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+ | {{Spoiler}} |
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{{infobox mission |
{{infobox mission |
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|name = Bad Standing |
|name = Bad Standing |
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|location = [[Leftwood]], [[Alderney]] |
|location = [[Leftwood]], [[Alderney]] |
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|target = [[Brian Jeremy]] |
|target = [[Brian Jeremy]] |
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ā | |reward = [[$|$2000]] |
+ | |reward = [[$|$2000]]<br>[[Brian Jeremy's Safehouse|Safehouse]] |
|fail = [[Wasted]]<br>[[Busted]]<br>[[Hexer]] destroyed<br>[[Hexer]] abandoned<br>[[Brian Jeremy|Brian]] gets away <small>(Smoking out option only)</small> |
|fail = [[Wasted]]<br>[[Busted]]<br>[[Hexer]] destroyed<br>[[Hexer]] abandoned<br>[[Brian Jeremy|Brian]] gets away <small>(Smoking out option only)</small> |
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|unlocks = [[Diamonds in the Rough]]<br>[[Roman's Holiday]] |
|unlocks = [[Diamonds in the Rough]]<br>[[Roman's Holiday]] |
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}} |
}} |
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ā | {{quote|Come on, |
+ | {{quote|Come on, Brian! For once, do not be a bitch! You've got to take it like a man!| [[Johnny Klebitz]]}} |
'''Bad Standing''' is a mission in ''[[The Lost and Damned]]''. It is the final mission given by [[Jim Fitzgerald]] to [[protagonist]]Ā [[Johnny Klebitz]]. |
'''Bad Standing''' is a mission in ''[[The Lost and Damned]]''. It is the final mission given by [[Jim Fitzgerald]] to [[protagonist]]Ā [[Johnny Klebitz]]. |
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==Plot== |
==Plot== |
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ā | + | Johnny meets [[Jim Fitzgerald|Jim]], [[Terry Thorpe|Terry]] and [[Clay Simons|Clay]] in [[Leftwood]], where they are also joined by [[Ray Boccino]]. Ray explains that [[The Lost MC]]'s civil war is detracting from his business and he needs them to end their dispute so that his steady flow of "merchandise" can resume. Ray reveals that [[Brian Jeremy]] has barricaded himself in his [[Brian Jeremy's Safehouse|house]] in [[Tudor]]. Ray leaves, and Johnny decides to pay Brian a "vist". |
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==Mission objectives== |
==Mission objectives== |
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+ | There are two ways to confront Brian: |
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ā | In order to complete the mission the player, there are two ways: |
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1. '''Siege the hideout''' |
1. '''Siege the hideout''' |
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==Walkthrough== |
==Walkthrough== |
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ā | + | When Johnny arrives at Brian's house, a cutscene plays showing Brian talking about prison to someone on the phone, and referring to Johnny as a "rat". Johnny receives a text from Jim, who explains that Terry and Clay can provide backup. Calling either of them will make both show up. |
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+ | There are two ways to locate Brian: |
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ā | It's at this point you need to make a choice: |
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ā | # '''Siege the hideout''': |
+ | # '''Siege the hideout''': Enter the house and kill everyone inside before confronting Brian. |
ā | # '''Smoke 'em out''': force |
+ | # '''Smoke 'em out''': force Brian and his guards out of the house, then chase and kill Brian. |
===Strategy: Siege the hideout=== |
===Strategy: Siege the hideout=== |
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ā | + | Johnny enters the house via its back door and fights his way past several members of Brian's faction (close combat weapons such as the [[Sawn-off Shotgun]] and SMG are recommended). After killing everyone inside the house, he locates Brian in an upstairs room. |
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ā | + | When Johnny confronts Brian, Brian begs for mercy. At this point, the player is left with two options: '''execute''' Brian, or walk away to '''spare''' him. |
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ā | If |
+ | If the player chooses to kill Brian, Johnny tells Brian to stop being a "bitch" and "take it like a man". Johnny then shoots Brian in the chest. |
ā | If |
+ | If the player choose to spare Brian, he will run off, with Johnny claiming he couldn't kill Brian since he was already "dead inside". After the mission, Brian will reappear as a [[random character]], where he is killed by Johnny. |
===Strategy: Smoke 'em out=== |
===Strategy: Smoke 'em out=== |
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ā | + | Firing a [[rocket launcher]], [[grenade launcher]], [[grenade]], [[pipe bomb]] orĀ [[molotov]]Ā at the second floor window will smoke Brian out. The guards outside the house will attack Johnny, but Brian will get on his bike and ride away alone. Since Brian is the only target, the player can ignore the other bikers if they wish. |
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ā | If |
+ | If the player is quick enough, it is possible to kill Brian before he gets on his bike. |
ā | Brian's [[Diabolus|bike]] is unusually fast. |
+ | Brian's [[Diabolus|bike]] is unusually fast. The player can make the mission easier by either puncturing the bike's tires or destroying it, which will make Brian escape on foot. Once the player arrives at Brian's house, Johnny does not need to use his bike so the player can equip a faster bike or vehicle to make the chase easier. Once Brian is dead, the mission is completed. |
⚫ | |||
ā | Once Brian is dead, the mission is completed. |
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⚫ | |||
⚫ | After arriving at Brian's hideout, Terry and Clay will cover the rear entrance to the house, and Johnny will be instructed to fire an explosive into the second-floor window on the right of the front of the safehouse. This will make all the enemies stream out of the building through the back door, where Terry and Clay are lying in wait to attack. However, despite their combined firepower, some bikers may survive and begin to attack the player outside the house. Brian may also be able to escape (on his bike, unless the player destroys it) and Johnny will have to chase him down. |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | After arriving at Brian's hideout, Terry and Clay will cover the |
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+ | ==After the mission== |
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⚫ | |||
+ | The reward for completing this mission is $2,000 and the missions [[Diamonds in the Rough]] and [[Roman's Holiday]] are also unlocked. Brian's house can now be used as a safehouse, and any vehicles can be saved by parking them in the parking space at the front of the house. |
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ā | == |
+ | ==Note== |
⚫ | |||
ā | Completion of this mission awards you with [[Brian Jeremy's Safehouse|Brian's safehouse]] to use as your own. There's parking in the front, and a bed upstairs in a back room near to where Brian stayed. Unlike the Lost MC clubhouse, this safehouse is devoid of anyone except yourself. The radio station [[Liberty City Hardcore|LCHC]] is still playing extremely loud throughout the house like the clubhouse. There's no internet access or any of the other bonuses found within the [[Lost MC Clubhouse|Lost MC clubhouse]]. Since The Lost Clubhouse is destroyed after [[Get Lost]], this house becomes the only usable safehouse. |
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ā | |||
ā | ==Notes== |
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⚫ | |||
==Trivia== |
==Trivia== |
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⚫ | * If the player chose the "'''Lone Wolf'''" option, Johnny will say various lines while fighting his way through the house, includingĀ ''"Johnny's here!",'' a likely reference to the line spoken by Jack Nicholson in the movie [[wp:The Shining (film)|The Shining]]. He may also say ''"Brian! You little bitch! Come out to play-e-ay!"'' This is a reference to the film (and game by [[Rockstar]]) [[wp:The Warriors (film)|The Warriors]]. |
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ā | * Even though this is technically a mission given by Jim Fitzgerald, Ray Boccino is the one who gives you the instructions so it counts as his mission. |
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ā | * If you call for backup and go the "Lone Wolf" route Terry and Clay will follow (Terry provides more use as he will enter with you and will follow you more than Clay) but they will stay in the upstairs hallway while you enter the bedroom. They will exit when the mission is complete (if you choose to kill Brian, Terry and Clay will exit while the execution is taking place. |
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ā | |||
ā | ==Easter Eggs== |
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⚫ | * If |
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==Glitches== |
==Glitches== |
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ā | * |
+ | *If Terry and Clay are called during the mission, there is a chance that no bikers will be in the house and Terry and Clay will be in cover. If this glitch occurs, the player will not be able to complete the mission. |
==Gallery== |
==Gallery== |
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==Video Walkthrough== |
==Video Walkthrough== |
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ā | [[File:GTA The Lost and Damned - Mission 14 - Bad Standing (1080p)|640px]] |
+ | [[File:GTA The Lost and Damned - Mission 14 - Bad Standing (1080p)|center|640px]] |
==Navigation== |
==Navigation== |
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+ | {{Navboxes |
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ā | {{Tlad missions}} |
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+ | |title= Navigation |
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+ | |list1= |
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+ | {{GTA|state=collapsed}} |
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+ | {{Gtatlad missions|state=collapsed}} |
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+ | }} |
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[[es:Bad Standing]] |
[[es:Bad Standing]] |
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[[pl:Bad Standing]] |
[[pl:Bad Standing]] |
Revision as of 10:29, 7 July 2015
Bad Standing is a mission in The Lost and Damned. It is the final mission given by Jim Fitzgerald to protagonist Johnny Klebitz.
Plot
Johnny meets Jim, Terry and Clay in Leftwood, where they are also joined by Ray Boccino. Ray explains that The Lost MC's civil war is detracting from his business and he needs them to end their dispute so that his steady flow of "merchandise" can resume. Ray reveals that Brian Jeremy has barricaded himself in his house in Tudor. Ray leaves, and Johnny decides to pay Brian a "vist".
Mission objectives
There are two ways to confront Brian:
1. Siege the hideout
- Go to Brian's safehouse
- Take out everyone blocked the way to Brian
- Kill or spare Brian
2. Smoke 'em out
- Go to Brian's safehouse
- Smoke them out
- Chase & kill Brian
Walkthrough
When Johnny arrives at Brian's house, a cutscene plays showing Brian talking about prison to someone on the phone, and referring to Johnny as a "rat". Johnny receives a text from Jim, who explains that Terry and Clay can provide backup. Calling either of them will make both show up.
There are two ways to locate Brian:
- Siege the hideout: Enter the house and kill everyone inside before confronting Brian.
- Smoke 'em out: force Brian and his guards out of the house, then chase and kill Brian.
Strategy: Siege the hideout
Johnny enters the house via its back door and fights his way past several members of Brian's faction (close combat weapons such as the Sawn-off Shotgun and SMG are recommended). After killing everyone inside the house, he locates Brian in an upstairs room.
When Johnny confronts Brian, Brian begs for mercy. At this point, the player is left with two options: execute Brian, or walk away to spare him.
If the player chooses to kill Brian, Johnny tells Brian to stop being a "bitch" and "take it like a man". Johnny then shoots Brian in the chest.
If the player choose to spare Brian, he will run off, with Johnny claiming he couldn't kill Brian since he was already "dead inside". After the mission, Brian will reappear as a random character, where he is killed by Johnny.
Strategy: Smoke 'em out
Firing a rocket launcher, grenade launcher, grenade, pipe bomb or molotov at the second floor window will smoke Brian out. The guards outside the house will attack Johnny, but Brian will get on his bike and ride away alone. Since Brian is the only target, the player can ignore the other bikers if they wish.
If the player is quick enough, it is possible to kill Brian before he gets on his bike.
Brian's bike is unusually fast. The player can make the mission easier by either puncturing the bike's tires or destroying it, which will make Brian escape on foot. Once the player arrives at Brian's house, Johnny does not need to use his bike so the player can equip a faster bike or vehicle to make the chase easier. Once Brian is dead, the mission is completed.
Clay and Terry's backup
Johnny can call for backup at any time, but the help provided is very limited for this mission.
After arriving at Brian's hideout, Terry and Clay will cover the rear entrance to the house, and Johnny will be instructed to fire an explosive into the second-floor window on the right of the front of the safehouse. This will make all the enemies stream out of the building through the back door, where Terry and Clay are lying in wait to attack. However, despite their combined firepower, some bikers may survive and begin to attack the player outside the house. Brian may also be able to escape (on his bike, unless the player destroys it) and Johnny will have to chase him down.
If the player enters the house, Terry will follow. However, Terry is unable to deal any damage to anyone inside the house and Clay will wait outside, and none of the bikers will exit the house. Even if Johnny calls for backup, he will have to kill the bikers by himself.
After the mission
The reward for completing this mission is $2,000 and the missions Diamonds in the Rough and Roman's Holiday are also unlocked. Brian's house can now be used as a safehouse, and any vehicles can be saved by parking them in the parking space at the front of the house.
Note
- If Johnny's Hexer is destroyed or abandoned before reaching Brian's safehouse, he will fail the mission.
Trivia
- If the player chose the "Lone Wolf" option, Johnny will say various lines while fighting his way through the house, including "Johnny's here!", a likely reference to the line spoken by Jack Nicholson in the movie The Shining. He may also say "Brian! You little bitch! Come out to play-e-ay!" This is a reference to the film (and game by Rockstar) The Warriors.
Glitches
- If Terry and Clay are called during the mission, there is a chance that no bikers will be in the house and Terry and Clay will be in cover. If this glitch occurs, the player will not be able to complete the mission.