DFF
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Model files in the GTA III game trilogy go by the extension .dff. Since GTA IV comes with the new engine it also uses different model formats ending with .WDR, .WDD or .WFT.
Tools and Scripts
Edit
The following tools and scripts can be used to import & export (edit) these model files.
-
ZModeler 2 – ideal for beginners to 3D modelling
- SA
- SA Template:GTAG
- SA – 2dfx export from 3DSMax
See also
Edit
-
WDD, WDR – GTA IV model formats
- III VC SA RW File format specification (.dff)
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| Technical | IMG | DFF | TXD | IDE | GXT | Handling | Carcols | Dynamic Object |
| Mods | Hot Coffee Modification | Create a Mission |
| Tools | GGMM |
| Game Files | Animviewer.dat/GTAVC | Bink | Default.dat/GTAVC | Chassis Vlo | Fistfite.dat/GTAVC | Flight.dat | Gta vc.dat | Object.dat/GTAVC | OpenGTA2 |Particle.cfg/GTAVC | Particle (SA) | Paths | Ped.dat/GTAVC | Pedgrp.dat/GTAVC | Pedstats.dat/GTAVC | Scenarios.dat | Scripted Path | Surface.dat/GTAVC | Surfaud.dat | TimeCyc Definition | Timecyc.dat/GTAVC | Train.dat/GTAVC | Train.dat/GTAVC | Train.dat/GTAVC | Train2.dat/GTAVC | WAD | WBD-WBN | WPFL | Water.dat | Water.dat/GTAVC | Weapon.dat/GTAVC Weaponinfo.xml |
| Multiplayer | Multi Theft Auto, Vice City Multiplayer, San Andreas Multiplayer |
