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m (I added to the Jumping and climbing section of Jumping, how in GTA V you can rag doll but on GTA Online, you can't.)
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'''Jumping''' is a feature introduced in [[Grand Theft Auto II]] and had been used in all the other GTA games furtherwards except [[Grand Theft Auto: Chinatown Wars|GTA: Chinatown Wars]] (instead of jumping, a rolling command is used and presumably the jump command).
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'''Jumping''' is a feature introduced in [[Grand Theft Auto 2]] and had been used in all subsequent GTA games except [[Grand Theft Auto: Chinatown Wars|GTA: Chinatown Wars]], where instead of jumping, a rolling command is used and presumably functions the same way as a jumping command.
   
 
==Description==
 
==Description==
 
In [[Grand Theft Auto: San Andreas|GTA: San Andreas]], [[Grand Theft Auto IV|GTA IV]], [[The Lost and Damned]], [[The Ballad of Gay Tony]] and [[Grand Theft Auto V|GTA V]], climbing was introduced so when the jump button is pressed near a low (but not too low), medium sized, reachable or vaultible object, the player will climb onto or over the object. Jumping is usually used to jump over a gap that can't really be gone over if without jumping. In [[Grand Theft Auto: Chinatown Wars|GTA: Chinatown Wars]], a rolling command is used, even though it's not actually a jump that's performed, objects can be vaulted over so it acts similar to the jumping command.
 
In [[Grand Theft Auto: San Andreas|GTA: San Andreas]], [[Grand Theft Auto IV|GTA IV]], [[The Lost and Damned]] and [[The Ballad of Gay Tony]], climbing was inroduced so when the jump button is pressed near a low (but not too low), medium sized, reachable or vaultable object, the player will climb onto or over the object. Jumping is usually used to jump over a gap that can't really be gone over if without jumping. In [[Grand Theft Auto: Chinatown Wars|GTA: Chinatown Wars]], a rolling command is used, even though it's not actually a jump that's performed, objects can be vaulted over so it acts similar to the jumping command.
 
   
 
==Controls==
 
==Controls==
 
In order to jump using the default controls on a [[PlayStation]], "Square" must be pressed. On the [[Xbox]], "X" must be pressed and on [[PC]], the spacebar is pressed (with the exception of [[Grand Theft Auto: San Andreas]] where shift is the jump button).
   
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iOS ports of GTA III and GTA Vice City feature a seperate jump button as well, but for the GTA San Andreas iOS version, player will climb/jump over objects automatically if the player makes contact with the object while sprinting. 
In order to jump using the default controls on a [[Playstation|PlayStation]], "Square" must be pressed. On the [[Xbox]], "X" must be pressed and on [[PC]], the spacebar is pressed.
 
   
 
==Jumping and climbing==
 
==Jumping and climbing==
 
In some of the first games, the [[Protagonists]] couldn't jump and climb over objects such as walls or gates, the protagonist could only jump.
   
 
In later games, the protagonists could jump up and climb onto an object. With the same controls as jumping, the protagonist will automatically latch onto the top of an object within reach, climb up it, or if it's a gate or wall, climb over it and land on the other side
In some of the first games, the [[Protagonists]] couldn't jump and climb over objects such as walls or gates, the Protagonist could only jump.
 
   
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In GTA V, while in story mode, if the player jumps then immediately presses "B" on the Xbox or "O" on the Playstation, they can rag doll themselves. This does not work on GTA Online.[[Category:Gameplay]][[Category:Features]][[Category:Features in GTA 2]][[Category:Features in GTA III]][[Category:Features in GTA Vice City]][[Category:Features in GTA San Andreas]][[Category:Features in GTA Liberty City Stories]][[Category:Features in GTA Vice City Stories]][[Category:Features in GTA IV]][[Category:Features in The Lost and Damned]][[Category:Features in The Ballad of Gay Tony]][[Category:Features in GTA V]]
In later games, the Protagonists could jump up and climb onto an object. with the same controls as jumping, the Protagonist will automatically latch onto the top of an object within reach, climb up it, or if it's a gate or wall, climb over it and land on the other side.
 
[[Category:Gameplay]]
 
[[Category:Features]]
 
[[Category:Features in GTA 2]]
 
[[Category:Features in GTA III]]
 
[[Category:Features in GTA Vice City]]
 
[[Category:Features in GTA San Andreas]]
 
[[Category:Features in GTA Liberty City Stories]]
 
[[Category:Features in GTA Vice City Stories]]
 
[[Category:Features in GTA IV]]
 
[[Category:Features in The Lost and Damned]]
 
[[Category:Features in The Ballad of Gay Tony]]
 
[[Category:Features in GTA V]]
 

Revision as of 02:57, 18 March 2015

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Jumping is a feature introduced in Grand Theft Auto 2 and had been used in all subsequent GTA games except GTA: Chinatown Wars, where instead of jumping, a rolling command is used and presumably functions the same way as a jumping command.

Description

In GTA: San Andreas, GTA IV, The Lost and Damned, The Ballad of Gay Tony and GTA V, climbing was introduced so when the jump button is pressed near a low (but not too low), medium sized, reachable or vaultible object, the player will climb onto or over the object. Jumping is usually used to jump over a gap that can't really be gone over if without jumping. In GTA: Chinatown Wars, a rolling command is used, even though it's not actually a jump that's performed, objects can be vaulted over so it acts similar to the jumping command.

Controls

In order to jump using the default controls on a PlayStation, "Square" must be pressed. On the Xbox, "X" must be pressed and on PC, the spacebar is pressed (with the exception of Grand Theft Auto: San Andreas where shift is the jump button).

iOS ports of GTA III and GTA Vice City feature a seperate jump button as well, but for the GTA San Andreas iOS version, player will climb/jump over objects automatically if the player makes contact with the object while sprinting. 

Jumping and climbing

In some of the first games, the Protagonists couldn't jump and climb over objects such as walls or gates, the protagonist could only jump.

In later games, the protagonists could jump up and climb onto an object. With the same controls as jumping, the protagonist will automatically latch onto the top of an object within reach, climb up it, or if it's a gate or wall, climb over it and land on the other side

In GTA V, while in story mode, if the player jumps then immediately presses "B" on the Xbox or "O" on the Playstation, they can rag doll themselves. This does not work on GTA Online.