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+ | {{Infobox weapon |
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− | {{Template:Quote|This fully automatic shotgun is extremely powerful and fires off shells constantly. This weapon is very effective at taking out multiple targets at once and can take down vehicles quickly.|[[Rockstar Games]] description.}} |
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+ | |name = Assault Shotgun |
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+ | |image = AssaultShotgun-GTAV.png |
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+ | |caption = The '''Assault Shotgun''' in ''[[Grand Theft Auto V]]''. |
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+ | |aka = Street sweeper <small>(by [[Johnny Klebitz]] in ''[[The Lost and Damned|TLAD]]'')</small> |
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+ | |slot = [[Shotguns|Shotgun]] |
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+ | |type = Shotgun |
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+ | |ammo = 8 shells <br> |
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+ | ''(32 rounds w/ Extended Clip in GTA V and GTA Online)'' |
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+ | |games = ''[[The Lost and Damned]]<br>[[Grand Theft Auto V]]<br>[[Grand Theft Auto Online]]'' |
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+ | |manufacturer = [[Vom Feuer]] <small>(''GTA V'' & ''GTA Online'')</small> |
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+ | |sold in = [[Terry Thorpe]] <small>(''TLAD'')</small><br>[[Ammu-Nation]] <small>(''GTA V'' & ''GTA Online'')</small><br>[[Agencies|Agency Armory]] <small>(''GTA Online'')</small><br>[[Gun Van]] <small>(''GTA Online'')</small> |
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+ | |price = [[Money|$]]3,500 <small>(''TLAD''; [[Weapon Vehicles|Gun van]])</small><br> |
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+ | $1,500 <small>(GTA V)</small><br> |
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+ | *$1,350 <small>(Bronze medal discount)</small><br> |
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+ | *$1,275 <small>(Silver medal discount)</small><br> |
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+ | *$1,125 <small>(Gold medal discount)</small><br> |
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+ | $10,000 <small>(GTA Online)</small> |
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+ | |unlock = [[Heavy Toll]] <small>(''TLAD'')</small><br> |
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+ | [[Blitz Play]] <small>(''GTA V'')</small><br> |
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+ | [[Rank]] 37 <small>(''GTA Online'')</small> |
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+ | |related = [[Automatic Shotgun]]<br>[[Sweeper Shotgun]] |
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+ | |origin = {{Flagicon|United States of America|Flag of the United States}} [[United States of America|USA]] <small>(according to Johnny in ''TLAD'')</small><br>{{Flagicon|Austria|Flag of Austria}} [[Austria]]n <small>(''GTA V'' & ''GTA Online'')</small> |
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+ | |caliber = |
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+ | |firemode = Fully-Automatic |
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+ | |reticle = Generic <small>(''TLAD'')</small><br>Shotgun <small>(''GTA V'' & ''GTA Online'')</small> |
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+ | |anim = Gun Large |
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+ | |flags = |
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+ | {{Expand|'''TLAD'''| |
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+ | {{Flags|CAN_AIM}}<br> |
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+ | {{Flags|CAN_FREE_AIM}}<br> |
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+ | {{Flags|ANIM_RELOAD}}<br> |
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+ | {{Flags|ANIM_CROUCH_FIRE}}<br> |
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+ | {{Flags|2HANDED}}<br> |
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+ | {{Flags|HIGHER_BREAK_FORCE}}<br> |
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+ | {{Flags|MISSION_CAN_FORCE_DRIVEBY_USE}}<br> |
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+ | {{Flags|DONT_RUMBLE_WHEN_DOING_DRIVE_BY}}<br> |
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+ | }} |
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+ | ---- |
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+ | {{Expand|'''GTA V'''| |
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+ | {{Flags|CarriedInHand}}<br> |
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+ | {{Flags|ApplyBulletForce}}<br> |
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+ | {{Flags|Gun}}<br> |
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+ | {{Flags|CanLockonOnFoot}}<br> |
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+ | {{Flags|CanLockonInVehicle}}<br> |
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+ | {{Flags|CanFreeAim}}<br> |
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+ | {{Flags|TwoHanded}}<br> |
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+ | {{Flags|AnimReload}}<br> |
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+ | {{Flags|AnimCrouchFire}}<br> |
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+ | {{Flags|UsableOnFoot}}<br> |
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+ | {{Flags|UsableInCover}}<br> |
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+ | {{Flags|AllowEarlyExitFromFireAnimAfterBulletFired}}<br> |
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+ | {{Flags|NoLeftHandIKWhenBlocked}}<br> |
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+ | {{Flags|AllowCloseQuarterKills}}<br> |
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+ | {{Flags|HasLowCoverReloads}}<br> |
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+ | {{Flags|HasLowCoverSwaps}}<br> |
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+ | {{Flags|LongWeapon}}<br> |
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+ | {{Flags|UseFPSAimIK}}<br> |
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+ | {{Flags|UseFPSSecondaryMotion}}<br> |
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+ | {{Flags|FPSOnlyExitFireAnimAfterRecoilEnds}}<br> |
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+ | }} |
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+ | |filename = |
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+ | *SWEEPER SHOTGUN <small>(TLAD; File note)</small> |
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+ | *EPISODIC_2 <small>(TLAD; File name)</small> |
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+ | *ASSAULTSHOTGUN <small>(GTA V)</small> |
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+ | *ASLTSHTGN <small>(GTA V, Stat name)</small> |
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+ | |spawnmap = Yes |
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+ | |spawnped = <!--null--> |
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+ | |spawnvehicle = <!--null--> |
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+ | |firingfx = |
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+ | |reloadingfx = |
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+ | }} |
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+ | {{Quote|Fully automatic shotgun with 8 round magazine and high rate of fire.|''Grand Theft Auto V'' description on [[Ammu-Nation]] and [[Rockstar Games Social Club|Social Club]].}} |
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+ | The '''Assault Shotgun''' is an automatic [[Shotgun|shotgun]] that appears in ''[[The Lost and Damned]]'', ''[[Grand Theft Auto V]]'' and ''[[Grand Theft Auto Online]]''. It is manufactured by [[Vom Feuer]] in ''GTA V'' and ''GTA Online''. |
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+ | ==Design== |
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− | [[Image:AssaultShotgun-TLAD-icon.png|thumb|200px|right|[[Heads-Up Display|HUD]] icon of the Assault Shotgun in [[The Lost and Damned]].]]The '''Assault Shotgun''' is a [[Shotgun|shotgun]] introduced in the [[Grand Theft Auto IV]] episode "[[The Lost and Damned]]". |
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+ | ===''The Lost and Damned''=== |
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− | ==Description== |
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+ | The Assault Shotgun is modeled after the Penn Arms Striker-12, an American copy of the {{WP|Armsel Striker}}. |
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− | The Assault Shotgun is a weapon modeled after the Striker, a shotgun manufactured by Armsel. It is the third shotgun featured in the ''Grand Theft Auto IV ''trilogy, after the [[Pump Action Shotgun]] and the [[Combat Shotgun]], and the second introduced in The Lost and Damned, appearing alongside the [[Sawed off Shotgun]]. |
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+ | The Assault Shotgun differs from the other shotguns in having a cylindrical magazine where the shells are loaded and a grip on the front, as well as a folded stock. The Assault Shotgun has markings on the sides that read "[[Liberty City (HD Universe)|Liberty City]] Armory". |
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− | [[File:Pumped_Up.jpg|thumb|left|242px|[[Johnny Klebitz]] destroying a [[Police Patrol]] with an Assault Shotgun.]]Distinguishing itself from other weapons of its class because of its fully automatic capabilities, the Assault Shotgun boasts high firepower, allowing it to deal with crowds of enemies, vehicles and even low flying helicopters with ease. It is extremely effective in short range, but its usefulness diminishes over distance. It holds eight shells in each drum, and the player can hold a total of 250 shells. |
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+ | ===''Grand Theft Auto V'' and ''Online''=== |
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− | The Assault is first introduced in the storyline mission "[[Heavy Toll]]", where [[Johnny Klebitz]] is given one to stop a drug convoy. Later on, he wields one during the events of "[[Shifting Weight]]", using it to fight off the pursuing [[LCPD]] while escaping with [[Malc]]. It can be purchased from [[Terry]]'s gun van after Heavy Toll, and spawns at the player's safehouse after completing 40 [[Gang Warfare in The Lost and Damned|gang wars]]. |
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+ | The Assault Shotgun returns with a new design, based on the [[Turkey|Turkish]] shotgun {{WP|UTAS UTS-15}}. However, the Assault Shotgun does not operate as a pump-action (although the pump handle is visible) nor is it in a bullpup configuration like the UTAS UTS-15 and instead performs more akin to the ''TLAD'' version (full-auto), with visual and mechanical traits from ''[[The Ballad of Gay Tony|TBoGT]]'s'' [[Automatic Shotgun]]. Additionally, the Assault Shotgun has small Picatinny rails on the sides of the handguard. The weapon is fitted with a box magazine (as opposed to the real UTS-15's internal magazine, with the available magazine sizes based on the smallest and largest sizes available for the {{WP|Atchisson Assault Shotgun|MPS AA-12}}, at 8 and 32 shells respectively. The muzzle is tipped with a slotted {{WP|flash suppressor}}. The top picatinny rail has two {{WP|iron sights}} placed, one at either end. The pistol grip is a relatively old design, lacking the notch found on newer lower receivers. |
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− | == |
+ | ==Performance== |
+ | ===''The Lost and Damned''=== |
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− | <gallery widths="175" columns="3"> |
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+ | {{Quote|This fully automatic shotgun is extremely powerful and fires off shells constantly. This weapon is very effective at taking out multiple targets at once and can take down vehicles quickly.|[https://www.rockstargames.com/thelostanddamned/weapons/ ''The Lost and Damned'' website description].}} |
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− | AssaultShotgun-TLAD.png|The in-game model of the Assault Shotgun. |
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+ | |||
− | Striker Salute.jpg|An encounter in [[Multiplayer in GTA IV|multiplayer]] involving an Assault Shotgun. |
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+ | The Assault Shotgun boasts high firepower, allowing it to deal with crowds of enemies, vehicles and even low flying helicopters with ease. It is extremely effective in short range, but its usefulness diminishes over distance. It holds eight shells in each drum, and the player can hold a total of 250 shells. Due to its extreme power, it is easily capable of setting almost any vehicle on fire in around a full drum. Lighter street cars do not stand a chance against the Assault Shotgun, and are set on fire almost instantly. Heavier police trucks and pickup trucks can take a little more damage, but they too are destroyed extremely fast. |
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− | Big Rumble in Little Seoul.jpg|A player wielding the weapon in a multiplayer gunfight. |
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+ | |||
+ | It is distinguished from other shotguns of its class due to its fully automatic capabilities, and its reload speed is fast, comparable to the [[AK-47|Assault Rifle]] and [[Carbine Rifle]]. |
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+ | |||
+ | ====''TLAD'' Overview==== |
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+ | {{Weaponstats-gtaiv |
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+ | |file_damage = 25<br>{{H:title|Multiplayer modifier (player)|125}} |
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+ | |file_fire_rate = 1233 |
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+ | |file_range = 35 / 115 |
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+ | |file_ammo = 8 |
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+ | |file_reload_speed = 2933 |
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+ | |stated_fire_rate = |
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+ | |stated_range = |
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+ | |stated_ammo = |
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+ | |observed_damage = Lethal <small>(Close range)</small> |
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+ | |observed_fire_rate = 500 RPM<br> |
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+ | 50 RPM {{H:title|When falling or being burned|[?]}}<br> |
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+ | 60 RPM {{H:title|When blind firing from cover|[?]}}<br> |
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+ | 300 RPM {{H:title|Drive-by shooting as passenger|[?]}} |
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+ | |observed_ammo = 8-shell drum magazine |
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+ | |observed_reload_mechanism = Charging handle |
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+ | |observed_reload_speed = 1.1 seconds <small>(Standing)</small><br>2.3 seconds <small>(Crouching)</small> |
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+ | }} |
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+ | |||
+ | ===''Grand Theft Auto V'' and ''Online''=== |
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+ | The Assault Shotgun possesses relatively high damage per pellet for a shotgun (higher than that of the [[Pump Shotgun]]), dealing 32 damage per pellet. The amount of pellets per shot is 6, unlike the usual 8, allowing the player to deal a full 192 damage, assuming all pellets hit the target. This damage profile makes the Assault Shotgun powerful in close-quarters. Like most shotguns, the pellet spread is large, meaning the damage dealt to an enemy at mid-range is likely to be low, due to fewer pellets hitting the target and damage drop off (starting at 5 meters). |
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+ | |||
+ | The Assault Shotgun's unique property is the fully-automatic firing mode. This, combined with the high damage, makes the Assault Shotgun very effective in terms of damage-per-shot, and gives the weapon more efficiency at mid-range and in blindfire as the player can quickly fire follow-up shots, allowing them to score a higher amount of hits. The fire rate is an average 240 rounds per minute, which is higher than that of handguns (minus the [[AP Pistol]]), but not extraordinary either. |
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+ | |||
+ | The Assault Shotgun initially has a heavy drawback of poor magazine capacity. Each magazine by default holds eight rounds. This, combined with the full-auto fire mode, makes frequent reloading common in combat. Equipping Extended Clip counters the drawback of low magazine capacity. The reload time is nearly two seconds, which is quite short compared to other shotguns. |
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+ | |||
+ | The Assault Shotgun benefits from the usual attachments selection. The Grip is an helpful attachment to maintain high accuracy, which renders the weapon more effective at medium range. Extended Clip gives a large bonus to the magazine capacity, by increasing the capacity by a notable 300%, allowing each mag to hold 32 rounds. This high magazine capacity is very helpful as it allows the player to fire a high amount of shots before reloading. The [[Suppressor]] allows the player to fire suppressed shots, in exchange of lower pellet damage and range. Due to the Assault Shotgun's relatively poor effectiveness at medium range, it is recommendable not to use a suppressor, to avoid reducing the chances of one-hit kill at medium-to-close range. The Flashlight is also available which helps the player to engage targets in dark areas or during nighttime. |
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+ | |||
+ | In conclusion, the Assault Shotgun is a strong CQB weapon, and like the AP Pistol, It is able to easily outclass other weapons of its class. |
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+ | |||
+ | ====''GTA V'' and ''Online'' Overview==== |
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+ | {{Weaponstats-gtav |
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+ | |&online = y |
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+ | |file_damage = |
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+ | {{H:title|HitLimbs modifier|16}} <small>''(x6)''</small> {{H:title|If all pellets hit the target|(96)}}<br> |
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+ | {{H:title|HitLimbs modifier (multiplayer)|25.6}} <small>''(x6)''</small> {{H:title|If all pellets hit the target|(153.6)}}<br> |
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+ | {{H:title|LightArmor modifier|24}} <small>''(x6)''</small> {{H:title|If all pellets hit the target|(144)}}<br> |
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+ | {{H:title|Default|32}} <small>''(x6)''</small> {{H:title|If all pellets hit the target|(192)}} |
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+ | |file_fire_rate = 0.3 |
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+ | |file_range = 40 / 131 |
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+ | |file_ammo = 8 |
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+ | |file_reload_speed = |
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+ | |stated_fire_rate = |
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+ | |stated_range = |
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+ | |stated_ammo = |
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+ | |observed_damage = |
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+ | |observed_fire_rate = 240 RPM |
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+ | |observed_ammo = 8-shell standard magazine<br>32-shell drum magazine <small>(Extended clip)</small> |
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+ | |observed_reload_mechanism = Charging handle |
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+ | |observed_reload_speed = 1.95 seconds |
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+ | |rsc_image = AssaultShotgun-GTAV-RSCStats.PNG |
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+ | |rsc_damage = {{PercentBar|77|width=150}} |
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+ | |rsc_fire_rate = {{PercentBar|50|width=150}} |
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+ | |rsc_accuracy = {{PercentBar|25|width=150}} |
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+ | |rsc_range = {{PercentBar|20|width=150}} |
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+ | |rsc_clip_size = {{PercentBar|10|width=150}} |
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+ | }} |
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+ | |||
+ | ==Customizations== |
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+ | ===''Grand Theft Auto V'' and ''Online''=== |
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+ | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;" |
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+ | |- |
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+ | ! scope="col" |Rounds |
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+ | ! scope="col" |GTA V |
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+ | ! scope="col" |GTA Online <small>(Unlock)</small> |
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+ | ! scope="col" |Image |
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+ | |- |
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+ | |Cartridges (16) |
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+ | |$8 |
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+ | | colspan="2" |$24 <small>(Rank 37)</small> |
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+ | |- |
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+ | |Default clip (8 rounds) |
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+ | |Default |
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+ | |Default |
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+ | |[[File:AssaultShotgun-GTAV-MagDefault.png|thumb|center|200px]] |
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+ | |- |
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+ | |Extended clip (32 rounds) |
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+ | |$347 |
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+ | |$9,625 <small>(Rank 38)</small> |
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+ | |[[File:AssaultShotgun-GTAV-MagExtended.png|thumb|center|200px]] |
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+ | |- |
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+ | ! colspan="4" |Attachments |
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+ | |- |
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+ | |Grip (increased accuracy and stability) |
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+ | |$375 |
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+ | |$4,275 <small>(Rank 39)</small> |
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+ | |[[File:Grip-GTAV-Brown.png|thumb|center|200px]] |
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+ | |- |
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+ | |Flashlight (provides ilumination when aiming) |
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+ | |$562 |
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+ | |$2,200 <small>(Rank 40)</small> |
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+ | |[[File:Flashlight-GTAV-Variant2.png|thumb|center|200px]] |
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+ | |- |
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+ | |Suppressor (silences but slightly reduces damage and range) |
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+ | |$2247 |
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+ | |$12,350 <small>(Rank 41)</small> |
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+ | |[[File:Suppressor-GTAV-Variant3.png|thumb|center|200px]] |
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+ | |- |
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+ | ! colspan="4" |Tints |
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+ | |- |
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+ | |Black |
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+ | |Default |
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+ | | colspan="2" |Default |
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+ | |- |
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+ | |Army |
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+ | |$100 |
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+ | | colspan="2" |$5,000 <small>(Kill 100 players)</small> |
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+ | |- |
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+ | |Green <small>(Collector's and Enhanced Edition)</small> |
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+ | |$200<sup>F</sup> |
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+ | | colspan="2" |$5,250 <small>(Kill 200 players)</small> |
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+ | |- |
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+ | |Orange <small>(Collector's and Enhanced Edition)</small> |
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+ | |$400<sup>F</sup> |
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+ | | colspan="2" |$5,500 <small>(Kill 400 players)</small> |
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+ | |- |
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+ | |LSPD |
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+ | |$600 |
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+ | | colspan="2" |$5,750 <small>(Kill 600 players)</small> |
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+ | |- |
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+ | |Pink <small>(Collector's and Enhanced Edition)</small> |
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+ | |$800<sup>F</sup> |
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+ | | colspan="2" |$7,500 <small>(Rank 50)</small> |
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+ | |- |
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+ | |Gold <small>(Collector's and Enhanced Edition)</small> |
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+ | |$1,000<sup>F</sup> |
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+ | | colspan="2" |$10,000 <small>(Rank 75)</small> |
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+ | |- |
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+ | |Platinum <small>(Collector's and Enhanced Edition)</small> |
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+ | |$1,500<sup>F</sup> |
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+ | | colspan="2" |$12,500 <small>(Rank 100)</small> |
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+ | |} |
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+ | :<sup>F</sup> Free for players that have the Special/Collector's edition of the game. |
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+ | |||
+ | ==Image Gallery== |
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+ | === In-game model === |
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+ | <gallery position="center"> |
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+ | AssaultShotgun-TLAD.png|''The Lost and Damned''. |
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+ | AssaultShotgun-TLAD-DestroyedCar.jpg|[[Johnny Klebitz]] destroying a [[Police Patrol]] with an '''Assault Shotgun'''. |
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+ | AssaultShotgun-TLAD-Fight.jpg|An encounter in [[Multiplayer in GTA IV|multiplayer]] involving an '''Assault Shotgun'''. |
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+ | AssaultShotgun-TLAD-Fight2.jpg|A gunfight in multiplayer, again involving an '''Assault Shotgun'''. |
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+ | AssaultShotgun-GTAV-SocialClub.png|The '''Assault Shotgun''' on [[Rockstar Games Social Club]]. (''Grand Theft Auto V'') |
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+ | AssaultShotgunModified-GTA5.jpg|A customized '''Assault Shotgun''' in ''Grand Theft Auto V''. |
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+ | FranklinClinton-GTAV-AssaultShotgun.PNG|[[Franklin Clinton]] with his '''Assault Shotgun'''. |
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</gallery> |
</gallery> |
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+ | |||
+ | ===HUD icon=== |
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+ | <gallery position="center"> |
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+ | AssaultShotgun-TLAD-icon.png|''The Lost and Damned''. |
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+ | AssaultShotgun-GTAV-HUD.png|''Grand Theft Auto V'' and ''Grand Theft Auto Online''. |
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+ | AssaultShotgun-GTAVPC-HUD.png|''Grand Theft Auto V'' and ''Grand Theft Auto Online'', enhanced version. |
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+ | </gallery> |
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+ | |||
+ | === First Person View === |
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+ | <gallery position="center"> |
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+ | AssaultShotgun-GTAV-Holding.png|Holding |
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+ | AssaultShotgun-GTAV-Aiming.png|Aiming |
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+ | AssaultShotgun-GTAV-Sights.png|Down the sights |
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+ | AssaultShotgun-GTAV-Reloading.png|Reloading |
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+ | </gallery> |
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+ | |||
+ | === Artworks === |
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+ | <gallery position="center"> |
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+ | JohnnyKlebitz-TLAD-Artwork2.jpg|Artwork of [[Johnny Klebitz]] holding an '''Assault Shotgun'''. |
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+ | </gallery> |
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+ | |||
+ | ==Locations== |
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+ | ===''The Lost and Damned''=== |
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+ | *The Assault Shotgun is first introduced in the storyline mission "[[Heavy Toll]]", where [[Johnny Klebitz]] is given one to stop a drug convoy. Later on, he wields one during the events of "[[Shifting Weight]]", using it to fight off the pursuing [[Liberty City Police Department (HD Universe)|LCPD]] while escaping with [[Malc]]. |
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+ | *After the mission "Heavy Toll", it can be purchased from [[Terry Thorpe|Terry's]] gun van for [[Money|$]]3,500, plus an additional $25 for each eight shells. |
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+ | *Spawns at the player's safehouse after completing 40 [[Gang Warfare in The Lost and Damned|gang wars]]. |
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+ | |||
+ | ===''Grand Theft Auto V''=== |
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+ | [[File:Gta5.weapon.pickups.png|thumb|Weapon pickups map including the Union Depository Assault Shotgun location in ''Grand Theft Auto V''.]] |
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+ | *Can be bought from [[Ammu-Nation]] for [[Money|$]]1,500; after completing the mission [[Blitz Play]]. |
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+ | **If the clerk is threatened before entering, he will use an Assault Shotgun. (NOTE: in most cases, killing him will cause the weapon to appear as a static prop, but at rare instances the weapon can actually be picked up from him.) |
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+ | *[[Chiliad Mountain State Wilderness]], [[Altruist Camp]] - Inside the church porch. |
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+ | *[[Pillbox Hill]] - At the underground of [[Union Depository]] (where part of the mission [[The Big Score (GTA V)#Obvious|The Big Score - Obvious Approach]] takes place), in a small hole under the floor. You can also find a [[Body Armor]] there. |
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+ | *[[Bolingbroke Penitentiary]] - Used by some [[Los Santos Police Department (HD Universe)|LSPD]] officers seen patrolling in [[Interceptor|Police Cruisers]]. |
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+ | |||
+ | ===''Grand Theft Auto Online''=== |
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+ | *Unlocked at [[Rank]] 37 can be bought from Ammu-Nation for $10,000. |
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==Trivia== |
==Trivia== |
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+ | ===''The Lost and Damned''=== |
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− | *[[Clay]] will equip the Assault Shotgun when he becomes hardened enough. |
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+ | *The Assault Shotgun is called "Sweeper" and "Sweeper Shotgun" in the game files; this might have been the beta name for the Assault Shotgun, and a reference to a variant of the real Striker called the "Street Sweeper". During the mission "[[Heavy Toll]]", Johnny Klebitz also asks: "''This what they call a street sweeper?''" |
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− | *The Striker is depicted in-game with a full automatic firing rate, although it is produced with a semi-auto firing rate in real life. |
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+ | *[[Clay Simons|Clay]] will equip the Assault Shotgun when he becomes hardened enough. |
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− | *If the player blind-fires with the Assault Shotgun he will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This also limits the blindfiring speed to the [[Pump Action Shotgun]] as it uses the same animation. This glitch applies to all shotguns. |
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+ | *The Assault Shotgun has a much faster firing rate than the [[Automatic Shotgun]] from ''[[The Ballad of Gay Tony]]'', even though the AA-12 has a faster firing rate than the Street Sweeper in real life. |
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+ | *If the player blind-fires with the Assault Shotgun, they will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the [[Pump Shotgun]]. This is due to re-used animations. |
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+ | *Strangely, the Assault Shotgun has two reload animations. When Johnny is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the [[AK-47|Assault Rifle]] and the [[Carbine Rifle]]. |
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+ | **Interestingly, the Assault Shotgun uses a different animation than the Assault Rifle and Carbine Rifle, which creates a high recoil when firing, while the Assault Rifle and the Carbine Rifle have much lower recoil. It is possible that Rockstar reused the Carbine Rifle animation to create the animation for the Assault Shotgun. |
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+ | ===''Grand Theft Auto V'' and ''Online''=== |
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− | ==External link== |
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+ | *Performance-wise, the Assault Shotgun is essentially an AA-12 (previously depicted as the [[Automatic Shotgun]] in ''[[The Ballad of Gay Tony]]''). |
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+ | *From a mechanical point of view, the Assault Shotgun makes little sense. The UTS-15's original loading port is used in-game as the weapon's ejection port. However, the weapon's magazine is loaded ahead of the ejection port, resulting in a quite odd arrangement. |
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+ | *The Assault Shotgun originally fired eight pellets per shot, as with most shotguns in-game (bar the [[Heavy Shotgun]]), which allowed the weapon to score a maximum of 256 damage per shot. The amount of pellets was later reduced to six after the [[Ill-Gotten Gains Part 1]] update to balance the weapon's effectiveness at longer ranges. |
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+ | ==External link== |
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*[http://rockstargames.com/thelostanddamned/weapons/index.html Exclusive weapons on Rockstar's site] |
*[http://rockstargames.com/thelostanddamned/weapons/index.html Exclusive weapons on Rockstar's site] |
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+ | ==References== |
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− | {{gtaiv weapons}} |
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+ | {{Reflist}} |
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− | [[Category:Weapons]] |
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+ | |||
+ | ==Navigation== |
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+ | {{Navboxes |
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+ | |title= Navigation |
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+ | |list1= |
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+ | {{weapons|state=collapsed}} |
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+ | {{gtaiv weapons|state=collapsed}} |
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+ | {{gtav weapons|state=collapsed}} |
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+ | {{gtao weapons|state=collapsed}} |
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+ | }} |
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+ | [[de:Sturm-Schrotflinte]] |
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+ | [[pl:Strzelba szturmowa]] |
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+ | [[ru:Штурмовой дробовик]] |
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[[Category:Weapons in The Lost and Damned]] |
[[Category:Weapons in The Lost and Damned]] |
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+ | [[Category:Weapons in GTA V]] |
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+ | [[Category:Weapons in GTA Online]] |
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+ | [[Category:DLC weapons]] |
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+ | [[Category:DLC Weapons in GTA IV]] |
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+ | [[Category:Automatic weapons]] |
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+ | [[Category:Weapons manufactured by Vom Feuer]] |
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[[Category:Shotguns]] |
[[Category:Shotguns]] |
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+ | [[Category:Shotguns class in GTA V]] |
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+ | [[Category:Shotguns class in GTA Online]] |
Latest revision as of 14:55, 10 April 2024
The Assault Shotgun is an automatic shotgun that appears in The Lost and Damned, Grand Theft Auto V and Grand Theft Auto Online. It is manufactured by Vom Feuer in GTA V and GTA Online.
Design
The Lost and Damned
The Assault Shotgun is modeled after the Penn Arms Striker-12, an American copy of the Armsel Striker.
The Assault Shotgun differs from the other shotguns in having a cylindrical magazine where the shells are loaded and a grip on the front, as well as a folded stock. The Assault Shotgun has markings on the sides that read "Liberty City Armory".
Grand Theft Auto V and Online
The Assault Shotgun returns with a new design, based on the Turkish shotgun UTAS UTS-15. However, the Assault Shotgun does not operate as a pump-action (although the pump handle is visible) nor is it in a bullpup configuration like the UTAS UTS-15 and instead performs more akin to the TLAD version (full-auto), with visual and mechanical traits from TBoGT's Automatic Shotgun. Additionally, the Assault Shotgun has small Picatinny rails on the sides of the handguard. The weapon is fitted with a box magazine (as opposed to the real UTS-15's internal magazine, with the available magazine sizes based on the smallest and largest sizes available for the MPS AA-12, at 8 and 32 shells respectively. The muzzle is tipped with a slotted flash suppressor. The top picatinny rail has two iron sights placed, one at either end. The pistol grip is a relatively old design, lacking the notch found on newer lower receivers.
Performance
The Lost and Damned
The Assault Shotgun boasts high firepower, allowing it to deal with crowds of enemies, vehicles and even low flying helicopters with ease. It is extremely effective in short range, but its usefulness diminishes over distance. It holds eight shells in each drum, and the player can hold a total of 250 shells. Due to its extreme power, it is easily capable of setting almost any vehicle on fire in around a full drum. Lighter street cars do not stand a chance against the Assault Shotgun, and are set on fire almost instantly. Heavier police trucks and pickup trucks can take a little more damage, but they too are destroyed extremely fast.
It is distinguished from other shotguns of its class due to its fully automatic capabilities, and its reload speed is fast, comparable to the Assault Rifle and Carbine Rifle.
TLAD Overview
Damage (per shot) |
Fire Rate [?] | Range (m / ft) |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed [?] |
---|---|---|---|---|---|
25 125 |
1233 | 35 / 115 | 8 | N/A | 2933 |
N/A | N/A | N/A | N/A | N/A | N/A |
Lethal (Close range) | 500 RPM 50 RPM [?] |
Cannot be determined | 8-shell drum magazine | Charging handle | 1.1 seconds (Standing) 2.3 seconds (Crouching) |
Grand Theft Auto V and Online
The Assault Shotgun possesses relatively high damage per pellet for a shotgun (higher than that of the Pump Shotgun), dealing 32 damage per pellet. The amount of pellets per shot is 6, unlike the usual 8, allowing the player to deal a full 192 damage, assuming all pellets hit the target. This damage profile makes the Assault Shotgun powerful in close-quarters. Like most shotguns, the pellet spread is large, meaning the damage dealt to an enemy at mid-range is likely to be low, due to fewer pellets hitting the target and damage drop off (starting at 5 meters).
The Assault Shotgun's unique property is the fully-automatic firing mode. This, combined with the high damage, makes the Assault Shotgun very effective in terms of damage-per-shot, and gives the weapon more efficiency at mid-range and in blindfire as the player can quickly fire follow-up shots, allowing them to score a higher amount of hits. The fire rate is an average 240 rounds per minute, which is higher than that of handguns (minus the AP Pistol), but not extraordinary either.
The Assault Shotgun initially has a heavy drawback of poor magazine capacity. Each magazine by default holds eight rounds. This, combined with the full-auto fire mode, makes frequent reloading common in combat. Equipping Extended Clip counters the drawback of low magazine capacity. The reload time is nearly two seconds, which is quite short compared to other shotguns.
The Assault Shotgun benefits from the usual attachments selection. The Grip is an helpful attachment to maintain high accuracy, which renders the weapon more effective at medium range. Extended Clip gives a large bonus to the magazine capacity, by increasing the capacity by a notable 300%, allowing each mag to hold 32 rounds. This high magazine capacity is very helpful as it allows the player to fire a high amount of shots before reloading. The Suppressor allows the player to fire suppressed shots, in exchange of lower pellet damage and range. Due to the Assault Shotgun's relatively poor effectiveness at medium range, it is recommendable not to use a suppressor, to avoid reducing the chances of one-hit kill at medium-to-close range. The Flashlight is also available which helps the player to engage targets in dark areas or during nighttime.
In conclusion, the Assault Shotgun is a strong CQB weapon, and like the AP Pistol, It is able to easily outclass other weapons of its class.
GTA V and Online Overview
Damage (per shot) [?] |
Fire Rate [?] | Range (m / ft) [?] |
Ammo Specifications/ Capacity |
Reload Mechanism | Reload Speed [?] |
---|---|---|---|---|---|
16 (x6) (96) 25.6 (x6) (153.6) |
0.3 | 40 / 131 | 8 | N/A | N/A |
N/A | N/A | N/A | N/A | N/A | N/A |
N/A | 240 RPM | N/A | 8-shell standard magazine 32-shell drum magazine (Extended clip) |
Charging handle | 1.95 seconds |
Damage | 77% 77% | ||||
Fire Rate/Speed | 50% 50% | ||||
Accuracy | 25% 25% | ||||
Range | 20% 20% | ||||
Clip Size | 10% 10% |
Customizations
Grand Theft Auto V and Online
Rounds | GTA V | GTA Online (Unlock) | Image |
---|---|---|---|
Cartridges (16) | $8 | $24 (Rank 37) | |
Default clip (8 rounds) | Default | Default | |
Extended clip (32 rounds) | $347 | $9,625 (Rank 38) | |
Attachments | |||
Grip (increased accuracy and stability) | $375 | $4,275 (Rank 39) | |
Flashlight (provides ilumination when aiming) | $562 | $2,200 (Rank 40) | |
Suppressor (silences but slightly reduces damage and range) | $2247 | $12,350 (Rank 41) | |
Tints | |||
Black | Default | Default | |
Army | $100 | $5,000 (Kill 100 players) | |
Green (Collector's and Enhanced Edition) | $200F | $5,250 (Kill 200 players) | |
Orange (Collector's and Enhanced Edition) | $400F | $5,500 (Kill 400 players) | |
LSPD | $600 | $5,750 (Kill 600 players) | |
Pink (Collector's and Enhanced Edition) | $800F | $7,500 (Rank 50) | |
Gold (Collector's and Enhanced Edition) | $1,000F | $10,000 (Rank 75) | |
Platinum (Collector's and Enhanced Edition) | $1,500F | $12,500 (Rank 100) |
- F Free for players that have the Special/Collector's edition of the game.
Image Gallery
In-game model
HUD icon
First Person View
Artworks
Locations
The Lost and Damned
- The Assault Shotgun is first introduced in the storyline mission "Heavy Toll", where Johnny Klebitz is given one to stop a drug convoy. Later on, he wields one during the events of "Shifting Weight", using it to fight off the pursuing LCPD while escaping with Malc.
- After the mission "Heavy Toll", it can be purchased from Terry's gun van for $3,500, plus an additional $25 for each eight shells.
- Spawns at the player's safehouse after completing 40 gang wars.
Grand Theft Auto V
- Can be bought from Ammu-Nation for $1,500; after completing the mission Blitz Play.
- If the clerk is threatened before entering, he will use an Assault Shotgun. (NOTE: in most cases, killing him will cause the weapon to appear as a static prop, but at rare instances the weapon can actually be picked up from him.)
- Chiliad Mountain State Wilderness, Altruist Camp - Inside the church porch.
- Pillbox Hill - At the underground of Union Depository (where part of the mission The Big Score - Obvious Approach takes place), in a small hole under the floor. You can also find a Body Armor there.
- Bolingbroke Penitentiary - Used by some LSPD officers seen patrolling in Police Cruisers.
Grand Theft Auto Online
- Unlocked at Rank 37 can be bought from Ammu-Nation for $10,000.
Trivia
The Lost and Damned
- The Assault Shotgun is called "Sweeper" and "Sweeper Shotgun" in the game files; this might have been the beta name for the Assault Shotgun, and a reference to a variant of the real Striker called the "Street Sweeper". During the mission "Heavy Toll", Johnny Klebitz also asks: "This what they call a street sweeper?"
- Clay will equip the Assault Shotgun when he becomes hardened enough.
- The Assault Shotgun has a much faster firing rate than the Automatic Shotgun from The Ballad of Gay Tony, even though the AA-12 has a faster firing rate than the Street Sweeper in real life.
- If the player blind-fires with the Assault Shotgun, they will be seen "pumping" the weapon after every shot is fired, even if there is no pump on the shotgun. This glitch applies to all shotguns, and limits the blindfiring speed to the Pump Shotgun. This is due to re-used animations.
- Strangely, the Assault Shotgun has two reload animations. When Johnny is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the Assault Rifle and the Carbine Rifle.
- Interestingly, the Assault Shotgun uses a different animation than the Assault Rifle and Carbine Rifle, which creates a high recoil when firing, while the Assault Rifle and the Carbine Rifle have much lower recoil. It is possible that Rockstar reused the Carbine Rifle animation to create the animation for the Assault Shotgun.
Grand Theft Auto V and Online
- Performance-wise, the Assault Shotgun is essentially an AA-12 (previously depicted as the Automatic Shotgun in The Ballad of Gay Tony).
- From a mechanical point of view, the Assault Shotgun makes little sense. The UTS-15's original loading port is used in-game as the weapon's ejection port. However, the weapon's magazine is loaded ahead of the ejection port, resulting in a quite odd arrangement.
- The Assault Shotgun originally fired eight pellets per shot, as with most shotguns in-game (bar the Heavy Shotgun), which allowed the weapon to score a maximum of 256 damage per shot. The amount of pellets was later reduced to six after the Ill-Gotten Gains Part 1 update to balance the weapon's effectiveness at longer ranges.