Architect's Plans is a mission in Grand Theft Auto V for protagonist Franklin Clinton. It is the second part of the fifth heist mission.
Description
The mission can be started in one of two ways. First, if the player is in the role of Michael De Santa, Franklin will call Michael shortly after the completion of Cleaning Out the Bureau. At that point, the player will be shifted to Franklin. Alternatively, the player can start the mission by voluntarily shifting to Franklin.
Regardless, when the mission begins, Franklin is standing just out the Mile High Club construction site in Downtown Los Santos. He follows architect Chip Peterson through the site and up an elevator into the higher stories. There, Franklin takes Peterson's briefcase and then returns to Darnell Bros. where Michael and Lester are waiting. Lester reviews the architectural plans to FIB Headquarters and describes two possible ways of infiltrating the building. The player than will need to choose one of these approaches:
Choosing the covert approach will unlock the following setup mission:
Choosing the roof approach will unlock the following setup missions :
- None; "The Bureau Raid" will unlock shortly after completing this mission.
Crew
The following characters are available to complete Michael and Franklin's crew.
Covert
Gunmen x2
- Gustavo Mota - If chosen, he will not die while fleeing the building. (Previously experience doesn't make any difference)
- Packie McReary* - If chosen, he will not die while fleeing the building. (Previously experience doesn't make any difference)
- Norm Richards - If chosen, he dies while fleeing the building, unless chosen first and accompanied by Hugh Welsh or Daryl Johns, who then die as a result.
- Hugh Welsh - If chosen, he dies while fleeing the building, unless chosen first and accompanied by Norm Richards or Daryl Johns, who then die as a result.
- Daryl Johns - If chosen, he dies while fleeing the building, unless chosen first and accompanied by Norm Richards or Hugh Welsh, who then die as a result.
Roof
Hacker
- Paige Harris - If chosen, she will know exactly what to do to hack the computer and will be able to deactivate the sprinklers while the crew escape the building. (Previously experience doesn't make any difference)
- Christian Feltz - If chosen, he will know how to hack the computer, but may not be able to deactivate the sprinklers if too much time passes. With previous experience from The Jewel Store Job, he will be able to hack the computer and deactivate the sprinklers.
- Rickie Lukens - If chosen, he will not know what to do to hack the computer and will not be able to deactivate the sprinklers. With previous experience from The Jewel Store Job, he will know how to hack the computer, but may not be able to deactivate the sprinklers if too much time passes.
Gunman
- Gustavo Mota - If chosen, he will use a good weapon for the job and will assist the player very well. (Previously experience doesn't make any difference)
- Packie McReary* - If chosen, he will use a good weapon for the job and will assist the player very well. (Previously experience doesn't make any difference)
- Norm Richards - If chosen, he will use a bad weapon for the job and will poorly assist the player, however he doesn't die.
- Hugh Welsh - If chosen, he will use a bad weapon for the job and will poorly assist the player, however he doesn't die.
- Daryl Johns - If chosen, he will use a bad weapon for the job and will poorly assist the player, however he doesn't die.
Driver
- Eddie Toh - If chosen, he will reach the building at the right time and will use an ambulance to disguise the crew. (Previously experience doesn't make any difference)
- Taliana Martinez* - If chosen, she will reach the building at the right time and use an ambulance to disguise the crew.
- Karim Denz - If chosen, he will take some time to reach the building and will use a van to escape, requiring the player to escape from the police. With previous experience from The Jewel Store Job, he will reach the building at the right time and use an ambulance to disguise the crew.
* The player must first complete the character's stranger task.
The amount of money the FIB donates towards the heist is constant at $331,985, as is Michael refusing his own cut. As Trevor is not included in this heist, Franklin is left being the only protagonist that receives a reward from this score.
For maximum cash, the best choice would be the roof approach, with Rickie Luckens as the hacker, Daryl Johns as the gunman, and Taliana Martinez as the driver, granting a $242,346 cut for Franklin.
If both gunman are to survive the covert approach, Franklin would only receive a cut of $205,829 for his efforts. This can be increased to a maximum of $239,028 if the player is willing to sacrifice Daryl Johns, yet the best reward for the roof approach still exceeds this.
Mission Objectives
- Follow the architect.
- Make the architect give his suitcase.
- Leave the construction site.
- Go to the clothing factory.
- Choose the heist approach.
- Choose your crew.
Gold Medal Objectives
- Quick Getaway - Leave the construction site within 45 seconds.
Soundtrack
Main article: Architect's Plans/Soundtrack
Trivia
- The player can parachute off the building, which greatly helps with getting the gold medal.
- You can take out Peterson on the ground and pick up the plans before he even gets near the elevators, causing a two star wanted level. If you take him out upstairs, you get three stars. The three-star level can be eliminated by parachuting off the building.
- Even though he's unlocked as a gunman from the Paleto Score onwards, Chef is not available to hire for The Bureau Raid, probably out of loyalty to Trevor.
- Originally, the player could perform the mission in three different ways.
- First choice would be about attacking the architect and taking the plans, as it currently is.
- Second choice would be about taking a photo of architect and his gay lover. The player would then use the photo as a blackmail for building plans.
- Third choice would be about the architect being mugged. The player has to intervene and take the briefcase with the building plans.