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===3D Universe=== |
===3D Universe=== |
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<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160" orientation="none"> |
<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="160" orientation="none"> |
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ā | HUD-GTA3.jpg|GTA III (PC/Xbox version) |
+ | HUD-GTA3.jpg|GTA III (PC/Xbox version). |
HUD-GTA3-PS2.png|GTA III PS2 version, features light gray weapon icons. |
HUD-GTA3-PS2.png|GTA III PS2 version, features light gray weapon icons. |
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HUD-GTAVC.jpg|GTA Vice City. |
HUD-GTAVC.jpg|GTA Vice City. |
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HUD-GTASA.png|GTA San Andreas. The bottom money counter shows the player is in debt as a result of [[gambling]]. |
HUD-GTASA.png|GTA San Andreas. The bottom money counter shows the player is in debt as a result of [[gambling]]. |
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1305794090279-1.jpg|GTA Advance. |
1305794090279-1.jpg|GTA Advance. |
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ā | HUD-GTALCS-PS2.jpg|GTA Liberty City Stories (PS2 version) |
+ | HUD-GTALCS-PS2.jpg|GTA Liberty City Stories (PS2 version). |
HUD-GTALCS-PSP.jpg|GTA LCS, the PSP version features rounded health and armor bars. |
HUD-GTALCS-PSP.jpg|GTA LCS, the PSP version features rounded health and armor bars. |
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VCS_HUD.jpg|GTA Vice City Stories. |
VCS_HUD.jpg|GTA Vice City Stories. |
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ā | HUD-GTASA-MOBILE.jpg|GTA San Andreas mobile version. |
+ | HUD-GTASA-MOBILE.jpg|GTA San Andreas 10 Year Anniversary mobile version. |
ā | HUD-GTAVC-MOBILE.jpg|GTA Vice City mobile version. Notice the different GTA III style hud icons. |
+ | HUD-GTAVC-MOBILE.jpg|GTA Vice City 10 Year Anniversary mobile version. Notice the different GTA III style hud icons. |
HUD-GTAIII-MOBILE.jpg| GTA III mobile version. Notice the pale-yellow coloured icons. |
HUD-GTAIII-MOBILE.jpg| GTA III mobile version. Notice the pale-yellow coloured icons. |
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</gallery> |
</gallery> |
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HUD-TBOGT.png|The Ballad of Gay Tony. In the theme of the colorful nightclub image, the HUD is now both white and purple(<small>[[:Image:Radar-GTA4.png|Radar]]</small>). |
HUD-TBOGT.png|The Ballad of Gay Tony. In the theme of the colorful nightclub image, the HUD is now both white and purple(<small>[[:Image:Radar-GTA4.png|Radar]]</small>). |
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HUD-GTACW.png|In the [[Nintendo DS|DS]] version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]]. |
HUD-GTACW.png|In the [[Nintendo DS|DS]] version of GTA Chinatown Wars, the information that would have been on the HUD in earlier games (except for the [[Wanted Level in GTA Chinatown Wars|Wanted Level]] and place/car names) are moved to the bottom screen as part of the [[PDA]]. |
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+ | HUD-GTAV.png|[[GTA V]]. Depending of the protagonist, some lines will change their character's matching colors (In this case, blue for Michael). |
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ā | HUD-GTAV.png|[[GTA V]]. |
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</gallery> |
</gallery> |
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{| align="center" |
{| align="center" |
Revision as of 04:18, 14 November 2014
A heads-up display, often abbreviated as HUD, is a set of indicators used in most games to show the player's current status in a game, such as the score, health and the life.
Description
A HUD can be used to convey many different types of information, such as time, score, money, health, armor, weaponry, ammunition, warnings (e.g. "wrong way" in a race) maps with blips and subtitles of conversations.
The HUD GTA games may display the following information:
- Radar, a small map of the player's current location (GTA III onwards).
- Location compass, a compass point to key locations (GTA 1 to GTA 2).
- Money.
- Weapon selected and ammunition.
- Health.
- Armor.
- Mission Title (GTA III onwards)
- Lung Capacity (GTA San Andreas).
- Stamina (GTA Vice City Stories).
- Respect (GTA 2).
- Stats and skills (GTA San Andreas).
- Wanted level.
- Time (GTA III and later).
- Vehicle speed (GTA Advance).
- The vehicle the player enters. In GTA V, the vehicle name displayed in the lower right corner includes the car manufacturer, as well as its category (ex. Albany Cavalcade, SUVs).
- The district the player enters.
- The street the player enters (Grand Theft Auto IV).
- Character's special ability meter (Grand Theft Auto V).
Other elements appear on the HUD in other situations, such as a dialogue subtitles, help messages, and a "Busted" or "Wasted" sign if the player gets arrested or killed respectively.
Floating pickups, such as a police bribe are not considered to be a part of the HUD even though only the player can see them. This is also true for floating markers which indicate where to park or walk into.