Beta Weapons are weapons that were removed from a GTA game during its development. It also includes some weapons that didn't make it to the final game and weapons have their models changed, and some still exist in the game files. Many made well during development and it is unknown why they were removed. However, most of them can be obtained through cheat device and trainers.
Grand Theft Auto 2
GTA Vice City
GTA San Andreas
The Skateboard was cut from the PC version. It is primarily a melee weapon but also a vehicle. Available as a mod for the PC version but is not usable on the PS2 version.
The Micro SMG known from GTA VC was also removed, but can be seen in several early screenshots.
The PSG-1, MP5-K, M16, M-60, M249, M47 Dragon, M82 and Nail Bat were cut. Models of the weapons can be found in the game files but lack textures.
The Micro-SMG was originally more detailed.
The Revolver was cut.
The MAC-10 was meant to reappear but was cut instead.
The Barrel was cut from the main game.
GTA Liberty City Stories
GTA Vice City Stories
The tear gas and landmines were going to be included in the game. However, they can be obtained with cheatdevice.
The phone was cut and replaced with a pager. In the PSP version, it's possible to take the phone out with cheat devices, but it's useless. But can be seen only in cutscenes.
Michael holding an Mk 18 with a scope and suppressor.
As seen in some artwork, the Mk 18 Mod 0 was originally going to make an appearance, but instead was cut and replaced by the current Carbine Rifle model.
A Glock 17 can be seen in some artwork, usually wielded by Franklin, maybe the original Pistol design, but was replaced by a PT92 instead.
The beta parachute in GTA V, with the color schemes from TBOGT.
If you look closely, Michael can be seen with the
M1911A1 on the left while Franklin can be seen wielding an unknown Glock pistol. An M1911A1 is visible in the artwork on the right. Though a variant of the M1911 appears as the Heavy Pistol in the final game, part of the Business Update.
The Parachute had the same color sheme from The Ballad Of Gay Tony.
In "The Trunk" artwork, Michael can be seen wielding an M1911. Possibly the original Combat Pistol.
A SIG Sauer P226 can be seen.
Inside the data files are the weapon stats for a Fire Extinguisher, a Wrench, a Shovel, and an Assault Sniper.
A sniper rifle resembling an SR-25/ Mk 12 can be seen wielded by both Michael and Trevor during some artworks, also in the newer update files the cut SR-25/MK-12 Hybrid HUD and texture files could be found.
Note Michael on the right wielding the SR-25/Mk. 12 Hybrid.
In the trailer, Trevor can be seen holding an assault rifle with a laser attachment, the assault rifle made it in the final game, but the laser didn't, possibly due to the fact that it is useless and is not required since the player can use the HUD instead.
Another view of the Glock pistol being wielded by Franklin.
The wrench (as seen in the mission By The Book) - HUD Icon
The Fire Axe - HUD Icon
The rope - HUD Icon
A SCAR-like assault rifle - HUD Icon
A M14 Sniper Rifle
An XM25 Grenade Launcher
An LMG based on the FN FAL, and [[wp:Heckler & Koch HK21|Heckler & Koch HK21]
Some weapons had the green tint by default (i.e., Assault Rifle, Advanced Rifle).
Some weapons had an older more realistic wood-cast model.
An M9 Pistol was meant to appear but was probably replaced by the ongoing Taurus PT92.
One of the pistols (not confirmed which one) had the same shooting noise as the pistol from GTA IV, as Lamar is seen shooting one out of a car in Franklin's trailer.
The Rocket Launcher originally had an optional grip attachment, as seen in the official BradyGames Guide. It was taken out in an update.
As seen in some screenshot for the game, Franklin is seen holding a pair of binoculars. It is unknown If this was meant to be included in the game, or just for the pure sake of it being art.