Wikia

GTA Wiki

Changes: Ammu-Nation

Edit

Back to page

(Added 7 new categories)
(Trivia)
 
(129 intermediate revisions by 55 users not shown)
Line 1: Line 1:
[[Image:Ammu-Nation-GTA3-logo.gif|right|Ammu-Nation logo]]
+
{{Infobox business
'''Ammu-Nation''' is the standard and main gun shop in all [[GTA III Era|Grand Theft Auto III era games]],[[Grand Theft Auto: Chinatown Wars]] and [[Grand Theft Auto V]]. There the player can purchase [[Body Armor|armor]] and an assortment of [[weapons]], from a [[pistol]] to [[grenade]]s. The name ''Ammu-Nation'' is a portmanteau of ''ammunition'' and ''nation'', which implies the store is patriotic. In many Ammu-Nation stores, battle flags of the Confederate States of America can be seen on the walls. Ammu-Nation is founded in 1962, and seems to be one of the most long-lasting and successful businesses in the GTA series, even owning a [[WCTR|radio station]] in [[State of San Andreas|San Andreas]].
+
| Name = Ammu-Nation
  +
| image = Ammunation-GTAV.png
  +
| size = 270px
  +
| bawsaq = {{BAWSAQ/Slider}} '''AMU'''
  +
| type = Firearms Sales
  +
| games = ''[[Grand Theft Auto III]]<br>[[GTA Vice City]]<br>[[GTA Advance]]<br>[[GTA San Andreas]]<br>[[GTA Liberty City Stories]]<br>[[GTA Vice City Stories]]<br>[[GTA Chinatown Wars]]<br>[[Grand Theft Auto IV]] (Mentioned)<br>[[Grand Theft Auto V]]''
  +
}}
  +
{{Quote|Protecting your rights!|Ammu-Nation commercial slogan}}
  +
  +
'''Ammu-Nation''' ([[BAWSAQ]]: AMU) is the standard and main gun shop in all [[3D Universe|Grand Theft Auto 3D Universe games]], [[Grand Theft Auto: Chinatown Wars]], and [[Grand Theft Auto V]]. There the player can purchase [[Body Armor|armored vests]] and an assortment of [[Weapons|firearms]], from a [[pistol]] to a [[Minigun]]. Ammu-Nation also sells various other types of weapons, like [[Machete|machetes]] and [[RPG]]s. The name ''Ammu-Nation'' is a portmanteau of ''ammunition'' and ''nation'', which implies the store is patriotic. In many Ammu-Nation stores, battle flags of the Confederate States of America can be seen on the walls. Ammu-Nation was founded in [[1962]], and seems to be one of the most long-lasting and successful businesses in the GTA series, even owning a [[WCTR|radio station]] in [[State of San Andreas|San Andreas]].
   
 
At the beginning of the game, Ammu-Nation stores have only weak weapons in stock. As the player progresses through the storyline, more powerful weapons are unlocked.
 
At the beginning of the game, Ammu-Nation stores have only weak weapons in stock. As the player progresses through the storyline, more powerful weapons are unlocked.
   
The store is absent in [[Grand Theft Auto IV]], explained by the [[Julio Ochoa|mayor]] having strict gun control laws. Instead, [[Niko Bellic]] can buy weaponry from underground arms dealers or from the trunk of his friend [[Little Jacob|Little Jacob's]] [[Virgo|car]]. However, in [[Grand Theft Auto: Chinatown Wars]], the store makes a return, but this time it is online.
+
The store is notably absent in [[Grand Theft Auto IV]] and [[Episodes From Liberty City|its episodes]], explained by the [[Julio Ochoa|mayor]] having strict gun control laws. Instead, [[Niko Bellic]], [[Johnny Klebitz]], and [[Luis Fernando Lopez|Luis Lopez]], can buy weaponry from [[Underground Gun Shops]] or from their friends [[Little Jacob]], [[Terry Thorpe]], and [[Armando Torres]]. However, in [[Grand Theft Auto: Chinatown Wars]], the store makes a return, but this time it is online.
   
As revealed in GameInformer's December 2012 [[Grand Theft Auto V]] preview, Ammu-Nation will return in [[Los Santos in GTA V Era|Los Santos]].
+
Ammu-Nation has been brought back in Grand Theft Auto V with the return of [[San Andreas (HD Universe)|San Andreas]]. Ammu-Nation stores are much more common and can be found all throughout the state. As of [[2013]], Ammu-Nation is selling many illegal military-grade weapons to the general public.
   
 
==Stores==
 
==Stores==
 
===Grand Theft Auto III===
 
===Grand Theft Auto III===
 
[[Image:Ammu-Nation-GTA3-Portland-exterior.jpg|thumb|right|Ammu-Nation store in [[Red Light District]], [[2001]].]]
 
[[Image:Ammu-Nation-GTA3-Portland-exterior.jpg|thumb|right|Ammu-Nation store in [[Red Light District]], [[2001]].]]
[[File:Ammu-Nation_Blip.png|thumb|100px|The Ammu-Nation blip on the radar in GTA III.]]
+
[[File:Ammu-Nation Blip.png|thumb|100px|The Ammu-Nation blip on the radar in GTA III.]]
 
Weapons are bought by walking over a floating weapon pickup inside Ammu-Nation stores. When the player enters the store, the camera switches to a fixed position at the corner of the store until the player exits the store. The clerks carry [[Shotgun]]s and will attack the player if the player is aggressive (i.e. the player shoots the clerk with any kind of firearm).
 
Weapons are bought by walking over a floating weapon pickup inside Ammu-Nation stores. When the player enters the store, the camera switches to a fixed position at the corner of the store until the player exits the store. The clerks carry [[Shotgun]]s and will attack the player if the player is aggressive (i.e. the player shoots the clerk with any kind of firearm).
   
Line 19: Line 19:
   
 
Ammu-Nation also sponsors the TV show [[Liberty City Survivor]].
 
Ammu-Nation also sponsors the TV show [[Liberty City Survivor]].
{|style="width:50%" class="wikitable"
+
{| style="width:50%" class="wikitable"
 
!Item
 
!Item
 
!Cost
 
!Cost
 
!Availability
 
!Availability
 
|-
 
|-
!align="center" colspan="3"|[[Red Light District]]/[[Saint Mark's]]
+
! colspan="3" align="center" |[[Red Light District]]/[[Saint Mark's]]
 
|-
 
|-
 
|[[Pistol]]
 
|[[Pistol]]
Line 30: Line 30:
 
|[[Pump-Action Pimp]]
 
|[[Pump-Action Pimp]]
 
|-
 
|-
|[[Uzi]]
+
|[[Micro Uzi]]
 
|$800
 
|$800
 
|[[Cipriani's Chauffeur]]
 
|[[Cipriani's Chauffeur]]
 
|-
 
|-
!align="center" colspan="3"|[[Newport]]
+
! colspan="3" align="center" |[[Newport]]
 
|-
 
|-
|Uzi
+
|Micro Uzi
 
|$800
 
|$800
 
|[[Last Requests]]
 
|[[Last Requests]]
Line 63: Line 63:
 
[[Phil’s Place]] is another arms store which sells heavy weaponry not found in Ammu-Nation stores.
 
[[Phil’s Place]] is another arms store which sells heavy weaponry not found in Ammu-Nation stores.
   
{|style="width:50%" class="wikitable"
+
{| style="width:50%" class="wikitable"
 
!Item
 
!Item
 
!Cost
 
!Cost
 
!Availability
 
!Availability
 
|-
 
|-
!align="center" colspan="3"|[[Ocean Beach]]
+
! colspan="3" align="center" |[[Ocean Beach]]
 
|-
 
|-
|Pistol
+
|[[Pistol]]
 
|$100
 
|$100
|
+
|[[Introduction (GTA VC)|Introduction]]
 
|-
 
|-
 
|[[MAC-10|Mac]]
 
|[[MAC-10|Mac]]
 
|$300
 
|$300
|
+
|Introduction
 
|-
 
|-
 
|[[Pump Action Shotgun|Chrome Shotgun]]
 
|[[Pump Action Shotgun|Chrome Shotgun]]
Line 86: Line 86:
 
|[[Guardian Angels]]
 
|[[Guardian Angels]]
 
|-
 
|-
|Body Armor
+
|[[Body Armor]]
 
|$200
 
|$200
 
|[[Jury Fury]]
 
|[[Jury Fury]]
 
|-
 
|-
!align="center" colspan="3"|[[North Point Mall]]
+
! colspan="3" align="center" |[[North Point Mall]]
 
|-
 
|-
|Pistol
+
|[[Pistol]]
 
|$100
 
|$100
|
+
|Introduction
 
|-
 
|-
|Grenades
+
|[[Grenades]]
 
|$300
 
|$300
 
|
 
|
Line 102: Line 102:
 
|[[Micro SMG|Uzi]]
 
|[[Micro SMG|Uzi]]
 
|$400
 
|$400
|
+
|Introduction
 
|-
 
|-
 
|[[Stubby Shotgun]]
 
|[[Stubby Shotgun]]
Line 112: Line 112:
 
|[[Phnom Penh '86]]
 
|[[Phnom Penh '86]]
 
|-
 
|-
|Body Armor
+
|[[Body Armor]]
 
|$200
 
|$200
 
|Jury Fury
 
|Jury Fury
 
|-
 
|-
!align="center" colspan="3"|[[Downtown Vice City|Downtown]]
+
! colspan="3" align="center" |[[Downtown Vice City|Downtown]]
 
|-
 
|-
 
|[[Python|.357]]
 
|[[Python|.357]]
Line 138: Line 138:
 
|[[Shakedown (GTA VC)|Shakedown]]
 
|[[Shakedown (GTA VC)|Shakedown]]
 
|-
 
|-
|Body Armor
+
|[[Body Armor]]
 
|$200
 
|$200
 
|Jury Fury
 
|Jury Fury
Line 151: Line 151:
 
[[Image:Ammu-Nation-GTASA-ElQuebrados-exterior.jpg|thumb|right|The Ammu-Nation store in [[El Quebrados]]]]
 
[[Image:Ammu-Nation-GTASA-ElQuebrados-exterior.jpg|thumb|right|The Ammu-Nation store in [[El Quebrados]]]]
 
Weapons are bought by standing on the red marker inside Ammu-Nation stores. A menu to choose the weapon is displayed. The player can preview the weapon by selecting the weapon without buying it and the clerk will bring up the weapon to display. Ammu-Nations only open up after the mission ''[[Doberman]]''. All clerks dual wield dual [[Pistol]]s, and will start shooting at you when you shoot inside the store or aim your gun at him. Inside the Ammu-Nation stores are targets that look like [[Carl Johnson]] holding two Tec-9's.
 
Weapons are bought by standing on the red marker inside Ammu-Nation stores. A menu to choose the weapon is displayed. The player can preview the weapon by selecting the weapon without buying it and the clerk will bring up the weapon to display. Ammu-Nations only open up after the mission ''[[Doberman]]''. All clerks dual wield dual [[Pistol]]s, and will start shooting at you when you shoot inside the store or aim your gun at him. Inside the Ammu-Nation stores are targets that look like [[Carl Johnson]] holding two Tec-9's.
Ammu-Nation owns the [[WCTR]] radio station in 1992.[[File:CJtarget.jpg|thumb|The CJ target]][[File:Ammu-Nation_Inside.jpg|thumb]]
+
Ammu-Nation owns the [[WCTR]] radio station in 1992.[[File:CJtarget.jpg|thumb|The CJ target]][[File:Ammu-Nation Inside.jpg|thumb]]
   
 
'''Los Santos'''
 
'''Los Santos'''
Line 178: Line 178:
 
*[[Unnamed Town|Unnamed area]]
 
*[[Unnamed Town|Unnamed area]]
   
{|style="width:50%" class="wikitable"
+
{| class="wikitable" style="vertical-align:top;" valign="top"
!Item
+
!Ammu-Nation
  +
!Weapon
 
!Cost
 
!Cost
!Availability
+
!Rounds
  +
!Available after:
 
|-
 
|-
|Pistol
+
| rowspan="3" |Pistols
|$200
+
|[[Pistol|9mm]]
|
+
|$ 200
  +
|30
  +
|[[Doberman]]
 
|-
 
|-
|[[Silenced 9mm|Silenced Pistol]]
+
|[[Silenced 9mm]]
|$600
+
|$ 600
|
+
|30
  +
|[[Doberman]]
 
|-
 
|-
|Shotgun
+
|[[Desert Eagle]]
|$600
+
|$ 1200
|
+
|15
  +
|[[Black Project]]
 
|-
 
|-
|[[Sawn-off Shotgun]]
+
| rowspan="2" |Micro SMGs
|$800
+
|[[Tec9]]
|
+
|$ 300
  +
|60
  +
|[[Doberman]]
 
|-
 
|-
|Tec 9
+
|[[Micro-Uzi|Micro SMG]]
|$300
+
|$ 500
|
+
|60
  +
|[[Doberman]]
 
|-
 
|-
|Micro SMG
+
| rowspan="3" |Shotguns
|$500
+
|[[Shotgun]]
|
+
|$ 600
  +
|15
  +
|[[Doberman]]
 
|-
 
|-
|MP5
+
|[[Sawn-Off Shotgun|Sawnoff Shotgun]]
|$2,000
+
|$ 800
| Doberman
+
|12
  +
|[[Doberman]]
 
|-
 
|-
|Grenades
+
|[[Combat Shotgun]]
|$300
+
|$ 1000
|
+
|10
  +
|[[Don Peyote]]
 
|-
 
|-
|Rifle
+
| rowspan="2" |Thrown
|$1,000
+
|[[Grenades]]
|[[Body Harvest]]
+
|$ 300
  +
|5
  +
|[[Doberman]]
 
|-
 
|-
|[[Satchel Charges]]
+
|[[Satchel Charge|Remote Explosives]]
|$2,000
+
|$ 2000
  +
|1
 
|[[Against All Odds]]
 
|[[Against All Odds]]
 
|-
 
|-
|Sniper Rifle
+
|Armor
|$5,000
+
|[[Body Armor]]
|[[Pier 69]]
+
|$ 200
  +
|1
  +
|[[Doberman]]
 
|-
 
|-
|AK-47
+
|SMG
|$3,500
+
|[[MP5|SMG]]
|[[Lure (GTA SA)|Lure]]
+
|$ 2000
  +
|90
  +
|[[Doberman]]
 
|-
 
|-
|M4
+
| rowspan="2" |Rifles
|$4,500
+
|[[Rifle]]
|[[Yay Ka-Boom-Boom]]
+
|$ 1000
  +
|20
  +
|[[Body Harvest]]
 
|-
 
|-
|[[Desert Eagle]]
+
|[[Sniper Rifle|Sniper rifle]]
|$1,200
+
|$ 5000
|[[Black Project]]
+
|10
  +
|[[Pier 69 (Mission)|Pier 69]]
 
|-
 
|-
|[[Combat Shotgun]]
+
| rowspan="2" |Assault
|$1,000
+
|[[AK47]]
|[[Don Peyote]]
+
|$ 3500
  +
|120
  +
|[[Lure (GTA SA)|Lure]]
 
|-
 
|-
|Body Armor
+
|[[M16|M4]]
|$200
+
|$ 4500
|
+
|150
  +
|[[Yay-Ka-Boom-Boom]]
 
|}
 
|}
   
*Note: prices are higher than listed at the Ammu-Nations in Las Venturas.
+
*Note: prices are 20% higher than listed at the Ammu-Nations in Las Venturas.
*There is an unused Ammu-Nation interior in San Andreas. It has two floors and can only be entered using certain cheats or with cheat devices. The store is functional if entered properly.
+
*There is an unused Ammu-Nation interior in San Andreas. It has two floors and can only be entered using certain cheats or with cheat devices. The store is functional if entered properly. Some mods may also bring the shop back into gameplay by making it enterable.
 
*Of the mounted weapons behind the clerk, the more noticeable weapons are Tec-9's (purchasable), MAC-10's (used in other GTA III era games; unpurchasable in GTA San Andreas, however), Thompson Submachine Gun (also known as the 'Tommy Gun'; unpurchasable), the French-made FAMAS (a bullpup-styled assault rifle; unpurchasable), and several revolvers that appear to be various Smith & Wesson models of revolvers (unpurchasable).
 
*Of the mounted weapons behind the clerk, the more noticeable weapons are Tec-9's (purchasable), MAC-10's (used in other GTA III era games; unpurchasable in GTA San Andreas, however), Thompson Submachine Gun (also known as the 'Tommy Gun'; unpurchasable), the French-made FAMAS (a bullpup-styled assault rifle; unpurchasable), and several revolvers that appear to be various Smith & Wesson models of revolvers (unpurchasable).
   
 
===Grand Theft Auto Advance===
 
===Grand Theft Auto Advance===
 
Weapons are bought by standing on the marker in front of Ammu-Nation stores. The game pauses and a menu appears to let the player purchase weapons. The store itself cannot be entered, so no clerk appears in this game.
 
Weapons are bought by standing on the marker in front of Ammu-Nation stores. The game pauses and a menu appears to let the player purchase weapons. The store itself cannot be entered, so no clerk appears in this game.
+
{| class="wikitable"
{|class="wikitable"
 
 
!Item
 
!Item
 
!Cost
 
!Cost
Line 270: Line 270:
 
|$1,000
 
|$1,000
 
|-
 
|-
|Uzi
+
|Micro Uzi
 
|$800
 
|$800
 
|-
 
|-
Line 297: Line 297:
 
===Grand Theft Auto: Liberty City Stories===
 
===Grand Theft Auto: Liberty City Stories===
 
[[Image:Ammu-Nation-GTALCS-Portland-exterior.jpg|thumb|right|Ammu-Nation store in [[Red Light District]], [[Liberty City in GTA III Era|Liberty City]] circa [[1998]].]]
 
[[Image:Ammu-Nation-GTALCS-Portland-exterior.jpg|thumb|right|Ammu-Nation store in [[Red Light District]], [[Liberty City in GTA III Era|Liberty City]] circa [[1998]].]]
The Ammu-Nation stores in GTA Liberty City Stories functions similar to GTA III. The player will buy the weapons by walking into the yellow marker. Just like in GTA III, the same fixed camera view returns which makes the players unable to use first person view weapons like [[Sniper Rifle]] or [[Rocket Launcher]]. Clerks carry [[Shotgun|shotguns]] and will attack the player if aimed at or the player fires a weapon inside the store.
+
The Ammu-Nation stores in GTA Liberty City Stories functions similar to GTA III. The player will buy the weapons by walking into the yellow marker. Just like in GTA III, the same fixed camera view returns which makes the players unable to use first person view weapons like [[Sniper Rifle]] or [[Rocket Launcher]]. Clerks carry [[shotgun]]s and will attack the player if aimed at or the player fires a weapon inside the store.
   
 
Ammu-Nation is featured in GTA Liberty City Stories's official website in an e-mail under the name "Y2K is Coming!"
 
Ammu-Nation is featured in GTA Liberty City Stories's official website in an e-mail under the name "Y2K is Coming!"
Line 303: Line 303:
 
[[Phil Cassidy's Fully Cocked Gun Shop]] is another arms store which sells heavy weaponry not found in Ammu-Nation stores.
 
[[Phil Cassidy's Fully Cocked Gun Shop]] is another arms store which sells heavy weaponry not found in Ammu-Nation stores.
   
{|style="width:50%" class="wikitable"
+
{| style="width:50%" class="wikitable"
 
!Item
 
!Item
 
!Cost
 
!Cost
 
!Availability
 
!Availability
 
|-
 
|-
!align="center" colspan="3"|Red Light District/Saint Mark's
+
! colspan="3" align="center" |Red Light District/Saint Mark's
 
|-
 
|-
 
|Pistol
 
|Pistol
Line 318: Line 318:
 
|[[Don in 60 Seconds]]
 
|[[Don in 60 Seconds]]
 
|-
 
|-
!align="center" colspan="3"|Newport
+
! colspan="3" align="center" |Newport
 
|-
 
|-
 
|Grenades
 
|Grenades
Line 347: Line 347:
 
[[Stonewall J's]] is another arms store which sells light weaponry not found in Ammu-Nation stores.
 
[[Stonewall J's]] is another arms store which sells light weaponry not found in Ammu-Nation stores.
   
{|style="width:50%" class="wikitable"
+
{| style="width:50%" class="wikitable"
 
!Item
 
!Item
 
!Cost
 
!Cost
 
!Availability
 
!Availability
 
|-
 
|-
!align="center" colspan="3"|Downtown
+
! colspan="3" align="center" |Downtown
 
|-
 
|-
 
|Pistol
 
|Pistol
Line 378: Line 378:
 
|Soldier
 
|Soldier
 
|-
 
|-
!align="center" colspan="3"|Ocean Beach
+
! colspan="3" align="center" |Ocean Beach
 
|-
 
|-
 
|[[SMG]]
 
|[[SMG]]
Line 404: Line 404:
 
|From Zero to Hero
 
|From Zero to Hero
 
|-
 
|-
!align="center" colspan="3"|[[Vice Point Mall]] (North Point Mall)
+
! colspan="3" align="center" |[[Vice Point Mall]] (North Point Mall)
 
|-
 
|-
 
|Grenades
 
|Grenades
Line 431: Line 431:
 
|}
 
|}
 
===Grand Theft Auto IV===
 
===Grand Theft Auto IV===
Although the Ammu-Nation Stores aren't in GTA IV, there are a certain [[Pedestrian]]s who wear clothes bearing the Ammu-Nation Logo on the back.
+
There are no Ammu-Nation stores in GTA IV, being replaced with [[Underground Gun Shops]]. However, there are certain [[Pedestrian]]s who wear clothes bearing the Ammu-Nation logo on the back.
   
===Grand Theft Auto V===
+
==Grand Theft Auto: Chinatown Wars==
According to GameInformer's preview of GTA V in their December 2012 issue, Ammu-Nation will make a return. Stores will appear around Los Santos and most likely around the rural areas as well, however they is no footage of any of the stores yet.
 
 
==Ammunation.net==
 
 
{{main|AmmuNation.net}}
 
{{main|AmmuNation.net}}
   
===Grand Theft Auto: Chinatown Wars===
+
"''Order The Protection You Need''"
  +
  +
- GTA Chinatown Wars AmmuNation website slogan
  +
 
In [[Grand Theft Auto: Chinatown Wars]], there are no stores, but weapons can be purchased on the Ammunation website via the PDA (pause screen) that will be delivered to the nearest safe house. The website service is unlocked after the mission "[[Pimp His Ride]]".
 
In [[Grand Theft Auto: Chinatown Wars]], there are no stores, but weapons can be purchased on the Ammunation website via the PDA (pause screen) that will be delivered to the nearest safe house. The website service is unlocked after the mission "[[Pimp His Ride]]".
   
 
'''Handguns'''
 
'''Handguns'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px;"
+
{| style="width: 200px;" border="1" cellpadding="1" cellspacing="1"
| style="text-align: center;"|'''Item'''
+
| style="text-align: center;" |'''Item'''
| style="text-align: center;"|'''Price'''
+
| style="text-align: center;" |'''Price'''
| style="text-align: center;"|'''Rating'''
+
| style="text-align: center;" |'''Rating'''
 
|-
 
|-
| style="text-align: center;"|[[Pistol]]
+
| style="text-align: center;" |[[Pistol]]
| style="text-align: center;"|$200
+
| style="text-align: center;" |$200
| style="text-align: center;"|1/5
+
| style="text-align: center;" |1/5
 
|-
 
|-
| style="text-align: center;"|[[Dual Pistol]]s
+
| style="text-align: center;" |[[Dual Pistol]]s
| style="text-align: center;"|$400
+
| style="text-align: center;" |$400
| style="text-align: center;"|2/5
+
| style="text-align: center;" |2/5
 
|-
 
|-
| style="text-align: center;"|
+
| style="text-align: center;" |
 
[[Python|Revolver]]*
 
[[Python|Revolver]]*
| style="text-align: center;"|$1200
+
| style="text-align: center;" |$1200
| style="text-align: center;"|3/5
+
| style="text-align: center;" |3/5
 
|}
 
|}
   
   
 
'''Sub-Machine Guns'''
 
'''Sub-Machine Guns'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px;"
+
{| style="width: 200px;" border="1" cellpadding="1" cellspacing="1"
| style="text-align: center;"|'''Item'''
+
| style="text-align: center;" |'''Item'''
| style="text-align: center;"|'''Price'''
+
| style="text-align: center;" |'''Price'''
| style="text-align: center;"|'''Rating'''
+
| style="text-align: center;" |'''Rating'''
 
|-
 
|-
| style="text-align: center;"|[[Micro SMG]]
+
| style="text-align: center;" |[[Micro Uzi]]
| style="text-align: center;"|$350
+
| style="text-align: center;" |$350
| style="text-align: center;"|2/5
+
| style="text-align: center;" |2/5
 
|-
 
|-
| style="text-align: center;"|[[SMG]]*
+
| style="text-align: center;" |[[SMG]]*
| style="text-align: center;"|$1500
+
| style="text-align: center;" |$1500
| style="text-align: center;"|3/5
+
| style="text-align: center;" |3/5
 
|}
 
|}
   
   
 
'''Shotguns'''
 
'''Shotguns'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px;"
+
{| style="width: 200px;" border="1" cellpadding="1" cellspacing="1"
| style="text-align: center;"|'''Item'''
+
| style="text-align: center;" |'''Item'''
| style="text-align: center;"|'''Price'''
+
| style="text-align: center;" |'''Price'''
| style="text-align: center;"|'''Rating'''
+
| style="text-align: center;" |'''Rating'''
 
|-
 
|-
| style="text-align: center;"|[[Pump Action Shotgun|Shotgun]]
+
| style="text-align: center;" |[[Pump Action Shotgun|Shotgun]]
| style="text-align: center;"|$300
+
| style="text-align: center;" |$300
| style="text-align: center;"|2/5
+
| style="text-align: center;" |2/5
 
|-
 
|-
| style="text-align: center;"|[[Stubby Shotgun]]
+
| style="text-align: center;" |[[Stubby Shotgun]]
| style="text-align: center;"|$800
+
| style="text-align: center;" |$800
| style="text-align: center;"|3/5
+
| style="text-align: center;" |3/5
 
|-
 
|-
| style="text-align: center;"|[[Double Barreled Shotgun]]*
+
| style="text-align: center;" |[[Double Barreled Shotgun]]*
| style="text-align: center;"|$1000
+
| style="text-align: center;" |$1000
| style="text-align: center;"|4/5
+
| style="text-align: center;" |4/5
 
|}
 
|}
   
   
 
'''Assault Rifles'''
 
'''Assault Rifles'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px;"
+
{| style="width: 200px;" border="1" cellpadding="1" cellspacing="1"
| style="text-align: center;"|'''Item'''
+
| style="text-align: center;" |'''Item'''
| style="text-align: center;"|'''Price'''
+
| style="text-align: center;" |'''Price'''
| style="text-align: center;"|'''Rating'''
+
| style="text-align: center;" |'''Rating'''
 
|-
 
|-
| style="text-align: center;"|[[Assault Rifle]]
+
| style="text-align: center;" |[[AK-47|Assault Rifle]]
| style="text-align: center;"|$2500
+
| style="text-align: center;" |$2500
| style="text-align: center;"|3/5
+
| style="text-align: center;" |3/5
 
|-
 
|-
| style="text-align: center;"|[[Carbine Rifle]]*
+
| style="text-align: center;" |[[Carbine Rifle]]*
| style="text-align: center;"|$3500
+
| style="text-align: center;" |$3500
| style="text-align: center;"|4/5
+
| style="text-align: center;" |4/5
 
|}
 
|}
   
   
 
'''Heavy Weapons'''
 
'''Heavy Weapons'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px;"
+
{| style="width: 200px;" border="1" cellpadding="1" cellspacing="1"
| style="text-align: center;"|'''Item'''
+
| style="text-align: center;" |'''Item'''
| style="text-align: center;"|'''Price'''
+
| style="text-align: center;" |'''Price'''
| style="text-align: center;"|'''Rating'''
+
| style="text-align: center;" |'''Rating'''
 
|-
 
|-
| style="text-align: center;"|[[Flamethrower]]
+
| style="text-align: center;" |[[Flamethrower]]
| style="text-align: center;"|$6000
+
| style="text-align: center;" |$6000
| style="text-align: center;"|3/5
+
| style="text-align: center;" |3/5
 
|-
 
|-
| style="text-align: center;"|[[RPG]]
+
| style="text-align: center;" |[[RPG]]
| style="text-align: center;"|$8000
+
| style="text-align: center;" |$8000
| style="text-align: center;"|4/5
+
| style="text-align: center;" |4/5
 
|-
 
|-
| style="text-align: center;"|[[Minigun]]*
+
| style="text-align: center;" |[[Minigun]]*
| style="text-align: center;"|$10000
+
| style="text-align: center;" |$10000
| style="text-align: center;"|5/5
+
| style="text-align: center;" |5/5
 
|}
 
|}
   
   
 
'''Projectiles'''
 
'''Projectiles'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px;"
+
{| style="width: 200px;" border="1" cellpadding="1" cellspacing="1"
| style="text-align: center;"|'''Item'''
+
| style="text-align: center;" |'''Item'''
| style="text-align: center;"|'''Price'''
+
| style="text-align: center;" |'''Price'''
| style="text-align: center;"|'''Rating'''
+
| style="text-align: center;" |'''Rating'''
 
|-
 
|-
| style="text-align: center;"|[[Flashbangs]]
+
| style="text-align: center;" |[[Flashbangs]]
| style="text-align: center;"|$150
+
| style="text-align: center;" |$150
| style="text-align: center;"|1/5
+
| style="text-align: center;" |1/5
 
|-
 
|-
| style="text-align: center;"|[[Molotovs]]
+
| style="text-align: center;" |[[Molotovs]]
| style="text-align: center;"|$300
+
| style="text-align: center;" |$300
| style="text-align: center;"|2/5
+
| style="text-align: center;" |2/5
 
|-
 
|-
| style="text-align: center;"|[[Grenades]]
+
| style="text-align: center;" |[[Grenades]]
| style="text-align: center;"|$350
+
| style="text-align: center;" |$350
| style="text-align: center;"|3/5
+
| style="text-align: center;" |3/5
 
|-
 
|-
| style="text-align: center;"|[[Proximity Mines]]*
+
| style="text-align: center;" |[[Proximity Mines]]*
| style="text-align: center;"|$500
+
| style="text-align: center;" |$500
| style="text-align: center;"|4/5
+
| style="text-align: center;" |4/5
 
|}
 
|}
   
   
 
'''Miscellaneous'''
 
'''Miscellaneous'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px;"
+
{| style="width: 200px;" border="1" cellpadding="1" cellspacing="1"
| style="text-align: center;"|'''Item'''
+
| style="text-align: center;" |'''Item'''
| style="text-align: center;"|'''Price'''
+
| style="text-align: center;" |'''Price'''
 
|-
 
|-
| style="text-align: center;"|[[Teaser]]
+
| style="text-align: center;" |[[Teaser]]
| style="text-align: center;"|$300
+
| style="text-align: center;" |$300
 
|-
 
|-
| style="text-align: center;"|[[Body Armor]]
+
| style="text-align: center;" |[[Body Armor]]
| style="text-align: center;"|$500
+
| style="text-align: center;" |$500
 
|-
 
|-
| style="text-align: center;"|[http://gta.wikia.com/Fully_Cocked_License Fully Cocked License]
+
| style="text-align: center;" |[http://gta.wikia.com/Fully_Cocked_License Fully Cocked License]
| style="text-align: center;"|$10000
+
| style="text-align: center;" |$10000
 
|}
 
|}
   
  +
==Grand Theft Auto V==
  +
Ammu-Nation has made a return in [[Grand Theft Auto V]]. Stores appear around [[Los Santos (HD Universe)|Los Santos]] and [[Blaine County]]. The player can purchase stocks in Ammu-Nation via [[bawsaq.com]]. The player can also buy various modifications for most weapons, such as silencers, flashlights and extended magazines, as well as various tints. The player can also purchase different tiers of body armor (Super light, light, standard, heavy, and super heavy) with varying effectiveness. They also have various clothing and accessory racks around the store, allowing you to purchase shades (Can only be bought from a rack in the corner by the armor section), shoes (Can only be purchased from a display case under the counter of the armor section), and jackets (Can only be bought from a clothing rack opposite to the armor section).
   
*(*)These items can only be purchased once you have the Fully Cocked License.
+
{| class="wikitable"
  +
!Item
  +
!Cost
  +
|-
  +
|[[Knife]]
  +
|$100
  +
|-
  +
|[[Broken Bottle]]
  +
|Free
  +
|-
  +
|[[Antique Cavalry Dagger]]
  +
|Free
  +
|-
  +
|[[Stun Gun]]
  +
|$100
  +
|-
  +
|[[Nightstick]]
  +
|$250
  +
|-
  +
|[[Pistol]]
  +
|$350
  +
|-
  +
|[[Combat Pistol]]
  +
|$600
  +
|-
  +
|[[AP Pistol]]
  +
|$1,000
  +
|-
  +
|[[SNS Pistol]]
  +
|Free
  +
|-
  +
|[[Heavy Pistol]]
  +
|Free
  +
|-
  +
|[[Vintage Pistol]]
  +
|Free
  +
|-
  +
|[[Shotgun]]
  +
|$2,000
  +
|-
  +
|[[Assault Shotgun]]
  +
|$3,000
  +
|-
  +
|[[Micro-SMG]]
  +
|$1,000
  +
|-
  +
|[[SMG]]
  +
|$1,500
  +
|-
  +
|[[Assault SMG]]
  +
|Free
  +
|-
  +
|[[Gusenberg Sweeper]]
  +
|Free
  +
|-
  +
|[[Assault Rifle]]
  +
|$1,500
  +
|-
  +
|[[Carbine Rifle]]
  +
|$2,000
  +
|-
  +
|[[Advanced Rifle]]
  +
|$2,500
  +
|-
  +
|[[Special Carbine]]
  +
|Free
  +
|-
  +
|[[Bullpup Rifle]]
  +
|Free
  +
|-
  +
|[[Sniper Rifle]]
  +
|$1,500
  +
|-
  +
|[[Heavy Sniper]]
  +
|$2,500
  +
|-
  +
|[[Minigun]]
  +
|$3,000
  +
|-
  +
|[[RPG]]
  +
|$3,000
  +
|-
  +
|[[Grenade Launcher]]
  +
|$2,000
  +
|-
  +
|[[Grenade]]
  +
|$500
  +
|-
  +
|[[Sticky Bomb]]
  +
|$300
  +
|-
  +
|[[Tear Gas]]
  +
|$300
  +
|}
  +
  +
<span style="font-size:14px;">Special/Collector's edition weapons</span>
  +
{| style="width:50%" class="wikitable"
  +
!Item
  +
!Cost
  +
!Availability
  +
|-
  +
|[[Pistol .50]]
  +
|Free
  +
|
  +
|-
  +
|[[Bullpup Shotgun]]
  +
|Free
  +
|
  +
|-
  +
|[[Hammer]]
  +
|Free
  +
|
  +
|}
  +
  +
<gallery>
  +
Ammu-nation Gun shop.GTAV.jpg|Ammu-Nation in [[Downtown Los Santos (HD Universe)|Downtown Los Santos]].
  +
AmmuNation-LittleSeoul-GTAV.png|Ammu-Nation in [[Little Seoul]].
  +
AmmuNation-CypressFlats-GTAV.png|Ammu-Nation in [[Cypress Flats]], [[East Los Santos (HD Universe)|East Los Santos]].
  +
AmmuNation-CypressFlats2-GTAV.png|Back of East Los Santos' store.
  +
AmmuNation-PaletoBay-GTAV.png|Ammu-Nation in [[Paleto Bay]].
  +
Ammu-Nation store.jpg|Ammu-Nation in [[Sandy Shores]].
  +
Ammu-Nation-Screenshot-GTA V.jpg|Trevor entering a store in [[Great Chaparral]].
  +
GunPack-GTAV.png|The Ammu-Nation advertisement.
  +
</gallery>
   
 
==Shooting Ranges==
 
==Shooting Ranges==
 
{{main|Shooting Ranges}}
 
{{main|Shooting Ranges}}
Shooting ranges can be found in some Ammu-Nations throughout the GTA III series. These places test your skill in handling your weapons.
+
Shooting ranges can be found in some Ammu-Nations throughout the GTA III series and in GTA V. These places test your skill in handling your weapons.
   
 
==Scratch Cards==
 
==Scratch Cards==
 
In [[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]], Ammu-Nation [[Scratch Cards|scratch cards]] can be purchased at various stores, and the player can win body armour or various weapons.
 
In [[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]], Ammu-Nation [[Scratch Cards|scratch cards]] can be purchased at various stores, and the player can win body armour or various weapons.
  +
 
==Clerks==
 
==Clerks==
 
Ammu-Nation's clerks differ from game to game.
 
Ammu-Nation's clerks differ from game to game.
Line 587: Line 590:
 
*GTA Liberty City Stories: American guy, says the same thing as the GTA III clerk but in an American accent.
 
*GTA Liberty City Stories: American guy, says the same thing as the GTA III clerk but in an American accent.
 
*GTA Vice City Stories: Generic store clerk. Fat, balding, and wearing a brightly-colored polo shirt and matching glasses.
 
*GTA Vice City Stories: Generic store clerk. Fat, balding, and wearing a brightly-colored polo shirt and matching glasses.
  +
*GTA V: [[Melvin]] works in the Sandy Shores branch and a ex-military looking man who is interested in gang life works in the branch closet to [[Franklin Clinton|Franklin]][[Clinton residence|'s starting safehouse]], the rest are re-skins of these two.
   
 
[[File:Ammunation.jpg|thumb|Ammu-Nation's Commercial in GTA Vice City (low quality)]]
 
[[File:Ammunation.jpg|thumb|Ammu-Nation's Commercial in GTA Vice City (low quality)]]
  +
 
==Commercials==
 
==Commercials==
   
Line 597: Line 602:
   
 
==Trivia==
 
==Trivia==
*Inside of the Ammu-Nation in [[Downtown Vice City]] in [[Grand Theft Auto: Vice City|GTA Vice City]], a poster of [[WP:Ronald Reagan|Ronald Reagan]] can be seen shooting a gun at [[WP:Mikhail Gorbachev|Mikhail Gorbachev]]. The poster however is only able to be seen with use of a trainer, as it is on a wall behind the outline of the shop.
+
*Inside of the Ammu-Nation in [[Downtown Vice City]] in [[Grand Theft Auto: Vice City|GTA Vice City]], there is an [[Easter_Eggs_in_GTA_Vice_City|easter egg]] with a poster of [[Ronald Reagan]] can be seen shooting a gun at [[WP:Mikhail Gorbachev|Mikhail Gorbachev]]. The poster however is only able to be seen with use of a trainer, as it is on a wall behind the outline of the shop.
*In GTA Vice City and San Andreas, there are 2D textures on the wall of Ammu-Nation which depict unusable weapons, such as the AUG A1, FAMAS F1, Galil SAR, M1921 Thompson, Barrett M95, M4A1 SOPMOD, M1903 Springfield, AKS-74U and the Walther MPL. As such, some of the weapons on the shelf were not manufactured during the game's timeline including the Barrett and M4A1, and also, most of the weapons would be unusual to find in a US Gun store, as most of them are European or Middle-Eastern manufactured, such as the Galil or FAMAS.
+
*In GTA Vice City and San Andreas, there are 2D textures on the wall of Ammu-Nation which depict unusable weapons, such as the AUG A1, FAMAS F1, Galil SAR, M1921 Thompson, Barrett M95, M4A1 SOPMOD, M1903 Springfield, AKS-74U and the Walther MPL. As such, some of the weapons on the shelf were not manufactured during the game's timeline including the Barrett and M4A1, and also, most of the weapons would be unusual to find in a US Gun store, as most of them are European or Middle-Eastern manufactured, such as the Galil or AUG.
*Ammu-Nation has a commercial in every GTA III era game. It can be heard on Rockstar's website for GTA III, and on the radio for GTA Vice City onwards.
+
*In San Andreas, music can be heard playing in any Ammu-Nation shop. This music is the Marines' Hymn.
  +
*Like 24/7, Ammu-Nation stores can be robbed, though it is a difficult method in GTA V. The player must equip a weapon before entering and push the doors open slightly and aim at the clerk. The clerk will then pull out an [[Assault Shotgun]]. Shoot him before he kills you. This may result in a [[Wanted Level in GTA V|wanted level]]. Then run up to one of the two cash registers and shoot the money drawer. Money will come out. This method may also be used for obtaining an Assault Shotgun and if at an Ammu-Nation with a shooting range, a Combat Pistol. The cash register counters also serve as excellent cover to fight the police if they arrive during the robbery. 
  +
*Ammu-Nation has a commercial in every [[3D Universe|GTA III era]] game. It can be heard on [[Rockstar Games|Rockstar]]'s website for GTA III, and on the radio for GTA Vice City onwards.
  +
*In GTA V, some of the clerks will engage in conversations with the protagonists when they enter in the Ammu-Nation.
  +
**The clerk in the Ammu-Nation of [[Pillbox Hill]] will talk with [[Franklin Clinton|Franklin]] when he is in the shop, normally their conversations are about the clerk being jealous of Franklin's thug life. This is because of the mission "The Long Stretch".
  +
**The [[Melvin|clerk]] in the Ammu-Nation of [[Sandy Shores]] will talk with [[Trevor Philips|Trevor]] when he is in the shop, usually their conversations consists of Trevor degrading or insulting him, or Melvin begging for Trevor to behave.
  +
*In GTA San Andreas, the player will often hear the clerk telling [[Carl Johnson]] to not tell anyone where he got his guns/armor from. This is could mean Ammu-Nation's weapons are illegal in the [[San Andreas (3D Universe)|state]]. 
  +
*Suggested by the [[BAWSAQ]] in GTA V, Ammu-Nation is over 50 years old.
  +
*The Fully Cocked Licence in Chinatown Wars could be a reference to [[Phil Cassidy's Fully Cocked Gun Shop]].
  +
*Humorously, the Ammu-Nation stores in GTA V sell cases of beer as well as firearms. This is a reference to how hillbillies tend to drink lots of alcohol and use guns.
  +
*Sometimes the Ammu-Nation clerks in GTA V will tell how the store used to be independent until Ammu-Nation took over.
  +
*In GTA V, there will be several products in the Ammu-Nation stores that are unavailable for purchase. These include [[Machete|machetes]], boots, alcohol, headphones and more.
  +
*In GTA V, the Ammu-Nation shops sell glasses in the corner next to the Armor section.
  +
*Sometimes the Ammu-Nation clerk in GTA V will state how he loves the [[Television in GTA V|TV show]], [[Republican Space Rangers]].
  +
*In GTA V, an Ammu-Nation radio commercial mentions Predator drones, becoming the first time a real-life vehicle is mentioned in the GTA series.
   
 
==Infinite Ammunition Glitch==
 
==Infinite Ammunition Glitch==
 
[[File:GTA San Andreas INFINITE AMMO GLITCH|thumb|right|335px|Infinite Munition Glitch]]
 
[[File:GTA San Andreas INFINITE AMMO GLITCH|thumb|right|335px|Infinite Munition Glitch]]
   
There's an interesting glitch in GTA: SA. If you go to any Ammu-Nation with shooting range, you can double your ammo until it becomes infinite.
+
There's an interesting glitch in GTA: San Andreas. If you go to any Ammu-Nation with shooting range, you can double your ammo until it becomes infinite.
   
*1. Go to any Ammu-Nation with shooting range
+
*1. Go to any Ammu-Nation with shooting range.
*2. Buy a weapon, that shares ammunition with either [[9mm|pistol]], [[Micro-SMG|micro-SMG]], [[Pump-Action Shotgun|shotgun]] or [[AK-47]], but is NOT the gun itself.
+
*2. Buy a weapon, that shares ammunition with either [[9mm|pistol]], [[micro-SMG]], [[Pump-Action Shotgun|shotgun]] or [[AK-47]], but is NOT the gun itself, otherwise its ammunition will be depleted.
*3. Go to the Shooting Range and leave it before completing AK-47 round 3 (shotgun and AK-47 challenges are locked until certain missions). If you see you've doubled your ammo. For example, if you had 50 Bullets, now you have 100.
+
*3. Go to the Shooting Range and leave it directly before starting the challenge. If you see you've doubled your ammo. For example, if you had 50 Bullets, now you have 100.
*4. You can keep doing this, until your ammo becomes infinite.
+
*4. You can keep doing this, until your ammo becomes unlimited.
   
 
==External links==
 
==External links==
Line 620: Line 625:
 
[[fi:Ammu-Nation]]
 
[[fi:Ammu-Nation]]
 
[[fr:Ammu-Nation]]
 
[[fr:Ammu-Nation]]
  +
[[hu:Ammu-nation]]
 
[[it:Ammu-Nation]]
 
[[it:Ammu-Nation]]
 
[[nl:Ammu-Nation]]
 
[[nl:Ammu-Nation]]
 
[[pl:Ammu-Nation]]
 
[[pl:Ammu-Nation]]
 
[[pt:Ammu-Nation]]
 
[[pt:Ammu-Nation]]
[[Category:Weapons]]
+
[[ru:Ammu-Nation]]
[[Category:Corporations]]
 
[[Category:Arms Dealers]]
 
 
[[Category:Businesses in GTA III]]
 
[[Category:Businesses in GTA III]]
 
[[Category:Businesses in GTA Vice City]]
 
[[Category:Businesses in GTA Vice City]]
 
[[Category:Businesses in GTA San Andreas]]
 
[[Category:Businesses in GTA San Andreas]]
  +
[[Category:Businesses in GTA Advance]]
 
[[Category:Businesses in GTA Liberty City Stories]]
 
[[Category:Businesses in GTA Liberty City Stories]]
 
[[Category:Businesses in GTA Vice City Stories]]
 
[[Category:Businesses in GTA Vice City Stories]]
 
[[Category:Businesses in GTA Chinatown Wars]]
 
[[Category:Businesses in GTA Chinatown Wars]]
 
[[Category:Businesses in GTA V]]
 
[[Category:Businesses in GTA V]]
  +
[[Category:Businesses in GTA Online]]
  +
[[Category:Arms Dealers]]
  +
[[Category:Corporations]]
  +
[[Category:Places]]
  +
[[Category:Places in Broker]]
  +
[[Category:Places in Las Venturas]]
  +
[[Category:Places in Los Santos]]
  +
[[Category:Places in Portland]]
  +
[[Category:Places in San Andreas]]
  +
[[Category:Places in San Fierro]]
  +
[[Category:Places in Shoreside Vale]]
  +
[[Category:Places in Red County]]
  +
[[Category:Places in Tierra Robada]]
  +
[[Category:Places in Vice City]]
  +
[[Category:Places in Whetstone]]
  +
[[Category:Weapons]]

Latest revision as of 00:36, July 25, 2014

BUSINESS
Ammu-Nation
Ammunation-GTAV
BAWSAQ: Increase-BAWSAQSteady-BAWSAQDecrease-BAWSAQ AMU
Type: Firearms Sales
Appearance(s): Grand Theft Auto III
GTA Vice City
GTA Advance
GTA San Andreas
GTA Liberty City Stories
GTA Vice City Stories
GTA Chinatown Wars
Grand Theft Auto IV (Mentioned)
Grand Theft Auto V
"Protecting your rights!"
―Ammu-Nation commercial slogan

Ammu-Nation (BAWSAQ: AMU) is the standard and main gun shop in all Grand Theft Auto 3D Universe games, Grand Theft Auto: Chinatown Wars, and Grand Theft Auto V. There the player can purchase armored vests and an assortment of firearms, from a pistol to a Minigun. Ammu-Nation also sells various other types of weapons, like machetes and RPGs. The name Ammu-Nation is a portmanteau of ammunition and nation, which implies the store is patriotic. In many Ammu-Nation stores, battle flags of the Confederate States of America can be seen on the walls. Ammu-Nation was founded in 1962, and seems to be one of the most long-lasting and successful businesses in the GTA series, even owning a radio station in San Andreas.

At the beginning of the game, Ammu-Nation stores have only weak weapons in stock. As the player progresses through the storyline, more powerful weapons are unlocked.

The store is notably absent in Grand Theft Auto IV and its episodes, explained by the mayor having strict gun control laws. Instead, Niko Bellic, Johnny Klebitz, and Luis Lopez, can buy weaponry from Underground Gun Shops or from their friends Little Jacob, Terry Thorpe, and Armando Torres. However, in Grand Theft Auto: Chinatown Wars, the store makes a return, but this time it is online.

Ammu-Nation has been brought back in Grand Theft Auto V with the return of San Andreas. Ammu-Nation stores are much more common and can be found all throughout the state. As of 2013, Ammu-Nation is selling many illegal military-grade weapons to the general public.

StoresEdit

Grand Theft Auto IIIEdit

Ammu-Nation-GTA3-Portland-exterior

Ammu-Nation store in Red Light District, 2001.

Ammu-Nation Blip

The Ammu-Nation blip on the radar in GTA III.

Weapons are bought by walking over a floating weapon pickup inside Ammu-Nation stores. When the player enters the store, the camera switches to a fixed position at the corner of the store until the player exits the store. The clerks carry Shotguns and will attack the player if the player is aggressive (i.e. the player shoots the clerk with any kind of firearm).

Ammu-Nation is featured in GTA III's official website in the Portland section of the website. It includes an audio advertisement and a pop-up to Ammu-Nation's website.

Phil's Army Surplus is another arms store which sells heavy weaponry not found in Ammu-Nation stores.

Ammu-Nation also sponsors the TV show Liberty City Survivor.

Item Cost Availability
Red Light District/Saint Mark's
Pistol $250 Pump-Action Pimp
Micro Uzi $800 Cipriani's Chauffeur
Newport
Micro Uzi $800 Last Requests
Grenades $2,000 Last Requests
AK-47 $3,000 Last Requests
Sniper Rifle $10,000 Last Requests
Body Armor $3,000 Last Requests

Grand Theft Auto: Vice CityEdit

Ammu-Nation-GTAVC-OceanBeach-exterior

The Ammu-Nation store in Ocean Beach, 1986.

Weapons are bought by standing in the pink marker inside Ammu-Nation stores. Each clerk at each store carries a different weapon which include the Mac (Ocean Beach), Uzi (North Point Mall) and .357 (Downtown).

Phil’s Place is another arms store which sells heavy weaponry not found in Ammu-Nation stores.

Item Cost Availability
Ocean Beach
Pistol $100 Introduction
Mac $300 Introduction
Chrome Shotgun $500 Mall Shootout
Kruger $1000 Guardian Angels
Body Armor $200 Jury Fury
North Point Mall
Pistol $100 Introduction
Grenades $300
Uzi $400 Introduction
Stubby Shotgun $600 The Chase
Sniper Rifle $1,500 Phnom Penh '86
Body Armor $200 Jury Fury
Downtown
.357 $2,000 Rub Out
MP $3,000 Rub Out
S.P.A.S. 12 $4,000 Bar Brawl
M4 $5,000 Rub Out
.308 Sniper $6,000 Shakedown
Body Armor $200 Jury Fury
  • Ammu-Nation seems to have connections with Mr. Black and his contract killing company, since during a mission in GTA Vice City, protagonist Tommy Vercetti is hired to kill a business man, steal a briefcase he's carrying and deliver it to the owner of an Ammu-Nation local in Downtown.

Grand Theft Auto: San AndreasEdit

AmmuNation-GTASA-advert

Ammu-Nation advertisement.

Ammu-Nation-GTASA-interior

The Ammu-Nation clerk.

Ammu-Nation-GTASA-Market-exterior

An Ammu-Nation store in the Market district of Los Santos

Ammu-Nation-GTASA-ElQuebrados-exterior

The Ammu-Nation store in El Quebrados

Weapons are bought by standing on the red marker inside Ammu-Nation stores. A menu to choose the weapon is displayed. The player can preview the weapon by selecting the weapon without buying it and the clerk will bring up the weapon to display. Ammu-Nations only open up after the mission Doberman. All clerks dual wield dual Pistols, and will start shooting at you when you shoot inside the store or aim your gun at him. Inside the Ammu-Nation stores are targets that look like Carl Johnson holding two Tec-9's.

Ammu-Nation owns the WCTR radio station in 1992.
CJtarget

The CJ target

Ammu-Nation Inside

Los Santos

San Fierro

Las Venturas

Red County

Whetstone

Tierra Robada

Bone County

Ammu-Nation Weapon Cost Rounds Available after:
Pistols 9mm $ 200 30 Doberman
Silenced 9mm $ 600 30 Doberman
Desert Eagle $ 1200 15 Black Project
Micro SMGs Tec9 $ 300 60 Doberman
Micro SMG $ 500 60 Doberman
Shotguns Shotgun $ 600 15 Doberman
Sawnoff Shotgun $ 800 12 Doberman
Combat Shotgun $ 1000 10 Don Peyote
Thrown Grenades $ 300 5 Doberman
Remote Explosives $ 2000 1 Against All Odds
Armor Body Armor $ 200 1 Doberman
SMG SMG $ 2000 90 Doberman
Rifles Rifle $ 1000 20 Body Harvest
Sniper rifle $ 5000 10 Pier 69
Assault AK47 $ 3500 120 Lure
M4 $ 4500 150 Yay-Ka-Boom-Boom
  • Note: prices are 20% higher than listed at the Ammu-Nations in Las Venturas.
  • There is an unused Ammu-Nation interior in San Andreas. It has two floors and can only be entered using certain cheats or with cheat devices. The store is functional if entered properly. Some mods may also bring the shop back into gameplay by making it enterable.
  • Of the mounted weapons behind the clerk, the more noticeable weapons are Tec-9's (purchasable), MAC-10's (used in other GTA III era games; unpurchasable in GTA San Andreas, however), Thompson Submachine Gun (also known as the 'Tommy Gun'; unpurchasable), the French-made FAMAS (a bullpup-styled assault rifle; unpurchasable), and several revolvers that appear to be various Smith & Wesson models of revolvers (unpurchasable).

Grand Theft Auto AdvanceEdit

Weapons are bought by standing on the marker in front of Ammu-Nation stores. The game pauses and a menu appears to let the player purchase weapons. The store itself cannot be entered, so no clerk appears in this game.

Item Cost
Bat $100
Katana $5,000
Pistol $250
Shotgun $1,000
Micro Uzi $800
Assault Rifle $3,000
Flamethrower $5,000
Molotov Cocktails $2,000
Grenades $3,000
Minigun $15,000
Rocket Launcher $10,000
Body Armor $3,000

Grand Theft Auto: Liberty City StoriesEdit

Ammu-Nation-GTALCS-Portland-exterior

Ammu-Nation store in Red Light District, Liberty City circa 1998.

The Ammu-Nation stores in GTA Liberty City Stories functions similar to GTA III. The player will buy the weapons by walking into the yellow marker. Just like in GTA III, the same fixed camera view returns which makes the players unable to use first person view weapons like Sniper Rifle or Rocket Launcher. Clerks carry shotguns and will attack the player if aimed at or the player fires a weapon inside the store.

Ammu-Nation is featured in GTA Liberty City Stories's official website in an e-mail under the name "Y2K is Coming!"

Phil Cassidy's Fully Cocked Gun Shop is another arms store which sells heavy weaponry not found in Ammu-Nation stores.

Item Cost Availability
Red Light District/Saint Mark's
Pistol $240 Snuff
Micro SMG $600 Don in 60 Seconds
Newport
Grenades $360 Driving Mr. Leone
Micro SMG $600 Driving Mr. Leone
AK-47 $4,200 Driving Mr. Leone
Sniper Rifle $6,000 Driving Mr. Leone
Body Armor $240 Driving Mr. Leone

Grand Theft Auto: Vice City StoriesEdit

Ammu-Nation-GTAVCS-NorthPointMall-exterior

The Ammu-Nation in Vice Point Mall, 1984.

The Ammu-Nation stores in GTA Vice City Stories functions exactly the same as in GTA Vice City. But all clerks inside the stores carry Shotguns similar to GTA III and Liberty City Stories. The cost inside the parenthesis is the discounted price of the weapons after completing Phil's Shooting Range.

Stonewall J's is another arms store which sells light weaponry not found in Ammu-Nation stores.

Item Cost Availability
Downtown
Pistol $240 ($180) Soldier
Scorpion $360 ($270) Soldier
Grenades $360 ($270) Soldier
Micro SMG $600 ($450) Soldier
Shotgun $1,000 ($750) Soldier
Body Armor $240 ($180) Soldier
Ocean Beach
SMG $2,500 ($1,875) From Zero to Hero
AK $4,200 ($3,150) From Zero to AHero
Spaz-12 $4,000 ($3,000) From Zero to Hero
Sniper Rifle $6,000 ($4,500) From Zero to Hero
Rocket Launcher $9,000 ($6,750) Turn On, Tune In, Bug Out
Body Armor $240 ($180) From Zero to Hero
Vice Point Mall (North Point Mall)
Grenades $360 ($270) From Zero to Hero
Equalizer $2,000 ($1,500) From Zero to Hero
Assault Rifle $5,400 ($4,050) From Zero to Hero
Laser Sniper $8,000 ($6,000) From Zero to Hero
Minigun $15,000 ($11,250) Farewell to Arms
Body Armor $240 ($180) From Zero to Hero

Grand Theft Auto IVEdit

There are no Ammu-Nation stores in GTA IV, being replaced with Underground Gun Shops. However, there are certain Pedestrians who wear clothes bearing the Ammu-Nation logo on the back.

Grand Theft Auto: Chinatown WarsEdit

Main article: AmmuNation.net

"Order The Protection You Need"

- GTA Chinatown Wars AmmuNation website slogan

In Grand Theft Auto: Chinatown Wars, there are no stores, but weapons can be purchased on the Ammunation website via the PDA (pause screen) that will be delivered to the nearest safe house. The website service is unlocked after the mission "Pimp His Ride".

Handguns

Item Price Rating
Pistol $200 1/5
Dual Pistols $400 2/5

Revolver*

$1200 3/5


Sub-Machine Guns

Item Price Rating
Micro Uzi $350 2/5
SMG* $1500 3/5


Shotguns

Item Price Rating
Shotgun $300 2/5
Stubby Shotgun $800 3/5
Double Barreled Shotgun* $1000 4/5


Assault Rifles

Item Price Rating
Assault Rifle $2500 3/5
Carbine Rifle* $3500 4/5


Heavy Weapons

Item Price Rating
Flamethrower $6000 3/5
RPG $8000 4/5
Minigun* $10000 5/5


Projectiles

Item Price Rating
Flashbangs $150 1/5
Molotovs $300 2/5
Grenades $350 3/5
Proximity Mines* $500 4/5


Miscellaneous

Item Price
Teaser $300
Body Armor $500
Fully Cocked License $10000

Grand Theft Auto VEdit

Ammu-Nation has made a return in Grand Theft Auto V. Stores appear around Los Santos and Blaine County. The player can purchase stocks in Ammu-Nation via bawsaq.com. The player can also buy various modifications for most weapons, such as silencers, flashlights and extended magazines, as well as various tints. The player can also purchase different tiers of body armor (Super light, light, standard, heavy, and super heavy) with varying effectiveness. They also have various clothing and accessory racks around the store, allowing you to purchase shades (Can only be bought from a rack in the corner by the armor section), shoes (Can only be purchased from a display case under the counter of the armor section), and jackets (Can only be bought from a clothing rack opposite to the armor section).

Item Cost
Knife $100
Broken Bottle Free
Antique Cavalry Dagger Free
Stun Gun $100
Nightstick $250
Pistol $350
Combat Pistol $600
AP Pistol $1,000
SNS Pistol Free
Heavy Pistol Free
Vintage Pistol Free
Shotgun $2,000
Assault Shotgun $3,000
Micro-SMG $1,000
SMG $1,500
Assault SMG Free
Gusenberg Sweeper Free
Assault Rifle $1,500
Carbine Rifle $2,000
Advanced Rifle $2,500
Special Carbine Free
Bullpup Rifle Free
Sniper Rifle $1,500
Heavy Sniper $2,500
Minigun $3,000
RPG $3,000
Grenade Launcher $2,000
Grenade $500
Sticky Bomb $300
Tear Gas $300

Special/Collector's edition weapons

Item Cost Availability
Pistol .50 Free
Bullpup Shotgun Free
Hammer Free

Shooting RangesEdit

Main article: Shooting Ranges

Shooting ranges can be found in some Ammu-Nations throughout the GTA III series and in GTA V. These places test your skill in handling your weapons.

Scratch CardsEdit

In GTA Chinatown Wars, Ammu-Nation scratch cards can be purchased at various stores, and the player can win body armour or various weapons.

ClerksEdit

Ammu-Nation's clerks differ from game to game.

  • GTA III: Sam Houser, GTA developer.
  • GTA Vice City: Sam Houser.
  • GTA San Andreas: A military-looking guy wearing an army-green shirt and has a mustache.
  • GTA Liberty City Stories: American guy, says the same thing as the GTA III clerk but in an American accent.
  • GTA Vice City Stories: Generic store clerk. Fat, balding, and wearing a brightly-colored polo shirt and matching glasses.
  • GTA V: Melvin works in the Sandy Shores branch and a ex-military looking man who is interested in gang life works in the branch closet to Franklin's starting safehouse, the rest are re-skins of these two.
Ammunation

Ammu-Nation's Commercial in GTA Vice City (low quality)

CommercialsEdit

Ammunation

Ammu-Nation Ad

Ammu-Nation radio commercials make it clear that the store is run with a right-wing paranoia philosophy, describing itself as the "store leading the fight against communism". The store also seems to promote the purchase of its products for illegal purposes, even suggesting they be used to kill one's mother-in-law if she is "being a bitch". There's also one in GTA: Vice City that mentions an anti-aircraft gun 'actually used when we whooped the Australian's ass!'

In Grand Theft Auto: Vice City Stories, there's an Ammu-Nation radio commercial about Saturday Safety Fun With Guns with Derek the Dodo.

TriviaEdit

  • Inside of the Ammu-Nation in Downtown Vice City in GTA Vice City, there is an easter egg with a poster of Ronald Reagan can be seen shooting a gun at Mikhail Gorbachev. The poster however is only able to be seen with use of a trainer, as it is on a wall behind the outline of the shop.
  • In GTA Vice City and San Andreas, there are 2D textures on the wall of Ammu-Nation which depict unusable weapons, such as the AUG A1, FAMAS F1, Galil SAR, M1921 Thompson, Barrett M95, M4A1 SOPMOD, M1903 Springfield, AKS-74U and the Walther MPL. As such, some of the weapons on the shelf were not manufactured during the game's timeline including the Barrett and M4A1, and also, most of the weapons would be unusual to find in a US Gun store, as most of them are European or Middle-Eastern manufactured, such as the Galil or AUG.
  • In San Andreas, music can be heard playing in any Ammu-Nation shop. This music is the Marines' Hymn.
  • Like 24/7, Ammu-Nation stores can be robbed, though it is a difficult method in GTA V. The player must equip a weapon before entering and push the doors open slightly and aim at the clerk. The clerk will then pull out an Assault Shotgun. Shoot him before he kills you. This may result in a wanted level. Then run up to one of the two cash registers and shoot the money drawer. Money will come out. This method may also be used for obtaining an Assault Shotgun and if at an Ammu-Nation with a shooting range, a Combat Pistol. The cash register counters also serve as excellent cover to fight the police if they arrive during the robbery. 
  • Ammu-Nation has a commercial in every GTA III era game. It can be heard on Rockstar's website for GTA III, and on the radio for GTA Vice City onwards.
  • In GTA V, some of the clerks will engage in conversations with the protagonists when they enter in the Ammu-Nation.
    • The clerk in the Ammu-Nation of Pillbox Hill will talk with Franklin when he is in the shop, normally their conversations are about the clerk being jealous of Franklin's thug life. This is because of the mission "The Long Stretch".
    • The clerk in the Ammu-Nation of Sandy Shores will talk with Trevor when he is in the shop, usually their conversations consists of Trevor degrading or insulting him, or Melvin begging for Trevor to behave.
  • In GTA San Andreas, the player will often hear the clerk telling Carl Johnson to not tell anyone where he got his guns/armor from. This is could mean Ammu-Nation's weapons are illegal in the state
  • Suggested by the BAWSAQ in GTA V, Ammu-Nation is over 50 years old.
  • The Fully Cocked Licence in Chinatown Wars could be a reference to Phil Cassidy's Fully Cocked Gun Shop.
  • Humorously, the Ammu-Nation stores in GTA V sell cases of beer as well as firearms. This is a reference to how hillbillies tend to drink lots of alcohol and use guns.
  • Sometimes the Ammu-Nation clerks in GTA V will tell how the store used to be independent until Ammu-Nation took over.
  • In GTA V, there will be several products in the Ammu-Nation stores that are unavailable for purchase. These include machetes, boots, alcohol, headphones and more.
  • In GTA V, the Ammu-Nation shops sell glasses in the corner next to the Armor section.
  • Sometimes the Ammu-Nation clerk in GTA V will state how he loves the TV showRepublican Space Rangers.
  • In GTA V, an Ammu-Nation radio commercial mentions Predator drones, becoming the first time a real-life vehicle is mentioned in the GTA series.

Infinite Ammunition GlitchEdit

GTA San Andreas INFINITE AMMO GLITCH04:40

GTA San Andreas INFINITE AMMO GLITCH

Infinite Munition Glitch

There's an interesting glitch in GTA: San Andreas. If you go to any Ammu-Nation with shooting range, you can double your ammo until it becomes infinite.

  • 1. Go to any Ammu-Nation with shooting range.
  • 2. Buy a weapon, that shares ammunition with either pistol, micro-SMG, shotgun or AK-47, but is NOT the gun itself, otherwise its ammunition will be depleted.
  • 3. Go to the Shooting Range and leave it directly before starting the challenge. If you see you've doubled your ammo. For example, if you had 50 Bullets, now you have 100.
  • 4. You can keep doing this, until your ammo becomes unlimited.

External linksEdit

Around Wikia's network

Random Wiki