101 Bayshore Avenue
101 Bayshore Avenue as it appears in Grand Theft Auto: Vice City Stories.
|Also Known as:||Phil's old house|
|Appearance(s):||Grand Theft Auto:Vice City Stories|
|House Style:||Low-end apartment|
|Garage/Parking space Capacity:||One vehicle|
|Occupant(s):||Victor Vance (formerly)|
Phil Cassidy (formerly)
|Unlocked After:||Conduct Unbecoming|
101 Bayshore Avenue is located in Viceport on a row of identical apartment units. It is basic, but very dilated. Inside, it has graffiti scrawled all over on the walls. It features a near-empty room, with access to health and save progress. It also features a balcony (which cannot be accessed), kitchen, and a single bed along with access to a single garage at the back of the property. It is marked with a large palm tree, colored lights on the balcony, and a pink lawn flamingo. In the PS2 version only, a PCJ-600 spawns to the immediate south of the building; it triggers the PS2-exclusive side challenge Playground on the Dock, but can be kept by the player. The street in front of the safehouse also regularly spawns the coveted bike.
It is the only safehouse that the player can use immediately after being discharged by the Army during "Conduct Unbecoming" (losing access to the barracks safehouse as a result). The apartment was formerly owned by Phil Cassidy but was evicted by the Cholos. During the mission Cleaning House, the Cholos are seen partying at the house and Phil has left an unknown amount of cash inside. Victor raids the property, killing the Cholos and getting the money as well as the house back to Phil. After being kicked out of the military and losing a place to stay, Phil hands the apartment over to Victor. It is unknown if Victor still has ownership of the property after leaving Vice City in late 1984.
Unlike previous games in which the safehouse interiors are located elsewhere (such as Blue Hell), the 101 Bayshore Avenue safehouse appears to be actually located within the building, as street conditions outside - presence of cops, parked vehicles, etc. - remain visible from the windows inside. It's also possible to shoot people through the windows using the sniper rifle (though other firearms do not work).