Wikia

GTA Wiki

Changes: Dodo

Edit

Back to page

 
(82 intermediate revisions by 36 users not shown)
Line 3: Line 3:
 
| front_image = Dodo-GTASA-front.jpg
 
| front_image = Dodo-GTASA-front.jpg
 
| image_size = 300
 
| image_size = 300
| caption = A Dodo in [[Grand Theft Auto San Andreas|GTA SA]]
+
| caption = A Dodo in ''[[Grand Theft Auto San Andreas|GTA San Andreas]]''
 
| vehicle_type = Civilian [[Fixed-Wing Aircraft|fixed-wing aircraft]]
 
| vehicle_type = Civilian [[Fixed-Wing Aircraft|fixed-wing aircraft]]
 
| body_style = Small propeller airplane
 
| body_style = Small propeller airplane
| appearances = [[Grand Theft Auto III|GTA III]]<br>[[GTA Liberty City Stories]]<small> (can be spawned)</small><br>[[Grand Theft Auto: San Andreas|GTA San Andreas]]<br>[[Grand Theft Auto V]]
+
| capacity = 2 <small>(pilot and passenger)</small>
}}
+
| appearances = ''[[Grand Theft Auto III]]<br>[[Grand Theft Auto: San Andreas|GTA San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]'' <small>([[Modifications|mod]])</small>
  +
|related = [[Skimmer]]<br>[[Mammatus]]<br>[[Dodo Seaplane]]}}
   
:''This article is about the aircraft appearing in GTA III, San Andreas and V. For the character in [[Grand Theft Auto 2]], see [[Dodo (GTA 2)]].''
+
:''This article is about the aircraft appearing in GTA III and San Andreas. For the character in [[Grand Theft Auto 2]], see [[Dodo (GTA 2)]], and for the seaplane in the next generation version of GTA V, see [[Dodo Seaplane]].''
   
The '''Dodo''' is a small [[Fixed-Wing Aircraft|airplane]] appearing in [[Grand Theft Auto III]], [[Grand Theft Auto: San Andreas]] and [[Grand Theft Auto V]], while also making appearances flying around the 3D cities of the [[3D Universe]].
+
The '''Dodo''' is a small [[Fixed-Wing Aircraft|airplane]] appearing in [[Grand Theft Auto III|''Grand Theft Auto III'']] and in [[Grand Theft Auto: San Andreas|''Grand Theft Auto: San Andreas'']]. A[[Dodo Seaplane| Seaplane-variant]], is set to appear in the PS4, Xbox One and PC versions of [[Grand Theft Auto V]].
   
 
== Description ==
 
== Description ==
In general, the GTA III rendition has short, stubby wings that appear to have been sawed off at the mid-point (it is explained in the story that the Dodo was the plane that dropped packages in [[A Drop in the Ocean]], but had since been seized by federal agents, and was being stripped as part of a warrant to search the plane) in order to make it virtually impossible to fly (hence the name, Dodo), while the GTA San Andreas rendition features a complete wing span. It strongly resembles an older [[wp:Cessna 152|Cessna 152]] or [[wp:Cessna 150|Cessna 150]], and is always painted red and white. The Dodo, with or without wings, behaves the same on ground - the faster its propeller spins, the more unstable it is.
+
In general, the GTA III rendition has short, stubby wings that appear to have been sawed off at the midpoint (it is explained in the story that the Dodo was the plane that dropped packages in [[A Drop in the Ocean]], but had since been seized by federal agents, and was being stripped as part of a warrant to search the plane) in order to make it virtually impossible to fly (hence the name, Dodo), while the GTA San Andreas rendition features a complete wing span. It strongly resembles an older [[wp:Cessna 152|Cessna 152]] or [[wp:Cessna 150|Cessna 150]], and is always painted red and white. The Dodo, with or without wings, behaves the same on ground - the faster its propeller spins, the more unstable it is.
 
In the GTA III rendition, the Dodo was programmed to become unflyable; the Rockstar devs elaborated more on a recent QA session: "Because we were making a driving and shooting game - even that, as a combination of core gameplay elements, was very, very radical at the time. The Dodo was never meant to be flown very much at all, and it certainly wasn’t grounded as a result of 9/11 – it was just a fun thing that people then went crazy with when they figured out various bugs that let them fly it!"
 
   
[[File:Dodo-GTAV.jpg|thumb|left|The possible Dodo in GTA V]]However, the player can still fly the Dodo on the PC version although it is incredibly difficult. Full-winged Dodos are seen flying around in both [[Liberty City in GTA III Era|Liberty City]] and [[Vice City in GTA III Era|Vice City]], often towing fliers in the latter case. They can be shot down with rockets (either with a [[weapon]] or the [[Hunter]]), earning the player an instant 3-star [[wanted level]]. This kind of Dodo is called a [[DeadDodo]] in the games' vehicle files.
+
In the GTA III rendition, the Dodo was programmed to become unflyable; the Rockstar devs elaborated more on a recent QA session: "''Because we were making a driving and shooting game - even that, as a combination of core gameplay elements, was very, very radical at the time. The Dodo was never meant to be flown very much at all, and it certainly wasn’t grounded as a result of 9/11 it was just a fun thing that people then went crazy with when they figured out various bugs that let them fly it!''"
   
A similarly Cessna-based airplane, similar to a 172 Skyhawk model, is also featured in a Grand Theft Auto V pre-release screenshot, possibly being a modern version of the Dodo. Also noticeable is that the fuselage is white with blue stripes, more closely resembling it's real life counterpart, rather than the III / SA red and white scheme.
+
However, the player can still fly the Dodo although it is incredibly difficult. Full-winged Dodos are seen flying around in both [[Liberty City in GTA III Era|Liberty City]] and [[Vice City in GTA III Era|Vice City]], often towing fliers in the latter case. They can be shot down with rockets (either with a [[weapon]] or the [[Hunter]]), earning the player an instant 3-star [[wanted level]]. This kind of Dodo is called a [[DeadDodo]] in the games' vehicle files.
   
 
=== GTA III and GTA Liberty City Stories ===
 
=== GTA III and GTA Liberty City Stories ===
Line 29: Line 29:
 
# The player is required to continuously hold on to the plane's acceleration and pressing down on the D-pad or Dodo down button (in PC) to keep the plane level to the horizon and also to ensure smooth flying.
 
# The player is required to continuously hold on to the plane's acceleration and pressing down on the D-pad or Dodo down button (in PC) to keep the plane level to the horizon and also to ensure smooth flying.
   
The Dodo will continuously be in [[wp:phugoid|phugoid]] when in flight. After flying a certain distance, the Dodo is expected to pitch downwards, but will soon pitch upwards again after gaining momentum and lift from the fall, repeating the same drop-rise sequence over again. Because of this, the Dodo can be considered to be closely related to a glider. From takeoff onwards, the player must be wary of the pitch of the plane, doing their best to level the Dodo to ensure the plane does not ascend or descend too quickly, as it will result in more violent fluctuations in flight and increases the risk of crashing. Rolling (steering) of the Dodo must also be done with care by softly tapping the directional controls of the plane instead of holding them, which results in violent rolling and leading to the plane dropping from the sky.
+
The Dodo will continuously be in [[wp:phugoid|phugoid]] when in flight. After flying a certain distance and time (170 seconds to be exact) the Dodo is expected to pitch downwards, but will soon pitch upwards again after gaining momentum and lift from the fall, repeating the same drop-rise sequence over again. Because of this, the Dodo can be considered to be closely related to a glider. From takeoff onwards, the player must be wary of the pitch of the plane, doing their best to level the Dodo to ensure the plane does not ascend or descend too quickly, as it will result in more violent fluctuations in flight and increases the risk of crashing. Rolling (steering) of the Dodo must also be done with care by softly tapping the directional controls of the plane instead of holding them, which results in violent rolling and leading to the plane dropping from the sky.
   
[[File:GTA3_Dodo.png|thumb|Flying the Dodo above Shoreside Vale in PC version. Here, the player is able to see all three islands at once.]]
+
[[File:GTA3 Dodo.png|thumb|Flying the Dodo above Shoreside Vale in PC version. Here, the player is able to see all three islands at once.]]
   
If controlled properly, the Dodo can reach great heights, even flying over skyscrapers (see [http://www.youtube.com/watch?v=jGCg9i1RrCs this video]). The Dodo may also be used to reach inaccessible parts of the city, such as the [[Ghost Town]], or the Easter egg text on the edge of the radar's map.
+
If controlled properly, the Dodo can reach great heights, even flying over skyscrapers (see [http://www.youtube.com/watch?v=jGCg9i1RrCs this video]). The Dodo may also be used to reach inaccessible parts of the city, such as the [[Ghost Town]], or the [[Upstate Liberty#Radar text|easter egg text]] on the edge of the radar's map.
   
   
 
'''Camera Glitch'''
 
'''Camera Glitch'''
 
 
Once the player has mastered flying the Dodo, which takes time and practice, he/she can fly anywhere on the map. However, a precaution must be taken into consideration to prevent a ruined flight. The player must avoid flying over unique stunt jumps, as flying over them will trigger a cinematic view (a normality when driving off a particular ramp in a car) and the slow-motion camera will not subside until the player crashes into the ground or ocean, almost certainly resulting in [[death]]. Because of the scattered jumps in GTA III, it is imperative for the player to know of all locations to avoid flying over them. This glitch makes flying the Dodo much more of a challenge.
 
Once the player has mastered flying the Dodo, which takes time and practice, he/she can fly anywhere on the map. However, a precaution must be taken into consideration to prevent a ruined flight. The player must avoid flying over unique stunt jumps, as flying over them will trigger a cinematic view (a normality when driving off a particular ramp in a car) and the slow-motion camera will not subside until the player crashes into the ground or ocean, almost certainly resulting in [[death]]. Because of the scattered jumps in GTA III, it is imperative for the player to know of all locations to avoid flying over them. This glitch makes flying the Dodo much more of a challenge.
   
 
In [[Grand Theft Auto: Liberty City Stories]], the GTA III Dodo is obtainable through third party mods. However, it has no acceleration and therefore is useless, as it never moves, unless if the player uses a cheat device.
 
In [[Grand Theft Auto: Liberty City Stories]], the GTA III Dodo is obtainable through third party mods. However, it has no acceleration and therefore is useless, as it never moves, unless if the player uses a cheat device.
   
{| align="center"
+
[[File:Dodo's Flight School|thumb|center|335 px|How to perfectly fly the Dodo]]
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180" captionalign="left">
 
Dodo-GTA3-front.jpg|GTA III.
 
Dodo-GTALCS-front.jpg|GTA Liberty City Stories, spawned using a mod.
 
Dodo-GTA3-registrationnumber.jpg|The code on every Dodo
 
</gallery>
 
|}
 
   
  +
  +
[[Image:Dodo-GTASA-front.jpg|thumb|right|300px|A Dodo in flight in GTA San Andreas.]]
 
=== GTA San Andreas ===
 
=== GTA San Andreas ===
[[Image:Dodo-GTASA-front.jpg|thumb|right|300px|A Dodo in flight in GTA San Andreas.]]
 
   
The Dodo in GTA San Andreas, is the smallest plane in the game. The Dodo has a complete wing span and full functionality, greater stability and control, and has an engine far more reliable in keeping the plane airborne (using [[Flying School]] methods, rather than the GTA III method). However, with a range of superior aircraft available in the game, the Dodo remains an undesirable option, being one of the slowest and most underpowered planes in game, although it is still considerably maneuverable. The Dodo is not seen flown by NPCs in the skies in GTA San Andreas.
+
The Dodo in GTA San Andreas is the smallest plane in the game. The Dodo has a complete wing span and full functionality, greater stability and control, and has an engine far more reliable in keeping the plane airborne (using [[Flying School]] methods, rather than the GTA III method). However, with a range of superior aircraft available in the game, the Dodo remains an undesirable option, being one of the slowest and most underpowered planes in game (the other two being the [[Skimmer]] and the [[Stuntplane]]) although it is still considerably maneuverable, and remains superior over the Stuntplane. The Dodo is not seen flown by NPCs in the skies of San Andreas. The Dodo in San Andreas also has a different code from that of earlier GTA games.
   
== Prominent appearances in missions ==
+
== Prominent Appearances in Missions ==
 
In GTA III, two of [[Donald Love]]'s missions involve the Dodo: [[A Drop In The Ocean]] requires you to follow a Dodo in a boat and pick up the package it drops in the bay; the other, [[Grand Theft Aero]], requires you to enter the same Dodo (parked in a hangar) to retrieve another package. Another mission, [[S.A.M.]] (for [[Asuka Kasen]]), requires you to shoot one down with a rocket and collect the cargo it was carrying from the wreckage.
 
In GTA III, two of [[Donald Love]]'s missions involve the Dodo: [[A Drop In The Ocean]] requires you to follow a Dodo in a boat and pick up the package it drops in the bay; the other, [[Grand Theft Aero]], requires you to enter the same Dodo (parked in a hangar) to retrieve another package. Another mission, [[S.A.M.]] (for [[Asuka Kasen]]), requires you to shoot one down with a rocket and collect the cargo it was carrying from the wreckage.
   
Line 55: Line 55:
   
 
==Trivia==
 
==Trivia==
* The Dodo was meant to appear in [[Grand Theft Auto IV|GTA IV]], because of the handling line being still in the game's files.<ref>''common\data\handling.dat>planes>DODO''</ref>
+
* The Dodo was meant to appear in [[Grand Theft Auto IV|GTA IV]], as evidenced by its handling line being present in GTA IV's internal files. It could simply be a leftover from San Andreas, since other planes from San Andreas like the [[Andromeda]] appear in the game files. <ref>''common\data\handling.dat>planes>DODO''</ref>
 
[[Image:Dodo-GTA3-registrationnumber.jpg|thumb|The "Y-ME" prefix on the Dodo's tail number, GTA III.]]
 
[[Image:Dodo-GTA3-registrationnumber.jpg|thumb|The "Y-ME" prefix on the Dodo's tail number, GTA III.]]
 
*The Dodo in [[GTA III]] and [[GTA Vice City]] (as the banner-pulling plane), bears the letters "Y", "M" and "E" at the beginning of the plane's registration number on the tail end of the fuselage, which reads similar to "Why me?".
 
*The Dodo in [[GTA III]] and [[GTA Vice City]] (as the banner-pulling plane), bears the letters "Y", "M" and "E" at the beginning of the plane's registration number on the tail end of the fuselage, which reads similar to "Why me?".
 
* ''Dodo'' is a play on words, as a Dodo was a flightless, now extinct bird of Mauritius.
 
* ''Dodo'' is a play on words, as a Dodo was a flightless, now extinct bird of Mauritius.
* The Dodo in GTA 3 has abnormal crash mechanics. For example, hitting a sign or light post with one of its wings will cause the Dodo to spin around, often even bouncing it into the air a few feet.
+
* The Dodo in GTA III has abnormal crash mechanics. For example, hitting a sign or light post with one of its wings will cause the Dodo to spin around, often even bouncing it into the air a few feet.
* According to programming, the Dodo in GTA III is actually a "car" that has been modified to fly (in default.ide, the Dodo's type is set to ''car'', not ''plane''). This is why it has many car-like properties, such as its resilience to high-speed crashes and car-like behavior on the ground.
+
* According to programming, the Dodo in GTA III is actually a "car" that has been modified to fly (in default.ide, the Dodo's type is set to ''car'', not ''plane''). This is why it has many car-like properties, such as its resilience to high-speed crashes and car-like behavior on the ground, in San Andreas however, it's defined as plane.
 
* The Dodo in GTA III is the only plane in the entire [[Grand Theft Auto series]] to feature brakes; these can be applied by using the handbrake key.
 
* The Dodo in GTA III is the only plane in the entire [[Grand Theft Auto series]] to feature brakes; these can be applied by using the handbrake key.
* In GTA III, the Dodo's wheels will still be spinning when it is airborne. In [[GTA San Andreas]], the wheels do not rotate even if the plane is moving on the ground.
+
* In GTA III, the Dodo's wheels will still be spinning when it is airborne. In [[GTA San Andreas]], the wheels do not rotate even if the plane is moving on the ground. This trait is shared by all planes in the game.
* The GTA III Dodo can be exported, although it is extremely hard to put the Dodo in any export garage. However, the Dodo can be driven as a car to [[Portland]], providing the player keeps it undamaged. Even if the player manages to do this, it is extremely hard to even get into the Dodo. If the player manages to do that, the player must back it up, and turn it around, another extreme method.
+
* The GTA III Dodo can be exported, although it is very difficult to put the Dodo in any export garage. However, the Dodo can be driven as a car to [[Portland]], providing the player keeps it undamaged.
* The propeller always spins on the GTA 3 version even if the plane is destroyed.
+
* The propeller always spins on the GTA III version even if the plane is destroyed. The propeller also resembles a minor-scale of the rotors in the [[Police Helicopter (GTA III)|static, unobtainable helicopters]] in the game.
* According to Rockstar, the Dodo was never meant to be flown much. Nor was it ever grounded as a result of the 9/11 terrorist attacks. Rockstar meant for it to be "just a fun thing that people then went crazy with when they figured out various bugs that let them fly it!"<ref>http://www.rockstargames.com/newswire/article/19981/grand-theft-auto-iii-your-questions-answered-part-two-911-the-gh.html</ref>
+
* According to Rockstar, the Dodo was never meant to be flown much. Nor was it ever grounded as a result of the 9/11 terrorist attacks. Rockstar meant for it to be "just a fun thing that people then went crazy with when they figured out various bugs that let them fly it!"<ref>http://www.rockstargames.com/newswire/article/19981/grand-theft-auto-iii-your-questions-answered-part-two-911-the-gh.html</ref>[[File:FIA 1.JPG|thumb|Dodo-based airplanes in GTA Advance]]
* In GTA III, if the player pitches the Dodo upward, and then presses on the brake so the engine deccelerates, the Dodo may swing back and start gliding backwards for a short distance.
+
* In GTA III, if the player pitches the Dodo upward, and then presses on the brake so the engine decelerates, the Dodo may swing back and start gliding backwards for a short distance.
* A small propeller plane similar to the Dodo is in GTA V.
+
* In GTA Advance, during the final mission [[Freedom Flies]], a few unusable red Cessna-like airplanes can be seen parked around Francis International Airport, probably referencing the Dodo.
  +
* In GTA III [[DeadDodo|the Dodo]] seen flying over Liberty City has full sized wings, and is set to "plane" not "car" like the normal Dodo, and will explode violently if shot with a rocket launcher, this kind of Dodo also appears in GTA Vice City, pulling a banner in the latter case. You will receive a three-star wanted level in both games, but can be up to a four-star wanted level upon the explosion. It also shares the in-game name with the normal Dodo.
  +
* The model and handling for the normal Dodo still exists in GTA Vice City. The model remains the same, and the propeller doesn't rotate as the animation for the propeller remains the same, and doesn't match with that of Vice City's. It is only obtainable through modding.
   
==Locations==
+
== Locations ==
'''GTA III'''
+
===GTA III===
 
*In the green hangar north of [[Francis International Airport, Shoreside Vale|Francis International Airport]] (only after [[Grand Theft Aero]]).
 
*In the green hangar north of [[Francis International Airport, Shoreside Vale|Francis International Airport]] (only after [[Grand Theft Aero]]).
 
*In the southwest hangar in Francis International Airport.
 
*In the southwest hangar in Francis International Airport.
Line 76: Line 76:
 
*In [[Portland Island|Portland]] [[Import/Export]] Garage (once it is completed).
 
*In [[Portland Island|Portland]] [[Import/Export]] Garage (once it is completed).
   
'''GTA San Andreas'''
+
===GTA San Andreas===
*In the east side of [[Los Santos International Airport]], near the entrance.
+
*In the east side of [[Los Santos International Airport (3D Universe)|Los Santos International Airport]], near the entrance.
*Southeast of the main circle with grass in [[Easter Bay International Airport]] in [[San Fierro]].
+
*Southeast of the main circle with grass in [[Easter Bay International Airport]] in [[San Fierro (3D Universe)|San Fierro]].
 
*All around the west side of [[Las Venturas Airport]].
 
*All around the west side of [[Las Venturas Airport]].
   
  +
== Gallery ==
  +
<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180" captionalign="left">
  +
Dodo-GTA3-front.jpg|GTA III.
  +
Dodo-GTALCS-front.jpg|GTA Liberty City Stories, spawned using a mod.
  +
Dodo-GTA3-registrationnumber.jpg|The code on every Dodo
  +
</gallery>
 
==See also==
 
==See also==
 
* [[Skimmer]], a Dodo-based seaplane.
 
* [[Skimmer]], a Dodo-based seaplane.
 
* [[DeadDodo]], an unobtainable, full-winged variant flying around in GTA III and GTA Vice City.
 
* [[DeadDodo]], an unobtainable, full-winged variant flying around in GTA III and GTA Vice City.
  +
*[[Mammatus]], a possible successor in [[Grand Theft Auto V]], inspired on the [[wp:Cessna 172|Cessna 172 Skyhawk]] (Which is an improved version of the Cessna 152, the aircraft that inspired the Dodo).
  +
* [[Dodo Seaplane]], a plane based on the Dodo appearing exclusive to the Xbox One/PS4/PC version of [[Grand Theft Auto V]].
   
 
==References==
 
==References==
<div class="references-small">
+
{{Reflist}}
<references/>
 
</div>
 
   
  +
==Navigation==
 
{{Navboxes
 
{{Navboxes
 
|title= Navigation
 
|title= Navigation
Line 94: Line 103:
 
{{gtaiii vehicles|state=collapsed}}
 
{{gtaiii vehicles|state=collapsed}}
 
{{gtasa vehicles|state=collapsed}}
 
{{gtasa vehicles|state=collapsed}}
  +
{{gtalcs vehicles|state=collapsed}}
 
}}
 
}}
   
Line 102: Line 112:
 
[[nl:Dodo]]
 
[[nl:Dodo]]
 
[[pl:Dodo]]
 
[[pl:Dodo]]
  +
[[pt:Dodo]]
  +
[[Category:Vehicles]]
 
[[Category:Vehicles in GTA III]]
 
[[Category:Vehicles in GTA III]]
 
[[Category:Vehicles in GTA San Andreas]]
 
[[Category:Vehicles in GTA San Andreas]]
[[Category:Vehicles]]
 
[[Category:Fixed-Wing Aircraft]]
 
[[Category:Aircraft]]
 
 
[[Category:Vehicles in GTA IV]]
 
[[Category:Vehicles in GTA IV]]
[[Category:Beta Vehicles]]
+
[[Category:Aircraft]]
  +
[[Category:Fixed-Wing Aircraft]]

Latest revision as of 03:54, September 21, 2014

Dodo
Dodo-GTASA-front
A Dodo in GTA San Andreas.
Vehicle type Civilian fixed-wing aircraft
Body style Small propeller airplane
Capacity 2 (pilot and passenger)
Appearance(s) Grand Theft Auto III
GTA San Andreas
GTA Liberty City Stories
(mod)
Related vehicle(s) Skimmer
Mammatus
Dodo Seaplane
This article is about the aircraft appearing in GTA III and San Andreas. For the character in Grand Theft Auto 2, see Dodo (GTA 2), and for the seaplane in the next generation version of GTA V, see Dodo Seaplane.

The Dodo is a small airplane appearing in Grand Theft Auto III and in Grand Theft Auto: San Andreas. A Seaplane-variant, is set to appear in the PS4, Xbox One and PC versions of Grand Theft Auto V.

Description Edit

In general, the GTA III rendition has short, stubby wings that appear to have been sawed off at the midpoint (it is explained in the story that the Dodo was the plane that dropped packages in A Drop in the Ocean, but had since been seized by federal agents, and was being stripped as part of a warrant to search the plane) in order to make it virtually impossible to fly (hence the name, Dodo), while the GTA San Andreas rendition features a complete wing span. It strongly resembles an older Cessna 152 or Cessna 150, and is always painted red and white. The Dodo, with or without wings, behaves the same on ground - the faster its propeller spins, the more unstable it is.

In the GTA III rendition, the Dodo was programmed to become unflyable; the Rockstar devs elaborated more on a recent QA session: "Because we were making a driving and shooting game - even that, as a combination of core gameplay elements, was very, very radical at the time. The Dodo was never meant to be flown very much at all, and it certainly wasn’t grounded as a result of 9/11 – it was just a fun thing that people then went crazy with when they figured out various bugs that let them fly it!"

However, the player can still fly the Dodo although it is incredibly difficult. Full-winged Dodos are seen flying around in both Liberty City and Vice City, often towing fliers in the latter case. They can be shot down with rockets (either with a weapon or the Hunter), earning the player an instant 3-star wanted level. This kind of Dodo is called a DeadDodo in the games' vehicle files.

GTA III and GTA Liberty City Stories Edit

As the GTA III rendition of the controllable Dodo evidently features shorter wings, the plane is considerably difficult to control; often, a normal pitch or roll may send the plane plummeting out of control, and the thrust of the engine alone cannot be relied on to aid in lift. GTA III's Dodo is thus intended to only remain in the air for short periods of time, but it is possible for the plane to continuously stay airborne.

Takeoff alone requires an unorthodox method of "sling shooting" the aircraft upwards using the suspension of the plane's front landing gear by performing the following:

  1. While accelerating down a long, flat surfacing, gradually increase the downward pitch of the plane (usually by holding up on the left analog stick in PS2 version and the "Dodo down" button that is set in the PC version).
  2. When the pitch of the plane is low enough that sparks from the propeller scraping the ground are visible and can be heard, release the left analog stick in PS2 version or Dodo down button in PC version. The plane should shoot upward, and the player must quickly stabilize the plane by keeping it level.
  3. The player is required to continuously hold on to the plane's acceleration and pressing down on the D-pad or Dodo down button (in PC) to keep the plane level to the horizon and also to ensure smooth flying.

The Dodo will continuously be in phugoid when in flight. After flying a certain distance and time (170 seconds to be exact) the Dodo is expected to pitch downwards, but will soon pitch upwards again after gaining momentum and lift from the fall, repeating the same drop-rise sequence over again. Because of this, the Dodo can be considered to be closely related to a glider. From takeoff onwards, the player must be wary of the pitch of the plane, doing their best to level the Dodo to ensure the plane does not ascend or descend too quickly, as it will result in more violent fluctuations in flight and increases the risk of crashing. Rolling (steering) of the Dodo must also be done with care by softly tapping the directional controls of the plane instead of holding them, which results in violent rolling and leading to the plane dropping from the sky.

GTA3 Dodo

Flying the Dodo above Shoreside Vale in PC version. Here, the player is able to see all three islands at once.

If controlled properly, the Dodo can reach great heights, even flying over skyscrapers (see this video). The Dodo may also be used to reach inaccessible parts of the city, such as the Ghost Town, or the easter egg text on the edge of the radar's map.


Camera Glitch Once the player has mastered flying the Dodo, which takes time and practice, he/she can fly anywhere on the map. However, a precaution must be taken into consideration to prevent a ruined flight. The player must avoid flying over unique stunt jumps, as flying over them will trigger a cinematic view (a normality when driving off a particular ramp in a car) and the slow-motion camera will not subside until the player crashes into the ground or ocean, almost certainly resulting in death. Because of the scattered jumps in GTA III, it is imperative for the player to know of all locations to avoid flying over them. This glitch makes flying the Dodo much more of a challenge.

In Grand Theft Auto: Liberty City Stories, the GTA III Dodo is obtainable through third party mods. However, it has no acceleration and therefore is useless, as it never moves, unless if the player uses a cheat device.

Dodo's Flight School02:22

Dodo's Flight School

How to perfectly fly the Dodo


Dodo-GTASA-front

A Dodo in flight in GTA San Andreas.

GTA San Andreas Edit

The Dodo in GTA San Andreas is the smallest plane in the game. The Dodo has a complete wing span and full functionality, greater stability and control, and has an engine far more reliable in keeping the plane airborne (using Flying School methods, rather than the GTA III method). However, with a range of superior aircraft available in the game, the Dodo remains an undesirable option, being one of the slowest and most underpowered planes in game (the other two being the Skimmer and the Stuntplane) although it is still considerably maneuverable, and remains superior over the Stuntplane. The Dodo is not seen flown by NPCs in the skies of San Andreas. The Dodo in San Andreas also has a different code from that of earlier GTA games.

Prominent Appearances in Missions Edit

In GTA III, two of Donald Love's missions involve the Dodo: A Drop In The Ocean requires you to follow a Dodo in a boat and pick up the package it drops in the bay; the other, Grand Theft Aero, requires you to enter the same Dodo (parked in a hangar) to retrieve another package. Another mission, S.A.M. (for Asuka Kasen), requires you to shoot one down with a rocket and collect the cargo it was carrying from the wreckage.

In GTA San Andreas, during the mission "Freefall" you must fly a Dodo above and behind a Shamal jet in which some Forelli hitmen are being transported, to do a hit for Salvatore Leone.

TriviaEdit

  • The Dodo was meant to appear in GTA IV, as evidenced by its handling line being present in GTA IV's internal files. It could simply be a leftover from San Andreas, since other planes from San Andreas like the Andromeda appear in the game files. [1]
Dodo-GTA3-registrationnumber

The "Y-ME" prefix on the Dodo's tail number, GTA III.

  • The Dodo in GTA III and GTA Vice City (as the banner-pulling plane), bears the letters "Y", "M" and "E" at the beginning of the plane's registration number on the tail end of the fuselage, which reads similar to "Why me?".
  • Dodo is a play on words, as a Dodo was a flightless, now extinct bird of Mauritius.
  • The Dodo in GTA III has abnormal crash mechanics. For example, hitting a sign or light post with one of its wings will cause the Dodo to spin around, often even bouncing it into the air a few feet.
  • According to programming, the Dodo in GTA III is actually a "car" that has been modified to fly (in default.ide, the Dodo's type is set to car, not plane). This is why it has many car-like properties, such as its resilience to high-speed crashes and car-like behavior on the ground, in San Andreas however, it's defined as plane.
  • The Dodo in GTA III is the only plane in the entire Grand Theft Auto series to feature brakes; these can be applied by using the handbrake key.
  • In GTA III, the Dodo's wheels will still be spinning when it is airborne. In GTA San Andreas, the wheels do not rotate even if the plane is moving on the ground. This trait is shared by all planes in the game.
  • The GTA III Dodo can be exported, although it is very difficult to put the Dodo in any export garage. However, the Dodo can be driven as a car to Portland, providing the player keeps it undamaged.
  • The propeller always spins on the GTA III version even if the plane is destroyed. The propeller also resembles a minor-scale of the rotors in the static, unobtainable helicopters in the game.
  • According to Rockstar, the Dodo was never meant to be flown much. Nor was it ever grounded as a result of the 9/11 terrorist attacks. Rockstar meant for it to be "just a fun thing that people then went crazy with when they figured out various bugs that let them fly it!"[2]
    FIA 1

    Dodo-based airplanes in GTA Advance

  • In GTA III, if the player pitches the Dodo upward, and then presses on the brake so the engine decelerates, the Dodo may swing back and start gliding backwards for a short distance.
  • In GTA Advance, during the final mission Freedom Flies, a few unusable red Cessna-like airplanes can be seen parked around Francis International Airport, probably referencing the Dodo.
  • In GTA III the Dodo seen flying over Liberty City has full sized wings, and is set to "plane" not "car" like the normal Dodo, and will explode violently if shot with a rocket launcher, this kind of Dodo also appears in GTA Vice City, pulling a banner in the latter case. You will receive a three-star wanted level in both games, but can be up to a four-star wanted level upon the explosion. It also shares the in-game name with the normal Dodo.
  • The model and handling for the normal Dodo still exists in GTA Vice City. The model remains the same, and the propeller doesn't rotate as the animation for the propeller remains the same, and doesn't match with that of Vice City's. It is only obtainable through modding.

Locations Edit

GTA IIIEdit

GTA San AndreasEdit

Gallery Edit

See alsoEdit

ReferencesEdit

NavigationEdit

Around Wikia's network

Random Wiki