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{{DISPLAYTITLE: ''Grand Theft Auto Online''}}
 
{{DISPLAYTITLE: ''Grand Theft Auto Online''}}
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{{Spoilers}}
 
{{/Infobox}}
 
{{/Infobox}}
 
{{Spoilers}}
 
   
 
[[File:SpeakerSymbolLogo.png|center]]
 
[[File:SpeakerSymbolLogo.png|center]]
   
 
<center>
 
<center>
[[File:Quotation.png]] '''Grand Theft Auto Online Main Theme (Neon Indian - Change of Coast)''' [[File:QuotationReverse.png]]
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[[File:Quotation.png]] '''Grand Theft Auto Online Main Theme (Neon Indian - Change of Coasts)''' [[File:QuotationReverse.png]]
 
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<center><youtube width="200" height="25">http://www.youtube.com/watch?v=vf0WbeOXRyY</youtube></center>
 
<center><youtube width="200" height="25">http://www.youtube.com/watch?v=vf0WbeOXRyY</youtube></center>
   
Similar to its [[Grand Theft Auto IV|predecessor]], ''[[Grand Theft Auto V]]'' features a multiplayer mode, dubbed '''''Grand Theft Auto Online'''''. Grand Theft Auto Online was released on October 1, 2013, 14 days after the actual game. Although, it is playable only with a ''Grand Theft Auto V'' disc, ''Grand Theft Auto Online'' is considered and treated by [[Rockstar Games]] as a stand-alone title.
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Similar to its [[Grand Theft Auto IV|predecessor]], ''[[Grand Theft Auto V]]'' features a multiplayer mode, dubbed '''''Grand Theft Auto Online'''''. Grand Theft Auto Online was released on October 1, 2013, 14 days after the actual [[GTA V| game]]. Although it is playable only with a ''Grand Theft Auto V'' disc, ''Grand Theft Auto Online'' is considered a stand-alone title by [[Rockstar Games]] and is treated as such by the developer. It will be available in the fall release on PS4, Xbox One & PC. It is unknown if it will be released after the release for GTA V on next gen consoles like it was for PS3 & Xbox 360. 
   
 
==Description==
 
==Description==
The game implements the Rockstar Social Club's [[Crews|crew system]], this time with two types of crews. Private crews are mainly aimed at a group of friends or associates to play online together and can hold as many as 1,000 people. Public crews, on the other hand, can be compared in many ways to an army and can have unlimited members, although only 16 will be able to play with each other at once. The use of crews and teamwork is heavily encouraged by Rockstar, as the player receives more money in races depending on how many players are in the game, also, the player receives a 10% bonus to RP for playing with friends and 20% for playing with crew members. On top of this, many missions (particularly from [[Lester Crest|Lester]] and [[Martin Madrazo|Martin]]) involve the use of teamwork to succeed. The crew system in GTA Online also encourages customization and personalization, with the addition of crew emblems that can be placed on vehicles and crew colors.
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Grand Theft Auto Online consists of 16 player open world sessions based in the same map as [[GTA V]]. Players may travel around and interact with the map at will and can take part in many gameplay activities, including assaults on local gangs, robbing armored trucks and challenging other players to impromptu street races. Several of these open world activities are unique to the multiplayer mode of the game, while others are shared with GTA V. Players can also purchase property, vehicles, clothing, aircraft, masks and weapons for their character.
   
<p style="margin-bottom:0cm;">Like its single player counterpart, GTA Online is heavily centered on money. When the player begins the game, they will only have one personal vehicle they can modify for free, as all others will cost the player different prices based on the value of the vehicle. Despite being able to drive high-end vehicles, the player cannot modify or store them, as they are 'too hot to modify', instead, the player must purchase them from the [[Legendary Motorsport]] website. In addition to vehicles, the player can also purchase properties, these come in three classes - Garages, ranging from $25k-$100k+, Low-end apartments, ranging from $80k-$200k and High-end apartments, ranging from $205k-$400k. High-end apartments include a planning room to plan [[heists]] in addition to a 10-car garage, the most expensive apartment is the Eclipse Towers Apartment 31 at $400,000, although it is worth noting that all $205k+ apartments have the same interior, and it is the view and location that add the most value. Rockstar have not ruled out the possibilities of extra properties being added in DLC, such as penthouses, villas and mansions.</p>
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Aside from the free roam aspect, GTA Online also includes several localized, more traditional multiplayer game modes known as [[Jobs in GTA Online|Jobs]] that are played in separate sessions independent from the larger open world; players partaking in these jobs will not be visible to and cannot interact with players occupying the open world, even if they inhabit the same location at the same time. These jobs include deathmatches, races, sports activities and horde-like survival games. Lastly, players can also undertake co-operative missions for various crime boss characters, most of whom also make appearances in GTA V's story. The number of players involved and the size of the area available to them in these game modes varies depending on the activity and mode itself.
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As players progress and increase the rank of their character, more items and jobs will be unlocked for them to purchase and play. Also included in GTA Online is a content creation tool that allows players to create and publish their own races, deathmatches and, most recently, capture games.
   
 
==Game Modes==
 
==Game Modes==
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*[[Deathmatch]]
 
*[[Deathmatch]]
 
*[[Races in Grand Theft Auto Online|Race]]
 
*[[Races in Grand Theft Auto Online|Race]]
*[[Heists]]
 
 
*[[Rally]]
 
*[[Rally]]
 
*[[Capture]]
 
*[[Capture]]
 
*[[Survival]]
 
*[[Survival]]
 
*[[Hold]]
 
*[[Hold]]
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*[[Contend]]
 
*[[Raid]]
 
*[[Raid]]
*Parachute Jumps
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*[[Parachuting]]
   
 
==Gameplay==
 
==Gameplay==
 
===Introduction and Tutorial===
 
===Introduction and Tutorial===
After creating a character, the introduction cutscene starts. It shows various shots of Los Santos and activities happening, while displaying helpful tips in the top-right corner of the screen. A plane is seen flying over Vespucci Beach, with the player inside. The plane lands at Los Santos International Airport, and the player is greeted by [[Lamar Davis]] outside.
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When players first select to play GTA Online they are taken through a character creation stage where they can modify their character's appearance and basic characteristics. The game then begins with the player's newly created character arriving at [[Los Santos International Airport (HD Universe)|Los Santos International Airport]] aboard a commercial flight. Upon leaving the airport, the player is met by [[Lamar Davis]], who drives the player into the city.
   
Lamar drives the player through Los Santos to a race starting point. They must complete a race against Lamar. Whether the player wins or loses the race doesn't matter (only affecting the money awarded) but it is necessary to complete the tutorial. After this race, they are then required to carry out another mission to steal drugs to deliver to Lamar's friend, [[Gerald]], after which Lamar tells you to buy clothes from a nearby discount store in order to "better represent-ate yourself."
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Lamar serves as a guide through the initial tutorial portion of the game, introducing the player to the basic gameplay mechanics of the Online world. After completing a street race and taking part in a brief mission - disrupting a drug deal - Lamar introduces the player character to [[Gerald]], the first of GTA Online's mission-giving bosses. At this point, players are granted access to the entire [[San Andreas (HD Universe)|San Andreas]] map, and are immediately tasked by Lamar with purchasing some new clothing, and then holding up a convenience store. With these tasks completed, the player is contacted by [[Simeon Yetarian]], who guides the player through the process of stealing a car and turning it into a personal vehicle (by fitting it with a tracker and purchasing insurance at a [[Los Santos Customs]] mod shop, both of which are free on this occasion). Following the completion of these mandatory activities, the player is introduced to one more job, an LTS, after which the tutorial is complete and players are free to explore the Online map as they wish.
   
After the tutorial is completed, the player is free to roam San Andreas, whether cruising along, racing against other players or taking part in a series of activities such as Deathmatch and Missions. However, unlike GTA IV, the police cannot be disabled.
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===General===
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Completing virtually any activity in GTA Online rewards players with both [[Money|money]], used for in-game purchases, and [[Reputation|Reputation Points]] (RP). As players gain RP and increase their [[Rank|rank]], new items such as weapons, hair styles, clothes and vehicle mods will be unlocked for purchase, while new missions and jobs, such as [[Parachuting]], will become available to play. Many high rank missions offer far greater monetary and RP rewards than low rank missions. At higher ranks additional gameplay abilities will also become available through contacts on the player's [[Mobile Phone|mobile phone]], such as asking [[Lester Crest]] to remove a wanted level or calling [[Merryweather]] to conduct an airstrike.
   
Players [[Rank|rank]] up with RP, or Reputation Points, which they can earn by completing missions and activities or by doing simple acts like losing a wanted level or cruising with other players. Once players reach a high enough level, they can call airstrikes and attack helicopters from [[Merryweather]], along with several other bonuses. To start up a race or other game mode, the player simply has to walk into a specific area to trigger the start of the mission. Players can also go to the gun range in an [[Ammu-Nation]] to practice their shooting skills and can arm wrestle with other players. During certain game modes, bets can be placed on players.
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Jobs in GTA Online can either be accessed from the open world, in the form of a highlighted marker that the player simply walks into to activate the corresponding job, or selected through a list in the pause menu. Players can either host the jobs themselves, in many cases allowing them to modify the parameters for the session, or simply elect to join a job already in progress. The player may also receive invites from friends and other players via their phone. During almost any game mode, players can bet on themselves or other players in order to gain bigger payouts at the end of the job.
   
===General===
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Although several activities from GTA V are available Online, such as purchasing clothing and sports, there are numerous differences in the gameplay mechanics involved. For instance, [[Los Santos Police Department (HD Universe)|police]] will never attempt to arrest the player Online, instead shooting to kill even at one star wanted levels. The severity of wanted levels changes depending on the players' actions, with an automatic three star wanted level for killing a police officer, or a four star wanted level for trespassing at [[Fort Zancudo]], where [[Rhino|tanks]] and [[P-996 Lazer|fighter jets]] will be scrambled.
Unlike in [[Multiplayer in GTA IV|GTA IV's Multiplayer]], nearly everything in single player [[Grand Theft Auto V|GTA V]] is available in multiplayer. Players are able to [[Golf|golf]], and play [[Tennis|tennis]] with each other. The [[Los Santos Police Department (HD Universe)|police]] don't make an attempt to arrest the player when there is a [[Wanted Level in GTA V|wanted level]]. Instead, the police shoot to kill. But even though there is only one star, the stars will go instantly to two stars once cops go out of their cars.
 
   
Most of the characters featured in the story mode re-appear in GTA Online, along with some few new faces, like [[Gerald]]. Some characters act differently, in the case of [[Ron Jakowski]] being somewhat sane in GTA Online, or live in different areas, or in the case of [[Martin Madrazo]] visiting his girlfriend in Rockford Hills, but sometimes getting calls from [[Patricia Madrazo]] as to where he is.
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Many of the characters featured in GTA V re-appear in Online in the form of mission-giving bosses, with the notable exception of [[Michael De Santa|Michael]] and [[Franklin Clinton|Franklin]] (although [[Trevor Philips|Trevor]] ''does'' appear in such a role). Several other boss characters are unique to Online, such as [[Gerald]]. Chronologically, GTA Online is set before the events of the single player game; for example, [[Martin Madrazo]] is often found at his [[Martin Madrazo's mansion|house]] in [[Vinewood Hills]], which is destroyed early in GTA V by Michael, while Trevor is still based solely in [[Sandy Shores]]. Conversely, the player character in GTA Online is briefly mentioned by Lester at the start of the mission [[Casing the Jewel Store]] in GTA V, although he dismisses them as "too unpredictable".
   
The timeline of GTA Online takes place a few months before the story mode. <span style="font-size:14px;">(Although, in the GTA V Trevor mission "Friends Reunited ", the four Lost MC trailers Trevor blows up in Stab City are already in their demolished state in GTA Online</span>.)
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If a player is seen to be creating a negative effect on the Online world they can acrue [[Bad Sport]] points. When enough of these are awarded the player will be moved into a separate pool of players all of which have been deemed [[Bad Sport]]s. The player will also be given a dunce hat and will be unable to play with other non-bad sport players for a certain time. Players can be given these points by destroying other players personal vehicles as well as quiting or being kicked out of jobs.
   
 
===Character===
 
===Character===
In GTA Online, the player's [[GTA Online Protagonist|character]] can be customized much more than it could in GTA IV's multiplayer. Now, the player can buy their own clothing from stores around [[Los Santos (HD Universe)|Los Santos]] by using the money they earn from killing other players and from completing missions.. They can also buy [[Tattoos|tattoos]], [[Haircut|haircuts]], and piercings. Also, if the player has the Collectors Edition of the game, they can choose to have additional characters from other Rockstar titles as the character's parents. Another GTA protagonist known to be featured in the edition is [[Niko Bellic]], and they can be picked as the characters father.<ref>[http://www.oxm.co.uk/61115/gta-5-collectors-edition-lets-you-play-as-the-son-of-gta-4s-niko-bellic/]</ref>[[Claude]] and [[Misty]] from [[Grand Theft Auto III|GTA III]] are also available to use as parent genes. If the player has a [[Rockstar Social Club]] account, then [[John Marston]], the protagonist from another Rockstar-made game Red Dead Redemption, will be available as a father. Players can use a slider bar to pick who their character looks like, either more like their father or mother. Additionally, you'll customize your characters daily activities - everything from family time to illegal activities, then from being an athlete to being a couch potato. All of this will have an impact on the players character's initial appearance, and his/her initial skills.
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{{main|GTA Online Protagonist}}
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In GTA Online, players create their own customized [[GTA Online Protagonist|characters]] through the use of a character creation tool. Unlike many other games where players can create their own character, physical appearance is not user-defined, but derived from the pre-set parent and grandparent characters that players choose. With the Collectors Edition of the game, several bonus characters from other Rockstar titles make 'cameo' appearances as possible parents in the character creation tool — [[Grand Theft Auto IV|GTA IV]] protagonist [[Niko Bellic]] can be selected as a parent, along with [[Claude]] and [[Misty]] from [[Grand Theft Auto III|GTA III]]. Furthermore, if the player has a [[Rockstar Social Club]] account, [[John Marston]], the protagonist from Rockstar-made Red Dead Redemption, becomes a potential father option.
   
The player actually is noted to talk, as they assume the role of your voice. That is, when speaking into the mic, the character moves their mouth as if they were actually speaking. Based on a quote from [[Brucie Kibbutz]], it is heavily implied that if the player calls someone then exits the call, he/she doesn't say anything, rather just heavily breathing into the phone.
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Once confirmed, the player's appearance cannot be modified, although characters can be further customized in-game by purchasing clothing, [[Tattoos|tattoos]], [[Haircut|haircuts]] and masks from shops around [[Los Santos (HD Universe)|Los Santos]]; such items can be continually changed or removed as many times as the player desires. As well as appearance, players can also select their character's typical daily activities, which will affect his/her initial skills. Players can currently create two characters (three other character slots are locked and cannot be accessed at this time) if they so choose, and any money stored in a bank account will be shared across all characters (although money in the character's pocket and RP do not carry over). 
   
Destroying vehicles belonging to other players will result in a warning concerning "Bad Sport." Continuous destruction against players' vehicles will eventually earn the player the "Bad Sport" title. They will be penalized and will earn a Dunce Cap that cannot be removed until they are forgiven. They will also be placed into a lobby with other Bad Sports.
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When speaking into a microphone, the players character's mouth will move. However, they are generally regarded as mute by non-playable characters. For instance, Trevor often refers to the player as, "My favourite mute." Based on a quote from [[Brucie Kibbutz]], it is implied that if the player calls someone then exits the call, he/she doesn't say anything, but rather simply breathes heavily into the phone.
   
 
===Money & Life===
 
===Money & Life===
 
''See also: [[Safehouses in GTA Online]]''
 
''See also: [[Safehouses in GTA Online]]''
   
Like in single player, money is the core basis for GTA Online. The number of things money can be spent on are endless, as Rockstar continues updating the game all the time. The player can buy things such as [[Safehouses in GTA Online|apartments, garages]], clothes, high-end cars, aircraft and more.
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Money along with RP is the core basis for the GTA Online economy. Players can purchase almost any item in game including apartments, garages, clothes, cars, aircraft and more. With regular updates to Online these options will continue to change and evolve over time. Money is also required to launch jobs.
   
Money is earned through most activities in the game: Performing missions, convenience store robberies, selling cars and more - With Heists soon to be added. You can even buy money packs using real life currency.
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Money is earned through most activities in the game: Performing missions, convenience store robberies, selling cars, surviving/killing bounties, and more - with Heists soon to be added. Rockstar also offers players to options to purchase in game cash via their store using real life money.
   
Players can then also have garages. These are to store their vehicles and aircraft that they have found, bought, or earned. Once the player has some vehicles, they can use them to compete in races, or just to show off in free mode. Adding a tracker and insurance on the vehicle guarantees you will never lose them and, if they get destroyed, you can get a perfect copy from Mors Mutual. Additonally, a player can find helicopters and planes at Sandy Shores or the Los Santos International Airport.
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Using their cash players can purchase garages and apartments that allows players to store purchased vehicles. These cars known as personal vehicles can then be used in [[Free Mode]], race modes and in missions. Although the player is able to steal cars and turn them into personal vehicles, high end vehicles must be purchased through [[Legendary Motorsport]] website.
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Properties come in four classes - Garages, ranging from $25k-$100k+, Low-end apartments, ranging from $80k-$120k, Mid-range apartments, varying from $125,000-$150,000, and High-end apartments, ranging from $205k-$400k. High-end apartments include a 10-car garage, the most expensive apartment is the Eclipse Towers Apartment 31 at $400,000, although it is worth noting that all $205k+ apartments have the same interior, and it is the view and location that add the most value. Rockstar has since added $400,000-$500,000 apartments, all of which have a redesigned interior.
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===Crews===
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The game implements the Rockstar Social Club's [[Crews|crew system]] with two types of crews. Private crews are mainly aimed at a group of friends or associates to play online together and can hold as many as 1,000 people. Public crews are much larger and can have unlimited members. The use of crews and teamwork is heavily encouraged by Rockstar, as the player receives more money in races depending on how many players are in the game, also, the player receives a 10% bonus to RP for playing with friends and 20% for playing with crew members. On top of this, many missions (particularly from [[Lester Crest|Lester]] and [[Martin Madrazo|Martin]]) involve the use of teamwork to succeed. The crew system in GTA Online also encourages customization and personalization, with the addition of crew emblems that can be placed on vehicles and crew colors.
   
 
===Jobs===
 
===Jobs===
 
{{Main|Jobs in GTA Online}}
 
{{Main|Jobs in GTA Online}}
   
There are approximatley 500 jobs in GTA Online and that Rockstar will be constantly adding more to keep GTA Online fresh, long after gamers have worked their way through GTA V. Missions can be encountered in many ways, including stumbling on them on the map, calling or receiving a phone call from an NPC, or choosing one of the menu. Races can be entered as game modes, where the player can compete using vehicles from their own garages. They can also create their own race tracks and deathmatches, using the [[Content Creator]].
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There are approximately 500 jobs in GTA Online and that is updated along with title updates such as the [[Beach Bum]] or [[The Business Update]] packs. Jobs can be encountered in many ways, including stumbling on them on the map, calling or receiving a phone call from an NPC, or choosing one of the menu. Races can be entered with modded personal vehicles. They can also create their own race tracks and deathmatches, using the [[Content Creator]] which is currently in beta version.
 
Like in single player, the player can perform heists with friends, which will be a bit bigger than they are in single player, with one that is known of containing around 20 steps. Heists are expected to be released some time in 2014 although no dates have been set.
 
 
Most missions in GTA Online are oddly similar, or make references, to those in the campaign. One such mission from Ron has the player steal a Cargobob from [[Fort Zancudo]], an act [[Trevor Philips]] would later repeat. Also, Martin Madrazo has the player kill a woman who looks strikingly similar to the one who "green lit" the attack on [[Michael De Santa]].
 
   
In missions you can scroll through a list of players in the current lobby, or invite friends to join. While scrollng, a menu shows up showcasing the highlighted players Driving, Shooting, Flying, Sneaking, and Stamina skills. 
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Missions are received from various characters most of which are present in [[GTA V]]. [[Trevor Philips]] is the only of the three central characters to appear in Online however [[Lester]], [[Martin Madrazo]],[[ Lamar Davis]] and [[Ron]] also make appearances.
   
After missions where you've had a good old blood bath, you can wash the blood off yourself in the shower in your apartment. It is also possible to sing into a headset while taking a shower to earn RP.
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In mission lobbies you can scroll through a list of players in the current lobby, or invite friends to join. While scrolling, a menu shows up showcasing the highlighted players Driving, Shooting, Flying, Sneaking, and Stamina skills.
   
 
===Vehicles===
 
===Vehicles===
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===Social Club===
 
===Social Club===
[[File:GTA_Online-Crew_Hierarchy.jpg|thumb|250px]]Like in Max Payne 3, players can form Crews using the Rockstar Games Social Club. Players can be in up to 5 crews at one time and perform Heists and other activities together. When players form Crews in GTA Online, there is a new Hierarchy system to set ranks amongst players.
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[[File:GTA_Online-Crew_Hierarchy.jpg|thumb|250px]]Like in Max Payne 3, players can form Crews using the Rockstar Games Social Club. As a reward for signing up to the Social Club, you can go to the [[Ammu-Nation Shooting Range (GTA V)|Ammu-Nation]], go to buy a weapon, go to the right side of the wall and a free [[Sawn-off Shotgun|Sawed-off Shotgun]] will be available to acquire, also if you access [[Legendary Motorsport]] you can buy the [[Elegy RH8]] from the website for free. Players can be in up to 5 crews at one time and perform Heists and other activities together. When players form Crews in GTA Online they can be identified via the crew colour, which would cover half of the outside of their white marker, there is a new Hierarchy system to set ranks amongst players. 
   
 
==Downloadable Content (DLC)==
 
==Downloadable Content (DLC)==
*''[[Beach Bum Content Update|Beach Bum]]'' - Free content update containing new weapons, vehicles, clothes, tattoos, hairstyles and jobs. The weapons and vehicles are also available for ''GTA V'' story mode.
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*''[[Beach Bum Content Update]]'' Free content update containing two new weapons (the [[Broken Bottle]] and the [[SNS Pistol]]), three new cars (the [[BF]] [[Bifta]], the [[Canis]] [[Kalahari]] and the [[Bravado]] [[Paradise]]) and a boat (the [[Pegassi]] [[Speeder (boat)|Speeder]]), as well as additional beach-themed clothing, tattoos, hairstyles and jobs. The weapons and vehicles are also available in GTA V's story mode.
*''[[Content Creator]]'' - Allows players to create their own deathmatches and races.
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*''[[Content Creator]]''  Free content update introducing a job editor, allowing players to create their own deathmatches and races.
*''[[Capture]]'' - GTA's Take on the classic Capture the Flag mode.
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*''[[Holiday Gifts]]'' — Time-limited content with a Christmas theme, including Christmas-themed clothing. Snowfall was also present across San Andreas on Christmas Day. All content from this update was removed when the update period expired.
*''[[Valentine's Day Massacre Special]]'' - Free content update containing a new [[Gusenberg Sweeper|weapon]], [[Rat Loader|new]] [[Roosevelt|vehicles]], new [[Clothing in GTA Online|clothing]], new actions and more. The Weapon is also available in story mode.
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*''[[Valentine's Day Massacre Special]]'' — Time-limited content with a classic gangster theme, including a new weapon (the [[Gusenberg Sweeper]]) and a new car (the [[Albany]] [[Roosevelt]]), as well as additional gangster-themed clothing, hairstyles and actions. The weapon and vehicle were also available in GTA V's story mode. Content became unavailable when the update period expired, but is still available to those who purchased it before this.
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*''[[The Business Update]]'' — Free content update containing two new weapons (the [[Heavy Pistol]] and the [[Special Carbine]]), three new cars (the [[Albany]] [[Alpha]], the [[Dinka]] [[Jester]] and the [[Grotti]] [[Turismo R]]) and a new plane (the [[Buckingham]] [[Vestra]]), as well as additional formal clothing, hairstyles and tattoos. The weapons and vehicles are also available in GTA V's story mode.
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*''[[Capture]]'' — Free content update introducing GTA's take on the classic Capture the Flag mode.
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*''[[The High Life Update]] ''— Free content update containing a new weapon (the [[Bullpup Rifle]]), three new cars (the [[Enus]] [[Huntley S]], the [[Dewbauchee]] [[Massacro]] and the [[Pegassi]] [[Zentorno]]) and a new motorcycle (the [[Dinka]] [[Thrust]]), as well as additional high-end clothing, apartments, jobs and contact missions. Players will also have the ability to own two properties simultaneously. The weapons and vehicles are also available in GTA V's story mode.
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*''[[I'm Not a Hipster Update]]'' — Free content update containing two new weapons (the [[Vintage Pistol]] and the [[Antique Cavalry Dagger]]), seven new cars (the [[Lampadati]] [[Pigalle]], the [[Vapid]] [[Blade (car)|Blade]], the [[Declasse]] [[Rhapsody]], the [[Vulcar]] [[Warrener]], the [[Benefactor]] [[Glendale]], the [[Benefactor]] [[Panto]] and the [[Benefactor]] [[Dubsta 6x6]]), 12 new jobs and a host of other adjustments, game tuning and exploit fixes.
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*''[[Independence Day Special]]'' — Time-limited content with a July 4th theme, including two new weapons (the [[Musket]] and the [[Firework Launcher]]), a new vehicle (the [[Vapid]] [[The Liberator|Liberator]]) and a new motorcycle (the [[Western Motorcycle Company|Western]] [[Sovereign]]), as well as additional USA-themed clothing, hairstyles and rural safehouses. The weapons and vehicles are also available in GTA V's story mode. Content will become unavailable when the update period expired, but will remain available to those who purchase it before this.
   
 
==Reception==
 
==Reception==
 
''Grand Theft Auto Online'' received mixed-to-positive critical reception. The game currently holds 77/100 on Metacritic, based on seven reviews<ref>http://www.metacritic.com/game/xbox-360/grand-theft-auto-online/critic-reviews</ref>, and 76-78/100 on GameRankings based on four reviews as well. <ref>http://www.gamerankings.com/xbox360/733724-grand-theft-auto-online/index.html</ref> Most critics so far have praised the game for its potential, but criticized its technical problems and limited early content.
 
''Grand Theft Auto Online'' received mixed-to-positive critical reception. The game currently holds 77/100 on Metacritic, based on seven reviews<ref>http://www.metacritic.com/game/xbox-360/grand-theft-auto-online/critic-reviews</ref>, and 76-78/100 on GameRankings based on four reviews as well. <ref>http://www.gamerankings.com/xbox360/733724-grand-theft-auto-online/index.html</ref> Most critics so far have praised the game for its potential, but criticized its technical problems and limited early content.
   
GRYOnline.pl awarded ''Online'' with a positive 7.5/10, declaring that "the fun is tremendous", but saying that the game's potential is "not fully realized".<ref>http://www.gry-online.pl/S020.asp?ID=9297</ref> GameSpot's Carolyn Petit gave ''Online'' a 7/10, praising the freedom, but criticising the game's technical problems, concluding "the unpredictable human element is both an asset and a liability, and the technical problems that have plagued it are far too significant to be ignored. But when it clicks, as it often does, there's nothing quite like GTA Online".<ref>http://www.gamespot.com/reviews/grand-theft-auto-online-review/1900-6415473/</ref> Destructoid's Chris Carter also gave the game a 7/10, calling it "one most fun online games [he has] ever played", while criticising the game's messy launch and glitches. Carter concluded that "one day GTA Online will reach its true potential with a massive map creation tool and more playable content than pretty much every genre outside of MMOs -- of this [he has] no doubt, given how deep Rockstar's coffers are. But for now, it's best to tread lightly until all of the kinks are worked out."<ref>http://www.destructoid.com/review-grand-theft-auto-online-262832.phtml</ref>
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GRYOnline.pl awarded ''Online'' with a positive 7.5/10, declaring that "the fun is tremendous", but saying that the game's potential is "not fully realized".<ref>http://www.gry-online.pl/S020.asp?ID=9297</ref> GameSpot's Carolyn Petit gave ''Online'' a 7/10, praising the freedom, but criticizing the game's technical problems, concluding "the unpredictable human element is both an asset and a liability, and the technical problems that have plagued it are far too significant to be ignored. But when it clicks, as it often does, there's nothing quite like GTA Online".<ref>http://www.gamespot.com/reviews/grand-theft-auto-online-review/1900-6415473/</ref> Destructoid's Chris Carter also gave the game a 7/10, calling it "one most fun online games [he has] ever played", while criticizing the game's messy launch and glitches. Carter concluded that "one day GTA Online will reach its true potential with a massive map creation tool and more playable content than pretty much every genre outside of MMOs -- of this [he has] no doubt, given how deep Rockstar's coffers are. But for now, it's best to tread lightly until all of the kinks are worked out."<ref>http://www.destructoid.com/review-grand-theft-auto-online-262832.phtml</ref>
   
 
==Gallery==
 
==Gallery==
Line 99: Line 98:
 
*In the intro when the player is on the plane arriving in Los Santos, other players' characters can be seen in the plane as well.
 
*In the intro when the player is on the plane arriving in Los Santos, other players' characters can be seen in the plane as well.
 
*Although GTA Online takes place before the events of [[Grand Theft Auto V|GTA V]], some Internet pages mention events that happen during the story, and the [[Fame or Shame]] finale can be seen on TV. The ''[[Meltdown (film)|Meltdown]]'' film can be also be viewed in some theaters as well. This is a developer oversight.
 
*Although GTA Online takes place before the events of [[Grand Theft Auto V|GTA V]], some Internet pages mention events that happen during the story, and the [[Fame or Shame]] finale can be seen on TV. The ''[[Meltdown (film)|Meltdown]]'' film can be also be viewed in some theaters as well. This is a developer oversight.
*Rewards are given, such as free weapons, double RP, and achievements, if you are linked to [http://socialclub.rockstargames.com/ Rockstar's Social Club.]
+
*Bonus rewards are given, such as free weapons, double RP and achievements, if you are linked to [http://socialclub.rockstargames.com/ Rockstar's Social Club].
*High end cars that should only be bought on the Internet that have a retail value over 100k cannot be stolen and made a Personal Vehicle because they are already fit with trackers. 
+
*High-end cars that have a retail value over $100,000 can be stolen and driven in-game but cannot be made into Personal Vehicles, nor can they be sold or modified at [[Los Santos Customs]]. If players wish to own and modify such a car, they must first purchase it legitimately from the various websites in the game.
*Players cannot own multiple properties (e.g. an apartment and a garage) at the same time.
+
*Since [[The High Life Update]], players are able to own up to two properties.
*If the player leaves their online character (or leaves the controller), after two minutes, the player will be warned by the game that they will be kicked in 13 more minutes if they remain idle.
+
*If the player remains idle for fifteen minutes they will be kicked from the online session. An on-screen message after two minutes of inactivity will warn players of this.
 
*When in [[Passive Mode]]:
 
*When in [[Passive Mode]]:
**You can still be run over by players, and players can kill you if you are in a car, because you can run them over, even if you're in Passive Mode.
+
**You can still be run over by players, and players can kill you if you are in a car, because you can run them over even if you're in Passive Mode.
 
**You cannot pick a fight with the cops. If the cops somehow chase you in Passive Mode, you cannot take a weapon to kill them and escape.
 
**You cannot pick a fight with the cops. If the cops somehow chase you in Passive Mode, you cannot take a weapon to kill them and escape.
 
**You cannot take out any weapon, nor participate in a fist fight.
 
**You cannot take out any weapon, nor participate in a fist fight.
***As of patch 1.10, however, the player who kills another player in Passive Mode will now have to pay their "hospital fee". This fee is usually only a small charge such as $50. Hospital fees also exist in singleplayer although the fee is larger.
+
***As of patch 1.10, however, the player who kills another player in Passive Mode will now have to pay their "hospital fee." This fee is usually only a small charge such as $50. Hospital fees also exist in singleplayer although the fee is 100x larger.
 
***Paying other players' hospital fees is similar to how the player has to pay larger fees if another protagonist or family member is killed in singleplayer.
 
***Paying other players' hospital fees is similar to how the player has to pay larger fees if another protagonist or family member is killed in singleplayer.
*After the player robs a store in GTA Online, the store is closed for a fair amount of time. This takes effect on all players in the server. The store doors will lock as soon as the last player exits the store.
+
*After the player robs a store in GTA Online, the store is closed for a fair amount of time. This takes effect on all players in the session. The store doors will lock as soon as the last player exits the store.
**Also, when the player sees someone else running out of the store right after they robbed it, the player can kill the player and take the bag. This, however, gets the police on their tail. The police will not go after the other robber, because they doesn't have the money that actually belongs to the store.
+
**Also, when the player sees someone else running out of the store right after they robbed it, the player can kill the player and take the bag. This, however, gets the police on their tail. The police will not go after the other robber, because they don't have the money that actually belongs to the store.
  +
*Animals do not appear in GTA Online, with the exception of fish.
   
 
==Videos==
 
==Videos==
Line 125: Line 124:
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
 
==Navigation==
 
{{gtav}}
 
 
   
 
[[de:Grand Theft Auto Online]]
 
[[de:Grand Theft Auto Online]]

Latest revision as of 15:18, July 14, 2014



Grand Theft Auto Online
Artwork-GTA Online
DevelopersRockstar North
PublishersRockstar Games
Release dates

PS3
Flag of the United States Flag of Canada October 1 2013
Flag of the United Kingdom Flag of the European Union October 1 2013
Flag of Australia Flag of New Zealand October 1 2013
Flag of Japan (bordered) October 10 2013


Xbox 360
Flag of the United States Flag of Canada October 1 2013
Flag of the United Kingdom Flag of the European Union October 1 2013
Flag of Australia Flag of New Zealand October 1 2013
Flag of Japan (bordered) October 10 2013


PC
Flag of the United States Flag of Canada Fall 2014
Flag of the United Kingdom Flag of the European Union Fall 2014
Flag of Australia Flag of New Zealand Fall 2014
Flag of Japan (bordered) Fall 2014


PS4
Flag of the United States Flag of Canada Fall 2014
Flag of the United Kingdom Flag of the European Union Fall 2014
Flag of Australia Flag of New Zealand Fall 2014
Flag of Japan (bordered) Fall 2014


Xbox One
Flag of the United States Flag of Canada Fall 2014
Flag of the United Kingdom Flag of the European Union Fall 2014
Flag of Australia Flag of New Zealand Fall 2014
Flag of Japan (bordered) Fall 2014

PlatformPlayStation 3
Xbox 360
EngineRAGE
ProtagonistsGTA Online Protagonist
LocationSan Andreas
Setting2013

Quotation Grand Theft Auto Online Main Theme (Neon Indian - Change of Coasts) QuotationReverse

Similar to its predecessor, Grand Theft Auto V features a multiplayer mode, dubbed Grand Theft Auto Online. Grand Theft Auto Online was released on October 1, 2013, 14 days after the actual game. Although it is playable only with a Grand Theft Auto V disc, Grand Theft Auto Online is considered a stand-alone title by Rockstar Games and is treated as such by the developer. It will be available in the fall release on PS4, Xbox One & PC. It is unknown if it will be released after the release for GTA V on next gen consoles like it was for PS3 & Xbox 360. 

DescriptionEdit

Grand Theft Auto Online consists of 16 player open world sessions based in the same map as GTA V. Players may travel around and interact with the map at will and can take part in many gameplay activities, including assaults on local gangs, robbing armored trucks and challenging other players to impromptu street races. Several of these open world activities are unique to the multiplayer mode of the game, while others are shared with GTA V. Players can also purchase property, vehicles, clothing, aircraft, masks and weapons for their character.

Aside from the free roam aspect, GTA Online also includes several localized, more traditional multiplayer game modes known as Jobs that are played in separate sessions independent from the larger open world; players partaking in these jobs will not be visible to and cannot interact with players occupying the open world, even if they inhabit the same location at the same time. These jobs include deathmatches, races, sports activities and horde-like survival games. Lastly, players can also undertake co-operative missions for various crime boss characters, most of whom also make appearances in GTA V's story. The number of players involved and the size of the area available to them in these game modes varies depending on the activity and mode itself.

As players progress and increase the rank of their character, more items and jobs will be unlocked for them to purchase and play. Also included in GTA Online is a content creation tool that allows players to create and publish their own races, deathmatches and, most recently, capture games.

Game ModesEdit

GameplayEdit

Introduction and TutorialEdit

When players first select to play GTA Online they are taken through a character creation stage where they can modify their character's appearance and basic characteristics. The game then begins with the player's newly created character arriving at Los Santos International Airport aboard a commercial flight. Upon leaving the airport, the player is met by Lamar Davis, who drives the player into the city.

Lamar serves as a guide through the initial tutorial portion of the game, introducing the player to the basic gameplay mechanics of the Online world. After completing a street race and taking part in a brief mission - disrupting a drug deal - Lamar introduces the player character to Gerald, the first of GTA Online's mission-giving bosses. At this point, players are granted access to the entire San Andreas map, and are immediately tasked by Lamar with purchasing some new clothing, and then holding up a convenience store. With these tasks completed, the player is contacted by Simeon Yetarian, who guides the player through the process of stealing a car and turning it into a personal vehicle (by fitting it with a tracker and purchasing insurance at a Los Santos Customs mod shop, both of which are free on this occasion). Following the completion of these mandatory activities, the player is introduced to one more job, an LTS, after which the tutorial is complete and players are free to explore the Online map as they wish.

GeneralEdit

Completing virtually any activity in GTA Online rewards players with both money, used for in-game purchases, and Reputation Points (RP). As players gain RP and increase their rank, new items such as weapons, hair styles, clothes and vehicle mods will be unlocked for purchase, while new missions and jobs, such as Parachuting, will become available to play. Many high rank missions offer far greater monetary and RP rewards than low rank missions. At higher ranks additional gameplay abilities will also become available through contacts on the player's mobile phone, such as asking Lester Crest to remove a wanted level or calling Merryweather to conduct an airstrike.

Jobs in GTA Online can either be accessed from the open world, in the form of a highlighted marker that the player simply walks into to activate the corresponding job, or selected through a list in the pause menu. Players can either host the jobs themselves, in many cases allowing them to modify the parameters for the session, or simply elect to join a job already in progress. The player may also receive invites from friends and other players via their phone. During almost any game mode, players can bet on themselves or other players in order to gain bigger payouts at the end of the job.

Although several activities from GTA V are available Online, such as purchasing clothing and sports, there are numerous differences in the gameplay mechanics involved. For instance, police will never attempt to arrest the player Online, instead shooting to kill even at one star wanted levels. The severity of wanted levels changes depending on the players' actions, with an automatic three star wanted level for killing a police officer, or a four star wanted level for trespassing at Fort Zancudo, where tanks and fighter jets will be scrambled.

Many of the characters featured in GTA V re-appear in Online in the form of mission-giving bosses, with the notable exception of Michael and Franklin (although Trevor does appear in such a role). Several other boss characters are unique to Online, such as Gerald. Chronologically, GTA Online is set before the events of the single player game; for example, Martin Madrazo is often found at his house in Vinewood Hills, which is destroyed early in GTA V by Michael, while Trevor is still based solely in Sandy Shores. Conversely, the player character in GTA Online is briefly mentioned by Lester at the start of the mission Casing the Jewel Store in GTA V, although he dismisses them as "too unpredictable".

If a player is seen to be creating a negative effect on the Online world they can acrue Bad Sport points. When enough of these are awarded the player will be moved into a separate pool of players all of which have been deemed Bad Sports. The player will also be given a dunce hat and will be unable to play with other non-bad sport players for a certain time. Players can be given these points by destroying other players personal vehicles as well as quiting or being kicked out of jobs.

CharacterEdit

In GTA Online, players create their own customized characters through the use of a character creation tool. Unlike many other games where players can create their own character, physical appearance is not user-defined, but derived from the pre-set parent and grandparent characters that players choose. With the Collectors Edition of the game, several bonus characters from other Rockstar titles make 'cameo' appearances as possible parents in the character creation tool — GTA IV protagonist Niko Bellic can be selected as a parent, along with Claude and Misty from GTA III. Furthermore, if the player has a Rockstar Social Club account, John Marston, the protagonist from Rockstar-made Red Dead Redemption, becomes a potential father option.

Once confirmed, the player's appearance cannot be modified, although characters can be further customized in-game by purchasing clothing, tattoos, haircuts and masks from shops around Los Santos; such items can be continually changed or removed as many times as the player desires. As well as appearance, players can also select their character's typical daily activities, which will affect his/her initial skills. Players can currently create two characters (three other character slots are locked and cannot be accessed at this time) if they so choose, and any money stored in a bank account will be shared across all characters (although money in the character's pocket and RP do not carry over). 

When speaking into a microphone, the players character's mouth will move. However, they are generally regarded as mute by non-playable characters. For instance, Trevor often refers to the player as, "My favourite mute." Based on a quote from Brucie Kibbutz, it is implied that if the player calls someone then exits the call, he/she doesn't say anything, but rather simply breathes heavily into the phone.

Money & LifeEdit

See also: Safehouses in GTA Online

Money along with RP is the core basis for the GTA Online economy. Players can purchase almost any item in game including apartments, garages, clothes, cars, aircraft and more. With regular updates to Online these options will continue to change and evolve over time. Money is also required to launch jobs.

Money is earned through most activities in the game: Performing missions, convenience store robberies, selling cars, surviving/killing bounties, and more - with Heists soon to be added. Rockstar also offers players to options to purchase in game cash via their store using real life money.

Using their cash players can purchase garages and apartments that allows players to store purchased vehicles. These cars known as personal vehicles can then be used in Free Mode, race modes and in missions. Although the player is able to steal cars and turn them into personal vehicles, high end vehicles must be purchased through Legendary Motorsport website.

Properties come in four classes - Garages, ranging from $25k-$100k+, Low-end apartments, ranging from $80k-$120k, Mid-range apartments, varying from $125,000-$150,000, and High-end apartments, ranging from $205k-$400k. High-end apartments include a 10-car garage, the most expensive apartment is the Eclipse Towers Apartment 31 at $400,000, although it is worth noting that all $205k+ apartments have the same interior, and it is the view and location that add the most value. Rockstar has since added $400,000-$500,000 apartments, all of which have a redesigned interior.

CrewsEdit

The game implements the Rockstar Social Club's crew system with two types of crews. Private crews are mainly aimed at a group of friends or associates to play online together and can hold as many as 1,000 people. Public crews are much larger and can have unlimited members. The use of crews and teamwork is heavily encouraged by Rockstar, as the player receives more money in races depending on how many players are in the game, also, the player receives a 10% bonus to RP for playing with friends and 20% for playing with crew members. On top of this, many missions (particularly from Lester and Martin) involve the use of teamwork to succeed. The crew system in GTA Online also encourages customization and personalization, with the addition of crew emblems that can be placed on vehicles and crew colors.

JobsEdit

Main article: Jobs in GTA Online

There are approximately 500 jobs in GTA Online and that is updated along with title updates such as the Beach Bum or The Business Update packs. Jobs can be encountered in many ways, including stumbling on them on the map, calling or receiving a phone call from an NPC, or choosing one of the menu. Races can be entered with modded personal vehicles. They can also create their own race tracks and deathmatches, using the Content Creator which is currently in beta version.

Missions are received from various characters most of which are present in GTA V. Trevor Philips is the only of the three central characters to appear in Online however Lester, Martin Madrazo, Lamar Davis and Ron also make appearances.

In mission lobbies you can scroll through a list of players in the current lobby, or invite friends to join. While scrolling, a menu shows up showcasing the highlighted players Driving, Shooting, Flying, Sneaking, and Stamina skills.

VehiclesEdit

Many new things can be done with vehicles in GTA Online. As stated before, cars can be locked to prevent them being stolen, and the player can also buy car insurance just in case their car is stolen during free roam, destroyed, or lost. Once a player has insurance, the car can get destroyed an infinite number of times without ever needing to renew the insurance. 

Social ClubEdit

GTA Online-Crew Hierarchy
Like in Max Payne 3, players can form Crews using the Rockstar Games Social Club. As a reward for signing up to the Social Club, you can go to the Ammu-Nation, go to buy a weapon, go to the right side of the wall and a free Sawed-off Shotgun will be available to acquire, also if you access Legendary Motorsport you can buy the Elegy RH8 from the website for free. Players can be in up to 5 crews at one time and perform Heists and other activities together. When players form Crews in GTA Online they can be identified via the crew colour, which would cover half of the outside of their white marker, there is a new Hierarchy system to set ranks amongst players. 

Downloadable Content (DLC)Edit

ReceptionEdit

Grand Theft Auto Online received mixed-to-positive critical reception. The game currently holds 77/100 on Metacritic, based on seven reviews[1], and 76-78/100 on GameRankings based on four reviews as well. [2] Most critics so far have praised the game for its potential, but criticized its technical problems and limited early content.

GRYOnline.pl awarded Online with a positive 7.5/10, declaring that "the fun is tremendous", but saying that the game's potential is "not fully realized".[3] GameSpot's Carolyn Petit gave Online a 7/10, praising the freedom, but criticizing the game's technical problems, concluding "the unpredictable human element is both an asset and a liability, and the technical problems that have plagued it are far too significant to be ignored. But when it clicks, as it often does, there's nothing quite like GTA Online".[4] Destructoid's Chris Carter also gave the game a 7/10, calling it "one most fun online games [he has] ever played", while criticizing the game's messy launch and glitches. Carter concluded that "one day GTA Online will reach its true potential with a massive map creation tool and more playable content than pretty much every genre outside of MMOs -- of this [he has] no doubt, given how deep Rockstar's coffers are. But for now, it's best to tread lightly until all of the kinks are worked out."[5]

GalleryEdit

TriviaEdit

  • In the intro when the player is on the plane arriving in Los Santos, other players' characters can be seen in the plane as well.
  • Although GTA Online takes place before the events of GTA V, some Internet pages mention events that happen during the story, and the Fame or Shame finale can be seen on TV. The Meltdown film can be also be viewed in some theaters as well. This is a developer oversight.
  • Bonus rewards are given, such as free weapons, double RP and achievements, if you are linked to Rockstar's Social Club.
  • High-end cars that have a retail value over $100,000 can be stolen and driven in-game but cannot be made into Personal Vehicles, nor can they be sold or modified at Los Santos Customs. If players wish to own and modify such a car, they must first purchase it legitimately from the various websites in the game.
  • Since The High Life Update, players are able to own up to two properties.
  • If the player remains idle for fifteen minutes they will be kicked from the online session. An on-screen message after two minutes of inactivity will warn players of this.
  • When in Passive Mode:
    • You can still be run over by players, and players can kill you if you are in a car, because you can run them over even if you're in Passive Mode.
    • You cannot pick a fight with the cops. If the cops somehow chase you in Passive Mode, you cannot take a weapon to kill them and escape.
    • You cannot take out any weapon, nor participate in a fist fight.
      • As of patch 1.10, however, the player who kills another player in Passive Mode will now have to pay their "hospital fee." This fee is usually only a small charge such as $50. Hospital fees also exist in singleplayer although the fee is 100x larger.
      • Paying other players' hospital fees is similar to how the player has to pay larger fees if another protagonist or family member is killed in singleplayer.
  • After the player robs a store in GTA Online, the store is closed for a fair amount of time. This takes effect on all players in the session. The store doors will lock as soon as the last player exits the store.
    • Also, when the player sees someone else running out of the store right after they robbed it, the player can kill the player and take the bag. This, however, gets the police on their tail. The police will not go after the other robber, because they don't have the money that actually belongs to the store.
  • Animals do not appear in GTA Online, with the exception of fish.

VideosEdit

ReferencesEdit

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