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:''Not to be confused with [[Carbine Rifles]], a heist setup in [[GTA V]].''
 
{{Infobox weapon
 
{{Infobox weapon
 
|name = Carbine Rifle
 
|name = Carbine Rifle
|image = CarbineRifle-GTA4.png
+
|image = CarbineRifleGTAV.png
|games = [[Grand Theft Auto III|GTA III]]<br>[[Grand Theft Auto: Vice City|GTA Vice City]]<br>[[Grand Theft Auto: San Andreas|GTA San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]<br>[[Grand Theft Auto IV|GTA IV]] <small>(and its episodes)</small><br>[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]<br>[[Grand Theft Auto V|GTA V]]
+
|games = ''[[Grand Theft Auto III]]<br>[[Grand Theft Auto: Vice City|GTA Vice City]]<br>[[Grand Theft Auto: San Andreas|GTA San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]<br>[[Grand Theft Auto IV]] <small>(and its episodes)</small><br>[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]<br>[[Grand Theft Auto V]]<br>[[Grand Theft Auto Online]]''
 
|slot = Assault Rifle
 
|slot = Assault Rifle
 
|damage = High
 
|damage = High
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|ammo = {{*}} 60 rounds <small>(GTA III)</small><br>{{*}} 30 rounds <small>(VC, LCS, VCS, GTA IV)</small><br>{{*}} 50 rounds <small>(SA & CW)</small><br>{{*}} 30 rounds ''(60 w/ Extended Clip)'' <small>(GTA V)</small>
 
|ammo = {{*}} 60 rounds <small>(GTA III)</small><br>{{*}} 30 rounds <small>(VC, LCS, VCS, GTA IV)</small><br>{{*}} 50 rounds <small>(SA & CW)</small><br>{{*}} 30 rounds ''(60 w/ Extended Clip)'' <small>(GTA V)</small>
 
|sold in = [[Ammu-Nation]]<br>[[Underground Gun Shops]] <small>(IV)</small>
 
|sold in = [[Ammu-Nation]]<br>[[Underground Gun Shops]] <small>(IV)</small>
|price =$5000 <small>(VC, GTA III, IV)</small><br>$4500 <small>(SA)</small><br>|caption = The Carbine Rifle in [[Grand Theft Auto IV|GTA IV]]|Unlocked After = [[Arms Shortage]] <small>(GTA III)</small><br>[[Rub Out]] <small>(GTA Vice City)</small><br>[[Yay Ka-Boom-Boom]] <small>(GTA San Andreas)</small><br>[[Three Leaf Clover]] <small>(GTA IV)</small><br>[[Pest Control (GTA V)|Pest Control]] <small>(GTA V)</small>}}
+
|price =$5000 <small>(VC, GTA III, IV)</small><br>$4500 <small>(SA)</small><br>$2100 <small>(V)<br>|caption = The Carbine Rifle in [[Grand Theft Auto V|GTA V]]|Unlocked After = [[Arms Shortage]] <small>(GTA III)</small><br>[[Rub Out]] <small>(GTA Vice City)</small><br>[[Yay Ka-Boom-Boom]] <small>(GTA San Andreas)</small><br>[[Three Leaf Clover]] <small>(GTA IV)</small><br>[[The Jewel Store Job]] <small>(GTA V)</small>}}
   
The '''Carbine Rifle''', in its different variants; the '''M4''', '''M16''', '''AR-15''', '''Colt 733''' and the '''HK416''', is a rifle that has been featured in every [[GTA games|GTA game]] since [[Grand Theft Auto III]], except [[Grand Theft Auto Advance]]. It is useful in almost any situation, boasting accuracy, power and magazine capacity. Throughout the games, the models differ slightly, along with zoom capability, rate of fire, and power.
+
The '''Carbine Rifle''', is a rifle that has been featured in every [[GTA games|GTA game]] since [[Grand Theft Auto III]], except [[Grand Theft Auto Advance]]. It is useful in almost any situation, boasting accuracy, power and magazine capacity. Throughout the games, the models differ slightly, along with zoom capability, rate of fire, and stopping power. The Carbine Rifle is considered to be the second most powerful assault rifle in the GTA series after the AK-47 (except in GTA V and GTA III).
   
 
==Design and Performance==
 
==Design and Performance==
   
 
===3D Universe===
 
===3D Universe===
GTA III's rendition resembles the Armalite AR-10. This version differs from any other variant for how powerful it is: Featuring an exceptionally high rate of fire and an unrealistic 60 round magazine, it is always a one shot kill against any enemy in any part of the body and can easily destroy most vehicles with a few bursts, making it arguably the most powerful firearm in the game. One might even compare it to the [[minigun]] or the [[M-60]] in later games. Yet, despite its power, the Carbine Rifle in GTA III suffers from a huge and hardly controllable recoil, therefore not replacing the [[Sniper Rifle]] at long range combat. Like the [[AK-47]], a headshot with the carbine rifle will behead the target and releases a massive amount of splattering blood on the ground, thus making the paramedics cannot rescue the target.
+
GTA III's rendition resembles the Armalite AR-10. This version differs from any other variant for how powerful it is: Featuring an exceptionally high rate of fire and an unrealistic 60 round magazine, it is always a one shot kill against any enemy in any part of the body and can easily destroy most vehicles with a few bursts, making it arguably the most powerful firearm in the game. One might even compare it to the [[minigun]] or the [[M-60]] seen in later games. Yet, despite its power, the Carbine Rifle in GTA III suffers from wild and near uncontrollable recoil.
   
Vice City's rifle is modeled after the Colt 733, but called 'M4' in-game (Which is historically inaccurate, as the M4 was not introduced until 1994). Originally, the beta featured an assault rifle that resembled an M16A2, but it was later replaced by the current model. It also appears to have an aftermarket crane stock.  The beta rifle's model can still be found in the game files and can be seen in the [[Introduction (GTA VC)|intro cutscene]]. It's a much less powerful rifle than it's GTA III predecessor, and despite still being a one-shot kill at most occasions, it now features a slower rate of fire and a realistic 30-round magazine. The recoil is also much lower this time around, making it useful for more precise shots.
+
Vice City's rifle is modeled after the Colt 733, but called 'M4' in-game (Which is historically inaccurate, as the M4 was not introduced until 1994). Originally, the beta featured an assault rifle that resembled an M16A2, but it was later replaced by the current model. It also appears to have an aftermarket crane stock.  The beta rifle's model can still be found in the game files and can be seen in the [[Introduction (GTA VC)|intro cutscene]]. It's a much less powerful rifle than its GTA III predecessor, and despite still being a one-shot kill at most occasions, it now features a slower rate of fire and a 30-round magazine. The recoil is also much lower this time around, making it useful for more precise shots.
   
San Andreas reuses the model from Vice City, again called 'M4' in-game (And again inaccurate since the game is set in 1992). This version has a low rate of fire that is unusual for the rifle, but it is still highly effective as a weapon. It has a 50-round STANAG magazine. In the mission [[Stowaway]], a government agent is shown holding a camouflaged Colt M16A1. This however, is never available to use in-game.
+
San Andreas reuses the model from Vice City, again called 'M4' in-game (And again inaccurate since the game is set in 1992). This version has a low rate of fire that is unusual for the rifle, but it is still highly effective, featuring a 50-round STANAG magazine. In the mission [[Stowaway]], a government agent is shown holding a camouflaged variant of a Colt M16A1. This however, is never available to use in-game. This was probably a beta model.
   
In Liberty City Stories, it is truly modeled after the M4A1 and named M4 correctly. The rifle mostly remains the same since San Andreas, only having an increased rate of fire and slightly more power this time around. 
+
In Liberty City Stories, it is truly modeled after the M4A1 and named M4 correctly. The rifle mostly remains the same since San Andreas, only having an increased rate of fire and slightly more power this time around.
   
Vice City Stories features a rifle resembling a M16A1, named 'Assault Rifle' in-game. It uses the same model from the previously mentioned San Andreas mission Stowaway, sans the camouflage. [[Lance Vance]] mentions an M4 during a mission, which is an anachronism. It functions just as the Liberty City Stories version.
+
Vice City Stories features a rifle resembling the M16A1, named 'Assault Rifle' in-game. It uses a similar model from the previously mentioned San Andreas mission Stowaway, sans the camouflage. [[Lance Vance]] refers to a rifle as an "M4" during a mission, which is an anachronism.
   
 
===HD Universe===
 
===HD Universe===
   
GTA IV features a rifle based on the Colt M4A1, titled 'Carbine Rifle' in-game. This version is accurate both in timeline and overall features, including accurate weapon specs such as rate of fire, magazine size and appearance. Interestingly, the carry handle has been replaced with a pica-tinny rail alongside an aftermarket drum sight mounted to it. It has the longest range of any non-sniper weapon in the game. It has "Property Of Liberty City Arms" stamped where the magazine release is normally found, probably a reference to the "Property Of U.S. Govt" stamped on its real-life counterpart. Performance wise, the Carbine Rifle is stellar. Accuracy and fire rate are both high, along with damage. It is highly effective in close to mid range, with accuracy dropping off at long range. Accuracy is even higher when crouched, allowing the player to fire it on fully automatic while being able to reliably hit targets.
+
GTA IV features a rifle based on the Colt M4A1, titled 'Carbine Rifle' in-game. This version is accurate both in timeline and overall features, including accurate weapon specs such as rate of fire, magazine size and appearance. Interestingly, the carry handle has been replaced with a Picatinny rail, along with an aftermarket drum sight mounted to it. It has the longest range of any non-sniper weapon in the game. It also has "Property Of Liberty City Arms" stamped where the magazine release is normally found, probably a reference to the "Property Of U.S. Govt" stamped on its real-life counterpart. Performance wise, the Carbine Rifle is stellar. Accuracy and fire rate are both high, along with damage. It is highly effective in close to mid range, with accuracy dropping off at long range. Accuracy is even higher when crouched, allowing the player to fire it on fully automatic while being able to reliably hit targets.
   
GTA Chinatown's rendition is difficult to identify, but it is has a full stock and long barrel, and the triangular hand guard as seen on the [[HUD]] suggests it is based on the Colt M16A1. It has tremendous power and a fifty round magazine.
+
GTA Chinatown's rendition is difficult to identify, but it is has a full stock and long barrel, and the triangular hand guard as seen on the [[HUD]] suggests it is based on the Colt M16A1, also similar to the receiver receiver box ACR Bushmaster. It has tremendous power and a fifty round magazine.
   
The '''Carbine Rifle''' returns in Grand Theft Auto V, this time seemingly inspired by the [https://danieldefense.com/daniel-defense-m4-carbine-300-sbr.html Daniel Defense DDM4 300 SBR] assault rifle. This rifle is unlocked for purchase after the first heist mission.
+
The '''Carbine Rifle''' returns in Grand Theft Auto V, it based on [http://en.wikipedia.org/wiki/HK416 Heckler and Koch HK416] . This rifle is unlocked for purchase after the first heist mission. It's superior all-round to SMGs, and is more accurate but less powerful than the Advanced Rifle.
   
===Customizations===
+
===Customization===
In Grand Theft Auto V and Grand Theft Auto Online, the Carbine Rifle can bu customized with various attachments and tints by visiting an Ammu-nation store.
+
In Grand Theft Auto V and Grand Theft Auto Online, the Carbine Rifle can be customized with various attachments and tints by visiting an Ammu-nation store.
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;"
 
|-
 
|-
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|Rounds (60)
 
|Rounds (60)
 
|$36
 
|$36
|$?
+
|$108
 
|-
 
|-
 
|Default clip (30 rounds)
 
|Default clip (30 rounds)
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|$?
 
|$?
 
|-
 
|-
|Supressor (silences but slightly reduces damage and range)
+
|Suppressor (silences but slightly reduces damage and range)
 
|$2037
 
|$2037
 
|$?
 
|$?
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|-
 
|-
 
|Army
 
|Army
|N/A
+
|$100
|$? <small>(Kill 100 players)</small>
+
|$5000 <small>(Kill 100 players)</small>
 
|-
 
|-
 
|Green
 
|Green
 
|N/A
 
|N/A
|$? <small>(Kill 200 players)</small>
+
|$7500 <small>(Kill 200 players)</small>
 
|-
 
|-
 
|Orange
 
|Orange
|$100
+
|N/A
 
|$? <small>(Kill 400 players)</small>
 
|$? <small>(Kill 400 players)</small>
 
|-
 
|-
 
|LSPD
 
|LSPD
 
|$600
 
|$600
|$? <small>(Kill 600 players)</small>
+
|$5750 <small>(Kill 600 players)</small>
 
|-
 
|-
 
|Pink
 
|Pink
 
|N/A
 
|N/A
|$? <small>(Rank 50)</small>
+
|$7500 <small>(Rank 50)</small>
 
|-
 
|-
 
|Gold
 
|Gold
 
|N/A
 
|N/A
|$? <small>(Rank 75)</small>
+
|$10000 <small>(Rank 75)</small>
 
|-
 
|-
 
|Platinum
 
|Platinum
 
|N/A
 
|N/A
|$? <small>(Rank 100)</small>
+
|$12500 <small>(Rank 100)</small>
 
|}
 
|}
   
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In [[Grand Theft Auto: Vice City Stories]], it is used in various missions (most notably when Lance uses it in [[Blitzkrieg Strikes Again]]), and can be bought at [[Ammu-Nation]] upon unlocking [[Ocean Beach]] following [[From Zero to Hero]]. Soldiers at [[Fort Baxter Air Base]] can once again be seen wielding the rifle.
 
In [[Grand Theft Auto: Vice City Stories]], it is used in various missions (most notably when Lance uses it in [[Blitzkrieg Strikes Again]]), and can be bought at [[Ammu-Nation]] upon unlocking [[Ocean Beach]] following [[From Zero to Hero]]. Soldiers at [[Fort Baxter Air Base]] can once again be seen wielding the rifle.
  +
  +
In [[Grand Theft Auto IV|GTA IV]], the Carbine Rifle is given during [[Three Leaf Clover]] and is available to purchase afterwards. Niko uses it during the [[Grand Theft Auto: The Ballad of Gay Tony|Ballad of Gay Tony]] mission, [[Ladies Half Price]], provided if players choose to go back to the ambush and kill him and [[Patrick McReary|Packie]]. NOOSE Officers will attack the player if they have a wanted level of three stars or higher.
   
 
==Gallery==
 
==Gallery==
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Image:AssaultRifle-GTAVCS.png|GTA Vice City Stories.
 
Image:AssaultRifle-GTAVCS.png|GTA Vice City Stories.
 
Image:CarbineRifle-GTA4.png|GTA IV.
 
Image:CarbineRifle-GTA4.png|GTA IV.
CarbineRifle-GTAV-ingameModel.png|GTA V.
+
CarbineRifleGTAV.png|GTA V.
  +
Crbnrifle.png|Appearance on Rockstar Social Club website
 
</gallery>
 
</gallery>
   
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{| align="center"
 
{| align="center"
 
|<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" columns="2" spacing="medium">
 
|<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" columns="2" spacing="medium">
Image:M163HUD.jpg|Grand Theft Auto 3
+
Image:M163HUD.jpg|Grand Theft Auto III
 
Image:M4-GTAVC-icon.png|Grand Theft Auto: Vice City.
 
Image:M4-GTAVC-icon.png|Grand Theft Auto: Vice City.
 
Image:M4-GTASA-icon.png|Grand Theft Auto San Andreas.
 
Image:M4-GTASA-icon.png|Grand Theft Auto San Andreas.
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CarbineRifle-GTAV-icon.png|Grand Theft Auto V
 
CarbineRifle-GTAV-icon.png|Grand Theft Auto V
 
</gallery>
 
</gallery>
  +
|}
   
 
===Screenshots===
 
===Screenshots===
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" columns="dynamic" orientation="none" spacing="small" widths="208">
 
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" columns="dynamic" orientation="none" spacing="small" widths="208">
 
M4A1_best_pic_evah1.jpg|[[Niko Bellic]] holding the Carbine Rifle.
 
M4A1_best_pic_evah1.jpg|[[Niko Bellic]] holding the Carbine Rifle.
Franklin reloading carbine rifle.jpg|[[Franklin]] reloading the Carbine Rifle
+
Franklin reloading carbine rifle.jpg|[[Franklin Clinton]] reloading the Carbine Rifle equipped with a grip.
 
Michael-with-M16-GTAV.jpg|[[Michael De Santa]] with a fully modified Carbine Rifle.
 
Michael-with-M16-GTAV.jpg|[[Michael De Santa]] with a fully modified Carbine Rifle.
 
</gallery>
 
</gallery>
 
|}
 
   
 
==Locations==
 
==Locations==
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*[[Cedar Grove]], [[Shoreside Vale]] - On the back porch of the pink house (fourth from the west) at The Homes.
 
*[[Cedar Grove]], [[Shoreside Vale]] - On the back porch of the pink house (fourth from the west) at The Homes.
 
*[[Cochrane Dam]], Shoreside Vale - Near the top of the stairs for the west dam platform (not the top of the Cochrane Dam power house) at the base of the Cochrane Dam.
 
*[[Cochrane Dam]], Shoreside Vale - Near the top of the stairs for the west dam platform (not the top of the Cochrane Dam power house) at the base of the Cochrane Dam.
*Delivered to [[Safehouses in GTA III|safehouses]] after collecting 90 [[Hidden Packages]].
+
*Delivered to [[Safehouses in GTA III|safehouses]] after collecting 90 [[Hidden Packages in GTA III|Hidden Packages]].
   
 
===GTA Vice City===
 
===GTA Vice City===
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===GTA San Andreas===
 
===GTA San Andreas===
*[[Los Santos International Airport]], [[Los Santos]] - Next to the runway, there are three white and yellow striped "ramps". Between those which are placed at the end of the runway.
+
*[[Los Santos International Airport (3D Universe)|Los Santos International Airport]], [[Los Santos (3D Universe)|Los Santos]] - Next to the runway, there are three white and yellow striped "ramps". Between those which are placed at the end of the runway is a Carbine Rifle.
*[[Palisades]], [[San Fierro]] - Behind the northernmost house next to the beach.
+
*[[Palisades]], [[San Fierro (3D Universe)|San Fierro]] - Behind the northernmost house next to the beach.
 
*[[Area 69]], [[Bone County]] - Behind a staircase leading to a control tower.
 
*[[Area 69]], [[Bone County]] - Behind a staircase leading to a control tower.
*[[Pilgrim]], [[Las Venturas]] - On the roof of the hotel.
+
*[[Pilgrim]], [[Las Venturas (3D Universe)|Las Venturas]] - On the roof of the hotel.
 
*[[The Four Dragons Casino]], Las Venturas - In front of the casino if all 50 [[Horseshoes]] are collected.
 
*[[The Four Dragons Casino]], Las Venturas - In front of the casino if all 50 [[Horseshoes]] are collected.
   
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===GTA V===
 
===GTA V===
*Can be bought at [[Ammu-Nation]] after completing [[Pest Control (GTA V)|Pest Control]], however the cost is unknown.
+
*Can be bought at [[Ammu-Nation]] after completing [[The Jewel Store Job]], for $2,100.
  +
*Aquirred after entering and exiting [[Park Ranger]].
  +
  +
===GTA Online===
  +
*It can be bought at [[Ammu-Nation]] at level 42
  +
*May spawn during Merryweather [[Gang Attacks]] both as weapon pickups and being used by Merryweather.
  +
*Alternatively it can be obtained for free by going to the Army Base and killing members of the military, or by visiting the [[Los Santos International Airport (HD Universe)|airport]] in [[South Los Santos]] from some police officers (To keep the rifle after leaving a lobby you are required to be level 42, as if you don't meet that requirement you will lose it once you leave).
  +
*Spawns at waves 4+ during a [[Survival]], and common among enemies at higher levels.
   
 
==Trivia==
 
==Trivia==
 
*In the [[Playstation|Playstation 2]] version of [[Grand Theft Auto III|GTA III]], the M16 has a green aiming cursor, but in the [[PC]], [[Xbox]] and mobile versions of the game, the green cursor is replaced by a circle and a dot.
 
*In the [[Playstation|Playstation 2]] version of [[Grand Theft Auto III|GTA III]], the M16 has a green aiming cursor, but in the [[PC]], [[Xbox]] and mobile versions of the game, the green cursor is replaced by a circle and a dot.
+
*Strangely, the M4 in GTA IV has two reload animations. When Niko is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the [[AK-47]] and the [[Assault Shotgun]].
*Strangely, the M4 in GTA IV has two reload animations. When Niko is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the [[AK-47]].
+
*<span style="line-height:21px;">In GTA IV, the bottom of the Carbine Rifle's magazine is stamped with the words "Stop Chillin Start Killin".</span>
*<span style="line-height:21px;">In GTA IV, the bottom of the Carbine Rifle's magazine is stamped with the words "Stop Chillin Start Killin".</span>{{Fact}}
 
 
*There is an artwork of Michael holding an M4 CQBR with an M68 CCO red dot sight and sound supressor. However said weapon never appears in-game.
 
*There is an artwork of Michael holding an M4 CQBR with an M68 CCO red dot sight and sound supressor. However said weapon never appears in-game.
 
*The GTA V version of this weapon appears to be based around a DDM4 Upper receiver.
 
*The GTA V version of this weapon appears to be based around a DDM4 Upper receiver.
  +
*In GTA V, when customized with a scope attachment, the iron sights are not removed or flipped down; this is highly impractical as the iron sights would obstruct the viewing field of the scope. This is most likely an oversight by Rockstar.
  +
*Adding the suppressor to the Carbine Rifle in GTA V seems to convert the barrel into an integral suppressor.
  +
*The name "Carbine Rifle" contradicts itself, as a carbine and a rifle are separate types of firearms and are mutually exclusive. A Carbine is a firearm with a shorter barrel than a musket or rifle in order to be lighter and easier to handle.
   
 
==Navigation==
 
==Navigation==
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[[pt:M16]]
 
[[pt:M16]]
 
[[ru:M16]]
 
[[ru:M16]]
  +
[[Category:Weapons]]
 
[[Category:Weapons in GTA III]]
 
[[Category:Weapons in GTA III]]
 
[[Category:Weapons in GTA Vice City]]
 
[[Category:Weapons in GTA Vice City]]
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[[Category:Weapons in GTA IV]]
 
[[Category:Weapons in GTA IV]]
 
[[Category:Weapons in GTA Chinatown Wars]]
 
[[Category:Weapons in GTA Chinatown Wars]]
[[Category:Weapons]]
 
[[Category:Assault Rifles]]
 
 
[[Category:Weapons in The Lost and Damned]]
 
[[Category:Weapons in The Lost and Damned]]
 
[[Category:Weapons in The Ballad of Gay Tony]]
 
[[Category:Weapons in The Ballad of Gay Tony]]
 
[[Category:Weapons in GTA V]]
 
[[Category:Weapons in GTA V]]
 
[[Category:Weapons in GTA Online]]
 
[[Category:Weapons in GTA Online]]
  +
[[Category:Assault Rifles]]
  +
[[Category:Automatic Weapons]]
  +
[[Category:Military-Grade Weapons]]

Latest revision as of 20:29, March 27, 2014

Not to be confused with Carbine Rifles, a heist setup in GTA V.
WEAPON
Carbine Rifle
CarbineRifleGTAV

The Carbine Rifle in GTA V

Appearance(s): Grand Theft Auto III
GTA Vice City
GTA San Andreas
GTA Liberty City Stories
GTA Vice City Stories
Grand Theft Auto IV (and its episodes)
GTA Chinatown Wars
Grand Theft Auto V
Grand Theft Auto Online
Weapon type: Assault Rifle
Damage: High
Weight: Medium
Ammunition capacity:  • 60 rounds (GTA III)
 • 30 rounds (VC, LCS, VCS, GTA IV)
 • 50 rounds (SA & CW)
 • 30 rounds (60 w/ Extended Clip) (GTA V)
Available from: Ammu-Nation
Underground Gun Shops (IV)
Price: $5000 (VC, GTA III, IV)
$4500 (SA)
$2100 (V)
Unlocked After: Arms Shortage (GTA III)
Rub Out (GTA Vice City)
Yay Ka-Boom-Boom (GTA San Andreas)
Three Leaf Clover (GTA IV)
The Jewel Store Job (GTA V)

The Carbine Rifle, is a rifle that has been featured in every GTA game since Grand Theft Auto III, except Grand Theft Auto Advance. It is useful in almost any situation, boasting accuracy, power and magazine capacity. Throughout the games, the models differ slightly, along with zoom capability, rate of fire, and stopping power. The Carbine Rifle is considered to be the second most powerful assault rifle in the GTA series after the AK-47 (except in GTA V and GTA III).

Design and PerformanceEdit

3D UniverseEdit

GTA III's rendition resembles the Armalite AR-10. This version differs from any other variant for how powerful it is: Featuring an exceptionally high rate of fire and an unrealistic 60 round magazine, it is always a one shot kill against any enemy in any part of the body and can easily destroy most vehicles with a few bursts, making it arguably the most powerful firearm in the game. One might even compare it to the minigun or the M-60 seen in later games. Yet, despite its power, the Carbine Rifle in GTA III suffers from wild and near uncontrollable recoil.

Vice City's rifle is modeled after the Colt 733, but called 'M4' in-game (Which is historically inaccurate, as the M4 was not introduced until 1994). Originally, the beta featured an assault rifle that resembled an M16A2, but it was later replaced by the current model. It also appears to have an aftermarket crane stock.  The beta rifle's model can still be found in the game files and can be seen in the intro cutscene. It's a much less powerful rifle than its GTA III predecessor, and despite still being a one-shot kill at most occasions, it now features a slower rate of fire and a 30-round magazine. The recoil is also much lower this time around, making it useful for more precise shots.

San Andreas reuses the model from Vice City, again called 'M4' in-game (And again inaccurate since the game is set in 1992). This version has a low rate of fire that is unusual for the rifle, but it is still highly effective, featuring a 50-round STANAG magazine. In the mission Stowaway, a government agent is shown holding a camouflaged variant of a Colt M16A1. This however, is never available to use in-game. This was probably a beta model.

In Liberty City Stories, it is truly modeled after the M4A1 and named M4 correctly. The rifle mostly remains the same since San Andreas, only having an increased rate of fire and slightly more power this time around.

Vice City Stories features a rifle resembling the M16A1, named 'Assault Rifle' in-game. It uses a similar model from the previously mentioned San Andreas mission Stowaway, sans the camouflage. Lance Vance refers to a rifle as an "M4" during a mission, which is an anachronism.

HD UniverseEdit

GTA IV features a rifle based on the Colt M4A1, titled 'Carbine Rifle' in-game. This version is accurate both in timeline and overall features, including accurate weapon specs such as rate of fire, magazine size and appearance. Interestingly, the carry handle has been replaced with a Picatinny rail, along with an aftermarket drum sight mounted to it. It has the longest range of any non-sniper weapon in the game. It also has "Property Of Liberty City Arms" stamped where the magazine release is normally found, probably a reference to the "Property Of U.S. Govt" stamped on its real-life counterpart. Performance wise, the Carbine Rifle is stellar. Accuracy and fire rate are both high, along with damage. It is highly effective in close to mid range, with accuracy dropping off at long range. Accuracy is even higher when crouched, allowing the player to fire it on fully automatic while being able to reliably hit targets.

GTA Chinatown's rendition is difficult to identify, but it is has a full stock and long barrel, and the triangular hand guard as seen on the HUD suggests it is based on the Colt M16A1, also similar to the receiver receiver box ACR Bushmaster. It has tremendous power and a fifty round magazine.

The Carbine Rifle returns in Grand Theft Auto V, it based on Heckler and Koch HK416 . This rifle is unlocked for purchase after the first heist mission. It's superior all-round to SMGs, and is more accurate but less powerful than the Advanced Rifle.

CustomizationEdit

In Grand Theft Auto V and Grand Theft Auto Online, the Carbine Rifle can be customized with various attachments and tints by visiting an Ammu-nation store.

Rounds & magazine GTA V GTA Online (Unlock)
Rounds (60) $36 $108
Default clip (30 rounds) Default Default (Rank 42)
Extended clip (60 rounds) $262 $?
Attachments
Grip (more stability, slightly increases accuracy) $330 $?
Flashlight (provides ilumination when aiming) $375 $?
Scope (mid-range zoom, slightly increases accuracy) $1125 $?
Suppressor (silences but slightly reduces damage and range) $2037 $?
Tints
Black Default Default (Rank 42)
Army $100 $5000 (Kill 100 players)
Green N/A $7500 (Kill 200 players)
Orange N/A $? (Kill 400 players)
LSPD $600 $5750 (Kill 600 players)
Pink N/A $7500 (Rank 50)
Gold N/A $10000 (Rank 75)
Platinum N/A $12500 (Rank 100)

In-Game AppearancesEdit



In Grand Theft Auto: Vice City it is used for the first time in Rub Out, where Lance gives Tommy an M4 to kill Diaz. After the mission it can be bought at the Downtown Ammu-Nation. Then during Cop Land, a police officer and two soldiers are seen using the rifles. They can also be seen at Fort Baxter Air Base being wielded by soldiers.

In Grand Theft Auto: San Andreas, the M4 is used by the army at a six star wanted level, during Black Project, Up, Up and Away! and Vertical Bird, and by some gangsters during End of the Line.

It is a very rare weapon during the course of Grand Theft Auto: Liberty City Stories, being used only by Forelli Family hitmen in Love on the Rocks and by Massimo's guards in The Sicilian Gambit.

In Grand Theft Auto: Vice City Stories, it is used in various missions (most notably when Lance uses it in Blitzkrieg Strikes Again), and can be bought at Ammu-Nation upon unlocking Ocean Beach following From Zero to Hero. Soldiers at Fort Baxter Air Base can once again be seen wielding the rifle.

In GTA IV, the Carbine Rifle is given during Three Leaf Clover and is available to purchase afterwards. Niko uses it during the Ballad of Gay Tony mission, Ladies Half Price, provided if players choose to go back to the ambush and kill him and Packie. NOOSE Officers will attack the player if they have a wanted level of three stars or higher.

GalleryEdit

In-Game modelsEdit

HUD iconsEdit

ScreenshotsEdit

LocationsEdit

GTA IIIEdit

GTA Vice CityEdit

M4-LocationsMap-GTASA
M4's locations map

GTA San AndreasEdit

GTA Liberty City StoriesEdit

GTA Vice City StoriesEdit

GTA IVEdit

It can be purchased from the back-alley gun shops for $5,000 and each additional magazine will cost $100. It can be purchased from Little Jacob for $3,500 with each additional magazine costing $70. The Carbine Rifle can also be acquired from NOOSE Tactical Response Unit Officers, FIB Agents and certain LCPD Officers, specifically those who guard places of high security such as The Statue of Happiness.

Bohan

Algonquin

  • Algonquin Bridge - Can be found atop the roof of the Pedestrian Walkway on the Algonquin side, from the subway tunnel entrance.
  • Easton - Can be found well-hidden behind some trash cans on the east side of Grand Easton Terminal. The trash cans can be reached quickly through an alley on Jade St.

Alderney

GTA VEdit

GTA OnlineEdit

  • It can be bought at Ammu-Nation at level 42
  • May spawn during Merryweather Gang Attacks both as weapon pickups and being used by Merryweather.
  • Alternatively it can be obtained for free by going to the Army Base and killing members of the military, or by visiting the airport in South Los Santos from some police officers (To keep the rifle after leaving a lobby you are required to be level 42, as if you don't meet that requirement you will lose it once you leave).
  • Spawns at waves 4+ during a Survival, and common among enemies at higher levels.

TriviaEdit

  • In the Playstation 2 version of GTA III, the M16 has a green aiming cursor, but in the PCXbox and mobile versions of the game, the green cursor is replaced by a circle and a dot.
  • Strangely, the M4 in GTA IV has two reload animations. When Niko is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the AK-47 and the Assault Shotgun.
  • In GTA IV, the bottom of the Carbine Rifle's magazine is stamped with the words "Stop Chillin Start Killin".
  • There is an artwork of Michael holding an M4 CQBR with an M68 CCO red dot sight and sound supressor. However said weapon never appears in-game.
  • The GTA V version of this weapon appears to be based around a DDM4 Upper receiver.
  • In GTA V, when customized with a scope attachment, the iron sights are not removed or flipped down; this is highly impractical as the iron sights would obstruct the viewing field of the scope. This is most likely an oversight by Rockstar.
  • Adding the suppressor to the Carbine Rifle in GTA V seems to convert the barrel into an integral suppressor.
  • The name "Carbine Rifle" contradicts itself, as a carbine and a rifle are separate types of firearms and are mutually exclusive. A Carbine is a firearm with a shorter barrel than a musket or rifle in order to be lighter and easier to handle.

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