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:''Not to be confused with [[Carbine Rifles]], a [[Heists|heist]] setup in [[GTA V]].''
 
{{Infobox weapon
 
{{Infobox weapon
 
|name = Carbine Rifle
 
|name = Carbine Rifle
|image = CarbineRifle-GTA4.png
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|image = CarbineRifleGTAV.png
|games = [[Grand Theft Auto III|GTA III]]<br>[[Grand Theft Auto: Vice City|GTA Vice City]]<br>[[Grand Theft Auto: San Andreas|GTA San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]<br>[[Grand Theft Auto IV|GTA IV]]<br>[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]<br>[[Grand Theft Auto V]]
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|games = ''[[Grand Theft Auto III]]<br>[[Grand Theft Auto: Vice City|GTA Vice City]]<br>[[Grand Theft Auto: San Andreas|GTA San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]<br>[[Grand Theft Auto IV]]<br>[[The Lost and Damned]]<br>[[The Ballad of Gay Tony]]<br>[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]<br>[[Grand Theft Auto V]]<br>[[Grand Theft Auto Online]]''
 
|slot = Assault Rifle
 
|slot = Assault Rifle
|damage = Average
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|damage = High
 
|weight = Medium
 
|weight = Medium
|ammo = 600 <small>(IV)</small>
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|ammo = {{*}} 60 rounds <small>(GTA III)</small><br>{{*}} 30 rounds <small>(VC, LCS, VCS, GTA IV)</small><br>{{*}} 50 rounds <small>(SA & CW)</small><br>{{*}} 30 rounds ''(60 w/ Extended Clip)'' <small>(GTA V)</small>
 
|sold in = [[Ammu-Nation]]<br>[[Underground Gun Shops]] <small>(IV)</small>
 
|sold in = [[Ammu-Nation]]<br>[[Underground Gun Shops]] <small>(IV)</small>
|price =$5000 <small>(VC, GTA III, IV)</small><br>$4500 <small>(SA)</small><br>|caption = M4A1 Carbine in [[Grand Theft Auto IV|GTA IV]]|Unlocked After = [[Arms Shortage]] <small>(GTA III)</small><br>[[Rub Out]] <small>(GTA Vice City)</small><br>[[Yay Ka-Boom-Boom]] <small>(GTA San Andreas)</small><br>[[Three Leaf Clover]] <small>(GTA IV)</small>}}
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|price =$5000 <small>(VC, GTA III, IV)</small><br>$4500 <small>(SA)</small><br>$2100 <small>(V)<br>|caption = The Carbine Rifle in [[Grand Theft Auto V|GTA V]]|Unlocked After = [[Arms Shortage]] <small>(GTA III)</small><br>[[Rub Out]] <small>(GTA Vice City)</small><br>[[Yay Ka-Boom-Boom]] <small>(GTA San Andreas)</small><br>[[Three Leaf Clover]] <small>(GTA IV)</small><br>[[The Jewel Store Job]] <small>(GTA V)</small><br>Rank 42 <small>(GTA Online)</small>}}
   
The '''Carbine Rifle''', also known as the '''M4''' and '''M16''', is a rifle featured in every [[GTA games|GTA game]] since [[Grand Theft Auto III]]. It is useful in almost any situation, boasting accuracy, power and magazine capacity. Throughout the games, the models differ slightly, along with zoom capability, rate of fire, and power.
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{{Quote|Combining long distance accuracy with a high capacity magazine, the Carbine Rifle can be relied on to make the hit.|GTA V description at [[Rockstar Games Social Club]].}}
   
==Design and Performance==
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The '''Carbine Rifle''' is an [[Assault Rifle]] that has been featured in every [[GTA games|GTA game]] since [[Grand Theft Auto III]], except [[Grand Theft Auto Advance]]. It is useful in almost any situation, boasting accuracy, power and magazine capacity. Throughout the games, the models differ slightly, along with zoom capability, rate of fire, and stopping power. The Carbine Rifle is considered to be the second most powerful assault rifle in the GTA series after the [[AK-47]] (except in [[GTA V]] and GTA III).
   
===3D Universe===
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==Design==
GTA III's rendition resembles the Armalite AR-10. This version is an inaccurately modeled and exaggerated weapon, with an exceptionally high rate of fire and a 60 round magazine. It has higher damage than the [[AK-47]], which is somewhat untrue as the M4/M16 fires a 5.56mm round and the AK-47 fires a higher caliber 7.62mm round.
 
   
Vice City's rifle is modeled after the Colt 733, but called M4 in-game (which is inaccurate as the M4 was not introduced until 1994). It appears to have an aftermarket crane stock. Originally, a beta assault rifle that resembled an M16A2 was meant to be in the game but was later replaced by the current model. The M16A2's model can still be found in the game files and can be seen in the [[Introduction (GTA VC)|intro cutscene]].
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===[[3D Universe]]===
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GTA III's rendition has considerably lower quality than its successors, apparently resembling the [[wp:AR-10|Armalite AR-10]], judging by the handguard and the overall shape. The fact that the AR-10 fires 7.62x51mm ammunition as opposed to the less powerful 5.56x45mm ammo of M4/M16 rifles, which explains why this weapon was far more powerful per shot than the M4-type rifles of later games, and the 7.62x39mm AK47. This is a rather odd choice, since the AR-10 is a considerably old rifle who was mostly in service in [[Europe]]an countries (Such as [[Germany]], [[Portugal]] and [[Italy]]) during the [[1950|50s]] and the [[1960|60s]], and is therefore considerably hard to find in [[United States|America]]. The weapon has a 60 round magazine, even though the one modeled in-game looks like a regular 30-round AR magazine.
   
San Andreas reuses the model from Vice City, again called M4 in-game (and again inaccurate). This version has a drastically lowered rate of fire that is unusual for the rifle, but is still highly effective as a weapon. It also has a 50-round STANAG magazine. In the mission [[Stowaway]], a government agent is shown holding a camouflaged Colt M16A1. This however, is never available to use in-game.
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Vice City's rifle is modeled after the Colt 733 but with the front sight facing backwards. It is called 'M4' in-game (Which is historically inaccurate, as the M4 was not introduced until [[1994]]). Originally, the beta featured an assault rifle that resembled an [[wp:M16 rifle#M16A2|M16A2]], but it was later replaced by the current model. It also appears to have an aftermarket crane stock.  The beta rifle's model can still be found in the game files and can be seen in the [[Introduction (GTA VC)|intro cutscene]].
   
Yet again the model is reused in Liberty City Stories and named M4. The only change since San Andreas is that the fire rate has been increased. 
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GTA San Andreas reuses the model from Vice City, again called 'M4' in-game (And again inaccurate since the game is set in [[1992]]). In the mission [[Stowaway]], a government agent is shown holding a camouflaged variant of a [[wp:CAR-15#Colt Model 653 M16A1 Carbine|Colt M16A1]]. This however, is never available to use in-game. This was probably a beta model. In GTA Liberty City Stories, it once again uses the Vice City and San Andreas model. With the game being set in [[1998]], the name M4 is now used correctly.
   
Vice City Stories features an M16A1, named Assault Rifle in-game. It uses the same model from the San Andreas mission Stowaway, sans the camoflague. [[Lance Vance]] mentions the M4 during a mission, which is an anachronism. It functions just as all previous renditions have.
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Vice City Stories features a rifle resembling the M16A1, named 'Assault Rifle' in-game. It uses a similar model from the previously mentioned San Andreas mission Stowaway, sans the camouflage. [[Lance Vance]] refers to a rifle as an "M4" during a [[Blitzkrieg Strikes Again|mission]], which is an anachronism.
   
==HD Universe==
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===[[HD Universe]]===
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GTA IV features a rifle based on the [[wp:M4 carbine|Colt M4A1]], titled 'Carbine Rifle' in-game. This version is accurate both in timeline and overall features, including accurate weapon specs such as rate of fire, magazine size and appearance. Interestingly, the carry handle has been replaced with an aftermarket drum sight. It also has "Property Of Liberty City Arms" stamped where the magazine release is normally found, probably a reference to the "Property Of U.S. Govt" stamped on its real-life counterpart.
   
GTA IV features an M4A1, titled "Carbine Rifle" in-game. This version is accurate both in timeline and overall features, including weapon specs such as rate of fire, magazine size, etc. Unlike previous iterations, the carry handle has been replaced with an picatinny rail with an aftermarket drum sight mounted to it. It has the longest range of any non-sniper weapon in the game. It has "Property Of Liberty City Arms" stamped where the magazine release is normally found, probably a reference to the "Property Of U.S. Govt" stamped on its real-life counterpart. Performance wise, the Carbine Rifle is stellar. Accuracy and fire rate are both high, along with damage. It is highly effective in close to mid range, with accuracy dropping off at long range. Accuracy is even higher when crouched, allowing the player to fire it fully automatic while being able to hit the target reliably. This is somewhat untrue as carbine rifles are shortened versions of already long rifles such as the AK-47, so the range from the M4A1 is not as far as the AK-47, but the M4A1 likely has better muzzle velocity despite lower caliber so range is in a somewhat accurate to real life.
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GTA Chinatown's rendition is difficult to identify, but it is has a full stock and long barrel, and the triangular hand guard as seen on the [[HUD]] suggests it is based on the Colt M16A1. It has, much like in San Andreas, a 50-round magazine.
   
GTA Chinatown's rendition is difficult to identify, but it it has a full stock and long barrel, and the triangular hand guard as seen on the [[HUD]] suggests it is a Colt M16A1. It has tremendous power, more akin to that of a machine gun, and it has a fifty round magazine, like the San Andreas incarnation.
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GTA V's rendition of the Carbine Rifle is based on a mishmash of different AR-15s, featuring an almost identical lower receiver (with regards to the pistol grip, trigger housing, magazine well and flash suppressor), possibly combined with the [[wp:Heckler & Koch HK416|Heckler &amp; Koch HK416]] for the upper receiver and dual mounted iron sights on the main picatinny rail. There are also some influences from a [http://www.defensereview.com/daniel-defense-ddm4-v7-mid-length-tactical-ar-carbine-with-mfr-12-0-modular-float-rail-12-0-lightweight-modular-tactical-handguardrail-system-at-sofic-2011-video/ Daniel Defense DDM4V7], notably the handguard and receiver and complete with aftermarket iron sights and buttstock.
   
The '''Carbine Rifle''' returns in Grand Theft Auto V, this time seemingly inspired on the [[wp:Heckler & Koch HK416|HK416]] assault rifle, as seen in multiple screenshots, artworks and in the gameplay trailer. It is known that it will have at least an extended magazine (That allows up to 60 bullets per mag - Possibly being 30 bullets on a normal one), a supressor and a grip as attachments. Also, judging by the gameplay trailer, it seems to have a much faster and realistic rate of fire than it's predecessors.
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==Performance==
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  +
===3D Universe===
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The GTA III version of the rifle differs from any other variant for how powerful it is: Featuring an exceptionally high rate of fire and an unrealistic 60 round magazine, it is always a one shot kill against any enemy in any part of the body and can easily destroy most vehicles with a few bursts, making it arguably the most powerful firearm in the game. One might even compare it to the [[Minigun]] or the [[M-60]] seen in later games. Similar to the [[Sniper Rifle]] and the [[Rocket Launcher]], the rifle can be aimed in first person, resulting in a stationary view with the crosshair on the center of the screen. Despite its power, the Carbine Rifle in GTA III suffers from wild and nearly uncontrollable recoil- even when being aimed in first person.
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The M4A1 in GTA Vice City is a much less powerful rifle than its GTA III predecessor, and despite still being a one-shot kill in nearly all occasions, it now features a slower rate of fire and a 30-round magazine. On the other hand, the recoil is also much lower this time around, making it useful for more precise shots. Like in GTA III, it can also be aimed in first person.
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The GTA San Andreas version has an even lower rate of fire than unusual for an assault rifle, and it also has considerably less power, now only being a one-shot kill weapon if aimed at the head. Even though, it is still highly effective, featuring a 50-round STANAG magazine and a smaller crosshair than that of the [[AK-47]], making it useful for more precise and accurate shots. It doesn't feature a first person aiming mode like its predecessors did, and neither do any of the following games have it.
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The rifle in GTA Liberty City Stories and Vice City Stories is closer to its Vice City version, having a similar rate of fire and being a one-shot kill against most enemies. It also features a 30-round magazine in both games.
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===HD Universe===
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In Grand Theft Auto IV the performance of the Carbine Rifle is stellar. Accuracy and fire rate are both high, along with damage. It is highly effective in close to mid range, with accuracy dropping off at long range. Accuracy is even higher when crouched, allowing the player to fire it on fully automatic while being able to reliably hit targets. It has the longest range of any non-sniper weapon in the game. It's not as powerful as the AK-47, but its precision and fire rate still make it nonetheless one of the best rifles in the game.
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The Chinatown Wars version is incredibly powerful, being almost comparable to the one present in GTA III, with a few bursts being enough to easily kill an enemy and destroy a vehicle. Its fire rate is also exceptionally fast, being able to quickly empty its 50-round magazine.
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In Grand Theft Auto V the Carbine Rifle is superior all-round to SMGs, and is more accurate but less powerful than the Advanced Rifle. Still, it is a very accurate weapon that can be relied on for any situation.
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==Customization==
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In Grand Theft Auto V and Grand Theft Auto Online, the Carbine Rifle can be customized with various attachments and tints by visiting an Ammu-nation store.
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;"
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|-
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! scope="col" |Rounds & magazine
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! scope="col" |GTA V
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! scope="col" |GTA Online <small>(Unlock)</small>
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|-
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|Rounds (60)
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|[[$]]36
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|$108
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|-
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|Default clip (30 rounds)
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|Default
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|Default <small>(Rank 42)</small>
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|-
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|Extended clip (60 rounds)
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|$262
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|$9775
  +
|-
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! colspan="3" |Attachments
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|-
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|Grip (more stability, slightly increases accuracy)
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|$330
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|$4350
  +
|-
  +
|Flashlight (provides ilumination when aiming)
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|$375
  +
|$2350
  +
|-
  +
|Scope (mid-range zoom, slightly increases accuracy)
  +
|$1125
  +
|$10900
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|-
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|Suppressor (silences but slightly reduces damage and range)
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|$2037
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|$12450
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|-
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! colspan="3" |Tints
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|-
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|Black
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|Default
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|Default <small>(Rank 42)</small>
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|-
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|Army
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|$100
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|$5000 <small>(Kill 100 players)</small>
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|-
  +
|Green
  +
|N/A
  +
|$7500 <small>(Kill 200 players)</small>
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|-
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|Orange
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|N/A
  +
|$? <small>(Kill 400 players)</small>
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|-
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|LSPD
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|$600
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|$5750 <small>(Kill 600 players)</small>
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|-
  +
|Pink
  +
|N/A
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|$7500 <small>(Rank 50)</small>
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|-
  +
|Gold
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|N/A
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|$10000 <small>(Rank 75)</small>
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|-
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|Platinum
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|N/A
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|$12500 <small>(Rank 100)</small>
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|}
   
 
==In-Game Appearances==
 
==In-Game Appearances==
{{Template:Spoilers}}
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{{Spoilers}}
   
 
In [[Grand Theft Auto: Vice City]] it is used for the first time in [[Rub Out]], where Lance gives Tommy an M4 to kill [[Ricardo Diaz|Diaz]]. After the mission it can be bought at the [[Downtown]] [[Ammu-Nation]]. Then during [[Cop Land]], a police officer and two soldiers are seen using the rifles. They can also be seen at [[Fort Baxter Air Base]] being wielded by soldiers.
 
In [[Grand Theft Auto: Vice City]] it is used for the first time in [[Rub Out]], where Lance gives Tommy an M4 to kill [[Ricardo Diaz|Diaz]]. After the mission it can be bought at the [[Downtown]] [[Ammu-Nation]]. Then during [[Cop Land]], a police officer and two soldiers are seen using the rifles. They can also be seen at [[Fort Baxter Air Base]] being wielded by soldiers.
Line 39: Line 40:
 
In [[Grand Theft Auto: San Andreas]], the M4 is used by the army at a six star wanted level, during [[Black Project]], [[Up, Up and Away!]] and [[Vertical Bird]], and by some gangsters during [[End of the Line]].
 
In [[Grand Theft Auto: San Andreas]], the M4 is used by the army at a six star wanted level, during [[Black Project]], [[Up, Up and Away!]] and [[Vertical Bird]], and by some gangsters during [[End of the Line]].
   
It is a very rare weapon during the course of [[Grand Theft Auto: Liberty City Stories]], being used only by [[Forelli Family]] hitmen in [[Love on the Rocks]] and by [[Massimo Torini|Massimo]]'s guards in [[The Sicilian Gambit]].
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It is a very rare weapon during the course of [[Grand Theft Auto: Liberty City Stories]], being used only by [[Forelli Family]] hitmen in [[Love on the Rocks]], Kazuki's guards in [[Cash in Kazuki's Chips]] , and by [[Massimo Torini|Massimo]]'s guards in [[The Sicilian Gambit]].
   
 
In [[Grand Theft Auto: Vice City Stories]], it is used in various missions (most notably when Lance uses it in [[Blitzkrieg Strikes Again]]), and can be bought at [[Ammu-Nation]] upon unlocking [[Ocean Beach]] following [[From Zero to Hero]]. Soldiers at [[Fort Baxter Air Base]] can once again be seen wielding the rifle.
 
In [[Grand Theft Auto: Vice City Stories]], it is used in various missions (most notably when Lance uses it in [[Blitzkrieg Strikes Again]]), and can be bought at [[Ammu-Nation]] upon unlocking [[Ocean Beach]] following [[From Zero to Hero]]. Soldiers at [[Fort Baxter Air Base]] can once again be seen wielding the rifle.
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In [[Grand Theft Auto IV|GTA IV]], the Carbine Rifle is given during [[Three Leaf Clover]] and is available to purchase afterwards. Niko uses it during the [[Grand Theft Auto: The Ballad of Gay Tony|Ballad of Gay Tony]] mission, [[Ladies Half Price]], provided if players choose to go back to the ambush and kill him and [[Patrick McReary|Packie]]. [[NOOSE]] Officers will attack the player if they have a wanted level of three stars or higher.
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In [[Grand Theft Auto V|GTA V]], the Carbine is used at the [[Prologue|very beginning]] of the game by [[Michael De Santa|Michael]] and [[Trevor Philips|Trevor]]. It also makes an appearance during the [[The Jewel Store Job|first heist mission]] (if the "loud" method is chosen) and becomes available for purchase afterwards. During [[Trevor Philips Industries|the Aztecas' attack on Trevor's meth lab]], Trevor and [[Chef]] use the Carbine to hold off their attackers. In the events of [[The Wrap Up]], [[FIB]] agents will also be seen using the Carbine during the intro cutscene and during gameplay. [[Merryweather]] mercs will also use the Carbine against the player during their mission appearances. As with GTA IV, NOOSE officers will use the Carbine against the player at a [[Wanted Level in GTA V|wanted level]] of three stars or higher.
   
 
==Gallery==
 
==Gallery==
===In-Game===
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===In-Game models===
{| align="center"
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<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" columns="dynamic" orientation="none" spacing="small" widths="208">
|<gallery width="auto" perrow="2" style="font-size:95%; padding:0;" columns="dynamic" orientation="none" spacing="small" widths="208">
 
 
Image:M16-GTA3.png|GTA III.
 
Image:M16-GTA3.png|GTA III.
 
Image:M4-GTAVC.png|GTA Vice City, GTA San Andreas, and GTA Liberty City Stories.
 
Image:M4-GTAVC.png|GTA Vice City, GTA San Andreas, and GTA Liberty City Stories.
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CamoM4-GTASA.PNG|[[Beta]] camo M16 from GTA San Andreas mission [[Stowaway]].
 
Image:AssaultRifle-GTAVCS.png|GTA Vice City Stories.
 
Image:AssaultRifle-GTAVCS.png|GTA Vice City Stories.
 
Image:CarbineRifle-GTA4.png|GTA IV.
 
Image:CarbineRifle-GTA4.png|GTA IV.
M4A1_best_pic_evah1.jpg|Niko Bellic holding the Carbine Rifle.
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CarbineRifleGTAV.png|GTA V.
Franklin reloading carbine rifle.jpg|Franklin reloading the Carbine Rifle
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Crbnrifle.png|Appearance on the [[Rockstar Games]] [[Social Club]] website.
 
</gallery>
 
</gallery>
|}
 
   
 
===HUD icons===
 
===HUD icons===
{| align="center"
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<gallery position="center">
|<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" columns="2" spacing="medium">
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Image:M163HUD.jpg|Grand Theft Auto III.
Image:M163HUD.jpg|GTA 3
 
 
Image:M4-GTAVC-icon.png|Grand Theft Auto: Vice City.
 
Image:M4-GTAVC-icon.png|Grand Theft Auto: Vice City.
Image:M4-GTASA-icon.png|Grand Theft Auto San Andreas.
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Image:M4-GTASA-icon.png|Grand Theft Auto: San Andreas.
Image:M4-GTALCS-icon.png|Grand Theft Auto: Liberty City Stories/Grand Theft Auto: Vice City Stories.
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Image:M4-GTALCS-icon.png|Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories.
 
Image:CarbineRifle-GTA4-icon.png|Grand Theft Auto IV.
 
Image:CarbineRifle-GTA4-icon.png|Grand Theft Auto IV.
CarbineRifle-GTAV-icon.png|Grand Theft Auto V
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Image:CarbineRifle-GTACW-icon.jpg|Grand Theft Auto: Chinatown Wars.
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CarbineRifle-GTAV-HUD.png|Grand Theft Auto V.
  +
</gallery>
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  +
===Screenshots===
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<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" columns="dynamic" orientation="none" spacing="small" widths="208">
  +
Ammo M4.jpg|Buying the Carbine from [[Ammu-Nation]] in San Andreas
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M4 LCS.JPG|[[Toni Cipriani]] using the Carbine
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Franklin reloading carbine rifle.jpg|[[Franklin Clinton]] reloading the Carbine Rifle equipped with a grip.
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Michael-with-M16-GTAV.jpg|[[Michael De Santa]] with a fully modified Carbine Rifle.
 
</gallery>
 
</gallery>
|}
 
   
 
==Locations==
 
==Locations==
==='''GTA III'''===
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===GTA III===
 
*[[Rockford]], [[Staunton Island]] - Available to buy from [[Phil Cassidy|Phil Cassidy's]] [[Phil's Army Surplus|Army Surplus]] after completion of [[Arms Shortage]].
 
*[[Rockford]], [[Staunton Island]] - Available to buy from [[Phil Cassidy|Phil Cassidy's]] [[Phil's Army Surplus|Army Surplus]] after completion of [[Arms Shortage]].
 
*[[Bedford Point]], Staunton Island - In the walled off area in the southeast part of the [[Liberty Tree]] Offices, where the mission [[Kingdom Come]] takes place. (Use the nearby [[Moonbeam]], park it by the lowest part of the wall, climb the Moonbeam, and jump over the wall to access).
 
*[[Bedford Point]], Staunton Island - In the walled off area in the southeast part of the [[Liberty Tree]] Offices, where the mission [[Kingdom Come]] takes place. (Use the nearby [[Moonbeam]], park it by the lowest part of the wall, climb the Moonbeam, and jump over the wall to access).
 
*[[Cedar Grove]], [[Shoreside Vale]] - On the back porch of the pink house (fourth from the west) at The Homes.
 
*[[Cedar Grove]], [[Shoreside Vale]] - On the back porch of the pink house (fourth from the west) at The Homes.
 
*[[Cochrane Dam]], Shoreside Vale - Near the top of the stairs for the west dam platform (not the top of the Cochrane Dam power house) at the base of the Cochrane Dam.
 
*[[Cochrane Dam]], Shoreside Vale - Near the top of the stairs for the west dam platform (not the top of the Cochrane Dam power house) at the base of the Cochrane Dam.
*Delivered to [[Safehouses in GTA III|safehouses]] after collecting 90 [[Hidden Packages]].
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*Delivered to [[Safehouses in GTA III|safehouses]] after collecting 90 [[Hidden Packages in GTA III|Hidden Packages]].
   
==='''GTA Vice City'''===
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===GTA Vice City===
 
*[[Prawn Island]] - In Studio B (behind the moon lander) at the [[InterGlobal Films]] complex.
 
*[[Prawn Island]] - In Studio B (behind the moon lander) at the [[InterGlobal Films]] complex.
 
*[[Starfish Island]] - In the small room at the bottom of the [[Vercetti Estate|Vercetti Estate's]] stairwell east of the main entrance after the completion of [[Rub Out]].
 
*[[Starfish Island]] - In the small room at the bottom of the [[Vercetti Estate|Vercetti Estate's]] stairwell east of the main entrance after the completion of [[Rub Out]].
 
*[[Downtown Vice City|Downtown]] - Available to buy from [[Ammu-Nation]] after completion of [[Rub Out]] ($5,000).
 
*[[Downtown Vice City|Downtown]] - Available to buy from [[Ammu-Nation]] after completion of [[Rub Out]] ($5,000).
 
*[[Little Haiti]] - In the middle of a cluster of shacks in the center of the North [[Haitian]] Neighborhood (just south of [[Auntie Poulet|Auntie Poulet's]] house behind the house with the [[Voodoo]] in front).
 
*[[Little Haiti]] - In the middle of a cluster of shacks in the center of the North [[Haitian]] Neighborhood (just south of [[Auntie Poulet|Auntie Poulet's]] house behind the house with the [[Voodoo]] in front).
*[[Little Havana]] - At the west side of the red and white building directly across the street west of [[Cafe Robina]] ( where Tommy took [[Phil Cassidy|Phil]] to during [[Boomshine Saigon]] ).
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*[[Little Havana]] - At the west side of the red and white building directly across the street west of [[Cafe Robina]] (where [[Tommy Vercetti|Tommy]] took [[Phil Cassidy|Phil]] to during [[Boomshine Saigon]]).
 
*[[Fort Baxter]] - Wasting some of the [[Military|Soldiers]] will give a decent amount of M4 ammo.
 
*[[Fort Baxter]] - Wasting some of the [[Military|Soldiers]] will give a decent amount of M4 ammo.
   
==='''GTA San Andreas'''===
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[[File:M4-LocationsMap-GTASA.jpg|thumb|M4's locations map]]
*[[Los Santos International Airport]], [[Los Santos]] - Next to the runway, there are three white and yellow striped "ramps". Between those which are placed at the end of the runway.
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*[[Palisades]], [[San Fierro]] - Behind the northernmost house next to the beach.
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===GTA San Andreas===
*[[Area 69]], [[Bone County]] - Behind a staircase leading to a control tower.
+
*[[Los Santos International Airport (3D Universe)|Los Santos International Airport]], [[Los Santos (3D Universe)|Los Santos]] - Next to the runway, there are three white and yellow striped "ramps". Between those which are placed at the end of the runway is a Carbine Rifle.
*[[Pilgrim]], [[Las Venturas]] - On the roof of the hotel.
+
*[[Palisades]], [[San Fierro (3D Universe)|San Fierro]] - Behind the northernmost house next to the beach.
  +
*[[Area 69]], [[Bone County]] - Behind a staircase leading to a control tower, southwest side.
  +
*[[Pilgrim]], [[Las Venturas (3D Universe)|Las Venturas]] - On the roof of the hotel.
 
*[[The Four Dragons Casino]], Las Venturas - In front of the casino if all 50 [[Horseshoes]] are collected.
 
*[[The Four Dragons Casino]], Las Venturas - In front of the casino if all 50 [[Horseshoes]] are collected.
  +
* Easily acquired from dead soldiers.
   
==='''GTA Liberty City Stories'''===
+
===GTA Liberty City Stories===
 
*[[Newport]], [[Staunton Island]] - Among the containers at the docks and east of an [[Unique Stunt Jumps|unique stunt jump]]. It's located between the containers that are placed towards the [[Big Shot Casino]].
 
*[[Newport]], [[Staunton Island]] - Among the containers at the docks and east of an [[Unique Stunt Jumps|unique stunt jump]]. It's located between the containers that are placed towards the [[Big Shot Casino]].
 
*[[Bedford Point]], Staunton Island - Available to purchase from [[Phil Cassidy's Fully Cocked Gun Shop]] for $5,400 once the player beats the mission "[[Friggin' the Riggin']]".
 
*[[Bedford Point]], Staunton Island - Available to purchase from [[Phil Cassidy's Fully Cocked Gun Shop]] for $5,400 once the player beats the mission "[[Friggin' the Riggin']]".
*Available at each [[Safehouses in GTA Liberty City Stories|safehouses]] after collecting 90 hidden packages.
+
*Available at each [[Safehouses in GTA Liberty City Stories|safehouses]] after collecting 60 hidden packages.
   
==='''GTA Vice City Stories'''===
+
===GTA Vice City Stories===
 
*[[Vice Point]] - Behind the building next to northernmost [[Empire Building|empire site]].
 
*[[Vice Point]] - Behind the building next to northernmost [[Empire Building|empire site]].
 
*[[North Point Mall|Vice Point Mall]], Vice Point - Available to buy from [[Ammu-Nation]] for $5,400 but the price is decreased to $4,050 when the player beats [[Phil's Shooting Range]].
 
*[[North Point Mall|Vice Point Mall]], Vice Point - Available to buy from [[Ammu-Nation]] for $5,400 but the price is decreased to $4,050 when the player beats [[Phil's Shooting Range]].
 
*[[Fort Baxter]] - Killing soldiers will make them drop their weapons.
 
*[[Fort Baxter]] - Killing soldiers will make them drop their weapons.
   
==='''Grand Theft Auto IV'''===
+
===GTA IV===
It can be purchased from the back-alley gun shops for $5,000 and each additional magazine will cost $100. It can be purchased from [[Little Jacob]] for $3,500 with each additional magazine costing $70. The Carbine Rifle can also be acquired from [[NOOSE]] Tactical Response Unit Officers, [[FIB]] Agents and certain [[LCPD in GTA IV Era|LCPD]] Officers, specifically those who guard places of high security such as [[Statue of Happiness|The Statue of Happiness]].
+
It can be purchased from the back-alley gun shops for [[Money|$]]5,000 and each additional magazine will cost $100. It can be purchased from [[Little Jacob]] for $3,500 with each additional magazine costing $70. The Carbine Rifle can also be acquired from [[NOOSE]] Tactical Response Unit Officers, [[FIB]] Agents and certain [[LCPD in GTA IV Era|LCPD]] Officers, specifically those who guard places of high security such as [[Statue of Happiness|The Statue of Happiness]].
   
 
'''[[Bohan]]'''
 
'''[[Bohan]]'''
*[[Bohan Industrial]] - Can be found in one of the offices inside the abandoned warehouse where the player rescues [[Roman Bellic|Roman]] from the mission [[Hostile Negotiation]].
+
*[[Industrial, Bohan|Industrial]] - Can be found in one of the offices inside the [[Abandoned Factory|abandoned warehouse]] where the player rescues [[Roman Bellic|Roman]] from the mission [[Hostile Negotiation]].
 
'''[[Algonquin]]'''
 
'''[[Algonquin]]'''
*[[Algonquin Bridge]] - Can be found atop the roof of the Pedestrian Walkway on the [[Algonquin]] side, from the subway tunnel entrance.
+
*[[Algonquin Bridge]] - Can be found atop the roof of the [[Pedestrians|Pedestrian]] Walkway on the [[Algonquin]] side, from the subway tunnel entrance.
 
*[[Easton]] - Can be found well-hidden behind some trash cans on the east side of [[Grand Easton Terminal]]. The trash cans can be reached quickly through an alley on [[Jade Street|Jade St]].
 
*[[Easton]] - Can be found well-hidden behind some trash cans on the east side of [[Grand Easton Terminal]]. The trash cans can be reached quickly through an alley on [[Jade Street|Jade St]].
 
'''[[Alderney]]'''
 
'''[[Alderney]]'''
Line 111: Line 116:
 
*[[Tudor]] - Can be found in a small loading dock area on the north side of the old [[Sprunk]] factory.
 
*[[Tudor]] - Can be found in a small loading dock area on the north side of the old [[Sprunk]] factory.
 
*Tudor - Can be found atop the northern superstructure of the old rail bridge that spans the river which divides [[Tudor]] and the [[Acter Industrial Park]].
 
*Tudor - Can be found atop the northern superstructure of the old rail bridge that spans the river which divides [[Tudor]] and the [[Acter Industrial Park]].
==='''Grand Theft Auto V'''===
 
TBA
 
   
==Trivia==
+
===GTA V===
*In the [[Playstation|Playstation 2]] version of [[Grand Theft Auto III|GTA III]], the M16 has a green aiming cursor, but in the [[PC]], [[Xbox]] and iOS versions of the game, the green cursor is replaced by a circle and a dot.
+
*Can be bought at [[Ammu-Nation]] after completing [[The Jewel Store Job]], for $2,100.
  +
*Acquired after entering and exiting a [[Park Ranger|Park Ranger]] SUV.
  +
* Can be acquired when killing NOOSE, Army or LSPD officers carrying the weapon.
   
*Strangely, the M4 in GTA IV has two reload animations. When Niko is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the [[AK-47]].
+
===GTA Online===
*<span style="line-height:21px;">In GTA IV, the bottom of the Carbine Rifle's magazine is stamped with the words "Stop Chillin Start Killin".</span>{{Fact}}
+
*It can be bought at [[Ammu-Nation]] at [[Rank|level]] 42
  +
*May spawn during [[Merryweather]] [[Gang Attacks]] both as weapon pickups and being used by Merryweather.
  +
*Alternatively it can be obtained for free by going to the [[Fort Zancudo|Army Base]] and killing members of the military, or by visiting the [[Los Santos International Airport (HD Universe)|airport]] in [[South Los Santos]] from some [[LSPD (HD Universe)|police officers]] (To keep the rifle after leaving a lobby you are required to be level 42, as if you don't meet that requirement you will lose it once you leave).
  +
*Spawns at waves 4+ during a [[Survival]], and common among enemies at higher levels.
   
  +
==Trivia==
  +
*In the [[Playstation|Playstation 2]] version of [[Grand Theft Auto III|GTA III]], the M16 has a green aiming cursor, but in the [[PC]], [[Xbox]] and mobile versions of the game, the green cursor is replaced by a circle and a dot.
  +
*In GTA San Andreas and GTA Vice City the M4 has the front sight facing backwards and the stock is modeled differently.
  +
*Prior to GTA IV, the carbine rifle is considered one of the military-issue weapons, as it is used by [[Military|military officers]] during a 6-star wanted level.
  +
*Strangely, the M4 in GTA IV has two reload animations. When Niko is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the [[AK-47]] and the [[Assault Shotgun]].
  +
*In GTA IV, the bottom of the Carbine Rifle's magazine is stamped with the words "Stop Chillin Start Killin".
  +
*There are a few [[Grand Theft Auto V/Artworks|artworks]] of Michael holding an [[wp:Close Quarters Battle Receiver|M4 CQBR]] with an [[wp:Aimpoint Comp M2|M68 CCO]] red dot sight and sound supressor. However, said weapon never appears in-game.
  +
*In GTA V, when customized with a scope attachment, the iron sights are not removed or flipped down; this is highly impractical as the iron sights would obstruct the viewing field of the scope. This is most likely an oversight by Rockstar.
  +
*Adding the suppressor to the Carbine Rifle in GTA V seems to convert the barrel into an integral suppressor. Slightly reminiscent of the [[wp:AAC Honey Badger|AAC Honey Badger]] assault rifle, which is also an M4 variant that has an integral suppressor.
  +
*The name "Carbine Rifle" is a contradiction in terms; a carbine is a shorter, more compact version of a rifle or musket, and they are usually based off an existing model of rifle, with a shortened barrel and other features, such as different hand grips and sights. 
  +
*The M16 (as seen in GTA III) is technically an assault rifle and not a carbine. However, it is included in this page since its purpose in the game and placing in the weapons hierarchy is broadly the same as the carbines in other games. 
   
+
==Navigation==
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[[Category:Weapons in GTA IV]]
 
[[Category:Weapons in GTA Chinatown Wars]]
 
[[Category:Weapons in GTA Chinatown Wars]]
[[Category:Weapons]]
 
[[Category:Assault Rifles]]
 
 
[[Category:Weapons in The Lost and Damned]]
 
[[Category:Weapons in The Lost and Damned]]
 
[[Category:Weapons in The Ballad of Gay Tony]]
 
[[Category:Weapons in The Ballad of Gay Tony]]
 
[[Category:Weapons in GTA V]]
 
[[Category:Weapons in GTA V]]
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[[Category:Weapons in GTA Online]]
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[[Category:Assault Rifles]]
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[[Category:Automatic Weapons]]
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[[Category:Military-Grade Weapons]]

Latest revision as of 18:07, September 29, 2014

Not to be confused with Carbine Rifles, a heist setup in GTA V.
WEAPON
Carbine Rifle
CarbineRifleGTAV

The Carbine Rifle in GTA V

Appearance(s): Grand Theft Auto III
GTA Vice City
GTA San Andreas
GTA Liberty City Stories
GTA Vice City Stories
Grand Theft Auto IV
The Lost and Damned
The Ballad of Gay Tony
GTA Chinatown Wars
Grand Theft Auto V
Grand Theft Auto Online
Weapon type: Assault Rifle
Damage: High
Weight: Medium
Ammunition capacity:  • 60 rounds (GTA III)
 • 30 rounds (VC, LCS, VCS, GTA IV)
 • 50 rounds (SA & CW)
 • 30 rounds (60 w/ Extended Clip) (GTA V)
Available from: Ammu-Nation
Underground Gun Shops (IV)
Price: $5000 (VC, GTA III, IV)
$4500 (SA)
$2100 (V)
Unlocked After: Arms Shortage (GTA III)
Rub Out (GTA Vice City)
Yay Ka-Boom-Boom (GTA San Andreas)
Three Leaf Clover (GTA IV)
The Jewel Store Job (GTA V)
Rank 42 (GTA Online)
"Combining long distance accuracy with a high capacity magazine, the Carbine Rifle can be relied on to make the hit."
―GTA V description at Rockstar Games Social Club.

The Carbine Rifle is an Assault Rifle that has been featured in every GTA game since Grand Theft Auto III, except Grand Theft Auto Advance. It is useful in almost any situation, boasting accuracy, power and magazine capacity. Throughout the games, the models differ slightly, along with zoom capability, rate of fire, and stopping power. The Carbine Rifle is considered to be the second most powerful assault rifle in the GTA series after the AK-47 (except in GTA V and GTA III).

DesignEdit

3D UniverseEdit

GTA III's rendition has considerably lower quality than its successors, apparently resembling the Armalite AR-10, judging by the handguard and the overall shape. The fact that the AR-10 fires 7.62x51mm ammunition as opposed to the less powerful 5.56x45mm ammo of M4/M16 rifles, which explains why this weapon was far more powerful per shot than the M4-type rifles of later games, and the 7.62x39mm AK47. This is a rather odd choice, since the AR-10 is a considerably old rifle who was mostly in service in European countries (Such as Germany, Portugal and Italy) during the 50s and the 60s, and is therefore considerably hard to find in America. The weapon has a 60 round magazine, even though the one modeled in-game looks like a regular 30-round AR magazine.

Vice City's rifle is modeled after the Colt 733 but with the front sight facing backwards. It is called 'M4' in-game (Which is historically inaccurate, as the M4 was not introduced until 1994). Originally, the beta featured an assault rifle that resembled an M16A2, but it was later replaced by the current model. It also appears to have an aftermarket crane stock.  The beta rifle's model can still be found in the game files and can be seen in the intro cutscene.

GTA San Andreas reuses the model from Vice City, again called 'M4' in-game (And again inaccurate since the game is set in 1992). In the mission Stowaway, a government agent is shown holding a camouflaged variant of a Colt M16A1. This however, is never available to use in-game. This was probably a beta model. In GTA Liberty City Stories, it once again uses the Vice City and San Andreas model. With the game being set in 1998, the name M4 is now used correctly.

Vice City Stories features a rifle resembling the M16A1, named 'Assault Rifle' in-game. It uses a similar model from the previously mentioned San Andreas mission Stowaway, sans the camouflage. Lance Vance refers to a rifle as an "M4" during a mission, which is an anachronism.

HD UniverseEdit

GTA IV features a rifle based on the Colt M4A1, titled 'Carbine Rifle' in-game. This version is accurate both in timeline and overall features, including accurate weapon specs such as rate of fire, magazine size and appearance. Interestingly, the carry handle has been replaced with an aftermarket drum sight. It also has "Property Of Liberty City Arms" stamped where the magazine release is normally found, probably a reference to the "Property Of U.S. Govt" stamped on its real-life counterpart.

GTA Chinatown's rendition is difficult to identify, but it is has a full stock and long barrel, and the triangular hand guard as seen on the HUD suggests it is based on the Colt M16A1. It has, much like in San Andreas, a 50-round magazine.

GTA V's rendition of the Carbine Rifle is based on a mishmash of different AR-15s, featuring an almost identical lower receiver (with regards to the pistol grip, trigger housing, magazine well and flash suppressor), possibly combined with the Heckler & Koch HK416 for the upper receiver and dual mounted iron sights on the main picatinny rail. There are also some influences from a Daniel Defense DDM4V7, notably the handguard and receiver and complete with aftermarket iron sights and buttstock.

PerformanceEdit

3D UniverseEdit

The GTA III version of the rifle differs from any other variant for how powerful it is: Featuring an exceptionally high rate of fire and an unrealistic 60 round magazine, it is always a one shot kill against any enemy in any part of the body and can easily destroy most vehicles with a few bursts, making it arguably the most powerful firearm in the game. One might even compare it to the Minigun or the M-60 seen in later games. Similar to the Sniper Rifle and the Rocket Launcher, the rifle can be aimed in first person, resulting in a stationary view with the crosshair on the center of the screen. Despite its power, the Carbine Rifle in GTA III suffers from wild and nearly uncontrollable recoil- even when being aimed in first person.

The M4A1 in GTA Vice City is a much less powerful rifle than its GTA III predecessor, and despite still being a one-shot kill in nearly all occasions, it now features a slower rate of fire and a 30-round magazine. On the other hand, the recoil is also much lower this time around, making it useful for more precise shots. Like in GTA III, it can also be aimed in first person.

The GTA San Andreas version has an even lower rate of fire than unusual for an assault rifle, and it also has considerably less power, now only being a one-shot kill weapon if aimed at the head. Even though, it is still highly effective, featuring a 50-round STANAG magazine and a smaller crosshair than that of the AK-47, making it useful for more precise and accurate shots. It doesn't feature a first person aiming mode like its predecessors did, and neither do any of the following games have it.

The rifle in GTA Liberty City Stories and Vice City Stories is closer to its Vice City version, having a similar rate of fire and being a one-shot kill against most enemies. It also features a 30-round magazine in both games.

HD UniverseEdit

In Grand Theft Auto IV the performance of the Carbine Rifle is stellar. Accuracy and fire rate are both high, along with damage. It is highly effective in close to mid range, with accuracy dropping off at long range. Accuracy is even higher when crouched, allowing the player to fire it on fully automatic while being able to reliably hit targets. It has the longest range of any non-sniper weapon in the game. It's not as powerful as the AK-47, but its precision and fire rate still make it nonetheless one of the best rifles in the game.

The Chinatown Wars version is incredibly powerful, being almost comparable to the one present in GTA III, with a few bursts being enough to easily kill an enemy and destroy a vehicle. Its fire rate is also exceptionally fast, being able to quickly empty its 50-round magazine.

In Grand Theft Auto V the Carbine Rifle is superior all-round to SMGs, and is more accurate but less powerful than the Advanced Rifle. Still, it is a very accurate weapon that can be relied on for any situation.

CustomizationEdit

In Grand Theft Auto V and Grand Theft Auto Online, the Carbine Rifle can be customized with various attachments and tints by visiting an Ammu-nation store.

Rounds & magazine GTA V GTA Online (Unlock)
Rounds (60) $36 $108
Default clip (30 rounds) Default Default (Rank 42)
Extended clip (60 rounds) $262 $9775
Attachments
Grip (more stability, slightly increases accuracy) $330 $4350
Flashlight (provides ilumination when aiming) $375 $2350
Scope (mid-range zoom, slightly increases accuracy) $1125 $10900
Suppressor (silences but slightly reduces damage and range) $2037 $12450
Tints
Black Default Default (Rank 42)
Army $100 $5000 (Kill 100 players)
Green N/A $7500 (Kill 200 players)
Orange N/A $? (Kill 400 players)
LSPD $600 $5750 (Kill 600 players)
Pink N/A $7500 (Rank 50)
Gold N/A $10000 (Rank 75)
Platinum N/A $12500 (Rank 100)

In-Game AppearancesEdit



In Grand Theft Auto: Vice City it is used for the first time in Rub Out, where Lance gives Tommy an M4 to kill Diaz. After the mission it can be bought at the Downtown Ammu-Nation. Then during Cop Land, a police officer and two soldiers are seen using the rifles. They can also be seen at Fort Baxter Air Base being wielded by soldiers.

In Grand Theft Auto: San Andreas, the M4 is used by the army at a six star wanted level, during Black Project, Up, Up and Away! and Vertical Bird, and by some gangsters during End of the Line.

It is a very rare weapon during the course of Grand Theft Auto: Liberty City Stories, being used only by Forelli Family hitmen in Love on the Rocks, Kazuki's guards in Cash in Kazuki's Chips , and by Massimo's guards in The Sicilian Gambit.

In Grand Theft Auto: Vice City Stories, it is used in various missions (most notably when Lance uses it in Blitzkrieg Strikes Again), and can be bought at Ammu-Nation upon unlocking Ocean Beach following From Zero to Hero. Soldiers at Fort Baxter Air Base can once again be seen wielding the rifle.

In GTA IV, the Carbine Rifle is given during Three Leaf Clover and is available to purchase afterwards. Niko uses it during the Ballad of Gay Tony mission, Ladies Half Price, provided if players choose to go back to the ambush and kill him and Packie. NOOSE Officers will attack the player if they have a wanted level of three stars or higher.

In GTA V, the Carbine is used at the very beginning of the game by Michael and Trevor. It also makes an appearance during the first heist mission (if the "loud" method is chosen) and becomes available for purchase afterwards. During the Aztecas' attack on Trevor's meth lab, Trevor and Chef use the Carbine to hold off their attackers. In the events of The Wrap Up, FIB agents will also be seen using the Carbine during the intro cutscene and during gameplay. Merryweather mercs will also use the Carbine against the player during their mission appearances. As with GTA IV, NOOSE officers will use the Carbine against the player at a wanted level of three stars or higher.

GalleryEdit

In-Game modelsEdit

HUD iconsEdit

ScreenshotsEdit

LocationsEdit

GTA IIIEdit

GTA Vice CityEdit

M4-LocationsMap-GTASA

M4's locations map

GTA San AndreasEdit

GTA Liberty City StoriesEdit

GTA Vice City StoriesEdit

GTA IVEdit

It can be purchased from the back-alley gun shops for $5,000 and each additional magazine will cost $100. It can be purchased from Little Jacob for $3,500 with each additional magazine costing $70. The Carbine Rifle can also be acquired from NOOSE Tactical Response Unit Officers, FIB Agents and certain LCPD Officers, specifically those who guard places of high security such as The Statue of Happiness.

Bohan

Algonquin

Alderney

GTA VEdit

  • Can be bought at Ammu-Nation after completing The Jewel Store Job, for $2,100.
  • Acquired after entering and exiting a Park Ranger SUV.
  • Can be acquired when killing NOOSE, Army or LSPD officers carrying the weapon.

GTA OnlineEdit

  • It can be bought at Ammu-Nation at level 42
  • May spawn during Merryweather Gang Attacks both as weapon pickups and being used by Merryweather.
  • Alternatively it can be obtained for free by going to the Army Base and killing members of the military, or by visiting the airport in South Los Santos from some police officers (To keep the rifle after leaving a lobby you are required to be level 42, as if you don't meet that requirement you will lose it once you leave).
  • Spawns at waves 4+ during a Survival, and common among enemies at higher levels.

TriviaEdit

  • In the Playstation 2 version of GTA III, the M16 has a green aiming cursor, but in the PCXbox and mobile versions of the game, the green cursor is replaced by a circle and a dot.
  • In GTA San Andreas and GTA Vice City the M4 has the front sight facing backwards and the stock is modeled differently.
  • Prior to GTA IV, the carbine rifle is considered one of the military-issue weapons, as it is used by military officers during a 6-star wanted level.
  • Strangely, the M4 in GTA IV has two reload animations. When Niko is standing while reloading, he will pull the charging handle, but when crouching while reloading, he takes "out" the magazine, puts "another" in and pulls the charging handle. There is no confirmed reason for why there are two reload animations, but it is speculated that it is for balancing reasons, as the player is much more effective while crouched. This oddity is also present on the AK-47 and the Assault Shotgun.
  • In GTA IV, the bottom of the Carbine Rifle's magazine is stamped with the words "Stop Chillin Start Killin".
  • There are a few artworks of Michael holding an M4 CQBR with an M68 CCO red dot sight and sound supressor. However, said weapon never appears in-game.
  • In GTA V, when customized with a scope attachment, the iron sights are not removed or flipped down; this is highly impractical as the iron sights would obstruct the viewing field of the scope. This is most likely an oversight by Rockstar.
  • Adding the suppressor to the Carbine Rifle in GTA V seems to convert the barrel into an integral suppressor. Slightly reminiscent of the AAC Honey Badger assault rifle, which is also an M4 variant that has an integral suppressor.
  • The name "Carbine Rifle" is a contradiction in terms; a carbine is a shorter, more compact version of a rifle or musket, and they are usually based off an existing model of rifle, with a shortened barrel and other features, such as different hand grips and sights. 
  • The M16 (as seen in GTA III) is technically an assault rifle and not a carbine. However, it is included in this page since its purpose in the game and placing in the weapons hierarchy is broadly the same as the carbines in other games. 

NavigationEdit

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