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Beta Releases

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Before the release of any Grand Theft Auto game, there were features that were removed from the final product. These changes range from deleted vehicles and player skins to the removal of entire characters and mission strands.

Grand Theft Auto 1

  • Accessible Trams were removed early in the games development for San Andreas city.
  • The antenna was removed from TV Van.
  • Children were cut.

Grand Theft Auto 2

Grand Theft Auto III

Characters

  • Claude's appearance went through many different designs. Some screenshots show a poorly detailed Claude, who looks completely different from the final version. Other pictures show a more final Claude with different hair and a chubbier appearance.[1]
  • The character Curtly was cut. [2]
  • The character Darkel was also cut.[2]
  • Tom Novy was meant to make an appearance in the game as himself.[3]
  • 8-Ball's real name was going to be Mullan, as shown on alpha screenshots.[4]
  • Joey Leone's original surname was Sorvino.[5]
  • Salvatore's original name was Frankie Sorvino.[6]
  • Asuka Kasen's original first name was Kemuri.[7]
  • There was a Butler but he never made the final cut[8], no one knows what his purpose was but many believe he was Salvatore Leone's butler.
  • Kenji Kasen's original surname was Kassen as evidenced of this site, although it's possible this could be a typo.

Weapons

Image-1

Notice the Police Officer on the left holding a nightstick.

Peds

GTAIII cop cars

The original GTA III police car (top), and the police cars from the released game (bottom).

  • Police Officers originally had mustaches.[12]
  • Fire Fighters originally had yellow uniforms as seen in the earlier screenshots.[13]
    Portland Triads - beta

    The Triads originally sported black outfits and had tattoos.

  • The Triads originally sported black outfits and had tattoos.[14]
  • The FBI had a different uniform. [15]
Busk3

Buskers in Grand Theft Auto III.

  • Buskers (pictured to the right) were cut/disabled from the game and later introduced in GTA IV. Existence of buskers in GTA III, can be seen in default.ide file at the bottom line that says "#83, busker1, busker1, CIVMALE, STAT_BUSKER, man, 0". Note that the "#" marks the line as "disabled". The busker with the bongos has the same appearances as a college student at the Liberty City Community College in Liberty Campus.

Missions

  • Originally, when doing Vigilante, Paramedic, or Firefighter missions, the vehicles radio could go out of range - requiring the player to drive closer to the nearest police station/hospital/fire station.[16]
  • Originally, some of the missions could not be taken at any time, since the leaders were busy.[17]
  • Toni's missions originally had to be completed before advancing to Salvatore's missions.[18]

City

Gta3 artwork 01

An early beta map of GTA III Liberty City.

  • The city during development stage was very different from the finished version and has more streets and roads. The airport was once in Staunton Island and there were many roads in Shoreside Vale. Callahan Bridge was also absent.
  • Punk Noodles was originally just with a small grass park with two statues.[19] The statue model still exists in the game's files.
Gta3 callahan bridge beta

The original Callahan Bridge.

  • The Callahan Bridge was going to be named West Port Bridge (taken from a sign in Atlantic Quays).
    • The Callahan Bridge also had two suspensions (pictured to the right).
  • There were other area names that supposedly going to be included in the game. These are The Towers, Sewers, Swanksville, Projects, Luigi's Place, Little Italy and Industrial Park. Waterfront Promenade, Westport and Westport Bridge could be seen in some directions going to Trenton and Atlantic Quays.
  • A penitentiary, where Claude and 8-Ball were being transported to in the Introduction, was originally planned to be located on a peninsula in north-east Portland.
  • 8-Ball's Garage was supposedly be in the area names on the screen (Observed in the archives of the PS2 version).
  • In the beta also, the Shoreside Lift Bridge has many roads leading to the bridge. However, a picture of GTA III has the beta picture without the lift bridge. It is possible that the Callahan Bridge took its place in the beta.
  • The Hope Medical College had the same size and width as the Sweeney General Hospital, being a perfect copy. [20]
  • The center of the Liberty City Community College campus building looks different as seen in the pre-release screenshot.
  • The Cochrane Dam was originally smaller.

Gameplay

  • The Airtrain was originally destructible with weapons, much like the DeadDodo. This was likely changed due to the controversy of 9/11.
  • The ability to blow limbs off of non-playable characters was cut, but only from the PS2 version of the game.[4] This can still be activated in the PS2 version via cheat codes.
  • Claude could originally run with the baseball bat.
  • Online multiplayer was cut.[21]
  • Originally, if the player picked up money, the script showed how much money was just picked up. This feature still exists in files, and it's possible to enable it. [22]
Beta Hud

The beta HUD in GTA III.

Graphics
Gta3 29

The very early Grand Theft Auto III.

  • The graphics were originally "cartoonish".[23]
  • A very early HUD was very different (pictured to the right), there was a life bar instead of percentage.
  • The radar was light blue instead of orange.[24]
  • Location names had a different color. [25]
  • Blue coronas/markers originally were red domes. [26]

Soundtrack

  • Tom Novy - Back to The Streets
  • AC/DC - Dirty Deeds Done Dirt Cheap
  • Conor and Jay- Carry Me Off
  • Apostles Of Funk - "Yellow Butter"
  • Davidson - "All I Wanna Do"
  • Meme Traders - "Automatic Transmission"
  • Ohjaamo - "Complications"
  • Conor and Jay - "Vegas Road"

Others

  • In the recent interview about GTA III, the logo was used to be stencil font and other one, a pill-shaped logo similar to GTA 2 logo.
    GTAIII-logo-beta

    GTA III original logo.

  • Unused lines of text within the game's text files contain phrases, such as "You're perfectly healthy, get out of here!" and "I'll just fix you up". These lines of text seem to imply that the game's hospitals were, originally, accessible/usable.[27]
Head radio beta

Beta Head Radio logo.

  • Head Radio had a different logo (pictured to the right). At one point, it shared the same one as Grand Theft Auto 2's Head Radio.
  • Like Grand Theft Auto 1 and GTA 2, the player could originally rename Claude.
  • MSX FM was originally called "Moving Shadow FM".
  • A radio station with Metal and Rock music was cut. This might have been the station that Lazlow mentions on Chatterbox FM.
  • Radio stations such as Liberty FM, Radio Active, WLLC ‘The Zone’ and Liberty Soul FM were all cut during development.
  • Many songs were originally from Grand Theft Auto 2, and some from Grand Theft Auto 1, such as "All I Wanna Do", "Complications", and "Yellow Butter".
  • A Camera pickup can be found in game files and even activated, but it is unfinished. Its icon was later re-used for snapshots in GTA San Andreas. Its original purpose is unknown.[28]

Grand Theft Auto: Vice City

Characters

Moffat

Mr. Moffat character model

  • A character called Mr. Moffat was removed from the game. 
  • Tommy Vercetti originally wore a dark blue Hawaiian shirt. [29]
  • Ricardo Diaz's original first name was Fernando Diaz.
  • Cam Jones' original first name was Mike Jones.
  • BJ Smith's original last name was BJ Jones.
  • Pastor Richards, like Donald Love, originally had a bigger role in the game.
  • Lance Vance originally wore a purple suit and a black under-shirt according to artwork.
  • Kent Paul originally had a totally different model according to left-over files.
  • Ken Rosenberg originally wore a light pink suit and a yellow under-shirt according to left-over files.
  • Sonny Forelli originally wore a light pink suit and a black under-shirt as seen from the artwork.

Missions

  • A mission involving the removed character Mr. Moffat was cut.
  • A mission involving an unknown removed character, questioning BJ Smith's absence over the phone, was cut.
  • An additional mission for the film studio asset, given by Steve Scott over the phone, was cut.
  • A mission for Apartment 3c, given by Sonny Forelli over the phone, was cut.
  • An additional mission for Avery Carrington, given by him over the phone, was cut.
  • Missions for Pastor Richards were cut, due to the death of his voice actor during production.
  • Many missions for Mercedes Cortez were cut, for unknown reasons.
  • Side missions involving the Trashmaster, based on the Firefighter side missions, were cut.

City

Weapons

Peds

SWAT Team (GTAVC) (beta)

Screenshot Beta Swat team

  • The SWAT team would have a bright blue uniform instead of dark blue.
  • The Haitian gangster who wears the blue shirt used to have a picture on the shirt instead of the word "Relax". [33]
  • There were several unused ped models. One man wearing a blue suit, one woman carrying a basket, another woman is wearing a orange shirt and another woman is carrying two shopping bags.
  • There was once a blond-haired prostitute with pigtails and a red skirt. She was supposed to appear around the streets of the Downtown area, and dance in the Malibu Club as shown in several trailers.
    Prostitute-GTAVC-Beta

    Beta prostitute from GTA Vice City.

Gi-vc-11

Note the two beta members on the right.

  • The second member of the Sharks looked different; he was Caucasian and had the same face as the first member.
  • The Vercetti Gang had a different look.

Others

  • The police car was white and blue in the beta.
  • The ability to manage fuel in the car was cut.
  • There were many phone conversations between Tommy and Mercedes Cortez these line can clearly be heard on audio files.[34]
  • There were many lines cut from characters such as Kent Paul, Umberto Robina, Ken Rosenberg, Mercedes Cortez, Mr. Moffat and BJ Smith in Sunshine Autos. [[5]]
  • Tires were able to be slashed and recorded into the stats. [35]
  • There was going to be an additional outfit called "MC Tommy" but was removed. It was originally a brown biker jacket that could be found inside Howlin' Petes Biker Emporium. However, neither model nor texture of that outfit exists.
  • According to TXD files, a radio station named VCN (Vice City News) was cut late in the development.
  • According to three TXD files, a first person view was proposed. [36]
  • Many vehicles emitted door opening/closing noises similar to Grand Theft Auto III vehicles.
  • A Liberty Tree newspaper from Grand Theft Auto III was meant to return. It can still be found in the game files.
  • The sky in the beta version was a darker blue.
  • The timer sound from Grand Theft Auto III was set to return.
  • The beta HUD was very different. [6]
  • The radar originally had a more decent, gradient look. [7]
  • The water was more light and reflective in the beta.
  • The safehouse icon from Grand Theft Auto III was meant to appear. It can still be found in the game files.
  • The health and armor had a different color.
  • Online multiplayer was cut.
  • A "rumoured" GameCube version was "going" to be made, but was "scrapped", due to the game's violence. Reproduction carts do exist however.
  • According to files found on the PS2 disc, there is an interior for the Inside Track in Vice Point indicating that betting was initially for Vice City but got delayed until GTA San Andreas.
  • Before the VCPD Maverick, the Police Helicopter featured the same design as Grand Theft Auto III's Police Helicopter, simply lacking the LCPD logo, and was recoloured from blue and white to red and white.
  • According to unused audio, the Sumo Wordman from Grand Theft Auto III was set to return.
  • According to unused audio, loan sharks were meant to call Tommy, as you were originally able to borrow money.
  • According to unused dialogue, a Kenny Loggins song was supposed to be featured in the game.

Grand Theft Auto: San Andreas

Characters

  • Characters including Officer Carver, Larry and Poncho were removed.
  • Both Sweet and Big Smoke had their appearances changed. Sweet was originally dressed in black and wore a black skully, Big Smoke wore a white Saints jersey and did not wear a hat, exposing his shaved head.
  • In the Strategy Guide, Jethro is seen in the mission Riot, suggesting he had a larger role.
  • Su Xi Mu has a second less-detailed character model.
  • Kendl Johnson's facial model and clothing were altered.
  • Mike Toreno has a different model.
  • Cesar Vialpando originally wore a black bandana and black pants.
  • Big Bear has a different model such as wearing the same clothes and much fatter.

Peds

  • Gang members looked different and wore different clothing.
  • Each city had their own unique motor officers, however the final version of the game uses the same model for each city. These beta officers still remain in the game files and can be spawned with trainers.
  • In gta3.img there are files foransed ped (likely taxi driver) and a female valet. Judging from the bad details of the valet, she was cut in the early stages of development.
  • There were also a psycho ped dressed in green sleeve jacket and camo pants. Even, there is a psycho person statistic in the game files with this name: STAT_PSYCHO.
  • Originally, the prostitute with a braid had short hair.
  • A female pedestrian was cut.[37]
  • There were many pedestrians cut from the game. Some still exist in version 1.[38]
  • In the game audio files, there was originally going to be a fourth Da Nang Boys member in the game, but he was cut and his quotes is merged to the second gang member in traditional robes.

Missions

City

  • The Mulholland Safehouse seemed to have a full interior that can be seen from the outside. The change on final version causes a glitch which allows the player to go through the wall.[41]
  • Donut shops such as Rusty Brown's Ring Donuts were places where Carl Johnson could eat.
  • San Fierro in the beta had very few docks and more parks. The beta map of San Fierro was very detailed and can be seen in Driving School.
  • There were cars driving around the car parks and may park there in San Fierro. (Along the Valet car park)
  • The construction yard near the hospital in Downtown Los Santos had a usable crane.
  • The Easter Basin Naval Base had a different outline, it had a dock and the ship is missing.
  • San Andreas was different and had several different land masses, such as a different San Fierro (which resembled San Francisco more closely) with more parks and less docks. A full beta map of San Andreas can be found on a wall in the Lil' Probe'Inn.
  • Santa Flora Medical Center had two helipads on its roof. These pads were most likely meant for the Maverick and Raindance that spawn there in the alpha. Oddly enough, these helipads were absent in the alpha, so the choppers simply spawned on the roof.
  • The Clown's Pocket casino was originally called The Ringmaster, its original name can still be seen on the paper map included inside the game box.
  • The village of Bayside didn't exist in the beta version.
  • The village of Dillimore was smaller in the beta version.
  • The Hunter Quarry was smaller in the beta version.
SanFierro-GTASA-Beta

The beta map of San Fierro found in the driving school of San Fierro.

Weapons

Gta sa 2014-07-24 12-21-05-82

Beta Parachute seen on mission A Home in the Hills.

  • The Parachute was originally smaller and blue it can be seen in the demonstration video in Flight School showing how to control parachute). And later shown in the mission A Home in the Hills used by San Fierro Triads
  • According to early previews of the game, 150 weapons were originally included in-game but there is only 42 weapons in the final version.
  • The Micro-SMG was removed, it can be seen in early screenshots of the game.
  • The Micro-Uzi was originally more detailed.
  • The Hammer, Machete, Meat Cleaver and Sledgehammer were cut.
  • Many weapon icons were less detailed, as seen in the Strategy Guide.
  • The Jetpack and the cell phone originally had icons on the HUD like the other weapons.
  • As seen in the cutscene of the mission High Noon, the Shovel was going to be wooden and shorter.                                                    
  • The Camera was supposed to be white and slightly bigger, as seen in The Green Sabre.
  • An M16 was planned at one stage, it can be seen in the first Stowaway cutscene, it uses the dirt64b instead of an actual weapon texture, like the PSG-1 and MP-5k.
  • The Nail Bat, M47 Dragon, PSG1, OA93, M72 LAW, M82 and MP5-K were cut.
  • An MP5SD and a weapon resembling one of the 7.62mm NATO Rifles were cut.
  • The Spray Can had another texture.

Others

  • Usable car-washes, similar to those in GTA IV, were cut.
  • The ability to ride the trolleys in San Fierro was cut.
  • Grand Theft Auto San Andreas was originally supposed to be on 2 DVDs.
  • It was possible to hear many vague sounds from your car if it was broken. These sounds can be heard from Rockstar Games's beta gameplay video [8] or some of the trailers.
  • You can also hear many minor sounds included in beta release which are useless in the final game, but these files are still in GENRL file and can be enabled with mod tools.
  • The mobster who Carl kills in Saint Mark's was originally going to be called Marco Forelli but due to deleted audio, his name was never mentioned in the final version.
  • The Grove Street Families were originally going to be called The Orange Grove Families.
  • The Ballas were originally going to be called The Flats.[42]
  • Pedestrians would walk into and out of accessible places like stores, clubs, etc. and GSF members would walk into and out of / hang out in your safehouses.
  • There was meant to be a trailer for the Roadtrain which was capable of pulling more trailers. The old model still exists in the game files and there's even a newer version under the name of 'artic3' however this is un capable of pulling other trailers.
  • Pool tables were originally going to be colored green instead of blue.
  • Carl Johnson was able to use drugs, which would make the camera wobble around making it more difficult to control CJ.
  • The ability to drink beer was cut from the final version.
  • Through the hidden interiors universe, unused brothels can be found, these were most likely to be placed on top of Strip Clubs.
  • Pre-release magazine articles showed that stealing cars was to be much more difficult. In early screen shots, car jacking was shown to involve smashing the car's window and then hot wiring it. This was all removed, possibly due to the limitations posed by the PS2. A similar system is present in HD Universe games.
  • Accorded to a strategy guide, adrenaline pills from previous GTA games were in the beta version. However their effect can still be activate with a cheat code. Model and textures for the pill can still be found in the game files.
  • According to a picture from the strategy guide, there was originally a pool table inside Madd Dogg's Mansion.
  • According to american.gxt, there were several phone calls and lines which were cut.
  • According to gta3.img, there are several more items of clothing available at the clothes stores, including t-shirts, trousers, caps and more - these were all in the game but not used.
  • There was a Boxcar that the Freight would presumably have pulled instead of, or in addition to the flatcars present in the final version. These still exist in the game, and can be modded onto a train with relative ease.
  • A path file exists for the railroad track into Easter Basin, suggesting that it was to feature at some point. This can be utilized through modifications.
  • When the player got busted in the last vehicle they drove, it could be stolen back from the Impound.
  • Spike Strips was supposed to be in the game, but it can be see in the Driving School and mission Puncture Wounds.
  • The Tattoo shop had a different menu.
  • The Xoomer petroleum company was originally called Xenon. This can be seen in the game's internal files. Additionally, an LOD Xenon billboard can be seen in San Fierro, but it is only visible while the game's graphics are loading.
  • The early reviews state that Flash FM and Hit Radio was planned to be in the game but was dropped during the development of the game.

Grand Theft Auto Advance

  • The Barrel was cut from the final version.

Grand Theft Auto: Liberty City Stories

Mayorrchole zps9d952ab2

Mayor R.C. Hole in a suit.

Characters

  • Toni Cipriani originally looked older.
  • Toni Cipriani was fatter. The PSP version still contains the model of the fatter Toni.
  • Salvatore Leone had a different face.
Miguel-GTALCSBeta

Miguel suit in the Beta

Gtalcs06

Beta Leones

BetaToni1

Toni's beta clothes.

Weapons

Missions

  • A screenshot suggests that Toni could wear the Leone's Suit when doing missions for JD.
  • The mission for Phil Cassidy was cut. Only HUD Icon remains.
  • Unknown Phone Missions were cut. Only HUD Icon remains. It is possible that the icon replaced the "S" from Salvatore phone missions.
  • After "Driving Mr. Leone", there would be a news report about Shoreside Lift Bridge and Porter Tunnel under construction.
  • A mission called Firetruck Frenzy was cut.
  • Massacres were cut.[43]
  • A Mission called Mobile Massacre! was cut.[44]
  • Assasination Contracts were cut.[45]

Clothing

Others

  • Player could buy properties. Only the HUD Icon remains.
  • Snow was cut, but it can be still enabled and seen in Car Salesman level 9.

Grand Theft Auto: Vice City Stories

Characters

Weapons

Mission

Clothing

2casual

Two of the Beta casuals

  • The casual clothes were originally yellow and light blue.
  • The Army Fatigues originally read "USMC" on the shirt, meaning that originally, Vic would join the Marines instead of the army.
  • The Wetsuit was originally blue.

Others

Grand Theft Auto IV

Mission

Peds

  • There were originally female police officers.

Characters

  • A mobster, Raymond Alberga, was deleted from the final version. It was possibly that name was supposed to be Ray Boccino's different name.
  • Little Jacob originally did not wear glasses, and prominently wore a zebra patterned jacket. This is obvious if you look closely at him during the short cutscene of him selling guns during First Date.
  • Michelle had a different looking face.
  • Playboy X used to have a plain maroon hoodie.
  • United Liberty Paper had a different voice.
  • Real Badman did not wear a hat.
  • Roman's face and clothes were different.
  • Mikhail Faustin had grey hair and his hairstyle was different.
  • Ilyena Faustin had different clothes, as seen in 2nd trailer.
  • Ray Bulgarin's face was paler, and was less detailed.
  • Carmen Ortiz had a shorter ponytail.
  • Originally, Real Badman, Phil Bell, and Bernie Crane could be taken on friend activities.
  • Roman had a different outfit. The clothing was a white jacket, much like Roman's brown and tan jacket, and white pants. Roman's beta clothing was seen in the second trailer.
  • Niko's hair was a bit longer in the front. This is seen in the third trailer.
  • There was going to be a character name Pauline Simmones who gonna to be the host of Head Radio station but was removed for some private reasons.
  • According to a unused text, Victor Rivas was scheduled to appear in the game but was cut.
Maxwell caddy

Maxwell Caughlin's beta name.

City

BetaLCGTA4

Early map showing Beta Liberty City in GTA IV. Notice the extra space in Northeast Alderney, and the third runway at Francis International Airport.

  • Some areas named Anger Bay, Norfolk, Jefferson Heights, Acter Bay, Richmond , Frogtown, Washington Heights were cut. Two areas called Hedgebury and Goatherd can be seen on roadsigns on the Broker-Dukes Expressway. It is likely that they are two more cut neighborhoods, or they could be beta names of the neighborhoods that are where Hedgebury and Goatherd supposedly lead to (Firefly Projects for Goatherd, and Outlook for Hedgebury).
  • The setting of the game was originally going to be Liberty State, rather than just Liberty City, and it would have included countryside surrounding Liberty City, mountains based on the Adirondacks and Catskills [9], and possibly The Caraways. The article mentioned that there were three cities. First is Liberty City, next is possibly The Caraways and the last could be Carcer City mentioned as "nearby".
  • A street called Liberation Street was either cut or renamed.
  • A street called 128th Street was either cut or renamed.
  • The Statue of Happiness was originally going to be called Statue of Freedom.
  • The Statue of Happiness had a different face.
  • The body of water had a different color than blue.
  • Liberty City was different and only had three islands like in Grand Theft Auto: Chinatown Wars.
  • There was probably an airport in Alderney according to an extra space in the south-western part of the state.
  • In Alderney State, there was a peninsula in the north-western part that shows only land. It is unknown what was located here.

Clothing

  • Fingerless gloves were probably available during gameplay. Pre-release screenshots, posters, trailers and videos of the PC version also show Niko with fingerless gloves but were still not available in the game. They still however can be found in the game files.
  • Binco was going to be the first clothing store. It is replaced by the Russian Shop, while ZIP became Modo.
  • The Rockstar Games hoodie, from Grand Theft Auto: San Andreas, had been removed.
Niko Beta shirt

Niko's clothes without stripes

  • Niko's clothes originally did not have stripes. This can be seen clearly in the trailer Things Will be Different.
  • Originally you could buy clothes from Didier Sachs, but ended up cut. The building still exists in a few places.
  • The Perseus suit had a yellow tie.
  • The Blue Jacket had been cut.

Weapons

  • Beta weapons included a Silenced 9mm, Pool Cue, Revolver, and the Minigun. These weapons, were featured in San Andreas and Vice City respectively and were likely to return. But the Pool Cue came back in The Lost and Damned
  • The Baseball bat was originally wooden, like in GTA III.
  • In an early preview, Little Jacob would sell a rocket launcher to Niko. It was originally attached to the underside of his car.
  • The MP5 was to be included but was cut.
  • The weapon pickups were originally yellow instead of orange.
  • Originally, there was a Yugoslavian Zastava M70 , which had appeared in trailers and several screenshots. But it was cut and replaced by the AK-47.
  • The Sledgehammer was cut but can be seen holding by construction workers.
  • The Hammer is cut.

Soundtrack

  • As mentioned in early previews or heard in trailers there were several songs that were removed from the final version:
    • Burn it all Down - VHS or Beta
    • Downtown Swinger - MOP
    • Cocaine - Humble Pie
    • Hollaback Girl - Gwen Stefani
    • How About Some Hardcore - MOP
    • Get Up, Stand Up - Bob Marley & The Wailers
    • Restless - UNKLE (feat. Josh Homme)
    • They Say Vision - Res
    • Junior Kirkstart - The Go! Team
    • Shit is Real - Fat Joe
    • Sucker M.C.s - Run-D.M.C.
    • Avenged Sevenfold - Beast and the Harlot
    • System Of A Down - B.Y.O.B
  • Tuff Gong Radio was called Babylon.
  • According to a French preview, a few of Rolling Stones songs could be heard on Liberty Rock Radio.
  • Head Radio was meant to carry on and appear but was dropped during development.

Others

  • The first removed haircut design for Niko was a cut that seemed to resemble helmet-hair.
  • The second removed haircut design for Niko was a buzz cut.
  • The Well Stacked Pizza Co. was originally meant to return but was removed before release. Outside Pizza This, the logo can still be seen and employees in the Alderney branch have "Well Stacked Pizza Co." on the back of their shirts. This may also indicate that this was once the original location for one of the stores.
  • According to early in-game previews, a city bus service was available for Niko to use, with a bus schedule popping up after walking to a bus stop. A bus driver character model is also found in the in-game files. Occasionally, an operating bus with the driver will be seen exiting the runway roads of Francis International Airport, however, if the player attempts to get in, the driver is 'pulled' from the bus.
  • Niko would have been able to get limo rides just like taxi rides.[46]
  • According to the model names of Roman's taxi depot, he was originally supposed to use limos. This may have a connection with the limo rides mentioned above.
  • Niko would originally bring prostitutes to his home.
  • Originally, the bailing out animation involved Niko diving forward, as seen in the second trailer.
  • Niko had these contacts in his phone: Cab, City, and Dock.
  • Snow was a weather condition but it is only seen as an unused scenario for pedestrian behavior in the game files.[47] However if you leave Niko sitting there for a bit, you may see him rubbing his hands and warming them, showing that the weather is cold.
  • Developers originally considered letting players purchase music by going to an in-game record shop and for Niko to have an MP3 player, but both ideas were cut.
  • Niko's cell phone had a different shape.
  • The weapons in the beta version had different names.
  • United Liberty Paper's contact's office was much more dirty, and his voice sounded different, as seen in the second trailer.
  • Higgins Helitours was called Magnum Helitours. There is a calendar in Brucie Kibbutz' garage with the Magnum Helitours logo on it. (This can be seen in multiplayer and Brucie's Car Theft missions as the garage is open.)
  • Car modifications from Grand Theft Auto: San Andreas were planned to be available in GTA IV but postponed until Grand Theft Auto V.
  • Vehicles had more intense reflections.
  • There were meant to be flyable planes and jets that the player would fly, however according to a recent Q&A by Rockstar Games, they were cut because the map was too small.
  • The inside of The Peep Hole looked different as seen in a screenshot.
  • According to a unused dialogue, Niko would originally able to go inside Fanny Crab's's and order food but was removed.
Beta Reflection

Beta Reflection

  • There was a helicopter with only two propellers, and a design which looked just like the Police Maverick but with no LCPD logos on the side. This could have been the earlier version of the Police Maverick or it could have been an earlier version of the Maverick, although it is unlikely because the design is not similar in any way.
  • The old death animation from 3D Universe was returned but it was cut to replace with Ragdoll Physics. It can obviously seen during the mission Entourage where the first guard who died in the ambush uses the old death animation, and even in free roam if the game runs slow and you take out peds from afar with sniper.
  • A fast food restaurant called Ping's, where Niko would order food inside the restaurant was in the beta but was cut.
  • A café restaurant called Rockstar Café was cut along with it's employees.
  • According to the cut audio files, Niko would originally purchase ice cream from the vendors in the gameplay.

Grand Theft Auto: The Lost and Damned

  • The full nude content from the mission Politics was cut.
  • A Game Informer preview states Johnny could originally change outfits: Johnny had 2 outfits, one from GTA IV and the one he wears in TLAD.
  • According to previews, Johnny had the ability to date girlfriends.
  • The Lost MC Clubhouse originally had a newer exterior; it had white walls with the door moved more to the right and it was also much smaller, which can be noticed in several early pictures.
  • Jason Michaels originally had a bigger role in the game, as seen in several trailers.
  • Malc would originally gave missions to Johnny.
  • Johnny originally had Jason, Malc and DeSean's phone numbers on his phone's contact list.
  • There was going to be a mission where Johnny, Billy, Brian and Jason did drive bys on a police car.
  • Terry wore a different outfit as seen in a screenshot.
  • Jason originally wore the same outfit that he wears in the GTA IV mission No Love Lost instead of the one he wears in TLAD missions.
  • The Russian Shop would have been accessible but was cut because the clothes in the shop wouldn't fit for the biker-style theme in the game. If the player goes to the front door, an icon will appear.

Grand Theft Auto: The Ballad of Gay Tony

Characters

  • Tony wore different glasses that were tinted purple instead of clear as seen in the main game and the TLAD expansion.
  • In the game files, Aleks Thornton was meant to appear in the game but was removed for no reason.

Weapons

Beta P90

A beta screenshot of the Assault SMG without the silencer.

Missions

  • An early interview stated that there would be a random character encounter where a crazy ex-girlfriend of Luis would rig a bomb to her car (possibly Margot).
  • According to the GXT files for the mission High Dive, Luis would given a chance to spare Ahmed Khalil.
  • In the Meet Tony Prince trailer, Tony would accompanied Luis in the mission Bang Bang, but the reason for that to be cut is unknown.

Others

  • In the Meet: Luis Lopez trailer for TBoGT, Luis is seen wearing the brown and black Perseus suit, but with blue jeans. This implies that it may have been one of Luis' already available outfits.
  • Armando and Henrique had a bigger role in the game.
  • Armando would be able to sell every weapon in the game from his gun van including the Desert Eagle and the Micro Uzi.
  • Tony, Mori Kibbutz and Yusuf Amir could be taken on friend activities
  • Originally, Jonathan Peters' song was supposed to play on other radio stations, not on Vladivostok FM.
  • According to a GXT File, the APC was supposedly parked at Yusuf Amir's construction site, presumably after the events of Caught With Your Pants Down via a text message.
    • The message even says to "blow of anything other than Seagulls" - referencing to the fact that you have to kill 50 Seagulls around Liberty City in EFLC.

Grand Theft Auto: Chinatown Wars

  • The alpha map looked very different.(?)
  • The Screwdriver, that is used to hotwire cars, was blue instead of green, as seen in an image on the back of the game box.

Grand Theft Auto V


Characters According to the Rush Casting Call, a lot of characters names were changed, though it's likely that these names were just cover ups. The names mentioned were:

Clothing

  • In Franklin's trailer, Denise Clinton can be seen originally having a different appearance with a different hairstyle, glasses and a green hoodie representing the Families but was changed before the game's release.
  • In The Long Stretch, Lamar Davis originally wore his green cap backwards, and his T-shirt had a logo of San Andreas Magnetics on it as seen in Franklin's trailer.
  • In Prologue, Trevor's and Brad's Balaclava had a different design.
  • Franklin Clinton was meant to wear a helmet during the Dom missions, and was able to wear different undershirt.
  • In Did Somebody Say Yoga?, Amanda wore a white robe and towel on her head as if she got out of the shower.
  • Ron Jakowski wore a different outfit in the second trailer.

Missions

Changed Names
  • Caida Libre was originally going to be called Vinewood Babylon.
  • Three's Company was originally going to be called The Extraction.
  • Hood Safari was originally going to be called Ghetto Safari and at one point it was also called Urban Safari.
  • The Jewel Store Job was originally going to be called Pest Control.
  • Legal Trouble was originally going to be called Blow Back.
  • The Merryweather Heist was originally going to be called The Port of LS Heist.
  • Deep Inside was originally going to be called Agent.
  • Meltdown was originally going to be called Movie Premiere.
Changed Elements
Cut Missions
  • A mission involving Michael stealing a Harrier jet for Solomon Richards was cut.
  • A mission involving Michael saving the film studio for Solomon Richards was cut.
  • A mission called Social Networking for Devin Weston that included a appearance of Brucie Kibbutz was cut.
  • A heist called The Sharmoota Job was cut. It had three options (Night Stealth, High Impact and Clown Day Stealth) and two preparation missions.
  • A mission called Final Furlong for Solomon Richards was cut. It is unknown if it was a separate mission or the old name for The Ballad of Rocco as both missions take the same place in a mission strand.
  • Michael had two Strangers and Freaks missions with a lady called Magenta that were cut. She still appears in game at the start of the mission The Long Stretch.
  • Franklin had two Stranger and Freaks missions with a man called Dale.
  • Franklin had five Stranger and Freaks missions with two fighting neighbours.
  • Two unknown missions for "The Band" were cut. One involved bringing the band members back together and the second involved stopping Trevor from sabotaging the concert.
  • Another Strangers and Freaks mission for Barry was cut. It involved Franklin stealing a helicopter with weed.
  • Cinema Property had two more missions; Protest and Recover Stolen Film.
  • Six Bail Jumper missions were cut. Marshes, Winery, Surf Shop, Subway, Coast, Venice.
  • Devin's mission strand originally had an intro cutscene.
Cut Side Missions
  • Vigilante Missions were removed.
  • Drug Dealing in Grand Theft Auto Online was cut.
  • Pimping was removed.
  • Mini-Games like Basketball, Air Hockey, Pool, Bowling, weightlifting, and stealing/exporting were cut.
  • The following Random Events were cut: Broken Down 1, Broken Down 2 'Hot Chick', Broken Down 3, Broken Down 4, Broken Down 6, Broken Down 7, Broken Down 8, Broken Down 9, Broken Down 10, Hitch Lift 4, Mugging 4, Pick Pocket, RC Challenge Mode, Rescue Hostage, Tow Truck, Ungrateful Whore and Wanderer.
  • 14 Arms Trafficking Ground missions were cut.
  • Towing Patrol odd job was cut. It involved the player driving a Tow Truck on a freeway, towing away broken cars to keep the traffic flowing as long as possible.
  • Towing Illegally Parked Vehicles odd job was cut.
  • Taxi I know a Way mission type was cut. The player would have to follow the passenger's directions with no blips or GPS.
  • A street race for Hao in the Terminal was cut.
  • Formation Display Flight School lesson was cut.
  • Escort Cargo Flight School lesson for GTA Online was cut.
Other
  • There was possibly another heist involving a 'Heat'- style bank robbery where the 3 protagonists dressed in suits and balaclavas had a massive shoot-out with the LSPD in the LS Downtown core (Probably removed due to similarities with the GTA IV mission Three Leaf Clover - A screenshot with Michael in a white suit not available in the game and numerous artworks with the 3 protagonists dressed in suits and balaclavas can be found)

Animals

  • Chop originally wore just a plain brown collar (as seen in screenshots and trailers).
  • There were more dog breeds (eg. Huskies, Files can be found).
  • Horses was meant to appear in the game, meaning that they most likely would of been seen in the Vinewood Racetrack (removed for unknown reasons, as files "left over" could have been similar to Red Dead Redemption).

City

GTAV Hiking

A large heavily forested area not featured in the final version of the game

Weapons

  • So far, this is the list of the weapons removed or changed during development, though they could be released as DLC in the future:

Soundtracks
According to GTAForums user NightSpectre, there were several soundtracks removed from the game. It is suspected that there might have been more songs cut from the soundtrack than featured in the actual game. A complete list can be found here:

Non-Stop Pop FM:

  • The Black Eyed Peas - Meet Me Halfway (2009)
  • Cassie - Me & U (2006)
  • Cobra Starship ft. Sabi - You Make Me Feel... (2011)
  • Duncan Sheik - She Runs Away (1996)
  • Duran Duran - Serious (1990)
  • Enrique Iglesias - I Like It (2010)
  • Estelle ft. Kanye West - American Boy (2008)
  • Jamiroquai - Love Foolosophy (2001)
  • Kevin Rudolf - Let It Rock (2008)
  • Kiki Dee - Star (1981)
  • Kylie Minogue - 2 Hearts (2007)
  • Mike Posner - Cooler Than Me (Single Mix) (2010)
  • Moloko - The Time Is Now (2000)
  • Morcheeba - Tape Loop (1996)
  • Neon Trees - Animal (2010)
  • Robbie Williams & Kylie Minogue - Kids (2000)
  • Seal - Future Love Paradise (1991)
  • Sneaker Pimps - 6 Underground (1996)
  • The Supermen Lovers - Starlight (2001)
  • Timbaland ft. Keri Hilson & D.O.E. - The Way I Are (2007)
  • Wilson Phillips - Hold On (1990)

Los Santos Rock Radio:

  • Cheap Trick - Surrender (1978)
  • Crowded House - It's Only Natural (1991)
  • The Cult - 'Lil Devil (1987)
  • Def Leppard - Hysteria (1987)
  • Golden Earring - Radar Love (1973)
  • Kenny Loggins - I'm Alright (1980)
  • Kenny Rogers & The First Edition - Just Dropped In (To See What Condition My Condition Was In) (1967)
  • Michael McDonald - Blink Of An Eye (1993)
  • Paul Weller - Round And Round (1992)
  • The Prime Movers - As Strong As I Am (1986)
  • Ram Jam - Black Betty (1977)
  • Rare Earth - Get Ready (1969)
  • Robbie Dupree - Steal Away (1980)
  • The Small Faces - Tin Soldier (1967)
  • Steve Harley & Cockney Rebel - Make Me Smile (Come Up and See Me) (1975)
  • Stevie Nicks - Sable On Blond (1983)
  • Tears For Fears - Everybody Wants To Rule The World (1985)

West Coast Classics:

  • 2Pac (feat. K-Ci & JoJo) - How Do U Want It (1996)
  • 2Pac - Outlaw (1995)
  • Bone Thugs-N-Harmony - Mr. Bill Collector (1995)
  • DJ Pooh (feat. Kam) - Whoop Whoop (1997)
  • Mack 10 (feat. Ice Cube & WC) - Westside Slaughterhouse (1995)
  • Nate Dogg - I Got Love (2001)
  • Spice 1 - 187 Proof (1992)
  • Spice 1 (feat. MC Eiht) - The Murda Show (1993)
  • Warren G (feat. Nate Dogg) - Regulate (1994)

Radio Los Santos:

  • A$AP Rocky ft. Drake, 2 Chainz & Kendrick Lamar - F*ckin' Problems (2012)
  • Buddy - Awesome Awesome (2012)
  • French Montana ft. Rick Ross, Drake & Lil Wayne - Pop That (2012)
  • Glasses Malone ft. Jay Rock - No Sympathy (2011)
  • T.I. ft. Trae tha Truth - Check This, Dig That (2012)
  • Tyga - Rack City (2011)
  • Waka Flocka Flame - Rooster In My Rari (2012)

Lowdown FM:

  • The Dramatics - Whatcha See is Whatcha Get (1971)
  • The Delfonics - Funny Feeling (1969)
  • Edwin Starr - Easin' in (1973)
  • Jackson 5 - Dancing Machine (1973)
  • The Jackson Sisters - I Believe in Miracles (1973)
  • Marvin Gaye - I Want You (Vocal) (1976)
  • The Meters - Cissy Strut (1969)
  • The Pointer Sisters - Yes We Can Can (1973)
  • Silver Convention - Magic Mountain (1976)
  • War - Slippin' into Darkness (1971)

Rebel Radio:

  • Bob Dylan - Subterranean Homesick Blues (1965)
  • Charlie Feathers - Get With It (1956)
  • Commander Cody and His Lost Planet Airmen - Hot Rod Lincoln (1972)
  • Hank Williams III - D. Ray White (2006)
  • Jimmy Martin - Run Pete Run (1977)
  • Johnny Cash - Bad News (1964)
  • Johnny Paycheck - (Pardon Me) I've Got Someone To Kill (1978)

Soulwax FM:

  • The Clash - This is Radio Clash (1981)
  • SebastiAn feat. Mayer Hawthorne - Love In Motion (2011)

Space 103.2:

  • Con Funk Shun - Ffun (1978)
  • George Duke - Reach For It (1977)
  • Johnny Guitar Watson - Superman Lover (1976)
  • The Kay-Gees - Master Plan (1974)
  • Kleeer - Intimate Connection (1984)
  • The Ohio Players - Fopp (1976)
  • Zapp - Be Alright (LP Version) (1980)

Vinewood Boulevard Radio:

  • Cold War Kids - Hang Me Up To Dry (2006)
  • DIIV - Doused (2012)
  • Hanni El Khatib - Head in the Dirt (2013)
  • No Age - Eraser (2008)
  • Psychic Ills - I Get By (2013)
  • The Soft Pack - Answer To Yourself (2009)
  • Sweethead - The Great Disruptors (2009)
  • Tame Impala - Solitude Is Bliss (2010)

Channel X:

  • Agent Orange - Bloodstains (1979)
  • The Alley Cats - Nothing Means Nothing Anymore (1978)
  • Bad Religion - We're Only Gonna Die Young (1982)
  • D.R.I - I Don't Need Society (1983)
  • Descendents - Ride The Wild (1979)
  • The Germs - Manimal (1979)
  • The Gun Club - Sex Beat (1981)
  • Red Kross - Linda Blair (1982)
  • X - Los Angeles (1980)
  • The Zeros - Don't Push Me Around (1980)

Blue Ark FM:

  • Bramma feat. Elephant Man - Duh Weh Mi Waah (2011)
  • Busy Signal feat. Damian "Jr. Gong" Marley - Kingston Town (2012)
  • Danny Hensworth - Mr. Money Man (1978)
  • Dennis Brown - Westbound Train (1978)
  • Junior Murvin - Police and Thieves (1976)
  • Lee Perry & The Upsetters - Jungle Lion (1973)
  • Leo Graham - Want a Wine (1973)
  • Linval Thompson - Jah Jah The Conquerer (1975)
  • Sean Paul - Temperature (2006)
  • Sizzla - Live Up (2003)

WorldWide FM:

  • Weldon Irvine - We Gettin' Down (1975)

Radio Mirror Park:

  • !!! - One Girl/One Boy (2013)
  • Ducktails - Assistant Director (2013)
  • Friendly Fires - Hurting (2011)
  • Future Islands - Before the Bridge (2011)
  • Gold Fields - Thunder (2013)
  • Junior Boys - ep (2011)
  • Mitzi - Truly Alive (2013)
  • Moving Units - Until She Says (2011)
  • Niki & The Dove - The Drummer (2011)
  • Panama - One Piece (2013)
  • Rainbow Arabia - Blind (2011)
  • The Ruby Suns - In Real Life (2013)
  • The Shoes - Time to Dance (2010)
  • Toro y Moi - Day One (2013)
  • Toro y Moi - New Beat (2011)
  • Twin Shadow - Run My Heart (2012)
  • Ultraísta - Smalltalk (Four Tet remix) (2012)
  • Yeasayer - O.N.E. (2010)
Main article: P.M.R.

Additionally, there was a cut 90s Rock radio station called "P.M.R." The station was replaced by Vinewood Boulevard Radio as the game's file lists the station under "90s Rock", and the logo can be seen on the radio wheel within the files as well. The station would've played 90s Alternative Rock/Metal, Brit Pop/Brit Rock, Indie Rock, and Post-Grunge. Songs that were meant for this station include:

  • The Charlatans - The Only One I Know (1990)
  • Faith No More - The Real Thing (1989)
  • Oasis - (It's Good) To Be Free (1994)
  • Mansun - Wide Open Space (1996)
  • Staind - It's Been Awhile (2001)
  • Stereophonics - Mr. Writer (2001)
  • Travis - Side (2001)

Others

  • Michael's mansion had a different look.
  • According to a Game Informer interview released in November 2012, it seems that grass had a glossy sheen of morning dew, and alarm systems installed in rich houses on Vinewood Hills and Richman. In the actual release, these features are dropped.
Parachuting-GTAV

The beta parachute in GTA V, with TBOGT's color scheme.

  • The Parachute had the same color scheme as it did in The Ballad of Gay Tony according to the screenshot.
  • The ability to buy properties on the internet was cut for Grand Theft Auto Online. Dialogue exists in the games files mentioning this however.
  • The interior of a certain apartment in GTA Online had a different look.
  • The player was originally able to buy drugs from Smoke on the Water but this ability was removed for an unknown reason. In the final game, Franklin maybe seen exiting the store when switching to him, implying that he has purchased something from it. 
  • Cops in the game were meant to use Tazers at wanted levels also they were meant to use batons as well, they have the baton in their inventory but they never use it.
  • Female officers were meant to patrol with male officers, however they can only be seen at the station.
  • The police were meant to arrest the player for speeding or ignoring traffic lights but this was removed for unknown reasons making the game unrealistic, but probably because the feature would become repetitive, as most players in general simply just drive past the lights and traffic.
  • Modifications to vehicles such as Bass Boost, Nitro and Hydraulics would have returned in GTA V, but most of them were cut during development. Through modding software however, it is possible to modify vehicles to have the Nitro and Hydraulics abilities, however it is unknown how to activate them and it's more likely that these are just parts of unused code.
  • There were originally different car exhaust sounds.
Screenshot-FranklinDesertEagle-GTAV
  • In a screenshot, Franklin can be seen wielding a Desert Eagle with one hand. But, in the final version of the game, he wields all pistols with two hands, it's likely this animation was only to appear in a cutscene of some-sort or it was just made for the image.
Franklin-and-GSF.GTAV
  • In another screenshot, Franklin can be seen walking away from Families members being arrested by the police. Although, no such event is seen in-game.
  • In Michael's trailer, he is seen using his elbow to hit Simeon, but this animation is never seen in game or in cutscenes.
  • In the beta, some police vehicles, particularly Sheriff's Cruisers had older coloured San Andreas license plates, as opposed to the SA Exempt plate found in game on all emergency vehicles.
  • There was a new episode for Princess Robot Bubblegum that would be aired on TV in gameplay, it can still be found in the in-game files.
  • In the second trailer, a silver 9F is seen parked in Michael's driveway, in the same spot where Tracy's Issi would spawn from time to time. Since Amanda's Sentinel was already seen in that trailer, it used to belong to either Tracey or Michael.
    • It is likely that it was Michael's beta car and was replaced by his Tailgater, as both are made by Obey. It was probably due to the fact that several missions involve at least three people getting in Michael's car, and the fact that all protagonist's personal vehicles have room for at least four.
      • Although, it was most likely Tracey's since the Tailgater is seen twice in the same trailer - Jimmy and Michael talking in the car (Did Somebody Say Yoga?) and behind the Frogger before the end of the trailer (beta Three's Company).
  • Cheetah and Chastity has a phone number, which was somewhat removed from the final version of the game, they can still be called but they have no dialogue.
  • Hiking was going to be a feature for the gameplay but was removed for unknown reason.
  • Gyms was going to be a feature for the player to work out in the game was removed, but Franklin is seen working out at the Muscle Sands Gym in the Switch Scenes.

See Also

References

  1. Pre-release | Pre-release | Pre-release | Final Version
  2. 2.0 2.1 Cast of Grand Theft Auto III
  3. Tom Novy
  4. Early game art of 8-Ball
  5. Early game art of Joey
  6. Internal files refer to Salvatore's missions as "FRANK" (american.gxt > [FRANK] SALVATORE MISSIONS), the surname "Sorvino" is used for Joey's early game art, which means that Salvatore's surname originally was Sorvino.
  7. american.gxt > ~g~Maria and Kemuri are all tied up at the moment -Drop by later!
  8. Butler in game with the use of modifications
  9. gta3.img > mine.txd and mine.dff
  10. Pre-release screenshot of the Baseball Bat
  11. Grand Theft Auto 3 First Impressions - Gamespot.co.uk retrieved from Internet archive
  12. Police officers on the pre-release screenshot
  13. Screenshot of a firefighter next to a firetruck
  14. Screenshot
  15. Screenshot
  16. american.gxt > [A_RANGE] ~g~The ambulance radio is out of range, get closer to a hospital!
    american.gxt > [C_RANGE] ~g~The police radio is out of range, get closer to a police station!
    american.gxt > [F_RANGE] ~g~The fire truck radio is out of range, get closer to a fire station!
  17. american.gxt > [TONIGO] ~g~Toni's taken his Momma to the opera -Call in some other time!
    american.gxt > [KEMUGO] ~g~Maria and Kemuri are all tied up at the moment -Drop by later!
    american.gxt > [KENJGO] ~g~Kenji is attending a Yakuza meeting -Call by some other time!
    american.gxt > [KENSGO] ~g~Kenji is busy! -Call by later!
    american.gxt > [HOODGO] ~g~The Hoods are not available at this time!
    american.gxt > [JOEYGO] ~g~Joey's out on the town with Misty -Drop by later!
    american.gxt > [LOVEGO] ~g~Donald Love has other business to attend to -Make an appointment later!
    american.gxt > [LUIGGO] ~g~Luigi's interviewing some new girls -Come back later!
    american.gxt > [RAYGO] ~g~Ray has other toilets to hang around -Try again later!
  18. american.gxt > [FRANGO] ~g~Salvatore wants you to help Toni deal with the Triads first!
  19. Screenshot
  20. Screenshot
  21. GTA III Multiplayer Leftover (Analysis)
  22. Beta analysis video (3:48)
  23. Screenshot
  24. Screenshot
  25. Screenshot
  26. Screenshot
  27. american.gxt > [HEALTH1] Get outta here! You're perfectly healthy.
    american.gxt > [HEALTH2] Healthcare costs.
    american.gxt > [HEALTH3] I'll just fix you up.
    american.gxt > [HEALTH4] That will be $250.
  28. Beta analysis video (2:28)
  29. Tommy Vercetti
  30. Bus Shelter
  31. Bus Shelter Mod
  32. Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".
  33. Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".
  34. text\american.gxt>MAIN>MOB54_A-MOB59_F
  35. text\american.gxt>MAIN>TYRESLA>Tires slashed with a blade
  36. [FEC_FPC] First person camera""[FEC_FPR] Controls For First Person"".
  37. *In the pre-release screenshot of the mission Lure, the Da Nang Boys wore different clothing and has a different appearances. [1]
  38. [2]
  39. models\txd\LD_RACE.txd>race12
  40. [3]
  41. Mulholland Safehouse
  42. data/pedgrp.dat> BALLAS1, BALLAS2, BALLAS3 # Gang 1 (BALLAS - Rival Black Gang - AKA FLATS)
  43. ENGLISH.gxt/TURPASS/~W~Massacre Passed!
  44. ENGLISH.gxt/TURTXT/Mobile Massacre!
  45. ENGLISH.gxt/ST_ASSI/Assasination contracts complete
  46. Pause Video at 0:28 - http://www.youtube.com/watch?v=mNrm7wqnpVI&feature=channel
  47. common\data\Ambient.dat>IsSnowing

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