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3671 Whispymound Drive

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3671 Whispymound Drive
3671 Whispymound

Franklin's Safehouse

Also Known as: Franklin's House
Appearance(s): Grand Theft Auto V
House Style: High-end house
Garage/Parking space Capacity: Two vehicles
Occupant(s): Franklin Clinton
Unlocked After: The Hotel Assassination
3671 Whispymound Drive is a safehouse in Grand Theft Auto V, given to Franklin Clinton upon completion of the Hotel Assassination by Lester, located on Whispymound Drive in Vinewood Hills.

Obtaining the Safehouse

After The Hotel Assassination Franklin is told by Lester that his portfolio was getting a "little successful", so he figured tangible assets would be the best investment. For tax reasons someone needed to live there. Michael already had a mansion and Trevor would not be suited to a mansion, so Franklin was the best person to live there, which relieved Franklin as he wouldn't have to live with his aunt, Denise, anymore.



The property is a modern house in Vinewood Hills with two floors, a garage, and an infinity pool and Jacuzzi. In the driveway, Franklin's Personal Vehicles are parked adjacent to the road. A large living area with a kitchen to the west and stairs to the bedroom to the east. The kitchen has a counter and an adjacent island, and a door is permanently open that leads to the deck. Outside, the deck, garage, and backyard are all connected at a staircase to the left. Downstairs, the bedroom is connected to a hall with three other inaccessible rooms. A walk-in closet is accessible in the bedroom. A door to the backyard is permanently open after the Hotel Assassination. The residence is decorated with abstract art and characterized by modernist architecture.


  • The player may save the game and/or advance time by eight in-game hours by using Franklin's bed in his bedroom.
  • The player may change Franklin's clothes by using his walk-in closet.
  • The player may interact with Chop if he is at his doghouse near the jacuzzi outside.
  • Two health kits are located within the safehouse: one on the island in the kitchen and one on the dresser in Franklin's bedroom.
  • All characters can operate the TV in the living area.
  • Franklin can sit on the couch in the living area, which also allows use of the TV.
  • Franklin can take a hit from his bong on a table in the far-left of the living area.
  • Franklin can use his laptop on the island in the kitchen.
  • Franklin can drink a glass of wine on the island in the kitchen.
  • Franklin can use a telescope in the far-left of the living area (near the bong) to view downtown Los Santos and the sky.
  • A garage can be used to store vehicles.

Notable Residents


Mission Appearances


  • Sometimes when changing the time from night to day by sleeping in the bed the light level changes before the save screen appears (this also happens in Michael's Mansion).
  • If Franklin has a "Full Spartan" beard it will briefly turn into a stubble during the wine drinking sequence. (Does not appear to apply to later updates of the game.)
  • Sometimes after the wine drinking animation, Franklin will suddenly wear a spooky white, green and red hockey mask with scuba gear, thus turning Franklin back to his default haircut and facial hair. His clothes also change as green shorts, white camisole and a gold watch. The scuba gear mask does not allow the player to breath underwater. (Again, appears to have been fixed in later updates.)
  • The aforementioned random character-switching activity that sees Franklin playing with a dog identical to Chop, and the fact Chop is occasionally missing from the safehouse yard (or seen running away from the property), may also be bugs.
  • In the PC version of the game, saving two cars in the garage will sometimes impound the left one. The car remains in the garage however. Picking it up at the vehicle impound will grant you an extra, fully functional, car.



  • Unlike most other safehouses in the game, all three protagonists can enter the house due to a door in Franklin's bedroom as well as a door in the kitchen being permanently open. Only Franklin can save and interact with things in the house, however. After it becomes a safehouse, the Vanilla Unicorn can also be entered by all three players, though it is accessible even before this.
  • After unlocking this safehouse, it will be the only one that is available for permanent use by Franklin.
  • The radio station playing inside the house is Radio Los Santos.
  • After 100% Completion a T-Shirt saying "I [heart] LS" is put on Franklin's bed.
  • This safehouse is similar to Michael's in terms of quality and amenities, though it has by far the best view of any safehouse in the game, especially at night, due to its large windows and balconies.
  • As soon as Franklin moves to this safehouse, there are a lot of unopened boxes and packages and many areas still unsettled. As mission time passes, the house gets completely settled in decoration.
  • If the player bumps into the guitar next to Franklin's bed, it will make a sound.
  • Sometimes any random vehicle that the player (Using Franklin) has taken may be parked near Franklin's Buffalo and Bagger if either the Player, as Franklin, parked it near the driveway, or after taking a vehicle, switches to Michael and/or Trevor with Franklin is still driving that vehicle and eventually switches back to Franklin in his House, the same vehicle will be parked outside. This is much more possible if the player, switches to Trevor or Michael and back to Franklin without getting killed or arrested as Trevor and/or Michael.
  • After completing The Hotel Assassination, and the player switches from Franklin to Trevor or Michael and then back to Franklin, it will instantly take the player into Franklin's new safehouse, with the latter talking to Lester informing him that Franklin is now the owner of the house, and the player being introduced to Franklin's new safehouse. Sometimes this cutscene takes place even after Franklin has entered the safehouse for the first time earlier in the game.
  • A neighboring house often has a party going on around its pool, which can be easily observed from Franklin's house.
  • Chop is not always present by his doghouse and his bone icon will be nowhere to be seen. It is possible to witness Chop escaping the property, such as by triggering a friend outing outside the safehouse (i.e. arranging for Franklin and one of the other protagonists to encounter each other outside the house). Bizarrely, on occasion when switching to Franklin one of his random activities will have him playing with a dog in a nearby field; the dog looks like Chop but isn't.
  • If Franklin enters his house, the garage map layout is seen at the right, as part of the map. However, if the enters the garage, the map is not displayed.

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