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HUD (GTA3).jpg|GTA III (PC/Xbox version); [[:Image:HUD-GTA3-PS2.png|the PS2 version]] features light gray weapon icons. |
HUD (GTA3).jpg|GTA III (PC/Xbox version); [[:Image:HUD-GTA3-PS2.png|the PS2 version]] features light gray weapon icons. |
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HUD (GTAVC).png|GTA Vice City |
HUD (GTAVC).png|GTA Vice City |
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− | HUD-GTASA.png|GTA San Andreas |
+ | HUD-GTASA.png|GTA San Andreas. The bottom money counter shows the player is in debt as a result of [[Gambling]]. |
HUD (GTALCS) (PS2).jpg|GTA Liberty City Stories (PS2 version); [[:Image:HUD (GTALCS) (PSP).jpg|the PSP version]] features rounded health and armor bars. |
HUD (GTALCS) (PS2).jpg|GTA Liberty City Stories (PS2 version); [[:Image:HUD (GTALCS) (PSP).jpg|the PSP version]] features rounded health and armor bars. |
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</gallery> |
Revision as of 19:37, 16 February 2010
A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the like.
Description
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (eg "wrong way" in a race) maps with blips and subtitles of conversations.
The HUD GTA games may display the following information:
- Radar, a small map of the player's current location (GTA III onwards).
- Location compass, a compass point to key locations (GTA 1 to GTA 2).
- Money.
- Weapon selected and ammunition.
- Health.
- Armor.
- Lung Capacity (GTA San Andreas).
- Stamina (GTA Vice City Stories).
- Respect (GTA 2).
- Stats and skills (GTA SA).
- Wanted level.
- The vehicle the player enters.
- The district the player is enters.
- The street the player enters (GTA IV).
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.
Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.