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{{DISPLAYTITLE: Micro SMG}}
 
{{Template:Infobox weapon
 
{{Template:Infobox weapon
 
| name = Micro SMG
 
| name = Micro SMG
  +
| aka = Uzi <small>([[Grand Theft Auto III|GTA III]])</small><br>Uzi 9mm <small>([[Grand Theft Auto: Vice City|GTA Vice City]])</small><br>Uz-I <small>([[GTA Advance]])</small>
 
| image = MicroSMG-GTAV.png
 
| image = MicroSMG-GTAV.png
| games = ''[[Grand Theft Auto III]]<br>[[Grand Theft Auto Vice City|GTA Vice City]]<br>[[Grand Theft Auto Advance|GTA Advance]]<br>[[Grand Theft Auto: San Andreas|GTA San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]<br>[[Grand Theft Auto IV]]<br>[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]<br>[[Grand Theft Auto V]]''
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| games = ''[[Grand Theft Auto III]]<br>[[Grand Theft Auto Vice City|GTA Vice City]]<br>[[Grand Theft Auto Advance|GTA Advance]]<br>[[Grand Theft Auto: San Andreas|GTA San Andreas]]<br>[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]<br>[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]<br>[[Grand Theft Auto IV]]<br>[[The Lost and Damned]]<br>[[The Ballad of Gay Tony]]<br>[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]<br>[[Grand Theft Auto V]]<br>[[Grand Theft Auto Online]]''
| slot = Sub-machine gun
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|slot = Submachine Gun
| damage = Medium
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|damage = 21 <small>(per shot)</small> {{Gtav pedhealth}} <small>([[GTA V]])</small>
| ammo = 25 rounds <small>(GTA III)</small><br>30 rounds <small>(VC, LCS & VCS)</small><br>50 rounds <small>(SA, CW & GTA IV)</small><br>16 rounds ''(30 w/ Extended Clip)'' <small>(GTA V)</small>
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|weigth = Light
| weight = Medium <small>(VC, LCS & VCS)</small><br>Light <small>(all other versions)</small>
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|caption = Micro SMG in [[Grand Theft Auto V|GTA V]]
| caption = Micro SMG in [[Grand Theft Auto V|GTA V]]
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|ammo = 25 rounds <small>(GTA III)</small><br>30 rounds <small>(GTA VC, LCS, VCS)</small><br>50 rounds <small>(GTA SA,IV and CW)</small><br> 16 rounds <small>(GTA V, 30 with extended magazine)</small>
}}
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|Unlocked After = Rank 5 <small>([[GTA Online|Online]])</small>|manufacturer = [[Shrewsbury]] <small>(GTA V)</small>|sold in = [[Ammu-Nation]]}}
   
{{q|Extremely popular on the streets.|GTA Vice City Website.}}
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{{Quote|Combines compact design with a high rate of fire at approximately 700-900 rounds per minute.|GTA V description on the [[Rockstar Games Social Club]].}}
   
The '''Micro SMG''' is a [[Sub Machine Gun]] featured in every game in the series since ''[[Grand Theft Auto III]]''. It is known as simply '''Uzi''' in GTA III; in GTA: Vice City it is called '''Uzi 9mm''' on the original [[PlayStation 2]] version and '''Uz-I''' on all other versions, and GTA Advance. In all other games it is referred to as '''Micro SMG'''.
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The [[Shrewsbury]] '''Micro SMG''' is a [[Submachine Gun|submachine gun]] featured in every game in the series since ''[[Grand Theft Auto III]]''. It is known as simply '''Uzi''' in GTA III; in ''[[Grand Theft Auto: Vice City]]'' it is called '''Uzi 9mm''' on the original [[PlayStation 2]] version and '''Uz-I''' on all other versions, and ''[[Grand Theft Auto Advance]]''. In all other games, it is referred to as '''Micro SMG'''.
   
 
==Description==
 
==Description==
In [[GTA Vice City]], [[GTA Liberty City Stories]] and [[GTA Vice City Stories]], the Micro SMG takes the appearance of the full-sized '''IMI Uzi'''. In [[GTA V]] a smaller variant appears, the '''Mini Uzi'''. In [[GTA III]], [[GTA Advance]], [[GTA San Andreas]], [[GTA IV]] and [[GTA Chinatown Wars]], the '''Micro Uzi''' appears instead, an even smaller version that lacks a stock.
+
In ''[[Grand Theft Auto: Vice City]]'', ''[[Grand Theft Auto: Liberty City Stories]]'' and ''[[Grand Theft Auto: Vice City Stories]]'', the Micro SMG takes the appearance of the full-sized '''IMI Uzi'''. In ''[[Grand Theft Auto V]]'', a smaller variant appears, the '''Mini Uzi'''. In ''[[Grand Theft Auto III]]'', ''[[Grand Theft Auto Advance]]'', ''[[Grand Theft Auto: San Andreas]]'', ''[[Grand Theft Auto IV]]'' and ''[[Grand Theft Auto: Chinatown Wars]]'', the '''Micro Uzi''' appears instead, an even smaller version that lacks a stock.
   
The GTA III version of the weapon features an orange tip on the muzzle, a feature usually reserved for toy weapons. This might imply that Ammu-Nation paint the muzzles of its Micro Uzis before selling them. Since real life criminals often disguise their weapons by painting the muzzle orange, that explanation might be legitimate. It is a weapon of choice for the [[Yakuza]], [[Southside Hoods]] and [[Colombian Cartel]].
+
The ''GTA III'' version of the weapon features an orange tip on the muzzle, a feature usually reserved for toy weapons. This might imply that Ammu-Nation paints the muzzles of its Micro Uzis before selling them. Since real life criminals often disguise their weapons by painting the muzzle orange, that explanation might be legitimate. It is a weapon of choice for the [[Yakuza]], [[Southside Hoods]] and [[Colombian Cartel]].
   
In Vice City, the [[Vercetti Gang]] carry Micro SMGs after the end of the game's storyline. The Micro SMG is also the starting weapon for the players after the regular [[pistol]] when advancing from the first points of the games.
+
{{q|Extremely popular on the streets.|GTA Vice City Website.}}
  +
In ''Vice City'', [[Vercetti Gang]] members carry Micro SMGs after the end of the game's storyline. The Micro SMG is also the starting weapon for the players after the regular [[pistol]] when advancing from the first points of the games.
   
In [[GTA: San Andreas]] the model has two magazines taped together for easier reloads. The Micro SMG shares the same skill slot as the [[Tec-9]]. When Hitman skill level is reached, it can be dual wielded, doubling the player's round count to 100. This sub-machine gun is more commonly used by the [[Ballas]], [[Varrios Los Aztecas]] and [[Da Nang Boys]] gang members in [[State of San Andreas|San Andreas]].
+
In ''San Andreas'', the model has two magazines taped together for easier reloads. The Micro SMG shares the same skill slot as the [[Tec-9]]. When Hitman skill level is reached, it can be dual wielded, doubling the player's round count to 100. This sub-machine gun is more commonly used by the [[Ballas]], [[Varrios Los Aztecas]] and [[Da Nang Boys]] gang members in [[State of San Andreas|San Andreas]].
   
In [[Grand Theft Auto IV]], the Micro SMG has a 50-round magazine capacity (even though the model shows the dimensions of a 32-round magazine). The weapon has a very limited range, about equal to the [[Pistol]], and will kill multiplayer enemies with about 5 headshots or 10-15 bodyshots. It is probably the weakest weapon in the game, and is only used because of its incredible rate of fire, which makes it a lethal weapon in close quarter combat and the best weapon available for drive-bys.
+
In ''Grand Theft Auto IV'', the Micro SMG has a 50-round magazine capacity (even though the model shows the dimensions of a 32-round magazine). The weapon has a very limited range, about equal to the [[Pistol]], and will kill multiplayer enemies with about 5 headshots or 10-15 bodyshots. It is one of the weakest weapons in the game, and is only used because of [[File:Micro-SMG-weapon-disassembly-GTAV.png|thumb|Micro-SMG stripped apart poster at [[Ammu-Nation]] in GTA V.]] its incredible rate of fire, which makes it a lethal weapon in close quarter combat and the best weapon available for drive-bys.
   
In [[Grand Theft Auto V]], the Micro SMG only has a magazine capacity of 16 rounds (which can be extended to 30 rounds). The weapon has a high fire rate, but low damage and accuracy. Its reputation as a drive-by weapon still stands, but the [[AP Pistol]] is far superior as it has a larger magazine, faster rate of fire, greater overall power, and uses the extremely common pistol ammunition. It also excels at decimating enemies on the move, but is outclassed by most SMGs. Unlike previous models, it always features a permanent foregrip.
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{{Q|Legendary design classic, darling of special forces the world over, or simple entry-level sub-machine gun? ... Let your target decide.|Description in ''Chinatown Wars''}}
  +
In ''Chinatown Wars'' the Micro SMG has a 50-round magazine capacity and deals a good amound of damage, but it also has a very poor, limited range. The MP5 outclasses it at range and damage but the 50-round magazine might make a difference.
  +
  +
In ''Grand Theft Auto V'', the Micro SMG only has a magazine capacity of 16 rounds (which can be extended to 30 rounds). Unlike previous models, its stock is always extended.
  +
  +
===GTA V Overview===
  +
The Micro-SMG has the lowest damage of its class, dealing only 21 damage per shot. This low damage profile is a large drawback, making the Micro-SMG easily outclassable by other weapons. However, the fire rate helps improving the damage per second: it fires at 600 rounds per minute, one of the highest fire rates of the game.
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  +
The Micro-SMG has a mediocre accuracy: viewkick is high in first-person view and so is spread in third-person view. It is advised not to use the weapon at long range, as the player will likely miss more shots than actually hitting the target.
  +
  +
The mag capacity is an average 16 rounds: combined with the high fire rate, this will make reloading frequent. [[Extended Clip]] is a recommended attachment to reduce the risk of reloading in combat.
  +
  +
The Micro-SMG has the same attachments selection as most other submachine guns. As mentioned above, Extended Clip gives a boost to mag size by increasing it to 30 rounds, making reloads less frequent. The [[Silencer]] is an effective attachment due to the already low damage per shot, making the damage nerf less noticeable. The [[Scope]] is a good replacement for the iron sights in first person view, but is generally ineffective due to the already clear sights and the lack of effectiveness at long range. Finaly, the [[Flashlight]] can help the player illuminate areas at night.
  +
  +
The Micro-SMG is the only submachine gun available for drive-by shooting. It is, however, outclassed by the [[AP Pistol]] which has better damage, accuracy and higher ag capacity after upgrade.
  +
  +
In conclusion, the Micro-SMG is an average weapon, with low damage but effective fire rate. It is mostly effective for short-range drive-by's and combat, though it is easily outclassed by various weapons.
  +
{{Weapon stats
  +
|Rate of fire = 600 RPM
  +
|Reload speed = 1.67 seconds
  +
|Damage per shot = 21
  +
|Effective range = Average
  +
}}
   
 
==Customization (GTA V)==
 
==Customization (GTA V)==
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*[[Newport]], [[Staunton Island]] - Available to buy from Ammu-Nation after completion of [[Last Requests]] ($800).
 
*[[Newport]], [[Staunton Island]] - Available to buy from Ammu-Nation after completion of [[Last Requests]] ($800).
 
*Spawns at each [[Safehouses in GTA III|safehouse]] after collecting 20 [[Hidden Packages in GTA III|Hidden Packages]].
 
*Spawns at each [[Safehouses in GTA III|safehouse]] after collecting 20 [[Hidden Packages in GTA III|Hidden Packages]].
*Used by the Leone Family.
+
*Used by the Leone Family during [[Big'N'Veiny]] and [[Espresso-2-Go!]].
   
 
=== GTA Vice City ===
 
=== GTA Vice City ===
*[[Prawn Island]] - On the front porch of the [[Mendez Mansion]] (the green, in the middle).
 
*[[North Point Mall]] - Available to buy from [[Ammu-Nation]] from the start of the game ([[Money|$]]400).
 
*[[Washington Beach]] - Near the front end of the tall apartment building with a swimming pool out back.
 
 
*[[Ocean Beach]] - Behind the Ocean Beach [[Pay 'n' Spray]] in a fenced area, reachable on foot.
 
*[[Ocean Beach]] - Behind the Ocean Beach [[Pay 'n' Spray]] in a fenced area, reachable on foot.
  +
*[[Washington Beach]] - Near the front end of the tall apartment building with a swimming pool out back.
  +
*[[North Point Mall]] - Available to buy from [[Ammu-Nation]] from the start of the game ([[Money|$]]400).
  +
*[[Prawn Island]] - On the front porch of the [[Mendez Mansion]] (the green, in the middle).
 
*[[Downtown Vice City|Downtown]] - Under the stairs that lead to the rooftop with the [[Skumole Shack]], just northeast of [[The Greasy Chopper]].
 
*[[Downtown Vice City|Downtown]] - Under the stairs that lead to the rooftop with the [[Skumole Shack]], just northeast of [[The Greasy Chopper]].
 
*[[SWAT|SWAT Team Officers]] - Killing one will cause them to drop the weapon.
 
*[[SWAT|SWAT Team Officers]] - Killing one will cause them to drop the weapon.
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*[[East Beach]], Los Santos - On top of a building along the crooked uphill road that leads to East Los Santos and [[Los Flores]].
 
*[[East Beach]], Los Santos - On top of a building along the crooked uphill road that leads to East Los Santos and [[Los Flores]].
 
*[[Angel Pine]], [[Whetstone]] - Behind the southernmost trailer in the trailer park.
 
*[[Angel Pine]], [[Whetstone]] - Behind the southernmost trailer in the trailer park.
*[[Doherty]], [[San Fierro]] - Beside the [[Doherty Garage]] if you photograph all 50 [[Snapshot]]s.
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*[[Doherty]], [[San Fierro (3D Universe)|San Fierro]] - Beside the [[Doherty Garage]] if you photograph all 50 [[Snapshot]]s.
 
*[[Esplanade North]], San Fierro - In [[Pier 69]], behind the building where a [[Well Stacked Pizza]] store is located.
 
*[[Esplanade North]], San Fierro - In [[Pier 69]], behind the building where a [[Well Stacked Pizza]] store is located.
 
*[[Verdant Meadows]], [[Bone County]] - Inside a destroyed plane, in one of the cylindrical parts.
 
*[[Verdant Meadows]], [[Bone County]] - Inside a destroyed plane, in one of the cylindrical parts.
*[[Redsands West]], [[Las Venturas]] - Behind a dumpster in the alley behind the [[Redsands West Safehouse]].
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*[[Redsands West]], [[Las Venturas (3D Universe)|Las Venturas]] - Behind a dumpster in the alley behind the [[Redsands West Safehouse]].
 
*Available to buy from Ammu-Nation for $500 after the completion of [[Doberman]].
 
*Available to buy from Ammu-Nation for $500 after the completion of [[Doberman]].
 
*Receivable from [[Ballas (3D Universe)|Ballas]], [[Varrios Los Aztecas (3D Universe)|Varrios Los Aztecas]], and [[Da Nang Boys]].
 
*Receivable from [[Ballas (3D Universe)|Ballas]], [[Varrios Los Aztecas (3D Universe)|Varrios Los Aztecas]], and [[Da Nang Boys]].
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*[[Newport]], [[Staunton Island]] - Available to buy from the Ammu-Nation store after completing [[Driving Mr. Leone]]. ($600)
 
*[[Newport]], [[Staunton Island]] - Available to buy from the Ammu-Nation store after completing [[Driving Mr. Leone]]. ($600)
 
*[[Cedar Grove]] , [[Shoreside Vale]] - Underneath the bridge leading to Pike creek
 
*[[Cedar Grove]] , [[Shoreside Vale]] - Underneath the bridge leading to Pike creek
*[[SWAT|Swat Team Members]] - Killing them will causing them to drop their gun.
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*[[SWAT|Swat Team Members]] - Killing them will cause them to drop their gun.
 
*[[Colombian Cartel|Colombians]] - Killing them will make them drop their gun.
 
*[[Colombian Cartel|Colombians]] - Killing them will make them drop their gun.
  +
*[[Southside Hoods]]- Whacking them will make them drop their gun.
 
*[[Yakuza]] - Wasting them will make them drop their ammo (PS2 only).
 
*[[Yakuza]] - Wasting them will make them drop their ammo (PS2 only).
   
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*[[Vice Point]] - Next to a jetty where a [[Violator]] spawns. The Micro SMG is located just across the [[Leaf Links Golf Club]] and a [[Rampages|rampage]] location.
 
*[[Vice Point]] - Next to a jetty where a [[Violator]] spawns. The Micro SMG is located just across the [[Leaf Links Golf Club]] and a [[Rampages|rampage]] location.
 
*[[SWAT|Swat Team Members]] - Either by killing the Swat members from an VCPD Enforcer or a squad from the VCPD Maverick.
 
*[[SWAT|Swat Team Members]] - Either by killing the Swat members from an VCPD Enforcer or a squad from the VCPD Maverick.
*[[Vice Squad]] - Dead Vice Squad Members will make them drop their weapon.
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*[[Vice Squad]] - Killing them will cause them to drop their gun.
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*[[Vice City Bikers|Bikers]] - Killing them will cause them to drop their gun.
  +
*[[Sharks]] - Killing them will cause them to drop their gun.
   
 
===GTA IV===
 
===GTA IV===
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===GTA: Chinatown Wars===
 
===GTA: Chinatown Wars===
*Can be bought from [[AmmuNation.net|AmmuNation.net]] for $350 after the mission [[Pimp His Ride]].
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*Can be bought from [[AmmuNation.net]] for $350 after the mission [[Pimp His Ride]].
*Can be found in numerious red dumsters around the city.
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*Can be found in numerous red dumpsters around the city.
 
*Receivable from any gang member.
 
*Receivable from any gang member.
   
 
===GTA V===
 
===GTA V===
*Occasionally, some [[Ballas (HD Universe)|Ballas]] gangsters roaming around [[Davis]] will be carrying the Micro-SMG.
+
* Can be bought at any [[Ammu-Nation]] store.
  +
* Can be found underwater, between containers of a sinked ship near [[NOOSE Headquarters]].
   
 
==Gallery==
 
==Gallery==
 
===In-game model===
 
===In-game model===
   
<center>
 
 
<gallery>
 
<gallery>
Image:MicroUzi-GTA3.png|[[GTA III]].
+
MicroUzi-GTA3.png|[[Grand Theft Auto III|GTA III]].
Image:MicroSMG-GTAVC.png|[[GTA Vice City]].
+
MicroSMG-GTAVC.png|[[Grand Theft Auto: Vice City|GTA Vice City]].
screenshot1.jpg
+
MicroUzi-GTASA.png|[[Grand Theft Auto: San Andreas|GTA San Andreas]]. Note the two magazines taped together.
Image:MicroUzi-GTASA.png|[[GTA San Andreas]]. Note the two magazines taped together.
+
MicroSMG-GTAVCS.png|[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]].
Image:MicroSMG-GTAVCS.png|[[GTA Liberty City Stories]] and [[GTA Vice City Stories]].
+
MicroUzi-GTA4.png|[[Grand Theft Auto IV|GTA IV]].
Image:MicroUzi-GTA4.png|[[Grand Theft Auto IV|GTA IV]].
+
MicroUzi-WithoutMagazine-GTAIV.png|[[Grand Theft Auto IV|GTA IV]], without the magazine.
 
MicroSMG-GTAV.png|[[Grand Theft Auto V|GTA V]].
 
MicroSMG-GTAV.png|[[Grand Theft Auto V|GTA V]].
MicroUzi-WithoutMagazine-GTAIV.jpg|The Micro Uzi in Little Jacob's weapon stash in GTA IV
+
MicroSMG-GTAV-beta.png|GTA V beta, with a shorter stock.
  +
MicroSMGYALF-GTAV.png|Yusuf Amir Luxury Finish on the Micro SMG
  +
</gallery>
  +
  +
===FPS Gallery===
  +
<gallery>
  +
Micro_SMG_FPS GTA V.png|The Micro-SMG in ''GTA V''
  +
Micro_SMG_sights GTA V.png|Iron sights
  +
Micro_SMG_reloading GTA V.png|Reloading
  +
Micro_SMG_side view GTA V.png|Side view
  +
</gallery>
  +
  +
=== Screenshots ===
  +
<center>
  +
<gallery>
  +
screenshot1.jpg|[[Tommy Vercetti]] with the Uzi 9mm in a pre-release screenshot of [[Grand Theft Auto: Vice City]].
  +
MicroUzi-WithoutMagazine-GTAIV.jpg|The Micro Uzi in [[Little Jacob]]'s weapon stash in GTA IV.
  +
Trevor-GTAV-LifeguardsJetski.jpg|[[Trevor Philips|Trevor]] [[Drive-By Shooting|shooting]] with a beta Micro SMG. Note the semi-curved stock.
 
GangWar-GTAV.jpg|[[Franklin]] [[Drive-By Shooting|shooting]] [[Ballas (HD Universe)|Ballas]] while driving a green modified [[Manana]] in GTA V.
 
GangWar-GTAV.jpg|[[Franklin]] [[Drive-By Shooting|shooting]] [[Ballas (HD Universe)|Ballas]] while driving a green modified [[Manana]] in GTA V.
  +
500px-GTA3-Uzi.JPG|Claude holding the Micro-SMG during a shootout with the LCPD in GTA3
 
</gallery>
 
</gallery>
 
</center>
 
</center>
   
 
===HUD icons===
 
===HUD icons===
<center><gallery>
+
  +
<center>
  +
<gallery>
 
MICRO-UZI-GTAIII-icon.png|GTA III.
 
MICRO-UZI-GTAIII-icon.png|GTA III.
 
Image:MicroSMG-GTAVC-icon.png|GTA Vice City.
 
Image:MicroSMG-GTAVC-icon.png|GTA Vice City.
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Micro-Uzi-GTAIV-icon.png|GTA IV.
 
Micro-Uzi-GTAIV-icon.png|GTA IV.
 
MICRO-UZI-GTACW-icon.PNG|GTA Chinatown Wars.
 
MICRO-UZI-GTACW-icon.PNG|GTA Chinatown Wars.
Uzi-GTAV-icon.jpg|[[Grand Theft Auto IV|GTA V]].
+
MicroSMG-GTAV-HUD.png|Grand Theft Auto V
</gallery></center>
+
MicroSMG-GTAVPC-HUD.png|HUD Icon in GTA V enhanced version.
  +
MicroSMG-GTAV-UnusedHUD.png|Unused HUD Icon in Grand Theft Auto V.
  +
</gallery>
  +
</center>
   
 
==Trivia==
 
==Trivia==
* The full-sized Uzi was originally intended to be featured in [[Grand Theft Auto: San Andreas]]. Beta screenshots of the game show the [[Grove Street Families]] gang members perform a drive-by with the beta appearance of [[Big Smoke]], [[Sweet]] and possibly [[Ryder]] or [[Big Bear]]. The gun was left out for unknown reasons although the animation for it from GTA Vice City was used for the [[MP5]], when fired. The final version of the game features a Micro Uzi instead. As seen on certain screenshots, [[CJ]] can be seen dual-wielding the gun, suggesting that it would share it's skill level with the [[TEC-9]] and the Micro Uzi.
+
* [[File:UziGTASA.jpg|thumb|218x218px|A full-sized Uzi in [[Big Smoke]]'s hand as seen on an artwork]]The full-sized Uzi was originally intended to be featured in [[Grand Theft Auto: San Andreas]]. Beta screenshots of the game show the [[Grove Street Families]] gang members perform a drive-by with the beta appearance of [[Big Smoke]], [[Sweet]] and [[Ryder]] without his hat and his sunglasses. The gun was left out for unknown reasons although the animation for it from GTA Vice City was used for the [[MP5]], when fired. The final version of the game features a Micro Uzi instead. As seen on certain screenshots, [[CJ]] can be seen dual-wielding the gun, suggesting that it would share its skill level with the [[TEC-9]].
+
*The GTA V rendition of the Micro SMG is actually a Mini Uzi and not the Micro Uzi featured in previous GTA's
[[de:Micro-SMG]]
+
**The Mini Uzi also appears in ''Max Payne 3'', another Rockstar Games title.
[[es:Micro subfusil]]
+
* The GTA San Andreas HUD icon resemble the MAC-10 from GTA Vice City instead of the SMG in-game model
  +
* In GTA V, Trevor and Franklin will always fire the Micro-SMG from the hip unless the Scope attachment is bought. Michael, however, will always properly shoulder the gun, even without the scope.
  +
** If the player aims from cover, the stock will be unfolded and the character will shoulder the gun. After firing the first bullet, though, the stock will get folded by itself, but the character will keep firing the gun from eye-level (only happens without the scope attachment).
  +
[[de:Micro-SMG]][[es:Micro subfusil]]
   
 
== See also ==
 
== See also ==
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{{Navboxes
 
{{Navboxes
 
|title= Navigation
 
|title= Navigation
|list1=|list1=
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|list1={{weapons|state=collapsed}}
{{weapons|state=collapsed}}
 
 
{{gtaiii weapons}}
 
{{gtaiii weapons}}
 
{{gtavc weapons}}
 
{{gtavc weapons}}
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{{gtaiv weapons}}
 
{{gtaiv weapons}}
 
{{Gtacw_weapons}}
 
{{Gtacw_weapons}}
{{gtav weapons}}
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{{gtav weapons}}}}
}}
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[[Category:Weapons manufactured by Shrewsbury]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Weapons in GTA Vice City]]
 
[[Category:Weapons in GTA Vice City]]
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[[Category:Weapons in GTA Chinatown Wars]]
 
[[Category:Weapons in GTA Chinatown Wars]]
 
[[Category:Weapons in GTA V]]
 
[[Category:Weapons in GTA V]]
[[Category:Sub Machine Guns]]
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[[Category:Automatic Weapons]]
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[[Category:Weapons in GTA Online]]
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[[Category:Submachine guns]]

Latest revision as of 13:29, August 2, 2015



"Combines compact design with a high rate of fire at approximately 700-900 rounds per minute."
―GTA V description on the Rockstar Games Social Club.

The Shrewsbury Micro SMG is a submachine gun featured in every game in the series since Grand Theft Auto III. It is known as simply Uzi in GTA III; in Grand Theft Auto: Vice City it is called Uzi 9mm on the original PlayStation 2 version and Uz-I on all other versions, and Grand Theft Auto Advance. In all other games, it is referred to as Micro SMG.

DescriptionEdit

In Grand Theft Auto: Vice City, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories, the Micro SMG takes the appearance of the full-sized IMI Uzi. In Grand Theft Auto V, a smaller variant appears, the Mini Uzi. In Grand Theft Auto III, Grand Theft Auto Advance, Grand Theft Auto: San Andreas, Grand Theft Auto IV and Grand Theft Auto: Chinatown Wars, the Micro Uzi appears instead, an even smaller version that lacks a stock.

The GTA III version of the weapon features an orange tip on the muzzle, a feature usually reserved for toy weapons. This might imply that Ammu-Nation paints the muzzles of its Micro Uzis before selling them. Since real life criminals often disguise their weapons by painting the muzzle orange, that explanation might be legitimate. It is a weapon of choice for the Yakuza, Southside Hoods and Colombian Cartel.

"Extremely popular on the streets."
— GTA Vice City Website.

In Vice City, Vercetti Gang members carry Micro SMGs after the end of the game's storyline. The Micro SMG is also the starting weapon for the players after the regular pistol when advancing from the first points of the games.

In San Andreas, the model has two magazines taped together for easier reloads. The Micro SMG shares the same skill slot as the Tec-9. When Hitman skill level is reached, it can be dual wielded, doubling the player's round count to 100. This sub-machine gun is more commonly used by the Ballas, Varrios Los Aztecas and Da Nang Boys gang members in San Andreas.

In Grand Theft Auto IV, the Micro SMG has a 50-round magazine capacity (even though the model shows the dimensions of a 32-round magazine). The weapon has a very limited range, about equal to the Pistol, and will kill multiplayer enemies with about 5 headshots or 10-15 bodyshots. It is one of the weakest weapons in the game, and is only used because of
Micro-SMG-weapon-disassembly-GTAV

Micro-SMG stripped apart poster at Ammu-Nation in GTA V.

its incredible rate of fire, which makes it a lethal weapon in close quarter combat and the best weapon available for drive-bys.
"Legendary design classic, darling of special forces the world over, or simple entry-level sub-machine gun? ... Let your target decide."
— Description in Chinatown Wars

In Chinatown Wars the Micro SMG has a 50-round magazine capacity and deals a good amound of damage, but it also has a very poor, limited range. The MP5 outclasses it at range and damage but the 50-round magazine might make a difference.

In Grand Theft Auto V, the Micro SMG only has a magazine capacity of 16 rounds (which can be extended to 30 rounds). Unlike previous models, its stock is always extended.

GTA V OverviewEdit

The Micro-SMG has the lowest damage of its class, dealing only 21 damage per shot. This low damage profile is a large drawback, making the Micro-SMG easily outclassable by other weapons. However, the fire rate helps improving the damage per second: it fires at 600 rounds per minute, one of the highest fire rates of the game.

The Micro-SMG has a mediocre accuracy: viewkick is high in first-person view and so is spread in third-person view. It is advised not to use the weapon at long range, as the player will likely miss more shots than actually hitting the target.

The mag capacity is an average 16 rounds: combined with the high fire rate, this will make reloading frequent. Extended Clip is a recommended attachment to reduce the risk of reloading in combat.

The Micro-SMG has the same attachments selection as most other submachine guns. As mentioned above, Extended Clip gives a boost to mag size by increasing it to 30 rounds, making reloads less frequent. The Silencer is an effective attachment due to the already low damage per shot, making the damage nerf less noticeable. The Scope is a good replacement for the iron sights in first person view, but is generally ineffective due to the already clear sights and the lack of effectiveness at long range. Finaly, the Flashlight can help the player illuminate areas at night.

The Micro-SMG is the only submachine gun available for drive-by shooting. It is, however, outclassed by the AP Pistol which has better damage, accuracy and higher ag capacity after upgrade.

In conclusion, the Micro-SMG is an average weapon, with low damage but effective fire rate. It is mostly effective for short-range drive-by's and combat, though it is easily outclassed by various weapons.

Rate of fire

(Rounds per minute)

Reload speed

(Time taken to reload)

Damage per shot Effective range

600 RPM

1.67 seconds

21

Average

Customization (GTA V)Edit

AttachmentsEdit

  • Flashlight (provides ilumination when aiming) - $475
  • Scope (mid-range zoom, slightly increases accuracy) - $1372
  • Supressor (silences but slightly reduces damage and range) - $1937

CapacityEdit

  • Default clip (16 rounds) - Equipped by default
  • Rounds (32 rounds) - $20
  • Extended clip (30 rounds) - $342

ColorsEdit

  • Black (default) - Equipped by default
  • Army Tint (Desert sand) - $100
  • LSPD Tint (Metallic Blue) - $600

Locations Edit

GTA IIIEdit

GTA Vice City Edit

GTA AdvanceEdit

  • Available to purchase from Ammu-Nation for $800.
  • Spawns near every safehouses after collecting 20 Hidden Packages.
MicroUzi-LocationsMap-GTASA

Micro Uzi's locations map

GTA San AndreasEdit

GTA Liberty City Stories Edit

GTA Vice City Stories Edit

GTA IVEdit

The Micro Uzi can be purchased from the back-alley gun shops after the mission Do You Have Protection? for $1,200 and each additional magazine costs $100. It can be purchased from Little Jacob for $840 and each additional magazine will cost $20. The Uzi has minimal range and poor stopping power, but it has an extremely fast rate of fire and a 50 round magazine, making it the best weapon in the game for drive-bys or car chases because you can just spray without having to reload.

GTA: Chinatown WarsEdit

  • Can be bought from AmmuNation.net for $350 after the mission Pimp His Ride.
  • Can be found in numerous red dumpsters around the city.
  • Receivable from any gang member.

GTA VEdit

GalleryEdit

In-game modelEdit

FPS GalleryEdit

Screenshots Edit

HUD iconsEdit

TriviaEdit

  • UziGTASA

    A full-sized Uzi in Big Smoke's hand as seen on an artwork

    The full-sized Uzi was originally intended to be featured in Grand Theft Auto: San Andreas. Beta screenshots of the game show the Grove Street Families gang members perform a drive-by with the beta appearance of Big Smoke, Sweet and Ryder without his hat and his sunglasses. The gun was left out for unknown reasons although the animation for it from GTA Vice City was used for the MP5, when fired. The final version of the game features a Micro Uzi instead. As seen on certain screenshots, CJ can be seen dual-wielding the gun, suggesting that it would share its skill level with the TEC-9.
  • The GTA V rendition of the Micro SMG is actually a Mini Uzi and not the Micro Uzi featured in previous GTA's
    • The Mini Uzi also appears in Max Payne 3, another Rockstar Games title.
  • The GTA San Andreas HUD icon resemble the MAC-10 from GTA Vice City instead of the SMG in-game model
  • In GTA V, Trevor and Franklin will always fire the Micro-SMG from the hip unless the Scope attachment is bought. Michael, however, will always properly shoulder the gun, even without the scope.
    • If the player aims from cover, the stock will be unfolded and the character will shoulder the gun. After firing the first bullet, though, the stock will get folded by itself, but the character will keep firing the gun from eye-level (only happens without the scope attachment).

See also Edit

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