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− | Periodically, Rockstar will release '''Title Updates''', also known as '''Patches''', that will |
+ | Periodically, Rockstar Games will release '''Title Updates''', also known as '''Patches''', that will fix certain issues, glitches and exploits found within [[Grand Theft Auto V|GTA V]] and in [[Grand Theft Auto Online|GTA Online]] that have been reported by the community or found by [[Rockstar Games]], themselves. Certain title updates will feature new content, branded as labelled DLC update. DLC updates can range from new clothes and vehicles to new features and game modes. |
+ | The [https://support.rockstargames.com/hc/en-us/sections/200102328-Grand-Theft-Auto-V-Title-Update-Information latest update] for GTA V/Online are: |
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− | The latest update for GTA V/Online, '''1.18''', was released and made available to the players on November 18th, 2014 to coincide with the release of the enhanced version for 8th generation consoles. |
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+ | |||
− | ==Title Update 1.01== |
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+ | *PS3/Xbox 360: '''1.23 '''(74 MB PS3), was released and made available to the players on March 26th 2015 (UTC). |
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− | The first title update, released on October 1, 2013, fixes some issues found in single player. This update also enables access to [[Grand Theft Auto Online|GTA Online]]. |
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+ | |||
+ | *PS4/Xbox One: The enhanced version was further updated to '''1.10/1.26''' (4.746 GB PS4) on 2 April 2015. |
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+ | *PC: The first title update for PC 1.01 (207.5 MB)was released on 17 April 2015. |
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+ | |||
+ | __NOTOC__ |
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+ | |||
+ | ==Update Notes== |
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+ | {| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%; height: 100%; text-align:left;vertical-align:top; float: left;" |
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+ | |- |
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+ | ! scope="col" style="width:10%;"|Release Date |
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+ | ! scope="col" style="width:30%;"|PlayStation 3 and Xbox 360 |
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+ | ! scope="col" style="width:30%;"|PlayStation 4 and Xbox One |
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+ | ! scope="col" style="width:30%;"|PC |
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+ | |- |
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+ | |1 Oct 2013 |
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+ | | |
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+ | ===Title Update 1.01=== |
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+ | The first title update, released on October 1, 2013, fixes some issues found in single player. This update also enables access to [[Grand Theft Auto Online|GTA Online]]. |
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*Access to GTA Online enabled |
*Access to GTA Online enabled |
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*Fix for issues with saved vehicles going missing, or losing their upgrades |
*Fix for issues with saved vehicles going missing, or losing their upgrades |
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*Fixes for several map escape and collision issues along with other various bug fixes |
*Fixes for several map escape and collision issues along with other various bug fixes |
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− | ==Title Update 1.02== |
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+ | |- |
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+ | |4 Oct 2013 |
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+ | | |
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+ | ===Title Update 1.02=== |
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The second title update was released on October 4, 2013, a few days after the first one. This update patches some issues found by the community in GTA Online and some tweaks improving overall stability. Most of the issues were due to its buggy launch, anticipated by Rockstar Games, themselves. |
The second title update was released on October 4, 2013, a few days after the first one. This update patches some issues found by the community in GTA Online and some tweaks improving overall stability. Most of the issues were due to its buggy launch, anticipated by Rockstar Games, themselves. |
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*Removes the autosave that occurred when transitioning into GTA Online from within GTAV Story Mode to prevent the chance of Story Mode saves becoming corrupted. |
*Removes the autosave that occurred when transitioning into GTA Online from within GTAV Story Mode to prevent the chance of Story Mode saves becoming corrupted. |
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*Several tweaks to GTA Online including improving overall stability. |
*Several tweaks to GTA Online including improving overall stability. |
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− | ==Title Update 1.03== |
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+ | |- |
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+ | |9 Oct 2013 |
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+ | | |
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+ | ===Title Update 1.03=== |
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The third title update, released on October 9, 2013, fixes some issues regarding from character deletion to infinite load times. |
The third title update, released on October 9, 2013, fixes some issues regarding from character deletion to infinite load times. |
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*Added clarifications around when a player is using a temporary character in GTA Online during Rockstar Cloud server outages |
*Added clarifications around when a player is using a temporary character in GTA Online during Rockstar Cloud server outages |
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*Adjusts the monetary penalty for being killed in a One on One match |
*Adjusts the monetary penalty for being killed in a One on One match |
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+ | | |
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− | ==Title Update 1.04== |
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+ | |- |
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+ | |18 Oct 2013 |
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+ | | |
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+ | ===Title Update 1.04=== |
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Released on October 18, 2013, this title update patches issues happening with the lost of vehicle, their mods, and duplication glitches. This update also fixes some invite issues, in which players were not receiving by their friends or crews and some changes with the UI and character creation. |
Released on October 18, 2013, this title update patches issues happening with the lost of vehicle, their mods, and duplication glitches. This update also fixes some invite issues, in which players were not receiving by their friends or crews and some changes with the UI and character creation. |
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*Adds changes to the character creator to make better-looking default characters with the “random” option |
*Adds changes to the character creator to make better-looking default characters with the “random” option |
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*Players now only lose a maximum of 500 GTA$ upon death in Freemode |
*Players now only lose a maximum of 500 GTA$ upon death in Freemode |
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+ | | |
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− | ==Title Update 1.05== |
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+ | |- |
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+ | |5 Nov 2013 |
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+ | | |
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+ | ===Title Update 1.05=== |
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The fifth title update was released on November 5th, 2013. Not much updates and patches were released, only increased measures were implemented to insure users keeping their progress, money, and vehicles during a Rockstar Cloud outage. It also released the GTA$ Stimulus Package, which granted every user 500,000 GTA$ only for those who played during the month of October. |
The fifth title update was released on November 5th, 2013. Not much updates and patches were released, only increased measures were implemented to insure users keeping their progress, money, and vehicles during a Rockstar Cloud outage. It also released the GTA$ Stimulus Package, which granted every user 500,000 GTA$ only for those who played during the month of October. |
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*Built in a number of measures to protect players’ cash balances even if there are network problems |
*Built in a number of measures to protect players’ cash balances even if there are network problems |
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*Fixed an issue where on rare occasions during network problems the player could lose their Online vehicle or mods after exiting GTA Online |
*Fixed an issue where on rare occasions during network problems the player could lose their Online vehicle or mods after exiting GTA Online |
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− | ==Title Update 1.06== |
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+ | |- |
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− | The sixth title update was released on November 20, 2013. This update was highly anticipated by fans, as it included the [[Beach Bum|Beach Bum Pack]], a free DLC for singleplayer and online which includes four new vehicles, two new weapons, 30 new beach-themed jobs, and access to Rockstar's first multiplayer event for GTA Online, the Vespucci Beach Party. However, despite the free content provided to the eager players, this update caused some controversy, as it removed police, military, and other such vehicles from garages causing an uproar in the roleplay sub-community, and decreased payouts from missions to the point they are counted on how long you take to complete it. Aside from all of this, the update fixes primarily vehicle losses and certain exploits. This patch also features Dynamic Tuning, which made some significant changes in the gameplay. |
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+ | |20 Nov 2013 |
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+ | | |
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+ | ===Title Update 1.06=== |
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+ | The sixth title update was released on November 20, 2013. This update was highly anticipated by fans, as it included the [[Beach Bum|Beach Bum Pack]], a free DLC for singleplayer and online which includes four new vehicles, two new weapons, 30 new beach-themed jobs, and access to Rockstar's first multiplayer event for GTA Online, the Vespucci Beach Party. However, despite the free content provided to the eager players, this update caused some controversy, as it removed police, military, and other such vehicles from garages causing an uproar in the roleplay sub-community, and decreased payouts from missions to the point they are counted on how long you take to complete it. Aside from all of this, the update fixes primarily vehicle losses and certain exploits. This patch also features Dynamic Tuning, which made some significant changes in the gameplay. |
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*Fixed an issue where the game would delete your personal Vehicle if you have another player in it when you add a Tracker and Insurance. |
*Fixed an issue where the game would delete your personal Vehicle if you have another player in it when you add a Tracker and Insurance. |
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*Players are no longer able to delete their GTA Online character while the Rockstar cloud servers are unavailable. |
*Players are no longer able to delete their GTA Online character while the Rockstar cloud servers are unavailable. |
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− | + | ;Dynamic Tuning |
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*The Bad Sport penalty for destroying personal vehicles has been reduced significantly. |
*The Bad Sport penalty for destroying personal vehicles has been reduced significantly. |
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*Players will no longer receive a Bad Sport penalty when they are in a non-moving tank and other players crash a vehicle into them. |
*Players will no longer receive a Bad Sport penalty when they are in a non-moving tank and other players crash a vehicle into them. |
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*The following vehicles have been added to the southernsanandreassuperautos.com website in-game: BF Dune Buggy, Canis Bodhi, Karin Rebel, Maibatsu Sanchez 2, Vapid Sadler, Vapid Sandking SWB. |
*The following vehicles have been added to the southernsanandreassuperautos.com website in-game: BF Dune Buggy, Canis Bodhi, Karin Rebel, Maibatsu Sanchez 2, Vapid Sadler, Vapid Sandking SWB. |
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*To eliminate any remaining vehicle loss issues, an additional automatic cloud save will occur when purchasing a vehicle or vehicle modification. |
*To eliminate any remaining vehicle loss issues, an additional automatic cloud save will occur when purchasing a vehicle or vehicle modification. |
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+ | | |
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− | ==Title Update 1.07== |
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+ | |- |
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− | This title update was released on December 10th, 2013. This patch adds and changes some features in GTA Online, corrects some exploits and fixes some issues with weapons in Deathmatches and Races. This update also enables beta access to the [[Content Creator]], a mode which allows you to customize your own races and deathmatches. Just like patch 1.06, this one caused controversy, as it removed the [[Rat-Loader]], and certain models of the [[Tornado]] and the [[Rebel]]. |
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+ | |10 Dec 2013 |
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+ | | |
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+ | ===Title Update 1.07=== |
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+ | This title update was released on December 10th, 2013. This patch adds and changes some features in GTA Online, corrects some exploits and fixes some issues with weapons in Deathmatches and Races. This update also enables beta access to the [[Content Creator]], a mode which allows you to customize your own races and deathmatches. Just like patch 1.06, this one caused controversy, as it removed the [[Rat-Loader]], and certain models of the [[Tornado]] and the [[Rebel]]. |
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* Players are now able to sell vehicles that they have purchased from websites. |
* Players are now able to sell vehicles that they have purchased from websites. |
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* Leaderboard functionality has been removed for any non-Rockstar content, i.e. no access to Social Club leaderboards in corona/end of mission, no best laps/personal bests, matched Crew for Head to Head etcetera. |
* Leaderboard functionality has been removed for any non-Rockstar content, i.e. no access to Social Club leaderboards in corona/end of mission, no best laps/personal bests, matched Crew for Head to Head etcetera. |
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* Passive Mode is now free ($0) to allow players more options when playing with friends. |
* Passive Mode is now free ($0) to allow players more options when playing with friends. |
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− | ==Title Update 1.08== |
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+ | |- |
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− | Released on December 17, 2013, this title update increases payouts in certain matches and missions for losing teams or ones with more players, fixes for player bounties, adding new features, and patches the popular [[North Yankton]] glitch. It also fixes Bad Sport timers, which were a problem reported by many players. Also, this update debuts two new modes: Capture, turn-based game modes which requires you to capture bags or vehicles and take them back to your base and Crew Head-to-Head (in BETA status), in which you can assemble your crew and take them to battle other crews. |
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+ | |17 Dec 2013 |
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+ | | |
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+ | ===Title Update 1.08=== |
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+ | Released on December 17, 2013, this title update increases payouts in certain matches and missions for losing teams or ones with more players, fixes for player bounties, adding new features, and patches the popular [[North Yankton]] glitch. It also fixes Bad Sport timers, which were a problem reported by many players. Also, this update debuts two new modes: Capture, turn-based game modes which requires you to capture bags or vehicles and take them back to your base and Crew Head-to-Head (in BETA status), in which you can assemble your crew and take them to battle other crews. |
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*Increased cash payouts for losing teams in Last Team standing and Team Deathmatch. |
*Increased cash payouts for losing teams in Last Team standing and Team Deathmatch. |
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* Players in Tanks now have more protection from other players attempting to deliberately give them a Bad Sport rating. |
* Players in Tanks now have more protection from other players attempting to deliberately give them a Bad Sport rating. |
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* Bad Sport timers now read properly and show the correct time left in the Bad Sport lobby instead of “00d00h00m”. |
* Bad Sport timers now read properly and show the correct time left in the Bad Sport lobby instead of “00d00h00m”. |
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− | ==Title Update 1.09== |
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+ | |- |
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+ | |11 Jan 2014 |
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+ | ===Title Update 1.09=== |
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The long-awaited title update was released on January 11, 2014. Alot of players wanted and demanded this patch to fix some issues and ban modders, hackers and shut down DNS server-modded lobbies. Prior to this patch, it was speculated that there was a stealth/hotfix patch released between January 6th and January 9th, which patched some exploits to get instant RP and shut down DNS modded lobbies. With the actual update being released, it only improved anti-cheat measures and fixed more exploits, such as buying certain vehicles, which requires a rank to be met, prematurely and the exploit to buy the Collector's Edition vehicles, even if you do not have the pack. |
The long-awaited title update was released on January 11, 2014. Alot of players wanted and demanded this patch to fix some issues and ban modders, hackers and shut down DNS server-modded lobbies. Prior to this patch, it was speculated that there was a stealth/hotfix patch released between January 6th and January 9th, which patched some exploits to get instant RP and shut down DNS modded lobbies. With the actual update being released, it only improved anti-cheat measures and fixed more exploits, such as buying certain vehicles, which requires a rank to be met, prematurely and the exploit to buy the Collector's Edition vehicles, even if you do not have the pack. |
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*Improved anti-cheat measures |
*Improved anti-cheat measures |
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*Fix for several GTA$ and RP exploits |
*Fix for several GTA$ and RP exploits |
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− | ==Title Update 1.10== |
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+ | |- |
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+ | |13 Feb 2014 |
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+ | ===Title Update 1.10=== |
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Released on February 13, 2014, Title Update 1.10 fixes reported issues, such as the Michael's House glitch and certain map, Rank, and UI bugs. It also adds some significant changes in gameplay, such as players killing a Passive Mode-active player will pay the medical bills, the Bad Sport timer showing the days before you get out, etc. The Valentine's Day Massacre Special is released for this patch on February 13, a day before Valentine's Day, due to their respect for the fans. The DLC consists of limited time content, such as the Albany Roosevelt, new clothing options for both male and female, and a new "blow kiss" animation, which is a permanent feature added. Finally, the Rat Loader, due to negative feedback from the GTA Online community, can now be stored in Garages once more. |
Released on February 13, 2014, Title Update 1.10 fixes reported issues, such as the Michael's House glitch and certain map, Rank, and UI bugs. It also adds some significant changes in gameplay, such as players killing a Passive Mode-active player will pay the medical bills, the Bad Sport timer showing the days before you get out, etc. The Valentine's Day Massacre Special is released for this patch on February 13, a day before Valentine's Day, due to their respect for the fans. The DLC consists of limited time content, such as the Albany Roosevelt, new clothing options for both male and female, and a new "blow kiss" animation, which is a permanent feature added. Finally, the Rat Loader, due to negative feedback from the GTA Online community, can now be stored in Garages once more. |
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− | *[[Mechanic]] |
+ | *[[Mechanic]] no longer delivers Personal Vehicles; the Personal Vehicles just spawn nearby. |
− | *[[Rat-Loader]] |
+ | *[[Rat-Loader]] is now counted as a muscle car and can be stored in garages. |
− | *[[Valentine's Day Massacre Special]] |
+ | *[[Valentine's Day Massacre Special]] is released. |
*A player who kills a passive player must now pay their hospital bills |
*A player who kills a passive player must now pay their hospital bills |
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*Fix for incorrect time display on the Bad Sport pool timer |
*Fix for incorrect time display on the Bad Sport pool timer |
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*Fix for issues with Cornrows haircut |
*Fix for issues with Cornrows haircut |
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*Fix for issue causing characters to become bald after using a mask |
*Fix for issue causing characters to become bald after using a mask |
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− | *Fix for |
+ | *Fix for [[GTA V|Story Mode]] issue where all shops could remain closed with their blips missing |
*A new “Blow Kiss” Celebration has been added. Show some love. |
*A new “Blow Kiss” Celebration has been added. Show some love. |
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*Corrected an issue where a player could become stuck when entering a Garage for the first time. |
*Corrected an issue where a player could become stuck when entering a Garage for the first time. |
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− | *Fixed an issue where |
+ | *Fixed an issue where [[rank]] was displayed incorrectly in the Friends section of the Leaderboard. |
*Fixed an issue where lower-level players had access to vehicles from Pegasus they should not have had. |
*Fixed an issue where lower-level players had access to vehicles from Pegasus they should not have had. |
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*Players who have received their shared cash limit for the day will now be greyed out in the Share list. |
*Players who have received their shared cash limit for the day will now be greyed out in the Share list. |
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*A Next Job Voting Screen has been added after Random Event Missions. |
*A Next Job Voting Screen has been added after Random Event Missions. |
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− | *Fixed an issue where players were able to gain access to |
+ | *Fixed an issue where players were able to gain access to [[Michael's House|Michael’s house]] in Online. |
*Fixed an issue where players could earn too much RP per Job in some situations. |
*Fixed an issue where players could earn too much RP per Job in some situations. |
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*The Give Cash option has been removed from the Interaction menu. |
*The Give Cash option has been removed from the Interaction menu. |
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*Added functionality to allow passengers into a Personal Vehicle, but only the owner into the driver’s seat. |
*Added functionality to allow passengers into a Personal Vehicle, but only the owner into the driver’s seat. |
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*Players can now quit the Leaderboard whilst awaiting 50% of Racers to finish. |
*Players can now quit the Leaderboard whilst awaiting 50% of Racers to finish. |
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− | *A confirmation screen has been added for the “Purchase All Ammo” option for purchases over |
+ | *A confirmation screen has been added for the “Purchase All Ammo” option for purchases over [[$]]10,000. |
*Fixed an issue where a player could become stuck in the shower after joining a friend’s session via the friends tab whilst in the shower. |
*Fixed an issue where a player could become stuck in the shower after joining a friend’s session via the friends tab whilst in the shower. |
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*Added functionality to allow players to see their death location on the pause menu map for a short time after respawning. |
*Added functionality to allow players to see their death location on the pause menu map for a short time after respawning. |
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*The Character Creator layout has been updated. Lifestyle now appears above Heritage and Gender has been moved to the top of the Heritage section. |
*The Character Creator layout has been updated. Lifestyle now appears above Heritage and Gender has been moved to the top of the Heritage section. |
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*Fixed an exploit where players could gain unlimited RP during Missions. |
*Fixed an exploit where players could gain unlimited RP during Missions. |
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− | *NPC bounties can no longer be triggered by stealing a |
+ | *NPC bounties can no longer be triggered by stealing a [[Rhino Tank|Tank]]. |
*Ammo Drops have now been disabled in Vehicle Deathmatches. |
*Ammo Drops have now been disabled in Vehicle Deathmatches. |
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*Players are no longer able to use the Kill Yourself option in Air Races. |
*Players are no longer able to use the Kill Yourself option in Air Races. |
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*The Clothing Store Clerk is now invincible during the GTA: Online opening Missions. |
*The Clothing Store Clerk is now invincible during the GTA: Online opening Missions. |
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− | *Fixed an issue where players were unable to drop the |
+ | *Fixed an issue where players were unable to drop the [[Pistol .50 |Pistol .50]] despite being able to drop other Special Edition weapons. |
*Spectators can now hear everyone during a free for all Deathmatch. |
*Spectators can now hear everyone during a free for all Deathmatch. |
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− | *Players should no longer be able to access |
+ | *Players should no longer be able to access [[North Yankton |North Yankton]] in [[GTA Online|Online]]. |
*Players can now use bank cash for vending machines. |
*Players can now use bank cash for vending machines. |
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*Fixed issue where passenger could get stuck without HUD elements if driver left game while exiting garage. |
*Fixed issue where passenger could get stuck without HUD elements if driver left game while exiting garage. |
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− | *Fixed issue where players could get stuck in |
+ | *Fixed issue where players could get stuck in [[garage]] elevator if transitioning between apartment and garage at same time as another player. |
− | *Fixed an issue with names not appearing in the |
+ | *Fixed an issue with names not appearing in the [[Mors Mutual Insurance]] menu when insurance was paid by other players. |
− | *Fixed issue with cash sometimes failing to drop out of an armored truck robbery after blowing open the rear doors with a |
+ | *Fixed issue with cash sometimes failing to drop out of an armored truck robbery after blowing open the rear doors with a [[Sticky Bomb|sticky bomb]]. |
− | *Added a splash across the screen to create a more obvious warning when the player leaves the |
+ | *Added a splash across the screen to create a more obvious warning when the player leaves the [[survival|Survival]] bounds. |
*Fixed an issue where helicopters in Survival would sometimes get stuck at the boundary of the Survival and not fly towards the action area. |
*Fixed an issue where helicopters in Survival would sometimes get stuck at the boundary of the Survival and not fly towards the action area. |
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*Fixed an issue in Survival where enemy peds would sometimes navigate quite far away from the main action area, making them difficult to target. |
*Fixed an issue in Survival where enemy peds would sometimes navigate quite far away from the main action area, making them difficult to target. |
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*Added a screen for notifying players when GTA Online is down for maintenance. |
*Added a screen for notifying players when GTA Online is down for maintenance. |
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*Cash that is able to be shared with other players has now been capped. |
*Cash that is able to be shared with other players has now been capped. |
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− | *The amount a Vehicle can be sold for immediately after modding it (without Insurance and a Tracker) in |
+ | *The amount a Vehicle can be sold for immediately after modding it (without Insurance and a Tracker) in [[Los Santos Customs|LS Customs]] has now been capped. |
*Fixed an issue where a player could spawn with arms missing/random clothes after wearing Christmas present clothing, then rebooting without Christmas present extra content. |
*Fixed an issue where a player could spawn with arms missing/random clothes after wearing Christmas present clothing, then rebooting without Christmas present extra content. |
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*Fixed an issue where a player could become stuck on a black screen if they tried to join a friend’s game through their friends list. |
*Fixed an issue where a player could become stuck on a black screen if they tried to join a friend’s game through their friends list. |
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*When a player is banned from GTA Online they are now immediately sent back to Single Player. |
*When a player is banned from GTA Online they are now immediately sent back to Single Player. |
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− | *The |
+ | *The [[Mechanic]] has now been removed when delivering a Personal Vehicle. The vehicle is now spawned nearby instead. |
*Added a new option to the Interaction Menu that lowers the attack priority against Friends. |
*Added a new option to the Interaction Menu that lowers the attack priority against Friends. |
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*When changing Masks, Hats, or Glasses via the Inventory the close-up camera no longer turns on if player is in a combat stance. |
*When changing Masks, Hats, or Glasses via the Inventory the close-up camera no longer turns on if player is in a combat stance. |
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− | *eCola can now be drunk when |
+ | *eCola can now be drunk when [[Parachute|Parachuting]]. No animation will played in this case. |
*A Personal Vehicle option has been added to the Quick GPS list in the Interaction Menu. |
*A Personal Vehicle option has been added to the Quick GPS list in the Interaction Menu. |
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*The lobby start timer for Rally Race will no longer begin until a minimum of 4 players have joined. |
*The lobby start timer for Rally Race will no longer begin until a minimum of 4 players have joined. |
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− | *Solo players in |
+ | *Solo players in [[Races in GTA Online|Race]] now earn cash. |
*Fixed an issue in Parachuting where large amounts of cash were being incorrectly awarded. |
*Fixed an issue in Parachuting where large amounts of cash were being incorrectly awarded. |
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*Fixed an issue where with flashing button prompts in the transition to Leaderboards. |
*Fixed an issue where with flashing button prompts in the transition to Leaderboards. |
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*Fixed an issue where Betting winnings could be incorrectly attributed. |
*Fixed an issue where Betting winnings could be incorrectly attributed. |
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*Fixed an issue where a Leaderboard could be missing columns after completing a Mission. |
*Fixed an issue where a Leaderboard could be missing columns after completing a Mission. |
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− | *Fixed an issue where players could be informed they had won a |
+ | *Fixed an issue where players could be informed they had won a [[Deathmatch]] when they had not. |
*Fixed an issue where players were occasionally and randomly losing Insurance on their vehicles. |
*Fixed an issue where players were occasionally and randomly losing Insurance on their vehicles. |
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*[[Redwood Cigarettes|Redwood Cigarette]] coupons now affect Hospital bill reductions properly. |
*[[Redwood Cigarettes|Redwood Cigarette]] coupons now affect Hospital bill reductions properly. |
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*Corrected an issue where purchasing/removing a Tattoo could cause the incorrect tattoo name to show up when it is being purchased/removed. |
*Corrected an issue where purchasing/removing a Tattoo could cause the incorrect tattoo name to show up when it is being purchased/removed. |
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*Fixed an issue where occasionally players did not have to pay for weapons. |
*Fixed an issue where occasionally players did not have to pay for weapons. |
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− | *Corrected an issue where players lost all ammo when dying with a |
+ | *Corrected an issue where players lost all ammo when dying with a [[Minigun]], [[Grenade Launcher |Grenade Launcher]], or [[RPG]] equipped. |
*The price of a Merryweather Airstrike has been reduced. |
*The price of a Merryweather Airstrike has been reduced. |
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*Fixed an issue where the option to delete a character did not work with Asian, Russian and German languages. |
*Fixed an issue where the option to delete a character did not work with Asian, Russian and German languages. |
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− | *Fixed an issue where attacking enemies in the green circle before a |
+ | *Fixed an issue where attacking enemies in the green circle before a [[Crate Drops|Crate Drop]] would cause the crate not to drop. |
*Fixed an issue where replacing one Personal Vehicle for another in Online would make the original not visible in the Garage and only retrievable via the Mechanic. |
*Fixed an issue where replacing one Personal Vehicle for another in Online would make the original not visible in the Garage and only retrievable via the Mechanic. |
||
*Fixed an issue where masks could be removed from a player in a performing the Smoking animation. |
*Fixed an issue where masks could be removed from a player in a performing the Smoking animation. |
||
+ | | |
||
− | |||
+ | | |
||
− | ==Title Update 1.11== |
||
+ | |- |
||
− | Title Update 1.11 was released on March 4, 2014, at the same time as [[The Business Update]]. Many glitches were fixed, and there is also more content such as new player actions and Head to Head mode for [[Crews]]. |
||
+ | |4 Mar 2014 |
||
+ | | |
||
+ | ===Title Update 1.11=== |
||
+ | Title Update 1.11 was released on March 4, 2014, at the same time as [[The Business Update]]. Many glitches were fixed, and there is also more content such as new player actions and Head to Head mode for [[Crews]]. |
||
*Players now have the ability to highlight their own blip during Missions. |
*Players now have the ability to highlight their own blip during Missions. |
||
*Head to Head mode is no longer in Beta. |
*Head to Head mode is no longer in Beta. |
||
Line 358: | Line 415: | ||
*Fixed an issue where the incorrect player name could be highlighted on Leaderboards. |
*Fixed an issue where the incorrect player name could be highlighted on Leaderboards. |
||
*Fixed an issue where it was possible to receive no Cash or RP for finishing first in a Parachuting Race. |
*Fixed an issue where it was possible to receive no Cash or RP for finishing first in a Parachuting Race. |
||
+ | | |
||
− | |||
+ | | |
||
− | ==Title Update 1.12== |
||
+ | |- |
||
− | This update was released on April 8th, 2014. Generally, the fixes for the reported issues were apartments/garages glitches and exploits, missions and Rockstar Verified jobs bugs, and the infamous car transfer glitch (glitching single player cars to Online). It also adds new features for Capture and increased payouts for Jobs. A new ability from [[Lester]] has been implemented in the game: the ability to turn blind eye from the cops for three minutes at a cost of GTA$5000. Also, a new game type for the Content Creator, Capture, will become available to all players on April 11, 2014. Following this Title Update, there have been reports that some Online Missions, mostly [[Coveted]] and [[Rooftop Rumble]], have been removed from the players' Job Selection screen, though it seems that there are some players remain unaffected from this glitch. [[The High Life Update]] free DLC and [[Heists]] will debut later this Spring. |
||
+ | |8 Apr 2014 |
||
+ | | |
||
+ | ===Title Update 1.12=== |
||
+ | This update was released on April 8th, 2014. Generally, the fixes for the reported issues were apartments/garages glitches and exploits, missions and Rockstar Verified jobs bugs, and the infamous car transfer glitch (glitching single player cars to Online). It also adds new features for Capture and increased payouts for Jobs. A new ability from [[Lester]] has been implemented in the game: the ability to turn blind eye from the cops for three minutes at a cost of GTA$5000. Also, a new game type for the Content Creator, Capture, will become available to all players on April 11, 2014. Following this Title Update, there have been reports that some Online Missions, mostly [[Coveted]] and [[Rooftop Rumble]], have been removed from the players' Job Selection screen, though it seems that there are some players remain unaffected from this glitch. [[The High Life Update]] free DLC and [[Heists]] will debut later this Spring. |
||
*"Sudden Death" (next point wins) and "All Points" (all packages need to be collected) options have been added to Capture Jobs to prevent matches ending in draws. |
*"Sudden Death" (next point wins) and "All Points" (all packages need to be collected) options have been added to Capture Jobs to prevent matches ending in draws. |
||
*Players can now view the Map in Deathmatch, Survival, LTS, and Capture lobbies. This also displays the weapon / health pickup locations that exist within each individual Job. |
*Players can now view the Map in Deathmatch, Survival, LTS, and Capture lobbies. This also displays the weapon / health pickup locations that exist within each individual Job. |
||
Line 434: | Line 495: | ||
*Story Mode Changes |
*Story Mode Changes |
||
*Fixed an issue where players could fail the "Monkey Business" Mission by dropping a Mission objective. |
*Fixed an issue where players could fail the "Monkey Business" Mission by dropping a Mission objective. |
||
+ | | |
||
− | |||
+ | | |
||
− | ==Title Update 1.13== |
||
+ | |- |
||
+ | |13 May 2014 |
||
+ | | |
||
+ | ===Title Update 1.13=== |
||
+ | '''The High Life Update''' content update was made available 4:20 A.M. EST on May 13th, 2014. |
||
*Five new High-End apartments have been added to Online. |
*Five new High-End apartments have been added to Online. |
||
*The ability to own more than one property has been added to Online. Please note that utility and mechanic charges will also double if you own two properties. |
*The ability to own more than one property has been added to Online. Please note that utility and mechanic charges will also double if you own two properties. |
||
Line 458: | Line 524: | ||
**The FIB agent carrying the documents Martin wants now spawns in a vehicle as the mission progresses. |
**The FIB agent carrying the documents Martin wants now spawns in a vehicle as the mission progresses. |
||
*The GTA Online Creator will no longer be accompanied by the word “BETA.” |
*The GTA Online Creator will no longer be accompanied by the word “BETA.” |
||
− | *The Rat-Loader must now be purchased from sanandreassuperautos.com for $6000, as the temporary free period on this vehicle has expired. Please see |
+ | *The Rat-Loader must now be purchased from sanandreassuperautos.com for $6000, as the temporary free period on this vehicle has expired. Please see https://support.rockstargames.com/hc/en-us/articles/201287593 for additional information. |
*The ability to play online on a temporary character during an outage has been removed. If the Cloud is offline and a player attempts to enter Online they will be moved back to Single Player. |
*The ability to play online on a temporary character during an outage has been removed. If the Cloud is offline and a player attempts to enter Online they will be moved back to Single Player. |
||
*Fixed an issue where the water cannon on the Fire Truck did not work correctly. |
*Fixed an issue where the water cannon on the Fire Truck did not work correctly. |
||
Line 626: | Line 692: | ||
*The Interactions Menu from Online has now been added to Story Mode. This can be accessed by pressing Back / Select. |
*The Interactions Menu from Online has now been added to Story Mode. This can be accessed by pressing Back / Select. |
||
*Fixed a rare issue where some players could have issues with their phone after completing the Story Mode portion of the game. |
*Fixed a rare issue where some players could have issues with their phone after completing the Story Mode portion of the game. |
||
+ | | |
||
− | ==Title Update 1.14== |
||
+ | | |
||
− | Released on June 17, 2014, this unexpected update brought alongside the [[I'm Not a Hipster Update|"I'm Not a Hipster" Update]] after being leaked a week prior. This free DLC reintroduces the [[Rhapsody]], [[Glendale]], and [[Blade]]. Also, all new vehicles, such as the [[Pigalle]], [[Warrener]], [[Panto]] and the updated version of the Dubsta, the [[Dubsta 6x6]], 12 new jobs, spawning from Team Deathmatch to Survivals, and new celebrations have been added with over 200 clothing options and new hair styles, all based on the "hipster" subculture. Along side these goodies, the patch fixes up numerous glitches, exploits, increased measures against modding and hacking, mission updates, and alot more. |
||
+ | |- |
||
+ | |17 Jun 2014 |
||
+ | | |
||
+ | ===Title Update 1.14=== |
||
+ | Released on June 17, 2014, this unexpected update brought alongside the [[I'm Not a Hipster Update|"I'm Not a Hipster" Update]] after being leaked a week prior. This free DLC reintroduces the [[Rhapsody]], [[Glendale]], and [[Blade]]. Also, all new vehicles, such as the [[Pigalle]], [[Warrener]], [[Panto]] and the updated version of the Dubsta, the [[Dubsta 6x6]], 12 new jobs, spawning from Team Deathmatch to Survivals, and new celebrations have been added with over 200 clothing options and new hair styles, all based on the "hipster" subculture. Along side these goodies, the patch fixes up numerous glitches, exploits, increased measures against modding and hacking, mission updates, and alot more. |
||
− | New Additions |
+ | ;New Additions |
*Six vehicles have been added to southernsanandreassuperautos.com: Benefactor Glendale, Benefactor Panto, Declasse Rhapsody, Lampadati Pigalle, Vapid Blade, Vulcar Warrener |
*Six vehicles have been added to southernsanandreassuperautos.com: Benefactor Glendale, Benefactor Panto, Declasse Rhapsody, Lampadati Pigalle, Vapid Blade, Vulcar Warrener |
||
*Ten existing GTA5 vehicles have been added to southernsanandreassuperautos.com. These include single player characters’ vehicles: Albany Primo, BF Surfer, Bravado Buffalo, Bravado Buffalo S (Franklin’s), Bravado Youga, Cheval Picador, Dundreary Regina, Karin Rebel (clean version), Nagasaki Hot Rod Blazer (Trevor’s), Obey Tailgater (Michael’s) |
*Ten existing GTA5 vehicles have been added to southernsanandreassuperautos.com. These include single player characters’ vehicles: Albany Primo, BF Surfer, Bravado Buffalo, Bravado Buffalo S (Franklin’s), Bravado Youga, Cheval Picador, Dundreary Regina, Karin Rebel (clean version), Nagasaki Hot Rod Blazer (Trevor’s), Obey Tailgater (Michael’s) |
||
Line 645: | Line 716: | ||
*Eight new individual player celebrations have been added. Seven of these can also be used as actions in-game via the Interaction Menu. |
*Eight new individual player celebrations have been added. Seven of these can also be used as actions in-game via the Interaction Menu. |
||
*Four new paired Celebration animations have been added. |
*Four new paired Celebration animations have been added. |
||
+ | |||
− | Top Changes |
||
+ | ;Top Changes |
||
*Players will no longer be charged Insurance costs if their vehicle is destroyed by another player who does not have enough GTA$ to pay. |
*Players will no longer be charged Insurance costs if their vehicle is destroyed by another player who does not have enough GTA$ to pay. |
||
*Fixed an issue where, if an insured Personal Vehicle was destroyed, both parties had to pay the insurance costs. |
*Fixed an issue where, if an insured Personal Vehicle was destroyed, both parties had to pay the insurance costs. |
||
Line 669: | Line 741: | ||
**Drop-off location for the container is now at a warehouse in Cypress Flats. Previously the drop was too close to the action. |
**Drop-off location for the container is now at a warehouse in Cypress Flats. Previously the drop was too close to the action. |
||
**Once the player has collected the container, an enemy helicopter spawns and pursues the Cargobob |
**Once the player has collected the container, an enemy helicopter spawns and pursues the Cargobob |
||
+ | |||
− | All Changes |
||
+ | ;All Changes |
||
*The Mugger now drops at least as much cash as they have stolen from the character. |
*The Mugger now drops at least as much cash as they have stolen from the character. |
||
*Help text has been added to assist players in where to go when they want to pay off a fee for a Personal Vehicle that has been impounded. |
*Help text has been added to assist players in where to go when they want to pay off a fee for a Personal Vehicle that has been impounded. |
||
Line 779: | Line 852: | ||
*Numerous fixes for when players could become stuck using the Spectate function. |
*Numerous fixes for when players could become stuck using the Spectate function. |
||
*Players who joined a job too late and then select to spectate no longer receive a bad sport increment for leaving early. |
*Players who joined a job too late and then select to spectate no longer receive a bad sport increment for leaving early. |
||
+ | |||
− | Exploit Fixes |
||
+ | ;Exploit Fixes |
||
*Fixed an exploit where players were able to maximize their stats illegitimately. |
*Fixed an exploit where players were able to maximize their stats illegitimately. |
||
*Fixed an exploit where players could launch cars into the air by driving into gates. |
*Fixed an exploit where players could launch cars into the air by driving into gates. |
||
Line 791: | Line 865: | ||
*Fixed an exploit where players could bring cars from Single Player to Online. |
*Fixed an exploit where players could bring cars from Single Player to Online. |
||
*Fixed an exploit where NPCs would not react when nearby NPCs were being pistol-whipped. |
*Fixed an exploit where NPCs would not react when nearby NPCs were being pistol-whipped. |
||
+ | | |
||
− | ==Title Update 1.15== |
||
+ | | |
||
− | Title Update 1.15 was released on July 1st, 2014. This update brings in the [[Independence Day Special]], a limited-time DLC which consists of fireworks, clothing, horns, two new vehicles: the [[Vapid]] [[The Liberator]] and the [[Western Motorcycle Company|Western]] [[Sovereign]]. Also, two new weapons: the [[Musket]] and [[Firework Launcher]]. Along with these special American Independence goodies, we have fixes for issues, exploits, mods and a few add-ons to GTA Online, such as the disappearing vehicles during missions, character/vehicle exploits, the infamous UFO placement mods and the [[Leviathan (Roller Coaster)|Leviathan]] and [[Ferris Whale]] opened to all the players. |
||
+ | |- |
||
+ | |1 Jul 2014 |
||
+ | | |
||
+ | ===Title Update 1.15=== |
||
+ | Title Update 1.15 was released on July 1st, 2014. This update brings in the [[Independence Day Special]], a limited-time DLC which consists of fireworks, clothing, horns, two new vehicles: the [[Vapid]] [[The Liberator]] and the [[Western Motorcycle Company|Western]] [[Sovereign]]. Also, two new weapons: the [[Musket]] and [[Firework Launcher]]. Along with these special American Independence goodies, we have fixes for issues, exploits, mods and a few add-ons to GTA Online, such as the disappearing vehicles during missions, character/vehicle exploits, the infamous UFO placement mods and the [[Leviathan (Roller Coaster)|Leviathan]] and [[Ferris Whale]] opened to all the players. |
||
*Two new vehicles with permanent American Flag livery have been added. |
*Two new vehicles with permanent American Flag livery have been added. |
||
*Vapid “The Liberator” - An off-road truck, available from the Warstock site. This vehicle is not moddable and is accessed via Pegasus. |
*Vapid “The Liberator” - An off-road truck, available from the Warstock site. This vehicle is not moddable and is accessed via Pegasus. |
||
*Western Sovereign - This motorcycle is available from San Andreas Super Autos. |
*Western Sovereign - This motorcycle is available from San Andreas Super Autos. |
||
− | *Independence Day Special Content: Available for purchase for a limited time only |
+ | *Independence Day Special Content: Available for purchase for a limited time only [http://www.rockstargames.com/newswire/article/52270/The-GTA-Online-Independence-Day-Special-Available-Starting]. |
*Over 40 new Independence holiday-themed clothing items, including outfits, have been added to clothes stores for both male and female characters in GTA Online. |
*Over 40 new Independence holiday-themed clothing items, including outfits, have been added to clothes stores for both male and female characters in GTA Online. |
||
*Two new weapons have been added to Ammu-Nation: Fireworks Launcher and Musket. |
*Two new weapons have been added to Ammu-Nation: Fireworks Launcher and Musket. |
||
Line 850: | Line 929: | ||
*Fixed an exploit that allowed players to become invincible. |
*Fixed an exploit that allowed players to become invincible. |
||
*Fixed an exploit where players were able to drive inside their garages |
*Fixed an exploit where players were able to drive inside their garages |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |19 Aug 2014 |
||
+ | | |
||
+ | ===Title Update 1.16=== |
||
+ | Title Update 1.16 was released on August 19th, 2014. It introduced [[The San Andreas Flight School Update]], which features new [[Flight School]] missions, new vehicles such as the [[Western Company]] [[Besra]], [[Buckingham]] [[Miljet]] and [[Swift]] and the new [[Invetero]] [[Coquette Classic]], patriotic-themed parachute bags and increased and decreased payouts on missions in GTA Online, among other gameplay fixes. |
||
+ | ;Top Changes |
||
− | ==Title Update 1.16== |
||
− | Title Update 1.16 was released on August 19th, 2014. It introduced [[The San Andreas Flight School Update]], which features new [[Flight School]] missions, new vehicles such as the [[Western Company]] [[Besra]], [[Buckingham]] [[Miljet]] and [[Swift]] and the new [[Invetero]] [[Coquette Classic]], patriotic-themed parachute bags and increased and decreased payouts on missions in GTA Online, among other gameplay fixes. |
||
− | |||
− | Top Changes |
||
*Cash rewards are no longer reduced by 50% on replay of a Contact Mission. Players will now receive the full reward for completing a Mission every time. |
*Cash rewards are no longer reduced by 50% on replay of a Contact Mission. Players will now receive the full reward for completing a Mission every time. |
||
*Players now receive more Cash for playing Contact Missions in groups: |
*Players now receive more Cash for playing Contact Missions in groups: |
||
Line 881: | Line 964: | ||
*Fixed an issue in the Creator where placed props would not appear correctly. |
*Fixed an issue in the Creator where placed props would not appear correctly. |
||
− | New Features / Updates |
+ | ;New Features / Updates |
*The color of the player’s Parachute Bag can now be chosen through a new option in the Interaction menu. They can also toggle the visibility of the parachute bag if they have a parachute equipped. |
*The color of the player’s Parachute Bag can now be chosen through a new option in the Interaction menu. They can also toggle the visibility of the parachute bag if they have a parachute equipped. |
||
*A player’s Mental State now also decreases over time whilst using the Spectate feature. |
*A player’s Mental State now also decreases over time whilst using the Spectate feature. |
||
Line 897: | Line 980: | ||
*Co-op teams now appear grouped on Mission Leaderboards. |
*Co-op teams now appear grouped on Mission Leaderboards. |
||
*When using a Plane, you can now toggle the minimap by using D-pad down. |
*When using a Plane, you can now toggle the minimap by using D-pad down. |
||
+ | |||
− | Generic / Miscellaneous Fixes |
||
+ | ;Generic / Miscellaneous Fixes |
||
*Fixed an issue where players could lose control of their characters when accepting an invite during main load screen via the XMB menu. |
*Fixed an issue where players could lose control of their characters when accepting an invite during main load screen via the XMB menu. |
||
*Fixed an issue where it was possible for Personal Vehicles to spawn on top of one another. |
*Fixed an issue where it was possible for Personal Vehicles to spawn on top of one another. |
||
Line 946: | Line 1,030: | ||
*Fixed an issue where it was possible for a newly purchased Personal Vehicle to become permanently locked if the player accepted a Job invite in the time between purchasing it and receiving it. |
*Fixed an issue where it was possible for a newly purchased Personal Vehicle to become permanently locked if the player accepted a Job invite in the time between purchasing it and receiving it. |
||
*Fixed an issue where players would not be charged for Insurance. |
*Fixed an issue where players would not be charged for Insurance. |
||
+ | | |
||
+ | | |
||
+ | |- |
||
+ | |2 Oct 2014 |
||
+ | | |
||
+ | ===Title Update 1.17=== |
||
+ | [[Last Team Standing Update]] was released without notification on a Thursday, October 2nd, 2014. |
||
+ | 2 new motorcycles [[Shitzu]] [[Hakuchou]] and [[Liberty City Cycles|LCC]] [[Innovation]], 1 new sports car [[Lampadati]] [[Furore GT]], 2 new weapons [[Marksman Rifle]] and [[Heavy Shotgun]], new clothing. [[Content Creator]] adds [[Last Team Standing]] mode. |
||
− | ==Title Update 1.17== |
||
− | [[Last Team Standing Update]] was released without notification on a Thursday, October 2nd, 2014. |
||
− | |||
− | 2 new motorcycles [[Shitzu]] [[Hakuchou]] and [[Liberty City Cycles|LCC]] [[Innovation]], 1 new sports car [[Lampadati]] [[Furore GT]], 2 new weapons [[Marksman Rifle]] and [[Heavy Shotgun]], new clothing. [[Content Creator]] adds [[Last Team Standing]] mode. |
||
− | ===Official patch notes=== |
||
− | ====Top Changes==== |
||
− | |||
− | The Creators section has now been expanded to include the new Last Team Standing (LTS) Creator. |
||
− | This new option will be available alongside the Races, Deathmatch, and Capture Creators. |
||
+ | ;Top Changes |
||
− | An option has been added to the phone which allows players to disable Snapmatic’s “Quick launch” being activated by double tapping up on the D-pad. |
||
+ | *The Creators section has now been expanded to include the new Last Team Standing (LTS) Creator. This new option will be available alongside the Races, Deathmatch, and Capture Creators. |
||
− | |||
− | + | *An option has been added to the phone which allows players to disable Snapmatic’s “Quick launch” being activated by double tapping up on the D-pad. |
|
+ | *A ‘Rounds’ option has been added to Capture and LTS creators to allow players to play a ‘First to Win’ series of matches. This can be set to 1 - 7 rounds. |
||
− | |||
− | A new ‘Random Job’ option has been added to the booting screen to allow players to get straight into Jobs. |
+ | *A new ‘Random Job’ option has been added to the booting screen to allow players to get straight into Jobs. |
+ | *A new vehicle has been added to Legendary Motorsport: Lampadati Furore GT. |
||
− | |||
− | + | *Three new vehicles have been added to Southern San Andreas Super-Autos: LCC Innovation, Shitzu Hakuchou, Canis Kalahari Topless. |
|
+ | *Two new weapons have been added to Ammu-Nation: Heavy Shotgun, Marksman Rifle |
||
− | |||
+ | *20 new ‘Flags of the World’ themed parachute bags have been added to Ammu-Nation in GTA Online only. |
||
− | Three new vehicles have been added to Southern San Andreas Super-Autos: LCC Innovation, Shitzu Hakuchou, Canis Kalahari Topless. |
||
+ | *Over 30 new team themed clothing items, including outfits, have been added to clothes stores for both male and female characters in GTA Online. |
||
− | |||
+ | *New Bulletproof Helmets in 5 different colors have been made available in clothes stores. The Helmet will give players limited protection against headshots. |
||
− | Two new weapons have been added to Ammu-Nation: Heavy Shotgun, Marksman Rifle |
||
+ | *Two new masks have been added to Vespucci Movie Masks: Combat Mask, Skeletal. |
||
− | |||
+ | *A large range of new LTS Jobs have been added: Tataviam Truckstop, Storm Drain, Skyscraper, Paleto Bay, N.O.O.S.E, Mount Josiah, Hawick, Grand Banks, Del Perro Freeway, Alta. |
||
− | 20 new ‘Flags of the World’ themed parachute bags have been added to Ammu-Nation in GTA Online only. |
||
+ | *Fixed an issue where some players were unable to place Crew Emblems on some types of Jackets. |
||
− | |||
− | Over 30 new team themed clothing items, including outfits, have been added to clothes stores for both male and female characters in GTA Online. |
||
− | |||
− | New Bulletproof Helmets in 5 different colors have been made available in clothes stores. The Helmet will give players limited protection against headshots. |
||
− | |||
− | Two new masks have been added to Vespucci Movie Masks: Combat Mask, Skeletal. |
||
− | |||
− | A large range of new LTS Jobs have been added: Tataviam Truckstop, Storm Drain, Skyscraper, Paleto Bay, N.O.O.S.E, Mount Josiah, Hawick, Grand Banks, Del Perro Freeway, Alta. |
||
− | |||
− | Fixed an issue where some players were unable to place Crew Emblems on some types of Jackets. |
||
− | |||
− | ====New Features / Updates==== |
||
− | |||
− | An option has been added in the Pause Menu (Online > Options > Enable Matchmaking after Next Job vote screen) to enable players to remain as the Host after voting on the Next Job Voting Screen. For additional details, see: https://support.rockstargames.com/hc/en-us/articles/203610186 |
||
− | |||
− | A Lobby queueing system has been added to allow players to join lobbies or lobby queues when a session is full. |
||
− | |||
− | Players using the On-call functionality now have a small chance to be instantly made Host for their lobby in order to increase the speed of getting into Jobs. |
||
− | |||
− | On-call players will now be notified when the Host of their Job launches the Job. |
||
− | |||
− | Players are now able to go On-call for activities (Arm-Wrestling, Darts, Golf etc.). |
||
− | |||
− | Players are now able to Quick Match with friends or alone to activities (Arm-Wrestling, Darts, Golf etc.) using the option in the phone. |
||
− | |||
− | Players are now able to switch their Parachute canopies via the Interaction menu. |
||
− | |||
− | Pegasus vehicles now despawn faster if the player that owns them is far away from them. |
||
− | |||
− | A ‘Claim All’ option has been added on the Mors Mutual phone menu to allow players to claim multiple cars at the same time. |
||
− | |||
− | A notification now appears at the start of Races stating how many laps there will be. |
||
− | |||
− | A short confirmation message has been added at the end of a successful UGC Deathmatch test to confirm that it can now be published. This brings it into line with the other Creators. |
||
− | |||
− | Players who have had Muggers set on them may no longer be mugged again until a short cooldown has expired. |
||
− | |||
− | Players inside Jets, Planes, or Helicopters will now been shown on the mini-map with a small Jet, Plane, or Helicopter icon. |
||
− | |||
− | Double tapping up to activate Snapmatic’s “Quick Launch” in Story Mode has been removed. |
||
− | The maximum bet players can place has been raised from GTA $2,500 to GTA $10,000. |
||
− | |||
− | All Awards gained in the Weapons category of the Awards menu have now been merged into the Combat category. The Weapons Award menu has now been removed. |
||
− | |||
− | A new menu has been introduced in the Barber’s shop to make it faster and easier to use. |
||
− | |||
− | Team balancing is now on by default for LTS Jobs and is no longer an option to the host of the Job. |
||
− | |||
− | A lobby-wide feed notification has been added for players who use the Lester Ability “Off the Radar”. |
||
− | |||
− | The benefit to the Flying Skill has been reduced slightly when completing Flight School Jobs. |
||
− | |||
− | Cash and RP for LTS Jobs have been rebalanced. This is to ensure that all LTS Jobs pay out a fair reward in relation to the mission difficulty and amount of time taken. |
||
− | |||
− | ====Generic / Miscellaneous Fixes==== |
||
+ | ;New Features / Updates |
||
+ | *An option has been added in the Pause Menu (Online > Options > Enable Matchmaking after Next Job vote screen) to enable players to remain as the Host after voting on the Next Job Voting Screen. For additional details, see: https://support.rockstargames.com/hc/en-us/articles/203610186 |
||
+ | *A Lobby queueing system has been added to allow players to join lobbies or lobby queues when a session is full. |
||
+ | *Players using the On-call functionality now have a small chance to be instantly made Host for their lobby in order to increase the speed of getting into Jobs. |
||
+ | *On-call players will now be notified when the Host of their Job launches the Job. |
||
+ | *Players are now able to go On-call for activities (Arm-Wrestling, Darts, Golf etc.). |
||
+ | *Players are now able to Quick Match with friends or alone to activities (Arm-Wrestling, Darts, Golf etc.) using the option in the phone. |
||
+ | *Players are now able to switch their Parachute canopies via the Interaction menu. |
||
+ | *Pegasus vehicles now despawn faster if the player that owns them is far away from them. |
||
+ | *A ‘Claim All’ option has been added on the Mors Mutual phone menu to allow players to claim multiple cars at the same time. |
||
+ | *A notification now appears at the start of Races stating how many laps there will be. |
||
+ | *A short confirmation message has been added at the end of a successful UGC Deathmatch test to confirm that it can now be published. This brings it into line with the other Creators. |
||
+ | *Players who have had Muggers set on them may no longer be mugged again until a short cooldown has expired. |
||
+ | *Players inside Jets, Planes, or Helicopters will now been shown on the mini-map with a small Jet, Plane, or Helicopter icon. |
||
+ | *Double tapping up to activate Snapmatic’s “Quick Launch” in Story Mode has been removed. |
||
+ | *The maximum bet players can place has been raised from GTA $2,500 to GTA $10,000. |
||
+ | *All Awards gained in the Weapons category of the Awards menu have now been merged into the Combat category. The Weapons Award menu has now been removed. |
||
+ | *A new menu has been introduced in the Barber’s shop to make it faster and easier to use. |
||
+ | *Team balancing is now on by default for LTS Jobs and is no longer an option to the host of the Job. |
||
+ | *A lobby-wide feed notification has been added for players who use the Lester Ability “Off the Radar”. |
||
+ | *The benefit to the Flying Skill has been reduced slightly when completing Flight School Jobs. |
||
+ | *Cash and RP for LTS Jobs have been rebalanced. This is to ensure that all LTS Jobs pay out a fair reward in relation to the mission difficulty and amount of time taken. |
||
+ | ;Generic / Miscellaneous Fixes |
||
*Fixed numerous exploits. |
*Fixed numerous exploits. |
||
*Fixed an issue where Muskets had disappeared from a player’s weapon wheel. |
*Fixed an issue where Muskets had disappeared from a player’s weapon wheel. |
||
Line 1,118: | Line 1,170: | ||
*Fixed issue where players would not be ejected correctly from vehicles if they are killed when using them. |
*Fixed issue where players would not be ejected correctly from vehicles if they are killed when using them. |
||
*Fixed an issue where UGC Jobs would occasionally not appear in the My Jobs section of a player’s profile. |
*Fixed an issue where UGC Jobs would occasionally not appear in the My Jobs section of a player’s profile. |
||
+ | | |
||
− | |||
+ | | |
||
− | ==Title Update 1.18 & 1.19== |
||
+ | |- |
||
− | ===Official patch notes=== |
||
+ | |18 Nov 2014 |
||
− | [https://support.rockstargames.com/hc/en-us/articles/203949216] |
||
+ | | |
||
+ | | |
||
+ | ===Title Update 1.01 <small><small>(Online 1.17)</small></small>=== |
||
+ | *Includes some last tweaks and optimization fixes for game day. |
||
+ | | |
||
+ | |- |
||
+ | |18 Nov 2014 |
||
+ | | |
||
+ | ===Title Update 1.18=== |
||
*Fix for GTA Online that prevents issues with player vehicle data. |
*Fix for GTA Online that prevents issues with player vehicle data. |
||
+ | | |
||
+ | ===Title Update 1.02 <small><small>(Online 1.18)</small></small>=== |
||
+ | *Fix for GTA Online that prevents issues with player vehicle data. |
||
+ | | |
||
+ | |- |
||
+ | |22 Nov 2014 |
||
+ | | |
||
+ | | |
||
+ | ===Title Update 1.03 <small><small>(Online 1.19)</small></small>=== |
||
+ | *Fix for GTA Online to improve stability, and other minor fixes. |
||
+ | | |
||
+ | |- |
||
+ | |26 Nov 2014 |
||
+ | | |
||
+ | | |
||
+ | ===Title Update 1.04 <small><small>(Online 1.20)</small></small>=== |
||
+ | *Additional fixes for GTA Online to improve stability and other minor fixes. |
||
+ | | |
||
+ | |- |
||
+ | |18 Dec 2014 |
||
+ | | |
||
+ | ===Title Update 1.19=== |
||
+ | ;New Features / Updates |
||
+ | *Players are now able to own a third property, allowing potential ownership of up to 30 cars and 9 bicycles. |
||
+ | *Deadzone and Acceleration sliders have been added to control Settings. |
||
+ | *First Person Mode Auto Level Camera on/off setting has been added to Settings. |
||
+ | |||
+ | ;New Content |
||
+ | *Three new settings added: |
||
+ | **First Person Aim / Look Deadzone – This reduces right stick deadzone. A lower deadzone allows for the game to register player input sooner and in turn make aiming more responsive for players that require greater precision; the higher the setting, the faster the player is able to look around. |
||
+ | **First Person Aim / Look Acceleration – This controls how quickly speed is increased until the player reaches maximum turn speed; the lower the setting, the longer it takes for the player’s turn speed to reach maximum. |
||
+ | **First Person Auto Level Camera on/off setting – This gives the player complete control over where they’re looking at all times. With the option on, if a player is looking down and moving forward then the camera will pan up so that the player can see in front of them. With the option off, then the player would remain looking at the ground when moving forward. |
||
+ | *Four new vehicles have been added to Southern San Andreas Super Autos: Bravado Rat-Truck, Vapid Slamvan, Dinka Jester (Racecar Livery) and Dewbauchee Massacro (Racecar Livery). |
||
+ | *To obtain these vehicles in Story Mode: |
||
+ | **PS3 / Xbox 360: These vehicles can be obtained from the Special Vehicle List when in a player-owned garage. |
||
+ | **PS4 / Xbox One: These vehicles can be purchased online from San Andreas Super Autos. |
||
+ | *Two new weapons have been added to Ammu-Nation in GTA Online (Not supported in the Shooting Range): Homing Launcher (‘Fire and Forget’) and Proximity Mine. |
||
+ | *To obtain these weapons in Story Mode: |
||
+ | **PS3 / Xbox 360: Weapons are deposited direct to the character’s weapon wheel with a full clip of ammo. |
||
+ | **PS4 / Xbox One: Weapons will unlock and be available for purchase from Ammu-Nation after passing certain missions in Story Mode. |
||
+ | *30 new tattoos have been added to all Tattoo Parlours in GTA Online. |
||
+ | *Five new Kit items have been added in GTA Online: Black Combat Chute Bag, Charcoal Combat Chute Bag, Forest Combat Chute Bag, Gray Combat Chute Bag and Tan Combat Chute Bag. |
||
+ | |||
+ | ;Gifts |
||
+ | *Players who log in on either the 24th December, 31st December, or the 1st January will be gifted a Firework Launcher with five rounds. The launcher will be permanently added to the player’s inventory. Players who already own the launcher will receive 5 rounds when logging in on each of the above days. |
||
+ | *The Christmas Day Gift will be available only to players who log in to play GTA Online on 25th Please note that this is only available from the Christmas Day Gift and cannot be purchased. |
||
+ | |||
+ | ;Second Chance Event Items |
||
+ | *Players who missed out on getting T-Shirts and Beer Hats in Events this year will be given a second chance to try and get them, as well as a few new items with a new special crate dropping each day over the holiday period. |
||
+ | |||
+ | ;Festive Period (Time-limited content) |
||
+ | *Christmas Tree added to Legion Square. |
||
+ | *Christmas Trees added to all Apartments. |
||
+ | *Please note that the weather option will be removed from Job lobbies during Snowy Weather. |
||
+ | *Snowballs added whilst Snowy weather is active. These can be gathered and stored by pressing D-pad Left when a player is unarmed. Nine Snowballs can be stored at a time and will melt and disappear when swapping sessions or starting Jobs. |
||
+ | *The Firework Launcher has been added back to Ammu-Nation for the festive season. This item will be available to purchase from the 24th December until the 5th Fireworks will now be more festive than previous fireworks. |
||
+ | *90+ new Festive Surprise themed items of clothing have been added for male and female characters to all clothes stores. All of last year’s Holiday Gifts clothing will also be available during the Festive Surprise. All time-limited clothing added for the Festive Surprise period is free to purchase. |
||
+ | *Five new Festive Surprise themed masks have been added to Vespucci Movie Masks for male and female characters: Elf (3 variants), Gingerbread Man and Penguin. |
||
+ | | |
||
+ | ===Title Update 1.05 <small><small>(Online 1.21)</small></small>=== |
||
+ | ;New Features / Updates |
||
+ | *Players are now able to own a third property, allowing potential ownership of up to 30 cars and 9 bicycles. |
||
+ | *Deadzone and Acceleration sliders have been added to control Settings. |
||
+ | *First Person Mode Auto Level Camera on/off setting has been added to Settings. |
||
+ | |||
+ | ;New Content |
||
+ | *Three new settings added: |
||
+ | **First Person Aim / Look Deadzone – This reduces right stick deadzone. A lower deadzone allows for the game to register player input sooner and in turn make aiming more responsive for players that require greater precision; the higher the setting, the faster the player is able to look around. |
||
+ | **First Person Aim / Look Acceleration – This controls how quickly speed is increased until the player reaches maximum turn speed; the lower the setting, the longer it takes for the player’s turn speed to reach maximum. |
||
+ | **First Person Auto Level Camera on/off setting – This gives the player complete control over where they’re looking at all times. With the option on, if a player is looking down and moving forward then the camera will pan up so that the player can see in front of them. With the option off, then the player would remain looking at the ground when moving forward. |
||
+ | *Four new vehicles have been added to Southern San Andreas Super Autos: Bravado Rat-Truck, Vapid Slamvan, Dinka Jester (Racecar Livery) and Dewbauchee Massacro (Racecar Livery). |
||
+ | *To obtain these vehicles in Story Mode: |
||
+ | **PS3 / Xbox 360: These vehicles can be obtained from the Special Vehicle List when in a player-owned garage. |
||
+ | **PS4 / Xbox One: These vehicles can be purchased online from San Andreas Super Autos. |
||
+ | *Two new weapons have been added to Ammu-Nation in GTA Online (Not supported in the Shooting Range): Homing Launcher (‘Fire and Forget’) and Proximity Mine. |
||
+ | *To obtain these weapons in Story Mode: |
||
+ | **PS3 / Xbox 360: Weapons are deposited direct to the character’s weapon wheel with a full clip of ammo. |
||
+ | **PS4 / Xbox One: Weapons will unlock and be available for purchase from Ammu-Nation after passing certain missions in Story Mode. |
||
+ | *30 new tattoos have been added to all Tattoo Parlours in GTA Online. |
||
+ | *Five new Kit items have been added in GTA Online: Black Combat Chute Bag, Charcoal Combat Chute Bag, Forest Combat Chute Bag, Gray Combat Chute Bag and Tan Combat Chute Bag. |
||
+ | |||
+ | ;Gifts |
||
+ | *Players who log in on either the 24th December, 31st December, or the 1st January will be gifted a Firework Launcher with five rounds. The launcher will be permanently added to the player’s inventory. Players who already own the launcher will receive 5 rounds when logging in on each of the above days. |
||
+ | *The Christmas Day Gift will be available only to players who log in to play GTA Online on 25th Please note that this is only available from the Christmas Day Gift and cannot be purchased. |
||
+ | |||
+ | ;Second Chance Event Items |
||
+ | *Players who missed out on getting T-Shirts and Beer Hats in Events this year will be given a second chance to try and get them, as well as a few new items with a new special crate dropping each day over the holiday period. |
||
+ | |||
+ | ;Festive Period (Time-limited content) |
||
+ | *Christmas Tree added to Legion Square. |
||
+ | *Christmas Trees added to all Apartments. |
||
+ | *Please note that the weather option will be removed from Job lobbies during Snowy Weather. |
||
+ | *Snowballs added whilst Snowy weather is active. These can be gathered and stored by pressing D-pad Left when a player is unarmed. Nine Snowballs can be stored at a time and will melt and disappear when swapping sessions or starting Jobs. |
||
+ | *The Firework Launcher has been added back to Ammu-Nation for the festive season. This item will be available to purchase from the 24th December until the 5th Fireworks will now be more festive than previous fireworks. |
||
+ | *90+ new Festive Surprise themed items of clothing have been added for male and female characters to all clothes stores. All of last year’s Holiday Gifts clothing will also be available during the Festive Surprise. All time-limited clothing added for the Festive Surprise period is free to purchase. |
||
+ | *Five new Festive Surprise themed masks have been added to Vespucci Movie Masks for male and female characters: Elf (3 variants), Gingerbread Man and Penguin. |
||
+ | |||
+ | ;Generic / Miscellaneous fixes – Story Mode – PS4 / Xbox One |
||
+ | *Fixed an issue where trees were not responding to wind and weather |
||
+ | *Fixed an issue where one of the Peyote plants is resetting after being picked up. |
||
+ | *Fixed an issue where Lester’s first assassination mission does not affect the Stock Market correctly. |
||
+ | *Fixed an issue where Michael’s drinking animation could be seen occurring incorrectly if he answered his phone mid-drink. |
||
+ | |||
+ | ;Generic / Miscellaneous fixes – GTA Online – PS4 / Xbox One |
||
+ | *Fixed multiple issues to allow improved matchmaking and connectivity speeds. |
||
+ | *Fixed an issue where players who left their character wearing masks when migrating were unable to remove them when attempting to update their character’s features. |
||
+ | *Fixed an issue where players were able to make their vehicle appear to hover after exiting a Mod Shop. |
||
+ | *Fixed an issue where character faces would flicker on the D-pad down player list. |
||
+ | *Fixed a number of map holes / escapes. |
||
+ | *Fixed an issue where players were seeing large amounts of ‘Timed Out’ errors after migrating their accounts. |
||
+ | *Fixed an issue where some Collector’s Edition items were not transferring properly / available for free after migration. |
||
+ | *Fixed an issue where BMX physics had changed, creating issues with Races and stunting. |
||
+ | *Fixed an issue where it was possible to lose player control for a period of time when selecting to host a Race from the pause menu while On Call. |
||
+ | *Fixed an issue where player character faces could age rapidly after several hours of playing. |
||
+ | *Fixed an issue where it was possible to become stuck on ‘Launching Session’ when starting a LTS match. |
||
+ | *Fixed an issue where players could hang when transitioning to a game corona. |
||
+ | *Fixed an issue where the Flight Suit mask could obscure the player character’s face in the Character Creator after transferring to PS4 / Xbox One from PS3 / Xbox 360. |
||
+ | *Fixed an issue where Leaderboards could flicker when being viewed. |
||
+ | *Fixed issue where players could hang when a lobby Host attempted to launch ‘Meth’d Up’. |
||
+ | *Fixed an issue where adding Turbo upgrades to a vehicle could make it slower. |
||
+ | *Fixed an issue where player characters could be seen putting on Top Hats instead of a Helmet when on a Motorbike. |
||
+ | *Fixed an issue where some hairstyles could become unavailable after transferring a character. |
||
+ | *Fixed an issue where players were unable to use the ‘Online Event’ button during the initial boot screen. |
||
+ | *Fixed a small issue where a player’s character could pop slightly after completing a Parachuting Race. |
||
+ | | |
||
+ | |- |
||
+ | |23 Dec 2014 |
||
+ | | |
||
+ | ===Title Update 1.20=== |
||
+ | *Additional fixes for GTA Online to improve stability |
||
+ | *The Creator now allows for Props to be placed mid-air. To adjust the height of Props, press the right or left stick button on Xbox 360 and Xbox one, or the R3/L3 button on PS3 and PS4. |
||
+ | | |
||
+ | ===Title Update 1.06 <small><small>(Online 1.22)</small></small>=== |
||
+ | *Additional fixes for GTA Online to improve stability |
||
+ | *The Creator now allows for Props to be placed mid-air. To adjust the height of Props, press the right or left stick button on Xbox 360 and Xbox one, or the R3/L3 button on PS3 and PS4. |
||
+ | | |
||
+ | |- |
||
+ | |10 Mar 2015 |
||
+ | | |
||
+ | ===Title Update 1.21=== |
||
+ | ====Grand Theft Auto Online Heists==== |
||
+ | ;Overview |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Heists are a new type of gameplay experience inside GTA Online – massive, multi-layered, 4-player co-operative missions that encourage players to work together and make the most of their individual strengths, and a team’s level of communication and coordination can make or break each mission. Heists unlock at Rank 12 for players with a high-end apartment. They are started by a call from Lester and a visit to his garment factory. Please note there is a short delay between each Heist, but Lester will be in touch when the next Heist is ready. You can replay Heist strands by calling Lester using the “Request Heist” option. |
||
+ | ;Triggering a Heist |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Players who are rank 12 or above and own a high-end apartment will receive a phone call from Lester. When a player accepts Lester’s call and begins the Heist, they become the Heist leader and can choose to invite other players from the lobby, their friends list, or players from the previous Heist. Players of any rank who have already completed the GTA Online tutorial up to and including Gerald’s first LTS job can play Heists by accepting an invitation from a Heist leader. The Heist leader has the responsibility of fronting the setup costs to acquire whatever equipment and additional NPC personnel needed to pull off the job – which amounts to a percentage of the final pay-out. |
||
+ | ;Setup Missions |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Members earn money for completing each setup mission. Heist leaders do not earn any money for completing a setup mission, though they do earn 10% more RP than other members. Leaders can assign themselves a larger portion of the take once the entire Heist is complete. Successfully completing a setup missions drops players back into Freemode. The Heist leader can then use their phone to return to the Heist planning board and start the next job in the strand. |
||
+ | ;Awards |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Large cash and RP awards are earned for completing one-off and repeatable Heist Bonus Challenges. Challenge criteria are: Completing each Heist Finale for the first time. Completing all the Heists as a member. Completing all 5 Heists in order. Completing all the Heists back to back with the same team. Completing all Heists on Hard difficulty, with the same team, in order, and without anyone dying. On PS4 and Xbox One only: completing all Heists in first person view. Note: The Heist leader must lock the game to first person in the lobby to unlock this. |
||
+ | ;Replaying a Heist |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Heists are available for replay after completing each full strand as Heist leader. Players can do this by calling Lester and requesting a Heist. There is a short delay before you can replay the same Heist again as Leader. Heists are available for players to join as crew members without delay as long as there is a Leader with an active lobby to join. The Heist replay board becomes available at your high end apartment once you have completed all 5 Heist finales as Leader or crew member (but you must also have reached rank 12 and visited Lester to access it). |
||
+ | |||
+ | ====Adversary Modes==== |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | There is a cooldown period between the completion of each Heist and when the next one becomes available. At the same time, new Adversary modes will unlock as you complete each Heist. Adversarymodes are fun new asymmetrical gameplay types within GTA Online. There are 16 new versus missions spread across 3 new modes: |
||
+ | |||
+ | ;Siege Mentality |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | In Siege Mentality, one to three players are placed in a tower and are tasked to survive for 4 minutes. They can’t leave the tower but they have full use of all weapons. Attackers are tasked with taking out the tower players and have unlimited lives but only use sawn-off shotguns. |
||
+ | ;Hasta La Vista |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Hasta La Vista is based on an action classic: The Runners are attempting to reach a checkpoint on bicycles whilst being chased by the Attackers in trucks. No weapons are included in this versus mode; the Attackers in the trucks must rely solely on crushing the Runners. If one of the Runners reaches the checkpoint, they win. The Attackers must take out all of the Runners to win. |
||
+ | ;Come Out to Play |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | In Come Out to Play, a team of Runners attempt to survive a run on foot to an escape point while being pursued by Hunters riding bikes (or ATV’s). The Hunters must stay on their bikes and are limited to using sawn-off shotguns, but have infinite lives. The Runners only have one life each, but all their weapons to defend themselves with. |
||
+ | ====Additional GTA Online Content==== |
||
+ | |||
+ | *Daily Objectives have been added to GTA Online, unlocking at Rank 15. Players will receive Cash and RP rewards for completing all 3 given objectives each day. An additional large cash and RP bonus can be earned for completing all daily objectives for 7 days straight, and then an even bigger award for completing them 28 days straight. |
||
+ | *New Free Roam Activities have been added to GTA Online. These unlock at Rank 15. |
||
+ | **Destroy Vehicle |
||
+ | **Distract Cops |
||
+ | **Plane Takedown |
||
+ | *40 new Awards (including one first person reward for PS4 and Xbox One only) have been added. These awards are for a variety of existing and newly added content, some of which are accompanied by large cash rewards, t-shirt unlocks, or vehicle modification price reductions. |
||
+ | *9 new Heist Achievements / Trophies have been added to GTA Online. |
||
+ | *New vehicles have been added to the in-game vehicle websites and are immediately available for purchase. 11 existing vehicles have also been added to the various in-game websites for purchase. |
||
+ | *New vehicles will also unlock for purchase as players complete Heist missions. |
||
+ | *Players can now buy and save up to 30 personalised licence plates for their stored GTA Online vehicles via the iFruit App. |
||
+ | *A wide range of new outfits, clothing and customization items for male and female characters as well as new gear have been added across in-game stores |
||
+ | *New Heist gear items have been added to Ammu-Nation in GTA Online (these items become available to purchase after completing the Heists): |
||
+ | |||
+ | ====New Features / Updates==== |
||
+ | |||
+ | *Changes have been made to the Matchmaking options and UI. This affects: |
||
+ | *Next Job Voting Screen |
||
+ | **There are now 2 pages of jobs down from 3. |
||
+ | **The first page will display only Jobs of the same type you just finished playing, including a “Random” option. For example, if you just finished playing Rooftop Rumble, only Missions will appear on the new first page, and you will have a “Random Mission” option. |
||
+ | **The second page will show a random selection of jobs, similar to how the Next Job Voting Screen works now, to allow players to change Job types if desired. |
||
+ | *On Call |
||
+ | **Quick Jobs will now place the player On Call. |
||
+ | **Players who choose to join Jobs using the phone’s Quick Job function will now be shown which Job they will be joining. |
||
+ | *Corona |
||
+ | **Players who are not the Host are now able to send Job invites when in a lobby for a Job, so long as the Host sets the Client Invites option to Open (visible on the Matchmaking screen when in a lobby). Please note that only Hosts can invite to Head to Head and Challenge Playlists. |
||
+ | *A new invite option has need added – “From Last Heist”. This option allows players to invite all players from a previous Heist in the session. This will only appear if there are players to invite. |
||
+ | *The following Job types now have limited durations while in Open lobbies to mitigate lengthy settings chosen by some hosts (Please note that all options are still available for private, friends, and crew only sessions): |
||
+ | **Deathmatch – Maximum time of 20 minutes |
||
+ | **Capture, LTS, Versus and Adversary Mode (max rounds) – 4 (2 Team Mission), 3 (3 Team Mission), 2 (4 Team Mission) |
||
+ | *Online Menu |
||
+ | **Join Job has been renamed to Quick Job. |
||
+ | **Host Job has been renamed to Play Job. |
||
+ | *Pointing animations have been added to allow players to give basic directions if they do not have microphones. |
||
+ | *Saved Outfits – players can now save up to 10 of their own Outfits when browsing clothing at the clothes store. **Players can access their saved Outfits at the Outfit counter in a clothes store, from the wardrobe in their apartment, or through the Interaction menu. They can also wear these saved outfits when ‘Player Owned’ is selected as the clothing option in a Heist or Adversary Mode corona. |
||
+ | *A new UI and color scheme has been added for player phones to allow Heist related activities and invites to stand out. All Heist related invites are green. |
||
+ | *New functionality has been added to allow players to Email each other across sessions. This can be accessed via the Eyefind.info homepage when using the in-game internet. |
||
+ | *All new Adversary Modes can be joined as Quick Jobs via the in-game phone. |
||
+ | *Apartments with an active Heist waiting to be started are blipped green and flash to notify players that a Heist is available. |
||
+ | *Players who use Mercenaries to kill other players in Deathmatches will now be awarded a kill should the Mercenaries kill the targeted player. |
||
+ | *Players can choose which of their Personal Vehicles to take on a Heist while on the Outfit selection screen. |
||
+ | *Lester Kill Targets now appear as an option for Quick GPS on the Interaction menu. |
||
+ | *Players are now able to purchase armor and ammo refills from the Leaderboard for Missions. |
||
+ | *Players who leave a Job will now have this made clear on the Leaderboard after a Job has finished. |
||
+ | *Race finishing line camera effects from GTA Online for PS4 and Xbox One have now been added to the PS3 and Xbox 360 versions of the game |
||
+ | *Players will now no longer receive Mission reminder phone calls if they have been in a session for less than 15 minutes. |
||
+ | *Players are now able to bring up their phones during Parachuting Jobs to quit out. |
||
+ | *Destroyed vehicles with no insurance will now be displayed as “scrapped” in mechanic and garage menus. |
||
+ | *The Homing Launcher has been rebalanced to have increased reload times, reduced firing rate, and an increase to the resilience of large capacity planes against it. |
||
+ | *“Request Heist” has been added to Lester’s Contact Menu. This will only show Heists that have already been completed, as well as only showing if one is available. |
||
+ | *Players can play a random Heist Setup or Finale as a Heist Crew Member via Quick Job. They are able to join an open Heist lobby directly or wait for the Heist to fill up while On Call. |
||
+ | *A new blip has been added for vehicles with Turrets. |
||
+ | ====Generic / Miscellaneous fixes – GTA Online – PS4 / Xbox One==== |
||
+ | |||
+ | *Fixed an issue where players could receive error messages and being requested to re-complete the tutorial when attempting to join friends. |
||
+ | *Fixed an issue where choosing different fuel tanks on the Bagger could cause the rear brake light to disappear. |
||
+ | *Fixed an issue where players could become stuck in an unexpected camera view after completing a Parachuting Job. |
||
+ | *Fixed an issue where players could become stuck on a black screen if they constantly changed TV channels. |
||
+ | *Fixed an issue where the screen could flash when moving back to GTA Online after leaving a Next Job Voting Screen. |
||
+ | *Fixed an issue where the same vehicle could show as hardtop and convertible to different players. |
||
+ | *Fixed an issue where a player’s mental state could increase during a test run of a UGC GTA Race. |
||
+ | *Fixed an issue where it was possible to become stuck when accepting an invite to a Contact Mission. |
||
+ | *Fixed a small text issue in an Alert message when an apartment owner requested all players leave their apartment. This text does not show to the apartment owner. |
||
+ | *Fixed an issue on the Weapons page (Pause > Stats > Weapons) where incorrect weapon descriptions could show if the pages were scrolled through too quickly. |
||
+ | *Fixed an issue where incorrect messages about Survivals not being available could show in Solo Sessions. |
||
+ | *Fixed an issue where it was possible to hang / become stuck on a black screen when entering the cinema. |
||
+ | *Fixed an issue where players were unable to access Gamer Cards on the Playlist Leaderboard screen. |
||
+ | *Fixed an issue where players could become stuck if their opponent quit out of a 2 player Deathmatch. |
||
+ | *Fixed an issue where a button prompt for filtering Deathmatches in the Online Job menu stayed on screen when it shouldn’t have. |
||
+ | *Fixed an issue where it was possible for incorrect ticker messages to show after committing suicide when winning in a Deathmatch. |
||
+ | *Fixed various issues with entering and leaving garages and apartments. |
||
+ | *Fixed an issue where it was possible on rare occasions for players to lose items after spectating other players. |
||
+ | *Fixed an issue where the Riot Van would continually spawn at the Impound Lot. |
||
+ | *Fixed an issue where players would remove / un-equip their Flight Cap while using a vending machine in Ammu-Nation. |
||
+ | *Fixed a small clipping issue with telescopes if players wearing masks used them. |
||
+ | *Fixed a number of issues regarding the Crew Emblem disappearing and/or reappearing after repairing in a Mod Shop or respawning during a Race. |
||
+ | *Fixed an issue where a player could be left in random places on the map if they rebooted whilst in the Flight School corona. |
||
+ | *Fixed an issue where Sea Races could not be created due to incorrect vehicles being available and the inability to place the starting grid. |
||
+ | *Fixed an issue where players spectating a LTS match will not be able to hear any ambient music. |
||
+ | *Fixed an issue where the "Publish" menu option is greyed out until player begins moving selection cursor in Capture Creator menu. |
||
+ | *Fixed an issue where players were unable to enter the "Add Your Job" list during Playlist creation. |
||
+ | *Fixed an issue where players could occasionally be unable to join or Host a Job or Mission lobby and would receive the Alert message “The job failed to download because it contains invalid data and needs to be remade”. |
||
+ | *Fixed an issue where players could become stuck if they challenged another player to a one on one Deathmatch then hosted a Job. |
||
+ | *Fixed an issue where the minimap did not turn to match player orientation when the gunner camera was being used. |
||
+ | *Fixed an issue where some Rockstar Created Missions had gone missing from the Online Pause menu. |
||
+ | *Fixed an issue where incorrect amounts could be awarded after winning a bet on a GTA Race. |
||
+ | *Fixed an issue where Passive Mode would become disabled when exiting vehicles. |
||
+ | *Fixed an issue where players could spawn into their garages and become stuck there. |
||
+ | *Fixed an issue where players were unable to lose the Bounty blip after being killed and having the Bounty on them collected. |
||
+ | *Fixed an issue where some hairstyles were missing from the Barbershop menus. |
||
+ | *Fixed an issue where it was possible to lose control of your character when walking into Tear Gas. |
||
+ | *Fixed an issue where Armored Trucks could spawn with their back doors open and wouldn’t pay out when attacked. |
||
+ | *Fixed an issue where hats and glasses would occasionally not update correctly when being browsed in clothes stores. |
||
+ | *Fixed an issue where players were able to wear a Mask and a Bulletproof Helmet at the same time. |
||
+ | *Fixed an issue where full teams were not showing on the Celebration Screen after winning a Versus Mission. |
||
+ | *Fixed an issue where players would occasionally not enter their properties smoothly. |
||
+ | *Fixed an issue where choosing to use the D-pad down option to bring up the minimap would cause a brief freeze when the map appeared. |
||
+ | *Fixed an issue where Player lists would not update to show dead players in LTS matches. |
||
+ | *Fixed an issue where checkpoints would not turn red during a freefall section of a Parachuting Race. |
||
+ | *Fixed an issue where picking up a Parachute during a UGC GTA Race could cause players to lose control of their characters. |
||
+ | *Fixed an issue where players may end up alone on their own Leaderboards in between Playlist rounds. |
||
+ | *Fixed an issue where other players could become invisible to you only after being buzzed into an apartment. |
||
+ | *Fixed an issue where players could spawn back into GTA Online with their last equipped weapon still in their hands. |
||
+ | *Fixed an issue where the water being turned off in the shower did not sync correctly with the audio. |
||
+ | *Fixed an issue where players were able to receive phone calls when exiting their apartments. |
||
+ | *Fixed an issue where players would not always be spawned in a vehicle after starting a One on One Vehicle Deathmatch. |
||
+ | *Fixed an issue that caused players to hover above a seat if spawning in an Apartment. |
||
+ | *Fixed an issue where if a player was killed in a Helicopter Race then quit out, they could become stuck. |
||
+ | *Fixed an issue where players in Passive Mode could be killed using the hose on the Fire Truck. |
||
+ | *Fixed an issue where players could start Parachuting Races facing the wrong way. |
||
+ | *Fixed an issue where Drivers in a Rally Race would only see their Co-Driver gain any winnings from Betting if they won the Race. |
||
+ | *Fixed an issue where players could gain a Wanted Level during a One-On-One Deathmatch. |
||
+ | *Fixed an issue where the Leader’s score would not show to any player in a Parachuting Race. |
||
+ | *Fixed an issue where there would be no spectator view after completing a Race. |
||
+ | *Fixed some small issues where vehicles had the incorrect manufacturer’s name on entering Mod Shops. |
||
+ | *Fixed an issue where passive mode would not show players as properly transparent. |
||
+ | *Fixed an issue where players were unable to use buzzers on an Apartment Building if they already owned an Apartment in the same building. |
||
+ | *Fixed an issue where it was possible to trigger a Job, despite a corona not being visible in-game. |
||
+ | *Fixed an issue where it was possible to become stuck at the start of the Rockstar Verified Race ‘Panto-monium Microcircuit’. |
||
+ | *Fixed an issue where Featured Crew Posts would not show up on Crew Member profile feeds on PS4 and Xbox One. |
||
+ | *Fixed an issue where player characters could lose their hair or have the wrong hair color and style after migrating. |
||
+ | *Fixed an issue where it was possible for NPC’s to appear sitting on the toilet in player apartments. |
||
+ | *Fixed an issue where players were able to get Muggers inside their garages. |
||
+ | *Fixed an issue where Armored Trucks would not award RP to players who attacked and opened them. |
||
+ | *Fixed an issue where players were unable to remove Crew Emblems from the Dinka and Jester Race Cars. |
||
+ | *Fixed an issue where the aiming reticle could be in different locations when switching between 1st and 3rd |
||
+ | *Fixed an issue where the Pogo mask was not available for purchase. |
||
+ | *Fixed an issue where in-game cartoons would not work when being viewed over the internet on phones. |
||
+ | *The “Neon Lights” option has been removed for Dune Buggies and was not intended to be available for that vehicle. |
||
+ | | |
||
+ | |||
+ | ===Title Update 1.07 <small><small>(Online 1.23)</small></small>=== |
||
+ | ====Grand Theft Auto Online Heists==== |
||
+ | ;Overview |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Heists are a new type of gameplay experience inside GTA Online – massive, multi-layered, 4-player co-operative missions that encourage players to work together and make the most of their individual strengths, and a team’s level of communication and coordination can make or break each mission. Heists unlock at Rank 12 for players with a high-end apartment. They are started by a call from Lester and a visit to his garment factory. Please note there is a short delay between each Heist, but Lester will be in touch when the next Heist is ready. You can replay Heist strands by calling Lester using the “Request Heist” option. |
||
+ | ;Triggering a Heist |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Players who are rank 12 or above and own a high-end apartment will receive a phone call from Lester. When a player accepts Lester’s call and begins the Heist, they become the Heist leader and can choose to invite other players from the lobby, their friends list, or players from the previous Heist. Players of any rank who have already completed the GTA Online tutorial up to and including Gerald’s first LTS job can play Heists by accepting an invitation from a Heist leader. The Heist leader has the responsibility of fronting the setup costs to acquire whatever equipment and additional NPC personnel needed to pull off the job – which amounts to a percentage of the final pay-out. |
||
+ | ;Setup Missions |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Members earn money for completing each setup mission. Heist leaders do not earn any money for completing a setup mission, though they do earn 10% more RP than other members. Leaders can assign themselves a larger portion of the take once the entire Heist is complete. Successfully completing a setup missions drops players back into Freemode. The Heist leader can then use their phone to return to the Heist planning board and start the next job in the strand. |
||
+ | ;Awards |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Large cash and RP awards are earned for completing one-off and repeatable Heist Bonus Challenges. Challenge criteria are: Completing each Heist Finale for the first time. Completing all the Heists as a member. Completing all 5 Heists in order. Completing all the Heists back to back with the same team. Completing all Heists on Hard difficulty, with the same team, in order, and without anyone dying. On PS4 and Xbox One only: completing all Heists in first person view. Note: The Heist leader must lock the game to first person in the lobby to unlock this. |
||
+ | ;Replaying a Heist |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Heists are available for replay after completing each full strand as Heist leader. Players can do this by calling Lester and requesting a Heist. There is a short delay before you can replay the same Heist again as Leader. Heists are available for players to join as crew members without delay as long as there is a Leader with an active lobby to join. The Heist replay board becomes available at your high end apartment once you have completed all 5 Heist finales as Leader or crew member (but you must also have reached rank 12 and visited Lester to access it). |
||
+ | |||
+ | ====Adversary Modes==== |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | There is a cooldown period between the completion of each Heist and when the next one becomes available. At the same time, new Adversary modes will unlock as you complete each Heist. Adversarymodes are fun new asymmetrical gameplay types within GTA Online. There are 16 new versus missions spread across 3 new modes: |
||
+ | |||
+ | ;Siege Mentality |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | In Siege Mentality, one to three players are placed in a tower and are tasked to survive for 4 minutes. They can’t leave the tower but they have full use of all weapons. Attackers are tasked with taking out the tower players and have unlimited lives but only use sawn-off shotguns. |
||
+ | |||
+ | ;Hasta La Vista |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | Hasta La Vista is based on an action classic: The Runners are attempting to reach a checkpoint on bicycles whilst being chased by the Attackers in trucks. No weapons are included in this versus mode; the Attackers in the trucks must rely solely on crushing the Runners. If one of the Runners reaches the checkpoint, they win. The Attackers must take out all of the Runners to win. |
||
+ | |||
+ | ;Come Out to Play |
||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | In Come Out to Play, a team of Runners attempt to survive a run on foot to an escape point while being pursued by Hunters riding bikes (or ATV’s). The Hunters must stay on their bikes and are limited to using sawn-off shotguns, but have infinite lives. The Runners only have one life each, but all their weapons to defend themselves with. |
||
+ | |||
+ | ====Additional GTA Online Content==== |
||
+ | |||
+ | *Daily Objectives have been added to GTA Online, unlocking at Rank 15. Players will receive Cash and RP rewards for completing all 3 given objectives each day. An additional large cash and RP bonus can be earned for completing all daily objectives for 7 days straight, and then an even bigger award for completing them 28 days straight. |
||
+ | *New Free Roam Activities have been added to GTA Online. These unlock at Rank 15. |
||
+ | **Destroy Vehicle |
||
+ | **Distract Cops |
||
+ | **Plane Takedown |
||
+ | *40 new Awards (including one first person reward for PS4 and Xbox One only) have been added. These awards are for a variety of existing and newly added content, some of which are accompanied by large cash rewards, t-shirt unlocks, or vehicle modification price reductions. |
||
+ | *9 new Heist Achievements / Trophies have been added to GTA Online. |
||
+ | *New vehicles have been added to the in-game vehicle websites and are immediately available for purchase. 11 existing vehicles have also been added to the various in-game websites for purchase. |
||
+ | *New vehicles will also unlock for purchase as players complete Heist missions. |
||
+ | *Players can now buy and save up to 30 personalised licence plates for their stored GTA Online vehicles via the iFruit App. |
||
+ | *A wide range of new outfits, clothing and customization items for male and female characters as well as new gear have been added across in-game stores |
||
+ | *New Heist gear items have been added to Ammu-Nation in GTA Online (these items become available to purchase after completing the Heists): |
||
+ | |||
+ | ====New Features / Updates===== |
||
+ | |||
+ | *Changes have been made to the Matchmaking options and UI. This affects: |
||
+ | *Next Job Voting Screen |
||
+ | **There are now 2 pages of jobs down from 3. |
||
+ | **The first page will display only Jobs of the same type you just finished playing, including a “Random” option. For example, if you just finished playing Rooftop Rumble, only Missions will appear on the new first page, and you will have a “Random Mission” option. |
||
+ | **The second page will show a random selection of jobs, similar to how the Next Job Voting Screen works now, to allow players to change Job types if desired. |
||
+ | *On Call |
||
+ | **Quick Jobs will now place the player On Call. |
||
+ | **Players who choose to join Jobs using the phone’s Quick Job function will now be shown which Job they will be joining. |
||
+ | *Corona |
||
+ | **Players who are not the Host are now able to send Job invites when in a lobby for a Job, so long as the Host sets the Client Invites option to Open (visible on the Matchmaking screen when in a lobby). Please note that only Hosts can invite to Head to Head and Challenge Playlists. |
||
+ | *A new invite option has need added – “From Last Heist”. This option allows players to invite all players from a previous Heist in the session. This will only appear if there are players to invite. |
||
+ | *The following Job types now have limited durations while in Open lobbies to mitigate lengthy settings chosen by some hosts (Please note that all options are still available for private, friends, and crew only sessions): |
||
+ | **Deathmatch – Maximum time of 20 minutes |
||
+ | **Capture, LTS, Versus and Adversary Mode (max rounds) – 4 (2 Team Mission), 3 (3 Team Mission), 2 (4 Team Mission) |
||
+ | *Online Menu |
||
+ | **Join Job has been renamed to Quick Job. |
||
+ | **Host Job has been renamed to Play Job. |
||
+ | *Pointing animations have been added to allow players to give basic directions if they do not have microphones. |
||
+ | *Saved Outfits – players can now save up to 10 of their own Outfits when browsing clothing at the clothes store. **Players can access their saved Outfits at the Outfit counter in a clothes store, from the wardrobe in their apartment, or through the Interaction menu. They can also wear these saved outfits when ‘Player Owned’ is selected as the clothing option in a Heist or Adversary Mode corona. |
||
+ | *A new UI and color scheme has been added for player phones to allow Heist related activities and invites to stand out. All Heist related invites are green. |
||
+ | *New functionality has been added to allow players to Email each other across sessions. This can be accessed via the Eyefind.info homepage when using the in-game internet. |
||
+ | *All new Adversary Modes can be joined as Quick Jobs via the in-game phone. |
||
+ | *Apartments with an active Heist waiting to be started are blipped green and flash to notify players that a Heist is available. |
||
+ | *Players who use Mercenaries to kill other players in Deathmatches will now be awarded a kill should the Mercenaries kill the targeted player. |
||
+ | *Players can choose which of their Personal Vehicles to take on a Heist while on the Outfit selection screen. |
||
+ | *Lester Kill Targets now appear as an option for Quick GPS on the Interaction menu. |
||
+ | *Players are now able to purchase armor and ammo refills from the Leaderboard for Missions. |
||
+ | *Players who leave a Job will now have this made clear on the Leaderboard after a Job has finished. |
||
+ | *Race finishing line camera effects from GTA Online for PS4 and Xbox One have now been added to the PS3 and Xbox 360 versions of the game |
||
+ | *Players will now no longer receive Mission reminder phone calls if they have been in a session for less than 15 minutes. |
||
+ | *Players are now able to bring up their phones during Parachuting Jobs to quit out. |
||
+ | *Destroyed vehicles with no insurance will now be displayed as “scrapped” in mechanic and garage menus. |
||
+ | *The Homing Launcher has been rebalanced to have increased reload times, reduced firing rate, and an increase to the resilience of large capacity planes against it. |
||
+ | *“Request Heist” has been added to Lester’s Contact Menu. This will only show Heists that have already been completed, as well as only showing if one is available. |
||
+ | *Players can play a random Heist Setup or Finale as a Heist Crew Member via Quick Job. They are able to join an open Heist lobby directly or wait for the Heist to fill up while On Call. |
||
+ | *A new blip has been added for vehicles with Turrets. |
||
+ | ====Generic / Miscellaneous fixes – GTA Online – PS4 / Xbox One==== |
||
+ | |||
+ | *Fixed an issue where players could receive error messages and being requested to re-complete the tutorial when attempting to join friends. |
||
+ | *Fixed an issue where choosing different fuel tanks on the Bagger could cause the rear brake light to disappear. |
||
+ | *Fixed an issue where players could become stuck in an unexpected camera view after completing a Parachuting Job. |
||
+ | *Fixed an issue where players could become stuck on a black screen if they constantly changed TV channels. |
||
+ | *Fixed an issue where the screen could flash when moving back to GTA Online after leaving a Next Job Voting Screen. |
||
+ | *Fixed an issue where the same vehicle could show as hardtop and convertible to different players. |
||
+ | *Fixed an issue where a player’s mental state could increase during a test run of a UGC GTA Race. |
||
+ | *Fixed an issue where it was possible to become stuck when accepting an invite to a Contact Mission. |
||
+ | *Fixed a small text issue in an Alert message when an apartment owner requested all players leave their apartment. This text does not show to the apartment owner. |
||
+ | *Fixed an issue on the Weapons page (Pause > Stats > Weapons) where incorrect weapon descriptions could show if the pages were scrolled through too quickly. |
||
+ | *Fixed an issue where incorrect messages about Survivals not being available could show in Solo Sessions. |
||
+ | *Fixed an issue where it was possible to hang / become stuck on a black screen when entering the cinema. |
||
+ | *Fixed an issue where players were unable to access Gamer Cards on the Playlist Leaderboard screen. |
||
+ | *Fixed an issue where players could become stuck if their opponent quit out of a 2 player Deathmatch. |
||
+ | *Fixed an issue where a button prompt for filtering Deathmatches in the Online Job menu stayed on screen when it shouldn’t have. |
||
+ | *Fixed an issue where it was possible for incorrect ticker messages to show after committing suicide when winning in a Deathmatch. |
||
+ | *Fixed various issues with entering and leaving garages and apartments. |
||
+ | *Fixed an issue where it was possible on rare occasions for players to lose items after spectating other players. |
||
+ | *Fixed an issue where the Riot Van would continually spawn at the Impound Lot. |
||
+ | *Fixed an issue where players would remove / un-equip their Flight Cap while using a vending machine in Ammu-Nation. |
||
+ | *Fixed a small clipping issue with telescopes if players wearing masks used them. |
||
+ | *Fixed a number of issues regarding the Crew Emblem disappearing and/or reappearing after repairing in a Mod Shop or respawning during a Race. |
||
+ | *Fixed an issue where a player could be left in random places on the map if they rebooted whilst in the Flight School corona. |
||
+ | *Fixed an issue where Sea Races could not be created due to incorrect vehicles being available and the inability to place the starting grid. |
||
+ | *Fixed an issue where players spectating a LTS match will not be able to hear any ambient music. |
||
+ | *Fixed an issue where the "Publish" menu option is greyed out until player begins moving selection cursor in Capture Creator menu. |
||
+ | *Fixed an issue where players were unable to enter the "Add Your Job" list during Playlist creation. |
||
+ | *Fixed an issue where players could occasionally be unable to join or Host a Job or Mission lobby and would receive the Alert message “The job failed to download because it contains invalid data and needs to be remade”. |
||
+ | *Fixed an issue where players could become stuck if they challenged another player to a one on one Deathmatch then hosted a Job. |
||
+ | *Fixed an issue where the minimap did not turn to match player orientation when the gunner camera was being used. |
||
+ | *Fixed an issue where some Rockstar Created Missions had gone missing from the Online Pause menu. |
||
+ | *Fixed an issue where incorrect amounts could be awarded after winning a bet on a GTA Race. |
||
+ | *Fixed an issue where Passive Mode would become disabled when exiting vehicles. |
||
+ | *Fixed an issue where players could spawn into their garages and become stuck there. |
||
+ | *Fixed an issue where players were unable to lose the Bounty blip after being killed and having the Bounty on them collected. |
||
+ | *Fixed an issue where some hairstyles were missing from the Barbershop menus. |
||
+ | *Fixed an issue where it was possible to lose control of your character when walking into Tear Gas. |
||
+ | *Fixed an issue where Armored Trucks could spawn with their back doors open and wouldn’t pay out when attacked. |
||
+ | *Fixed an issue where hats and glasses would occasionally not update correctly when being browsed in clothes stores. |
||
+ | *Fixed an issue where players were able to wear a Mask and a Bulletproof Helmet at the same time. |
||
+ | *Fixed an issue where full teams were not showing on the Celebration Screen after winning a Versus Mission. |
||
+ | *Fixed an issue where players would occasionally not enter their properties smoothly. |
||
+ | *Fixed an issue where choosing to use the D-pad down option to bring up the minimap would cause a brief freeze when the map appeared. |
||
+ | *Fixed an issue where Player lists would not update to show dead players in LTS matches. |
||
+ | *Fixed an issue where checkpoints would not turn red during a freefall section of a Parachuting Race. |
||
+ | *Fixed an issue where picking up a Parachute during a UGC GTA Race could cause players to lose control of their characters. |
||
+ | *Fixed an issue where players may end up alone on their own Leaderboards in between Playlist rounds. |
||
+ | *Fixed an issue where other players could become invisible to you only after being buzzed into an apartment. |
||
+ | *Fixed an issue where players could spawn back into GTA Online with their last equipped weapon still in their hands. |
||
+ | *Fixed an issue where the water being turned off in the shower did not sync correctly with the audio. |
||
+ | *Fixed an issue where players were able to receive phone calls when exiting their apartments. |
||
+ | *Fixed an issue where players would not always be spawned in a vehicle after starting a One on One Vehicle Deathmatch. |
||
+ | *Fixed an issue that caused players to hover above a seat if spawning in an Apartment. |
||
+ | *Fixed an issue where if a player was killed in a Helicopter Race then quit out, they could become stuck. |
||
+ | *Fixed an issue where players in Passive Mode could be killed using the hose on the Fire Truck. |
||
+ | *Fixed an issue where players could start Parachuting Races facing the wrong way. |
||
+ | *Fixed an issue where Drivers in a Rally Race would only see their Co-Driver gain any winnings from Betting if they won the Race. |
||
+ | *Fixed an issue where players could gain a Wanted Level during a One-On-One Deathmatch. |
||
+ | *Fixed an issue where the Leader’s score would not show to any player in a Parachuting Race. |
||
+ | *Fixed an issue where there would be no spectator view after completing a Race. |
||
+ | *Fixed some small issues where vehicles had the incorrect manufacturer’s name on entering Mod Shops. |
||
+ | *Fixed an issue where passive mode would not show players as properly transparent. |
||
+ | *Fixed an issue where players were unable to use buzzers on an Apartment Building if they already owned an Apartment in the same building. |
||
+ | *Fixed an issue where it was possible to trigger a Job, despite a corona not being visible in-game. |
||
+ | *Fixed an issue where it was possible to become stuck at the start of the Rockstar Verified Race ‘Panto-monium Microcircuit’. |
||
+ | *Fixed an issue where Featured Crew Posts would not show up on Crew Member profile feeds on PS4 and Xbox One. |
||
+ | *Fixed an issue where player characters could lose their hair or have the wrong hair color and style after migrating. |
||
+ | *Fixed an issue where it was possible for NPC’s to appear sitting on the toilet in player apartments. |
||
+ | *Fixed an issue where players were able to get Muggers inside their garages. |
||
+ | *Fixed an issue where Armored Trucks would not award RP to players who attacked and opened them. |
||
+ | *Fixed an issue where players were unable to remove Crew Emblems from the Dinka and Jester Race Cars. |
||
+ | *Fixed an issue where the aiming reticle could be in different locations when switching between 1st and 3rd |
||
+ | *Fixed an issue where the Pogo mask was not available for purchase. |
||
+ | *Fixed an issue where in-game cartoons would not work when being viewed over the internet on phones. |
||
+ | *The “Neon Lights” option has been removed for Dune Buggies and was not intended to be available for that vehicle. |
||
+ | | |
||
+ | |- |
||
+ | |15 Mar 2015 |
||
+ | | |
||
+ | ===Title Update 1.22=== |
||
+ | All platforms received minor graphical enhancements for the first time since the release of the enhanced edition of Grand Theft Auto V on PlayStation 4 and Xbox One. |
||
+ | *Fixes for GTA Online to improve stability, and other minor fixes for both GTA Online and Story Mode. |
||
+ | **(Observed) - [[Los Santos Customs]] pre-modifed vehicle sale price reduced back to pre-Heists-Update levels. |
||
+ | | |
||
+ | ===Title Update 1.08 <small><small>(Online 1.24)</small></small>=== |
||
+ | All platforms received minor graphical enhancements for the first time since the release of the enhanced edition of Grand Theft Auto V on PlayStation 4 and Xbox One. |
||
+ | *Fixes for GTA Online to improve stability, and other minor fixes for both GTA Online and Story Mode. |
||
+ | **(Observed) - [[Los Santos Customs]] pre-modifed vehicle sale price reduced back to pre-Heists-Update levels. |
||
+ | | |
||
+ | |- |
||
+ | |26 Mar 2015 |
||
+ | | |
||
+ | ===Title Update 1.23=== |
||
+ | ====New Features / Updates==== |
||
+ | *Changes have been made to the Matchmaking options and UI. This affects: |
||
+ | **Heist Planning Board |
||
+ | ***A new option has been added to the Heist Planning Board that will allow you to press Left on the D-pad to quickly join a Heist as a crew member. You must have an active Heist in order to access this feature. |
||
+ | **Heist Lobby |
||
+ | ***A “Matchmaking” option has been added to Heist lobbies that allows the Host to quickly change whether matchmaking is open or closed. When set to “Closed”, only invited players can connect with the Heist lobby. This option is “Closed” by default, which means only players you invite can join the session. |
||
+ | ***The “Client Invites” option has been reinstated for the host of the lobby that is “On” by default. This allows players that have joined the Heist to invite their friends. If you only want the host to be able to send invites, “Client Invites” should be set to “Off”. |
||
+ | **Improvements to the “Auto-Invite” matchmaking option to help fill lobbies faster |
||
+ | **Improvements to matchmaking for Heists to fill lobbies faster |
||
+ | |||
+ | ====Miscellaneous Fixes==== |
||
+ | *Fixed a minor animation issue when throwing grenades while aiming on the PS4 |
||
+ | *Fixed an issue where the Bad Sport flag was not correctly being removed from certain players’ accounts |
||
+ | *Fixed an issue where vehicle frames were not visually displaying damage correctly when heavily damaged |
||
+ | *Fixed an issue where a black screen was appearing when PSN was down |
||
+ | *Fixed an issue where the “Looking for job” display was being removed after accessing the Internet from the in-game phone, even though matchmaking was still in progress |
||
+ | *Fixed an issue where the player could lose control of character after backing out of hacking the vault in one of the Heists |
||
+ | *Fixed a rare issue where the player could get stuck on a cutscene if launching a certain Heist while in Ron’s Survival introduction |
||
+ | *Fixed an issue where Criminal Mastermind progression was occasionally not tracking properly |
||
+ | *Fixed an issue where players could spawn multiple parachutes |
||
+ | *Fixed an issue with the time of day on one of the Heists |
||
+ | *Fixed a possible crash when a One on One Deathmatch was initiated around the same time as a Heist invite |
||
+ | *Fixed an issue where a Kraken could be replaced by a Dinghy after receiving a Title Update |
||
+ | *Fixed an issue where a previous fix for character appearance changes was not applied correctly if the player was wearing a mask |
||
+ | *Fixed a rare issue where players could get stuck on a black screen when trying to enter GTA Online |
||
+ | *Fixed an issue where the objective could display incorrectly after evidence was picked up in one of the missions |
||
+ | *Fixed a rare issue with lost player control after accepting cross-session invite |
||
+ | *Fix for issue where some players were experiencing freezing when trying to use the in-game cell phone in Story Mode |
||
+ | *Fixed miscellaneous recent exploits |
||
+ | *Other minor fixes for GTA Online and Story Mode to improve general stability |
||
+ | | |
||
+ | ===Title Update 1.09 <small><small>(Online 1.25)</small></small>=== |
||
+ | ====New Features / Updates==== |
||
+ | *Changes have been made to the Matchmaking options and UI. This affects: |
||
+ | **Heist Planning Board |
||
+ | ***A new option has been added to the Heist Planning Board that will allow you to press Left on the D-pad to quickly join a Heist as a crew member. You must have an active Heist in order to access this feature. |
||
+ | **Heist Lobby |
||
+ | ***A “Matchmaking” option has been added to Heist lobbies that allows the Host to quickly change whether matchmaking is open or closed. When set to “Closed”, only invited players can connect with the Heist lobby. This option is “Closed” by default, which means only players you invite can join the session. |
||
+ | ***The “Client Invites” option has been reinstated for the host of the lobby that is “On” by default. This allows players that have joined the Heist to invite their friends. If you only want the host to be able to send invites, “Client Invites” should be set to “Off”. |
||
+ | **Improvements to the “Auto-Invite” matchmaking option to help fill lobbies faster |
||
+ | **Improvements to matchmaking for Heists to fill lobbies faster |
||
+ | |||
+ | ====Miscellaneous Fixes==== |
||
+ | *Fixed a minor animation issue when throwing grenades while aiming on the PS4 |
||
+ | *Fixed an issue where the Bad Sport flag was not correctly being removed from certain players’ accounts |
||
+ | *Fixed an issue where vehicle frames were not visually displaying damage correctly when heavily damaged |
||
+ | *Fixed an issue where a black screen was appearing when PSN was down |
||
+ | *Fixed an issue where the “Looking for job” display was being removed after accessing the Internet from the in-game phone, even though matchmaking was still in progress |
||
+ | *Fixed an issue where the player could lose control of character after backing out of hacking the vault in one of the Heists |
||
+ | *Fixed a rare issue where the player could get stuck on a cutscene if launching a certain Heist while in Ron’s Survival introduction |
||
+ | *Fixed an issue where Criminal Mastermind progression was occasionally not tracking properly |
||
+ | *Fixed an issue where players could spawn multiple parachutes |
||
+ | *Fixed an issue with the time of day on one of the Heists |
||
+ | *Fixed a possible crash when a One on One Deathmatch was initiated around the same time as a Heist invite |
||
+ | *Fixed an issue where a Kraken could be replaced by a Dinghy after receiving a Title Update |
||
+ | *Fixed an issue where a previous fix for character appearance changes was not applied correctly if the player was wearing a mask |
||
+ | *Fixed a rare issue where players could get stuck on a black screen when trying to enter GTA Online |
||
+ | *Fixed an issue where the objective could display incorrectly after evidence was picked up in one of the missions |
||
+ | *Fixed a rare issue with lost player control after accepting cross-session invite |
||
+ | *Fix for issue where some players were experiencing freezing when trying to use the in-game cell phone in Story Mode |
||
+ | *Fixed miscellaneous recent exploits |
||
+ | *Other minor fixes for GTA Online and Story Mode to improve general stability |
||
+ | | |
||
+ | |- |
||
+ | |2 Apr 2015 |
||
+ | | |
||
+ | | |
||
+ | ===Title Update 1.10 <small><small>(Online 1.26)</small></small>=== |
||
+ | ====Miscellaneous Fixes==== |
||
+ | *Fixes graphical issues on PS4 and Xbox One introduced after Title Update 1.08. For details, please see [https://support.rockstargames.com/hc/articles/205228687 this article]. |
||
+ | *Corrects an issue where some players’ character appearances would change periodically |
||
+ | *Fixes an animation issue where another player aiming on your screen would not play the correct animation |
||
+ | |||
+ | |||
+ | |||
+ | |||
− | ===Observed update information=== |
||
− | Update 1.18 was released for PS3 and Xbox 360 on 18th November 2014 to coincide with the release of the PS4 and Xbox One version. |
||
− | *PS3 download (Update 1.18) = 65MB. |
||
− | *PS4 download (update 1.01/1.18) = 1.14GB |
||
+ | (unofficial) Introduces unique exploit fixes for GTA Online - e.g. destroying glitched-in vehicles like the [[Duke O'Death]] upon player entry. |
||
− | Enhanced editions received an immediate further update to 1.02 (and online 1.19) within 24 hours. |
||
+ | | |
||
− | *PS3 download 105MB? |
||
+ | |- |
||
− | *PS4 download (Update 1.02/1.19) = 1.14GB. |
||
+ | |14 Apr 2015 |
||
+ | | |
||
+ | | |
||
+ | | |
||
+ | ===GTAV PC=== |
||
+ | Initial release update v1.0 (online v1.24) |
||
− | There are additional online jobs (16 races, 10 deathmatches, 9 captures, 10 LTS and 5 parachute jumps) published in the Enhanced 1.19 version that do not yet appear in the Standard 1.18 version This may be intentional and these jobs may be exclusive to the Enhanced version. |
||
+ | |- |
||
− | ====Races==== |
||
+ | |17 Apr 2015 |
||
− | *At the Races |
||
+ | | |
||
− | *Concession Charge |
||
+ | | |
||
− | *Crossing Paths |
||
+ | | |
||
− | *Eight Figure Bonus |
||
+ | ===GTAV PC Patch 1.01 (online 1.24)=== |
||
− | *Muscle In |
||
+ | *Fixed an issue where the GTAV Launcher would use an abnormally high percentage of CPU and sometimes crash |
||
− | *On the GOH |
||
+ | *Fixed an issue where frame rate would drop when left-clicking the mouse while driving |
||
− | *Panic Stations |
||
+ | *Added a grid to the Golf mini-game to show the topology of the green while putting |
||
− | *Taxiing |
||
+ | *Fixed an issue where a character’s eyebrows or other facial features could change erroneously when transferred to PC |
||
− | *Trail Blazers |
||
+ | *Fixed an issue where a some players were asked to transfer their GTA Online character while a transfer was already in progress |
||
− | *Boots on the Ground |
||
+ | *YouTube uploads via the Rockstar Editor will now correctly resume if Internet connection is lost during the upload and later restored |
||
− | *Tour de Santos |
||
+ | *Fixed a rare issue where the game could crash while using the Rockstar Editor |
||
− | *Track and Field |
||
+ | *Projects containing deleted clips will now load properly in the Rockstar Editor and warn the player of the missing clips |
||
− | *Turn to Dust |
||
+ | *Fixed an issue where birds were not recorded correctly in Rockstar Editor clips |
||
− | *Fleet First |
||
+ | *Corrected an issue where certain characters in Windows usernames would cause the Launcher to fail to load or other undesired game behavior. For details, see [https://support.rockstargames.com/hc/articles/204772198 this page]. |
||
− | *In the Wings |
||
+ | *Fixed an issue where players with one garage would not be able to replace an existing vehicle if the garage was full and the new vehicle was purchased from an in-game website |
||
− | *Lift Off |
||
+ | *Additional fixes to prepare for iFruit support |
||
− | [[Category:Grand Theft Auto V]] |
||
+ | *Crew Tire Smoke can no longer be purchased if you are not in a Crew |
||
+ | |} |
||
[[Category:GTA Online]] |
[[Category:GTA Online]] |
||
+ | [[Category:GTA V]] |
Revision as of 08:03, 19 April 2015
Periodically, Rockstar Games will release Title Updates, also known as Patches, that will fix certain issues, glitches and exploits found within GTA V and in GTA Online that have been reported by the community or found by Rockstar Games, themselves. Certain title updates will feature new content, branded as labelled DLC update. DLC updates can range from new clothes and vehicles to new features and game modes.
The latest update for GTA V/Online are:
- PS3/Xbox 360: 1.23 (74 MB PS3), was released and made available to the players on March 26th 2015 (UTC).
- PS4/Xbox One: The enhanced version was further updated to 1.10/1.26 (4.746 GB PS4) on 2 April 2015.
- PC: The first title update for PC 1.01 (207.5 MB)was released on 17 April 2015.
Update Notes
Release Date | PlayStation 3 and Xbox 360 | PlayStation 4 and Xbox One | PC |
---|---|---|---|
1 Oct 2013 |
Title Update 1.01The first title update, released on October 1, 2013, fixes some issues found in single player. This update also enables access to GTA Online.
|
||
4 Oct 2013 |
Title Update 1.02The second title update was released on October 4, 2013, a few days after the first one. This update patches some issues found by the community in GTA Online and some tweaks improving overall stability. Most of the issues were due to its buggy launch, anticipated by Rockstar Games, themselves.
|
||
9 Oct 2013 |
Title Update 1.03The third title update, released on October 9, 2013, fixes some issues regarding from character deletion to infinite load times.
|
||
18 Oct 2013 |
Title Update 1.04Released on October 18, 2013, this title update patches issues happening with the lost of vehicle, their mods, and duplication glitches. This update also fixes some invite issues, in which players were not receiving by their friends or crews and some changes with the UI and character creation.
|
||
5 Nov 2013 |
Title Update 1.05The fifth title update was released on November 5th, 2013. Not much updates and patches were released, only increased measures were implemented to insure users keeping their progress, money, and vehicles during a Rockstar Cloud outage. It also released the GTA$ Stimulus Package, which granted every user 500,000 GTA$ only for those who played during the month of October.
|
||
20 Nov 2013 |
Title Update 1.06The sixth title update was released on November 20, 2013. This update was highly anticipated by fans, as it included the Beach Bum Pack, a free DLC for singleplayer and online which includes four new vehicles, two new weapons, 30 new beach-themed jobs, and access to Rockstar's first multiplayer event for GTA Online, the Vespucci Beach Party. However, despite the free content provided to the eager players, this update caused some controversy, as it removed police, military, and other such vehicles from garages causing an uproar in the roleplay sub-community, and decreased payouts from missions to the point they are counted on how long you take to complete it. Aside from all of this, the update fixes primarily vehicle losses and certain exploits. This patch also features Dynamic Tuning, which made some significant changes in the gameplay.
|
||
10 Dec 2013 |
Title Update 1.07This title update was released on December 10th, 2013. This patch adds and changes some features in GTA Online, corrects some exploits and fixes some issues with weapons in Deathmatches and Races. This update also enables beta access to the Content Creator, a mode which allows you to customize your own races and deathmatches. Just like patch 1.06, this one caused controversy, as it removed the Rat-Loader, and certain models of the Tornado and the Rebel.
|
||
17 Dec 2013 |
Title Update 1.08Released on December 17, 2013, this title update increases payouts in certain matches and missions for losing teams or ones with more players, fixes for player bounties, adding new features, and patches the popular North Yankton glitch. It also fixes Bad Sport timers, which were a problem reported by many players. Also, this update debuts two new modes: Capture, turn-based game modes which requires you to capture bags or vehicles and take them back to your base and Crew Head-to-Head (in BETA status), in which you can assemble your crew and take them to battle other crews.
|
||
11 Jan 2014 |
Title Update 1.09The long-awaited title update was released on January 11, 2014. Alot of players wanted and demanded this patch to fix some issues and ban modders, hackers and shut down DNS server-modded lobbies. Prior to this patch, it was speculated that there was a stealth/hotfix patch released between January 6th and January 9th, which patched some exploits to get instant RP and shut down DNS modded lobbies. With the actual update being released, it only improved anti-cheat measures and fixed more exploits, such as buying certain vehicles, which requires a rank to be met, prematurely and the exploit to buy the Collector's Edition vehicles, even if you do not have the pack.
|
||
13 Feb 2014 |
Title Update 1.10Released on February 13, 2014, Title Update 1.10 fixes reported issues, such as the Michael's House glitch and certain map, Rank, and UI bugs. It also adds some significant changes in gameplay, such as players killing a Passive Mode-active player will pay the medical bills, the Bad Sport timer showing the days before you get out, etc. The Valentine's Day Massacre Special is released for this patch on February 13, a day before Valentine's Day, due to their respect for the fans. The DLC consists of limited time content, such as the Albany Roosevelt, new clothing options for both male and female, and a new "blow kiss" animation, which is a permanent feature added. Finally, the Rat Loader, due to negative feedback from the GTA Online community, can now be stored in Garages once more.
|
||
4 Mar 2014 |
Title Update 1.11Title Update 1.11 was released on March 4, 2014, at the same time as The Business Update. Many glitches were fixed, and there is also more content such as new player actions and Head to Head mode for Crews.
|
||
8 Apr 2014 |
Title Update 1.12This update was released on April 8th, 2014. Generally, the fixes for the reported issues were apartments/garages glitches and exploits, missions and Rockstar Verified jobs bugs, and the infamous car transfer glitch (glitching single player cars to Online). It also adds new features for Capture and increased payouts for Jobs. A new ability from Lester has been implemented in the game: the ability to turn blind eye from the cops for three minutes at a cost of GTA$5000. Also, a new game type for the Content Creator, Capture, will become available to all players on April 11, 2014. Following this Title Update, there have been reports that some Online Missions, mostly Coveted and Rooftop Rumble, have been removed from the players' Job Selection screen, though it seems that there are some players remain unaffected from this glitch. The High Life Update free DLC and Heists will debut later this Spring.
|
||
13 May 2014 |
Title Update 1.13The High Life Update content update was made available 4:20 A.M. EST on May 13th, 2014.
|
||
17 Jun 2014 |
Title Update 1.14Released on June 17, 2014, this unexpected update brought alongside the "I'm Not a Hipster" Update after being leaked a week prior. This free DLC reintroduces the Rhapsody, Glendale, and Blade. Also, all new vehicles, such as the Pigalle, Warrener, Panto and the updated version of the Dubsta, the Dubsta 6x6, 12 new jobs, spawning from Team Deathmatch to Survivals, and new celebrations have been added with over 200 clothing options and new hair styles, all based on the "hipster" subculture. Along side these goodies, the patch fixes up numerous glitches, exploits, increased measures against modding and hacking, mission updates, and alot more.
|
||
1 Jul 2014 |
Title Update 1.15Title Update 1.15 was released on July 1st, 2014. This update brings in the Independence Day Special, a limited-time DLC which consists of fireworks, clothing, horns, two new vehicles: the Vapid The Liberator and the Western Sovereign. Also, two new weapons: the Musket and Firework Launcher. Along with these special American Independence goodies, we have fixes for issues, exploits, mods and a few add-ons to GTA Online, such as the disappearing vehicles during missions, character/vehicle exploits, the infamous UFO placement mods and the Leviathan and Ferris Whale opened to all the players.
|
||
19 Aug 2014 |
Title Update 1.16Title Update 1.16 was released on August 19th, 2014. It introduced The San Andreas Flight School Update, which features new Flight School missions, new vehicles such as the Western Company Besra, Buckingham Miljet and Swift and the new Invetero Coquette Classic, patriotic-themed parachute bags and increased and decreased payouts on missions in GTA Online, among other gameplay fixes.
|
||
2 Oct 2014 |
Title Update 1.17Last Team Standing Update was released without notification on a Thursday, October 2nd, 2014. 2 new motorcycles Shitzu Hakuchou and LCC Innovation, 1 new sports car Lampadati Furore GT, 2 new weapons Marksman Rifle and Heavy Shotgun, new clothing. Content Creator adds Last Team Standing mode.
|
||
18 Nov 2014 |
Title Update 1.01 (Online 1.17)
|
||
18 Nov 2014 |
Title Update 1.18
|
Title Update 1.02 (Online 1.18)
|
|
22 Nov 2014 |
Title Update 1.03 (Online 1.19)
|
||
26 Nov 2014 |
Title Update 1.04 (Online 1.20)
|
||
18 Dec 2014 |
Title Update 1.19
|
Title Update 1.05 (Online 1.21)
|
|
23 Dec 2014 |
Title Update 1.20
|
Title Update 1.06 (Online 1.22)
|
|
10 Mar 2015 |
Title Update 1.21Grand Theft Auto Online Heists
Heists are a new type of gameplay experience inside GTA Online – massive, multi-layered, 4-player co-operative missions that encourage players to work together and make the most of their individual strengths, and a team’s level of communication and coordination can make or break each mission. Heists unlock at Rank 12 for players with a high-end apartment. They are started by a call from Lester and a visit to his garment factory. Please note there is a short delay between each Heist, but Lester will be in touch when the next Heist is ready. You can replay Heist strands by calling Lester using the “Request Heist” option.
Players who are rank 12 or above and own a high-end apartment will receive a phone call from Lester. When a player accepts Lester’s call and begins the Heist, they become the Heist leader and can choose to invite other players from the lobby, their friends list, or players from the previous Heist. Players of any rank who have already completed the GTA Online tutorial up to and including Gerald’s first LTS job can play Heists by accepting an invitation from a Heist leader. The Heist leader has the responsibility of fronting the setup costs to acquire whatever equipment and additional NPC personnel needed to pull off the job – which amounts to a percentage of the final pay-out.
Members earn money for completing each setup mission. Heist leaders do not earn any money for completing a setup mission, though they do earn 10% more RP than other members. Leaders can assign themselves a larger portion of the take once the entire Heist is complete. Successfully completing a setup missions drops players back into Freemode. The Heist leader can then use their phone to return to the Heist planning board and start the next job in the strand.
Large cash and RP awards are earned for completing one-off and repeatable Heist Bonus Challenges. Challenge criteria are: Completing each Heist Finale for the first time. Completing all the Heists as a member. Completing all 5 Heists in order. Completing all the Heists back to back with the same team. Completing all Heists on Hard difficulty, with the same team, in order, and without anyone dying. On PS4 and Xbox One only: completing all Heists in first person view. Note: The Heist leader must lock the game to first person in the lobby to unlock this.
Heists are available for replay after completing each full strand as Heist leader. Players can do this by calling Lester and requesting a Heist. There is a short delay before you can replay the same Heist again as Leader. Heists are available for players to join as crew members without delay as long as there is a Leader with an active lobby to join. The Heist replay board becomes available at your high end apartment once you have completed all 5 Heist finales as Leader or crew member (but you must also have reached rank 12 and visited Lester to access it). Adversary ModesThere is a cooldown period between the completion of each Heist and when the next one becomes available. At the same time, new Adversary modes will unlock as you complete each Heist. Adversarymodes are fun new asymmetrical gameplay types within GTA Online. There are 16 new versus missions spread across 3 new modes:
In Siege Mentality, one to three players are placed in a tower and are tasked to survive for 4 minutes. They can’t leave the tower but they have full use of all weapons. Attackers are tasked with taking out the tower players and have unlimited lives but only use sawn-off shotguns.
Hasta La Vista is based on an action classic: The Runners are attempting to reach a checkpoint on bicycles whilst being chased by the Attackers in trucks. No weapons are included in this versus mode; the Attackers in the trucks must rely solely on crushing the Runners. If one of the Runners reaches the checkpoint, they win. The Attackers must take out all of the Runners to win.
In Come Out to Play, a team of Runners attempt to survive a run on foot to an escape point while being pursued by Hunters riding bikes (or ATV’s). The Hunters must stay on their bikes and are limited to using sawn-off shotguns, but have infinite lives. The Runners only have one life each, but all their weapons to defend themselves with. Additional GTA Online Content
New Features / Updates
Generic / Miscellaneous fixes – GTA Online – PS4 / Xbox One
|
Title Update 1.07 (Online 1.23)Grand Theft Auto Online Heists
Heists are a new type of gameplay experience inside GTA Online – massive, multi-layered, 4-player co-operative missions that encourage players to work together and make the most of their individual strengths, and a team’s level of communication and coordination can make or break each mission. Heists unlock at Rank 12 for players with a high-end apartment. They are started by a call from Lester and a visit to his garment factory. Please note there is a short delay between each Heist, but Lester will be in touch when the next Heist is ready. You can replay Heist strands by calling Lester using the “Request Heist” option.
Players who are rank 12 or above and own a high-end apartment will receive a phone call from Lester. When a player accepts Lester’s call and begins the Heist, they become the Heist leader and can choose to invite other players from the lobby, their friends list, or players from the previous Heist. Players of any rank who have already completed the GTA Online tutorial up to and including Gerald’s first LTS job can play Heists by accepting an invitation from a Heist leader. The Heist leader has the responsibility of fronting the setup costs to acquire whatever equipment and additional NPC personnel needed to pull off the job – which amounts to a percentage of the final pay-out.
Members earn money for completing each setup mission. Heist leaders do not earn any money for completing a setup mission, though they do earn 10% more RP than other members. Leaders can assign themselves a larger portion of the take once the entire Heist is complete. Successfully completing a setup missions drops players back into Freemode. The Heist leader can then use their phone to return to the Heist planning board and start the next job in the strand.
Large cash and RP awards are earned for completing one-off and repeatable Heist Bonus Challenges. Challenge criteria are: Completing each Heist Finale for the first time. Completing all the Heists as a member. Completing all 5 Heists in order. Completing all the Heists back to back with the same team. Completing all Heists on Hard difficulty, with the same team, in order, and without anyone dying. On PS4 and Xbox One only: completing all Heists in first person view. Note: The Heist leader must lock the game to first person in the lobby to unlock this.
Heists are available for replay after completing each full strand as Heist leader. Players can do this by calling Lester and requesting a Heist. There is a short delay before you can replay the same Heist again as Leader. Heists are available for players to join as crew members without delay as long as there is a Leader with an active lobby to join. The Heist replay board becomes available at your high end apartment once you have completed all 5 Heist finales as Leader or crew member (but you must also have reached rank 12 and visited Lester to access it). Adversary ModesThere is a cooldown period between the completion of each Heist and when the next one becomes available. At the same time, new Adversary modes will unlock as you complete each Heist. Adversarymodes are fun new asymmetrical gameplay types within GTA Online. There are 16 new versus missions spread across 3 new modes:
In Siege Mentality, one to three players are placed in a tower and are tasked to survive for 4 minutes. They can’t leave the tower but they have full use of all weapons. Attackers are tasked with taking out the tower players and have unlimited lives but only use sawn-off shotguns.
Hasta La Vista is based on an action classic: The Runners are attempting to reach a checkpoint on bicycles whilst being chased by the Attackers in trucks. No weapons are included in this versus mode; the Attackers in the trucks must rely solely on crushing the Runners. If one of the Runners reaches the checkpoint, they win. The Attackers must take out all of the Runners to win.
In Come Out to Play, a team of Runners attempt to survive a run on foot to an escape point while being pursued by Hunters riding bikes (or ATV’s). The Hunters must stay on their bikes and are limited to using sawn-off shotguns, but have infinite lives. The Runners only have one life each, but all their weapons to defend themselves with. Additional GTA Online Content
New Features / Updates=
Generic / Miscellaneous fixes – GTA Online – PS4 / Xbox One
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15 Mar 2015 |
Title Update 1.22All platforms received minor graphical enhancements for the first time since the release of the enhanced edition of Grand Theft Auto V on PlayStation 4 and Xbox One.
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Title Update 1.08 (Online 1.24)All platforms received minor graphical enhancements for the first time since the release of the enhanced edition of Grand Theft Auto V on PlayStation 4 and Xbox One.
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26 Mar 2015 |
Title Update 1.23New Features / Updates
Miscellaneous Fixes
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Title Update 1.09 (Online 1.25)New Features / Updates
Miscellaneous Fixes
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2 Apr 2015 |
Title Update 1.10 (Online 1.26)Miscellaneous Fixes
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14 Apr 2015 |
GTAV PCInitial release update v1.0 (online v1.24) | ||
17 Apr 2015 |
GTAV PC Patch 1.01 (online 1.24)
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