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(ā†’ā€ŽTrivia: Falling crates)
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{{infobox mission
 
{{infobox mission
āˆ’
|name=Gray Imports
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|name = Gray Imports
āˆ’
|image=GrayImports-GTASA.jpg
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|image = GrayImports-GTASA.jpg
āˆ’
|size=300px
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|size = 300px
āˆ’
|caption=[[Frank Tenpenny]] informing [[Carl Johnson]] about a deal between the [[Russian Mafia]] and the [[Ballas]]
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|caption = [[Frank Tenpenny]] informing [[Carl Johnson]] about a deal between the [[Russian Mafia (3D Universe)|Russian Mafia]] and the [[Ballas (3D Universe)|Ballas]]
āˆ’
|game=SA
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|game = SA
āˆ’
|for=[[C.R.A.S.H.]]
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|for = [[Frank Tenpenny]]
āˆ’
|target=[[Ballas]] and [[Russian Mafia]]
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|target = [[Ballas (3D Universe)|Ballas]]<br>[[Russian Mafia (3D Universe)|Russian Mafia]]
āˆ’
|location=[[Ocean Docks]]
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|location = [[Jim's Sticky Ring]], [[Market]]
  +
|fail = [[Wasted]]<br>[[Busted]]<br>[[Andre|Russian Gunrunner]] escapes
āˆ’
|reward=none
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|reward = None
āˆ’
|unlocks=
 
  +
|unlocks = [[Reuniting the Families]]
 
|unlockedby = [[Burning Desire]]}}
 
|unlockedby = [[Burning Desire]]}}
'''Gray Imports''' is a mission in [[Grand Theft Auto: San Andreas]] given to the [[protagonist]] [[Carl Johnson]] by the [[C.R.A.S.H.]] team from the [[Jim's Sticky Ring]] donut shop in the [[Market]] district of [[Los Santos]], [[State of San Andreas|San Andreas]].
 
   
 
{{Q|I'm saying the Ballas have brains, Carl, they watch the news. I'm saying they're making friends, cutting deals, and tooling up for more than half-assed drive-bys. Lots of cheap guns coming into America since the fall of the wall, Carl.|[[Frank Tenpenny]]}}
==Mission==
 
CJ goes to the [[Ocean Docks]] where the [[Ballas]] and [[Russian Mafia|Russians]] are having a deal. He needs to get in the office where everything is going on, so he heads into the warehouse by destroying the keypad next to the gate for this which will open the gate and three mechanics with [[SMG]]s start to fire at him. He kills all of them and kills more Russians and Ballas behind a barrier inside. He heads up stairs where there is a Balla waiting for him that he kills then follows the Russian who if escapes, will head for a Banshee where CJ chases him and successfully kills him.
 
   
 
'''Gray Imports''' is a mission in [[Grand Theft Auto: San Andreas]] given to the [[protagonist]] [[Carl Johnson]] by the [[C.R.A.S.H.]] team from the [[Jim's Sticky Ring]] donut shop in the [[Market]] district of [[Los Santos (3D Universe)|Los Santos]], [[State of San Andreas|San Andreas]].
āˆ’
The mission is failed when the Russian escapes or if CJ is Wasted/Busted.
 
   
āˆ’
==Script==
+
==Mission==
 
Carl goes to [[Ocean Docks|Ocean Docks,]] where theĀ [[Ballas (3D Universe)|Ballas ]] and [[Russian Mafia|Russians]] are having a deal. He needs to get in the office where the deal is taking place, so he fights through the Russians, all armed with [[MP5]]s and [[Pistol]]s, outside the factory, enters the warehouse by destroying the keypad, and fights through more Russians and Ballas on the way to the office. He finds the office, where two Ballas and the dealer are waiting for him. He kills the Ballas and follows the [[Andre|dealer]], who runs outside, past many more Russians, and heads for a [[Banshee]]. Carl chases him on a [[PCJ-600]] and kills him.
āˆ’
'''Eddie Pulaski''': Carl!
 
 
==Mission objectives==
  +
In order to complete the mission the player must:
  +
*Go to the docks where the Ballas and the Russians are making a deal
  +
*The Russians and Ballas are having a meeting inside the warehouse. You will have to find some way inside
  +
*The meeting is taking place in the office at the back
  +
*Take out the Russian arms dealer inside the office
  +
*Kill the Dealer!
   
 
== Fireproof/Explosionproof cars ==
āˆ’
'''Carl Johnson''': Damn!
 
 
During this mission the player can turn his/her car Fireproof/Explosion Proof by going into the red marker while still in the car. Note that if a vehicle with special abilities (FP/EP are exceptions) is driven into the marker, it will lose it's qualities and pick up the new ones.
   
  +
==Tips and Tricks==
āˆ’
''(CJ turns over and is about to go but Pulaski grabs him by the collar)''
 
  +
*There are many explosive barrels scattered around the factory, and the Russians are often close to them. Shooting one barrel can often take out multiple enemies, but can eventually also hurt the player.
āˆ’  
  +
*It is possible to kill the [[Andre|dealer]] before he reaches the Banshee. One method is by ignoring the Ballas in the office and Russians outside the office and targeting only the dealer. It is even possible to kill him without entering the office, and thus avoiding a chase, by standing very close to the wall by the doorway and shooting him from there. Another method is by obtaining a Rocket Launcher and blasting inside the office from a distance. Grenades have the same effect but aiming is harder.
āˆ’
'''Frank Tenpenny''': Where you off to?
 
  +
*It should also be noted that the dealer is one of the few NPCs that can take several dozen bullets before going down.
āˆ’  
  +
*Once the player arrives to the meet, their vehicle will become fire and explosion proof, allowing the player to ram the explosive barrels without dying.
āˆ’
'''Carl Johnson''': Shit!
 
  +
*If you cannot prevent the dealer from reaching the Banshee, simply ignore/run through all the people firing at you and hop on the provided PCJ-600. If you stop and try to shoot all of them, the dealer may escape and you will fail the mission.
āˆ’  
āˆ’
'''Frank Tenpenny''': Where you running off to, Carl, I thought we were friends?!
 
āˆ’  
āˆ’
'''Carl Johnson''': Yeah, whatever...
 
āˆ’  
āˆ’
'''Frank Tenpenny''': As an officer in charge of putting an end to gang violence, I find myself in a difficult moral position, Carl.
 
āˆ’  
āˆ’
'''Carl Johnson''': Yeah, right.
 
āˆ’  
āˆ’
'''Frank Tenpenny''': Carl, I'm hurt, I truly am. And just as I was about to help those poor [[Grove Street Families|Grove Street boys]].
 
āˆ’  
āˆ’
'''Carl Johnson''': Oh, yeah? How?
 
āˆ’  
āˆ’
'''Frank Tenpenny''': I like the status quo, Carl. I like having all you bastards doing my job for me - blowing each other's guts all over the sidewalk.
 
āˆ’  
āˆ’
'''Carl Johnson''': Dumb bastards?
 
āˆ’  
āˆ’
'''Frank Tenpenny''': Now, if it's brought to my attention that one tribe gets an unfair advantage over another, that truly troubles me, Carl.
 
āˆ’  
āˆ’
'''Carl Johnson''': So what you saying, man?
 
āˆ’  
'''Frank Tenpenny''': I'm saying the [[Ballas]] have brains, Carl, they watch the news. I'm saying they're making friends, cutting deals, and tooling up for more than half-assed drive-bys. Lots of cheap guns coming into America since the fall of the wall, Carl.
 
āˆ’  
āˆ’
(Tenpenny heads to the passenger door)
 
āˆ’  
āˆ’
'''Carl Johnson''': Man, cut that bullshit, Tenpenny - just say what you mean, man.
 
āˆ’  
āˆ’
'''Frank Tenpenny''': Go check out a bust freight warehouse down the docklands and you'll see what I mean, Carl.
 
āˆ’  
āˆ’
'''Carl Johnson''': Yeah, okay.
 
āˆ’  
āˆ’
(Tenpenny gets in the police car)
 
āˆ’  
āˆ’
'''Eddie Pulaski''': Y'all take care, now!
 
āˆ’  
āˆ’
'''Carl Johnson''': For sure.
 
āˆ’  
āˆ’
(CJ makes the deal fall through)
 
āˆ’  
== Fireproof/Explosionproof cars ==
 
During this mission the player can turn his/her car Fireproof/Explosion proof by going into the red marker while still in the car. Note that if a bulletproof vehicle is driven in the marker, it will lose its qualities and pick these up.
 
   
 
==Video walkthroughs==
  +
[[File:GTA San Andreas - Mission 22 - Gray Imports (HD)|full|left|542 px]]
  +
{{clr}}
 
==Trivia==
 
==Trivia==
āˆ’
* During the mission a Russian dealer calls Carl Johnson "Amerikasky", but this is incorrect. In the Russian language "American" and "American man" are the different words, so right variant sounds like "Amerikanets". Also, the degoratory word is "Amerikashka".
+
* During the mission, a RussianĀ goon calls Carl Johnson "Amerikasky",Ā Ā but this is incorrect. InĀ Russian, Ā "American" and "American man" areĀ  different words, so the right variantĀ would beĀ "Amerikanets". Also, the degoratory word is "Amerikashka".
āˆ’
* It is possible to kill the Russian dealer before he reaches the Banshee. One method is by ignoring the Ballas guards and other guards in the Russian dealer's office and outside and targeting only the Russian continously, killing him faster.
+
* If the player kills the [[Andre|dealer]] before he reaches the Banshee and is still far away from it, all the guards shooting at them will disappear.
  +
* The dealer's Banshee is explosion-proof after he enters it to escape.
āˆ’
* That being said, if CJ kills the Russian before he reaches the Banshee and is still far away from it, all the guards shooting him will disappear.
 
  +
* Also killing the dealer outside the [[Banshee]] will give you the opportunity to collect $3 000 from him.
āˆ’
* Strangely, if the Banshee is shot with a rocket launcher or grenades are thrown on it before the Russian dealer reaches the vehicle, the vehicle will sustain no damage whatsoever.
 
  +
* If the player shoots the hooks holding bunch of crates above the workers inside the warehouse, the crates will fall on them, killing them.
   
 
==Gallery==
 
==Gallery==
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</gallery>
 
</gallery>
   
  +
==Navigation==
==Video walkthroughs==
 
  +
{{Navboxes
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|title= Navigation
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{| class="wikitable"
 
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|list1=
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!width=50%|PS2 Version
 
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{{GTA|state=collapsed}}
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!width=50%|PC Version
 
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{{Gtasa missions|state=collapsed}}
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|-
 
 
}}
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|
 
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<youtube>2ZYucWIHCVo</youtube>
 
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|
 
āˆ’
<youtube>g881eJVjsMU</youtube>
 
|}
 
   
 
[[de:Gray Imports]]
 
[[de:Gray Imports]]
 
[[es:Gray Imports]]
 
[[es:Gray Imports]]
 
[[pl:Import]]
 
[[pl:Import]]
  +
[[Category:Missions]]
 
[[Category:Missions in GTA San Andreas]]
 
[[Category:Missions in GTA San Andreas]]

Revision as of 22:03, 10 October 2014

ā€œ
I'm saying the Ballas have brains, Carl, they watch the news. I'm saying they're making friends, cutting deals, and tooling up for more than half-assed drive-bys. Lots of cheap guns coming into America since the fall of the wall, Carl.
ā€

Gray Imports is a mission in Grand Theft Auto: San Andreas given to the protagonist Carl Johnson by the C.R.A.S.H. team from the Jim's Sticky Ring donut shop in the Market district of Los Santos, San Andreas.

Mission

Carl goes to Ocean Docks, where the Ballas and Russians are having a deal. He needs to get in the office where the deal is taking place, so he fights through the Russians, all armed with MP5s and Pistols, outside the factory, enters the warehouse by destroying the keypad, and fights through more Russians and Ballas on the way to the office. He finds the office, where two Ballas and the dealer are waiting for him. He kills the Ballas and follows the dealer, who runs outside, past many more Russians, and heads for a Banshee. Carl chases him on a PCJ-600 and kills him.

Mission objectives

In order to complete the mission the player must:

  • Go to the docks where the Ballas and the Russians are making a deal
  • The Russians and Ballas are having a meeting inside the warehouse. You will have to find some way inside
  • The meeting is taking place in the office at the back
  • Take out the Russian arms dealer inside the office
  • Kill the Dealer!

Fireproof/Explosionproof cars

During this mission the player can turn his/her car Fireproof/Explosion Proof by going into the red marker while still in the car. Note that if a vehicle with special abilities (FP/EP are exceptions) is driven into the marker, it will lose it's qualities and pick up the new ones.

Tips and Tricks

  • There are many explosive barrels scattered around the factory, and the Russians are often close to them. Shooting one barrel can often take out multiple enemies, but can eventually also hurt the player.
  • It is possible to kill the dealer before he reaches the Banshee. One method is by ignoring the Ballas in the office and Russians outside the office and targeting only the dealer. It is even possible to kill him without entering the office, and thus avoiding a chase, by standing very close to the wall by the doorway and shooting him from there. Another method is by obtaining a Rocket Launcher and blasting inside the office from a distance. Grenades have the same effect but aiming is harder.
  • It should also be noted that the dealer is one of the few NPCs that can take several dozen bullets before going down.
  • Once the player arrives to the meet, their vehicle will become fire and explosion proof, allowing the player to ram the explosive barrels without dying.
  • If you cannot prevent the dealer from reaching the Banshee, simply ignore/run through all the people firing at you and hop on the provided PCJ-600. If you stop and try to shoot all of them, the dealer may escape and you will fail the mission.

Video walkthroughs

Trivia

  • During the mission, a Russian goon calls Carl Johnson "Amerikasky",  but this is incorrect. In Russian,  "American" and "American man" are  different words, so the right variant would be "Amerikanets". Also, the degoratory word is "Amerikashka".
  • If the player kills the dealer before he reaches the Banshee and is still far away from it, all the guards shooting at them will disappear.
  • The dealer's Banshee is explosion-proof after he enters it to escape.
  • Also killing the dealer outside the Banshee will give you the opportunity to collect $3 000 from him.
  • If the player shoots the hooks holding bunch of crates above the workers inside the warehouse, the crates will fall on them, killing them.

Gallery

Navigation

Navigation
[ ve ]Grand Theft Auto series
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Episodes from Liberty City
The Lost and DamnedJohnny Klebitz | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
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Collectibles | Multiplayer | Modifications | Controversy
[ ve ]Missions in Grand Theft Auto: San Andreas
IntroductionThe Introduction | In the Beginning | Big Smoke | Sweet & Kendl
Lance Wilson
(Ryder) Radar-RyderIcon-GTASA
Part 1Ryder
Part 2Home Invasion | Catalyst | Robbing Uncle Sam
Sean Johnson
(Sweet) Radar-SweetIcon-GTASA
Part 1Tagging Up Turf | Cleaning the Hood | Drive-Thru | Nines and AK's | Drive-By | Sweet's Girl | Cesar Vialpando
Part 2Doberman | Los Sepulcros | Reuniting the Families | The Green Sabre
Part 3Beat Down on B Dup | Grove 4 Life
Part 4Los Desperados | End of the Line *
Melvin Harris
(Big Smoke) Radar-SmokeIcon-GTASA
OG Loc | Running Dog | Wrong Side of the Tracks | Just Business
Cesar Vialpando Radar-CesarIcon-GTASA
Part 1High Stakes, Low-Rider
Part 2King in Exile
Part 3Wu Zi Mu | Farewell, My Love...
Part 4Photo Opportunity
Part 5Pier 69
Part 6Back to School | Zeroing In | Test Drive | Customs Fast Track | Puncture Wounds
Jeffrey Cross
(OG Loc) Radar-OGLocIcon-GTASA
Life's a Beach | Madd Dogg's Rhymes | Management Issues | House Party
C.R.A.S.H. Radar-CRASHIcon-GTASA
Part 1Burning Desire | Gray Imports
Part 2Badlands
Part 3555 We Tip
Part 4Snail Trail
Part 5Misappropriation
Part 6High Noon
Catalina Radar-CatalinaIcon-GTASAFirst Date | First Base | Gone Courting | Made in Heaven
Robberies Radar-CashIcon-GTASATanker Commander | Local Liquor Store | Against All Odds | Small Town Bank
The Truth Radar-TruthIcon-GTASA
Part 1Body Harvest
Part 2Are You Going to San Fierro?
Part 3Black Project | Green Goo
Carl Johnson Radar-CJIcon-GTASA
Part 1Wear Flowers in Your Hair
Part 2Deconstruction
Part 3Ice Cold Killa
Part 4Riot
Zero Radar-ZeroIcon-GTASAAir Raid | Supply Lines... | New Model Army
Jizzy B. Radar-LocoIcon-GTASA
Part 1Jizzy | T-Bone Mendez | Mike Toreno
Part 2Outrider
Wu Zi Mu Radar-WoozieIcon-GTASA
Part 1Mountain Cloud Boys | Ran Fa Li | Lure | Amphibious Assault | The Da Nang Thang
Part 2Toreno's Last Flight | Yay Ka-Boom-Boom
Mike Toreno Radar-Toreno2Icon-GTASA
Part 1Monster | Highjack | Interdiction | Verdant Meadows | Learning to Fly | N.O.E. | Stowaway
Part 2Vertical Bird | Home Coming
Triads Radar-TraidsCasinoIcon-GTASA
Part 1Fender Ketchup | Explosive Situation | You've Had Your Chips | Don Peyote
Part 2Fish in a Barrel
Part 3A Home in the Hills
Heist Radar-CashIcon-GTASAArchitectural Espionage | Key to Her Heart | Dam and Blast | Cop Wheels | Up, Up and Away! | Breaking the Bank at Caligula's
Mafia Radar-MafiaIcon-GTASA
Part 1Intensive Care | The Meat Business
Part 2Freefall
Part 3Saint Mark's Bistro
Madd Dogg Radar-MaddDoggIcon-GTASA
Part 1Madd Dogg
Part 2Cut Throat Business
Side MissionsParamedic | Firefighter | Vigilante | Taxi Driver | Brown Thunder | Pimping | Freight Train Challenge | Burglar | BMX Challenge | The Chiliad Challenge | NRG-500 Challenge | 8-Track | Kickstart | Blood Bowl | Dirt Track | Shooting Range | Roboi's Food Mart Courier Mission | Hippy Shopper Courier Missions | Burger Shot Courier Missions | Trucking | Valet | Quarry | Exports and Imports
Race Tournaments Radar-race-gtasa
Los SantosLowrider Race | Little Loop | Backroad Wanderer | City Circuit | Vinewood | Freeway | Into the Country | Badlands A | Badlands B
San FierroDirtbike Danger | Bandito County | Go-Go Karting | San Fierro Fastlane | San Fierro Hills | Country Endurance
Las VenturasSF to LV | Dam Rider | Desert Tricks | LV Ringroad
Air RacesWorld War Ace | Barnstorming | Military Service | Chopper Checkpoint | Whirly Bird Waypoint | Heli Hell
Missions in GTA San Andreas (Category) | Missions | Beta Missions | Side Missions (Category)
* denotes the final story mission.