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|target=Stealing the [[Jester]] |
|target=Stealing the [[Jester]] |
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|location=[[Doherty]], [[San Fierro]], [[State of San Andreas|San Andreas]] |
|location=[[Doherty]], [[San Fierro]], [[State of San Andreas|San Andreas]] |
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+ | |fail=[[Wasted]]<br>[[Busted]]<br>[[Cesar]] dies<br>[[Savanna]] destroyed<br>[[Jester]] destroyed |
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|reward= Up to [[Money|$10,000]], [[Respect]] |
|reward= Up to [[Money|$10,000]], [[Respect]] |
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|unlocks= [[Puncture Wounds]], [[Exports and Imports]] |
|unlocks= [[Puncture Wounds]], [[Exports and Imports]] |
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==Reward== |
==Reward== |
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The rewards for this mission are increased [[respect]] and cash. The cash reward will depend on the condition of the car, with the maximum reward amount being $10,000. The mission [[Puncture Wounds]] is unlocked. The [[Exports and Imports]] side mission is also unlocked. |
The rewards for this mission are increased [[respect]] and cash. The cash reward will depend on the condition of the car, with the maximum reward amount being $10,000. The mission [[Puncture Wounds]] is unlocked. The [[Exports and Imports]] side mission is also unlocked. |
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+ | <span style="font-size:20px;"> |
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+ | </span> |
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==Notes== |
==Notes== |
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* Dropping any of the containers from great heights will result in the car inside the container exploding on impact with the ground, destroying the car and the container. Regardless of which container is dropped, the player automatically fails the mission, as Cesar flees the scene. |
* Dropping any of the containers from great heights will result in the car inside the container exploding on impact with the ground, destroying the car and the container. Regardless of which container is dropped, the player automatically fails the mission, as Cesar flees the scene. |
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* After obtaining the car and confronting the arriving security guards, the player can make use of the crane to lift a car or container and drop it over the guards to kill them (even the magnet alone can be used). However, this method proves to be more tricky with the second and third wave, as Cesar will leave the protection of the stolen car to shoot the guards, exposing himself to gunfire and sustain injuries more rapidly. |
* After obtaining the car and confronting the arriving security guards, the player can make use of the crane to lift a car or container and drop it over the guards to kill them (even the magnet alone can be used). However, this method proves to be more tricky with the second and third wave, as Cesar will leave the protection of the stolen car to shoot the guards, exposing himself to gunfire and sustain injuries more rapidly. |
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− | * If Cesar leaves the car |
+ | * If Cesar leaves the car to shoot the guards, it'll make the mission harder because the player needs to see where he is shooting, as of shooting the gas can of the guard's car will make it explode and, occasionally result in the death of Cesar, failing the mission. |
* Unlike other stolen cars in the [[Wang Cars]] mission string, a [[Jester]] will not spawn in the Wang Cars showroom after this mission. Instead, a [[Savanna]] will appear. |
* Unlike other stolen cars in the [[Wang Cars]] mission string, a [[Jester]] will not spawn in the Wang Cars showroom after this mission. Instead, a [[Savanna]] will appear. |
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==Trivia== |
==Trivia== |
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− | * During the cutscene, Carl mentions Sweet as if he's still in prison (which he was during the time Carl was doing missions in San Fierro), Although the story can still be completed without this mission, and thus, Sweet is released, the cutscene still remains the same. This indicates that canonically this mission takes place before CJ's return to [[Los Santos]]. The way Kendl states that they are almost having a normal life implies it is even before CJ gets to [[Las Venturas]]. |
+ | * During the cutscene, Carl mentions Sweet as if he's still in prison (which he was during the time Carl was doing missions in San Fierro), Although the story can still be completed without this mission, and thus, Sweet is released, the cutscene still remains the same. This indicates that canonically this mission takes place before CJ's return to [[Los Santos (3D Universe)|Los Santos]]. The way Kendl states that they are almost having a normal life implies it is even before CJ gets to [[Las Venturas (3D Universe)|Las Venturas]]. |
* No matter what container you pick first, the one containing the Jester will always be the last, as the mission is scripted to make the last container have the Jester on it. |
* No matter what container you pick first, the one containing the Jester will always be the last, as the mission is scripted to make the last container have the Jester on it. |
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+ | * This mission reveals that Cesar is scared of heights. |
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− | |||
==Video Walkthrough== |
==Video Walkthrough== |
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⚫ | |||
+ | {{Clr}} |
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+ | ==Navigation== |
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⚫ | |||
+ | {{Navboxes |
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+ | |title= Navigation |
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+ | |list1= |
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+ | {{GTA|state=collapsed}} |
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+ | {{Gtasa missions|state=collapsed}} |
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+ | }} |
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[[de:Customs Fast Track]] |
[[de:Customs Fast Track]] |
Revision as of 14:51, 29 March 2015
Customs Fast Track is a mission in Grand Theft Auto: San Andreas, given to protagonist Carl Johnson by Varrios Los Aztecas leader Cesar Vialpando from the garage in the Doherty district of San Fierro, San Andreas.
Mission
Cesar is told that another car on their wish list, a Jester, is being loaded onto a container at a ship down at the docks at Easter Basin; his contact has marked the container. Both Carl and Cesar head for the docks to go see it.
Once there however, Carl learns that there are three freight containers on the ship, and all of them are unmarked. Using the dock crane, Carl lifts the containers down to the dock while Cesar cracks open each of them until they find the desired car (the other two containers contain a Club and a Perennial).
Once the car has been found, security appears. Carl kills three waves of security, and takes Cesar and the car back to the garage.
Mission objectives
In order to complete the mission the player must:
- Get in the car with Cesar
- Drive to the docks
- Get in the crane
- Pick up a container with the crane
- Move the container into position by rotating the crane
- Pick up the other container with the crane
- Place the container in position
- Pick up the other container with the crane
- Place the container in position
- Take out the guards and protect Cesar
- Get in the car with Cesar
- Take Cesar and the car back to your garage
Reward
The rewards for this mission are increased respect and cash. The cash reward will depend on the condition of the car, with the maximum reward amount being $10,000. The mission Puncture Wounds is unlocked. The Exports and Imports side mission is also unlocked.
Notes
- Dropping any of the containers from great heights will result in the car inside the container exploding on impact with the ground, destroying the car and the container. Regardless of which container is dropped, the player automatically fails the mission, as Cesar flees the scene.
- After obtaining the car and confronting the arriving security guards, the player can make use of the crane to lift a car or container and drop it over the guards to kill them (even the magnet alone can be used). However, this method proves to be more tricky with the second and third wave, as Cesar will leave the protection of the stolen car to shoot the guards, exposing himself to gunfire and sustain injuries more rapidly.
- If Cesar leaves the car to shoot the guards, it'll make the mission harder because the player needs to see where he is shooting, as of shooting the gas can of the guard's car will make it explode and, occasionally result in the death of Cesar, failing the mission.
- Unlike other stolen cars in the Wang Cars mission string, a Jester will not spawn in the Wang Cars showroom after this mission. Instead, a Savanna will appear.
Trivia
- During the cutscene, Carl mentions Sweet as if he's still in prison (which he was during the time Carl was doing missions in San Fierro), Although the story can still be completed without this mission, and thus, Sweet is released, the cutscene still remains the same. This indicates that canonically this mission takes place before CJ's return to Los Santos. The way Kendl states that they are almost having a normal life implies it is even before CJ gets to Las Venturas.
- No matter what container you pick first, the one containing the Jester will always be the last, as the mission is scripted to make the last container have the Jester on it.
- This mission reveals that Cesar is scared of heights.