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{{Speculation}}{{Under Construction}}
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{{Under Construction}}
 
Before the release of any [[Grand Theft Auto]] game, there were features that were removed from the final product. These changes range from deleted vehicles and player skins to the removal of entire characters and mission strands.
 
Before the release of any [[Grand Theft Auto]] game, there were features that were removed from the final product. These changes range from deleted vehicles and player skins to the removal of entire characters and mission strands.
   
==Grand Theft Auto==
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==Grand Theft Auto 1==
*Accessible [[Tram]]s were removed early in the games development for [[City of San Andreas|San Andreas]].
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*Accessible [[Tram]]s were removed early in the games development for [[City of San Andreas|San Andreas]] city.
*Originally, the [[Superbike]] was supposed to be called "Bike".
 
 
*The antenna was removed from [[TV Van]].
 
*The antenna was removed from [[TV Van]].
*[[Limousine]] was called Limo.
+
*Children were cut.
*Kids were probably supposed to appear in-game, because [[School Bus]]es were cut.
 
*[[Tanker]] was called "Hi Explosive Truck", later "Explosives Truck".
 
*[[SWAT Van]] was cut from GTA. However, it can be seen in the official site in section "Special Cars".
 
   
==Grand Theft Auto II==
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==Grand Theft Auto 2==
 
* A weapon called the "Microwave" was removed.
 
* A weapon called the "Microwave" was removed.
 
* A weapon called the "[[Instant vehicle bomb|Instant Vehicle Bomb]]" was removed.
 
* A weapon called the "[[Instant vehicle bomb|Instant Vehicle Bomb]]" was removed.
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==Grand Theft Auto III==
 
==Grand Theft Auto III==
[[File:Portland_Triads_-_beta.jpg|thumb|300px|The [[Liberty City Triads|Triads]] originally sported black outfits and had tattoos.]][[Image:GTAIII cop cars.jpg|thumb|right|300px|The original GTA III police cars ('''top'''), and the police cars from the released game ('''bottom''').]]
 
[[File:Gta3 artwork 01.jpg|thumb|290px|An early beta map of GTA III Liberty City.]]
 
[[File:Gta3_callahan_bridge_beta.jpg|thumb|290px|The original Callahan Bridge.]]
 
 
 
'''Characters'''
 
'''Characters'''
 
* [[Claude]]'s appearance went through many different designs. Some screenshots show a poorly detailed Claude, who looks completely different from the final version. Other pictures show a more final Claude with different hair and a chubbier appearance.
 
* [[Claude]]'s appearance went through many different designs. Some screenshots show a poorly detailed Claude, who looks completely different from the final version. Other pictures show a more final Claude with different hair and a chubbier appearance.
 
* The character [[Curtly]] was cut.
 
* The character [[Curtly]] was cut.
* The character [[Darkel]] was cut.
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* The character [[Darkel]] was also cut.
* [[Novy|Tom Novy]] was meant to make an appearance in the game as himself, but was removed along with his song, "Back to the Streets" for unknown reasons.
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* [[Novy|Tom Novy]] was meant to make an appearance in the game as himself, but was removed along with his song, "Back to the Streets" for possibly copyright issues.
* [[8-Ball]]'s real name was going to be Mullan.
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* [[8-Ball]]'s real name was going to be Mullan, and was a white person, has shown on alpha screenshots.
 
* [[Joey Leone]]'s original surname was Sorvino.
 
* [[Joey Leone]]'s original surname was Sorvino.
 
* [[Salvatore Leone|Salvatore]]'s original name was Frankie Sorvino.
 
* [[Salvatore Leone|Salvatore]]'s original name was Frankie Sorvino.
* [[Asuka Kasen]]'s original name was Kemuri.
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* [[Asuka Kasen]]'s original first name was Kemuri.
* [[Maria Latore]] originally wore a leopard print crop top and black miniskirt with hoop earrings with jewellery and had longer hair.
 
* The Triads originally sported black outfits and had tattoos.<ref>[http://www.gouranga.com/images/gta3/gta3_109.jpg]</ref>.
 
* [http://gta.wikia.com/Toni_Cipriani Toni Cipriani] originally wore a brown sweater and looked completely different.
 
* [[Catalina]] originally wore a skirt and leggings.
 
 
* There was a character called [[Butler]] but he never made the final cut, no one knows what his purpose was but many believe he was Salvatore Leone's butler.
 
* There was a character called [[Butler]] but he never made the final cut, no one knows what his purpose was but many believe he was Salvatore Leone's butler.
* [[Misty]] originally wore a black miniskirt, red bra and a white jacket with gold high heels.
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* [[Kenji Kasen]]'s original surname was Kassen as evidenced of this [http://www.rockstargames.com/grandtheftauto3/flash/casino/index.html site], although it's possible this could be a typo.
* The [[FBI]] has a different uniform.
 
   
 
'''Weapons'''
 
'''Weapons'''
 
* The [[Land Mine]] was cut.
 
* The [[Land Mine]] was cut.
 
* The [[Baseball Bat]] originally was red and yellow, with a red grip.
 
* The [[Baseball Bat]] originally was red and yellow, with a red grip.
  +
* The [[Rocket Launcher]]'s original scope looked a lot like the one of [[sniper rifle]].
  +
[[File:Image-1.jpg|thumb|220x220px|Notice the Police Officer on the left holding a nightstick.]]
  +
* The [[Nightstick]] was cut.
  +
* The M-16 originally had a different scope.
   
 
'''Peds'''
 
'''Peds'''
* Certain player skins, accessible with [[GTA III Cheats (PS2)|cheat codes]], were removed.
 
* Elderly pedestrians with walkers were removed.
 
 
* Children were planned for the game.<ref>[http://web.archive.org/web/20010611042253/www.gamespot.co.uk/stories/previews/0,2160,2056706-2,00.html Grand Theft Auto 3 First Impressions - Gamespot.co.uk retrieved from Internet archive]</ref>
 
* Children were planned for the game.<ref>[http://web.archive.org/web/20010611042253/www.gamespot.co.uk/stories/previews/0,2160,2056706-2,00.html Grand Theft Auto 3 First Impressions - Gamespot.co.uk retrieved from Internet archive]</ref>
* Police Officers had mustaches, which can actually be seen in the game's instruction manual.
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[[File:GTAIII cop cars.jpg|thumb|The original GTA III [[Police Car|police car]] ('''top'''), and the police cars from the released game ('''bottom''').]]
* Fire Fighters had yellow uniforms.
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* Police Officers originally had mustaches, which can actually be seen in the game's instruction manual.
* [[Buskers]] were cut/disabled from the game and later introduced in GTA IV. Existence of buskers in GTA III, can be seen in default.ide file at the bottom line that says <nowiki>"#83, busker1, busker1, CIVMALE, STAT_BUSKER, man, 0"</nowiki>. Note that the "<nowiki>#</nowiki>" marks the line as "disabled"
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* [[Firemen|Fire Fighters]] originally had yellow uniforms as seen in the earlier screenshots.[[File:Portland_Triads_-_beta.jpg|thumb|300px|The [[Liberty City Triads (3D Universe)|Triads]] originally sported black outfits and had tattoos.]]
  +
* The Triads originally sported black outfits and had tattoos.<ref>[http://www.gouranga.com/images/gta3/gta3_109.jpg]</ref>
  +
* The [[FBI]] had a different uniform.
  +
[[File:Busk3.png|thumb|Buskers in ''Grand Theft Auto III''.]]
  +
* [[Buskers]] were cut/disabled from the game and later introduced in GTA IV. Existence of buskers in GTA III, can be seen in default.ide file at the bottom line that says <nowiki>"#83, busker1, busker1, CIVMALE, STAT_BUSKER, man, 0"</nowiki>. Note that the "<nowiki>#</nowiki>" marks the line as "disabled". The busker with the bongos has the same appearances as a college student at the [[Liberty City Community College]] in [[Liberty Campus]].
   
 
'''Missions'''
 
'''Missions'''
 
* Originally, when doing [[Vigilante]], [[Paramedic]], or [[Firefighter]] missions, the vehicles radio could go out of range - requiring the player to drive closer to the nearest police station/hospital/fire station.
 
* Originally, when doing [[Vigilante]], [[Paramedic]], or [[Firefighter]] missions, the vehicles radio could go out of range - requiring the player to drive closer to the nearest police station/hospital/fire station.
* Originally, most of the missions could not be taken at any time, since the leaders were busy. Example extracted from the files: "[[Toni Cipriani|Toni's]] taken his [[Ma Cipriani|Momma]] to the opera - Call in some other time!"
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* Originally, some of the missions could not be taken at any time, since the leaders were busy. Example extracted from the files: "[[Toni Cipriani|Toni]]'s taken his [[Ma Cipriani|Momma]] to the opera - Call in some other time!".
   
 
'''City'''
 
'''City'''
* The city during development stage (see picture) was very different than the finished version and has more streets and roads.
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[[File:Gta3 artwork 01.jpg|thumb|An early beta map of GTA III Liberty City.]]
  +
* The city during development stage was very different from the finished version and has more streets and roads.
 
* [[Punk Noodles]] was originally just with a small grass park with two statues. The statue model still exists in the game's files.
 
* [[Punk Noodles]] was originally just with a small grass park with two statues. The statue model still exists in the game's files.
* The [[Callahan Bridge]] was going to be named West Port Bridge.
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[[File:Gta3_callahan_bridge_beta.jpg|thumb|The original Callahan Bridge.]]
* The Callahan Bridge also had two suspensions.
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* The [[Callahan Bridge]] was going to be named West Port Bridge (taken from a sign in [[Atlantic Quays]]).
  +
** The Callahan Bridge also had two suspensions.
 
* The airport was once in [[Staunton Island]] and there were many roads in [[Shoreside Vale]]. Callahan Bridge was also absent.
 
* The airport was once in [[Staunton Island]] and there were many roads in [[Shoreside Vale]]. Callahan Bridge was also absent.
* There were other area names that supposedly going to be included in the game. These are The Towers, Sewers, Swanksville, Projects, Luigi's Place, Little Italy and Industrial Park. Waterfront Promenade, Westport and Westport Bridge could be seen in some directions going to Trenton and Atlantic Quays.
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* There were other area names that supposedly going to be included in the game. These are The Towers, Sewers, Swanksville, Projects, Luigi's Place, Little Italy and Industrial Park. Waterfront Promenade, Westport and Westport Bridge could be seen in some directions going to [[Trenton]] and Atlantic Quays.
* Porter Tunnel was supposedly be in the area names on the screen.
+
* A penitentiary, where [[Claude]] and [[8-Ball]] were being transported to in the [[Introduction (GTA III)|Introduction]], was originally planned to be located on a peninsula in north-east [[Portland]].
* 8-Ball's Garage was supposedly be in the area names on the screen (Observed in the archives of the PS2 version).
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* [[8-Ball's Autos|8-Ball's Garage]] was supposedly be in the area names on the screen (Observed in the archives of the [[PS2]] version).
* According to an early review of the game, there were ferries in Liberty City, they were possibly removed due to the inclusion of Callahan Bridge and Porter Tunnel.[[http://www.gouranga.com/nf-info-gta3.htm]]
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* In the beta, the [[Hepburn Heights]] apartments were surrounded by metal fencing.
* In the beta, the [[Hepburn Heights]] buildings were surrounded by metal fencing.
 
 
* In the beta also, the [[Shoreside Lift Bridge]] has many roads leading to the bridge. However, a picture of GTA III has the beta picture without the lift bridge. It is possible that the [[Callahan Bridge]] took its place in the beta.
 
* In the beta also, the [[Shoreside Lift Bridge]] has many roads leading to the bridge. However, a picture of GTA III has the beta picture without the lift bridge. It is possible that the [[Callahan Bridge]] took its place in the beta.
* The trees in Hepburn Heights were also absent.
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* The [[trees]] in Hepburn Heights were also absent.
* [[Salvatore Leone|Salvatore Leone's]] mansion wasn't in the game.
 
 
* The [[Hope Medical College]] had the same size and width as the [[Sweeney General Hospital]], being a perfect copy. [http://www.gouranga.com/images/gta3/gta3_402.jpg]
 
* The [[Hope Medical College]] had the same size and width as the [[Sweeney General Hospital]], being a perfect copy. [http://www.gouranga.com/images/gta3/gta3_402.jpg]
  +
*The center of the [[Liberty City Community College]] campus building looks different as seen in the pre-release screenshot.
  +
*The [[Cochrane Dam]] was originally smaller.
   
 
'''Gameplay'''
 
'''Gameplay'''
* The [[Airtrain]] was originally destructible with weapons, much like the [[DeadDodo]].
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* The [[Airtrain]] was originally destructible with weapons, much like the [[DeadDodo]]. This was likely changed due to the controversy of 9/11.
* The ability to blow limbs off of non-playable characters was cut, but only from the [[PlayStation 2|PS2]] version of the game.[[http://gouranga.com/images/gta3/gta3_89.jpg]] This can still be activated in the PS2 version via cheat codes.
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* The ability to blow limbs off of non-playable characters was cut, but only from the [[PlayStation 2|PS2]] version of the game.[http://gouranga.com/images/gta3/gta3_89.jpg] This can still be activated in the PS2 version via cheat codes.
 
* Claude could originally run with the baseball bat.
 
* Claude could originally run with the baseball bat.
 
* Online multiplayer was cut.<ref>FEN_PLA: Number of players:
 
* Online multiplayer was cut.<ref>FEN_PLA: Number of players:
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FEN_NCI: NOT CONNECTED TO THE INTERNET in American.gxt </ref>
 
FEN_NCI: NOT CONNECTED TO THE INTERNET in American.gxt </ref>
 
*Originally, if the player picked up money, the script showed how much money was just picked up. This feature still exists in files, and it's possible to enable it.
 
*Originally, if the player picked up money, the script showed how much money was just picked up. This feature still exists in files, and it's possible to enable it.
*The beta HUD was different.
 
[[File:Beta_Hud.jpeg|thumb|The beta HUD in GTA III.]]
 
   
'''Graphics'''
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[[File:Beta_Hud.jpeg|thumb|The beta HUD in GTA III.]]'''Graphics'''
* The graphics were originally "cartoonish".[[http://gouranga.com/images/gta3/gta3_15.jpg]] (possibly due to a rumored cancelled Sega Dreamcast release)
+
[[File:Gta3_29.jpg|thumb|The very early Grand Theft Auto III.]]
* A very early [[Heads-Up Display|HUD]] was very different, there was a life bar instead of percentage.[[File:Gta3_29.jpg|thumb|The very early Grand Theft Auto III.]]
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* The graphics were originally "cartoonish".[http://gouranga.com/images/gta3/gta3_15.jpg] (possibly due to a rumored cancelled Sega Dreamcast release)
  +
* A very early [[Heads-Up Display|HUD]] was very different, there was a life bar instead of percentage.
 
* The radar was light blue instead of orange.
 
* The radar was light blue instead of orange.
   
 
'''Soundtrack'''
 
'''Soundtrack'''
* [[Novy|Tom Novy]] - Back to The Street's
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* [[Novy|Tom Novy]] - Back to The Streets
 
* AC/DC - Dirty Deeds Done Dirt Cheap
 
* AC/DC - Dirty Deeds Done Dirt Cheap
  +
* Conor and Jay- Carry Me Off
   
 
'''Others'''
 
'''Others'''
* In the recent interview about GTA III, the logo was used to be stencil font and other one, a pill-shaped logo similar to GTA 2 logo. [[File:Gta3_logo_01.jpg|thumb|GTA III original logo.]]
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* In the recent interview about GTA III, the logo was used to be stencil font and other one, a pill-shaped logo similar to [[Grand Theft Auto 2|GTA 2]] logo. [[File:Gta3_logo_01.jpg|thumb|GTA III original logo.]]
 
* Unused lines of text within the game's text files contain phrases, such as "You're perfectly healthy, get out of here!" and "I'll just fix you up". These lines of text seem to imply that the game's hospitals were, originally, accessible/usable.
 
* Unused lines of text within the game's text files contain phrases, such as "You're perfectly healthy, get out of here!" and "I'll just fix you up". These lines of text seem to imply that the game's hospitals were, originally, accessible/usable.
 
* The route of the aircraft was changed to not seem like it would pass too close to buildings (a consequence of 9/11).
 
* The route of the aircraft was changed to not seem like it would pass too close to buildings (a consequence of 9/11).
* The Rocket Launcher's original scope looked a lot like the one of sniper rifle.
 
 
* Safehouses would gradually improve in their appearance as the player progressed and gained more money.
 
* Safehouses would gradually improve in their appearance as the player progressed and gained more money.
  +
[[File:Head_radio_beta.jpg|thumb|Beta [[Head Radio]] logo.]]
 
* [[Head Radio]] had a different logo.
 
* [[Head Radio]] had a different logo.
* The [[Airtrain]] was destroyable.
+
* [[Jesus Saves]] from GTA 2 was going to return but was replaced as safehouse.
* [[Jesus Saves]] from GTA 2 was going to return but was replaced as safehouse. [[File:Head_radio_beta.jpg|thumb|Beta [[Head Radio]] logo.]]
+
* Like [[Grand Theft Auto 1]] and GTA 2, the player could originally rename Claude.
  +
* [[MSX FM]] was originally called "Moving Shadow FM".
  +
* A radio station with Metal and Rock music was cut.
  +
* A [[Camera]] pickup can be found in game files and even activated, but it is unfinished. Its icon was later re-used for [[snapshots]] in GTA San Andreas. Its original purpose is unknown.
   
 
==Grand Theft Auto: Vice City==
 
==Grand Theft Auto: Vice City==
 
 
'''Characters'''
 
'''Characters'''
  +
[[File:Moffat.jpg|thumb|165px|Mr. Moffat character model]]
  +
* A character called [[Mr. Moffat]] was removed from the game. 
  +
* [[Tommy Vercetti]] originally wore a dark blue Hawaiian shirt. <ref name="Tommy Vercetti">[http://gouranga.com/images/gtavice/vc-103.jpg Tommy Vercetti]</ref>
  +
* [[Ricardo Diaz]]'s original first name was Fernando Diaz.
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* [[BJ Smith]]'s original last name was BJ Jones.
  +
* [[Lance Vance]] originally wore a purple suit and a black under-shirt according to artwork.
  +
* [[Ken Rosenberg]] originally wore a light pink suit and a yellow under-shirt according to left-over files.
  +
* [[Sonny Forelli]] originally wore a light pink suit and a black under-shirt as seen from the artwork.[[File:Gi-vc-11.jpg|thumb|Note the two beta members on the right.]]
  +
* The second member of the Sharks looked different; he was Caucasian and had the same face as the first member.
   
* A character called [[Mr. Moffat]] was removed from the game.
 
* [[Tommy Vercetti]] wore a dark blue Hawaiian shirt. <ref name="Tommy Vercetti">[http://gouranga.com/images/gtavice/vc-103.jpg Tommy Vercetti]</ref>
 
* [[Ricardo Diaz]] was originally named Fernando Diaz.
 
* [[BJ Smith]] was originally named BJ Jones.
 
* [http://gta.wikia.com/Lance_Vance Lance Vance] originally wore a purple suit and a black under-shirt according to artwork.
 
* [http://gta.wikia.com/Ken_Rosenberg Ken Rosenberg] originally wore a light pink suit and a yellow under-shirt according to left-over files.
 
* [[Sonny Forelli]] originally wore a light pink suit and a black under-shirt from the artwork.
 
 
'''Missions'''
 
'''Missions'''
* It is believed by some fans that trash collecting missions based on the Paramedic missions were in the beta.
 
 
* A mission involving the removed character [[Mr. Moffat]] was cut.
 
* A mission involving the removed character [[Mr. Moffat]] was cut.
 
* An additional mission for the film studio asset, given by [[Steve Scott]] over the phone, was cut.
 
* An additional mission for the film studio asset, given by [[Steve Scott]] over the phone, was cut.
 
* An additional mission for [[Avery Carrington]], given by him over the phone, was cut.
 
* An additional mission for [[Avery Carrington]], given by him over the phone, was cut.
* [[Pastor Richards]] was rumored to have given the player some missions.
 
   
 
'''City'''
 
'''City'''
* [http://gta.wikia.com/Escobar_International_Airport Escobar International Airport] originally was larger; replacing Fort Baxter Air Base with a extended runway, which also included an air traffic control tower, and a un-identified building along side.
+
* [[Escobar International Airport]] originally was larger; replacing [[Fort Baxter Air Base]] with a extended runway, which also included an air traffic control tower, and a un-identified building along side.
  +
** In the [[Introduction (GTA VC)|intro of the game]], a [[Airtrain|plane]] can be seen landing on the curved runway, realistically, it is not possible to land like that, possibly hinting that a straight runway was present in the beta.
 
* There was no [[Hyman Memorial Stadium|stadium]] in the beta.
 
* There was no [[Hyman Memorial Stadium|stadium]] in the beta.
* The northeast part of the beach didn&apos;t exist.
+
* The northeast part of the beach didn't exist.
 
* [[Vice Port]] originally had a waterway.
 
* [[Vice Port]] originally had a waterway.
* There are no shacks in the sea.
+
* There were originally shacks in the sea, but they were removed from the game.
* Some roads didn&apos;t exist in the beta version.
+
* Some roads didn't exist in the beta version.
* The facade of the [[Vercetti Estate]] was different, with square glass windows, yellow dye and without arches of marble.
+
* The facade of the [[Vercetti Estate]] was different, with square glass windows, yellow dye and without marble arches.
* There were no rocks and even the lighthouse was absent.
+
* The the [[Vice City Lighthouse|lighthouse]] was absent, and there were no rocks or docks around that point.
* There were bus shelters around the city. The bus shelter model, bustopm.dff, is still inside Vice City&apos;s files. <ref name="Bus Shelter">[http://www.gouranga.com/images/gtavice/vc-051.jpg Bus Shelter]</ref><ref name="Bus Shelter Mod">[http://www.gtagaming.com/downloads/gta-vice-city/map-mods/325 Bus Shelter Mod]</ref>
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* There were bus shelters around the city. The bus shelter model, bustopm.dff, is still inside Vice City's files. <ref name="Bus Shelter">[http://www.gouranga.com/images/gtavice/vc-051.jpg Bus Shelter]</ref><ref name="Bus Shelter Mod">[http://www.gtagaming.com/downloads/gta-vice-city/map-mods/325 Bus Shelter Mod]</ref>
* The long road from the police station going to the [[Ammunation|Ammu-Nation]] is absent in the beta map.
+
* The [[Bayshore Avenue|long road]] from the [[Little Havana Police Station|police station]] going to the [[Ammunation]] is absent in the beta map.
*The deli across from the [[Little Havana]] Police station had its large [[Exploder: Evacuator Part II|Exploder]] billboard replaced with a different, smaller one.<ref name="Exploder Billboard">''Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".</ref>
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* The deli across from the [[Little Havana Police Station]] had its large [[Exploder: Evacuator Part II|Exploder]] billboard replaced with a different, smaller one.<ref name="Exploder Billboard">''Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".''</ref>
   
 
'''Weapons'''
 
'''Weapons'''
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* The [[Steyr Aug]] was cut.
 
* The [[Steyr Aug]] was cut.
 
* When standing still Tommy was able to hold the [[Chainsaw]] with one hand.
 
* When standing still Tommy was able to hold the [[Chainsaw]] with one hand.
* The [[Ruger]] has a wooden color.
+
* The [[Ruger]] had a wooden skin (kept only on the original PS2 version)
* The [[Pump Action Shotgun]] from [[Grand Theft Auto III]] was also cut.
+
* The [[Pump Action Shotgun]] from [[Grand Theft Auto III]] was  cut.
* The [[Micro Uzi ]] from Grand Theft Auto III was also cut again.
+
* The [[Micro Uzi ]] from Grand Theft Auto III was  cut .
 
* The [[Sniper Rifle]] was going to have an ammo clip.
 
* The [[Sniper Rifle]] was going to have an ammo clip.
 
* The [[Combat Shotgun]] had a longer barrel.
 
* The [[Combat Shotgun]] had a longer barrel.
 
* The [[Silenced 9mm]] was cut.
 
* The [[Silenced 9mm]] was cut.
  +
* The [[Silver Colt 1911]] was cut.
  +
  +
'''Peds'''
  +
[[File:SWAT Team (GTAVC) (beta).png|thumb|Beta Swat team]]
  +
*The [[SWAT]] team would have a bright blue uniform instead of dark blue.
  +
*The [[Haitian]] gangster who wears the blue shirt used to have a picture on the shirt instead of the word "Relax". <ref name="Haitian Shirt">''Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".''</ref>
  +
*There were several unused ped models. One man wearing a blue suit, one woman carrying a basket, another woman is wearing a orange shirt and another woman is carrying two shopping bags.
  +
*There was once a blond-haired [[prostitute]] with pigtails and a red skirt. She was supposed to appear around the streets of the [[Downtown Vice City|Downtown]] area, and dance in the [[Malibu Club]] as shown in several trailers.[[File:Medium_2623-vc9.jpg|thumb|250px|Beta prostitute from GTA Vice City.]]
   
 
'''Others'''
 
'''Others'''
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*There were many lines cut from characters such as [[Kent Paul]], [[Umberto Robina]], [[Ken Rosenberg]], [[Mercedes Cortez]], [[Mr. Moffat]] and [[BJ Smith]] in [[Sunshine Autos]]. [[http://www.gamefaqs.com/console/ps2/file/561641/40734]]
 
*There were many lines cut from characters such as [[Kent Paul]], [[Umberto Robina]], [[Ken Rosenberg]], [[Mercedes Cortez]], [[Mr. Moffat]] and [[BJ Smith]] in [[Sunshine Autos]]. [[http://www.gamefaqs.com/console/ps2/file/561641/40734]]
 
*Tires were able to be slashed and recorded into the [[Statistics|stats]]. <ref name="Tire slashed">''text\american.gxt>MAIN>TYRESLA>''Tires slashed with a blade</ref>
 
*Tires were able to be slashed and recorded into the [[Statistics|stats]]. <ref name="Tire slashed">''text\american.gxt>MAIN>TYRESLA>''Tires slashed with a blade</ref>
*The [[Haitian]] gangster who wears the blue shirt used to have a picture on the shirt instead of the word "Relax". <ref name="Haitian Shirt">''Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".</ref>
+
*According to TXD files, a radio station named [[VCN]] ([[Vice City News]]) was cut late in the development.
*There was once a blond-haired prostitute with pigtails and a red skirt. She was supposed to appear around the streets of the Downtown area, and dance in the [[Malibu Club]] as shown in several trailers.
+
*According to three TXD files, a first person view was proposed. <ref name="First person camera- TXD Files">''[FEC_FPC] First person camera""[FEC_FPR] Controls For First Person"".''</ref>
*According to TXD files, a radio station named [[VCN]] (Vice City News) was cut late in the development.
 
*According to three TXD files, a first person view was proposed. <ref name="First person camera- TXD Files">''[FEC_FPC] First person camera""[FEC_FPR] Controls For First Person"".</ref>
 
 
*The sky in the beta version was a darker blue.
 
*The sky in the beta version was a darker blue.
 
*The beta HUD was very different. [http://i958.photobucket.com/albums/ae65/severender/vicecityhud.jpg]
 
*The beta HUD was very different. [http://i958.photobucket.com/albums/ae65/severender/vicecityhud.jpg]
 
*The radar originally had a more decent, gradient look. [http://i958.photobucket.com/albums/ae65/severender/vicecityhud.jpg]
 
*The radar originally had a more decent, gradient look. [http://i958.photobucket.com/albums/ae65/severender/vicecityhud.jpg]
 
*The water was more light and reflective in the beta.
 
*The water was more light and reflective in the beta.
*The [[SWAT]] team would have a bright blue uniform instead of dark blue.
+
*The safehouse icon from Grand Theft Auto III was meant to appear. It can still be found in the game files.
*The safehouse icon from Grand Theft Auto III was meant to appear.
+
*The health and armor had a different color.
*The health and armor has a different color.
+
*According to files found on the PS2 disc, there is an interior for the [[Inside Track]] in [[Vice Point]] indicating that betting was initially for Vice City but got delayed until GTA San Andreas.
*According to files found on the PS2 Disc, there is an Interior for the Inside Track Betting in Vice Point indicating that betting was initially for Vice City but delayed until San Andreas.
+
*According to unused dialogue, a [[Kenny Loggins]] song was supposed to be featured in the game.
: (Some of the Interior textures have actually been reused in San Andreas betting shop interiors)
 
*There were several unused ped models. One man wearing a blue suit, one woman carrying a basket, another woman is wearing a orange shirt and another woman is carrying two shopping bags.
 
   
 
==Grand Theft Auto: San Andreas==
 
==Grand Theft Auto: San Andreas==
Out of all the Grand Theft Auto games, San Andreas may have had the most changes before release. The player was able to have uncensored sex, drink, and do drugs. There were many interiors that were left unused, though many remain in the game files. There were a considerable amount of missions cut, as well as numerous vehicles and character models.
 
 
 
'''Characters'''
 
'''Characters'''
 
*Characters including [[Officer Carver]], [[Larry]] and [[Poncho]] were removed.
 
*Characters including [[Officer Carver]], [[Larry]] and [[Poncho]] were removed.
*Both [[Sweet]] and [[Big Smoke]] had their appearances changed. Sweet was originally dressed in black and wore a black skully, Big Smoke wore a white jersey and did not wear a hat, exposing his shaved head.
+
*Both [[Sweet Johnson|Sweet]] and [[Big Smoke]] had their appearances changed. Sweet was originally dressed in black and wore a black skully, Big Smoke wore a white [[Los Santos Saints|Saints]] jersey and did not wear a hat, exposing his shaved head.
 
*In the Strategy Guide, [[Jethro]] is seen in the mission [[Riot (GTA SA)|Riot]], suggesting he had a larger role.
 
*In the Strategy Guide, [[Jethro]] is seen in the mission [[Riot (GTA SA)|Riot]], suggesting he had a larger role.
  +
*[[Su Xi Mu]] has a second less-detailed character model.
 
*[[Kendl Johnson]]'s facial model and clothing were altered.
 
*[[Kendl Johnson]]'s facial model and clothing were altered.
  +
*[[Mike Toreno]] has a different model.
  +
*[[Cesar Vialpando]] originally wore a black bandana and black pants.
  +
*[[Big Bear]] has a different model such as wearing the same clothes and much fatter.
  +
  +
'''Peds'''
 
*Gang members looked different and wore different clothing.
 
*Gang members looked different and wore different clothing.
 
*Each city had their own unique motor officers, however the final version of the game uses the same model for each city. These beta officers still remain in the game files and can be spawned with trainers.
 
*Each city had their own unique motor officers, however the final version of the game uses the same model for each city. These beta officers still remain in the game files and can be spawned with trainers.
*In gta3.img there are files foransed ped (likely taxi driver) and a female valet. Judging from the bad details of the valet, she was cut in the early stages of development.
+
*In gta3.img there are files foransed ped (likely [[Taxi Drivers|taxi driver]]) and a female valet. Judging from the bad details of the valet, she was cut in the early stages of development.
*Originally, the prostitute with a braid had short hair.
+
*There were also a psycho ped dressed in green sleeve jacket and camo pants. Even, there is a psycho person statistic in the game files with this name: STAT_PSYCHO.
*A Female pedestrian was cut.<ref>
+
*Originally, the [[prostitute]] with a braid had short hair.
  +
*A female pedestrian was cut.<ref>*In the pre-release screenshot of the mission [[Lure (GTA SA)|Lure]], the [[Da Nang Boys]] wore different clothing and has a different appearances.
 
[http://www.rockstargames.com/sanandreas/screens/screen19.html]</ref>
 
[http://www.rockstargames.com/sanandreas/screens/screen19.html]</ref>
 
*There were many pedestrians cut from the game. Some still exist in version 1.<ref>[http://www.youtube.com/watch?v=5u8dHKFjj78]</ref>
 
*There were many pedestrians cut from the game. Some still exist in version 1.<ref>[http://www.youtube.com/watch?v=5u8dHKFjj78]</ref>
  +
*In the game audio files, there was originally going to be a fourth [[Da Nang Boys]] member in the game, but he was cut and his quotes is merged to the second gang member in traditional robes.
   
 
'''Missions'''
 
'''Missions'''
*There are many deleted missions which include [[The Truth is Out There]] and [[Impounded]], or missions with different objectives which include [[Doberman]], [[Photo Opportunity]] and [[Beat Down on B Dup]].
+
*There are many deleted missions which include [[Impounded]], [[Tanked Up]], [[Roadside Assistance]], [[The Truth is Out There]], [[Looking for Big Smoke]] or missions which were changed with different objectives include [[Doberman]], [[Photo Opportunity]], [[Beat Down on B Dup]] and [[Fish in a Barrel]].
 
*[[Eddie Pulaski|Pulaski]] originally drove a [[Sentinel]] in [[High Noon]] instead of a [[Buffalo]].
 
*[[Eddie Pulaski|Pulaski]] originally drove a [[Sentinel]] in [[High Noon]] instead of a [[Buffalo]].
  +
*In the mission [[Doberman]], Carl was supposedly prevent [[Poncho]] from being arrested, kill [[Officer Carver]] and grab the "[[drugs|evidence]]" before the [[Los Santos Police Department (3D Universe)|police]] collects it.
 
*[[Fish in a Barrel]] was supposedly an actual mission instead of a more cutscene.
 
*[[Fish in a Barrel]] was supposedly an actual mission instead of a more cutscene.
 
*In [[Sweet's Girl]], originally Sweet did not have a gun, so CJ escorted him out.
 
*In [[Sweet's Girl]], originally Sweet did not have a gun, so CJ escorted him out.
*In [[Photo Opportunity]], unused text implies that CJ hijacked and used a helicopter.
+
*In [[Photo Opportunity]], unused text implies that CJ hijacked and used a [[Maverick|helicopter]].
*The [[Car Salesman]] side-mission was removed.[http://www.youtube.com/watch?v=Zvkzr1tNAMo&feature=channel&list=UL]
 
*The [[AWOL Angel]] side-mission was removed.[http://www.youtube.com/watch?v=f0LbXkvKjTE&feature=channel&list=UL]
 
 
*There was going to be a mission involving a [[Looking for Big Smoke|search for Big Smoke]].
 
*There was going to be a mission involving a [[Looking for Big Smoke|search for Big Smoke]].
  +
*In the [[Beat Down on B Dup]], Carl would originally drive [[Big Bear]] to rehab.
 
*There was going to be a different race in the [[Los Santos Stadium]].<ref>''models\txd\LD_RACE.txd>race12''</ref>
 
*There was going to be a different race in the [[Los Santos Stadium]].<ref>''models\txd\LD_RACE.txd>race12''</ref>
  +
*[[Catalina]] had audio dialogue of which she would say during [[Farewell, My Love...]] to possibly make CJ jealous or could've been used for one of her post-mission phone calls.<ref>[https://www.youtube.com/watch?v=O9FsxQLrSow]</ref>
 
*There were [[San Fierro Rifa]] [[Gang Tags|gang tags]]. The texture is still in the game files.
 
*There were [[San Fierro Rifa]] [[Gang Tags|gang tags]]. The texture is still in the game files.
*[[Ryder]] was supposed to be killed on the [[Pier 69|pier]] ,and [[T-Bone Mendez]] was supposed to escape on the boat but it was changed into the final version.
+
*[[Ryder]] was supposed to be killed on the [[Pier 69|pier]], and [[T-Bone Mendez]] was supposed to escape on the [[Speeder (boat)|boat]] but it was changed into the final version.
  +
*The locations for the [[snapshot]] icons (San Fierro collectible) and the [[horseshoe]]s (Las Venturas collectible) were different in the beta version in comparison to the released version. This came from the original PS2 version of the Strategy Guide, which still used the original beta locations. However, this was changed for the Xbox and PC versions later on.
  +
*Rampages returning from [[Grand Theft Auto: Vice City|GTA Vice City]] were cut, their pickup model still exists in the game files.
   
 
'''City'''
 
'''City'''
 
*The [[Mulholland Safehouse]] seemed to have a full interior that can be seen from the outside. The change on final version causes a glitch which allows the player to go through the wall.<ref name="Mulholland Safehouse">[http://www.gouranga.com/images/gtasa/movie-01-sa-021.jpg Mulholland Safehouse]</ref>
 
*The [[Mulholland Safehouse]] seemed to have a full interior that can be seen from the outside. The change on final version causes a glitch which allows the player to go through the wall.<ref name="Mulholland Safehouse">[http://www.gouranga.com/images/gtasa/movie-01-sa-021.jpg Mulholland Safehouse]</ref>
*Donut shops such as [[Rusty Brown's Ring Donuts|Rusty Brown&apos;s Ring Donuts]] were places where [[Carl Johnson]] could eat.
+
*Donut shops such as [[Rusty Brown's Ring Donuts]] were places where [[Carl Johnson]] could eat.
*[[San Fierro]] in the beta had very few docks and more parks. The beta map of San Fierro was very detailed and can be seen in Driving School.
+
*[[San Fierro (3D Universe)|San Fierro]] in the beta had very few docks and more parks. The beta map of San Fierro was very detailed and can be seen in [[Driving School]].
 
*There were cars driving around the car parks and may park there in San Fierro. (Along the [[Valet]] car park)
 
*There were cars driving around the car parks and may park there in San Fierro. (Along the [[Valet]] car park)
*[[Hankypanky Point]] was only a hilltop.
+
*The construction yard near the [[All Saints General Hospital|hospital]] in [[Downtown Los Santos (3D Universe)|Downtown Los Santos]] had a usable crane.
*The construction yard near the hospital in [[Downtown Los Santos (3D Universe)|Downtown Los Santos]] had a crane.
 
 
*The [[Easter Basin Naval Base]] had a different outline, it had a dock and the ship is missing.
 
*The [[Easter Basin Naval Base]] had a different outline, it had a dock and the ship is missing.
 
*San Andreas was different and had several different land masses, such as a different San Fierro (which resembled San Francisco more closely) with more parks and less docks. A full beta map of San Andreas can be found on a wall in the [[Lil' Probe'Inn]].
 
*San Andreas was different and had several different land masses, such as a different San Fierro (which resembled San Francisco more closely) with more parks and less docks. A full beta map of San Andreas can be found on a wall in the [[Lil' Probe'Inn]].
*[[Santa Flora Medical Center]] had two helipads on its roof. These pads were most likely meant for the Maverick and Raindance that spawn there in the alpha. Oddly enough, these helipads were absent in the alpha, so the choppers simply spawned on the roof.
+
*[[Santa Flora Medical Center]] had two helipads on its roof. These pads were most likely meant for the [[Maverick]] and [[Raindance]] that spawn there in the alpha. Oddly enough, these helipads were absent in the alpha, so the choppers simply spawned on the roof.
 
*[[The Clown's Pocket]] casino was originally called The Ringmaster, its original name can still be seen on the paper map included inside the game box.
 
*[[The Clown's Pocket]] casino was originally called The Ringmaster, its original name can still be seen on the paper map included inside the game box.
 
*The village of [[Bayside]] didn't exist in the beta version.
 
*The village of [[Bayside]] didn't exist in the beta version.
 
*The village of [[Dillimore]] was smaller in the beta version.
 
*The village of [[Dillimore]] was smaller in the beta version.
 
*The [[Hunter Quarry]] was smaller in the beta version.
 
*The [[Hunter Quarry]] was smaller in the beta version.
*Some roads present in the [[Red County]] beta are absent in the final version.
+
[[File:Beta_San_Fierro.jpg|thumb|The beta map of San Fierro found in the driving school of San Fierro.]]
*According to the beta map, there was a small island in San Fierro bay which was most likely based on Alcatraz.[[File:Beta_San_Fierro.jpg|thumb|The beta map of San Fierro found in the driving school of San Fierro]]
+
*According to the beta map, there was a small island in [[San Fierro Bay]] which was most likely based on Alcatraz.
  +
*The landing area of [[Easter Bay International Airport]] was smaller.
   
 
'''Weapons'''
 
'''Weapons'''
 
*The [[Skateboard]] was cut.
 
*The [[Skateboard]] was cut.
*The [[Parachute]] was originally smaller and blue (it can be seen in the demonstration video in [[Flight School]] showing how to control parachute).
+
[[File:Gta_sa_2014-07-24_12-21-05-82.jpg|thumb|Beta [[Parachute]] seen on mission [[A Home in the Hills]].]]
  +
*The [[Parachute]] was originally smaller and blue it can be seen in the demonstration video in [[Flight School]] showing how to control parachute). And later shown in the mission [[A Home in the Hills]] used by [[San Fierro Triads]]
 
*According to early previews of the game, 150 weapons were originally included in-game but there is only 42 weapons in the final version.
 
*According to early previews of the game, 150 weapons were originally included in-game but there is only 42 weapons in the final version.
 
*The [[Micro-SMG]] was removed, it can be seen in early screenshots of the game.
 
*The [[Micro-SMG]] was removed, it can be seen in early screenshots of the game.
*The Parachute icon was originally a bit different.
+
*The [[Micro-Uzi]] was originally more detailed.
  +
*The [[Hammer]], [[Machete]], [[Meat Cleaver]] and [[Sledgehammer]] were cut.
 
*Many weapon icons were less detailed, as seen in the Strategy Guide.
 
*Many weapon icons were less detailed, as seen in the Strategy Guide.
 
*The [[Jetpack]] and the [[Mobile Phone|cell phone]] originally had icons on the HUD like the other weapons.
 
*The [[Jetpack]] and the [[Mobile Phone|cell phone]] originally had icons on the HUD like the other weapons.
*As seen in the cutscene of the mission [[High Noon]], the [[Shovel]] was going to be wooden and shorter.
+
*As seen in the cutscene of the mission [[High Noon]], the [[Shovel]] was going to be wooden and shorter.                                                    
*The Camera was supposed to be white and slightly bigger, as seen in [[Badlands]].
+
*The [[Camera]] was supposed to be white and slightly bigger, as seen in [[The Green Sabre]].
*[[M16]] has a different camo that can be seen in the mission [[Stowaway]].
+
*An [[M16]] was planned at one stage, it can be seen in the first [[Stowaway]] cutscene, it uses the dirt64b instead of an actual weapon texture, like the [[PSG-1]] and MP-5k.
  +
*The [[Nail Bat]], [[M47 Dragon]], [[PSG1]], OA93, M72 LAW, [[M82]] and MP5-K were cut.
  +
*An MP5SD and a weapon resembling one of the 7.62mm NATO Rifles were cut.
  +
*The [[Spray Can]] had another texture.
   
 
'''Others'''
 
'''Others'''
 
*Usable car-washes, similar to those in [[Grand Theft Auto IV|GTA IV]], were cut.
 
*Usable car-washes, similar to those in [[Grand Theft Auto IV|GTA IV]], were cut.
*The ability to ride the trolleys in [[San Fierro]] was cut.
+
*The ability to ride the [[Tram|trolleys]] in [[San Fierro (3D Universe)|San Fierro]] was cut.
  +
*Grand Theft Auto San Andreas was originally supposed to be on 2 DVDs.
 
*It was possible to hear many vague sounds from your car if it was broken. These sounds can be heard from Rockstar Games's beta gameplay video [http://www.youtube.com/watch?v=kdbHUpBROEA&feature=related] or some of the trailers.
 
*It was possible to hear many vague sounds from your car if it was broken. These sounds can be heard from Rockstar Games's beta gameplay video [http://www.youtube.com/watch?v=kdbHUpBROEA&feature=related] or some of the trailers.
 
*You can also hear many minor sounds included in beta release which are useless in the final game, but these files are still in GENRL file and can be enabled with mod tools.
 
*You can also hear many minor sounds included in beta release which are useless in the final game, but these files are still in GENRL file and can be enabled with mod tools.
Line 215: Line 229:
 
*The Ballas were originally going to be called '''The Flats'''.<ref name="Flats">''data/pedgrp.dat> BALLAS1, BALLAS2, BALLAS3 # Gang 1 (BALLAS - Rival Black Gang - AKA FLATS)''</ref>
 
*The Ballas were originally going to be called '''The Flats'''.<ref name="Flats">''data/pedgrp.dat> BALLAS1, BALLAS2, BALLAS3 # Gang 1 (BALLAS - Rival Black Gang - AKA FLATS)''</ref>
 
*Pedestrians would walk into and out of accessible places like stores, clubs, etc. and GSF members would walk into and out of / hang out in your safehouses.
 
*Pedestrians would walk into and out of accessible places like stores, clubs, etc. and GSF members would walk into and out of / hang out in your safehouses.
*There is a shorter, green colored 'artict3' trailer that is used to be pulled by a [[Roadtrain]].
+
*There was meant to be a trailer for the [[Roadtrain]] which was capable of pulling more trailers. The old model still exists in the game files and there's even a newer version under the name of 'artic3' however this is un capable of pulling other trailers.
 
*Pool tables were originally going to be colored green instead of blue.
 
*Pool tables were originally going to be colored green instead of blue.
*The [[Motor Officer]]s had a different design.
 
 
*Carl Johnson was able to use drugs, which would make the camera wobble around making it more difficult to control CJ.
 
*Carl Johnson was able to use drugs, which would make the camera wobble around making it more difficult to control CJ.
 
*The ability to drink beer was cut from the final version.
 
*The ability to drink beer was cut from the final version.
*Through the hidden interiors universe, unused [[Brothel|brothels]] can be found, these were most likely to be placed on top of Strip Clubs.
+
*Through the hidden interiors universe, unused [[brothel]]s can be found, these were most likely to be placed on top of Strip Clubs.
*Pre-release magazine articles showed that stealing cars was to be much more difficult. In early screen shots, car jacking was shown to involve smashing the car's window and then hot wiring it. This was all removed, possibly due to the limitations posed by the PS2. A similar system is present in GTA IV.
+
*Pre-release magazine articles showed that stealing cars was to be much more difficult. In early screen shots, car jacking was shown to involve smashing the car's window and then hot wiring it. This was all removed, possibly due to the limitations posed by the PS2. A similar system is present in [[HD Universe]] games.
 
*Accorded to a strategy guide, adrenaline pills from previous GTA games were in the beta version. However their effect can still be activate with a cheat code. Model and textures for the pill can still be found in the game files.
 
*Accorded to a strategy guide, adrenaline pills from previous GTA games were in the beta version. However their effect can still be activate with a cheat code. Model and textures for the pill can still be found in the game files.
 
*According to a picture from the strategy guide, there was originally a pool table inside [[Madd Dogg's Mansion]].
 
*According to a picture from the strategy guide, there was originally a pool table inside [[Madd Dogg's Mansion]].
 
*According to american.gxt, there were several phone calls and lines which were cut.
 
*According to american.gxt, there were several phone calls and lines which were cut.
 
*According to gta3.img, there are several more items of clothing available at the clothes stores, including t-shirts, trousers, caps and more - these were all in the game but not used.
 
*According to gta3.img, there are several more items of clothing available at the clothes stores, including t-shirts, trousers, caps and more - these were all in the game but not used.
*There was a Boxcar that the [[Freight]] would presumably have pulled instead of, or in addition to the flatcars present in the final version. These still exist in the game, and can be modded onto a train with relative ease.
+
*There was a [[Boxcar]] that the [[Freight]] would presumably have pulled instead of, or in addition to the flatcars present in the final version. These still exist in the game, and can be modded onto a train with relative ease.
 
*A path file exists for the railroad track into Easter Basin, suggesting that it was to feature at some point. This can be utilized through modifications.
 
*A path file exists for the railroad track into Easter Basin, suggesting that it was to feature at some point. This can be utilized through modifications.
*[[8-Ball Autos]] was marked on the map with an 8 ball icon.
+
*When the player got [[busted]] in the last vehicle they drove, it could be stolen back from the Impound.
*In the Strategy Guide, it mentions a collectibles called Flowers.
 
*A cutscene depicting the drive-by that killed [[Beverly Johnson]], including Sweet and Kendl's reactions, and [[Ryder]] shooting back at the [[Sabre]], indicating that he was not originally involved with [[Big Smoke]] and [[C.R.A.S.H.]] in the killing.
 
*CJ can buy furnitures for his safehouses but that feature was cut instead.
 
 
*[[Spike Strip]]s was supposed to be in the game, but it can be see in the [[Driving School]] and mission [[Puncture Wounds]].
 
*[[Spike Strip]]s was supposed to be in the game, but it can be see in the [[Driving School]] and mission [[Puncture Wounds]].
  +
*The Tattoo shop had a [http://www.gtasanandreas.net/screenshots/gallery.php?image=48 different menu].
  +
*The [[Xoomer]] petroleum company was originally called '''Xenon'''. This can be seen in the game's internal files. Additionally, an LOD Xenon billboard can be seen in San Fierro, but it is only visible while the game's graphics are loading.
  +
*The early reviews state that [[Flash FM]] and Hit Radio was planned to be in the game but was dropped during the development of the game.
   
 
==Grand Theft Auto Advance==
 
==Grand Theft Auto Advance==
Line 235: Line 251:
   
 
==Grand Theft Auto: Liberty City Stories==
 
==Grand Theft Auto: Liberty City Stories==
+
[[File:Mayorrchole_zps9d952ab2.png|thumb|Mayor R.C. Hole in a suit.]]
 
'''Characters'''
 
'''Characters'''
*[[Joseph Daniel O'Toole]]'s glasses were originally blue.
 
 
*[[Toni Cipriani]] originally looked older.
 
*[[Toni Cipriani]] originally looked older.
  +
* Toni Cipriani was fatter. The PSP version still contains the model of the fatter Toni.
 
*[[Salvatore Leone]] had a different face.
 
*[[Salvatore Leone]] had a different face.
*The [[Avenging Angels]] originally wore a red hat instead of black.
+
[[File:Miguel-GTALCSBeta.jpg|thumb|Miguel suit in the Beta]]
 
*[[Miguel]] originally has the same outfit from [[Grand Theft Auto III]].
 
*[[Miguel]] originally has the same outfit from [[Grand Theft Auto III]].
*[[Roger C. Hole]] was meant to appear in a suit in the mission [[A Walk in the Park]].Textures and model still exist.
+
*[[Roger C. Hole]] was meant to appear in a suit in the mission [[A Walk in the Park]]. Textures and model still exist.
'''''Weapons'''''
+
[[File:Gtalcs06.jpg|thumb|Beta Leones]]
  +
*The [[Leones]] have different faces as it can seen in the [[PSP]] screenshot of the mission [[A Volatile Situation]].
  +
*The [[SWAT]] team had the same appearance as in [[Grand Theft Auto III]].
  +
  +
'''Weapons'''
  +
*The [[Ruger]] was cut, but can be found in the PS2 files.
  +
*The [[Tear Gas]] was cut, but it can be accessed by [[Cheat Device]]s.
   
 
'''Missions'''
 
'''Missions'''
* A screenshot suggests that Toni could wear the Leone Suit when doing missions for JD.
+
*A screenshot suggests that Toni could wear the [[Leone's Suit]] when doing missions for JD.
* Mission for [[Phil Cassidy]] was cut. Only HUD Icon remains.
+
*The mission for [[Phil Cassidy]] was cut. Only HUD Icon remains.
* Unknown Phone Missions were cut. Only HUD Icon remains. It is possible that the icon replaced the "S" from Salvatore phone Missions.
+
*Unknown Phone Missions were cut. Only HUD Icon remains. It is possible that the icon replaced the "S" from Salvatore phone missions.
* After "[[Driving Mr. Leone]]", there would be a news report about Shoreside Lift Bridge and Porter Tunnel Under Construction.
+
*After "[[Driving Mr. Leone]]", there would be a news report about [[Shoreside Lift Bridge]] and [[Porter Tunnel]] under construction.
* A mission called Firetruck Frenzy was cut.
+
*A mission called '''''Firetruck Frenzy''''' was cut.
 
*Massacres were cut.<ref>ENGLISH.gxt/TURPASS/~W~Massacre Passed!</ref>
 
*Massacres were cut.<ref>ENGLISH.gxt/TURPASS/~W~Massacre Passed!</ref>
*A Mission called Mobile Massacre! was cut.<ref>ENGLISH.gxt/TURTXT/Mobile Massacre!</ref>
+
*A Mission called '''''Mobile Massacre!''''' was cut.<ref>ENGLISH.gxt/TURTXT/Mobile Massacre!</ref>
 
*Assasination Contracts were cut.<ref>ENGLISH.gxt/ST_ASSI/Assasination contracts complete</ref>
 
*Assasination Contracts were cut.<ref>ENGLISH.gxt/ST_ASSI/Assasination contracts complete</ref>
   
'''Others'''
+
'''Clothing'''
  +
[[File:BetaToni1.jpg|thumb|Toni's beta clothes.]]
 
*Toni's casual clothes were a light blue shirt with a green vest and boots.
 
*Toni's casual clothes were a light blue shirt with a green vest and boots.
 
*The police wore black uniforms.
 
*The police wore black uniforms.
*[[File:BetaToni1.jpg|thumb|Toni's beta clothes.]]The [[SWAT]] team had the same design as in [[Grand Theft Auto III]].
+
*[[Joseph Daniel O'Toole]]'s glasses were originally purple.
*Player could buy properties. Only HUD Icon remains.
+
*The [[Avenging Angels]] originally wore a red hat instead of black as it can be seen in a pre-release screenshot with Toni Cipriani wearing a [[Avenging Angel's Fatigues]].
  +
  +
'''Others'''
  +
*Player could buy properties. Only the HUD Icon remains.
  +
* Snow was cut, but it can be still enabled.
   
 
==Grand Theft Auto: Vice City Stories==
 
==Grand Theft Auto: Vice City Stories==
 
'''Characters'''
 
'''Characters'''
 
*[[Bryan Forbes]] originally had a mustache.
 
*[[Bryan Forbes]] originally had a mustache.
*Lance is shown wearing his outfit from the beginning of the game instead of his blue soirée suit on certain missions such as [[Burning Bridges]], [[Blitzkrieg Strikes Again]] and [[Last Stand]] as seen on the 1st and 2nd trailer.
+
*[[Lance Vance]] is shown wearing his outfit from the beginning of the game instead of his blue [[Soiree Suits|soiree suit]] on certain missions such as [[Burning Bridges]], [[Blitzkrieg Strikes Again]] and [[Last Stand]] as seen on the 1st and 2nd trailer.
*Vic has a different appearance with hair on his head and tattoo on his upper right arm.
+
*In a very early screenshot, [[Victor Vance]] has a different appearance, like with hair on his head and a [[tattoo]] on his upper right arm.
  +
*In the first trailer, [[Louise Cassidy-Williams]] originally have black hair with a different hairstyle instead of brown hair.
  +
  +
'''Weapons'''
  +
*The [[tear gas]] is cut again, but it can be seen in the [[Ammu-Nation]] store.
  +
*The [[cell phone]] was cut only [[HUD]] remains, but only seen in cutscenes.
   
 
'''Mission'''
 
'''Mission'''
*According to screenshots, there was going to be a mission where Bryan and Vic were attacked by the Mendez Cartel.
+
*According to screenshots, there was going to be a mission where Bryan and Vic were attacked by the [[Mendez Cartel]], but there is no mission related to that screenshot.
*In the mission, [[Last Stand]], Vic also had to kill Armando Mendez, not just Martinez and Diego Mendez.
+
*In the mission, [[Last Stand]], Vic also had to kill [[Armando Mendez]], not just [[Jerry Martinez]] and [[Diego Mendez]].
*In a trailer, a scene in Jive Drive was shown, where Lance and Vic jumped the last ramp. Instead of a red Stinger, it was a beige Stallion being driven.
+
*In a trailer, a scene in [[Jive Drive]] was shown, where Lance and Vic jumped the last ramp. Instead of a red [[Stinger]], it was a beige [[Stallion]] being driven.
  +
  +
'''Clothing'''
  +
[[File:2casual.jpg|thumb|Two of the Beta casuals]]
  +
*The [[Casual Outfit (GTA VCS)|casual clothes]] were originally yellow and light blue.
  +
*The [[Army Fatigues]] originally read "USMC" on the shirt, meaning that originally, Vic would join the Marines instead of the [[Military|army]].
  +
*The [[Wetsuit]] was originally blue.
   
 
'''Others'''
 
'''Others'''
*The casual clothes were originally yellow and light blue.[[File:2casual.jpg|thumb|Two of the Beta casuals]]
+
*Victor wore the [[Pastel Suit]] in the mission [[D.I.V.O.R.C.E.]] even though it is not unlocked until [[Brawn of the Dead]].
*The Army Fatigues originally read "USMC" on the shirt, meaning that originally, Vic would join the Marines instead of the army.
+
*Victor wore the [[Cuban Style]] in the mission [[Got Protection?]] even though the [[Cuban Style|Cuban Outfit]] is unlocked after completing all of [[Umberto Robina|Umberto]]'s missions which is after killing [[Marty Jay Williams]].
*Victor wore the Pastel Suit on the mission D.I.V.O.R.C.E even though it is not unlocked until Brawn of the Dead.
+
*[[Ionic Real Estate]] was supposed to be called Mpirian Real Estate as seen on Rockstar's official website on the news article called "Criminals building empires, investing in city infrastructure.".
*Victor wore the Cuban Suit on the mission Got Protection? even though the Cuban Outfit is unlocked after completing all of Umberto&apos;s missions which is after killing Marty.
 
*Ionic Real Estate was supposed to be called Mpirian Real Estate as seen on Rockstar&apos;s official website on the news article called '''Criminals building empires, investing in city infrastructure. '''
 
*The wetsuit was originally blue.
 
   
 
==Grand Theft Auto IV==
 
==Grand Theft Auto IV==
 
'''Mission'''
 
'''Mission'''
 
*[[Final Interview|The mission involving killing lawyer Tom Goldberg]] originally called ''Small Fish in Big Pond''.
 
*[[Final Interview|The mission involving killing lawyer Tom Goldberg]] originally called ''Small Fish in Big Pond''.
*Missions [[American Dad]], [[Jacob's Ladder|Jacob&apos;s Ladder]], [[American Dream]] and [[I and High]] were cut.
+
*Missions [[American Dad]], [[Jacob's Ladder]], [[American Dream]] and [[I and High]] were cut.
*Originally, [[It's Your Call|It&apos;s Your Call]] was set at night.
+
*Originally, [[It's Your Call]] was set at night.
 
*As seen in the third trailer, [[The Cousins Bellic]] took place in the early afternoon.
 
*As seen in the third trailer, [[The Cousins Bellic]] took place in the early afternoon.
 
*Originally in the mission [[Pest Control]], the player would get to choose whether they killed [[Ray Boccino]] or [[Phil Bell]], much like in missions [[The Holland Play]] and [[Blood Brothers]], but the final version instructs the player to kill Boccino.
 
*Originally in the mission [[Pest Control]], the player would get to choose whether they killed [[Ray Boccino]] or [[Phil Bell]], much like in missions [[The Holland Play]] and [[Blood Brothers]], but the final version instructs the player to kill Boccino.
*As seen in the third trailer the end of A Revengers Tragedy is shown to be sunny when it is supposed to be raining
+
*As seen in the third trailer the end of [[A Revengers Tragedy]] is shown to be sunny when it is supposed to be raining
*As seen in the third trailer there was going to be a mission involving Niko, Roman, and two unnamed people who were trying to escape on a boat with police boat&apos;s chasing them.
+
*As seen in the third trailer there was going to be a mission involving Niko, Roman, and two unnamed people who were trying to escape on a [[Dinghy|boat]] with [[Predator|police boats]] chasing them.
   
 
'''Peds'''
 
'''Peds'''
Line 291: Line 307:
   
 
'''Characters'''
 
'''Characters'''
*A mobster, [[Raymond Alberga]], was deleted from the final version.
+
*A mobster, [[Raymond Alberga]], was deleted from the final version. It was possibly that name was supposed to be [[Ray Boccino]]'s different name.
*[[Little Jacob]] originally did not wear glasses, and prominently wore a zebra patterned jacket. This is obvious if you look closely at him during the short cutscene of him selling guns during [[First Date (GTA IV)]].
+
*[[Little Jacob]] originally did not wear glasses, and prominently wore a zebra patterned jacket. This is obvious if you look closely at him during the short cutscene of him selling guns during [[First Date (GTA IV)|First Date]].
 
*[[Michelle (GTA IV)|Michelle]] had a different looking face.
 
*[[Michelle (GTA IV)|Michelle]] had a different looking face.
 
*[[Playboy X]] used to have a plain maroon hoodie.
 
*[[Playboy X]] used to have a plain maroon hoodie.
 
*[[United Liberty Paper]] had a different voice.
 
*[[United Liberty Paper]] had a different voice.
 
*[[Real Badman]] did not wear a hat.
 
*[[Real Badman]] did not wear a hat.
*[http://gta.wikia.com/Roman_Bellic Roman&apos;s] face and clothes were different.
+
*[[Roman Bellic|Roman]]'s face and clothes were different.
*[http://gta.wikia.com/Mikhail_Faustin Faustin] had grey hair and his hairstyle was different.
+
*[[Mikhail Faustin]] had grey hair and his hairstyle was different.
 
*[[Ilyena Faustin]] had different clothes, as seen in 2nd trailer.
 
*[[Ilyena Faustin]] had different clothes, as seen in 2nd trailer.
*[http://gta.wikia.com/Ray_Bulgarin Ray Bulgarin&apos;s] face was paler, and was less detailed.
+
*[[Ray Bulgarin]]'s face was paler, and was less detailed.
 
*[[Carmen Ortiz]] had a shorter ponytail.
 
*[[Carmen Ortiz]] had a shorter ponytail.
*Originally, [[Real Badman]], [[Phil Bell]] and [[Bernie Crane]] could be taken on [[Friendships in GTA IV|friend activities]].
+
*Originally, [[Real Badman]], [[Phil Bell]], and [[Bernie Crane]] could be taken on [[Friendships in GTA IV|friend activities]].
*[[Roman]] had a different outfit. The clothing was a white jacket, much like Roman&apos;s brown and tan jacket, and white pants. Roman&apos;s beta clothing was seen in the second trailer.
+
*[[Roman]] had a different outfit. The clothing was a white jacket, much like Roman's brown and tan jacket, and white pants. Roman's beta clothing was seen in the second trailer.
*[[Niko]]&apos;s hair was a bit longer in the front. This is seen in the third trailer.
+
*[[Niko]]'s hair was a bit longer in the front. This is seen in the third trailer.
  +
*There was going to be a character name Pauline Simmones who gonna to be the host of [[Head Radio]] station but was removed for some private reasons.
  +
*According to a unused text, [[Victor Rivas]] was scheduled to appear in the game but was cut.
  +
[[File:Maxwell caddy.PNG|thumb|[[Maxwell Caughlin]]'s beta name.]]
  +
*A [[Most Wanted]] criminal [[Maxwell Caughlin]], was originally going to be named Maxwell Caddy.
  +
*[[Johnny Barbosa]]'s original first name was Vinny.
  +
 
'''City'''
 
'''City'''
 
[[File:BetaLCGTA4.png|frame|Early map showing Beta Liberty City in GTA IV. Notice the extra space in Northeast Alderney, and the third runway at Francis International Airport.]]
 
[[File:BetaLCGTA4.png|frame|Early map showing Beta Liberty City in GTA IV. Notice the extra space in Northeast Alderney, and the third runway at Francis International Airport.]]
 
*Some areas named ''Anger Bay, Norfolk, Jefferson Heights, Acter Bay, Richmond , Frogtown, Washington Heights'' were cut. Two areas called ''Hedgebury'' and ''Goatherd'' can be seen on roadsigns on the [[Broker-Dukes Expressway]]. It is likely that they are two more cut neighborhoods, or they could be beta names of the neighborhoods that are where ''Hedgebury'' and ''Goatherd ''supposedly lead to ([[Firefly Projects]] for ''Goatherd'', and [[Outlook]] for ''Hedgebury'').
 
*Some areas named ''Anger Bay, Norfolk, Jefferson Heights, Acter Bay, Richmond , Frogtown, Washington Heights'' were cut. Two areas called ''Hedgebury'' and ''Goatherd'' can be seen on roadsigns on the [[Broker-Dukes Expressway]]. It is likely that they are two more cut neighborhoods, or they could be beta names of the neighborhoods that are where ''Hedgebury'' and ''Goatherd ''supposedly lead to ([[Firefly Projects]] for ''Goatherd'', and [[Outlook]] for ''Hedgebury'').
*The setting of the game was originally going to be Liberty State, rather than just [[Liberty City]], and it would have included countryside surrounding Liberty City, mountains based on the Adirondacks and Catskills [http://media.rockstarwatch.net/news/2015839764.jpg], and possibly [[The Caraways]]. The article mentioned that there were three cities. First is Liberty City, next is possibly The Caraways and the last could be [[Carcer City]] mentioned as "nearby".
+
*The setting of the game was originally going to be Liberty State, rather than just [[Liberty City (HD Universe)|Liberty City]], and it would have included countryside surrounding Liberty City, mountains based on the Adirondacks and Catskills [http://media.rockstarwatch.net/news/2015839764.jpg], and possibly [[The Caraways]]. The article mentioned that there were three cities. First is Liberty City, next is possibly The Caraways and the last could be [[Carcer City]] mentioned as "nearby".
*A street called Liberation St was either cut or renamed.
+
*A street called Liberation Street was either cut or renamed.
*A street called 128th St was either cut or renamed.
+
*A street called 128th Street was either cut or renamed.
 
*The [[Statue of Happiness]] was originally going to be called Statue of Freedom.
 
*The [[Statue of Happiness]] was originally going to be called Statue of Freedom.
 
*The Statue of Happiness had a different face.
 
*The Statue of Happiness had a different face.
 
*The body of water had a different color than blue.
 
*The body of water had a different color than blue.
*Liberty city was different and only had three islands like in [[Grand Theft Auto: Chinatown Wars]].
+
*Liberty City was different and only had three islands like in [[Grand Theft Auto: Chinatown Wars]].
*There was probably an airport in [[Alderney]] according to an extraspace in the south-western part of the state.
+
*There was probably an airport in [[Alderney]] according to an extra space in the south-western part of the state.
 
*In Alderney State, there was a peninsula in the north-western part that shows only land. It is unknown what was located here.
 
*In Alderney State, there was a peninsula in the north-western part that shows only land. It is unknown what was located here.
   
Line 321: Line 337:
 
*Fingerless gloves were probably available during gameplay. Pre-release screenshots, posters, trailers and videos of the PC version also show Niko with fingerless gloves but were still not available in the game. They still however can be found in the game files.
 
*Fingerless gloves were probably available during gameplay. Pre-release screenshots, posters, trailers and videos of the PC version also show Niko with fingerless gloves but were still not available in the game. They still however can be found in the game files.
 
*[[Binco]] was going to be the first clothing store. It is replaced by the [[Russian Shop]], while [[ZIP]] became [[Modo]].
 
*[[Binco]] was going to be the first clothing store. It is replaced by the [[Russian Shop]], while [[ZIP]] became [[Modo]].
*The Rockstar Games hoodie had been removed.
+
*The Rockstar Games hoodie, from [[Grand Theft Auto: San Andreas]], had been removed.
*Niko&apos;s clothes originally did not have stripes. This can be seen clearly in the trailer ''Things Will be Different''[[File:Niko_Beta_shirt.jpg|thumb|Nikos clothes without stripes]].
+
[[File:Niko_Beta_shirt.jpg|thumb|Niko's clothes without stripes]]
*The [[Perseus]] suit has a yellow tie.
+
*Niko's clothes originally did not have stripes. This can be seen clearly in the trailer ''Things Will be Different.''
*The Blue Jacket had been cut
+
* Originally you could buy clothes from Didier Sachs, but ended up cut. The building still exists in a few places.
  +
*The [[Perseus]] suit had a yellow tie.
  +
*The Blue Jacket had been cut.
   
 
'''Weapons'''
 
'''Weapons'''
*Beta weapons included a [[Silenced 9mm]], [[Pool Cue]], Revolver and the [[Minigun]]. These weapons, were featured in San Andreas and Vice City respectively and were likely to return.
+
*Beta weapons included a [[Silenced 9mm]], [[Pool Cue]], Revolver, and the [[Minigun]]. These weapons, were featured in San Andreas and Vice City respectively and were likely to return. But the Pool Cue came back in [[The Lost and Damned]]
 
*The Baseball bat was originally wooden, like in GTA III.
 
*The Baseball bat was originally wooden, like in GTA III.
 
*In an early preview, [[Little Jacob]] would sell a rocket launcher to Niko. It was originally attached to the underside of his car.
 
*In an early preview, [[Little Jacob]] would sell a rocket launcher to Niko. It was originally attached to the underside of his car.
*The[[ MP5]] was to be included but was cut.
+
*The [[MP5]] was to be included but was cut.
 
*The weapon pickups were originally yellow instead of orange.
 
*The weapon pickups were originally yellow instead of orange.
*Originaly There was an Yugoslav [[Zastava M70]] , which appered in trailers and several screenshots. But was cut and Replaced by an [[AK-47]].
+
*Originally, there was a [[Yugoslavia]]n [[Zastava M70]] , which had appeared in trailers and several screenshots. But it was cut and replaced by the [[AK-47]].
  +
*The [[Sledgehammer]] was cut but can be seen holding by construction workers]].
  +
*The [[Hammer]] is cut.
   
 
'''Soundtrack'''
 
'''Soundtrack'''
Line 347: Line 363:
 
**Shit is Real - Fat Joe
 
**Shit is Real - Fat Joe
 
**Sucker M.C.s - Run-D.M.C.
 
**Sucker M.C.s - Run-D.M.C.
  +
** Avenged Sevenfold - Beast and the Harlot
  +
** System Of A Down - B.Y.O.B
 
*[[Tuff Gong Radio]] was called Babylon.
 
*[[Tuff Gong Radio]] was called Babylon.
*According to a French preview, a few of Rolling Stones&apos; songs could be heard on Liberty Rock Radio.
+
*According to a French preview, a few of Rolling Stones songs could be heard on Liberty Rock Radio.
*Head radio was meant to carry on and appear but was dropped during development.
+
*[[Head Radio]] was meant to carry on and appear but was dropped during development.
   
 
'''Others'''
 
'''Others'''
*The second trailer shows the [[Annihilator]] helicopter having a different model.
 
*A fighter plane was probably scheduled to appear due to hidden "Fighter" handling lines.
 
 
*The first removed haircut design for Niko was a cut that seemed to resemble helmet-hair.
 
*The first removed haircut design for Niko was a cut that seemed to resemble helmet-hair.
 
*The second removed haircut design for Niko was a buzz cut.
 
*The second removed haircut design for Niko was a buzz cut.
 
*The [[Well Stacked Pizza Co.]] was originally meant to return but was removed before release. Outside Pizza This, the logo can still be seen and employees in the Alderney branch have "Well Stacked Pizza Co." on the back of their shirts. This may also indicate that this was once the original location for one of the stores.
 
*The [[Well Stacked Pizza Co.]] was originally meant to return but was removed before release. Outside Pizza This, the logo can still be seen and employees in the Alderney branch have "Well Stacked Pizza Co." on the back of their shirts. This may also indicate that this was once the original location for one of the stores.
*According to early in-game previews, a city bus service was available for Niko to use, with a bus schedule popping up after walking to a bus stop. A bus driver character model is also found in the in-game files. Occasionally, an operating bus with the driver will be seen exiting the runway roads of Francis International Airport, however, if the player attempts to get in, the driver is &apos;pulled&apos; from the bus.
+
*According to early in-game previews, a [[bus|city bus]] service was available for Niko to use, with a bus schedule popping up after walking to a bus stop. A bus driver character model is also found in the in-game files. Occasionally, an operating bus with the driver will be seen exiting the runway roads of Francis International Airport, however, if the player attempts to get in, the driver is &apos;pulled&apos; from the bus.
 
*Niko would have been able to get limo rides just like taxi rides.<ref>Pause Video at 0:28 - http://www.youtube.com/watch?v=mNrm7wqnpVI&feature=channel</ref>
 
*Niko would have been able to get limo rides just like taxi rides.<ref>Pause Video at 0:28 - http://www.youtube.com/watch?v=mNrm7wqnpVI&feature=channel</ref>
*According to the model names of Roman&apos;s taxi depot, he was originally supposed to use limos. This may have a connection with the limo rides mentioned above.
+
*According to the model names of [[Express Car Service|Roman's taxi depot]], he was originally supposed to use [[Stretch|limos]]. This may have a connection with the limo rides mentioned above.
*Niko would originally bring [[Prostitutes|prostitutes]] to his home.
+
*Niko would originally bring [[prostitutes]] to his [[Safehouses in GTA IV|home]].
*Originally, the bailing out animation involved Niko diving forward, as seen in the second trailer.
+
*Originally, the [[Bail Out|bailing out]] animation involved Niko diving forward, as seen in the second trailer.
 
*Niko had these contacts in his phone: Cab, City, and Dock.
 
*Niko had these contacts in his phone: Cab, City, and Dock.
 
*Snow was a weather condition but it is only seen as an unused scenario for pedestrian behavior in the game files.<ref name="Snow">''common\data\Ambient.dat>IsSnowing''</ref> However if you leave Niko sitting there for a bit, you may see him rubbing his hands and warming them, showing that the weather is cold.
 
*Snow was a weather condition but it is only seen as an unused scenario for pedestrian behavior in the game files.<ref name="Snow">''common\data\Ambient.dat>IsSnowing''</ref> However if you leave Niko sitting there for a bit, you may see him rubbing his hands and warming them, showing that the weather is cold.
Line 367: Line 383:
 
*Niko's cell phone had a different shape.
 
*Niko's cell phone had a different shape.
 
*The weapons in the beta version had different names.
 
*The weapons in the beta version had different names.
*[[United Liberty Paper]]&apos;s contact&apos;s office was much more dirty, and his voice sounded different, as seen in the second trailer.
+
*[[United Liberty Paper]]'s contact's office was much more dirty, and his voice sounded different, as seen in the second trailer.
*[[Higgins Helitours]] was called Magnum Helitours. There is a calander in Brucie Kibutz garage with the Magnum Helitours logo on it. (This can be seen in multiplayer as the garage is open.)
+
*[[Higgins Helitours]] was called Magnum Helitours. There is a calendar in [[Brucie Kibbutz]]' [[Brucie's Excecutive Lifestyle Autos|garage]] with the Magnum Helitours logo on it. (This can be seen in [[Multiplayer in GTA IV|multiplayer]] and [[Exotic Exports|Brucie's Car Theft missions]] as the garage is open.)
*In the beta vehicles had more intense reflections.
+
*Car modifications from [[Grand Theft Auto: San Andreas]] were planned to be available in GTA IV but postponed until [[Grand Theft Auto V]].
  +
*Vehicles had more intense reflections.
 
*There were meant to be flyable planes and jets that the player would fly, however according to a recent [http://www.rockstargames.com/newswire/article/36881/asked-answered-max-payne-3-and-grand-theft-auto-v.html Q&amp;A] by Rockstar Games, they were cut because the map was too small.
 
*There were meant to be flyable planes and jets that the player would fly, however according to a recent [http://www.rockstargames.com/newswire/article/36881/asked-answered-max-payne-3-and-grand-theft-auto-v.html Q&amp;A] by Rockstar Games, they were cut because the map was too small.
*The porn shop looks different.
+
*The inside of [[The Peep Hole]] looked different as seen in a screenshot.
*[[File:Beta_Reflection.jpeg|thumb|Beta Reflection
+
*According to a unused dialogue, Niko would originally able to go inside [[Fanny Crab's]]'s and order food but was removed.
]]There was a helicopter with only two propellers, and a design which looked just like the [[Police Maverick]] but with no[[ LCPD in GTA IV Era| LCPD]] logos on the side. This could have been the earlier version of the Police Maverick or it could have been an earlier version of the [[Maverick]], although it is unlikely because the design is not similar in any way.
+
[[File:Beta_Reflection.jpeg|thumb|Beta Reflection]]
*The old death animation from [[3D Universe]] was returned but it was cut to replace with Ragdoll Physics. It can obviously seen during the mission [[Entourage]] where the first guard who died in the ambush uses the old death animation, and even in free roam if the game runs slow and you take out peds from afar with sniper.
+
*There was a helicopter with only two propellers, and a design which looked just like the [[Police Maverick]] but with no [[LCPD in GTA IV Era|LCPD]] logos on the side. This could have been the earlier version of the Police Maverick or it could have been an earlier version of the [[Maverick]], although it is unlikely because the design is not similar in any way.
  +
*The old death animation from [[3D Universe]] was returned but it was cut to replace with [[Ragdoll Physics]]. It can obviously seen during the mission [[Entourage]] where the first guard who died in the ambush uses the old death animation, and even in free roam if the game runs slow and you take out peds from afar with sniper.
  +
*A fast food restaurant called [[Ping's]], where Niko would order food inside the restaurant was in the beta but was cut.
  +
*A café restaurant called [[Rockstar Café]] was cut along with it's employees.
  +
*According to the cut audio files, Niko would originally purchase ice cream from the [[vendors]] in the gameplay.
   
 
==Grand Theft Auto: The Lost and Damned==
 
==Grand Theft Auto: The Lost and Damned==
*Content from the mission [[Politics]] was cut.
+
*The full nude content from the mission [[Politics]] was cut.
 
*A Game Informer preview states Johnny could originally change outfits: Johnny had 2 outfits, one from GTA IV and the one he wears in TLAD.
 
*A Game Informer preview states Johnny could originally change outfits: Johnny had 2 outfits, one from GTA IV and the one he wears in TLAD.
 
*According to previews, Johnny had the ability to date girlfriends.
 
*According to previews, Johnny had the ability to date girlfriends.
*TAC-700 was cut. However, files exist in the game&apos;s files.
+
*The [[Lost MC Clubhouse]] originally had a newer exterior; it had white walls with the door moved more to the right and it was also much smaller, which can be noticed in several early pictures.
*The [[Lost MC Clubhouse]] originally had a newer exterior; It had white walls with the door moved more to the right and it was also much smaller, which can be noticed in several early pictures.
 
 
*Jason Michaels had a bigger role in the game, as seen in several trailers.
 
*Jason Michaels had a bigger role in the game, as seen in several trailers.
 
*Malc gave missions to Johnny.
 
*Malc gave missions to Johnny.
*Johnny had Jason, Malc and DeSean&apos;s phone numbers.
+
*Johnny originally had Jason, Malc and DeSean's phone numbers on his phone's contact list.
*There was going to be a mission where Johnny, Billy, Brian and Jason did drive bys on a police car.
+
*There was going to be a mission where Johnny, Billy, Brian and Jason did [[Drive-By|drive bys]] on a police car.
*Terry wore a different outfit.
+
*Terry wore a different outfit as seen in a screenshot.
*Jason wore the outfit he wears in GTA IV instead of the one he wears in TLAD.
+
*Jason originally wore the same outfit that he wears in the GTA IV mission [[No Love Lost]] instead of the one he wears in TLAD missions.
+
*The [[Russian Shop]] would have been accessible but was cut because the clothes in the shop wouldn't fit for the biker-style theme in the game. If the player goes to the front door, an icon will appear.
[[File:Beta_P90.jpg|thumb|A beta screenshot of the P90 without silencer.]]
 
   
 
==Grand Theft Auto: The Ballad of Gay Tony==
 
==Grand Theft Auto: The Ballad of Gay Tony==
* An early interview stated that there would be a random character encounter where a crazy ex-girlfriend of Luis would rig a bomb to his car (possibly [[Margot]]).
+
* An early interview stated that there would be a random character encounter where a crazy ex-girlfriend of [[Luis Fernando Lopez|Luis]] would rig a bomb to her car (possibly [[Margot]]).
 
* Tony wore different glasses that were tinted purple instead of clear as seen in the main game and the TLAD expansion.
 
* Tony wore different glasses that were tinted purple instead of clear as seen in the main game and the TLAD expansion.
 
* Armando would be able to sell every weapon in the game from his gun van including the [[Desert Eagle]] and the [[Micro Uzi]].
 
* Armando would be able to sell every weapon in the game from his gun van including the [[Desert Eagle]] and the [[Micro Uzi]].
 
* The [[Automatic Shotgun]] was fully automatic.
 
* The [[Automatic Shotgun]] was fully automatic.
 
* The [[Advanced Sniper|Advanced Sniper's]] scope was not tinted green.
 
* The [[Advanced Sniper|Advanced Sniper's]] scope was not tinted green.
  +
[[File:Beta_P90.jpg|thumb|A beta screenshot of the Assault SMG without the silencer.]]
 
* The [[Assault SMG]] did not have a silencer.
 
* The [[Assault SMG]] did not have a silencer.
 
* The [[Skylift]] was white, not blue, and had a different design.
 
* The [[Skylift]] was white, not blue, and had a different design.
Line 401: Line 418:
 
* The [[Parachute]] was entirely yellow in the beta.
 
* The [[Parachute]] was entirely yellow in the beta.
 
* In the Meet: Luis Lopez trailer for TBoGT, Luis is seen wearing the brown and black [[Perseus]] suit, but with blue jeans. This implies that it may have been one of Luis' already available outfits.
 
* In the Meet: Luis Lopez trailer for TBoGT, Luis is seen wearing the brown and black [[Perseus]] suit, but with blue jeans. This implies that it may have been one of Luis' already available outfits.
  +
* In the game files, [[Aleks Thornton]] was meant to appear in the game but was removed for no reason.
  +
* In the Meet Tony Prince trailer, Tony would accompanied Luis in the mission [[Bang Bang]], but the reason for that to be cut is unknown.
   
 
==Grand Theft Auto: Chinatown Wars==
 
==Grand Theft Auto: Chinatown Wars==
 
*The alpha map looked very different.{{?}}
 
*The alpha map looked very different.{{?}}
*The screwdriver, that is used to hotwire cars, was blue instead of green, as seen in an image on the back of the game box.
+
*The [[Screwdriver]], that is used to hotwire cars, was blue instead of green, as seen in an image on the back of the game box.
   
 
==Grand Theft Auto V==
 
==Grand Theft Auto V==
 
{{Under Construction}}
 
{{Under Construction}}
  +
 
'''Characters'''
 
'''Characters'''
*In Franklin's trailer, [[Denise Clinton]] can be seen originally having a different appearance with a different hairstyle, glasses and a green hoodie representing the Families but was changed before the game's release.
 
*According to popular beliefs before GTA V's release, Michael's beta name was '''Albert De Silva'''.
 
   
  +
According to the [[Rush Casting Call]], a lot of characters names were changed, though it's likely that these names were just cover ups. The names mentioned were:
  +
*[[Trevor Philips]] - '''Simon'''
  +
*[[Michael De Santa]] - ''' Albert De Silva'''
  +
*[[Steve Haines]] - '''Mitch Hayes'''
  +
*[[Andreas Sanchez]] - '''Miguel Gonzalez'''
  +
*[[Wade Hebert]] - '''Clyde'''
  +
*[[Brother Adrian]] - '''Brother Adam'''
  +
*[[Barry (GTA V)|Barry]] - '''Eddie'''
  +
*[[Jimmy De Santa]] - '''Kevin De Silva'''
  +
*[[Simeon Yetarian]] - '''Harut Vartanyan'''
  +
*[[Ron Jakowski]] - '''Nervous Jerry'''
  +
*[[Dave Norton]] - '''Calvin North'''
  +
*[[Lester Crest]] - '''Jerry Cole'''
  +
*[[Tao Cheng]] - '''Tae Wong'''
  +
*[[Cheng's translator]] - '''Tae's Translator'''
  +
*As seen in trailer #1, Michael had green eyes. In the Michael trailer, he had brown eyes. Although they were changed back to green in the final version.
  +
*In addition to this, Michael looked older and had more wrinkles and more gray hair.
  +
*[[Franklin Clinton|Franklin]] had a lighter skin and looked more Hispanic than African-American.
  +
*[[Cheetah (stripper)|Cheetah]] and [[Chastity]] has a phone number, which was somewhat removed from the final version of the game, they can still be called but they have no dialogue.
  +
*[[Ron Jakowski]] wore a different outfit in the second trailer.
  +
*[[Franklin Clinton]] was meant to wear a helmet during the [[Dom Beasley|Dom]] missions, and was able to wear different undershirt.
   
'''Missions'''
+
'''Clothing'''
*Franklin was originally supposed to take [[Trevor Phillips|Trevor's]] role in [[Caida Libre]].
+
*In Franklin's trailer, [[Denise Clinton]] can be seen originally having a different appearance with a different hairstyle, glasses and a green hoodie representing the Families but was changed before the game's release.
*In the second trailer, [[Trevor Philips]] was seen driving the [[Crusader]] out the back of the [[Cargo Plane]] in [[Minor Turbulence]], but was switched by driving a [[Merryweather Mesa|Mesa]] out the Cargo Plane.
+
*In [[The Long Stretch]], [[Lamar Davis]] originally wore his green cap backwards, and his T-shirt had a logo of [[San Andreas Magnetics]] on it as seen in Franklin's trailer.
*Caida Libre was originally going to be called Vinewood Babylon.
+
*In [[Prologue]], Trevor's and [[Brad Snider|Brad]]'s [[Balaclava]] had a different design.
*[[Three's Company]] was originally going to be called The Extraction.
 
*[[Hood Safari]] was originally going to be called Urban Safari.
 
*In [[The Jewel Store Job]], Michael and the crew entered in Loud And Dumb while wearing the [[Bugstars| bug]][[Bugstars Equipment|stars]] outfits.
 
*In [[The Long Stretch]], [[Lamar Davis]] originally wore his green cap backwards, and his T-shirt had a logo on it as seen in Franklin's Trailer.
 
*In the Protagonist and gameplay trailer, scenes shown in them were different compared to the actual game itself. e.g. the scene where Trevor turns to Michael and Franklin and says: "So, now what?", was supposed to happen in the mission [[Blitz Play]] and the scene where Trevor tells Michael "Jesus your therapist has a lot to answer for" was originally going to play in Three's Company. Although it is likely that Rockstar simply riskinned these cutscenes to mask their context.
 
*In [[Prologue]], Trevor's and [[Brad Snider| Brad's]] [[Balaclava]] had a different design.
 
*In [[Father/Son]], Michael was seen shirtless.
 
 
*In [[Did Somebody Say Yoga?]], [[Amanda De Santa|Amanda]] wore a white robe and towel on her head as if she got out of the shower.
 
*In [[Did Somebody Say Yoga?]], [[Amanda De Santa|Amanda]] wore a white robe and towel on her head as if she got out of the shower.
*In [[Minor Turbulence]], when Trevor got up from his nap, he was shirtless and wore gray sweat pants.
 
*In [[Repossession]], [[Simeon Yetarian]] was Employee of the Month.
 
*Trevor took Franklin's place In [[The Bureau Raid]] roof entry.
 
*The Jewel Store Job was originally going to be called Pest Control.
 
   
'''City'''
+
'''Missions'''
  +
: '''Changed Names'''
  +
*[[Caida Libre]] was originally going to be called ''Vinewood Babylon''.
  +
*[[Three's Company]] was originally going to be called ''The Extraction''.
  +
*[[Hood Safari]] was originally going to be called ''Ghetto Safari'' and at one point it was also called ''Urban Safari''.
  +
*[[The Jewel Store Job]] was originally going to be called ''Pest Control''.
  +
*[[Legal Trouble]] was originally going to be called ''Blow Back''.
  +
*[[The Merryweather Heist]] was originally going to be called ''The Port of LS Heist''.
  +
*[[Deep Inside]] was originally going to be called ''Agent''.
  +
*[[Meltdown (GTA V)|Meltdown]] was originally going to be called ''Movie Premiere''.
   
'''Weapons'''
+
: '''Changed Elements'''
  +
*Franklin was originally supposed to take [[Trevor Phillips|Trevor]]'s role in [[Caida Libre]].
  +
*[[Franklin and Lamar]] took place at night.
  +
*In the second trailer, [[Trevor Philips]] was seen driving the [[Crusader]] out the back of the [[Cargo Plane]] in [[Minor Turbulence]], but was switched by driving a [[Merryweather Mesa|Mesa]] out the Cargo Plane.
  +
*In the gameplay trailer, [[Simeon Yetarian]] was Employee of the Month. This was possibly done to conceal Franklin's surname prior to release.
  +
*The loud approach for [[The Jewel Store Job]] involved balaclavas instead of helmets.
  +
*The mission [[Pack Man]] took place in the [[Davis]] [[Strawberry]] area instead of [[Paleto Bay]] (seen in screenshots and the second trailer).
  +
*Michael originally used the normal pistol during the mission Three's Company.
  +
*[[Scouting the Port]] originally involved the use of a [[Forklift]] to move crates. This section most likely was cut because of the constant issues with the crates bouncing off the forks and other difficulties.
  +
*The [[Hunting]] side mission originally had a different [[HUD]].
  +
*[[Wade Hebert|Wade]] was meant to have Juggalo makeup in the initial cutscene for [[The Merryweather Heist]] freight method.
  +
*Trevor, Lamar and Franklin would of worn Bandanas in [[Hood Safari]], but Lamar and Franklin wore bandanas in the [[Grand Theft Auto V/Trailers|Franklin's trailer]].
  +
*Stretch didn't wear his cap in The Long Stretch, also the mission started at late night originally instead of late evening.
  +
*Tonya's Stranger's and Freaks missions were originally Odd-Jobs.
  +
*[[The Paleto Score]] originally had another option where Franklin would rescue the crew in [[Rhino|a tank]].
  +
*[[Architect's Plans]] originally had three options to complete the mission.
  +
*Devin Weston's mission strand originally was like this: [[Social Networking]], [[Eye In The Sky]], [[I Fought The Law]], [[Deep Inside]], [[Pack Man]].
  +
*Solomon Richards' mission strand originally was like this: [[Mr. Richards]], [[The Ballad of Rocco]]/Final Furlong, [[Legal Trouble]]/[[Save Film Studio]], [[Harrier]], [[Meltdown (GTA V)|Meltdown]]
  +
*Dialing [[Jay Norris]]' [[Lifeinvader Phone|phone]] bomb in [[Friend Request]] was originally a separate mission called ''Selling Short''.
  +
*[[Monkey Business]] originally had a helicopter chase through city with the player fending off pursuers. The player had to transfer container and parachute to safety.
   
'''Soundtracks'''
+
: '''Cut Missions'''
  +
*A [[Harrier|mission]] involving Michael stealing a Harrier jet for [[Solomon Richards]] was cut.
  +
*A [[Save Film Studio|mission]] involving Michael saving the film studio for [[Solomon Richards]] was cut.
  +
*A mission called [[Social Networking]] for [[Devin Weston]] that included a appearance of [[Brucie Kibbutz]] was cut.
  +
*A heist called [[The Sharmoota Job]] was cut. It had three options (Night Stealth, High Impact and Clown Day Stealth) and two preparation missions.
  +
*A mission called ''Final Furlong'' for [[Solomon Richards]] was cut. It is unknown if it was a separate mission or the old name for [[The Ballad of Rocco]] as both missions take the same place in a mission strand.
  +
*Michael had two Strangers and Freaks missions with a lady called [[Magenta]] that were cut. She still appears in game at the start of the mission [[The Long Stretch]].
  +
*Franklin had two Stranger and Freaks missions with a man called Dale.
  +
*Franklin had five Stranger and Freaks missions with two fighting neighbours.
  +
*Two unknown missions for "The Band" were cut. One involved bringing the band members back together and the second involved stopping [[Trevor Philips|Trevor]] from sabotaging the concert.
  +
*Another Strangers and Freaks mission for [[Barry (GTA V)|Barry]] was cut. It involved Franklin stealing a helicopter with weed.
  +
*Cinema Property had two more missions; Protest and Recover Stolen Film.
  +
*Six Bail Jumper missions were cut. Marshes, Winery, Surf Shop, Subway, Coast, Venice.
  +
*Devin's mission strand originally had an intro cutscene.
   
According to GTAForums user NightSpectre, there were several soundtracks removed from the game. It is suspected that there might have been more songs cut from the soundtrack than featured in the actual game.<span style="color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;"> </span>A complete list can be found here:
+
: '''Cut Side Missions'''
  +
*[[Vigilante Missions]] were removed.
  +
*[[Drug Dealing]] in [[Grand Theft Auto Online]] was cut.
  +
*[[Pimping]] was removed.
  +
*Mini-Games like [[Basketball]], [[Air Hockey]], [[Pool]], [[Bowling]], weightlifting, and stealing/exporting were cut.
  +
*The following [[Random Events]] were cut: Broken Down 1, Broken Down 2 'Hot Chick', Broken Down 3, Broken Down 4, Broken Down 6, Broken Down 7, Broken Down 8, Broken Down 9, Broken Down 10, Hitch Lift 4, Mugging 4, Pick Pocket, RC Challenge Mode, Rescue Hostage, Tow Truck, Ungrateful Whore and Wanderer.
  +
*14 [[Arms Trafficking Ground]] missions were cut.
  +
*Towing Patrol odd job was cut. It involved the player driving a [[Tow Truck]] on a freeway, towing away broken cars to keep the traffic flowing as long as possible.
  +
*Towing Illegally Parked Vehicles odd job was cut.
  +
*Taxi ''I know a Way'' mission type was cut. The player would have to follow the passenger's directions with no blips or GPS.
  +
*A street race for [[Hao]] in the [[Terminal]] was cut.
  +
*Formation Display [[Flight School]] lesson was cut.
  +
*Escort Cargo Flight School lesson for [[GTA Online]] was cut.
   
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Non-Stop Pop FM:</p>
+
: '''Other'''
  +
*There was possibly another heist involving a 'Heat'- style bank robbery where the 3 protagonists dressed in suits and [[balaclava]]s had a massive shoot-out with the [[Los Santos Police Department (HD Universe)|LSPD]] in the [[Downtown Los Santos (HD Universe)|LS Downtown]] core (Probably removed due to similarities with the GTA IV mission [[Three Leaf Clover]] - A screenshot with Michael in a white suit not available in the game and numerous artworks with the 3 protagonists dressed in suits and balaclavas can be found)
  +
  +
**The Heat styled heist was possibly a beta version of [[The Big Score (GTA V)|the Big Score: Loud approach]].
  +
  +
'''Animals'''
  +
*[[Chop]] originally wore just a plain brown collar (as seen in screenshots and trailers).
  +
*There were more [[dog]] breeds (eg. Huskies, Files can be found).
  +
*Horses was meant to appear in the game, meaning that they most likely would of been seen in the [[Vinewood Racetrack]] (removed for unknown reasons, as files "left over" could have been similar to Red Dead Redemption).
  +
  +
'''City'''
  +
*[[La Puerta]] and the [[La Puerta Freeway]] was planned to be named [[Los Puerta]] and the [[Los Puerta Freeway]], but it was changed because of the incorrect translation from Spanish.
  +
**Road signs mentioning Los Puerta can still be found in [[Elysian Island]].
  +
*The [[Grand Senora Desert]] was originally going to be much bigger.
  +
[[File:GTAV_Hiking.jpg|thumb|A large heavily forested area not featured in the final version of the game]]
  +
*The [[Chiliad Mountain State Wilderness]] was originally going to be much larger with [[Trees|Redwood trees]] (similar to [[Back O' Beyond]]).[[File:Beta_Vespuco_Beach.jpg|thumb|263px|As you can, most of the trees in Vespucci Beach were removed in the final version.]]
  +
*[[Route 68]] was originally going to be named Route 69.
  +
*[[La Fuente Blanca|Martin Madrazo's mansion]] in [[Vinewood Hills]] does have an interior, however it is of low quality and inaccessible. It has two floors. The beta version seemed more detailed and it looked like it would have been accessible to the player. The poor quality interior may be a leftover from a cut heist known as the "[[Sharona Job]]", which involved Michael and Trevor stealing various valuable artifacts from Madrazo's house.
  +
**Similarly, the [[Paleto Bay Sheriff's Office]] has an interior, however it is also of low quality and inaccessible.
  +
*[[Los Santos Elementary School]] shown in [[Sue Murry]]'s campaigning got changed to as the training center for the [[University of San Andreas, Los Santos|ULSA]] in [[Richman (HD Universe)|Richman]].
  +
*There were more [[pedestrians]] and [[Trees|palm trees]] around [[Vespucci Beach]], they were removed likely due to the limited RAM of the [[PlayStation 3]] and the [[Xbox 360]]. However, they may be re added in the [[PC]] and Next-Gen consoles.
  +
*[[Sandy Shores Airfield]] was going to be named '''Alamo Sea Airfield'''.
  +
  +
'''Weapons'''
  +
*So far, this is the list of the weapons removed or changed during development, though they could be released as DLC in the future:
  +
**The [[Shovel]] - [http://i.imgur.com/NnuB7GS.png HUD Icon]
  +
**The wrench (as seen in the mission [[By The Book]]) - [http://i.imgur.com/yubsSED.png HUD Icon]
  +
**The [[Fire Extinguisher]] - [http://i.imgur.com/c9VC5ZW.png HUD Icon]
  +
**The [[Fire Axe]] - [http://i.imgur.com/Ytjo50d.png HUD Icon]
  +
**The rope - [http://i.imgur.com/XjOvQHm.png HUD Icon]
  +
**A SCAR-like assault rifle, probably being replaced by the Carbine Rifle [http://img1.wikia.nocookie.net/__cb20140824115415/gtawiki/images/5/58/HeavyRifle-GTAV-HUD.png] - [http://i.imgur.com/1dCgQei.png HUD Icon]
  +
**A M14 [[sniper rifle]] [http://img3.wikia.nocookie.net/__cb20140824115212/gtawiki/images/2/26/AssaultSniper-GTAV-HUD.png]
  +
**A XM25 airburst [[grenade launcher]] [http://img2.wikia.nocookie.net/__cb20140824115706/gtawiki/images/7/76/ProgrammableAR-GTAV-HUD.png]
  +
**A LMG Light machine gun [http://img3.wikia.nocookie.net/__cb20140824115532/gtawiki/images/4/46/AssaultMG-GTAV-HUD.png]
  +
**[[Dippo]] Zippo Lighter
  +
**Some weapons had the green tint by default
  +
**Some weapons had an older more realistic wood-cast model.
  +
**The M9 had a darker skin.
  +
**Laser sights were cut.
   
  +
'''Soundtracks'''<br />
  +
According to GTAForums user NightSpectre, there were several soundtracks removed from the game. It is suspected that there might have been more songs cut from the soundtrack than featured in the actual game. A complete list can be found here:
   
  +
Non-Stop Pop FM:
 
*The Black Eyed Peas - Meet Me Halfway (2009)
 
*The Black Eyed Peas - Meet Me Halfway (2009)
*Beyonce ft. Jay-Z - Deja Vu (2006)
 
 
*Cassie - Me & U (2006)
 
*Cassie - Me & U (2006)
 
*Cobra Starship ft. Sabi - You Make Me Feel... (2011)
 
*Cobra Starship ft. Sabi - You Make Me Feel... (2011)
*Crowded House - It's Only Natural (1991)
+
*Duncan Sheik - She Runs Away (1996)
*Duncan Sheik - She Runs Away (1997)
 
 
*Duran Duran - Serious (1990)
 
*Duran Duran - Serious (1990)
 
*Enrique Iglesias - I Like It (2010)
 
*Enrique Iglesias - I Like It (2010)
 
*Estelle ft. Kanye West - American Boy (2008)
 
*Estelle ft. Kanye West - American Boy (2008)
*Jamiroquai - Love Foolosophy (2002)
+
*Jamiroquai - Love Foolosophy (2001)
 
*Kevin Rudolf - Let It Rock (2008)
 
*Kevin Rudolf - Let It Rock (2008)
 
*Kiki Dee - Star (1981)
 
*Kiki Dee - Star (1981)
Line 454: Line 491:
 
*Sneaker Pimps - 6 Underground (1996)
 
*Sneaker Pimps - 6 Underground (1996)
 
*The Supermen Lovers - Starlight (2001)
 
*The Supermen Lovers - Starlight (2001)
*Tears For Fears - Everybody Wants To Rule The World (1985)
 
 
*Timbaland ft. Keri Hilson & D.O.E. - The Way I Are (2007)
 
*Timbaland ft. Keri Hilson & D.O.E. - The Way I Are (2007)
 
*Wilson Phillips - Hold On (1990)
 
*Wilson Phillips - Hold On (1990)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Los Santos Rock Radio:</p>
 
   
+
Los Santos Rock Radio:
*The Charlatans - The Only One I Know (1990)
 
 
*Cheap Trick - Surrender (1978)
 
*Cheap Trick - Surrender (1978)
  +
*Crowded House - It's Only Natural (1991)
 
*The Cult - 'Lil Devil (1987)
 
*The Cult - 'Lil Devil (1987)
 
*Def Leppard - Hysteria (1987)
 
*Def Leppard - Hysteria (1987)
*Faith No More - The Real Thing (1989)
 
 
*Golden Earring - Radar Love (1973)
 
*Golden Earring - Radar Love (1973)
 
*Kenny Loggins - I'm Alright (1980)
 
*Kenny Loggins - I'm Alright (1980)
*Mansun - Wide Open Space (1996)
+
*Kenny Rogers & The First Edition - Just Dropped In (To See What Condition My Condition Was In) (1967)
 
*Michael McDonald - Blink Of An Eye (1993)
 
*Michael McDonald - Blink Of An Eye (1993)
*Oasis - (It's Good) To Be Free (1994)
 
 
*Paul Weller - Round And Round (1992)
 
*Paul Weller - Round And Round (1992)
 
*The Prime Movers - As Strong As I Am (1986)
 
*The Prime Movers - As Strong As I Am (1986)
 
*Ram Jam - Black Betty (1977)
 
*Ram Jam - Black Betty (1977)
*Rare Earth - Get Ready (1970)
+
*Rare Earth - Get Ready (1969)
 
*Robbie Dupree - Steal Away (1980)
 
*Robbie Dupree - Steal Away (1980)
 
*The Small Faces - Tin Soldier (1967)
 
*The Small Faces - Tin Soldier (1967)
*Staind - It's Been Awhile (2001)
 
*Stereophonics - Mr. Writer (2000)
 
 
*Steve Harley & Cockney Rebel - Make Me Smile (Come Up and See Me) (1975)
 
*Steve Harley & Cockney Rebel - Make Me Smile (Come Up and See Me) (1975)
 
*Stevie Nicks - Sable On Blond (1983)
 
*Stevie Nicks - Sable On Blond (1983)
*Travis - Side (2001)
+
*Tears For Fears - Everybody Wants To Rule The World (1985)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">West Coast Classics:</p>
 
 
   
  +
West Coast Classics:
 
*2Pac (feat. K-Ci & JoJo) - How Do U Want It (1996)
 
*2Pac (feat. K-Ci & JoJo) - How Do U Want It (1996)
 
*2Pac - Outlaw (1995)
 
*2Pac - Outlaw (1995)
 
*Bone Thugs-N-Harmony - Mr. Bill Collector (1995)
 
*Bone Thugs-N-Harmony - Mr. Bill Collector (1995)
*Kam - Whoop Whoop (1997)
+
*DJ Pooh (feat. Kam) - Whoop Whoop (1997)
  +
*Mack 10 (feat. Ice Cube & WC) - Westside Slaughterhouse (1995)
 
*Nate Dogg - I Got Love (2001)
 
*Nate Dogg - I Got Love (2001)
 
*Spice 1 - 187 Proof (1992)
 
*Spice 1 - 187 Proof (1992)
 
*Spice 1 (feat. MC Eiht) - The Murda Show (1993)
 
*Spice 1 (feat. MC Eiht) - The Murda Show (1993)
*Mack 10 (feat. Ice Cube & WC) - Westside Slaughterhouse (1995)
 
 
*Warren G (feat. Nate Dogg) - Regulate (1994)
 
*Warren G (feat. Nate Dogg) - Regulate (1994)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Radio Los Santos:</p>
 
 
   
*ASAP Rocky ft. Drake, 2 Chainz & Kendrick Lamar - f*ckin' Problems (2012)
+
Radio Los Santos:
  +
*A$AP Rocky ft. Drake, 2 Chainz & Kendrick Lamar - F*ckin' Problems (2012)
 
*Buddy - Awesome Awesome (2012)
 
*Buddy - Awesome Awesome (2012)
 
*French Montana ft. Rick Ross, Drake & Lil Wayne - Pop That (2012)
 
*French Montana ft. Rick Ross, Drake & Lil Wayne - Pop That (2012)
Line 500: Line 530:
 
*Tyga - Rack City (2011)
 
*Tyga - Rack City (2011)
 
*Waka Flocka Flame - Rooster In My Rari (2012)
 
*Waka Flocka Flame - Rooster In My Rari (2012)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Lowdown FM:</p>
 
 
   
  +
Lowdown FM:
 
*The Dramatics - Whatcha See is Whatcha Get (1971)
 
*The Dramatics - Whatcha See is Whatcha Get (1971)
 
*The Delfonics - Funny Feeling (1969)
 
*The Delfonics - Funny Feeling (1969)
*Edwin Starr - Easin' in (1974)
+
*Edwin Starr - Easin' in (1973)
*Jackson 5 - Dancing Machine (1974)
+
*Jackson 5 - Dancing Machine (1973)
 
*The Jackson Sisters - I Believe in Miracles (1973)
 
*The Jackson Sisters - I Believe in Miracles (1973)
 
*Johnny Guitar Watson - Superman Lover (1976)
 
*Johnny Guitar Watson - Superman Lover (1976)
Line 515: Line 544:
 
*War - Slippin' into Darkness (1971)
 
*War - Slippin' into Darkness (1971)
 
*Weldon Irvine - We Gettin' Down (1975)
 
*Weldon Irvine - We Gettin' Down (1975)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Rebel Radio:</p>
 
 
   
  +
Rebel Radio:
 
*Bob Dylan - Subterranean Homesick Blues (1965)
 
*Bob Dylan - Subterranean Homesick Blues (1965)
 
*Charlie Feathers - Get With It (1956)
 
*Charlie Feathers - Get With It (1956)
Line 525: Line 553:
 
*Johnny Cash - Bad News (1964)
 
*Johnny Cash - Bad News (1964)
 
*Johnny Paycheck - (Pardon Me) I've Got Someone To Kill (1978)
 
*Johnny Paycheck - (Pardon Me) I've Got Someone To Kill (1978)
*Kenny Rogers & The First Edition - Just Dropped In (To See What Condition My Condition Was In) (1968)
 
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Space 103.2:</p>
 
 
   
  +
Space 103.2:
 
*Con Funk Shun - Ffun (1978)
 
*Con Funk Shun - Ffun (1978)
 
*George Duke - Reach For It (1977)
 
*George Duke - Reach For It (1977)
Line 535: Line 561:
 
*The Ohio Players - Fopp (1976)
 
*The Ohio Players - Fopp (1976)
 
*Zapp - Be Alright (LP Version) (1980)
 
*Zapp - Be Alright (LP Version) (1980)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Vinewood Boulevard Radio:</p>
 
   
+
Vinewood Boulevard Radio:
*Cold War Kids - Hang Me Up To Dry (2007)
+
*Cold War Kids - Hang Me Up To Dry (2006)
  +
*DIIV - Doused (2012)
 
*Hanni El Khatib - Head in the Dirt (2013)
 
*Hanni El Khatib - Head in the Dirt (2013)
*Moving Units - Until She Says (2011)
 
 
*No Age - Eraser (2008)
 
*No Age - Eraser (2008)
 
*Psychic Ills - I Get By (2013)
 
*Psychic Ills - I Get By (2013)
  +
*The Soft Pack - Answer To Yourself (2009)
 
*Sweethead - The Great Disruptors (2009)
 
*Sweethead - The Great Disruptors (2009)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Channel X:</p>
+
*Tame Impala - Solitude Is Bliss (2010)
 
   
  +
Channel X:
  +
*Agent Orange - Bloodstains (1979)
 
*The Alley Cats - Nothing Means Nothing Anymore (1978)
 
*The Alley Cats - Nothing Means Nothing Anymore (1978)
 
*Bad Religion - We're Only Gonna Die Young (1982)
 
*Bad Religion - We're Only Gonna Die Young (1982)
 
*The Clash - This is Radio Clash (1981)
 
*The Clash - This is Radio Clash (1981)
 
*D.R.I - I Don't Need Society (1983)
 
*D.R.I - I Don't Need Society (1983)
*The Descendents - Ride The Wild (1979)
+
*Descendents - Ride The Wild (1979)
 
*The Germs - Manimal (1979)
 
*The Germs - Manimal (1979)
 
*The Gun Club - Sex Beat (1981)
 
*The Gun Club - Sex Beat (1981)
Line 556: Line 583:
 
*X - Los Angeles (1980)
 
*X - Los Angeles (1980)
 
*The Zeros - Don't Push Me Around (1980)
 
*The Zeros - Don't Push Me Around (1980)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Blue Ark FM:</p>
 
 
   
  +
Blue Ark FM:
 
*Bramma feat. Elephant Man - Duh Weh Mi Waah (2011)
 
*Bramma feat. Elephant Man - Duh Weh Mi Waah (2011)
 
*Busy Signal feat. Damian "Jr. Gong" Marley - Kingston Town (2012)
 
*Busy Signal feat. Damian "Jr. Gong" Marley - Kingston Town (2012)
Line 569: Line 595:
 
*Sean Paul - Temperature (2006)
 
*Sean Paul - Temperature (2006)
 
*Sizzla - Live Up (2003)
 
*Sizzla - Live Up (2003)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">FlyLo FM:</p>
 
   
+
Radio Mirror Park:
*SebastiAn feat. Mayer Hawthorne - "Love In Motion" (2011)
+
*!!! - One Girl/One Boy (2013)
<p style="margin-top:0px;margin-bottom:0px;color:rgb(255,255,255);font-family:helvetica,arial,sans-serif;font-size:13px;line-height:20px;">Radio Mirror Park:</p>
 
 
 
*!!! - One Girl/One Boy (2012)
 
*DIIV - Doused (2012)
 
 
*Ducktails - Assistant Director (2013)
 
*Ducktails - Assistant Director (2013)
 
*Friendly Fires - Hurting (2011)
 
*Friendly Fires - Hurting (2011)
 
*Future Islands - Before the Bridge (2011)
 
*Future Islands - Before the Bridge (2011)
 
*Gold Fields - Thunder (2013)
 
*Gold Fields - Thunder (2013)
*Junior Boys - EP (2011)
+
*Junior Boys - ep (2011)
 
*Mitzi - Truly Alive (2013)
 
*Mitzi - Truly Alive (2013)
  +
*Moving Units - Until She Says (2011)
 
*Niki & The Dove - The Drummer (2011)
 
*Niki & The Dove - The Drummer (2011)
 
*Panama - One Piece (2013)
 
*Panama - One Piece (2013)
 
*Rainbow Arabia - Blind (2011)
 
*Rainbow Arabia - Blind (2011)
 
*The Ruby Suns - In Real Life (2013)
 
*The Ruby Suns - In Real Life (2013)
  +
*SebastiAn feat. Mayer Hawthorne - Love In Motion (2011)
 
*The Shoes - Time to Dance (2010)
 
*The Shoes - Time to Dance (2010)
*Tame Impala - Solitude Is Bliss (2010)
 
 
*Toro y Moi - Day One (2013)
 
*Toro y Moi - Day One (2013)
 
*Toro y Moi - New Beat (2011)
 
*Toro y Moi - New Beat (2011)
Line 590: Line 616:
 
*Ultraísta - Smalltalk (Four Tet remix) (2012)
 
*Ultraísta - Smalltalk (Four Tet remix) (2012)
 
*Yeasayer - O.N.E. (2010)
 
*Yeasayer - O.N.E. (2010)
  +
  +
{{Main|P.M.R.}}
  +
Additionally, there was a cut 90s Rock radio station called "[[P.M.R.]]" The station was replaced by Vinewood Boulevard Radio as the game's file lists the station under "90s Rock", and the logo can be seen on the radio wheel within the files as well. The station would've played 90s Alternative Rock/Metal, Brit Pop/Brit Rock, Indie Rock, and Post-Grunge. Songs that were meant for this station include:
  +
*The Charlatans - The Only One I Know (1990)
  +
*Faith No More - The Real Thing (1989)
  +
*Oasis - (It's Good) To Be Free (1994)
  +
*Mansun - Wide Open Space (1996)
  +
*Staind - It's Been Awhile (2001)
  +
*Stereophonics - Mr. Writer (2001)
  +
*Travis - Side (2001)
   
 
'''Others'''
 
'''Others'''
 
*[[Michael's mansion]] had a different look.
 
*[[Michael's mansion]] had a different look.
 
*According to a Game Informer interview released in November 2012, it seems that grass had a glossy sheen of morning dew, and alarm systems installed in rich houses on [[Vinewood Hills]] and [[Richman (HD Universe)|Richman]]. In the actual release, these features are dropped.
 
*According to a Game Informer interview released in November 2012, it seems that grass had a glossy sheen of morning dew, and alarm systems installed in rich houses on [[Vinewood Hills]] and [[Richman (HD Universe)|Richman]]. In the actual release, these features are dropped.
*The ability to buy properties on the internet was cut for [[Grand Theft Auto Online]].
+
[[File:Parachuting-GTAV.jpg|thumb|The beta parachute in GTA V, with TBOGT's color scheme.]]
*The interior of an apartment in GTA Online had a different look.
+
*The [[Parachute]] had the same color scheme as it did in [[The Ballad of Gay Tony]] according to the screenshot.
*The player was meant to buy [[Drugs]] from [[Smoke on the Water]] but was removed for unknown reason.
+
*The ability to buy properties on the internet was cut for [[Grand Theft Auto Online]]. Dialogue exists in the games files mentioning this however.
  +
*The interior of a certain apartment in GTA Online had a different look.
  +
*The player was originally able to buy [[drugs]] from [[Smoke on the Water]] but this ability was removed for an unknown reason. In the final game, Franklin maybe seen exiting the store when switching to him, implying that he has purchased something from it. 
  +
*Cops in the game were meant to use [[Tazer]]s at wanted levels also they were meant to use [[Nightstick|batons]] as well, they have the baton in their inventory but they never use it.
  +
*Female officers were meant to patrol with male officers, however they can only be seen at the station.
  +
*The [[Los Santos Police Department (HD Universe)|police]] were meant to [[busted|arrest]] the player for speeding or ignoring traffic lights but this was removed for unknown reasons making the game unrealistic, but probably because the feature would become repetitive, as most players in general simply just drive past the lights and traffic.
  +
*Modifications to vehicles such as Bass Boost, [[Nitro]] and [[Hydraulics]] would have returned in GTA V, but most of them were cut during development. Through modding software however, it is possible to modify vehicles to have the Nitro and Hydraulics abilities, however it is unknown how to activate them and it's more likely that these are just parts of unused code.
  +
*There were originally different car exhaust sounds.
  +
[[File:Screenshot-FranklinDesertEagle-GTAV.jpg|thumb|300px]]
  +
*In a screenshot, Franklin can be seen wielding a [[Desert Eagle]] with one hand. But, in the final version of the game, he wields all pistols with two hands, it's likely this animation was only to appear in a cutscene of some-sort or it was just made for the image.
  +
[[File:Franklin-and-GSF.GTAV.jpg|thumb|300px]]
  +
*In another screenshot, Franklin can be seen walking away from [[The Families|Families members]] being arrested by the [[Los Santos Police Department (HD Universe)|police]]. Although, no such event is seen in-game.
  +
*In Michael's trailer, he is seen using his elbow to hit Simeon, but this animation is never seen in game or in cutscenes.
  +
*In the beta, some police vehicles, particularly [[Sheriff's Cruiser]]s had older coloured San Andreas [[Vehicle Licence Plates|license plates]], as opposed to the SA Exempt plate found in game on all emergency vehicles.
  +
*There was a new episode for [[Princess Robot Bubblegum]] that would be aired on TV in gameplay, it can still be found in the in-game files.
  +
*In the second trailer, a silver [[9F]] is seen parked in Michael's driveway, in the same spot where Tracy's [[Issi]] would spawn from time to time. Since Amanda's [[Sentinel]] was already seen in that trailer, it used to belong to either Tracey or Michael.
  +
**It is likely that it was Michael's beta car and was replaced by his [[Tailgater]], as both are made by [[Obey]]. It was probably due to the fact that several missions involve at least three people getting in Michael's car, and the fact that all protagonist's [[Personal Vehicles|personal vehicles]] have room for at least 4.
   
 
==See Also==
 
==See Also==
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==References==
 
==References==
   
<div class="references-small"><references/></div>
+
<div class="references-small"><references /></div>
   
  +
==Navigation==
 
{{Beta}}
 
{{Beta}}
   
 
[[es:Beta]]
 
[[es:Beta]]
[[Category:Miscellaneous]]
 
 
[[Category:Beta]]
 
[[Category:Beta]]
  +
[[Category:Miscellaneous]]

Latest revision as of 01:40, September 14, 2014

Before the release of any Grand Theft Auto game, there were features that were removed from the final product. These changes range from deleted vehicles and player skins to the removal of entire characters and mission strands.

Grand Theft Auto 1Edit

  • Accessible Trams were removed early in the games development for San Andreas city.
  • The antenna was removed from TV Van.
  • Children were cut.

Grand Theft Auto 2Edit

Grand Theft Auto IIIEdit

Characters

  • Claude's appearance went through many different designs. Some screenshots show a poorly detailed Claude, who looks completely different from the final version. Other pictures show a more final Claude with different hair and a chubbier appearance.
  • The character Curtly was cut.
  • The character Darkel was also cut.
  • Tom Novy was meant to make an appearance in the game as himself, but was removed along with his song, "Back to the Streets" for possibly copyright issues.
  • 8-Ball's real name was going to be Mullan, and was a white person, has shown on alpha screenshots.
  • Joey Leone's original surname was Sorvino.
  • Salvatore's original name was Frankie Sorvino.
  • Asuka Kasen's original first name was Kemuri.
  • There was a character called Butler but he never made the final cut, no one knows what his purpose was but many believe he was Salvatore Leone's butler.
  • Kenji Kasen's original surname was Kassen as evidenced of this site, although it's possible this could be a typo.

Weapons

Image-1

Notice the Police Officer on the left holding a nightstick.

  • The Nightstick was cut.
  • The M-16 originally had a different scope.

Peds

  • Children were planned for the game.[1]
GTAIII cop cars

The original GTA III police car (top), and the police cars from the released game (bottom).

  • Police Officers originally had mustaches, which can actually be seen in the game's instruction manual.
  • Fire Fighters originally had yellow uniforms as seen in the earlier screenshots.
    Portland Triads - beta

    The Triads originally sported black outfits and had tattoos.

  • The Triads originally sported black outfits and had tattoos.[2]
  • The FBI had a different uniform.
Busk3

Buskers in Grand Theft Auto III.

  • Buskers were cut/disabled from the game and later introduced in GTA IV. Existence of buskers in GTA III, can be seen in default.ide file at the bottom line that says "#83, busker1, busker1, CIVMALE, STAT_BUSKER, man, 0". Note that the "#" marks the line as "disabled". The busker with the bongos has the same appearances as a college student at the Liberty City Community College in Liberty Campus.

Missions

  • Originally, when doing Vigilante, Paramedic, or Firefighter missions, the vehicles radio could go out of range - requiring the player to drive closer to the nearest police station/hospital/fire station.
  • Originally, some of the missions could not be taken at any time, since the leaders were busy. Example extracted from the files: "Toni's taken his Momma to the opera - Call in some other time!".

City

Gta3 artwork 01

An early beta map of GTA III Liberty City.

  • The city during development stage was very different from the finished version and has more streets and roads.
  • Punk Noodles was originally just with a small grass park with two statues. The statue model still exists in the game's files.
Gta3 callahan bridge beta

The original Callahan Bridge.

  • The Callahan Bridge was going to be named West Port Bridge (taken from a sign in Atlantic Quays).
    • The Callahan Bridge also had two suspensions.
  • The airport was once in Staunton Island and there were many roads in Shoreside Vale. Callahan Bridge was also absent.
  • There were other area names that supposedly going to be included in the game. These are The Towers, Sewers, Swanksville, Projects, Luigi's Place, Little Italy and Industrial Park. Waterfront Promenade, Westport and Westport Bridge could be seen in some directions going to Trenton and Atlantic Quays.
  • A penitentiary, where Claude and 8-Ball were being transported to in the Introduction, was originally planned to be located on a peninsula in north-east Portland.
  • 8-Ball's Garage was supposedly be in the area names on the screen (Observed in the archives of the PS2 version).
  • In the beta, the Hepburn Heights apartments were surrounded by metal fencing.
  • In the beta also, the Shoreside Lift Bridge has many roads leading to the bridge. However, a picture of GTA III has the beta picture without the lift bridge. It is possible that the Callahan Bridge took its place in the beta.
  • The trees in Hepburn Heights were also absent.
  • The Hope Medical College had the same size and width as the Sweeney General Hospital, being a perfect copy. [5]
  • The center of the Liberty City Community College campus building looks different as seen in the pre-release screenshot.
  • The Cochrane Dam was originally smaller.

Gameplay

  • The Airtrain was originally destructible with weapons, much like the DeadDodo. This was likely changed due to the controversy of 9/11.
  • The ability to blow limbs off of non-playable characters was cut, but only from the PS2 version of the game.[6] This can still be activated in the PS2 version via cheat codes.
  • Claude could originally run with the baseball bat.
  • Online multiplayer was cut.[3]
  • Originally, if the player picked up money, the script showed how much money was just picked up. This feature still exists in files, and it's possible to enable it.
Beta Hud

The beta HUD in GTA III.

Graphics
Gta3 29

The very early Grand Theft Auto III.

  • The graphics were originally "cartoonish".[7] (possibly due to a rumored cancelled Sega Dreamcast release)
  • A very early HUD was very different, there was a life bar instead of percentage.
  • The radar was light blue instead of orange.

Soundtrack

  • Tom Novy - Back to The Streets
  • AC/DC - Dirty Deeds Done Dirt Cheap
  • Conor and Jay- Carry Me Off

Others

  • In the recent interview about GTA III, the logo was used to be stencil font and other one, a pill-shaped logo similar to GTA 2 logo.
    GTAIII-logo-beta

    GTA III original logo.

  • Unused lines of text within the game's text files contain phrases, such as "You're perfectly healthy, get out of here!" and "I'll just fix you up". These lines of text seem to imply that the game's hospitals were, originally, accessible/usable.
  • The route of the aircraft was changed to not seem like it would pass too close to buildings (a consequence of 9/11).
  • Safehouses would gradually improve in their appearance as the player progressed and gained more money.
Head radio beta

Beta Head Radio logo.

  • Head Radio had a different logo.
  • Jesus Saves from GTA 2 was going to return but was replaced as safehouse.
  • Like Grand Theft Auto 1 and GTA 2, the player could originally rename Claude.
  • MSX FM was originally called "Moving Shadow FM".
  • A radio station with Metal and Rock music was cut.
  • A Camera pickup can be found in game files and even activated, but it is unfinished. Its icon was later re-used for snapshots in GTA San Andreas. Its original purpose is unknown.

Grand Theft Auto: Vice CityEdit

Characters

Moffat

Mr. Moffat character model

  • A character called Mr. Moffat was removed from the game. 
  • Tommy Vercetti originally wore a dark blue Hawaiian shirt. [4]
  • Ricardo Diaz's original first name was Fernando Diaz.
  • BJ Smith's original last name was BJ Jones.
  • Lance Vance originally wore a purple suit and a black under-shirt according to artwork.
  • Ken Rosenberg originally wore a light pink suit and a yellow under-shirt according to left-over files.
  • Sonny Forelli originally wore a light pink suit and a black under-shirt as seen from the artwork.
    Gi-vc-11

    Note the two beta members on the right.

  • The second member of the Sharks looked different; he was Caucasian and had the same face as the first member.

Missions

  • A mission involving the removed character Mr. Moffat was cut.
  • An additional mission for the film studio asset, given by Steve Scott over the phone, was cut.
  • An additional mission for Avery Carrington, given by him over the phone, was cut.

City

  • Escobar International Airport originally was larger; replacing Fort Baxter Air Base with a extended runway, which also included an air traffic control tower, and a un-identified building along side.
    • In the intro of the game, a plane can be seen landing on the curved runway, realistically, it is not possible to land like that, possibly hinting that a straight runway was present in the beta.
  • There was no stadium in the beta.
  • The northeast part of the beach didn't exist.
  • Vice Port originally had a waterway.
  • There were originally shacks in the sea, but they were removed from the game.
  • Some roads didn't exist in the beta version.
  • The facade of the Vercetti Estate was different, with square glass windows, yellow dye and without marble arches.
  • The the lighthouse was absent, and there were no rocks or docks around that point.
  • There were bus shelters around the city. The bus shelter model, bustopm.dff, is still inside Vice City's files. [5][6]
  • The long road from the police station going to the Ammunation is absent in the beta map.
  • The deli across from the Little Havana Police Station had its large Exploder billboard replaced with a different, smaller one.[7]

Weapons

Peds

SWAT Team (GTAVC) (beta)

Beta Swat team

  • The SWAT team would have a bright blue uniform instead of dark blue.
  • The Haitian gangster who wears the blue shirt used to have a picture on the shirt instead of the word "Relax". [8]
  • There were several unused ped models. One man wearing a blue suit, one woman carrying a basket, another woman is wearing a orange shirt and another woman is carrying two shopping bags.
  • There was once a blond-haired prostitute with pigtails and a red skirt. She was supposed to appear around the streets of the Downtown area, and dance in the Malibu Club as shown in several trailers.
    Prostitute-GTAVC-Beta

    Beta prostitute from GTA Vice City.

Others

  • There were many phone conversations between Tommy and Mercedes Cortez. [9]
  • There were many lines cut from characters such as Kent Paul, Umberto Robina, Ken Rosenberg, Mercedes Cortez, Mr. Moffat and BJ Smith in Sunshine Autos. [[8]]
  • Tires were able to be slashed and recorded into the stats. [10]
  • According to TXD files, a radio station named VCN (Vice City News) was cut late in the development.
  • According to three TXD files, a first person view was proposed. [11]
  • The sky in the beta version was a darker blue.
  • The beta HUD was very different. [9]
  • The radar originally had a more decent, gradient look. [10]
  • The water was more light and reflective in the beta.
  • The safehouse icon from Grand Theft Auto III was meant to appear. It can still be found in the game files.
  • The health and armor had a different color.
  • According to files found on the PS2 disc, there is an interior for the Inside Track in Vice Point indicating that betting was initially for Vice City but got delayed until GTA San Andreas.
  • According to unused dialogue, a Kenny Loggins song was supposed to be featured in the game.

Grand Theft Auto: San AndreasEdit

Characters

  • Characters including Officer Carver, Larry and Poncho were removed.
  • Both Sweet and Big Smoke had their appearances changed. Sweet was originally dressed in black and wore a black skully, Big Smoke wore a white Saints jersey and did not wear a hat, exposing his shaved head.
  • In the Strategy Guide, Jethro is seen in the mission Riot, suggesting he had a larger role.
  • Su Xi Mu has a second less-detailed character model.
  • Kendl Johnson's facial model and clothing were altered.
  • Mike Toreno has a different model.
  • Cesar Vialpando originally wore a black bandana and black pants.
  • Big Bear has a different model such as wearing the same clothes and much fatter.

Peds

  • Gang members looked different and wore different clothing.
  • Each city had their own unique motor officers, however the final version of the game uses the same model for each city. These beta officers still remain in the game files and can be spawned with trainers.
  • In gta3.img there are files foransed ped (likely taxi driver) and a female valet. Judging from the bad details of the valet, she was cut in the early stages of development.
  • There were also a psycho ped dressed in green sleeve jacket and camo pants. Even, there is a psycho person statistic in the game files with this name: STAT_PSYCHO.
  • Originally, the prostitute with a braid had short hair.
  • A female pedestrian was cut.[12]
  • There were many pedestrians cut from the game. Some still exist in version 1.[13]
  • In the game audio files, there was originally going to be a fourth Da Nang Boys member in the game, but he was cut and his quotes is merged to the second gang member in traditional robes.

Missions

City

  • The Mulholland Safehouse seemed to have a full interior that can be seen from the outside. The change on final version causes a glitch which allows the player to go through the wall.[16]
  • Donut shops such as Rusty Brown's Ring Donuts were places where Carl Johnson could eat.
  • San Fierro in the beta had very few docks and more parks. The beta map of San Fierro was very detailed and can be seen in Driving School.
  • There were cars driving around the car parks and may park there in San Fierro. (Along the Valet car park)
  • The construction yard near the hospital in Downtown Los Santos had a usable crane.
  • The Easter Basin Naval Base had a different outline, it had a dock and the ship is missing.
  • San Andreas was different and had several different land masses, such as a different San Fierro (which resembled San Francisco more closely) with more parks and less docks. A full beta map of San Andreas can be found on a wall in the Lil' Probe'Inn.
  • Santa Flora Medical Center had two helipads on its roof. These pads were most likely meant for the Maverick and Raindance that spawn there in the alpha. Oddly enough, these helipads were absent in the alpha, so the choppers simply spawned on the roof.
  • The Clown's Pocket casino was originally called The Ringmaster, its original name can still be seen on the paper map included inside the game box.
  • The village of Bayside didn't exist in the beta version.
  • The village of Dillimore was smaller in the beta version.
  • The Hunter Quarry was smaller in the beta version.
SanFierro-GTASA-Beta

The beta map of San Fierro found in the driving school of San Fierro.

Weapons

Gta sa 2014-07-24 12-21-05-82

Beta Parachute seen on mission A Home in the Hills.

  • The Parachute was originally smaller and blue it can be seen in the demonstration video in Flight School showing how to control parachute). And later shown in the mission A Home in the Hills used by San Fierro Triads
  • According to early previews of the game, 150 weapons were originally included in-game but there is only 42 weapons in the final version.
  • The Micro-SMG was removed, it can be seen in early screenshots of the game.
  • The Micro-Uzi was originally more detailed.
  • The Hammer, Machete, Meat Cleaver and Sledgehammer were cut.
  • Many weapon icons were less detailed, as seen in the Strategy Guide.
  • The Jetpack and the cell phone originally had icons on the HUD like the other weapons.
  • As seen in the cutscene of the mission High Noon, the Shovel was going to be wooden and shorter.                                                    
  • The Camera was supposed to be white and slightly bigger, as seen in The Green Sabre.
  • An M16 was planned at one stage, it can be seen in the first Stowaway cutscene, it uses the dirt64b instead of an actual weapon texture, like the PSG-1 and MP-5k.
  • The Nail Bat, M47 Dragon, PSG1, OA93, M72 LAW, M82 and MP5-K were cut.
  • An MP5SD and a weapon resembling one of the 7.62mm NATO Rifles were cut.
  • The Spray Can had another texture.

Others

  • Usable car-washes, similar to those in GTA IV, were cut.
  • The ability to ride the trolleys in San Fierro was cut.
  • Grand Theft Auto San Andreas was originally supposed to be on 2 DVDs.
  • It was possible to hear many vague sounds from your car if it was broken. These sounds can be heard from Rockstar Games's beta gameplay video [11] or some of the trailers.
  • You can also hear many minor sounds included in beta release which are useless in the final game, but these files are still in GENRL file and can be enabled with mod tools.
  • The mobster who Carl kills in Saint Mark's was originally going to be called Marco Forelli but due to deleted audio, his name was never mentioned in the final version.
  • The Grove Street Families were originally going to be called The Orange Grove Families.
  • The Ballas were originally going to be called The Flats.[17]
  • Pedestrians would walk into and out of accessible places like stores, clubs, etc. and GSF members would walk into and out of / hang out in your safehouses.
  • There was meant to be a trailer for the Roadtrain which was capable of pulling more trailers. The old model still exists in the game files and there's even a newer version under the name of 'artic3' however this is un capable of pulling other trailers.
  • Pool tables were originally going to be colored green instead of blue.
  • Carl Johnson was able to use drugs, which would make the camera wobble around making it more difficult to control CJ.
  • The ability to drink beer was cut from the final version.
  • Through the hidden interiors universe, unused brothels can be found, these were most likely to be placed on top of Strip Clubs.
  • Pre-release magazine articles showed that stealing cars was to be much more difficult. In early screen shots, car jacking was shown to involve smashing the car's window and then hot wiring it. This was all removed, possibly due to the limitations posed by the PS2. A similar system is present in HD Universe games.
  • Accorded to a strategy guide, adrenaline pills from previous GTA games were in the beta version. However their effect can still be activate with a cheat code. Model and textures for the pill can still be found in the game files.
  • According to a picture from the strategy guide, there was originally a pool table inside Madd Dogg's Mansion.
  • According to american.gxt, there were several phone calls and lines which were cut.
  • According to gta3.img, there are several more items of clothing available at the clothes stores, including t-shirts, trousers, caps and more - these were all in the game but not used.
  • There was a Boxcar that the Freight would presumably have pulled instead of, or in addition to the flatcars present in the final version. These still exist in the game, and can be modded onto a train with relative ease.
  • A path file exists for the railroad track into Easter Basin, suggesting that it was to feature at some point. This can be utilized through modifications.
  • When the player got busted in the last vehicle they drove, it could be stolen back from the Impound.
  • Spike Strips was supposed to be in the game, but it can be see in the Driving School and mission Puncture Wounds.
  • The Tattoo shop had a different menu.
  • The Xoomer petroleum company was originally called Xenon. This can be seen in the game's internal files. Additionally, an LOD Xenon billboard can be seen in San Fierro, but it is only visible while the game's graphics are loading.
  • The early reviews state that Flash FM and Hit Radio was planned to be in the game but was dropped during the development of the game.

Grand Theft Auto AdvanceEdit

  • The Barrel was cut from the final version.

Grand Theft Auto: Liberty City StoriesEdit

Mayorrchole zps9d952ab2

Mayor R.C. Hole in a suit.

Characters

  • Toni Cipriani originally looked older.
  • Toni Cipriani was fatter. The PSP version still contains the model of the fatter Toni.
  • Salvatore Leone had a different face.
Miguel-GTALCSBeta

Miguel suit in the Beta

Gtalcs06

Beta Leones

Weapons

Missions

  • A screenshot suggests that Toni could wear the Leone's Suit when doing missions for JD.
  • The mission for Phil Cassidy was cut. Only HUD Icon remains.
  • Unknown Phone Missions were cut. Only HUD Icon remains. It is possible that the icon replaced the "S" from Salvatore phone missions.
  • After "Driving Mr. Leone", there would be a news report about Shoreside Lift Bridge and Porter Tunnel under construction.
  • A mission called Firetruck Frenzy was cut.
  • Massacres were cut.[18]
  • A Mission called Mobile Massacre! was cut.[19]
  • Assasination Contracts were cut.[20]

Clothing

BetaToni1

Toni's beta clothes.

  • Toni's casual clothes were a light blue shirt with a green vest and boots.
  • The police wore black uniforms.
  • Joseph Daniel O'Toole's glasses were originally purple.
  • The Avenging Angels originally wore a red hat instead of black as it can be seen in a pre-release screenshot with Toni Cipriani wearing a Avenging Angel's Fatigues.

Others

  • Player could buy properties. Only the HUD Icon remains.
  • Snow was cut, but it can be still enabled.

Grand Theft Auto: Vice City StoriesEdit

Characters

Weapons

Mission

Clothing

2casual

Two of the Beta casuals

  • The casual clothes were originally yellow and light blue.
  • The Army Fatigues originally read "USMC" on the shirt, meaning that originally, Vic would join the Marines instead of the army.
  • The Wetsuit was originally blue.

Others

Grand Theft Auto IVEdit

Mission

Peds

  • There were originally female police officers.

Characters

  • A mobster, Raymond Alberga, was deleted from the final version. It was possibly that name was supposed to be Ray Boccino's different name.
  • Little Jacob originally did not wear glasses, and prominently wore a zebra patterned jacket. This is obvious if you look closely at him during the short cutscene of him selling guns during First Date.
  • Michelle had a different looking face.
  • Playboy X used to have a plain maroon hoodie.
  • United Liberty Paper had a different voice.
  • Real Badman did not wear a hat.
  • Roman's face and clothes were different.
  • Mikhail Faustin had grey hair and his hairstyle was different.
  • Ilyena Faustin had different clothes, as seen in 2nd trailer.
  • Ray Bulgarin's face was paler, and was less detailed.
  • Carmen Ortiz had a shorter ponytail.
  • Originally, Real Badman, Phil Bell, and Bernie Crane could be taken on friend activities.
  • Roman had a different outfit. The clothing was a white jacket, much like Roman's brown and tan jacket, and white pants. Roman's beta clothing was seen in the second trailer.
  • Niko's hair was a bit longer in the front. This is seen in the third trailer.
  • There was going to be a character name Pauline Simmones who gonna to be the host of Head Radio station but was removed for some private reasons.
  • According to a unused text, Victor Rivas was scheduled to appear in the game but was cut.
Maxwell caddy

Maxwell Caughlin's beta name.

City

BetaLCGTA4

Early map showing Beta Liberty City in GTA IV. Notice the extra space in Northeast Alderney, and the third runway at Francis International Airport.

  • Some areas named Anger Bay, Norfolk, Jefferson Heights, Acter Bay, Richmond , Frogtown, Washington Heights were cut. Two areas called Hedgebury and Goatherd can be seen on roadsigns on the Broker-Dukes Expressway. It is likely that they are two more cut neighborhoods, or they could be beta names of the neighborhoods that are where Hedgebury and Goatherd supposedly lead to (Firefly Projects for Goatherd, and Outlook for Hedgebury).
  • The setting of the game was originally going to be Liberty State, rather than just Liberty City, and it would have included countryside surrounding Liberty City, mountains based on the Adirondacks and Catskills [12], and possibly The Caraways. The article mentioned that there were three cities. First is Liberty City, next is possibly The Caraways and the last could be Carcer City mentioned as "nearby".
  • A street called Liberation Street was either cut or renamed.
  • A street called 128th Street was either cut or renamed.
  • The Statue of Happiness was originally going to be called Statue of Freedom.
  • The Statue of Happiness had a different face.
  • The body of water had a different color than blue.
  • Liberty City was different and only had three islands like in Grand Theft Auto: Chinatown Wars.
  • There was probably an airport in Alderney according to an extra space in the south-western part of the state.
  • In Alderney State, there was a peninsula in the north-western part that shows only land. It is unknown what was located here.

Clothing

  • Fingerless gloves were probably available during gameplay. Pre-release screenshots, posters, trailers and videos of the PC version also show Niko with fingerless gloves but were still not available in the game. They still however can be found in the game files.
  • Binco was going to be the first clothing store. It is replaced by the Russian Shop, while ZIP became Modo.
  • The Rockstar Games hoodie, from Grand Theft Auto: San Andreas, had been removed.
Niko Beta shirt

Niko's clothes without stripes

  • Niko's clothes originally did not have stripes. This can be seen clearly in the trailer Things Will be Different.
  • Originally you could buy clothes from Didier Sachs, but ended up cut. The building still exists in a few places.
  • The Perseus suit had a yellow tie.
  • The Blue Jacket had been cut.

Weapons

  • Beta weapons included a Silenced 9mm, Pool Cue, Revolver, and the Minigun. These weapons, were featured in San Andreas and Vice City respectively and were likely to return. But the Pool Cue came back in The Lost and Damned
  • The Baseball bat was originally wooden, like in GTA III.
  • In an early preview, Little Jacob would sell a rocket launcher to Niko. It was originally attached to the underside of his car.
  • The MP5 was to be included but was cut.
  • The weapon pickups were originally yellow instead of orange.
  • Originally, there was a Yugoslavian Zastava M70 , which had appeared in trailers and several screenshots. But it was cut and replaced by the AK-47.
  • The Sledgehammer was cut but can be seen holding by construction workers]].
  • The Hammer is cut.

Soundtrack

  • As mentioned in early previews or heard in trailers there were several songs that were removed from the final version:
    • Burn it all Down - VHS or Beta
    • Downtown Swinger - MOP
    • Cocaine - Humble Pie
    • Hollaback Girl - Gwen Stefani
    • How About Some Hardcore - MOP
    • Get Up, Stand Up - Bob Marley & The Wailers
    • Restless - UNKLE (feat. Josh Homme)
    • They Say Vision - Res
    • Junior Kirkstart - The Go! Team
    • Shit is Real - Fat Joe
    • Sucker M.C.s - Run-D.M.C.
    • Avenged Sevenfold - Beast and the Harlot
    • System Of A Down - B.Y.O.B
  • Tuff Gong Radio was called Babylon.
  • According to a French preview, a few of Rolling Stones songs could be heard on Liberty Rock Radio.
  • Head Radio was meant to carry on and appear but was dropped during development.

Others

  • The first removed haircut design for Niko was a cut that seemed to resemble helmet-hair.
  • The second removed haircut design for Niko was a buzz cut.
  • The Well Stacked Pizza Co. was originally meant to return but was removed before release. Outside Pizza This, the logo can still be seen and employees in the Alderney branch have "Well Stacked Pizza Co." on the back of their shirts. This may also indicate that this was once the original location for one of the stores.
  • According to early in-game previews, a city bus service was available for Niko to use, with a bus schedule popping up after walking to a bus stop. A bus driver character model is also found in the in-game files. Occasionally, an operating bus with the driver will be seen exiting the runway roads of Francis International Airport, however, if the player attempts to get in, the driver is 'pulled' from the bus.
  • Niko would have been able to get limo rides just like taxi rides.[21]
  • According to the model names of Roman's taxi depot, he was originally supposed to use limos. This may have a connection with the limo rides mentioned above.
  • Niko would originally bring prostitutes to his home.
  • Originally, the bailing out animation involved Niko diving forward, as seen in the second trailer.
  • Niko had these contacts in his phone: Cab, City, and Dock.
  • Snow was a weather condition but it is only seen as an unused scenario for pedestrian behavior in the game files.[22] However if you leave Niko sitting there for a bit, you may see him rubbing his hands and warming them, showing that the weather is cold.
  • Developers originally considered letting players purchase music by going to an in-game record shop and for Niko to have an MP3 player, but both ideas were cut.
  • Niko's cell phone had a different shape.
  • The weapons in the beta version had different names.
  • United Liberty Paper's contact's office was much more dirty, and his voice sounded different, as seen in the second trailer.
  • Higgins Helitours was called Magnum Helitours. There is a calendar in Brucie Kibbutz' garage with the Magnum Helitours logo on it. (This can be seen in multiplayer and Brucie's Car Theft missions as the garage is open.)
  • Car modifications from Grand Theft Auto: San Andreas were planned to be available in GTA IV but postponed until Grand Theft Auto V.
  • Vehicles had more intense reflections.
  • There were meant to be flyable planes and jets that the player would fly, however according to a recent Q&A by Rockstar Games, they were cut because the map was too small.
  • The inside of The Peep Hole looked different as seen in a screenshot.
  • According to a unused dialogue, Niko would originally able to go inside Fanny Crab's's and order food but was removed.
Beta Reflection

Beta Reflection

  • There was a helicopter with only two propellers, and a design which looked just like the Police Maverick but with no LCPD logos on the side. This could have been the earlier version of the Police Maverick or it could have been an earlier version of the Maverick, although it is unlikely because the design is not similar in any way.
  • The old death animation from 3D Universe was returned but it was cut to replace with Ragdoll Physics. It can obviously seen during the mission Entourage where the first guard who died in the ambush uses the old death animation, and even in free roam if the game runs slow and you take out peds from afar with sniper.
  • A fast food restaurant called Ping's, where Niko would order food inside the restaurant was in the beta but was cut.
  • A café restaurant called Rockstar Café was cut along with it's employees.
  • According to the cut audio files, Niko would originally purchase ice cream from the vendors in the gameplay.

Grand Theft Auto: The Lost and DamnedEdit

  • The full nude content from the mission Politics was cut.
  • A Game Informer preview states Johnny could originally change outfits: Johnny had 2 outfits, one from GTA IV and the one he wears in TLAD.
  • According to previews, Johnny had the ability to date girlfriends.
  • The Lost MC Clubhouse originally had a newer exterior; it had white walls with the door moved more to the right and it was also much smaller, which can be noticed in several early pictures.
  • Jason Michaels had a bigger role in the game, as seen in several trailers.
  • Malc gave missions to Johnny.
  • Johnny originally had Jason, Malc and DeSean's phone numbers on his phone's contact list.
  • There was going to be a mission where Johnny, Billy, Brian and Jason did drive bys on a police car.
  • Terry wore a different outfit as seen in a screenshot.
  • Jason originally wore the same outfit that he wears in the GTA IV mission No Love Lost instead of the one he wears in TLAD missions.
  • The Russian Shop would have been accessible but was cut because the clothes in the shop wouldn't fit for the biker-style theme in the game. If the player goes to the front door, an icon will appear.

Grand Theft Auto: The Ballad of Gay TonyEdit

  • An early interview stated that there would be a random character encounter where a crazy ex-girlfriend of Luis would rig a bomb to her car (possibly Margot).
  • Tony wore different glasses that were tinted purple instead of clear as seen in the main game and the TLAD expansion.
  • Armando would be able to sell every weapon in the game from his gun van including the Desert Eagle and the Micro Uzi.
  • The Automatic Shotgun was fully automatic.
  • The Advanced Sniper's scope was not tinted green.
Beta P90

A beta screenshot of the Assault SMG without the silencer.

  • The Assault SMG did not have a silencer.
  • The Skylift was white, not blue, and had a different design.
  • Armando and Henrique had a bigger role in the game.
  • Tony, Mori Kibbutz and Yusuf Amir could be taken on friend activities
  • The Parachute was entirely yellow in the beta.
  • In the Meet: Luis Lopez trailer for TBoGT, Luis is seen wearing the brown and black Perseus suit, but with blue jeans. This implies that it may have been one of Luis' already available outfits.
  • In the game files, Aleks Thornton was meant to appear in the game but was removed for no reason.
  • In the Meet Tony Prince trailer, Tony would accompanied Luis in the mission Bang Bang, but the reason for that to be cut is unknown.

Grand Theft Auto: Chinatown WarsEdit

  • The alpha map looked very different.(?)
  • The Screwdriver, that is used to hotwire cars, was blue instead of green, as seen in an image on the back of the game box.

Grand Theft Auto VEdit


Characters

According to the Rush Casting Call, a lot of characters names were changed, though it's likely that these names were just cover ups. The names mentioned were:

Clothing

Missions

Changed Names
  • Caida Libre was originally going to be called Vinewood Babylon.
  • Three's Company was originally going to be called The Extraction.
  • Hood Safari was originally going to be called Ghetto Safari and at one point it was also called Urban Safari.
  • The Jewel Store Job was originally going to be called Pest Control.
  • Legal Trouble was originally going to be called Blow Back.
  • The Merryweather Heist was originally going to be called The Port of LS Heist.
  • Deep Inside was originally going to be called Agent.
  • Meltdown was originally going to be called Movie Premiere.
Changed Elements
Cut Missions
  • A mission involving Michael stealing a Harrier jet for Solomon Richards was cut.
  • A mission involving Michael saving the film studio for Solomon Richards was cut.
  • A mission called Social Networking for Devin Weston that included a appearance of Brucie Kibbutz was cut.
  • A heist called The Sharmoota Job was cut. It had three options (Night Stealth, High Impact and Clown Day Stealth) and two preparation missions.
  • A mission called Final Furlong for Solomon Richards was cut. It is unknown if it was a separate mission or the old name for The Ballad of Rocco as both missions take the same place in a mission strand.
  • Michael had two Strangers and Freaks missions with a lady called Magenta that were cut. She still appears in game at the start of the mission The Long Stretch.
  • Franklin had two Stranger and Freaks missions with a man called Dale.
  • Franklin had five Stranger and Freaks missions with two fighting neighbours.
  • Two unknown missions for "The Band" were cut. One involved bringing the band members back together and the second involved stopping Trevor from sabotaging the concert.
  • Another Strangers and Freaks mission for Barry was cut. It involved Franklin stealing a helicopter with weed.
  • Cinema Property had two more missions; Protest and Recover Stolen Film.
  • Six Bail Jumper missions were cut. Marshes, Winery, Surf Shop, Subway, Coast, Venice.
  • Devin's mission strand originally had an intro cutscene.
Cut Side Missions
  • Vigilante Missions were removed.
  • Drug Dealing in Grand Theft Auto Online was cut.
  • Pimping was removed.
  • Mini-Games like Basketball, Air Hockey, Pool, Bowling, weightlifting, and stealing/exporting were cut.
  • The following Random Events were cut: Broken Down 1, Broken Down 2 'Hot Chick', Broken Down 3, Broken Down 4, Broken Down 6, Broken Down 7, Broken Down 8, Broken Down 9, Broken Down 10, Hitch Lift 4, Mugging 4, Pick Pocket, RC Challenge Mode, Rescue Hostage, Tow Truck, Ungrateful Whore and Wanderer.
  • 14 Arms Trafficking Ground missions were cut.
  • Towing Patrol odd job was cut. It involved the player driving a Tow Truck on a freeway, towing away broken cars to keep the traffic flowing as long as possible.
  • Towing Illegally Parked Vehicles odd job was cut.
  • Taxi I know a Way mission type was cut. The player would have to follow the passenger's directions with no blips or GPS.
  • A street race for Hao in the Terminal was cut.
  • Formation Display Flight School lesson was cut.
  • Escort Cargo Flight School lesson for GTA Online was cut.
Other
  • There was possibly another heist involving a 'Heat'- style bank robbery where the 3 protagonists dressed in suits and balaclavas had a massive shoot-out with the LSPD in the LS Downtown core (Probably removed due to similarities with the GTA IV mission Three Leaf Clover - A screenshot with Michael in a white suit not available in the game and numerous artworks with the 3 protagonists dressed in suits and balaclavas can be found)

Animals

  • Chop originally wore just a plain brown collar (as seen in screenshots and trailers).
  • There were more dog breeds (eg. Huskies, Files can be found).
  • Horses was meant to appear in the game, meaning that they most likely would of been seen in the Vinewood Racetrack (removed for unknown reasons, as files "left over" could have been similar to Red Dead Redemption).

City

GTAV Hiking

A large heavily forested area not featured in the final version of the game

Weapons

Soundtracks
According to GTAForums user NightSpectre, there were several soundtracks removed from the game. It is suspected that there might have been more songs cut from the soundtrack than featured in the actual game. A complete list can be found here:

Non-Stop Pop FM:

  • The Black Eyed Peas - Meet Me Halfway (2009)
  • Cassie - Me & U (2006)
  • Cobra Starship ft. Sabi - You Make Me Feel... (2011)
  • Duncan Sheik - She Runs Away (1996)
  • Duran Duran - Serious (1990)
  • Enrique Iglesias - I Like It (2010)
  • Estelle ft. Kanye West - American Boy (2008)
  • Jamiroquai - Love Foolosophy (2001)
  • Kevin Rudolf - Let It Rock (2008)
  • Kiki Dee - Star (1981)
  • Kylie Minogue - 2 Hearts (2007)
  • Mike Posner - Cooler Than Me (Single Mix) (2010)
  • Moloko - The Time Is Now (2000)
  • Morcheeba - Tape Loop (1996)
  • Neon Trees - Animal (2010)
  • Robbie Williams & Kylie Minogue - Kids (2000)
  • Seal - Future Love Paradise (1991)
  • Sneaker Pimps - 6 Underground (1996)
  • The Supermen Lovers - Starlight (2001)
  • Timbaland ft. Keri Hilson & D.O.E. - The Way I Are (2007)
  • Wilson Phillips - Hold On (1990)

Los Santos Rock Radio:

  • Cheap Trick - Surrender (1978)
  • Crowded House - It's Only Natural (1991)
  • The Cult - 'Lil Devil (1987)
  • Def Leppard - Hysteria (1987)
  • Golden Earring - Radar Love (1973)
  • Kenny Loggins - I'm Alright (1980)
  • Kenny Rogers & The First Edition - Just Dropped In (To See What Condition My Condition Was In) (1967)
  • Michael McDonald - Blink Of An Eye (1993)
  • Paul Weller - Round And Round (1992)
  • The Prime Movers - As Strong As I Am (1986)
  • Ram Jam - Black Betty (1977)
  • Rare Earth - Get Ready (1969)
  • Robbie Dupree - Steal Away (1980)
  • The Small Faces - Tin Soldier (1967)
  • Steve Harley & Cockney Rebel - Make Me Smile (Come Up and See Me) (1975)
  • Stevie Nicks - Sable On Blond (1983)
  • Tears For Fears - Everybody Wants To Rule The World (1985)

West Coast Classics:

  • 2Pac (feat. K-Ci & JoJo) - How Do U Want It (1996)
  • 2Pac - Outlaw (1995)
  • Bone Thugs-N-Harmony - Mr. Bill Collector (1995)
  • DJ Pooh (feat. Kam) - Whoop Whoop (1997)
  • Mack 10 (feat. Ice Cube & WC) - Westside Slaughterhouse (1995)
  • Nate Dogg - I Got Love (2001)
  • Spice 1 - 187 Proof (1992)
  • Spice 1 (feat. MC Eiht) - The Murda Show (1993)
  • Warren G (feat. Nate Dogg) - Regulate (1994)

Radio Los Santos:

  • A$AP Rocky ft. Drake, 2 Chainz & Kendrick Lamar - F*ckin' Problems (2012)
  • Buddy - Awesome Awesome (2012)
  • French Montana ft. Rick Ross, Drake & Lil Wayne - Pop That (2012)
  • Glasses Malone ft. Jay Rock - No Sympathy (2011)
  • T.I. ft. Trae tha Truth - Check This, Dig That (2012)
  • Tyga - Rack City (2011)
  • Waka Flocka Flame - Rooster In My Rari (2012)

Lowdown FM:

  • The Dramatics - Whatcha See is Whatcha Get (1971)
  • The Delfonics - Funny Feeling (1969)
  • Edwin Starr - Easin' in (1973)
  • Jackson 5 - Dancing Machine (1973)
  • The Jackson Sisters - I Believe in Miracles (1973)
  • Johnny Guitar Watson - Superman Lover (1976)
  • Marvin Gaye - I Want You (Vocal) (1976)
  • The Meters - Cissy Strut (1969)
  • The Pointer Sisters - Yes We Can Can (1973)
  • Silver Convention - Magic Mountain (1976)
  • War - Slippin' into Darkness (1971)
  • Weldon Irvine - We Gettin' Down (1975)

Rebel Radio:

  • Bob Dylan - Subterranean Homesick Blues (1965)
  • Charlie Feathers - Get With It (1956)
  • Commander Cody and His Lost Planet Airmen - Hot Rod Lincoln (1972)
  • Hank Williams III - D. Ray White (2006)
  • Jimmy Martin - Run Pete Run (1977)
  • Johnny Cash - Bad News (1964)
  • Johnny Paycheck - (Pardon Me) I've Got Someone To Kill (1978)

Space 103.2:

  • Con Funk Shun - Ffun (1978)
  • George Duke - Reach For It (1977)
  • The Kay-Gees - Master Plan (1974)
  • Kleeer - Intimate Connection (1984)
  • The Ohio Players - Fopp (1976)
  • Zapp - Be Alright (LP Version) (1980)

Vinewood Boulevard Radio:

  • Cold War Kids - Hang Me Up To Dry (2006)
  • DIIV - Doused (2012)
  • Hanni El Khatib - Head in the Dirt (2013)
  • No Age - Eraser (2008)
  • Psychic Ills - I Get By (2013)
  • The Soft Pack - Answer To Yourself (2009)
  • Sweethead - The Great Disruptors (2009)
  • Tame Impala - Solitude Is Bliss (2010)

Channel X:

  • Agent Orange - Bloodstains (1979)
  • The Alley Cats - Nothing Means Nothing Anymore (1978)
  • Bad Religion - We're Only Gonna Die Young (1982)
  • The Clash - This is Radio Clash (1981)
  • D.R.I - I Don't Need Society (1983)
  • Descendents - Ride The Wild (1979)
  • The Germs - Manimal (1979)
  • The Gun Club - Sex Beat (1981)
  • Red Kross - Linda Blair (1982)
  • X - Los Angeles (1980)
  • The Zeros - Don't Push Me Around (1980)

Blue Ark FM:

  • Bramma feat. Elephant Man - Duh Weh Mi Waah (2011)
  • Busy Signal feat. Damian "Jr. Gong" Marley - Kingston Town (2012)
  • Danny Hensworth - Mr. Money Man (1978)
  • Dennis Brown - Westbound Train (1978)
  • Junior Murvin - Police and Thieves (1976)
  • Lee Perry & The Upsetters - Jungle Lion (1973)
  • Leo Graham - Want a Wine (1973)
  • Linval Thompson - Jah Jah The Conquerer (1975)
  • Sean Paul - Temperature (2006)
  • Sizzla - Live Up (2003)

Radio Mirror Park:

  • !!! - One Girl/One Boy (2013)
  • Ducktails - Assistant Director (2013)
  • Friendly Fires - Hurting (2011)
  • Future Islands - Before the Bridge (2011)
  • Gold Fields - Thunder (2013)
  • Junior Boys - ep (2011)
  • Mitzi - Truly Alive (2013)
  • Moving Units - Until She Says (2011)
  • Niki & The Dove - The Drummer (2011)
  • Panama - One Piece (2013)
  • Rainbow Arabia - Blind (2011)
  • The Ruby Suns - In Real Life (2013)
  • SebastiAn feat. Mayer Hawthorne - Love In Motion (2011)
  • The Shoes - Time to Dance (2010)
  • Toro y Moi - Day One (2013)
  • Toro y Moi - New Beat (2011)
  • Twin Shadow - Run My Heart (2012)
  • Ultraísta - Smalltalk (Four Tet remix) (2012)
  • Yeasayer - O.N.E. (2010)
Main article: P.M.R.

Additionally, there was a cut 90s Rock radio station called "P.M.R." The station was replaced by Vinewood Boulevard Radio as the game's file lists the station under "90s Rock", and the logo can be seen on the radio wheel within the files as well. The station would've played 90s Alternative Rock/Metal, Brit Pop/Brit Rock, Indie Rock, and Post-Grunge. Songs that were meant for this station include:

  • The Charlatans - The Only One I Know (1990)
  • Faith No More - The Real Thing (1989)
  • Oasis - (It's Good) To Be Free (1994)
  • Mansun - Wide Open Space (1996)
  • Staind - It's Been Awhile (2001)
  • Stereophonics - Mr. Writer (2001)
  • Travis - Side (2001)

Others

  • Michael's mansion had a different look.
  • According to a Game Informer interview released in November 2012, it seems that grass had a glossy sheen of morning dew, and alarm systems installed in rich houses on Vinewood Hills and Richman. In the actual release, these features are dropped.
Parachuting-GTAV

The beta parachute in GTA V, with TBOGT's color scheme.

  • The Parachute had the same color scheme as it did in The Ballad of Gay Tony according to the screenshot.
  • The ability to buy properties on the internet was cut for Grand Theft Auto Online. Dialogue exists in the games files mentioning this however.
  • The interior of a certain apartment in GTA Online had a different look.
  • The player was originally able to buy drugs from Smoke on the Water but this ability was removed for an unknown reason. In the final game, Franklin maybe seen exiting the store when switching to him, implying that he has purchased something from it. 
  • Cops in the game were meant to use Tazers at wanted levels also they were meant to use batons as well, they have the baton in their inventory but they never use it.
  • Female officers were meant to patrol with male officers, however they can only be seen at the station.
  • The police were meant to arrest the player for speeding or ignoring traffic lights but this was removed for unknown reasons making the game unrealistic, but probably because the feature would become repetitive, as most players in general simply just drive past the lights and traffic.
  • Modifications to vehicles such as Bass Boost, Nitro and Hydraulics would have returned in GTA V, but most of them were cut during development. Through modding software however, it is possible to modify vehicles to have the Nitro and Hydraulics abilities, however it is unknown how to activate them and it's more likely that these are just parts of unused code.
  • There were originally different car exhaust sounds.
Screenshot-FranklinDesertEagle-GTAV
  • In a screenshot, Franklin can be seen wielding a Desert Eagle with one hand. But, in the final version of the game, he wields all pistols with two hands, it's likely this animation was only to appear in a cutscene of some-sort or it was just made for the image.
Franklin-and-GSF.GTAV
  • In another screenshot, Franklin can be seen walking away from Families members being arrested by the police. Although, no such event is seen in-game.
  • In Michael's trailer, he is seen using his elbow to hit Simeon, but this animation is never seen in game or in cutscenes.
  • In the beta, some police vehicles, particularly Sheriff's Cruisers had older coloured San Andreas license plates, as opposed to the SA Exempt plate found in game on all emergency vehicles.
  • There was a new episode for Princess Robot Bubblegum that would be aired on TV in gameplay, it can still be found in the in-game files.
  • In the second trailer, a silver 9F is seen parked in Michael's driveway, in the same spot where Tracy's Issi would spawn from time to time. Since Amanda's Sentinel was already seen in that trailer, it used to belong to either Tracey or Michael.
    • It is likely that it was Michael's beta car and was replaced by his Tailgater, as both are made by Obey. It was probably due to the fact that several missions involve at least three people getting in Michael's car, and the fact that all protagonist's personal vehicles have room for at least 4.

See AlsoEdit

ReferencesEdit

  1. Grand Theft Auto 3 First Impressions - Gamespot.co.uk retrieved from Internet archive
  2. [1]
  3. FEN_PLA: Number of players: FEN_TY0: Deathmatch FEN_NCI: NOT CONNECTED TO THE INTERNET in American.gxt
  4. Tommy Vercetti
  5. Bus Shelter
  6. Bus Shelter Mod
  7. Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".
  8. Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".
  9. text\american.gxt>MAIN>MOB54_A-MOB59_F
  10. text\american.gxt>MAIN>TYRESLA>Tires slashed with a blade
  11. [FEC_FPC] First person camera""[FEC_FPR] Controls For First Person"".
  12. *In the pre-release screenshot of the mission Lure, the Da Nang Boys wore different clothing and has a different appearances. [2]
  13. [3]
  14. models\txd\LD_RACE.txd>race12
  15. [4]
  16. Mulholland Safehouse
  17. data/pedgrp.dat> BALLAS1, BALLAS2, BALLAS3 # Gang 1 (BALLAS - Rival Black Gang - AKA FLATS)
  18. ENGLISH.gxt/TURPASS/~W~Massacre Passed!
  19. ENGLISH.gxt/TURTXT/Mobile Massacre!
  20. ENGLISH.gxt/ST_ASSI/Assasination contracts complete
  21. Pause Video at 0:28 - http://www.youtube.com/watch?v=mNrm7wqnpVI&feature=channel
  22. common\data\Ambient.dat>IsSnowing

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