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Armor-GTAIV

Body armor is a pickup in the Grand Theft Auto series that serves primarily to protect the player's health from specific forms of damage, most notably gunfire. In most cases, body armor in the games is illustrated as a protective blue vest.

Description

First introduced in the original Grand Theft Auto, the body armor's primary function is to serve as padding for the player health, in effect extending the player's resilience to damage from gunfire, explosions and fire.

GTA 1 ā€” GTA 2

In early top-down GTA games, armors in both GTA 1 (as well as Grand Theft Auto London mission packs) and GTA 2 serve their intended purpose, adding 10 more hit points to the player's existing health, but provides no protection to the player when they fall from great heights, are run over by vehicles, or are beaten up by the police and arrested. Armors are most commonly found spawned in specific locations or crates, and, in the case of GTA 2, can also be acquired by crushing specific cars.

GTA III ā€” GTA Vice City Stories

Body armor continued to be featured between GTA III and GTA Vice City Stories, undergoing several more changes. In all its of its appearances, armor now offers nearly the same amount of hit points as the player's full health, doubling the player's resistance to damage. The armor hit points stayed the same until GTA San Andreas where the armor is now a bar instead of hit points. In addition, armor can now pad injuries from falls, collisions with vehicles on foot, and even melee attacks; the armor in GTA San Andreas and GTA Vice City Stories is an exception, providing no protection to the player from falls, while the armor in Grand Theft Auto Advance provides no protection to melee attacks.

In addition to spawning in specific locales, body armor can also be purchased at stores that sell weapons, such as Ammu-Nation, as well as entering the police/SWAT Enforcer trucks. Like the player's health, armor hit points between GTA Vice City and GTA Vice City Stories (sans GTA Advance) can typically be increased easily via side-missions (such as "Vigilante"), as well as 100% completion of the game.

The appearance of armor pickups has also changed significantly after GTA III. When included in GTA III, the pickup assumed the appearance of a shield icon; in games after, however, the pickup is redesigned as a spinning vest, possibly to avoid confusion with the police bribe pickup.

GTA IV ā€” GTA Chinatown Wars

Armor in GTA IV has been refashioned slightly out of realism. It no longer offers protection to falls, collisions with vehicles on foot, or melee attacks (including hand-to-hand combat and melee weapons), increasing the player's chances of death from these hazards. Armor in GTA Chinatown Wars appears to revert to pre-GTA IV settings.

As expected, armor can be found lying about in specific points of the city (distinguishable by its red glow) as well as underground weapon dealers in GTA IV or AmmuNation.net in GTA Chinatown Wars. NOOSE Enforcers still provide the player some armor, but only gives the player roughly one third of the maximum amount (With the exception of GTA Chinatown Wars, which gives you full armor).

GTA V

Grand Theft Auto V introduced a more complex body armor system, including five tiered armor vests ranging from small arms protection to large caliber weapon and explosive protection. Body armor once again provides protection from falls and impacts. Each next level tier provides an added 20% armor, and you cannot buy the same armor twice(stacking), or weaker armor after you buy the next tier(Buy light, cannot buy super light).

  • Super Light Armor: $500 (20% armor)
  • Light Armor: $1000 (40%)
  • Standard Armor: $1500 (60%)
  • Heavy Armor: $2000 (80%)
  • Super Heavy Armor: $2500 (100%)

These five armor suits can be bought from Ammu-Nation

Armor has been reported to be massively weaker in GTA Online, even at 100%.

Locations

GTA III:

Portland:

BodyArmor-GTAIII-Locations

All body armor locations (GTA III)

Staunton:

Shoreside Vale:

GTA Vice City

Ocean Beach:

Washington Beach:

Vercetti Estate, Starfish Island (after "Rub Out"):

  • In a small room at bottom of the stairs (after collecting 10 hidden packages).
  • At the living room beside the large central stairs of the main hall.

Vice Point:

Leaf Links:

  • In a sand bunker at the northwest part of the course.

Prawn Island

Downtown:

  • On roof of a building near the test track at the north of the district (use the stairs behind).
  • On roof of Hyman Condo after collecting 10 Hidden Packages.
  • In a alley at south of  The Well Stacked Pizza.
  • Can be bought for $200 in the Ammu-Nation after Jury Fury.
  • Behind a building besides The Greasy Chopper.

Little Haiti:

Little Havana

  • In the corner of a blue house just west of the basketball court complex (behind some bushes).

Vice Port:

  • In the entrance of a building across the street from the big ship.
  • Between some crates in the parking lot beside Vice City Transport Police (east of Escobar International Airport).

Fort Baxter:

  • At top of the east entrance guard tower.

GTA V

Trivia

Body Armor clothing
  • In the Grand Theft Auto IV beta, Body Armor would be physically represented on one's character model if equipped. As with the fingerless gloves that were also 'cut', this wearable armor still exists in the retail version and can be equipped via a trainer, though without any effect unless the ingame armor is equipped as well. However, body armour is now able to be physically shown on characters in Grand Theft Auto Online.
  • In GTA V, the armor depicted on the ground when picking it up does not match it's armor value. Say, the armor pick-up on the ground is a weak 500$ body armor bought at Ammu-Nation, even though it gives the armor value of a 2500$ body armor bought at Ammu-Nation. 

Gallery

See also

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