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*If the player blind-fires with the Assault Shotgun in [[The Lost and Damned]], he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the [[Pump Action Shotgun]]. It has been fixed however in [[GTA V]]. |
*If the player blind-fires with the Assault Shotgun in [[The Lost and Damned]], he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the [[Pump Action Shotgun]]. It has been fixed however in [[GTA V]]. |
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*Strangely, the Assault Shotgun in GTA IV has two reload animations. When Johnny is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the [http://gta.wikia.com/AK-47 AK-47] and the [[M4]]. |
*Strangely, the Assault Shotgun in GTA IV has two reload animations. When Johnny is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the [http://gta.wikia.com/AK-47 AK-47] and the [[M4]]. |
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− | *Interestingly, the Assault Shotgun uses a different animation than the AK-47 and M4 which creates a high recoil when firing, while the AK and the M4 don't have any recoil. It is possible that Rockstar reused the carbine rifle animation to create the animation for the Assault Shotgun. |
+ | **Interestingly, the Assault Shotgun uses a different animation than the AK-47 and M4 which creates a high recoil when firing, while the AK and the M4 don't have any recoil. It is possible that Rockstar reused the carbine rifle animation to create the animation for the Assault Shotgun. |
==External link== |
==External link== |
Revision as of 12:11, 18 January 2014
The Assault Shotgun is an automatic shotgun that appears in The Lost and Damned and Grand Theft Auto V.
Description
The Assault Shotgun is a weapon modeled after the Striker, a shotgun manufactured by Armsel. It is the fourth shotgun featured in the Grand Theft Auto IV trilogy, after the Pump Action Shotgun and the Combat Shotgun, and the second introduced in The Lost and Damned, appearing alongside the Sawed off Shotgun.
It is distinguished from other shotguns of its class because has fully automatic capabilities. The Assault Shotgun boasts high firepower, allowing it to deal with crowds of enemies, vehicles and even low flying helicopters with ease. It is extremely effective in short range, but its usefulness diminishes over distance. It holds eight shells in each drum, and the player can hold a total of 250 shells.
The Assault is first introduced in the storyline mission "Heavy Toll", where Johnny Klebitz is given one to stop a drug convoy. Later on, he wields one during the events of "Shifting Weight", using it to fight off the pursuing LCPD while escaping with Malc. It can be purchased from Terry's gun van after Heavy Toll, and spawns at the player's safehouse after completing 40 gang wars.
Grand Theft Auto V
The Assault shotgun returns from GTA IV:TLAD now with a new design based off the AA-12 and the UTAS UTS-15 and the stock is from a FN SCAR-H.
Customizations (GTA V)
Attachments
- Grip (more stability, increases accuracy) - $375
- Flashlight (additional light) - $562
- Suppressor (Silences but slightly reduces damage and range) - $2247
Capacity
- Default Clip (8 rounds) - Equipped by default
- Rounds (16 rounds) - $8
- Extended Clip (32 rounds) - $347
Colors
- Black (default) - Equipped by default
- Army Tint (Desert sand) - $100
- LSPD Tint (Metallic Blue) - $600
Locations
GTA V
- Can be bought from Ammu-Nation for $1,500.
- Chiliad Mountain State Wilderness, Altruist Cult Camp - Inside the church porch.
Gallery
Trivia
- Clay will equip the Assault Shotgun when he becomes hardened enough.
- The Striker is depicted in-game with a full automatic firing rate, although it is produced with a semi-auto firing rate in real life.
- The Striker is also a gun in Max Payne 2, another game made by Rockstar.
- If the player blind-fires with the Assault Shotgun in The Lost and Damned, he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the Pump Action Shotgun. It has been fixed however in GTA V.
- Strangely, the Assault Shotgun in GTA IV has two reload animations. When Johnny is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the AK-47 and the M4.
- Interestingly, the Assault Shotgun uses a different animation than the AK-47 and M4 which creates a high recoil when firing, while the AK and the M4 don't have any recoil. It is possible that Rockstar reused the carbine rifle animation to create the animation for the Assault Shotgun.