(Replaced Semi-Automatic with Pump Action, The UTS12 is Pump Action not Semi-Automatic) |
Cloudkit01 (talk | contribs) (→Trivia) |
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{{Infobox weapon |
{{Infobox weapon |
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|name = Assault Shotgun |
|name = Assault Shotgun |
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− | |image = AssaultShotgun- |
+ | |image = AssaultShotgun-GTAV.png |
|games = ''[[The Lost and Damned]]<br>[[Grand Theft Auto V]]'' |
|games = ''[[The Lost and Damned]]<br>[[Grand Theft Auto V]]'' |
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|slot = Shotgun |
|slot = Shotgun |
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|weight = Medium |
|weight = Medium |
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|ammo = 8 shells <small>(TLAD & GTA V)</small><br>''(32 shells w/ Extended Clip in GTA V)'' |
|ammo = 8 shells <small>(TLAD & GTA V)</small><br>''(32 shells w/ Extended Clip in GTA V)'' |
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− | |sold in = |
+ | |sold in = [[Terry Thorpe]] <small>(TLAD)</small> <br> [[Ammu-Nation]] <small>(GTA V)</small> |
− | |price = |caption = Assault Shotgun in [[ |
+ | |price = |caption = Assault Shotgun in [[Grand Theft Auto V|GTA V]] |
|Unlocked After = [[Heavy Toll]] <small>(TLAD)</small><br>[[Blitz Play]] <small>(GTA V)</small>}} |
|Unlocked After = [[Heavy Toll]] <small>(TLAD)</small><br>[[Blitz Play]] <small>(GTA V)</small>}} |
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The '''Assault Shotgun''' is an automatic [[Shotgun|shotgun]] that appears in [[The Lost and Damned]] and [[Grand Theft Auto V]]. |
The '''Assault Shotgun''' is an automatic [[Shotgun|shotgun]] that appears in [[The Lost and Damned]] and [[Grand Theft Auto V]]. |
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==Description== |
==Description== |
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− | The Assault Shotgun is a weapon modeled after the Striker |
+ | The Assault Shotgun is a weapon modeled after the [[wp:Armsel_Striker|Armsel Striker]]. It is the fourth shotgun featured in the ''Grand Theft Auto IV ''trilogy, after the [[Pump Action Shotgun]] and the [[Combat Shotgun]], and the second introduced in The Lost and Damned, appearing alongside the [[Sawed off Shotgun]]. |
− | [[File:Pumped_Up.jpg|thumb|left|242px|[[Johnny Klebitz]] destroying a [[Police Patrol]] with an Assault Shotgun.]]It is distinguished from other shotguns of its class |
+ | [[File:Pumped_Up.jpg|thumb|left|242px|[[Johnny Klebitz]] destroying a [[Police Patrol]] with an Assault Shotgun.]]It is distinguished from other shotguns of its class due to its fully automatic capabilities. The Assault Shotgun boasts high firepower, allowing it to deal with crowds of enemies, vehicles and even low flying helicopters with ease. It is extremely effective in short range, but its usefulness diminishes over distance. It holds eight shells in each drum, and the player can hold a total of 250 shells. |
The Assault is first introduced in the storyline mission "[[Heavy Toll]]", where [[Johnny Klebitz]] is given one to stop a drug convoy. Later on, he wields one during the events of "[[Shifting Weight]]", using it to fight off the pursuing [[LCPD]] while escaping with [[Malc]]. It can be purchased from [[Terry]]'s gun van after Heavy Toll, and spawns at the player's safehouse after completing 40 [[Gang Warfare in The Lost and Damned|gang wars]]. |
The Assault is first introduced in the storyline mission "[[Heavy Toll]]", where [[Johnny Klebitz]] is given one to stop a drug convoy. Later on, he wields one during the events of "[[Shifting Weight]]", using it to fight off the pursuing [[LCPD]] while escaping with [[Malc]]. It can be purchased from [[Terry]]'s gun van after Heavy Toll, and spawns at the player's safehouse after completing 40 [[Gang Warfare in The Lost and Damned|gang wars]]. |
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==Grand Theft Auto V== |
==Grand Theft Auto V== |
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− | The Assault Shotgun returns from TLAD now with a new design based |
+ | The Assault Shotgun returns from TLAD now with a new design based on the [[wp:UTAS UTS-15|UTAS UTS-15]]. However, the Assault Shotgun does not have a Pump Action like the UTAS UTS-15, but behaves more like the [[wp:AA-12|AA-12]]. |
===Customizations (GTA V)=== |
===Customizations (GTA V)=== |
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==Locations== |
==Locations== |
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===GTA V=== |
===GTA V=== |
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+ | [[File:AssaultShotgun-GTAV-MapLocation.jpg|thumb|Map location at Union Depository]] |
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*Can be bought from [[Ammu-Nation]] for $1,500. Unlocked after [[Blitz Play]]. |
*Can be bought from [[Ammu-Nation]] for $1,500. Unlocked after [[Blitz Play]]. |
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**Also, if you threaten the clerk before entering, he will use an Assault Shotgun which can be picked up after he is killed. NOTE: The clerk must fire at least 1 round before killing him or it will appear as a static prop. |
**Also, if you threaten the clerk before entering, he will use an Assault Shotgun which can be picked up after he is killed. NOTE: The clerk must fire at least 1 round before killing him or it will appear as a static prop. |
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− | *[[Chiliad Mountain State Wilderness]], Altruist |
+ | *[[Chiliad Mountain State Wilderness]], [[Altruist Camp]] - Inside the church porch. |
+ | *[[Pillbox Hill]] - At the underground of [[Union Depository]] (where part of the mission [[The Big Score (GTA V)#Obvious|The Big Score - Obvious Approach]] takes place), in a small hole under the floor. You can also find a [[Body Armor]] there. |
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*Unlocked at Level 37 in GTA Online and can be bought from Ammu-nation. |
*Unlocked at Level 37 in GTA Online and can be bought from Ammu-nation. |
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==Gallery== |
==Gallery== |
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<gallery widths="175" columns="3"> |
<gallery widths="175" columns="3"> |
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− | AssaultShotgun-TLAD.png|The in-game model |
+ | AssaultShotgun-TLAD.png|The in-game model from [[The Lost and Damned]]. |
− | AssaultShotgun-TLAD-icon.png|Assault Shotgun [[Heads-Up Display|HUD]] icon in |
+ | AssaultShotgun-TLAD-icon.png|Assault Shotgun [[Heads-Up Display|HUD]] icon in The Lost and Damned. |
Striker Salute.jpg|An encounter in [[Multiplayer in GTA IV|multiplayer]] involving an Assault Shotgun. |
Striker Salute.jpg|An encounter in [[Multiplayer in GTA IV|multiplayer]] involving an Assault Shotgun. |
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Big Rumble in Little Seoul.jpg|A player wielding the weapon in a multiplayer gunfight. |
Big Rumble in Little Seoul.jpg|A player wielding the weapon in a multiplayer gunfight. |
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− | AssaultShotgun-GTAV.png|The in-game model from [[GTA V]]. |
+ | AssaultShotgun-GTAV.png|The in-game model from [[Grand Theft Auto V|GTA V]]. |
AssaultShotgunModified-GTA5.jpg|A customized Assault Shotgun in GTA V. |
AssaultShotgunModified-GTA5.jpg|A customized Assault Shotgun in GTA V. |
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AssaultShotgun-GTAV-Franklin.jpg|[[Franklin Clinton]] with an Assault Shotgun. |
AssaultShotgun-GTAV-Franklin.jpg|[[Franklin Clinton]] with an Assault Shotgun. |
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==Trivia== |
==Trivia== |
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− | *[[Clay]] will equip the Assault Shotgun when he becomes hardened enough. |
+ | *[[Clay Simons|Clay]] will equip the Assault Shotgun when he becomes hardened enough. |
*The Striker is depicted in-game with a full automatic firing rate, although it is produced with a semi-auto firing rate in real life. |
*The Striker is depicted in-game with a full automatic firing rate, although it is produced with a semi-auto firing rate in real life. |
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+ | *TLAD's Assault Shotgun has a much faster firing rate than the [[Automatic Shotgun]] of TBoGT, even though the AA-12 has a faster firing rate than the striker in real life. This is likely to balance the game, since the Automatic Shotgun would make TBoGT's missions a lot easier, especially with explosive rounds, if it was capable of firing at the rate of an AA-12. |
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− | *The |
+ | *The Assault Shotgun is also a gun in [[wp:Max Payne 2|Max Payne 2]], another game made by Rockstar. |
*If the player blind-fires with the Assault Shotgun in [[The Lost and Damned]], he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the [[Pump Action Shotgun]]. It has been fixed however in [[GTA V]]. |
*If the player blind-fires with the Assault Shotgun in [[The Lost and Damned]], he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the [[Pump Action Shotgun]]. It has been fixed however in [[GTA V]]. |
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− | *Strangely, the Assault Shotgun in |
+ | *Strangely, the Assault Shotgun in TLAD has two reload animations. When Johnny is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the [[AK-47]] and the [[M4]]. |
− | **Interestingly, the Assault Shotgun uses a different animation than the AK-47 and M4 which creates a high recoil when firing, while the AK and the M4 don't have any recoil. It is possible that Rockstar reused the |
+ | **Interestingly, the Assault Shotgun uses a different animation than the AK-47 and M4 which creates a high recoil when firing, while the AK and the M4 don't have any recoil. It is possible that Rockstar reused the [[Carbine Rifle]] animation to create the animation for the Assault Shotgun. |
==External link== |
==External link== |
Revision as of 23:46, 22 July 2014
The Assault Shotgun is an automatic shotgun that appears in The Lost and Damned and Grand Theft Auto V.
Description
The Assault Shotgun is a weapon modeled after the Armsel Striker. It is the fourth shotgun featured in the Grand Theft Auto IV trilogy, after the Pump Action Shotgun and the Combat Shotgun, and the second introduced in The Lost and Damned, appearing alongside the Sawed off Shotgun.
It is distinguished from other shotguns of its class due to its fully automatic capabilities. The Assault Shotgun boasts high firepower, allowing it to deal with crowds of enemies, vehicles and even low flying helicopters with ease. It is extremely effective in short range, but its usefulness diminishes over distance. It holds eight shells in each drum, and the player can hold a total of 250 shells.
The Assault is first introduced in the storyline mission "Heavy Toll", where Johnny Klebitz is given one to stop a drug convoy. Later on, he wields one during the events of "Shifting Weight", using it to fight off the pursuing LCPD while escaping with Malc. It can be purchased from Terry's gun van after Heavy Toll, and spawns at the player's safehouse after completing 40 gang wars.
Grand Theft Auto V
The Assault Shotgun returns from TLAD now with a new design based on the UTAS UTS-15. However, the Assault Shotgun does not have a Pump Action like the UTAS UTS-15, but behaves more like the AA-12.
Customizations (GTA V)
Attachments
- Grip (more stability, increases accuracy) - $375
- Flashlight (additional light) - $562
- Suppressor (Silences but slightly reduces damage and range) - $2247
Capacity
- Default Clip (8 rounds) - Equipped by default
- Rounds (16 rounds) - $8
- Extended Clip (32 rounds) - $347
Colors
- Black (default) - Equipped by default
- Army Tint (Desert sand)
- Green Tint
- Orange Tint
- LSPD Tint(metallic blue)
- Pink Tint- Level 50
- Gold Tint- Level 75
- Platinum Tint- Level 100
Performance
Like any other shotgun, the spread of pellets make it ineffective at medium and long range. However since a single shot causes massive damage at close range, damage per second are extremely high at point blank.
The high chances of hitting a target at each shot, paired with the rate of fire, make it an ideal weapon for blind-fire (shooting from a cover without exposing himself).
The weapon's basic capacity of 8 is very small for an automatic weapon, thus a clip is quickly empty. However in GTA V, the extended clip greatly increases (+300%) the capacity. This makes capacity no longer an issue, since a full clip can last roughly 7 seconds in full-automatic fire. The extended clip also causes much more ammo losses upon death (all that's left in the clip), but this issue is minor since shotgun ammo are inexpensive (1.5$ per round in GTA Online) and extended capacity is still moderated when compared to other weapons.
Overall this weapon is a shotgun with the usual drawback of a very limited range, but has supreme firepower at close range. It should be paired with an assault rifle or other long-ranged weapons and used as a backup weapon if the enemy comes close.
Locations
GTA V
- Can be bought from Ammu-Nation for $1,500. Unlocked after Blitz Play.
- Also, if you threaten the clerk before entering, he will use an Assault Shotgun which can be picked up after he is killed. NOTE: The clerk must fire at least 1 round before killing him or it will appear as a static prop.
- Chiliad Mountain State Wilderness, Altruist Camp - Inside the church porch.
- Pillbox Hill - At the underground of Union Depository (where part of the mission The Big Score - Obvious Approach takes place), in a small hole under the floor. You can also find a Body Armor there.
- Unlocked at Level 37 in GTA Online and can be bought from Ammu-nation.
Gallery
Trivia
- Clay will equip the Assault Shotgun when he becomes hardened enough.
- The Striker is depicted in-game with a full automatic firing rate, although it is produced with a semi-auto firing rate in real life.
- TLAD's Assault Shotgun has a much faster firing rate than the Automatic Shotgun of TBoGT, even though the AA-12 has a faster firing rate than the striker in real life. This is likely to balance the game, since the Automatic Shotgun would make TBoGT's missions a lot easier, especially with explosive rounds, if it was capable of firing at the rate of an AA-12.
- The Assault Shotgun is also a gun in Max Payne 2, another game made by Rockstar.
- If the player blind-fires with the Assault Shotgun in The Lost and Damned, he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the Pump Action Shotgun. It has been fixed however in GTA V.
- Strangely, the Assault Shotgun in TLAD has two reload animations. When Johnny is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the AK-47 and the M4.
- Interestingly, the Assault Shotgun uses a different animation than the AK-47 and M4 which creates a high recoil when firing, while the AK and the M4 don't have any recoil. It is possible that Rockstar reused the Carbine Rifle animation to create the animation for the Assault Shotgun.