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==Description==
 
==Description==
It also appears in the [[Handling.cfg|handling file]] of [[Grand Theft Auto: Liberty City Stories]]. In GTA Vice City it can be seen with a banner attached to the tail. The banner differs in the PS2 version and the Xbox and PC versions. In the PS2 version the banner will have the generic newspaper with the SWAT team headline, while in the other two the [[Zombie Elvis Found!]] paper can be seen. The Dead Dodo is essentially an unobtainable version of the regular Dodo. It has a slightly darker skin texture in contrast to its controllable counterpart, along with flashing white and red strobe lights. Shooting the plane down can result in a [[Wanted Level in GTA III Era|three-star wanted level]], but can escalate into a four-star wanted level upon explosion. The plane is in no way solid, so if the player somehow manages to reach its set height, they will just phase right through it. This remains the same in the missions. It is only solid to weapons. Despite it being unobtainable, it can be set on [[Fire|fire]]. Spawning through third-party trainers, such as the garage editor will crash the game upon appearing as it is a vehicle that relies only on a path.
+
It also appears in the [[Handling.cfg|handling file]] of [[Grand Theft Auto: Liberty City Stories]]. In GTA Vice City it can be seen with a banner attached to the tail. The banner differs in the PS2 version and the Xbox and PC versions. In the PS2 version the banner will have the generic newspaper with the SWAT team headline, while in the other two the [[Zombie Elvis Found!]] paper can be seen. The Dead Dodo is essentially an unobtainable version of the regular Dodo. It has a slightly darker skin texture in contrast to its controllable counterpart, along with flashing white and red strobe lights. Shooting the plane down can result in a [[Wanted Level in GTA III Era|three-star wanted level]], but can escalate into a four-star wanted level upon explosion. The plane is in no way solid, so if the player somehow manages to reach its set height, they will just phase right through it. This remains the same in the missions. It is only solid to weapons. Despite it being unobtainable, it can be set on [[fire]]. Spawning through third-party trainers, such as the garage editor will crash the game upon appearing as it is a vehicle that relies only on a path.
   
 
==Flight DAT Files==
 
==Flight DAT Files==
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* It is possible to spawn the plane in Vice City without crashing the game by opening the default.ide file, finding the DeadDodo's line, switching its ID number with another vehicle and changing its type from "plane" to "boat". However, it cannot be controlled when entered.
 
* It is possible to spawn the plane in Vice City without crashing the game by opening the default.ide file, finding the DeadDodo's line, switching its ID number with another vehicle and changing its type from "plane" to "boat". However, it cannot be controlled when entered.
 
* In GTA Vice City if you are to destroy the plane the banner it was pulling will just slowly descend towards the ground going directly downwards.
 
* In GTA Vice City if you are to destroy the plane the banner it was pulling will just slowly descend towards the ground going directly downwards.
* The message on the banners in Vice City is 'Zombie Elvis Found!' and uses the exact same picture as the GTA III newspapers.
+
* The message on the banners in Vice City is 'Zombie Elvis Found!' and uses exactly the same picture as the GTA III newspapers.
   
 
==Gallery==
 
==Gallery==

Revision as of 18:52, October 9, 2013

Deaddodo-GTA3-front

The DeadDodo from GTA III

The Dead Dodo is the full-winged NPC Dodo that flies high above the ground in Grand Theft Auto III, and Grand Theft Auto: Vice City.

Description

It also appears in the handling file of Grand Theft Auto: Liberty City Stories. In GTA Vice City it can be seen with a banner attached to the tail. The banner differs in the PS2 version and the Xbox and PC versions. In the PS2 version the banner will have the generic newspaper with the SWAT team headline, while in the other two the Zombie Elvis Found! paper can be seen. The Dead Dodo is essentially an unobtainable version of the regular Dodo. It has a slightly darker skin texture in contrast to its controllable counterpart, along with flashing white and red strobe lights. Shooting the plane down can result in a three-star wanted level, but can escalate into a four-star wanted level upon explosion. The plane is in no way solid, so if the player somehow manages to reach its set height, they will just phase right through it. This remains the same in the missions. It is only solid to weapons. Despite it being unobtainable, it can be set on fire. Spawning through third-party trainers, such as the garage editor will crash the game upon appearing as it is a vehicle that relies only on a path.

Flight DAT Files

Model DAT Files
Deaddodo Flight2.DAT
Deaddodo (S.A.M.) Flight3.DAT
DeadDodo (A Drop in the Ocean) Flight4.DAT

Mission Appearance

The vehicle was used in two of GTA III's missions.

A Drop In The Ocean - Where it must be followed to capture cargo that it is dropping.

S.A.M. - Where it was to be destroyed so the cargo could be collected.

Technical Handling

Mass: 25500 (as with most unobtainable vehicles)
Top speed: 140.0 knots
Acceleration: 24.0 knots
Braking rate: 10.00 knots

Trivia

  • The DeadDodo shares the same in-game name with the normal Dodo.
  • Even with the use of the destroy all cars cheat, it does not affect the plane.
  • It is possible to spawn the plane in Vice City without crashing the game by opening the default.ide file, finding the DeadDodo's line, switching its ID number with another vehicle and changing its type from "plane" to "boat". However, it cannot be controlled when entered.
  • In GTA Vice City if you are to destroy the plane the banner it was pulling will just slowly descend towards the ground going directly downwards.
  • The message on the banners in Vice City is 'Zombie Elvis Found!' and uses exactly the same picture as the GTA III newspapers.

Gallery

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