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{{DISPLAYTITLE:''Grand Theft Auto V''}}
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{{PageTabber
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|page1=[[Grand Theft Auto V|Original release]]
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|page2=[[Grand Theft Auto V: Enhanced Edition|Enhanced Edition]]
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|page3=[[Grand Theft Auto V and Online: PlayStation 5 and Xbox Series X/S Editions|Expanded and Enhanced Edition]]
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}}
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[[File:SpeakerSymbolLogo.png|center]]
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<center>[[File:Quotation.png]] '''Grand Theft Auto V Main Theme (Oh No - "Welcome to Los Santos")''' [[File:QuotationReverse.png]]</center><center>[[File:OhNo-WelcomeToLosSantos-ThemeSong-GTAV.ogg|noicon]]</center>
   
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{{/infobox}}
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{{Chronology}}
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{{Quote|When a young street hustler, a retired bank robber and a terrifying psychopath find themselves entangled with some of the most frightening and deranged elements of the criminal underworld, the U.S. government and the entertainment industry, they must pull off a series of dangerous heists to survive in a ruthless city in which they can trust nobody, least of all each other.|Official Description <ref>[https://store.steampowered.com/app/271590/Grand_Theft_Auto_V/ Steam] and [https://www.epicgames.com/store/en-US/p/grand-theft-auto-v?lang=en-US Epic Games Store]</ref>}}
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'''''Grand Theft Auto V''''' (also known as '''''Grand Theft Auto Five''''', '''''GTA 5''''', '''''GTA V'''''<ref>p. 3, Grand Theft Auto V PC User Manual.</ref>, and '''''Grand Theft Auto V: Story Mode'''''<ref>As an add-on to the Standalone Editions of ''Grand Theft Auto Online''.</ref>) is a video game developed by [[Rockstar North]]. It is the fifteenth instalment in the ''[[Grand Theft Auto]]'' series and the fifth game title in the [[HD Universe]] of the series.
   
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The original edition was released on September 17th, [[2013]], for the [[Xbox 360]] and [[PlayStation 3]]. The [[Xbox One]] and [[PlayStation 4]] "enhanced" versions were released on November 18th, [[2014]], and was later released on April 14th, [[2015]], for the [[Personal Computer|PC]]. A further "expanded and enhanced" version for the [[PlayStation 5]] and [[Xbox Series X and Series S|Xbox Series X{{!}}S]] released on March 15, [[2022]].<ref>[https://www.rockstargames.com/newswire/article/3938k3oo9883o8/gtav-and-gta-online-coming-to-playstation-5-and-xbox-series-x-s-march ''"GTAV and GTA Online Coming to PlayStation 5 and Xbox Series X|S March 2022"''] - Rockstar Newswire, Sept 9, 2021</ref> Optionally, players are also able to purchase access to ''Grand Theft Auto V'' as an add-on for the standalone versions of ''[[Grand Theft Auto Online]]''.
   
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As one of the most eagerly-awaited video game titles to be released in 2013, the game was widely anticipated prior to its release. ''Grand Theft Auto V'' was released to universal acclaim, holding scores of 96 and above on MetaCritic and GameRankings, as well as receiving perfect scores from over 30 reviewers. The game sold 11,210,000 copies and grossed $800,000,000 on its first day of release, setting many records, eventually making $1,000,000,000 within 3 days of the game's release.
==Hints and Guesses on GTA V==
 
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*In The Ballad of Gay Tony, there is an advert on a billboard in Star Junction that gives us a hint of where the franchise is headed for next. The advert states "Liberty City, it's Over!" To indicate that the IV Era has ended. At the bottom right corner, it says "Next Stop." and a torn away picture that probably indicates the location for the next game. later revealed to be an advert for Mollis. The torn area has been noted as being in the shape of France. It also says in the right lower corner in a red box "Opens March Everywhere". [[File:LC_Is_Over.jpg|thumb|This is the advert on Star Junction.]]
 
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As of November [[2023]], ''Grand Theft Auto V'' is currently the second best selling game of all time, with over 190 million copies sold.
*In the end of The Ballad of Gay Tony, Patrick McReary is shown arriving at Francis International Airport, Which probably hints that Packie will be featured in the next Grand Theft Auto. With Packie's family have Irish heritage, fans claim the possibility of Ireland being the setting for GTA 5.
 
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*Rockstar co-founder Dan Houser confirmed to The Times that a new Grand Theft Auto will be made at some point."We'll think of a city first, then the characters," said Houser. No specific details were given.
 
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==Versions==
*According to reports, Rockstar Games has recently registered new website domains that sound like they could belong to GTA 5's in-game Internet (assuming GTA V ''has'' an in-game Internet, as GTA IV did). The domains are: ''CashForDeadDreams.com'', ''SixFigureTemps.com'', ''StopPayingYourMortgage.net'', ''HammersteinFaust.com'', and ''LifeInvader.com''. If they were indeed registered for GTA V's in-game Internet, then it suggests that the game is set in relatively modern times, since the World Wide Web only became popular in the mid-1990s. Some have speculated that CashForDeadDreams could be a parody of Cash4Gold (or Cash For Clunkers?), that HammersteinFaust is a parody of Goldman Sachs, and that LifeInvader is a parody of LifeLock, or even possibly Facebook.
 
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:''For further details on each version of Grand Theft Auto V, see [[#Editions]]''
*In 2010, Rockstar Games said that 2011 will be a "non-GTA-year". Despite no confirmation, this has led many to believe that the next GTA game will be released in 2012.
 
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The original edition was officially announced on October 25th, [[2011]]; the game's first trailer<ref>[http://www.rockstargames.com/videos#/?video=8001 ''Grand Theft Auto V'' Official Trailer] - rockstargames.com</ref> was released on November 2nd, 2011. The game was initially slated for a Spring 2013 release and there were even posters printed saying this but was actually released in the northern hemisphere Fall the same year. On July 15th, 2013, Rockstar announced the Japanese release date for the game would be October 10th, 2013, which ended up being almost a month after it was released in the Western world.<ref>{{Cite web|url=http://www.computerandvideogames.com/419205/gta-5-new-details-japanese-release-date-confirmed/|title=GTA 5: new details, Japanese release date confirmed|publisher=''{{WP|Computer and Video Games}}''|first=Mike|last=Jackson|date=July 15, 2013|archiveurl=https://web.archive.org/web/20141212153054/http://www.computerandvideogames.com/419205/gta-5-new-details-japanese-release-date-confirmed/|archivedate=December 12, 2014}}</ref> The "Enhanced" edition for [[PlayStation 4]], [[Xbox One]] and [[Personal Computer]] was announced on June 9th, 2014, with pre-orders made available on June 10th, 2014. An "expanded and enhanced" version for [[PlayStation 5]] and [[Xbox Series X and Series S|Xbox Series X{{!}}S]] was initially announced for "late [[2021]]" on June 11th, [[2020]] and a firm release date of March 15, [[2022]] was announced on May 19th, 2021.
*In July 2010, 'The Examiner' commented on Rockstar researching in Los Angeles and the Hollywood area (serving as the basis for Los Santos and Vinewood in Grand Theft Auto: San Andreas, and both mentioned in GTA IV) and said that GTA V may be announced next year at a Max Payne 3 event.
 
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*Although Take Two Interactive have not officially confirmed a release date, a respected gaming analyst claimed that GTA V will most likely not be released until the fiscal year April 2012 - March 2013.
 
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==Setting==
*Rockstar's casting company Telsey & Company has listed a “interactive project” codenamed “Rush” that some strongly believe sounds like a new Grand Theft Auto game. The cast list sounds like a game in which an FBI agent goes undercover into the Mexican drug trade.'
 
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The game takes place in the year [[2013]] in the southern part of the state of [[State of San Andreas (HD Universe)|San Andreas]], more precisely in the city of [[Los Santos (HD Universe)|Los Santos]] and rural areas of [[Blaine County]], and tells the stories of three [[Protagonist|protagonists]]: [[Michael De Santa]], [[Franklin Clinton]], and [[Trevor Philips]] — three uniquely-different criminals as they commit daring and profitable heists across the sprawling city of Los Santos.
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It takes place about five years after the events of ''[[Grand Theft Auto IV]]'', and eight years before the events of [[GTA Online: The Contract|The Contract]] update of ''[[Grand Theft Auto Online]]''.
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==Plot==
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Nine years after a failed robbery in the fictional town of [[Ludendorff]], [[State of North Yankton|North Yankton]], former bank robber Michael Townley and his family have relocated to Los Santos under a new identity. Michael is living a normal but boring life, until he encounters Franklin Clinton, a gangster who seeks to elevate himself in the Los Santos underworld, and unexpectedly encounters Trevor Philips, the only other survivor of the bank robbery in Ludendorff. The three join forces to carry out a daring task to rob the [[Union Depository]] and seize tens of millions of dollars worth of gold. However, the trio find themselves being taken advantage of by corrupt Feds, using the three to carry out their own agenda, as well as numerous confrontations with rival gangs and other criminals.
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==Multiplayer==
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===''Grand Theft Auto Online''===
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[[File:Artwork-GTA_Online.jpg|thumb|300px]]
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{{Main|Grand Theft Auto Online}}
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''Grand Theft Auto Online'' is a standalone multiplayer game title, considered a separate game by Rockstar, that is included for free with the retail copy of ''Grand Theft Auto V'' for PlayStation 4, Xbox One, PC, PlayStation 5, and Xbox Series X|S. In ''Grand Theft Auto Online'', the player will have the freedom to explore alone or with friends, work cooperatively (PvE) to complete [[Missions in GTA Online|missions]], band together to participate in activities and ambient events, or compete (PvP) in traditional game modes and in [[Free Mode]] with the entire community. Initially, the online game shared the same [[State of San Andreas (HD Universe)|San Andreas]] map as ''Grand Theft Auto V''. This was later expanded to include the island of [[Cayo Perico]]. The game shares some [[Achievements and Trophies in GTA V|achievements]] and mechanics originally from ''GTA V''.
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In ''GTA Online'', [[Crews|multiplayer crews]] from ''Max Payne 3'' can be carried over to ''GTA Online''. ''GTA Online'' has multiplayer features linked to [[Rockstar Games Social Club|Rockstar's Social Club]]. Sessions could accommodate up to sixteen people on the former [[PlayStation 3]] and [[Xbox 360]] version, and thirty players on the current [[PlayStation 4]], [[Xbox One]] and [[Personal Computer|PC]] versions.
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A completely standalone version of ''GTA Online'' was released on March 15, 2022, and made exclusively free on PlayStation 5 for the first three months. Optionally, access to ''Grand Theft Auto V'' must be purchased separately as an add-on to the game.
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==Title Updates==
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''To see a list of ''GTA V'''s patch notes history, see [[Grand Theft Auto V/Title Update Notes]]''
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===Downloadable Content===
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{{Main|Updates in GTA V}}
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DLC have been released regularly since the launch of ''Grand Theft Auto V'' and ''[[Grand Theft Auto Online]]'', adding new vehicles, weapons and other content. They are however more advanced in GTA Online with the availability of jobs and properties along with additional character customization options like tattoos, clothing, masks, hairstyles etc.
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Additional content is unlocked if the player buys the Collector's Edition of ''GTA V''. It features a [[Hotknife|classic hot rod]], [[Carbon RS|a sports bike]], [[Khamelion|an electric sports car]], [[Bullpup Shotgun|a shotgun]] and a [[hammer]]. This is available when the Collector's Edition is installed.
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All subsequent content updates focus on ''GTA Online'', and no content has been implemented in ''GTA V'' in updates that followed the [[Ill-Gotten Gains Part 2]] update.
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==Synopsis==
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===Setting===
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[[File:SanAndreasMap-GTAV-BirdsEye.png|thumb|270px|Aerial shot of a [[Shamal]] flying high over [[State of San Andreas (HD Universe)|Southern San Andreas]].]]
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[[File:PillboxHill-GTAV-GroundView.png|thumb|270px|[[Pillbox Hill]], [[Downtown Los Santos]]. Many real-life ''Los Angeles'' buildings are accurately replicated throughout Los Santos and Blaine County.]]
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{{Main|Los Santos (HD Universe)|Blaine County}}
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On November 3rd, 2011, [[Rockstar Games]] confirmed that the game would take place in [[Los Santos (HD Universe)|Los Santos]] and the surrounding countryside - and will not feature a recreated rendition of an entire [[State of San Andreas (3D Universe)|State of San Andreas]] - in a statement on their Newswire:
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{{Quote|We are very proud to officially announce that ''Grand Theft Auto V'' is in full development.<br/>Developed by series creator Rockstar North, ''Grand Theft Auto V'' heads to the City of Los Santos and the surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created.<br />A bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer, ''Grand Theft Auto V'' focuses on the pursuit of the almighty dollar in a re-imagined, present-day Southern California.|Rockstar Newswire}}
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During the ''Game Informer'' ''Grand Theft Auto V'' cover story, the vice president of creativity for [[Rockstar Games]], [[Dan Houser]], has stated that Los Santos this time around is different and a lot more developed (having cities, wilderness, deserts, farmlands, towns, a [[Mount Chiliad (HD Universe)|Mount Chiliad]], a [[Fort Zancudo|military base]] and a [[Pacific Ocean|fully detailed ocean floor]] (including coral beds). The state of [[State of San Andreas (HD Universe)|San Andreas]] is also about five times larger than ''[[Grand Theft Auto: San Andreas]]'', ''[[Grand Theft Auto IV]]'', and ''Red Dead Redemption''. After some calculations by members of [http://gawdalmighty.com/ GawdAlmighty.com], that would equal to around 27.5 square miles/71.2 km<sup>2</sup> when land and sea are put together.<ref>{{Cite web|url=http://gawdalmighty.com/gta-5-san-andreas-red-dead-size/|title=
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GTA 5 San Andreas Red Dead Redemption Size|work=gawdalmighty.com|date=August 5, 2013|archiveurl=https://web.archive.org/web/20130809051206/http://gawdalmighty.com/gta-5-san-andreas-red-dead-size/|archivedate=August 9, 2013}}</ref>
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===Characters and Premise===
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{{Main|Characters in GTA V}}
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{{Quote|Los Santos: a sprawling sun-soaked metropolis full of self-help gurus, starlets and fading celebrities, once the envy of the Western world, now struggling to stay afloat in an era of economic uncertainty and cheap reality TV. Amidst the turmoil, three very different criminals plot their own chances of survival and success: Franklin, a former street gangster, now looking for real opportunities and serious money; Michael, a professional ex-con whose retirement is a lot less rosy than he hoped it would be; and Trevor, a violent maniac driven by the chance of a cheap high and the next big score. Running out of options, the crew risks everything in a series of daring and dangerous heists that could set them up for life.|Game description on box}}
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[[File:ProtagonistsOnMission-GTAV.jpg|thumb|right|300px|A screenshot featuring the game's playable characters.<br>From left to right: Franklin, Trevor and Michael.]]
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''Grand Theft Auto V'' features three playable protagonists: [[Michael De Santa]], [[Trevor Philips]] and [[Franklin Clinton]].
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Michael is a retired professional bank robber, who after making a sweet deal with the [[Federal Investigation Bureau|FIB]], is forced out of retirement back into the life of crime.
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Trevor is the loose cannon in this story and is also the long time best friend of Michael and a hothead psychopath as well.
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Lastly Franklin, a younger gangbanger and repossession agent who has a large amount of experience behind the wheel, who meets Michael when undertaking a repossession.
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Other main characters include [[Amanda De Santa|Amanda]], Michael's wife; [[Jimmy De Santa|Jimmy]] and [[Tracey De Santa|Tracey]], Michael's two grown-up children; [[Lamar Davis|Lamar]], Franklin's closest friend; [[Ron Jakowski|Ron]], Trevor's paranoid friend; and [[Lester Crest|Lester]], a long-time associate of Michael and Trevor.
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==Timeframe==
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Although it is not specifically stated when exactly in 2013 the game takes place, the following evidence suggests August - October 2013:
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*There's an advertisement on the side of a strip mall in [[Davis]] stating that it's having a "Summer Sale on flat-screen TVs".
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*The calendar in Trevor's trailer is open on the month of August.
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*When Michael meets Lester to come out of retirement, the calendar in [[Lester's House]] shows September.
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*After Franklin moves into [[3671 Whispymound Drive]], a bank statement is opened on his entry sideboard. Close inspection in the enhanced version reveals it is his September statement for transactions in August.
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*During the mission "[[Cleaning out the Bureau]]", a calendar briefly seen in [[Harvey Molina's apartment]] is also open on the month of September.
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*Towards the end/completion of the storyline, one of the barbers in [[Sandy Shores]] might comment on how it is "October already".
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*Some houses have pumpkins on their front porches. Pumpkins are rarely seen at any time of the year other than autumn.
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*In the enhanced edition of the game, the text message that the creators of [[Go Go Space Monkey|Space Monkey 3D]] send the player after completing [[Monkey Mosaics]] state that the film would be coming out in the holiday season, this again suggests that the story would take place in late-summer to fall.
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==Media==
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*[[Radio Stations in GTA V|Radio Stations]]
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*[[Television in GTA V|Television in ''GTA V'']]
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*[[Internet in GTA V|Internet]]
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==Unique Features==
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*The map is now one entire landmass, rather than several islands. Also, the entire map is unlocked from the beginning of the game, unlike previous games where sections of the map were unlocked as the player gradually progressed through the game, reasons in those games given for this was "terrorist threat", "hurricane", or "earthquake".
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*Players can ragdoll by pressing X/Square/SPACE (Xbox/PlayStation/PC) then B/Circle/R (Xbox/PlayStation/PC).
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*Players can [[Peyote Plants in GTA V|play as animals]] (enhanced version), unlike in any other ''[[Grand Theft Auto]]'' game.
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==Editions==
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{{Main|Grand Theft Auto V/Editions}}
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==='''Original Edition'''===
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{| class="wikitable collapsible collapsed" style="font-size:x-small; margin-right:0; margin-bottom:0; margin-left:0.5em; margin-top:0; text-align:center; width:100%; table-layout:fixed;"
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|-
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!'''Features'''
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!'''''Standard Edition'''''
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!'''''Special Edition'''''
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!'''''Collector's Edition'''''
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|-
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|Game disc
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| {{Yes}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Printed Map <small>(Los Santos and Blaine County)</small>
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| {{Yes}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Access to [[Atomic Blimp]]
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| {{Yes}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Steelbook with exclusive artwork
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| {{No}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Slipcover for Steelbook
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| {{No}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Blueprint Map <small>(Los Santos and Blaine County)</small>
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| {{No}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Special Ability Boost
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| {{No}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Stunt Plane Trials
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| {{No}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Bonus Outfits, Tattoos, etc.
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| {{No}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Additional Weapons
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| {{No}}
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| {{Yes}}
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| {{Yes}}
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|-
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|Security Deposit Bag
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| {{No}}
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| {{No}}
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| {{Yes}}
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|-
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|''Grand Theft Auto V'' key
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| {{No}}
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| {{No}}
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| {{Yes}}
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|-
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|New Era Cap
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| {{No}}
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| {{No}}
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| {{Yes}}
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|-
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|Custom ''Grand Theft Auto Online'' Characters
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| {{No}}
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| {{No}}
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| {{Yes}}
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|-
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|Unique Vehicles and Garage Property
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| {{No}}
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| {{No}}
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| {{Yes}}
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|}
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===Enhanced and PC Versions===
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Prior to the [http://www.rockstargames.com/newswire/article/52261/Grand-Theft-Auto-V-Coming-this-Fall-to-PlayStation-4-Xbox%7Cofficial announcement] of the eighth generation consoles and PC versions, there was wide speculation and anticipation regarding an official announcement from Rockstar. On change.org, there was a petition with 728,000+ signatures asking for a PC version at the time of the announcement. Within the comments section of the Rockstar Newswire, and many other GTA related blogs, there were many comments asking for a PC/Next Gen release. After its reveal at E3 2014, the news spread like wildfire and became one of the most talked-about announcements.
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The enhanced version of ''Grand Theft Auto V'' was released on November 18, 2014, for the PS4 and Xbox One and was released for PC on April 14, 2015. With the release, there are many improvements and changes compared to the versions released on PlayStation 3 and Xbox 360. No major graphical changes from PS4 and Xbox One are seen in the PC version, other than further Draw Distance and 4K capable quality. The PC version also features 2 exclusive radio stations: [[The Lab]] (now available for all consoles from the [[Ill-Gotten Gains Part 2]] update) and [[Self Radio]].
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[[File:GraphicsComparison-GTAV.jpg|thumb|center|450px|PS3 vs PS4]]
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{{clr}}
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The biggest new feature was a [[first person view|first-person view]], which is not only available in vehicles but is also for the first time available on foot. Several other features were added. These include (see [[Grand Theft Auto V/Editions#Editions comparison - Enhanced editions vs Original editions|edition comparison table]] for more information):
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{| class="wikitable" style="vertical-align:top;" valign="top"
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!Features
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!New
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|-
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| rowspan="7" |Vehicles
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|Increased reflections on vehicle bodywork, especially in high-key lighting.
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|-
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|New detailed interiors with working speedometers and steering wheels.
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|-
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|New customization options, including underglow.
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|-
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|Most DLC vehicles from the [[PlayStation 3]] and [[Xbox 360]] versions appear in regular traffic.
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|-
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|Modded vehicles can spawn in traffic.
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|-
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|New vehicles – some of which will be exclusive to players who played the original edition of the game – including:
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*[[Dukes (car)|Dukes]] (returning from ''GTA IV'' on the original edition)
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*[[Stallion]] (returning from ''GTA IV'' on the original edition)
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*[[Blista Compact]] (returning from ''GTA IV'' on the original edition)
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*[[Marshall]]
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*[[Duke O'Death]]
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*[[Go Go Monkey Blista]]
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*[[Kraken]]
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*[[Dodo]]
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*[[Xero Blimp]]
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|-
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|Special/Collector's Edition vehicles are now available to all players, including:
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*[[Hotknife]]
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*[[Khamelion]]
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*[[Carbon RS]]
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*[[Atomic Blimp]]
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|-
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| rowspan="2" |Weapons
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|-
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|Two new weapons exclusive to players who played the original edition:
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*[[Hatchet]]
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*[[Rail Gun]]
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|-
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| rowspan="2" |Wildlife
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|New [[Dogs|dog]] breeds, such as:
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*Husky
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*Pug
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*Poodle
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*West Highland Terrier
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*Border Collie
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|-
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|New animals, including:
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*[[Killer Whale]]s
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*[[Cats]]
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*[[Shark (Animal)|Hammerhead Sharks]]
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*[[Dolphin]]s
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*[[Rabbits]]
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*[[Stingray]]s
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*[[Blue Whale]]s
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|-
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| rowspan="1" |Weather
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|New weather effects.
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|-
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| rowspan="7" |Graphics
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|Better lighting.
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|-
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|Improved skybox.
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|-
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|Updated [[Radar]] with a three-dimensional appearance and new colour scheme.
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|-
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|[[Pause Menu]] [[Maps#Grand Theft Auto V|Map]] is now grayscale and in higher resolution.
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|-
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|Longer draw distance.
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|-
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|Higher resolution textures.
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|-
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|1080p on [[Xbox One]] and [[PlayStation 4]], multi-monitors and 4K support for the [[Personal Computer|PC]] version (hardware dependent).
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|-
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| rowspan="20" |Gameplay features & other
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|[[First person view]] and First person hood camera (vehicles only) (Found on the PC version, and introduced onto the Xbox One and PlayStation 4 versions in the [[Ill-Gotten Gains Part 1]] Update).
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|-
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|New [[Character Actions|actions]] that can be performed while taking a selfie using the [[Snapmatic]].
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|-
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|New [[Character Actions|walking animations]] available to the [[GTA Online Protagonist|protagonist]] in ''[[Grand Theft Auto Online]]''.
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|-
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|New collectables in the form of [[Peyote Plants in GTA V|Peyote Plants]].
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|-
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|New side missions exclusive to players who played the original edition:
  +
* A series of [[Murder Mystery|murder investigation missions]] for Michael that unlock new noir filters for [[Snapmatic]].
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* A mission involving [[Wildlife Photography Challenge|photographing wildlife]] for Franklin that unlocks the [[Kraken Sub]].
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*[[Stock Car Racing]].
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* A mission involving [[Monkey Mosaics|photographing monkey mosaics]] that unlocks monkey outfits and the [[Go Go Monkey Blista]].
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*New [[Random Events in GTA V|random events]] to unlock some of the new vehicles.
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*[[Stunt Plane Time Trials]], which were only previously playable in the special/collectors editions, are now fully playable in the enhanced version.
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|-
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|All previous non time-limited DLC.
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|-
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|Improved framerate of 60 FPS (depending on the hardware used, PC only).
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|-
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|New foliage and environmental details.
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|-
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|Increased traffic and pedestrian density.
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|-
  +
|New interiors.
  +
|-
  +
|Increased Pedestrian-Player and Pedestrian-Pedestrian interaction.
  +
|-
  +
|[[Rockstar Editor]] (found on the PC version, and introduced onto the PlayStation 4 and Xbox One versions in the [[Freemode Events Update]]).
  +
|-
  +
|Over 100 new songs for in-game radio stations
  +
|-
  +
|One new radio station for PC version: [[Self Radio]] and originally also [[The Lab]] (Before being added to all consoles in the [[Ill-Gotten Gains Part 2]]).
  +
|-
  +
|New sound effects, including cars, car horns, sirens etc.
  +
|-
  +
|New damage effects.
  +
|-
  +
|New Cinematic Camera Views.
  +
|-
  +
|New 3D mobile phone models (first person view).
  +
|-
  +
|
  +
Several new [[Entry Screen|loading screen]] [[artworks]].
  +
|-
  +
|Continued additional content support (or DLC) after [[Ill-Gotten Gains Part 2]].
  +
|}
  +
  +
==Hobbies and Pastimes==
  +
These are all the hobbies and pastimes listed on the [[Rockstar Social Club]] page; note that they are not all mandatory to achieve 100% completion in the game.
  +
*[[Stunt Plane Time Trials]] <small>(Only in the Special/Collector's Edition and Enhanced Version)</small>
  +
*[[Ammu-Nation Shooting Ranges#Grand Theft Auto V and Online|Shooting Range]]
  +
*[[Hao Street Races|Street Races]]
  +
*[[Tennis]]
  +
*[[Golf]]
  +
*[[Darts]]
  +
*[[Strip Club]]
  +
*[[Triathlon]]
  +
*[[Offroad Races]]
  +
*[[Bail Bond]]
  +
*[[Arms Trafficking Air]]
  +
*[[Arms Trafficking Ground]]
  +
*[[Hunting]]
  +
*[[Flight School]]
  +
*[[Sea Races]]
  +
*[[Yoga]]
  +
*[[Parachute Jumps]]
  +
  +
==Galleries==
  +
===Screenshots===
  +
:''See more, [[Grand Theft Auto V/Screenshots]]''
  +
<gallery orientation="none" columns="dynamic" position="center" spacing="small">
  +
FranklinMotorbike-GTAV.jpg
  +
Khamelion-GTAV-Screenshot.jpg
  +
Franklin&Trevor-GTAV.jpg
  +
1378740243.png
  +
Hydra-GTAV.jpg
  +
SabreGTchase-GTAV.jpg
  +
Frogger2-GTAV.jpg
  +
Sanchez-GTAV-Driveby-Screenshot.jpg
  +
</gallery>
  +
  +
===Artworks===
  +
:''See more, [[Grand Theft Auto V/Artworks]]''
  +
<gallery orientation="none" columns="dynamic" position="center" spacing="small">
  +
Artwork-PestControl-GTAV.jpg
  +
Artwork-Beachweather-GTAV.jpg
  +
Artwork-StopAndFrisk-GTAV.jpg
  +
Artwork-CashAndCarry-ByLand-GTAV.jpg
  +
Artwork-MichaelFranklinTrevor-GTAV.jpg
  +
Artwork-TheHunt-GTAV.jpg
  +
</gallery>
  +
  +
==Trailers==
  +
{{Main|Grand Theft Auto V/Trailers}}
  +
{{#ev:youtube|lqiZdynJmag|275px|center|'''Grand Theft Auto V and Grand Theft Auto Online Out Now on PlayStation 5 and Xbox Series X{{!}}S'''}}
  +
<gallery widths="170" spacing="small" captionalign="center" hideaddbutton="true" orientation="none" position="center">
  +
File:Grand Theft Auto V Trailer|Reveal trailer.
  +
File:Grand Theft Auto V - Trailer 2|Trailer #2.
  +
File:Grand Theft Auto V Michael. Franklin. Trevor.|Protagonists trailer.
  +
File:Grand Theft Auto V Official Gameplay Video|Official Gameplay trailer.
  +
File:Grand Theft Auto V The Official Trailer|Official trailer.
  +
File:GTA 5 - Xbox 360 TV Spot|Xbox 360 TV spot.
  +
File:Grand Theft Auto V -- Coming for PlayStation®4, Xbox One and PC this Fall|Next-Gen trailer.
  +
File:Grand Theft Auto V “A Picket Fence and a Dog Named Skip”|Second PC and Next-Gen trailer.
  +
</gallery>
  +
  +
==Soundtracks==
  +
{{Main|Grand Theft Auto V/Soundtracks}}
  +
  +
==Development==
  +
{{Main|Grand Theft Auto V/Development|Credits in GTA V}}
  +
''Grand Theft Auto V'' was developed by [[Rockstar North]] in collaboration with most other Rockstar studios around the world.
  +
  +
Rockstar North began to develop ''Grand Theft Auto V'' in [[2008]], around ''Grand Theft Auto IV<nowiki>'</nowiki>''s release.<ref name="Develop1">[https://web.archive.org/web/20131005065349/http://www.develop-online.net/studio-profile/inside-rockstar-north-part-1-the-vision/0183989 Inside Rockstar North - Part 1: The Vision]</ref> Development was conducted by a team of more than 1,000 people from studios around the world. The proprietary [[Rockstar Advanced Game Engine]] (RAGE) was overhauled for the game to improve its draw distance rendering capabilities. The Euphoria and Bullet software handle additional animation and rendering tasks.<ref name="EuroGamer 1">[https://www.eurogamer.net/digitalfoundry-grand-theft-auto-5-face-off Face-Off: Grand Theft Auto 5]</ref> Having become familiar with the [[PlayStation 3]] and [[Xbox 360]] hardware over time, Rockstar found they were able to push the consoles' graphical capabilities further than in previous games.<ref name="Buzzfeed">[https://www.buzzfeednews.com/article/josephbernstein/way-beyond-anything-weve-done-before-building-the-world-of-g "Way Beyond Anything We've Done Before": Building The World Of "Grand Theft Auto V"]</ref> Analyst estimations place the game's combined development and marketing budget at more than £170 million (US$265 million), which would make it the most expensive game ever made at that time.<ref name"ibt"="">[https://www.ibtimes.com/gta-5-costs-265-million-develop-market-making-it-most-expensive-video-game-ever-produced-report 'GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report]</ref>
  +
  +
The open world was modelled on Southern California and Los Angeles, and its design and in-game render constituted much of the game's early work.<ref name="Edge1">[https://web.archive.org/web/20140102221855/http://www.edge-online.com/features/rockstar-norths-aaron-garbut-on-the-making-of-grand-theft-auto-v-our-game-of-2013/ Rockstar North’s Aaron Garbut on the making of Grand Theft Auto V – our game of 2013]</ref> Key members of the game world production team took field research trips throughout the region and documented their research with photo and video footage.<ref name="Buzzfeed" /> Google Maps projections of Los Angeles were used by the team to help design Los Santos' road networks.<ref name="Develop4">[https://web.archive.org/web/20131009112111/http://www.develop-online.net/studio-profile/inside-rockstar-north-part-4-the-art/0184150 Inside Rockstar North - Part 4: The Art]</ref> To reflect and reproduce Los Angeles' demographic spread, the developers studied census data and watched documentaries about the city. The team considered creating the open world the most technically demanding aspect of the game's production.<ref name="Guardian">[https://www.theguardian.com/technology/2013/sep/07/grand-theft-auto-dan-houser Grand Theft Auto V: meet Dan Houser, architect of a gaming phenomenon]</ref>
  +
  +
A fundamental design goal from the outset was to innovate on the series core structure by giving players control of three lead protagonists instead of one.<ref name="Edge1" /> The idea was first raised during Grand Theft Auto: San Andreas' development, but contemporaneous hardware restrictions made it infeasible.<ref name="Develop1" /> Having developed two ''Grand Theft Auto IV'' episodic expansion packs featuring new protagonists in [[2009]], the team wanted to base ''Grand Theft Auto V'' around three simultaneously controlled protagonists. The team viewed it as a spiritual successor to many of their previous games (such as ''Grand Theft Auto IV'', ''Red Dead Redemption'' and ''Max Payne 3''), and designed it to improve upon their gameplay mechanics.<ref name="IGN1">[https://www.ign.com/articles/2013/09/05/grand-theft-auto-v-the-sum-of-all-peers Grand Theft Auto V: The Sum of all Peers]</ref> They sought to improve the action gameplay by refining the shooting mechanics and cover system<ref name="GameInformer">[https://web.archive.org/web/20130710144717/http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/07/09/grand-theft-auto-v-gun-combat.aspx Grand Theft Auto V Q&A: Gun Combat]</ref> and reworked the driving mechanics to correct ''Grand Theft Auto IV<nowiki>'</nowiki>''s awkward vehicle controls.
  +
  +
After an audition process, [[Ned Luke]], [[Shawn Fonteno]] and [[Steven Ogg]] were selected to portray Michael, Franklin and Trevor, respectively.<ref name="USATODAY">[https://eu.usatoday.com/story/tech/gaming/2013/10/09/grand-theft-auto-v-actors/2938165/ Interview: Crime pays for 'Grand Theft Auto V' actors]</ref> Their performances were mostly recorded using motion capture technology,<ref name="Guardian2">[https://www.theguardian.com/technology/gamesblog/2013/sep/13/grand-theft-auto-5-dan-houser Grand Theft Auto 5 – inside the creative process with Dan Houser]</ref> but dialogue for scenes with characters seated in vehicles was recorded in studios instead.<ref name="TSA">[https://www.thesixthaxis.com/2013/12/17/gta-vs-trevor-talks-to-tsa-an-exclusive-interview-with-steven-ogg/ GTA V’s Trevor Talks To TSA: An Exclusive Interview With Steven Ogg]</ref> The game features an [[Grand Theft Auto V Official Score|original score]] composed by a team of producers collaborating over several years.<ref name="Polygon">[https://www.polygon.com/2013/10/3/4795292/the-accidental-excellence-of-gta-5s-soundscape The accidental excellence of GTA 5's soundscape]</ref> Licensed music provided by an in-game radio is also used.<ref name="Holly">[https://www.hollywoodreporter.com/news/general-news/rockstar-music-head-grand-theft-649258/ Rockstar Music Head on ‘Grand Theft Auto V’: We’ve Topped What’s Come Before (Audio)]</ref> The team licensed more than 241 tracks shared between fifteen radio stations, with an additional two stations providing talk radio. Some of the tracks were written specifically for the game, such as rapper and producer [[Flying Lotus]]' original work composed for the [[FlyLo FM]] radio station he hosts.<ref name="stone">[https://www.rollingstone.com/culture/news/inside-the-grand-theft-auto-v-soundtrack-20130828 Inside the ‘Grand Theft Auto V’ Soundtrack]</ref>
  +
  +
==Gameplay==
  +
[[File:WeaponWheel-GTAV-next.jpg|thumb|250px|The [[Weapon Wheel]], an entirely new mechanism appearing in ''GTA V'', serving as a quicker alternative to cycle through weapons.]]
  +
''Grand Theft Auto V'' evolves nearly every mechanic that was in the previous ''Grand Theft Auto'' games. As far as driving goes, the vehicles have been greatly improved, with Rockstar running more complex physics on them, such as making some cars hold to the ground slightly better. The driving mechanics feel more like a racing game, particularly the ''{{WP|Midnight Club}}'' series, compared to ''[[Grand Theft Auto IV]]''{{'}}s rocky, boat-like handling system. The shooting mechanics are better in terms of the feel of the mechanics and larger compared to the melee mechanics in the game, that being said, melee has been improved over the previous titles as well. Weapon selection has now also been changed. Instead of the old way of selecting through all the weapons sequentially, there is now a [[Weapon Wheel]], which is similar to the one featured in ''Red Dead Redemption'', another game made by Rockstar Games. ''Grand Theft Auto V'' draws inspirations from many different Rockstar titles in the past, including ''[[Max Payne|Max Payne 3]]'', ''Midnight Club'', ''[[Manhunt]]'', and ''{{WP|Red Dead Redemption}}''.
  +
  +
[[File:Switch_Scenes_GTAVe_Michael_Jimmy_TV.jpg|thumb|250px|[[Switch Scene]] cutscene. Each of the three protagonists are living their own lives while the player acts the part of another.]]
  +
There are many unique features in the game; one being that when the players are playing as one of three protagonists in the game, the other two are living their independent daily lives, and the player may be surprised by what they find the characters doing when they switch back into them. Another unique feature is that the [[Character Wheel|character swapping feature]] is executed in a {{WP|Google Earth}}-styled manner and was displayed during a ''Game Informer'' demo, which was shown to have run smoothly and without lag. The [[Personal Computer|PC]], [[PlayStation 4]] and [[Xbox One]] versions present an exclusive feature, the [[First-Person View|first-person mode]], where the whole game can be played through the eyes of the protagonist. This gameplay mode presents a whole new way to play the game. Cars have detailed [[Vehicle Features#Working Dashboards|interiors]] different from one another; shooting is like that of a dedicated FPS game.
  +
  +
[[File:Yoga_GTAV_Minigane.jpg|thumb|250px|[[Yoga]], a new activity appearing in ''GTA V''.]]
  +
New activities have been added, such as [[yoga]], [[Triathlon|triathlons]], jet skiing, [[Parachute Jumps|parachuting]], [[Tennis|tennis]], [[Golf|golf]], and [[Scuba Diving|scuba diving]]. [[Random Events in GTA V|Random events]] have also been added to the game and can appear anytime as the player explores around the map. The [[Mobile Phone|mobile phone]] has returned from ''[[Grand Theft Auto IV]]'' and is used for calling the player's contacts, surfing the web, and quick saving. Giving people the middle finger is another new feature the player can use while in a vehicle. Rockstar recommended that the player do this in various locations around Los Santos to see the outcome; depending on where the player is at, they will get varied reactions from pedestrians.
  +
  +
Rockstar has also made changes to the pedestrian mechanics; some pedestrians can be seen at the bus stops in [[East Los Santos (HD Universe)|East Los Santos]], and the same people can reappear in [[Rockford Hills]] working in the gardens of the opulent mansions. Some minor mechanics that help convey the environment and appearance of Los Santos occur at certain times of day, such as a sprinkler system being turned on in the morning in wealthy areas like [[Morningwood]].
  +
  +
===Vehicles===
  +
{{Main|Vehicles in GTA V}}
  +
[[File:Cheetah-GTAV-Screenshot.jpg|thumb|250px|''Grand Theft Auto V'' has the widest range of super cars to date, as well as the greatest number of vehicles, in the entire ''GTA'' series. The [[Cheetah]] is one of the few vehicles to appear in the majority of ''GTA'' games.]]
  +
''Grand Theft Auto V'' has more vehicles than in any other ''Grand Theft Auto'' game to date, with a variety of vehicles, including aeroplanes, helicopters, cars, utility vehicles, emergency service vehicles, motorcycles, and jet skis. Players are able to fly planes, which was a cut feature from ''Grand Theft Auto IV'' because of the limited size of the map, but the feature is now available in ''Grand Theft Auto V'' because of the much larger, open world map. There are also [[Submersible|submarines]] that players are able to use to explore the depths of the [[Pacific Ocean]]. The [[Rhino]] from previous ''GTA'' titles has returned, including a new complex aiming system and a realistic depiction of a tank. A new feature also allows the player to roll-over a vehicle when the car is flipped upside down.
  +
  +
[[File:Scenarios-GTAV-DeliveryVan.PNG|thumb|250px|An NPC [[Boxville]] pulling out of an alleyway.]]
  +
Like all previous games, a wide array of vehicles spawn driving around the map that can be stolen. To give the game a sense of realism and make the map feel more alive, various vehicles (as well as pedestrians) spawn in [[Vehicles in GTA V/Scenarios|scenarios]] to make them more interactive with the map, such as delivery vans pulling out of alleyways, emergency vehicles responding, or vehicles pulling in and out of driveways. This behaviour was present in ''GTA IV'' to a lesser extent and is revamped in ''GTA V'', even more so with the enhanced release of the game, where modified vehicles can spawn driving around, as well as the presence of the fully-controllable [[Jet]], among other planes flying high above [[San Andreas]].
  +
  +
===Businesses===
  +
{{Main|Businesses in GTA V}}
  +
Businesses from ''[[Grand Theft Auto IV]]'' re-appear. New businesses also appear, such as the [[Bugstars]] pest control company, who specialise in fumigation and the fast-food restaurant, [[Up-n-Atom Burger]]. The option to eat takeaway food from outlets such as [[Burger Shot]] is no longer available. Instead, the player can only buy drinks from the various [[Vending Machine]]s across the map.
  +
  +
===Weapons===
  +
[[File:WeaponRack-GTAV.jpg|thumb|250px|The weapon wall at [[Ammu-Nation]], home to 66 individual weapons.]]
  +
{{Main|Weapons in GTA V}}
  +
The game features a large variety of weapons, including assault rifles, machine guns, handguns, shotguns, sniper rifles and rocket launchers. There is now the option to mount [[attachments]] onto various different guns, each one affecting the performance. Melee weapons like the [[nightstick]] and the [[golf club]] that weren't present in ''Grand Theft Auto IV'' have also been introduced to ''Grand Theft Auto V''.
  +
  +
===Character Customization===
  +
[[File:TuxedoTrevor-GTAV.jpg|thumb|250px|[[Clothing in GTA V|Clothing]] can be changed at a range of different clothes stores.]]
  +
{{Main|Character Customization}}
  +
In the game, the player has the option to customize the three protagonists' wardrobe and appearance. There is less customisation available compared to that of ''[[Grand Theft Auto: San Andreas]]'' (e.g. changing the body mass of the 3 characters isn't available as it was with Carl Johnson in San Andreas). The availability of tattoo parlours, barber shops and the ability to apply and remove facial hair has returned from ''GTA San Andreas'' after being missing from previous titles in the [[HD Universe]].
  +
  +
==Reception==
  +
Upon release, ''Grand Theft Auto V'' received overwhelmingly universal acclaim and commercial blockbuster worldwide. Critics enjoyed the multiple lead character formula, heist mission design and presentation, while some critics weren't fond of the story and characters.
  +
  +
''Metacritic'' awarded the game with 97/100, making it the second highest rated ''Grand Theft Auto'' game in the series and the 11th highest rated game of all time.
  +
  +
''Play'' awarded the game with a 97/100, they considered it as a "generation-defining" and "exceptional" ''Grand Theft Auto'' game in the series.
  +
  +
''Famitsu'' awarded the game with 40/40, making it the second western-developed game to received a perfect score from [[Japan]].
  +
  +
''IGN'' awarded the game with a perfect 10/10, Keza MacDonald of IGN called ''Grand Theft Auto V'' in his review as "one of the very best video games ever made".
  +
  +
''Edge'' awarded the game with a prefect 10/10, they wrote in their review that ''GTA V'' is a "remarkable achievement" in open-world design and storytelling.
  +
  +
''GameInformer ''awarded the game with a near perfect 9.75/10, Matt Bertz really enjoyed the combat in ''GTA V'', noteing that players are kept "in the thick of the action" during shootouts.
  +
  +
''Eurogamer'' awarded the game with 9/10, Tom Bramwell of Eurogamer wasn't keen on the protagonists (more particularly Trevor) as he found him as "shallow and unconvincing", and felt that his eccentricities hurt the narrative and overshadowed Michael and Franklin's character development.
  +
  +
''GameSpot'' awarded the game with 9/10, former ''GameSpot'' employee Jeff Gerstmann considered the heist missions a welcome deviation from series typical mission structure and Carolyn Petit of ''GameSpot'' cited the 1995 film {{WP|Heat (1995 film)|Heat}} as a stylistic influence on the heists mission design.
  +
  +
''GamesRadar+'' awarded the game with a perfect 5 stars out of 5, Hollander Cooper of ''GamesRadar+'' said in his review that the story and the characters was the weakest part of the game, as he thought the game negated inconsistencies in the story of previous entries, whose single lead protagonists had muddled morality.
  +
  +
''Joystiq'' awarded the game with a near perfect 4.5 stars out of 5.
  +
  +
''The Escapist'' were the least fond towards ''GTA V'', awarding the game with a 3.5 stars out of 5, Greg Tito had difficulty connecting with the characters' emotions since they acted out of greed with no sense of morality and thus gave players little reason to support them.
  +
  +
In 2014, WatchMojo placed ''GTA V'' at the #2 spot in their "Top 10 Grand Theft Auto Games" list countdown, and at the #3 spot in their "Every Grand Theft Auto Game Ranked" video over on their sister channel MojoPlays in 2021.
  +
  +
===Sales===
  +
''Grand Theft Auto V'' has sold over 180 million copies as of 2023, making it the best selling ''Grand Theft Auto'' game in the series and the [https://en.wikipedia.org/wiki/List_of_best-selling_video_games second best selling video game] of all time.
  +
  +
===Accolades===
  +
{| class="wikitable sortable mw-collapsible" style="text-align: center;" width="100%"
  +
! class="sortable" width="50px" |Date
  +
! width="50px" |Award
  +
! width="50px" |Category
  +
! width="50px" |Recipient(s) and Nominee(s)
  +
! width="50px" |Result
  +
|-
  +
| 13 December 2011
  +
|2012 {{WP|Spike Video Game Awards}}
  +
|Most Anticipated Game
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|25 October 2013
  +
|31st {{WP|Golden Joystick Awards}}
  +
| Game of the Year
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|2 December 2013
  +
|18th {{WP|Satellite Awards}}
  +
|Outstanding Action / Adventure Video Game
  +
|''Grand Theft Auto V''
  +
| Nominated
  +
|-
  +
|3 December 2013
  +
|{{WP|Good Game}} Awards 2013
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|3 December 2013
  +
|{{WP|Good Game}} Awards 2013
  +
|Most Memorable Moment
  +
| Looking out over [[Los Santos (HD Universe)|Los Santos]] as [[Trevor Philips|Trevor]].
  +
|Nominated
  +
|-
  +
|3 December 2013
  +
|{{WP|Time (magazine)|Time}}'s 25 Best Video Games of 2013
  +
|Best Video Game
  +
|''Grand Theft Auto V''
  +
| Won
  +
|-
  +
|4 December 2013
  +
| 5th Annual {{WP|Inside Gaming Awards}}
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
| 4 December 2013
  +
|5th Annual {{WP|Inside Gaming Awards}}
  +
|Most Immersive
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|4 December 2013
  +
|5th Annual {{WP|Inside Gaming Awards}}
  +
|Best Voice Acting
  +
| ''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|4 December 2013
  +
|5th Annual {{WP|Inside Gaming Awards}}
  +
|Best Trailer
  +
|[[Franklin Clinton|Franklin]]'s Trailer
  +
|Nominated
  +
|-
  +
|4 December 2013
  +
|5th Annual {{WP|Inside Gaming Awards}}
  +
|Gamers' Choice
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|7 December 2013
  +
|{{WP|Cheat Code Central}}'s 7th Annual Cody Awards
  +
|Studio of the Year
  +
|[[Rockstar North]]
  +
|Runner-Up
  +
|-
  +
|7 December 2013
  +
|{{WP|Cheat Code Central}}'s 7th Annual Cody Awards
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|7 December 2013
  +
| {{WP|Cheat Code Central}}'s 7th Annual Cody Awards
  +
|Best Sound
  +
|''Grand Theft Auto V''
  +
| Nominated
  +
|-
  +
|7 December 2013
  +
|{{WP|Cheat Code Central}}'s 7th Annual Cody Awards
  +
|Best Male Character
  +
|[[Trevor Philips]]
  +
| Nominated
  +
|-
  +
|7 December 2013
  +
|{{WP|Cheat Code Central}}'s 7th Annual Cody Awards
  +
|Best Xbox Game
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|7 December 2013
  +
|{{WP|Cheat Code Central}}'s 7th Annual Cody Awards
  +
|Best Action/Adventure Game
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|9 December 2013
  +
|{{WP|Slant Magazine}}'s 25 Best Video Games of 2013
  +
|Best Video Game
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
| 13 December 2013
  +
| {{WP|GameSpot}}'s Game of the Year 2013 Awards
  +
|PS3 Game of the Year
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|15 December 2013
  +
|{{WP|GameSpot}}'s Game of the Year 2013 Awards
  +
|Xbox 360 Game of the Year
  +
|''Grand Theft Auto V''
  +
| Won
  +
|-
  +
|19 December 2013
  +
|{{WP|GameSpot}}'s Game of the Year 2013 Awards
  +
| Game of the Year
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|17 December 2013
  +
|{{WP|Postmedia News|Canada.com}}'s Top video games of 2013
  +
|Best Xbox Game
  +
|''Grand Theft Auto V''
  +
| Won
  +
|-
  +
|17 December 2013
  +
|{{WP|Game Revolution}}'s Best of 2013 Awards
  +
|Best Developer
  +
|[[Rockstar North]]
  +
|Nominated
  +
|-
  +
|17 December 2013
  +
|{{WP|Game Revolution}}'s Best of 2013 Awards
  +
|Biggest Disappointment
  +
|''[[Grand Theft Auto Online]]''
  +
|Nominated
  +
|-
  +
|20 December 2013
  +
|{{WP|Game Revolution}}'s Best of 2013 Awards
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|18 December 2013
  +
|{{WP|CNET|cnet}}'s 15 best video games of 2013
  +
|Best Video Game
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|19 December 2013
  +
|{{WP|The New Zealand Herlad}}'s 2013 in review
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Second
  +
|-
  +
|20 December 2013
  +
|{{WP|Digital Spy}}'s best games of 2013
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Fifth
  +
|-
  +
|20 December 2013
  +
|{{WP|Entertainment Weekly}}
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Third
  +
|-
  +
|20 December 2013
  +
| {{WP|The Guardian}}'s Top 25 video games of 2013
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Fourth
  +
|-
  +
|20 December 2013
  +
| {{WP|Wired (magazine)|Wired}}
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Eighth
  +
|-
  +
|21 December 2013
  +
| {{WP|Hardcore Gamer}}'s Game of the Year Awards 2013
  +
|Best Original Soundtrack
  +
| ''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|21 December 2013
  +
|{{WP|Hardcore Gamer}}'s Game of the Year Awards 2013
  +
|Best New Character
  +
|[[Trevor Philips]]
  +
|Nominated
  +
|-
  +
|21 December 2013
  +
|{{WP|Hardcore Gamer}}'s Game of the Year Awards 2013
  +
|Best Writing
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|21 December 2013
  +
|{{WP|Hardcore Gamer}}'s Game of the Year Awards 2013
  +
| The Sequel of Sequels
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|21 December 2013
  +
|{{WP|Hardcore Gamer}}'s Game of the Year Awards 2013
  +
|Most Disappointing
  +
|''[[Grand Theft Auto Online]]''
  +
| Nominated
  +
|-
  +
|21 December 2013
  +
|{{WP|Hardcore Gamer}}'s Game of the Year Awards 2013
  +
| Game of the Year
  +
|''Grand Theft Auto V''
  +
| Runner-Up
  +
|-
  +
| 21 December 2013
  +
|{{WP|Hardcore Gamer}}'s Game of the Year Awards 2013
  +
|Best Developer
  +
|[[Rockstar North]]
  +
|Nominated
  +
|-
  +
|21 December 2016
  +
|{{WP|IGN}} Australia's Top 12 Games of 2013
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Second
  +
|-
  +
|24 December 2016
  +
|{{WP|Destructoid}}'s Best of 2013
  +
|Best Multiplatform Game
  +
|''Grand Theft Auto V''
  +
| Won
  +
|-
  +
|24 December 2016
  +
|{{WP|Destructoid}}'s Best of 2013
  +
|Community Choice
  +
|''Grand Theft Auto V''
  +
|Runner-Up
  +
|-
  +
|24 December 2016
  +
|{{WP|Destructoid}}'s Best of 2013
  +
|Game of the Year
  +
| ''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|24 December 2016
  +
|{{WP|Destructoid}}'s Best of 2013
  +
|Best Story
  +
|''Grand Theft Auto V''
  +
| Nominated
  +
|-
  +
|24 December 2013
  +
|{{WP|Destructoid}}'s Best of 2013
  +
|Best Action Game
  +
| ''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|24 December 2013
  +
|{{WP|Destructoid}}'s Best of 2013
  +
|Best Character
  +
|[[Trevor Philips]]
  +
|Nominated
  +
|-
  +
|24 December 2013
  +
|{{WP|Destructoid}}'s Best of 2013
  +
|Best Soundtrack
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|24 December 2013
  +
|{{WP|Giant Bomb}}'s 2013 Game of the Year Awards
  +
| Best New Character
  +
|[[Lamar Davis]]
  +
|Won
  +
|-
  +
|24 December 2013
  +
|{{WP|Giant Bomb}}'s 2013 Game of the Year Awards
  +
|Best Music
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|26 December 2013
  +
|{{WP|Ars Technica}}
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Fourth
  +
|-
  +
|26 December 2013
  +
|{{WP|Edge (magazine)|Edge}} Awards 2013
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|28 December 2013
  +
|{{WP|Edge (magazine)|Edge}} Awards 2013
  +
|Best Audio Design
  +
|''Grand Theft Auto V''
  +
|Runner-Up
  +
|-
  +
| 30 December 2013
  +
| {{WP|Edge (magazine)|Edge}} Awards 2013
  +
|Studio of the Year
  +
|[[Rockstar North]]
  +
|Won
  +
|-
  +
|29 December 2013
  +
|{{WP|Electronic Gaming Monthly|EGM}}'s Best of 2013
  +
|Best Game
  +
|''Grand Theft Auto V''
  +
|Second
  +
|-
  +
|31 December 2013
  +
|{{WP|The Daily Telegraph|Telegraph}} Video Game Awards 2013
  +
|Best Art Direction
  +
|{{WP|Aaron Garbut}}
  +
|Won
  +
|-
  +
|31 December 2013
  +
|{{WP|The Daily Telegraph|Telegraph}} Video Game Awards 2013
  +
|Best Technical Achievement
  +
| ''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|31 December 2013
  +
|{{WP|The Daily Telegraph|Telegraph}} Video Game Awards 2013
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|31 December 2013
  +
|{{WP|The Daily Telegraph|Telegraph}} Video Game Awards 2013
  +
|Best Director
  +
|[[Leslie Benzies]]
  +
|Nominated
  +
|-
  +
|31 December 2013
  +
|{{WP|The Daily Telegraph|Telegraph}} Video Game Awards 2013
  +
|Best Script
  +
|[[Dan Houser]]
  +
|Nominated
  +
|-
  +
| 31 December 2013
  +
|{{WP|The Daily Telegraph|Telegraph}} Video Game Awards 2013
  +
| Best Performer
  +
| [[Steven Ogg]] as [[Trevor Philips]]
  +
|Nominated
  +
|-
  +
|31 December 2013
  +
|{{WP|The Daily Telegraph|Telegraph}} Video Game Awards 2013
  +
|Best Original Score
  +
|Woody Jackson, {{WP|Tangerine Dream}}, {{WP|Oh No (musician)|Oh No}}, {{WP|The Alchemist (record producer)|The Alchemist}}
  +
|Nominated
  +
|-
  +
|31 December 2013
  +
|{{WP|The Daily Telegraph|Telegraph}} Video Game Awards 2013
  +
|Best Developer
  +
|[[Rockstar North]]
  +
|Nominated
  +
|-
  +
|1 January 2014
  +
|{{WP|The Escapist (magazine)|The Escapist}} Awards 2013
  +
|Best Action-Adventure Game
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|3 January 2014
  +
|{{WP|GameTrailers}}' Game of the Year Awards
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|7 January 2014
  +
|{{WP|GameTrailers}} Game of the Year Awards 2013
  +
|Best Multiplayer
  +
|''[[Grand Theft Auto Online]]''
  +
|Won
  +
|-
  +
|7 January 2014
  +
|{{WP|GameTrailers}} Game of the Year Awards 2013
  +
|Best Multiplatform
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|7 January 2014
  +
|{{WP|GameTrailers}} Game of the Year Awards 2013
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|7 January 2014
  +
|{{WP|GameTrailers}} Game of the Year Awards 2013
  +
|Best Soundtrack
  +
| ''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|7 January 2014
  +
|{{WP|GameTrailers}} Game of the Year Awards 2013
  +
| Best Third Person Shooter
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
| 9 January 2014
  +
|14th Annual {{WP|Game Developers Choice Awards}}
  +
|Best Technology
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|9 January 2014
  +
|14th Annual {{WP|Game Developers Choice Awards}}
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|9 January 2014
  +
|14th Annual {{WP|Game Developers Choice Awards}}
  +
|Best Audio
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|9 January 2014
  +
|14th Annual {{WP|Game Developers Choice Awards}}
  +
|Best Design
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|9 January 2014
  +
| {{WP|IGN}}'s Best of 2013
  +
|Best Xbox 360 Action Game
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|9 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
| Best Xbox 360 Multiplayer Game
  +
|''Grand Theft Auto Online''
  +
|Won
  +
|-
  +
|9 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
|Best Xbox 360 Graphics
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
| 9 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
|Best Xbox 360 Sound
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|9 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
|Best Xbox 360 Game
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|9 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
|Best PS3 Action Game
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|10 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
| Best Overall Action Game
  +
| ''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|9 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
| Best Xbox 360 Story
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|9 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
|Best PS3 Multiplayer Game
  +
|''Grand Theft Auto Online''
  +
|Nominated
  +
|-
  +
|9 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
|Best PS3 Sound
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|9 January 2014
  +
| {{WP|IGN}}'s Best of 2013
  +
| Best PS3 Story
  +
| ''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|9 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
|Best PS3 Game
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|10 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|10 January 2014
  +
|{{WP|IGN}}'s Best of 2013
  +
|Best Overall Multiplayer Game
  +
|''Grand Theft Auto Online''
  +
|Nominated
  +
|-
  +
|10 January 2014
  +
| {{WP|IGN}}'s Best of 2013
  +
|Best Overall Graphics - Technology
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
| 14 January 2014
  +
|{{WP|Polygon (website)|Polygon}}'s Games of the Year 2013
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Seventh
  +
|-
  +
|21 January 2014
  +
|{{WP|GamesRadar}}'s Game of the Year 2013
  +
|Game of the Year
  +
|''Grand Theft Auto V''
  +
|Fourth
  +
|-
  +
|13 March 2014
  +
|{{WP|10th British Academy Video Games Awards}}
  +
|Action & Adventure
  +
| ''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|13 March 2014
  +
|{{WP|10th British Academy Video Games Awards}}
  +
| Audio Achievement
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|13 March 2014
  +
|{{WP|10th British Academy Video Games Awards}}
  +
| {{WP|BAFTA Award for Best Game|Best Game}}
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|13 March 2014
  +
|{{WP|10th British Academy Video Games Awards}}
  +
| British Game
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
| 13 March 2014
  +
|{{WP|10th British Academy Video Games Awards}}
  +
|Game Design
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|13 March 2014
  +
|{{WP|10th British Academy Video Games Awards}}
  +
| Game Innovation
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|13 March 2014
  +
| {{WP|10th British Academy Video Games Awards}}
  +
|Multiplayer
  +
|''[[Grand Theft Auto Online]]''
  +
|Won
  +
|-
  +
|13 March 2014
  +
|{{WP|10th British Academy Video Games Awards}}
  +
|Performer
  +
|[[Steven Ogg]] as [[Trevor Philips]]
  +
|Nominated
  +
|-
  +
|13 March 2014
  +
|{{WP|10th British Academy Video Games Awards}}
  +
|Story
  +
|''Grand Theft Auto V''
  +
|Nominated
  +
|-
  +
|5 December 2014
  +
| {{WP|The Game Awards}} 2014
  +
|Best Remaster
  +
|''Grand Theft Auto V''
  +
|Won
  +
|-
  +
|10 December 2014
  +
|{{WP|GameSpot}}'s Game of the Year 2014 Awards
  +
|Best Reissue of the Year
  +
|''Grand Theft Auto V''
  +
|Won
  +
|}
  +
  +
==Controversy and Criticism==
  +
Like all previous ''[[Grand Theft Auto]]'' games, ''Grand Theft Auto V'' has courted controversy, though has been viewed by some as significantly more controversial than its predecessors.
  +
  +
===Controversy (missions)===
  +
A [[By the Book|mission]] which requires the [[Trevor Philips|player]] to torture a [[Ferdinand Kerimov|target]] for the [[Federal Investigation Bureau|government]] has proven significantly controversial. The mission contains water-boarding, using a wrench on kneecaps and genitals, electrocution, and even an action where the player can perform tooth extraction using pliers.
  +
  +
===Criticism===
  +
Both ''Grand Theft Auto V'' and ''Grand Theft Auto Online'' received criticism. One part was missions, as only three made the player profit, and only one of them topped $1,000,000. Missions were longer, more taxing and low to non-paying. Only seven non-heist missions gave a payout; [[Franklin and Lamar]] gave the player $250, [[Nervous Ron]] gave the player $62,000 and [[Lester's Assassinations]] gave the player varying amounts of between $3,000 and $10,000. The [[Personal Computer|PC]] version of ''GTA V'' was also criticized for the lack of an adequate anti-cheat with modders becoming prevalent in ''Grand Theft Auto Online'' and being dealt with very little, in addition to [[Rockstar Games]]' lack of efficiency in dealing with an ongoing modder problem and banning legitimate, non-cheating players instead.{{Fact|Subsection needs a source for verification.|date=January 2019}}
  +
  +
The ongoing success and continued development of ''Grand Theft Auto Online'', which resulted in the game being the first to span three generations of game consoles without a subsequent ''GTA'' title being released, has been a common complaint for those anticipating announcement of a possible ''"Grand Theft Auto VI"'', until the announcement of [[Grand Theft Auto VI|the game]] on February 4th 2022.
  +
  +
=== Copyrighting and Lawsuits===
  +
After the game was released, actress {{WP|Lindsay Lohan}} claimed that Rockstar had used her likeness without permission for in-game celebrity [[Lacey Jonas]], which Rockstar denied.<ref name="Lindsey Lohan lawsuit">{{Cite web|url=http://www.theverge.com/2014/7/2/5864921/gta-v-character-prompts-lindsay-lohan-lawsuit-rockstar-take-two|title=Lindsay Lohan sues Rockstar for making a 'Grand Theft Auto' character like her|publisher=''{{WP|The Verge}}''|first=Jacob|last=Kastrenakes|date=July 2, 2014}}</ref> On 1 September 2016, Lohan's lawsuit was dismissed.<ref name="Lindsey Lohan lawsuit dismissed">{{Cite web|url=http://www.pcgamer.com/lindsay-lohans-gta-5-lawsuit-has-been-tossed-out-of-court/?utm_content=buffer3e0ed&utm_medium=social&utm_source=facebook&utm_campaign=buffer_pcgamerfb|title=Lindsay Lohan's GTA 5 lawsuit has been tossed out of court|publisher=''{{WP|PC Gamer}}''|first=Andy|last=Chalk|date=September 1, 2016}}</ref>
  +
  +
In October 2013 {{WP|Daz Dillinger}} claimed Rockstar used two songs from {{WP|Death Row Records}} without permission, the songs in question being "C-Walk" by Kurupt and "Nothin' But the Cavi Hit" by Tha Dogg Pound and Mack 10. However, Dillinger was not signed to Death Row at the time and had an ongoing feud with Kurupt. The lawsuit was eventually dropped and the songs stayed in the game.{{Fact|Paragraph needs a news source for verification.|date=January 2019}}
  +
  +
==100% Completion==
  +
{{Main|100% Completion in GTA V}}
  +
  +
==Trivia==
  +
*For the first time, convertible cars can retract and deploy their soft top/hard top covers. In previous games, convertibles were stuck with the roof they had or didn't have (with the exception of being able to install a permanent cover on lowriders in ''[[Grand Theft Auto: San Andreas]]'').
  +
*''Grand Theft Auto V'' is the first game in the franchise to feature in-game incidental music (not counting cutscenes, credits and pause menus, as several earlier games had incidental music for these aforementioned sequences).
  +
*The registration plates have orange stickers on the top right. The same plates are used for 2013 California registration plates. The same was also used in California in [[2008]].
  +
* If a player finds another one of the protagonists, or more likely tries to set them up in the same location, and begins to follow them, the AI controlled protagonists will ask if the player is following them. Should they continue for too long, the AI protagonist will consider they're being stalked and will knock out the player, [[Wasted|wasting]] them.
  +
*This is the first game in the series where the wanted level is 5 stars instead of the usual 6, although the player is still chased by federal authorities upon achieving 5 stars.
  +
*If the player is [[busted]], they keep their weapons but their ammo is confiscated. In previous versions, if the player is arrested they have their weapons confiscated.
  +
*Each [[Protagonist|protagonists]]' character was made to fit a specific ''[[Grand Theft Auto]]'' player:
  +
** Michael initially represents the player who has already "beat the game", now living out their life as a successfully retired, wealthy criminal.
  +
**Trevor is a complete psychopath, representing the type of player who prefers to kill people and cause chaos when they free roam.
  +
**Franklin is a small time thug wanting to rise through the ranks of the criminal underworld similar to the traditional protagonists that the player controls in previous games.
  +
*Each protagonist seems to represent a different Rockstar game. Michael represents both ''[[Max Payne]]'' and ''{{WP|Red Dead Redemption}}'', seeing as he is a troubled retired, middle-aged "family man" with a criminal background and bullet-time ability. Franklin represents ''{{WP|Midnight Club: Los Angeles}}'', due to him being an ambitious young man with impressive driving skills. Trevor represents ''[[Manhunt]]'', mainly because of his psychotic personality and reckless behavior that defines his character.
  +
**In addition, the protagonists' personalities can be determined by how long they sleep. Michael sleeps for 6 hours, Franklin sleeps for 8 hours, and Trevor sleeps for 12 hours. This could mean that Franklin is the most "normal" of the characters judging by his sleeping pattern.
  +
*The game ''{{WP|Saints Row IV}}'' has a DLC pack of weapons and clothes named GAT V, which is a reference to the initials of ''Grand Theft Auto V''. The publisher, {{WP|Deep Silver}} released it for free on [[Personal Computer|PC]], mocking ''GTA V'''s absence from the platform at the time.
  +
*The script for ''GTA V'' is 10,000+ pages long, according to [[Dan Houser]] in an interview in [[2012]].
  +
*The name of the theme song ("Welcome To Los Santos") might be a reference to the first lyrics in [[Young Maylay|Young Maylay's]] "San Andreas Theme Song" being "Welcome to San Andreas".
  +
**Also, if the player listens to the two theme songs simultaneously, the buildup and beats of both songs are very similar. The main difference is the use of instruments as the "San Andreas Theme Song" has a much more gangsta rap feel to it with a heavy reliance on acoustics (electronic piano, chimes) like early-1990s West Coast hip-hop, while "Welcome to Los Santos" is infused with more bass and horns in addition to acoustics to give it a much "grander and open" feel (saxophone, trumpet).
  +
*In the game, there is an animation for if the player gets stuck under a vehicle, but it is almost never used.
  +
** The animation is used if the player is stuck under a truck, but if the player is stuck under a car, they will simply teleport next to the car.
  +
*''GTA V'' has similar mission structures to ''[[Grand Theft Auto: San Andreas]]'' such as heists requiring setup, as did the [[Breaking the Bank at Caligula's|main heist]] in ''GTA San Andreas'' and introducing characters by name. Also, many flying missions resembled ones from ''GTA San Andreas'' such as [[Nervous Ron]] which required dropping equipment from a plane later on in the mission like [[N.O.E.]] in ''GTA San Andreas''. [[Minor Turbulence]] also had similarities to N.O.E. but also [[Freefall]] and [[Stowaway]].
  +
*There is a noticeable similarity between the ''GTA V'' logo and the icon on the 1899 $5 bill.<ref>http://9gag.com/gag/azErzzx</ref>
  +
*''GTA V'' is the third game in the series to start with a [[Heists|bank robbery]], with ''[[Grand Theft Auto III]]'' and ''[[The Ballad of Gay Tony]]'' being the first and second respectively. Unlike the previous two games, however, the bank robbery in ''GTA V'' is a playable mission instead of just a mere cutscene.
  +
* ''GTA V'' is the first game in the series since ''[[Grand Theft Auto Advance]]'' where the player can store all the weapons in their inventory instead of replacing them.
  +
  +
==Further Reading==
  +
*[[Beta Releases in GTA V|Beta Releases in ''GTA V'']]
  +
*[[Glitches in GTA V|Glitches in ''GTA V'']]
  +
  +
==References==
  +
{{Reflist}}
  +
  +
==External Links==
  +
<!-- Do NOT add any links to fansites -->
  +
*[https://www.youtube.com/watch?v=hvoD7ehZPcM Official trailer]
  +
*[http://www.rockstargames.com/V Official website]
  +
  +
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[[zh:侠盗猎车手V]]
  +
  +
==Navigation==
  +
{{Navboxes
  +
|title= Navigation
  +
|list1=
  +
{{gtav}}
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{{GTA}}
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}}
  +
[[Category:Grand Theft Auto]]
  +
[[Category:GTA V| ]]
  +
[[Category:HD Universe]]
  +
[[Category:Exclusive Enhanced Version Content in GTA V]]
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[[Category:Exclusive Expanded & Enhanced Version Content in GTA V]]

Latest revision as of 17:58, 15 March 2024

SpeakerSymbolLogo
Quotation Grand Theft Auto V Main Theme (Oh No - "Welcome to Los Santos") QuotationReverse

Grand Theft Auto series chronology of events
1961London 1961
1969London 1969
1986Vice City
1992San Andreas
1999Grand Theft Auto 2 (possibly)
2013Grand Theft Auto 2 (possibly)
2013–presentGrand Theft Auto Online
2013Grand Theft Auto V
When a young street hustler, a retired bank robber and a terrifying psychopath find themselves entangled with some of the most frightening and deranged elements of the criminal underworld, the U.S. government and the entertainment industry, they must pull off a series of dangerous heists to survive in a ruthless city in which they can trust nobody, least of all each other.
— Official Description [1]

Grand Theft Auto V (also known as Grand Theft Auto Five, GTA 5, GTA V[2], and Grand Theft Auto V: Story Mode[3]) is a video game developed by Rockstar North. It is the fifteenth instalment in the Grand Theft Auto series and the fifth game title in the HD Universe of the series.

The original edition was released on September 17th, 2013, for the Xbox 360 and PlayStation 3. The Xbox One and PlayStation 4 "enhanced" versions were released on November 18th, 2014, and was later released on April 14th, 2015, for the PC. A further "expanded and enhanced" version for the PlayStation 5 and Xbox Series X|S released on March 15, 2022.[4] Optionally, players are also able to purchase access to Grand Theft Auto V as an add-on for the standalone versions of Grand Theft Auto Online.

As one of the most eagerly-awaited video game titles to be released in 2013, the game was widely anticipated prior to its release. Grand Theft Auto V was released to universal acclaim, holding scores of 96 and above on MetaCritic and GameRankings, as well as receiving perfect scores from over 30 reviewers. The game sold 11,210,000 copies and grossed $800,000,000 on its first day of release, setting many records, eventually making $1,000,000,000 within 3 days of the game's release.

As of November 2023, Grand Theft Auto V is currently the second best selling game of all time, with over 190 million copies sold.

Versions

For further details on each version of Grand Theft Auto V, see #Editions

The original edition was officially announced on October 25th, 2011; the game's first trailer[5] was released on November 2nd, 2011. The game was initially slated for a Spring 2013 release and there were even posters printed saying this but was actually released in the northern hemisphere Fall the same year. On July 15th, 2013, Rockstar announced the Japanese release date for the game would be October 10th, 2013, which ended up being almost a month after it was released in the Western world.[6] The "Enhanced" edition for PlayStation 4, Xbox One and Personal Computer was announced on June 9th, 2014, with pre-orders made available on June 10th, 2014. An "expanded and enhanced" version for PlayStation 5 and Xbox Series X|S was initially announced for "late 2021" on June 11th, 2020 and a firm release date of March 15, 2022 was announced on May 19th, 2021.

Setting

The game takes place in the year 2013 in the southern part of the state of San Andreas, more precisely in the city of Los Santos and rural areas of Blaine County, and tells the stories of three protagonists: Michael De Santa, Franklin Clinton, and Trevor Philips — three uniquely-different criminals as they commit daring and profitable heists across the sprawling city of Los Santos.

It takes place about five years after the events of Grand Theft Auto IV, and eight years before the events of The Contract update of Grand Theft Auto Online.

Plot

Nine years after a failed robbery in the fictional town of Ludendorff, North Yankton, former bank robber Michael Townley and his family have relocated to Los Santos under a new identity. Michael is living a normal but boring life, until he encounters Franklin Clinton, a gangster who seeks to elevate himself in the Los Santos underworld, and unexpectedly encounters Trevor Philips, the only other survivor of the bank robbery in Ludendorff. The three join forces to carry out a daring task to rob the Union Depository and seize tens of millions of dollars worth of gold. However, the trio find themselves being taken advantage of by corrupt Feds, using the three to carry out their own agenda, as well as numerous confrontations with rival gangs and other criminals.

Multiplayer

Grand Theft Auto Online

Artwork-GTA Online

Grand Theft Auto Online is a standalone multiplayer game title, considered a separate game by Rockstar, that is included for free with the retail copy of Grand Theft Auto V for PlayStation 4, Xbox One, PC, PlayStation 5, and Xbox Series X|S. In Grand Theft Auto Online, the player will have the freedom to explore alone or with friends, work cooperatively (PvE) to complete missions, band together to participate in activities and ambient events, or compete (PvP) in traditional game modes and in Free Mode with the entire community. Initially, the online game shared the same San Andreas map as Grand Theft Auto V. This was later expanded to include the island of Cayo Perico. The game shares some achievements and mechanics originally from GTA V.

In GTA Online, multiplayer crews from Max Payne 3 can be carried over to GTA Online. GTA Online has multiplayer features linked to Rockstar's Social Club. Sessions could accommodate up to sixteen people on the former PlayStation 3 and Xbox 360 version, and thirty players on the current PlayStation 4, Xbox One and PC versions.

A completely standalone version of GTA Online was released on March 15, 2022, and made exclusively free on PlayStation 5 for the first three months. Optionally, access to Grand Theft Auto V must be purchased separately as an add-on to the game.

Title Updates

To see a list of GTA V's patch notes history, see Grand Theft Auto V/Title Update Notes

Downloadable Content

Main article: Updates in GTA V

DLC have been released regularly since the launch of Grand Theft Auto V and Grand Theft Auto Online, adding new vehicles, weapons and other content. They are however more advanced in GTA Online with the availability of jobs and properties along with additional character customization options like tattoos, clothing, masks, hairstyles etc.

Additional content is unlocked if the player buys the Collector's Edition of GTA V. It features a classic hot rod, a sports bike, an electric sports car, a shotgun and a hammer. This is available when the Collector's Edition is installed.

All subsequent content updates focus on GTA Online, and no content has been implemented in GTA V in updates that followed the Ill-Gotten Gains Part 2 update.

Synopsis

Setting

SanAndreasMap-GTAV-BirdsEye

Aerial shot of a Shamal flying high over Southern San Andreas.

PillboxHill-GTAV-GroundView

Pillbox Hill, Downtown Los Santos. Many real-life Los Angeles buildings are accurately replicated throughout Los Santos and Blaine County.

On November 3rd, 2011, Rockstar Games confirmed that the game would take place in Los Santos and the surrounding countryside - and will not feature a recreated rendition of an entire State of San Andreas - in a statement on their Newswire:

We are very proud to officially announce that Grand Theft Auto V is in full development.
Developed by series creator Rockstar North, Grand Theft Auto V heads to the City of Los Santos and the surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created.
A bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer, Grand Theft Auto V focuses on the pursuit of the almighty dollar in a re-imagined, present-day Southern California.
— Rockstar Newswire

During the Game Informer Grand Theft Auto V cover story, the vice president of creativity for Rockstar Games, Dan Houser, has stated that Los Santos this time around is different and a lot more developed (having cities, wilderness, deserts, farmlands, towns, a Mount Chiliad, a military base and a fully detailed ocean floor (including coral beds). The state of San Andreas is also about five times larger than Grand Theft Auto: San Andreas, Grand Theft Auto IV, and Red Dead Redemption. After some calculations by members of GawdAlmighty.com, that would equal to around 27.5 square miles/71.2 km2 when land and sea are put together.[7]

Characters and Premise

Main article: Characters in GTA V

Los Santos: a sprawling sun-soaked metropolis full of self-help gurus, starlets and fading celebrities, once the envy of the Western world, now struggling to stay afloat in an era of economic uncertainty and cheap reality TV. Amidst the turmoil, three very different criminals plot their own chances of survival and success: Franklin, a former street gangster, now looking for real opportunities and serious money; Michael, a professional ex-con whose retirement is a lot less rosy than he hoped it would be; and Trevor, a violent maniac driven by the chance of a cheap high and the next big score. Running out of options, the crew risks everything in a series of daring and dangerous heists that could set them up for life.
— Game description on box
ProtagonistsOnMission-GTAV

A screenshot featuring the game's playable characters.
From left to right: Franklin, Trevor and Michael.

Grand Theft Auto V features three playable protagonists: Michael De Santa, Trevor Philips and Franklin Clinton.

Michael is a retired professional bank robber, who after making a sweet deal with the FIB, is forced out of retirement back into the life of crime.

Trevor is the loose cannon in this story and is also the long time best friend of Michael and a hothead psychopath as well.

Lastly Franklin, a younger gangbanger and repossession agent who has a large amount of experience behind the wheel, who meets Michael when undertaking a repossession.

Other main characters include Amanda, Michael's wife; Jimmy and Tracey, Michael's two grown-up children; Lamar, Franklin's closest friend; Ron, Trevor's paranoid friend; and Lester, a long-time associate of Michael and Trevor.

Timeframe

Although it is not specifically stated when exactly in 2013 the game takes place, the following evidence suggests August - October 2013:

  • There's an advertisement on the side of a strip mall in Davis stating that it's having a "Summer Sale on flat-screen TVs".
  • The calendar in Trevor's trailer is open on the month of August.
  • When Michael meets Lester to come out of retirement, the calendar in Lester's House shows September.
  • After Franklin moves into 3671 Whispymound Drive, a bank statement is opened on his entry sideboard. Close inspection in the enhanced version reveals it is his September statement for transactions in August.
  • During the mission "Cleaning out the Bureau", a calendar briefly seen in Harvey Molina's apartment is also open on the month of September.
  • Towards the end/completion of the storyline, one of the barbers in Sandy Shores might comment on how it is "October already".
  • Some houses have pumpkins on their front porches. Pumpkins are rarely seen at any time of the year other than autumn.
  • In the enhanced edition of the game, the text message that the creators of Space Monkey 3D send the player after completing Monkey Mosaics state that the film would be coming out in the holiday season, this again suggests that the story would take place in late-summer to fall.

Media

Unique Features

  • The map is now one entire landmass, rather than several islands. Also, the entire map is unlocked from the beginning of the game, unlike previous games where sections of the map were unlocked as the player gradually progressed through the game, reasons in those games given for this was "terrorist threat", "hurricane", or "earthquake".
  • Players can ragdoll by pressing X/Square/SPACE (Xbox/PlayStation/PC) then B/Circle/R (Xbox/PlayStation/PC).
  • Players can play as animals (enhanced version), unlike in any other Grand Theft Auto game.

Editions


Original Edition

Enhanced and PC Versions

Prior to the announcement of the eighth generation consoles and PC versions, there was wide speculation and anticipation regarding an official announcement from Rockstar. On change.org, there was a petition with 728,000+ signatures asking for a PC version at the time of the announcement. Within the comments section of the Rockstar Newswire, and many other GTA related blogs, there were many comments asking for a PC/Next Gen release. After its reveal at E3 2014, the news spread like wildfire and became one of the most talked-about announcements.

The enhanced version of Grand Theft Auto V was released on November 18, 2014, for the PS4 and Xbox One and was released for PC on April 14, 2015. With the release, there are many improvements and changes compared to the versions released on PlayStation 3 and Xbox 360. No major graphical changes from PS4 and Xbox One are seen in the PC version, other than further Draw Distance and 4K capable quality. The PC version also features 2 exclusive radio stations: The Lab (now available for all consoles from the Ill-Gotten Gains Part 2 update) and Self Radio.

GraphicsComparison-GTAV

PS3 vs PS4

The biggest new feature was a first-person view, which is not only available in vehicles but is also for the first time available on foot. Several other features were added. These include (see edition comparison table for more information):

Features New
Vehicles Increased reflections on vehicle bodywork, especially in high-key lighting.
New detailed interiors with working speedometers and steering wheels.
New customization options, including underglow.
Most DLC vehicles from the PlayStation 3 and Xbox 360 versions appear in regular traffic.
Modded vehicles can spawn in traffic.
New vehicles – some of which will be exclusive to players who played the original edition of the game – including:
Special/Collector's Edition vehicles are now available to all players, including:
Weapons
Two new weapons exclusive to players who played the original edition:
Wildlife New dog breeds, such as:
  • Husky
  • Pug
  • Poodle
  • West Highland Terrier
  • Border Collie
New animals, including:
Weather New weather effects.
Graphics Better lighting.
Improved skybox.
Updated Radar with a three-dimensional appearance and new colour scheme.
Pause Menu Map is now grayscale and in higher resolution.
Longer draw distance.
Higher resolution textures.
1080p on Xbox One and PlayStation 4, multi-monitors and 4K support for the PC version (hardware dependent).
Gameplay features & other First person view and First person hood camera (vehicles only) (Found on the PC version, and introduced onto the Xbox One and PlayStation 4 versions in the Ill-Gotten Gains Part 1 Update).
New actions that can be performed while taking a selfie using the Snapmatic.
New walking animations available to the protagonist in Grand Theft Auto Online.
New collectables in the form of Peyote Plants.
New side missions exclusive to players who played the original edition:
All previous non time-limited DLC.
Improved framerate of 60 FPS (depending on the hardware used, PC only).
New foliage and environmental details.
Increased traffic and pedestrian density.
New interiors.
Increased Pedestrian-Player and Pedestrian-Pedestrian interaction.
Rockstar Editor (found on the PC version, and introduced onto the PlayStation 4 and Xbox One versions in the Freemode Events Update).
Over 100 new songs for in-game radio stations
One new radio station for PC version: Self Radio and originally also The Lab (Before being added to all consoles in the Ill-Gotten Gains Part 2).
New sound effects, including cars, car horns, sirens etc.
New damage effects.
New Cinematic Camera Views.
New 3D mobile phone models (first person view).

Several new loading screen artworks.

Continued additional content support (or DLC) after Ill-Gotten Gains Part 2.

Hobbies and Pastimes

These are all the hobbies and pastimes listed on the Rockstar Social Club page; note that they are not all mandatory to achieve 100% completion in the game.

Galleries

Screenshots

See more, Grand Theft Auto V/Screenshots

Artworks

See more, Grand Theft Auto V/Artworks

Trailers

Grand Theft Auto V and Grand Theft Auto Online Out Now on PlayStation 5 and Xbox Series X|S

Soundtracks


Development

Grand Theft Auto V was developed by Rockstar North in collaboration with most other Rockstar studios around the world.

Rockstar North began to develop Grand Theft Auto V in 2008, around Grand Theft Auto IV's release.[8] Development was conducted by a team of more than 1,000 people from studios around the world. The proprietary Rockstar Advanced Game Engine (RAGE) was overhauled for the game to improve its draw distance rendering capabilities. The Euphoria and Bullet software handle additional animation and rendering tasks.[9] Having become familiar with the PlayStation 3 and Xbox 360 hardware over time, Rockstar found they were able to push the consoles' graphical capabilities further than in previous games.[10] Analyst estimations place the game's combined development and marketing budget at more than £170 million (US$265 million), which would make it the most expensive game ever made at that time.[11]

The open world was modelled on Southern California and Los Angeles, and its design and in-game render constituted much of the game's early work.[12] Key members of the game world production team took field research trips throughout the region and documented their research with photo and video footage.[10] Google Maps projections of Los Angeles were used by the team to help design Los Santos' road networks.[13] To reflect and reproduce Los Angeles' demographic spread, the developers studied census data and watched documentaries about the city. The team considered creating the open world the most technically demanding aspect of the game's production.[14]

A fundamental design goal from the outset was to innovate on the series core structure by giving players control of three lead protagonists instead of one.[12] The idea was first raised during Grand Theft Auto: San Andreas' development, but contemporaneous hardware restrictions made it infeasible.[8] Having developed two Grand Theft Auto IV episodic expansion packs featuring new protagonists in 2009, the team wanted to base Grand Theft Auto V around three simultaneously controlled protagonists. The team viewed it as a spiritual successor to many of their previous games (such as Grand Theft Auto IV, Red Dead Redemption and Max Payne 3), and designed it to improve upon their gameplay mechanics.[15] They sought to improve the action gameplay by refining the shooting mechanics and cover system[16] and reworked the driving mechanics to correct Grand Theft Auto IV's awkward vehicle controls.

After an audition process, Ned Luke, Shawn Fonteno and Steven Ogg were selected to portray Michael, Franklin and Trevor, respectively.[17] Their performances were mostly recorded using motion capture technology,[18] but dialogue for scenes with characters seated in vehicles was recorded in studios instead.[19] The game features an original score composed by a team of producers collaborating over several years.[20] Licensed music provided by an in-game radio is also used.[21] The team licensed more than 241 tracks shared between fifteen radio stations, with an additional two stations providing talk radio. Some of the tracks were written specifically for the game, such as rapper and producer Flying Lotus' original work composed for the FlyLo FM radio station he hosts.[22]

Gameplay

WeaponWheel-GTAV-next

The Weapon Wheel, an entirely new mechanism appearing in GTA V, serving as a quicker alternative to cycle through weapons.

Grand Theft Auto V evolves nearly every mechanic that was in the previous Grand Theft Auto games. As far as driving goes, the vehicles have been greatly improved, with Rockstar running more complex physics on them, such as making some cars hold to the ground slightly better. The driving mechanics feel more like a racing game, particularly the Midnight Club series, compared to Grand Theft Auto IV's rocky, boat-like handling system. The shooting mechanics are better in terms of the feel of the mechanics and larger compared to the melee mechanics in the game, that being said, melee has been improved over the previous titles as well. Weapon selection has now also been changed. Instead of the old way of selecting through all the weapons sequentially, there is now a Weapon Wheel, which is similar to the one featured in Red Dead Redemption, another game made by Rockstar Games. Grand Theft Auto V draws inspirations from many different Rockstar titles in the past, including Max Payne 3, Midnight Club, Manhunt, and Red Dead Redemption.

Switch Scenes GTAVe Michael Jimmy TV

Switch Scene cutscene. Each of the three protagonists are living their own lives while the player acts the part of another.

There are many unique features in the game; one being that when the players are playing as one of three protagonists in the game, the other two are living their independent daily lives, and the player may be surprised by what they find the characters doing when they switch back into them. Another unique feature is that the character swapping feature is executed in a Google Earth-styled manner and was displayed during a Game Informer demo, which was shown to have run smoothly and without lag. The PC, PlayStation 4 and Xbox One versions present an exclusive feature, the first-person mode, where the whole game can be played through the eyes of the protagonist. This gameplay mode presents a whole new way to play the game. Cars have detailed interiors different from one another; shooting is like that of a dedicated FPS game.

Yoga GTAV Minigane

Yoga, a new activity appearing in GTA V.

New activities have been added, such as yoga, triathlons, jet skiing, parachuting, tennis, golf, and scuba diving. Random events have also been added to the game and can appear anytime as the player explores around the map. The mobile phone has returned from Grand Theft Auto IV and is used for calling the player's contacts, surfing the web, and quick saving. Giving people the middle finger is another new feature the player can use while in a vehicle. Rockstar recommended that the player do this in various locations around Los Santos to see the outcome; depending on where the player is at, they will get varied reactions from pedestrians.

Rockstar has also made changes to the pedestrian mechanics; some pedestrians can be seen at the bus stops in East Los Santos, and the same people can reappear in Rockford Hills working in the gardens of the opulent mansions. Some minor mechanics that help convey the environment and appearance of Los Santos occur at certain times of day, such as a sprinkler system being turned on in the morning in wealthy areas like Morningwood.

Vehicles

Main article: Vehicles in GTA V

Cheetah-GTAV-Screenshot

Grand Theft Auto V has the widest range of super cars to date, as well as the greatest number of vehicles, in the entire GTA series. The Cheetah is one of the few vehicles to appear in the majority of GTA games.

Grand Theft Auto V has more vehicles than in any other Grand Theft Auto game to date, with a variety of vehicles, including aeroplanes, helicopters, cars, utility vehicles, emergency service vehicles, motorcycles, and jet skis. Players are able to fly planes, which was a cut feature from Grand Theft Auto IV because of the limited size of the map, but the feature is now available in Grand Theft Auto V because of the much larger, open world map. There are also submarines that players are able to use to explore the depths of the Pacific Ocean. The Rhino from previous GTA titles has returned, including a new complex aiming system and a realistic depiction of a tank. A new feature also allows the player to roll-over a vehicle when the car is flipped upside down.

Scenarios-GTAV-DeliveryVan

An NPC Boxville pulling out of an alleyway.

Like all previous games, a wide array of vehicles spawn driving around the map that can be stolen. To give the game a sense of realism and make the map feel more alive, various vehicles (as well as pedestrians) spawn in scenarios to make them more interactive with the map, such as delivery vans pulling out of alleyways, emergency vehicles responding, or vehicles pulling in and out of driveways. This behaviour was present in GTA IV to a lesser extent and is revamped in GTA V, even more so with the enhanced release of the game, where modified vehicles can spawn driving around, as well as the presence of the fully-controllable Jet, among other planes flying high above San Andreas.

Businesses

Main article: Businesses in GTA V

Businesses from Grand Theft Auto IV re-appear. New businesses also appear, such as the Bugstars pest control company, who specialise in fumigation and the fast-food restaurant, Up-n-Atom Burger. The option to eat takeaway food from outlets such as Burger Shot is no longer available. Instead, the player can only buy drinks from the various Vending Machines across the map.

Weapons

WeaponRack-GTAV

The weapon wall at Ammu-Nation, home to 66 individual weapons.

Main article: Weapons in GTA V

The game features a large variety of weapons, including assault rifles, machine guns, handguns, shotguns, sniper rifles and rocket launchers. There is now the option to mount attachments onto various different guns, each one affecting the performance. Melee weapons like the nightstick and the golf club that weren't present in Grand Theft Auto IV have also been introduced to Grand Theft Auto V.

Character Customization

TuxedoTrevor-GTAV

Clothing can be changed at a range of different clothes stores.

In the game, the player has the option to customize the three protagonists' wardrobe and appearance. There is less customisation available compared to that of Grand Theft Auto: San Andreas (e.g. changing the body mass of the 3 characters isn't available as it was with Carl Johnson in San Andreas). The availability of tattoo parlours, barber shops and the ability to apply and remove facial hair has returned from GTA San Andreas after being missing from previous titles in the HD Universe.

Reception

Upon release, Grand Theft Auto V received overwhelmingly universal acclaim and commercial blockbuster worldwide. Critics enjoyed the multiple lead character formula, heist mission design and presentation, while some critics weren't fond of the story and characters.

Metacritic awarded the game with 97/100, making it the second highest rated Grand Theft Auto game in the series and the 11th highest rated game of all time.

Play awarded the game with a 97/100, they considered it as a "generation-defining" and "exceptional" Grand Theft Auto game in the series.

Famitsu awarded the game with 40/40, making it the second western-developed game to received a perfect score from Japan.

IGN awarded the game with a perfect 10/10, Keza MacDonald of IGN called Grand Theft Auto V in his review as "one of the very best video games ever made".

Edge awarded the game with a prefect 10/10, they wrote in their review that GTA V is a "remarkable achievement" in open-world design and storytelling.

GameInformer awarded the game with a near perfect 9.75/10, Matt Bertz really enjoyed the combat in GTA V, noteing that players are kept "in the thick of the action" during shootouts.

Eurogamer awarded the game with 9/10, Tom Bramwell of Eurogamer wasn't keen on the protagonists (more particularly Trevor) as he found him as "shallow and unconvincing", and felt that his eccentricities hurt the narrative and overshadowed Michael and Franklin's character development.

GameSpot awarded the game with 9/10, former GameSpot employee Jeff Gerstmann considered the heist missions a welcome deviation from series typical mission structure and Carolyn Petit of GameSpot cited the 1995 film Heat as a stylistic influence on the heists mission design.

GamesRadar+ awarded the game with a perfect 5 stars out of 5, Hollander Cooper of GamesRadar+ said in his review that the story and the characters was the weakest part of the game, as he thought the game negated inconsistencies in the story of previous entries, whose single lead protagonists had muddled morality.

Joystiq awarded the game with a near perfect 4.5 stars out of 5.

The Escapist were the least fond towards GTA V, awarding the game with a 3.5 stars out of 5, Greg Tito had difficulty connecting with the characters' emotions since they acted out of greed with no sense of morality and thus gave players little reason to support them.

In 2014, WatchMojo placed GTA V at the #2 spot in their "Top 10 Grand Theft Auto Games" list countdown, and at the #3 spot in their "Every Grand Theft Auto Game Ranked" video over on their sister channel MojoPlays in 2021.

Sales

Grand Theft Auto V has sold over 180 million copies as of 2023, making it the best selling Grand Theft Auto game in the series and the second best selling video game of all time.

Accolades

Date Award Category Recipient(s) and Nominee(s) Result
13 December 2011 2012 Spike Video Game Awards Most Anticipated Game Grand Theft Auto V Won
25 October 2013 31st Golden Joystick Awards Game of the Year Grand Theft Auto V Won
2 December 2013 18th Satellite Awards Outstanding Action / Adventure Video Game Grand Theft Auto V Nominated
3 December 2013 Good Game Awards 2013 Best Game Grand Theft Auto V Nominated
3 December 2013 Good Game Awards 2013 Most Memorable Moment Looking out over Los Santos as Trevor. Nominated
3 December 2013 Time's 25 Best Video Games of 2013 Best Video Game Grand Theft Auto V Won
4 December 2013 5th Annual Inside Gaming Awards Game of the Year Grand Theft Auto V Won
4 December 2013 5th Annual Inside Gaming Awards Most Immersive Grand Theft Auto V Won
4 December 2013 5th Annual Inside Gaming Awards Best Voice Acting Grand Theft Auto V Nominated
4 December 2013 5th Annual Inside Gaming Awards Best Trailer Franklin's Trailer Nominated
4 December 2013 5th Annual Inside Gaming Awards Gamers' Choice Grand Theft Auto V Nominated
7 December 2013 Cheat Code Central's 7th Annual Cody Awards Studio of the Year Rockstar North Runner-Up
7 December 2013 Cheat Code Central's 7th Annual Cody Awards Game of the Year Grand Theft Auto V Nominated
7 December 2013 Cheat Code Central's 7th Annual Cody Awards Best Sound Grand Theft Auto V Nominated
7 December 2013 Cheat Code Central's 7th Annual Cody Awards Best Male Character Trevor Philips Nominated
7 December 2013 Cheat Code Central's 7th Annual Cody Awards Best Xbox Game Grand Theft Auto V Nominated
7 December 2013 Cheat Code Central's 7th Annual Cody Awards Best Action/Adventure Game Grand Theft Auto V Nominated
9 December 2013 Slant Magazine's 25 Best Video Games of 2013 Best Video Game Grand Theft Auto V Won
13 December 2013 GameSpot's Game of the Year 2013 Awards PS3 Game of the Year Grand Theft Auto V Nominated
15 December 2013 GameSpot's Game of the Year 2013 Awards Xbox 360 Game of the Year Grand Theft Auto V Won
19 December 2013 GameSpot's Game of the Year 2013 Awards Game of the Year Grand Theft Auto V Nominated
17 December 2013 Canada.com's Top video games of 2013 Best Xbox Game Grand Theft Auto V Won
17 December 2013 Game Revolution's Best of 2013 Awards Best Developer Rockstar North Nominated
17 December 2013 Game Revolution's Best of 2013 Awards Biggest Disappointment Grand Theft Auto Online Nominated
20 December 2013 Game Revolution's Best of 2013 Awards Game of the Year Grand Theft Auto V Nominated
18 December 2013 cnet's 15 best video games of 2013 Best Video Game Grand Theft Auto V Won
19 December 2013 The New Zealand Herlad's 2013 in review Best Game Grand Theft Auto V Second
20 December 2013 Digital Spy's best games of 2013 Best Game Grand Theft Auto V Fifth
20 December 2013 Entertainment Weekly Best Game Grand Theft Auto V Third
20 December 2013 The Guardian's Top 25 video games of 2013 Best Game Grand Theft Auto V Fourth
20 December 2013 Wired Best Game Grand Theft Auto V Eighth
21 December 2013 Hardcore Gamer's Game of the Year Awards 2013 Best Original Soundtrack Grand Theft Auto V Won
21 December 2013 Hardcore Gamer's Game of the Year Awards 2013 Best New Character Trevor Philips Nominated
21 December 2013 Hardcore Gamer's Game of the Year Awards 2013 Best Writing Grand Theft Auto V Nominated
21 December 2013 Hardcore Gamer's Game of the Year Awards 2013 The Sequel of Sequels Grand Theft Auto V Nominated
21 December 2013 Hardcore Gamer's Game of the Year Awards 2013 Most Disappointing Grand Theft Auto Online Nominated
21 December 2013 Hardcore Gamer's Game of the Year Awards 2013 Game of the Year Grand Theft Auto V Runner-Up
21 December 2013 Hardcore Gamer's Game of the Year Awards 2013 Best Developer Rockstar North Nominated
21 December 2016 IGN Australia's Top 12 Games of 2013 Best Game Grand Theft Auto V Second
24 December 2016 Destructoid's Best of 2013 Best Multiplatform Game Grand Theft Auto V Won
24 December 2016 Destructoid's Best of 2013 Community Choice Grand Theft Auto V Runner-Up
24 December 2016 Destructoid's Best of 2013 Game of the Year Grand Theft Auto V Nominated
24 December 2016 Destructoid's Best of 2013 Best Story Grand Theft Auto V Nominated
24 December 2013 Destructoid's Best of 2013 Best Action Game Grand Theft Auto V Nominated
24 December 2013 Destructoid's Best of 2013 Best Character Trevor Philips Nominated
24 December 2013 Destructoid's Best of 2013 Best Soundtrack Grand Theft Auto V Nominated
24 December 2013 Giant Bomb's 2013 Game of the Year Awards Best New Character Lamar Davis Won
24 December 2013 Giant Bomb's 2013 Game of the Year Awards Best Music Grand Theft Auto V Nominated
26 December 2013 Ars Technica Best Game Grand Theft Auto V Fourth
26 December 2013 Edge Awards 2013 Best Game Grand Theft Auto V Won
28 December 2013 Edge Awards 2013 Best Audio Design Grand Theft Auto V Runner-Up
30 December 2013 Edge Awards 2013 Studio of the Year Rockstar North Won
29 December 2013 EGM's Best of 2013 Best Game Grand Theft Auto V Second
31 December 2013 Telegraph Video Game Awards 2013 Best Art Direction Aaron Garbut Won
31 December 2013 Telegraph Video Game Awards 2013 Best Technical Achievement Grand Theft Auto V Won
31 December 2013 Telegraph Video Game Awards 2013 Game of the Year Grand Theft Auto V Nominated
31 December 2013 Telegraph Video Game Awards 2013 Best Director Leslie Benzies Nominated
31 December 2013 Telegraph Video Game Awards 2013 Best Script Dan Houser Nominated
31 December 2013 Telegraph Video Game Awards 2013 Best Performer Steven Ogg as Trevor Philips Nominated
31 December 2013 Telegraph Video Game Awards 2013 Best Original Score Woody Jackson, Tangerine Dream, Oh No, The Alchemist Nominated
31 December 2013 Telegraph Video Game Awards 2013 Best Developer Rockstar North Nominated
1 January 2014 The Escapist Awards 2013 Best Action-Adventure Game Grand Theft Auto V Nominated
3 January 2014 GameTrailers' Game of the Year Awards Game of the Year Grand Theft Auto V Nominated
7 January 2014 GameTrailers Game of the Year Awards 2013 Best Multiplayer Grand Theft Auto Online Won
7 January 2014 GameTrailers Game of the Year Awards 2013 Best Multiplatform Grand Theft Auto V Won
7 January 2014 GameTrailers Game of the Year Awards 2013 Game of the Year Grand Theft Auto V Nominated
7 January 2014 GameTrailers Game of the Year Awards 2013 Best Soundtrack Grand Theft Auto V Nominated
7 January 2014 GameTrailers Game of the Year Awards 2013 Best Third Person Shooter Grand Theft Auto V Nominated
9 January 2014 14th Annual Game Developers Choice Awards Best Technology Grand Theft Auto V Won
9 January 2014 14th Annual Game Developers Choice Awards Game of the Year Grand Theft Auto V Nominated
9 January 2014 14th Annual Game Developers Choice Awards Best Audio Grand Theft Auto V Nominated
9 January 2014 14th Annual Game Developers Choice Awards Best Design Grand Theft Auto V Nominated
9 January 2014 IGN's Best of 2013 Best Xbox 360 Action Game Grand Theft Auto V Won
9 January 2014 IGN's Best of 2013 Best Xbox 360 Multiplayer Game Grand Theft Auto Online Won
9 January 2014 IGN's Best of 2013 Best Xbox 360 Graphics Grand Theft Auto V Won
9 January 2014 IGN's Best of 2013 Best Xbox 360 Sound Grand Theft Auto V Won
9 January 2014 IGN's Best of 2013 Best Xbox 360 Game Grand Theft Auto V Won
9 January 2014 IGN's Best of 2013 Best PS3 Action Game Grand Theft Auto V Won
10 January 2014 IGN's Best of 2013 Best Overall Action Game Grand Theft Auto V Won
9 January 2014 IGN's Best of 2013 Best Xbox 360 Story Grand Theft Auto V Nominated
9 January 2014 IGN's Best of 2013 Best PS3 Multiplayer Game Grand Theft Auto Online Nominated
9 January 2014 IGN's Best of 2013 Best PS3 Sound Grand Theft Auto V Nominated
9 January 2014 IGN's Best of 2013 Best PS3 Story Grand Theft Auto V Nominated
9 January 2014 IGN's Best of 2013 Best PS3 Game Grand Theft Auto V Nominated
10 January 2014 IGN's Best of 2013 Game of the Year Grand Theft Auto V Nominated
10 January 2014 IGN's Best of 2013 Best Overall Multiplayer Game Grand Theft Auto Online Nominated
10 January 2014 IGN's Best of 2013 Best Overall Graphics - Technology Grand Theft Auto V Nominated
14 January 2014 Polygon's Games of the Year 2013 Game of the Year Grand Theft Auto V Seventh
21 January 2014 GamesRadar's Game of the Year 2013 Game of the Year Grand Theft Auto V Fourth
13 March 2014 10th British Academy Video Games Awards Action & Adventure Grand Theft Auto V Nominated
13 March 2014 10th British Academy Video Games Awards Audio Achievement Grand Theft Auto V Nominated
13 March 2014 10th British Academy Video Games Awards Best Game Grand Theft Auto V Nominated
13 March 2014 10th British Academy Video Games Awards British Game Grand Theft Auto V Won
13 March 2014 10th British Academy Video Games Awards Game Design Grand Theft Auto V Won
13 March 2014 10th British Academy Video Games Awards Game Innovation Grand Theft Auto V Nominated
13 March 2014 10th British Academy Video Games Awards Multiplayer Grand Theft Auto Online Won
13 March 2014 10th British Academy Video Games Awards Performer Steven Ogg as Trevor Philips Nominated
13 March 2014 10th British Academy Video Games Awards Story Grand Theft Auto V Nominated
5 December 2014 The Game Awards 2014 Best Remaster Grand Theft Auto V Won
10 December 2014 GameSpot's Game of the Year 2014 Awards Best Reissue of the Year Grand Theft Auto V Won

Controversy and Criticism

Like all previous Grand Theft Auto games, Grand Theft Auto V has courted controversy, though has been viewed by some as significantly more controversial than its predecessors.

Controversy (missions)

A mission which requires the player to torture a target for the government has proven significantly controversial. The mission contains water-boarding, using a wrench on kneecaps and genitals, electrocution, and even an action where the player can perform tooth extraction using pliers.

Criticism

Both Grand Theft Auto V and Grand Theft Auto Online received criticism. One part was missions, as only three made the player profit, and only one of them topped $1,000,000. Missions were longer, more taxing and low to non-paying. Only seven non-heist missions gave a payout; Franklin and Lamar gave the player $250, Nervous Ron gave the player $62,000 and Lester's Assassinations gave the player varying amounts of between $3,000 and $10,000. The PC version of GTA V was also criticized for the lack of an adequate anti-cheat with modders becoming prevalent in Grand Theft Auto Online and being dealt with very little, in addition to Rockstar Games' lack of efficiency in dealing with an ongoing modder problem and banning legitimate, non-cheating players instead.[citation/verification needed]

The ongoing success and continued development of Grand Theft Auto Online, which resulted in the game being the first to span three generations of game consoles without a subsequent GTA title being released, has been a common complaint for those anticipating announcement of a possible "Grand Theft Auto VI", until the announcement of the game on February 4th 2022.

Copyrighting and Lawsuits

After the game was released, actress Lindsay Lohan claimed that Rockstar had used her likeness without permission for in-game celebrity Lacey Jonas, which Rockstar denied.[23] On 1 September 2016, Lohan's lawsuit was dismissed.[24]

In October 2013 Daz Dillinger claimed Rockstar used two songs from Death Row Records without permission, the songs in question being "C-Walk" by Kurupt and "Nothin' But the Cavi Hit" by Tha Dogg Pound and Mack 10. However, Dillinger was not signed to Death Row at the time and had an ongoing feud with Kurupt. The lawsuit was eventually dropped and the songs stayed in the game.[citation/verification needed]

100% Completion


Trivia

  • For the first time, convertible cars can retract and deploy their soft top/hard top covers. In previous games, convertibles were stuck with the roof they had or didn't have (with the exception of being able to install a permanent cover on lowriders in Grand Theft Auto: San Andreas).
  • Grand Theft Auto V is the first game in the franchise to feature in-game incidental music (not counting cutscenes, credits and pause menus, as several earlier games had incidental music for these aforementioned sequences).
  • The registration plates have orange stickers on the top right. The same plates are used for 2013 California registration plates. The same was also used in California in 2008.
  • If a player finds another one of the protagonists, or more likely tries to set them up in the same location, and begins to follow them, the AI controlled protagonists will ask if the player is following them. Should they continue for too long, the AI protagonist will consider they're being stalked and will knock out the player, wasting them.
  • This is the first game in the series where the wanted level is 5 stars instead of the usual 6, although the player is still chased by federal authorities upon achieving 5 stars.
  • If the player is busted, they keep their weapons but their ammo is confiscated. In previous versions, if the player is arrested they have their weapons confiscated.
  • Each protagonists' character was made to fit a specific Grand Theft Auto player:
    • Michael initially represents the player who has already "beat the game", now living out their life as a successfully retired, wealthy criminal.
    • Trevor is a complete psychopath, representing the type of player who prefers to kill people and cause chaos when they free roam.
    • Franklin is a small time thug wanting to rise through the ranks of the criminal underworld similar to the traditional protagonists that the player controls in previous games.
  • Each protagonist seems to represent a different Rockstar game. Michael represents both Max Payne and Red Dead Redemption, seeing as he is a troubled retired, middle-aged "family man" with a criminal background and bullet-time ability. Franklin represents Midnight Club: Los Angeles, due to him being an ambitious young man with impressive driving skills. Trevor represents Manhunt, mainly because of his psychotic personality and reckless behavior that defines his character.
    • In addition, the protagonists' personalities can be determined by how long they sleep. Michael sleeps for 6 hours, Franklin sleeps for 8 hours, and Trevor sleeps for 12 hours. This could mean that Franklin is the most "normal" of the characters judging by his sleeping pattern.
  • The game Saints Row IV has a DLC pack of weapons and clothes named GAT V, which is a reference to the initials of Grand Theft Auto V. The publisher, Deep Silver released it for free on PC, mocking GTA V's absence from the platform at the time.
  • The script for GTA V is 10,000+ pages long, according to Dan Houser in an interview in 2012.
  • The name of the theme song ("Welcome To Los Santos") might be a reference to the first lyrics in Young Maylay's "San Andreas Theme Song" being "Welcome to San Andreas".
    • Also, if the player listens to the two theme songs simultaneously, the buildup and beats of both songs are very similar. The main difference is the use of instruments as the "San Andreas Theme Song" has a much more gangsta rap feel to it with a heavy reliance on acoustics (electronic piano, chimes) like early-1990s West Coast hip-hop, while "Welcome to Los Santos" is infused with more bass and horns in addition to acoustics to give it a much "grander and open" feel (saxophone, trumpet).
  • In the game, there is an animation for if the player gets stuck under a vehicle, but it is almost never used.
    • The animation is used if the player is stuck under a truck, but if the player is stuck under a car, they will simply teleport next to the car.
  • GTA V has similar mission structures to Grand Theft Auto: San Andreas such as heists requiring setup, as did the main heist in GTA San Andreas and introducing characters by name. Also, many flying missions resembled ones from GTA San Andreas such as Nervous Ron which required dropping equipment from a plane later on in the mission like N.O.E. in GTA San Andreas. Minor Turbulence also had similarities to N.O.E. but also Freefall and Stowaway.
  • There is a noticeable similarity between the GTA V logo and the icon on the 1899 $5 bill.[25]
  • GTA V is the third game in the series to start with a bank robbery, with Grand Theft Auto III and The Ballad of Gay Tony being the first and second respectively. Unlike the previous two games, however, the bank robbery in GTA V is a playable mission instead of just a mere cutscene.
  • GTA V is the first game in the series since Grand Theft Auto Advance where the player can store all the weapons in their inventory instead of replacing them.

Further Reading

References

  1. Steam and Epic Games Store
  2. p. 3, Grand Theft Auto V PC User Manual.
  3. As an add-on to the Standalone Editions of Grand Theft Auto Online.
  4. "GTAV and GTA Online Coming to PlayStation 5 and Xbox Series X|S March 2022" - Rockstar Newswire, Sept 9, 2021
  5. Grand Theft Auto V Official Trailer - rockstargames.com
  6. Jackson, Mike (July 15, 2013). GTA 5: new details, Japanese release date confirmed. Computer and Video Games. Archived from the original on December 12, 2014.
  7. GTA 5 San Andreas Red Dead Redemption Size. gawdalmighty.com (August 5, 2013). Archived from the original on August 9, 2013.
  8. 8.0 8.1 Inside Rockstar North - Part 1: The Vision
  9. Face-Off: Grand Theft Auto 5
  10. 10.0 10.1 "Way Beyond Anything We've Done Before": Building The World Of "Grand Theft Auto V"
  11. 'GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report
  12. 12.0 12.1 Rockstar North’s Aaron Garbut on the making of Grand Theft Auto V – our game of 2013
  13. Inside Rockstar North - Part 4: The Art
  14. Grand Theft Auto V: meet Dan Houser, architect of a gaming phenomenon
  15. Grand Theft Auto V: The Sum of all Peers
  16. Grand Theft Auto V Q&A: Gun Combat
  17. Interview: Crime pays for 'Grand Theft Auto V' actors
  18. Grand Theft Auto 5 – inside the creative process with Dan Houser
  19. GTA V’s Trevor Talks To TSA: An Exclusive Interview With Steven Ogg
  20. The accidental excellence of GTA 5's soundscape
  21. Rockstar Music Head on ‘Grand Theft Auto V’: We’ve Topped What’s Come Before (Audio)
  22. Inside the ‘Grand Theft Auto V’ Soundtrack
  23. Kastrenakes, Jacob (July 2, 2014). Lindsay Lohan sues Rockstar for making a 'Grand Theft Auto' character like her. The Verge.
  24. Chalk, Andy (September 1, 2016). Lindsay Lohan's GTA 5 lawsuit has been tossed out of court. PC Gamer.
  25. http://9gag.com/gag/azErzzx

External Links

Navigation

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[ ve ]Grand Theft Auto series
Grand Theft AutoProtagonists | Liberty City (and New Guernsey) | San Andreas | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: London
London 1969Protagonists | London | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
London 1961Protagonists | London | Manchester | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto 2Claude Speed/GBC Protagonists | Anywhere City (Downtown | Residential | Industrial) | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IIIClaude | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Vice CityTommy Vercetti | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: San AndreasCarl Johnson | State of San Andreas (Los SantosSan FierroLas VenturasRed CountyFlint CountyWhetstoneBone CountyTierra Robada) | Characters | Missions | Gangs | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto AdvanceMike | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Soundtrack | Cheats
Grand Theft Auto: Liberty City StoriesToni Cipriani | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: Vice City StoriesVictor Vance | Vice City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IVNiko Bellic | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Episodes from Liberty City
The Lost and DamnedJohnny Klebitz | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
The Ballad of Gay TonyLuis Fernando Lopez | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Chinatown WarsHuang Lee | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto VMichael De Santa | Trevor Philips | Franklin Clinton | Southern San Andreas (Los Santos (County) | Blaine County) | State of North Yankton (Ludendorff) | Characters | Gangs | Missions | Weapons | Vehicles | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto OnlineGTA Online Protagonist (Crews | Organizations | Motorcycle Clubs) | Southern San Andreas (Los Santos (County) | Blaine County) | The Caribbean (Cayo Perico) | Missions | Jobs | Gangs | Vehicles | Weapons | Radio stations | Reputation (Arena Points | LS Car Meet) | Content Updates | Events | Achievements/Trophies | Awards
Grand Theft Auto VILucia | Unnamed male accomplice | State of Leonida (Vice-Dale County | Kelly County | Leonard County) | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Collectibles | Multiplayer | Modifications | Controversy