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|weight = Heavy
 
|weight = Heavy
 
|games = ''[[Grand Theft Auto: Vice City|GTA Vice City]]''<br>''[[Grand Theft Auto: San Andreas|GTA San Andreas]]''<br>''[[Grand Theft Auto Advance|GTA Advance]]''<br>''[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]''<br>''[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]''<br>''[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]''<br>''[[Grand Theft Auto V]]''<br>''[[Grand Theft Auto Online]]''
 
|games = ''[[Grand Theft Auto: Vice City|GTA Vice City]]''<br>''[[Grand Theft Auto: San Andreas|GTA San Andreas]]''<br>''[[Grand Theft Auto Advance|GTA Advance]]''<br>''[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]''<br>''[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]''<br>''[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]''<br>''[[Grand Theft Auto V]]''<br>''[[Grand Theft Auto Online]]''
|slot = [[Light Machine Gun]]
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|slot = Heavy Weapon
  +
|damage = 30 <small>(per shot)</small> {{Gtav pedhealth}} <small>([[GTA V]])</small>
|damage = Very high
 
 
|ammo = 500 rounds <small>(3D Universe)<br></small>9999 max <small>(GTA V)</small>
 
|ammo = 500 rounds <small>(3D Universe)<br></small>9999 max <small>(GTA V)</small>
 
|sold in = [[Ammu-Nation]]
 
|sold in = [[Ammu-Nation]]
 
|image = MinigunGTAV.png
 
|image = MinigunGTAV.png
  +
|manufacturer = [[Coil]] <small>(GTA V)</small>
 
|caption = Minigun in [[Grand Theft Auto V|GTA V]]
 
|caption = Minigun in [[Grand Theft Auto V|GTA V]]
 
|Unlocked After = [[The Paleto Score]] <small>(GTA V)</small><br>Rank 120 <small>(GTA Online)</small>}}
 
|Unlocked After = [[The Paleto Score]] <small>(GTA V)</small><br>Rank 120 <small>(GTA Online)</small>}}
   
{{Quote|A devastating 6-barrel machine gun that features Gatling-style rotating barrels. Very high rate of fire (2000 to 6000 rounds per minute).|GTA V description at [[Rockstar Games Social Club]].}}
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{{Quote|A devastating 6-barrel machine gun that features Gatling-style rotating barrels. Very high rate of fire (2000 to 6000 rounds per minute).|GTA V description on the [[Rockstar Games Social Club]].}}
   
The '''Minigun''', also known as '''chain gun''' or '''Gatling gun''', is a recurring [[Light Machine Gun|light machine gun]] in the ''[[Grand Theft Auto]]'' franchise, based on various [[United States of America|US]] minigun models, appearing in various forms in since its introduction.
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The [[Coil]]<ref>[[:file:Minigun Coil GTA V.png|Model viewer screenshot]]<br>[[:file:CoilMinigun-ingame-GTAVPC.png|In-game screenshot]]</ref> '''Minigun''', also known as '''chain gun''' or '''Gatling gun''', is a recurring heavy weapon in the ''[[Grand Theft Auto]]'' franchise, based on various [[United States of America|US]] minigun models, appearing in various forms since its introduction.
   
 
Also, despite the player being unable to obtain one, ''[[Grand Theft Auto IV]]'' and [[Grand Theft Auto: Episodes from Liberty City|its Episodes]] included a vehicle mounted version on the [[Annihilator]] and [[Buzzard]] attack helicopters. It was meant to appear in the game, but was cut during development.{{Wikipedia}}
 
Also, despite the player being unable to obtain one, ''[[Grand Theft Auto IV]]'' and [[Grand Theft Auto: Episodes from Liberty City|its Episodes]] included a vehicle mounted version on the [[Annihilator]] and [[Buzzard]] attack helicopters. It was meant to appear in the game, but was cut during development.{{Wikipedia}}
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== Description ==
 
== Description ==
 
===[[3D Universe]]===
 
===[[3D Universe]]===
The [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: San Andreas]] renditions are based on a man portable version of the [[wp:Minigun|M134 Minigun]], while the [[Grand Theft Auto: Liberty City Stories]] version is based off the [[wp:M197 electric cannon|M197 tri-barreled Gatling]]. It has an incredible rate of fire and can annihilate most vehicles in almost less than a second around a certain radius. In Vice City, the minigun was perfect for mowing down targets level with the player, however, it could not be aimed manually. Instead, it shoots upwards automatically to E.G. helicopters, similar to the [[Rhino]]. In GTA San Andreas, thanks to the new aiming system, the minigun could be pointed in any direction, making shooting higher targets much easier, but also dangerous if the helicopter would crash into the ground and explode dangerously close to the player. It is almost 100% accurate as there is no recoil, but it can't lock on to a target which isn't much of a problem due to the very high power of each individual round and the amount of ammo it carries. Once equipped with a minigun, it's possible to complete some mission objectives that usually require other weaponry, such as the gun emplacement in [[Up, Up and Away!]]. In San Andreas the gun can only be found at spawn points (or provided during missions) and cannot be purchased at [[Ammu-Nation]]. In San Andreas a mounted Minigun is used in several missions with unlimited ammunition. These missions include [[Air Raid]], [[The Da Nang Thang]], and [[Up, Up and Away!]].
+
The [[Grand Theft Auto: Vice City]] and [[Grand Theft Auto: San Andreas]] renditions are based on a man portable version of the [[wp:Minigun|M134 Minigun]], while the [[Grand Theft Auto: Liberty City Stories]] version is based on the [[wp:M197 electric cannon|M197 tri-barreled Gatling]]. It has an incredible rate of fire and can annihilate most vehicles in almost less than a second around a certain radius. In Vice City, the minigun was perfect for mowing down targets level with the player, however, it could not be aimed manually. Instead, it shoots upwards automatically to E.G. helicopters, similar to the [[Rhino]]. In GTA San Andreas, thanks to the new aiming system, the minigun could be pointed in any direction, making shooting higher targets much easier, but also dangerous if the helicopter would crash into the ground and explode dangerously close to the player. It is almost 100% accurate as there is no recoil, but it can't lock on to a target which isn't much of a problem due to the very high power of each individual round and the amount of ammo it carries. Once equipped with a minigun, it's possible to complete some mission objectives that usually require other weaponry, such as the gun emplacement in [[Up, Up and Away!]]. In San Andreas, the gun can only be found at spawn points (or provided during missions) and cannot be purchased at [[Ammu-Nation]]. In San Andreas, a mounted Minigun is used in several missions with unlimited ammunition. These missions include [[Air Raid]], [[The Da Nang Thang]], and [[Up, Up and Away!]].
   
 
In [[Grand Theft Auto: Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories]], the player can both lock onto a target and shoot manually with the minigun.
 
In [[Grand Theft Auto: Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories]], the player can both lock onto a target and shoot manually with the minigun.
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===GTA IV===
 
===GTA IV===
For [[Grand Theft Auto IV]], the minigun was planned to be the second heavy weapon, the first one being the [[RPG|rocket launcher]], but it was dropped in the end, due to unknown reasons (probably for realism). By using the remaining data in-game, it appears to carry 750 rounds and to be able to kill any person (armored or not) with one shot, making it the most powerful weapon in the game. However, the minigun is mounted on [[Annihilator]] and [[Buzzard]] helicopters. Both fire normal 7.62×51 millimeter cartridges, but the Annihilator fires 800 rounds per minute, which is ''unrealistically slow'', by about 3,000 rounds per minute. This is probably to prevent helicopter pilots from being able to literally shred players and vehicles. The Annihilator rendition of GTA : EFLC has an increased top speed and features miniguns with highly explosive cartridges that tear pedestrians, cars, motorcycles, and even other helicopters and boats apart. On the Buzzard, which only appears on [[Ballad of Gay Tony|The Ballad of Gay Tony]], there are 2 miniguns mounted, which do not overheat or need to reload and fire about 4-6,000 rounds per minute.
+
For ''[[Grand Theft Auto IV]]'', the minigun was planned to be the second heavy weapon, the first one being the [[RPG|rocket launcher]], but it was dropped in the end, due to unknown reasons (probably for realism). By using the remaining data in-game, it appears to carry 750 rounds and to be able to kill any person (armored or not) with one shot, making it the most powerful weapon in the game. However, the minigun is mounted on [[Annihilator]] and [[Buzzard]] helicopters. Both fire normal 7.62×51 millimeter cartridges, but the Annihilator fires 800 rounds per minute, which is ''unrealistically slow'', by about 3,000 rounds per minute. This is probably to prevent helicopter pilots from being able to literally shred players and vehicles. The Annihilator rendition of GTA : EFLC has an increased top speed and features miniguns with highly explosive cartridges that tear pedestrians, cars, motorcycles, and even other helicopters and boats apart. On the Buzzard, which only appears on [[Ballad of Gay Tony|The Ballad of Gay Tony]], there are 2 miniguns mounted, which do not overheat or need to reload and fire about 4-6,000 rounds per minute.
   
===Grand Theft Auto V===
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===GTA V===
The minigun returns in [[Grand Theft Auto V|GTA V]]. The minigun is coloured military green and appears to be of a smaller model compared to previous games. It is similar in size to the model found in LCS and VCS. Unlike in the previous games, the minigun does not reload, but instead the belt size depends on the "maximum ammunition" of the weapon, which can be increased to up to 9,999 rounds when the shooting skill of the playable character is at its maximum. Furthermore, its rate of fire is increased to 3,000 rounds per minute (twice as the one in the GTA III era games). 
+
The minigun returns in ''[[Grand Theft Auto V]]''. The minigun is coloured grey and appears to be of a smaller model compared to previous games. Unlike in the previous games, the minigun does not reload, but instead the belt size depends on the "maximum ammunition" of the weapon, which can be increased to up to 9,999 rounds when the shooting skill of the playable character is at its maximum. Furthermore, its rate of fire is increased to 3,000 rounds per minute (twice as the one in the GTA III era games). 
   
The minigun's performance appears to have been sightly decreased. It is still deadly against persons (being able to kill a non-armored persons within a single shot and armored persons within two shots), but the minigun is not as powerful against vehicles as it was in the 3D Universe ; instead of immediately destroying vehicles in a few shots, about a hundred shots will set a vehicle on fire, and will eventually blow it up if you keep shooting the car. 
+
The minigun's performance appears to have been slightly decreased. It is still deadly against persons (being able to kill a non-armored person within a single shot and armored persons within two shots), but the minigun is not as powerful against vehicles as it was in the 3D Universe ; instead of immediately destroying vehicles in a few shots, about a hundred shots will set a vehicle on fire, and will eventually blow it up if you keep shooting the car. The Minigun is deadly against helicopters, and can be used to either disable them or blow up the tail rotor
   
  +
The Buzzard returns in ''GTA V'' with usable miniguns.
===Grand Theft Auto Online===
 
The minigun is available in [[GTA Online]]. It is unlocked at [[Rank|level]] 120, and is the last weapon unlocked by the player.
 
   
 
===GTA Online===
It also spawns during survivals at waves 7+ and are common among enemies at this point. Taking a spawned minigun at wave 7 grants 15,000 bullets (30,000 if the minigun is already unlocked), this amount of ammo being instantly lowered
 
 
The minigun is also available in [[GTA Online]]. It is unlocked at [[Rank|level]] 120, and is the last weapon unlocked by the player.
  +
 
It also spawns during survivals at waves 7+ and are common among enemies at this point. Taking a spawned minigun at wave 7 grants 15,000 bullets (30,000 if the minigun is already unlocked), this amount of ammo being instantly lowered.
   
 
Lacking automatic aiming and cover, the minigun is not suited for fighting enemies on foot, but has great results against helicopters, planes, motor vehicles and multiple enemies.
 
Lacking automatic aiming and cover, the minigun is not suited for fighting enemies on foot, but has great results against helicopters, planes, motor vehicles and multiple enemies.
  +
  +
The Buzzard and the Annihilator have usable miniguns. The [[Heists Update]] also features the [[Valkyrie]] and the [[Savage]] with miniguns, the latter firing explosive rounds.
  +
  +
===GTA V Overview===
  +
{{Weapon stats
  +
|Rate of fire = 3000 RPM
  +
|Reload speed = This weapon is never reloaded
  +
|Damage per shot = 30
  +
|Effective range = long
  +
}}
   
 
==Customizations (GTA V)==
 
==Customizations (GTA V)==
 
===Capacity===
 
===Capacity===
*Rounds (100 rounds) - $50(GTA V) 150 rounds - $100(GTA Online)
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*Rounds (100 rounds) - $50 (GTA V)/150 rounds - $100(GTA Online)
 
===Colors===
 
===Colors===
 
*Black (default) - Equipped by default
 
*Black (default) - Equipped by default
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*Gold Tint - $10,000
 
*Gold Tint - $10,000
 
*Platinum Tint - $12,500
 
*Platinum Tint - $12,500
  +
  +
==Used by==
  +
* [[Carl Johnson]]
  +
  +
*[[Minigun Wonsu Assassin]]
  +
*[[Zhou Ming]]
  +
*[[Trevor Philips]] (during [[The Paleto Score]])
   
 
==Gallery==
 
==Gallery==
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Screen Shot 2011-11-19 at 9.39.28 PM.png|A Minigun in the first mission of [[Zero]] in GTA San Andreas.
 
Screen Shot 2011-11-19 at 9.39.28 PM.png|A Minigun in the first mission of [[Zero]] in GTA San Andreas.
 
Minigun_gta_a.png|[[Mike]] with a Minigun in [[Grand Theft Auto Advance|GTA Advance]].
 
Minigun_gta_a.png|[[Mike]] with a Minigun in [[Grand Theft Auto Advance|GTA Advance]].
  +
MinigunVC.JPG|[[Tommy Vercetti]] using the Minigun in [[Grand Theft Auto: Vice City]].
 
Image:Minigun-GTALCS.png|[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]] in-game model.
 
Image:Minigun-GTALCS.png|[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]] and [[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]] in-game model.
 
MinigunLCS.JPG|[[Toni Cipriani]] using a Minigun in GTA LCS.
 
MinigunLCS.JPG|[[Toni Cipriani]] using a Minigun in GTA LCS.
 
Image:Minigun-GTA4.jpg|The Minigun positioned on the side of the [[Annihilator]] in [[Grand Theft Auto IV|GTA IV]].
 
Image:Minigun-GTA4.jpg|The Minigun positioned on the side of the [[Annihilator]] in [[Grand Theft Auto IV|GTA IV]].
minigun concept.JPG|A concept of the Minigun in GTA IV.
 
 
Minigun-GTA_Chinatown_Wars.jpg|[[Huang Lee]] using a Minigun in [[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]].
 
Minigun-GTA_Chinatown_Wars.jpg|[[Huang Lee]] using a Minigun in [[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]].
 
MinigunGTAV.png|[[Grand Theft Auto V|GTA V]] in-game model.
 
MinigunGTAV.png|[[Grand Theft Auto V|GTA V]] in-game model.
Minigunfranklin.jpg|[[Franklin Clinton]] using a Minigun in GTA V.
 
Trevor minigun.png|[[Trevor Philips]] using a Minigun in GTA V.
 
 
Minigun-GTAV-Shooting.png|The Minigun as seen in a GTA V's official trailer.
 
Minigun-GTAV-Shooting.png|The Minigun as seen in a GTA V's official trailer.
  +
GTAV-Heists-Update-24.jpg
 
</gallery></center>
 
</gallery></center>
   
 
===HUD Icons===
 
===HUD Icons===
 
 
<center>
 
<center>
 
<gallery>
 
<gallery>
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Image:Minigun-GTAA-icon.jpg|GTA Advance.
 
Image:Minigun-GTAA-icon.jpg|GTA Advance.
 
Image:Minigun-GTALCS-icon.png|GTA Liberty City Stories and GTA Vice City Stories.
 
Image:Minigun-GTALCS-icon.png|GTA Liberty City Stories and GTA Vice City Stories.
  +
Minigun.png|GTA Chinatown Wars.
 
Minigun-GTAV-HUD.png|GTA V.
 
Minigun-GTAV-HUD.png|GTA V.
  +
Minigun-GTAVPC-HUD.png|GTA V enhanced version.
 
</gallery>
 
</gallery>
 
</center>
 
</center>
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==Locations==
 
==Locations==
 
===GTA Vice City===
 
===GTA Vice City===
 
 
*[[Little Haiti]] - On the top floor of the remains of the [[Haitian Drug Factory|drug processing plant]] west of the Little Haiti [[The Well Stacked Pizza Co.|Well Stacked Pizza Co.]] after completion of [[Trojan Voodoo]].
 
*[[Little Haiti]] - On the top floor of the remains of the [[Haitian Drug Factory|drug processing plant]] west of the Little Haiti [[The Well Stacked Pizza Co.|Well Stacked Pizza Co.]] after completion of [[Trojan Voodoo]].
 
*Little Haiti - Available to buy from [[The Compound|Phil's Place]] after completion of [[Boomshine Saigon]] ($10,000).
 
*Little Haiti - Available to buy from [[The Compound|Phil's Place]] after completion of [[Boomshine Saigon]] ($10,000).
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===GTA San Andreas===
 
===GTA San Andreas===
*[[Kincaid Bridge]], [[San Fierro]] - On top of the southern arch of the bridge. It's not accessible until the desert and [[Las Venturas]] are unlocked, because a ghost wall is blocking the player to get the weapon. A [[jetpack]], parachute or helicopter is also needed to get to the location.
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*[[Kincaid Bridge]], [[San Fierro (3D Universe)|San Fierro]] - On top of the southern arch of the bridge. It's not accessible until the desert and [[Las Venturas (3D Universe)|Las Venturas]] are unlocked, because a ghost wall is blocking the player to get the weapon. To reach the top of the arch, the player will need a [[jetpack]], parachute or helicopter, or can also drive a [[Brown Streak]] below the arch and use the train as a platform.
*[[Roca Escalante]], [[Las Venturas]] - On the bottom-most level of an underground parking lot, in front of an elevator. Caution must be exercised when approaching the parkade as the previously empty structure will usually suddenly spawn a large number of vehicles when entered.
+
*[[Roca Escalante]], [[Las Venturas (3D Universe)|Las Venturas]] - On the bottom-most level of an underground parking lot, in front of an elevator. Caution must be exercised when approaching the parkade as the previously empty structure will usually suddenly spawn a large number of vehicles when entered.
 
*[[Rockshore East]], Las Venturas - On top of some scaffolding in the building site, requires climbing and jumping skills or [[Jetpack|jetpack]].
 
*[[Rockshore East]], Las Venturas - On top of some scaffolding in the building site, requires climbing and jumping skills or [[Jetpack|jetpack]].
 
*[[Area 69]], [[Bone County]] - Inside the base in a control room, in the second room after entering the underground. The room is accessible during the mission "[[Black Project]]", though it is possible to enter outside the mission using glitches (doing so will give the player a 5 star [[Wanted Level in GTA III Era|wanted level]]).
 
*[[Area 69]], [[Bone County]] - Inside the base in a control room, in the second room after entering the underground. The room is accessible during the mission "[[Black Project]]", though it is possible to enter outside the mission using glitches (doing so will give the player a 5 star [[Wanted Level in GTA III Era|wanted level]]).
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===GTA Vice City Stories===
 
===GTA Vice City Stories===
 
*[[Vice Point]] - Can be bought from the [[Ammu-Nation]] shop after completing the storyline mission, [[Farewell to Arms]] for $15,000 but the price decreases to $11,500 if the player completes [[Phil's Shooting Range]] challenge.
 
*[[Vice Point]] - Can be bought from the [[Ammu-Nation]] shop after completing the storyline mission, [[Farewell to Arms]] for $15,000 but the price decreases to $11,500 if the player completes [[Phil's Shooting Range]] challenge.
  +
  +
===GTA Chinatown Wars===
  +
*Available in [[Ammu-Nation]] after the mission [[Wi-Find]] is completed and the Fully-Crocked Upgrade is purchase.
   
 
===GTA V===
 
===GTA V===
 
*Can be purchased at [[Ammu-Nation]], for $15000 after the mission The Paleto Score.
 
*Can be purchased at [[Ammu-Nation]], for $15000 after the mission The Paleto Score.
*Spawn in a room on the top floor of the [[Fort Zancudo]] control tower. If picked up, another should spawn after 30 seconds. Sometimes, there will be a soldier sat on a chair in the room, that will engage the player upon entering.
+
*Spawn in a room on the top floor of the [[Fort Zancudo]] control tower. If picked up, another should spawn after 30 seconds. Sometimes, there will be a soldier sat on a chair in the room, that will engage the player upon entering. Obtaining the Minigun is '''extremely''' risky due to large presence of [[Military|soldiers]] and [[Rhino]] tanks, unless Invincibility cheat is in use.
 
*Trevor will automatically be given one for the mission [[The Paleto Score]], and it will remain in his inventory afterwards.
 
*Trevor will automatically be given one for the mission [[The Paleto Score]], and it will remain in his inventory afterwards.
   
 
=== GTA Online ===
 
=== GTA Online ===
 
* Can be purchased at Ammu-Nation after reaching level 120.
 
* Can be purchased at Ammu-Nation after reaching level 120.
  +
* Commonly found during Crate Drops.
* Commonly found during survivals at waves 7+. If one is picked up by the player, it will remain in his inventory even when joining a free roam session right after finishing the survival, but will disappear if the player joins a new session or start any activity.
+
* Commonly found during survivals at waves 7+. If one is picked up by the player, it will remain in his inventory even when joining a free roam session right after finishing the survival, but will disappear if the player joins a new session or starts any activity.
  +
 
==Trivia==
 
==Trivia==
* In GTA San Andreas game files, there is a minigun named "minigun2". This was possibly a second minigun that was going to appear in the game, but it was removed for unknown reasons. It could possibly be a mounted variant, which would only be available in missions.
+
* In the files of GTA Vice City and GTA San Andreas, there is a minigun named "minigun2". This is the part of the minigun that is spinning when being fired.
 
* In GTA San Andreas, there is a glitch in [[Up, Up and Away!]] that allows [[CJ]] to obtain a Minigun with unlimited ammo. If CJ is dating [[Katie Zhan]], start the mission, mount the Minigun then get killed. He will respawn at the nearest hospital with a normal Minigun with unlimited ammo. Redoing the mission and mounting the Minigun again will cause it to disappear. so players must avoid doing so.
* There are various mods for GTA IV to include the minigun in the game.
 
* In GTA San Andreas, there is a glitch in [[Up, Up and Away!]] that allows [[CJ]] to obtain a Minigun with unlimited ammo. If CJ is dating [[Katie Zhan]], start the mission, mount the Minigun then get killed. He will respawn at the nearest hospital with a normal Minigun with unlimited ammo. Redoing the mission and mount the Minigun again will cause it to disappear. so players must avoid doing so.
 
 
** The reason is when mounting the Minigun, it becomes CJ's weapon, thus when he is wasted and respawned at the hospital, he gets to keep the Minigun with its unlimited ammo. For this to happen, CJ must be dating Katie Zhan before starting the mission.
 
** The reason is when mounting the Minigun, it becomes CJ's weapon, thus when he is wasted and respawned at the hospital, he gets to keep the Minigun with its unlimited ammo. For this to happen, CJ must be dating Katie Zhan before starting the mission.
*There is a glitch in GTA San Andreas (confirmed on [[PS2]]). That if a person on a bike is killed with the minigun and the triangle is quickly and rapidly pressed, it can be used on bikes, although this is only possible with the drive by cheat, letting you shoot in all directions while driving, like in the [[HD Universe]]. This also works with several other guns, but not all of them. Those several guns can also all be used in cars, as well as bikes, unlike the minigun.
+
*There is a glitch in GTA San Andreas (confirmed on [[PS2]]) that can be caused by killing a motorbike rider with the minigun and then quickly pressing Triangle. It makes the Minigun usable on bikes for drive-by shooting, although this is only possible with the drive by cheat, letting you shoot in all directions while driving, like in the [[HD Universe]]. This also works with several other guns, but not all of them. Those several guns can also all be used in cars, as well as bikes, unlike the minigun.
*As mentioned above, the glitch also makes your compainion (Grove Street Gang Member or random ped, using cheats) stretch thier arm out and grab the left handlebar, if the player is using a motorbike. This is most common on the PCJ-600 and other bikes. It's humorous how their arm stretches so far, but also because it's like they're trying to keep the bike from falling over.
+
*As mentioned above, the glitch also makes your companion (Grove Street Gang Member or random ped, using cheats) stretch thier arm out and grab the left handlebar, if the player is using a motorbike. This is most common on the PCJ-600 and other bikes.
 
*The minigun is the most powerful non-explosive weapon in [[Grand Theft Auto|Grand Theft Auto series]], blowing up cars within just a few seconds.
 
*The minigun is the most powerful non-explosive weapon in [[Grand Theft Auto|Grand Theft Auto series]], blowing up cars within just a few seconds.
*During the development of GTA V, the Minigun was green. However, at some time later, before the release, it was changed to grey.
 
   
  +
==References==
  +
<references/>
 
==Navigation==
 
==Navigation==
 
{{Navboxes
 
{{Navboxes
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[[pl:Minigun]]
 
[[pl:Minigun]]
 
[[pt:Minigun]]
 
[[pt:Minigun]]
  +
[[Category:Weapons manufactured by Coil]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Light Machine Guns]]
 
[[Category:Light Machine Guns]]

Revision as of 12:26, 18 June 2015


A devastating 6-barrel machine gun that features Gatling-style rotating barrels. Very high rate of fire (2000 to 6000 rounds per minute).
— GTA V description on the Rockstar Games Social Club.

The Coil[1] Minigun, also known as chain gun or Gatling gun, is a recurring heavy weapon in the Grand Theft Auto franchise, based on various US minigun models, appearing in various forms since its introduction.

Also, despite the player being unable to obtain one, Grand Theft Auto IV and its Episodes included a vehicle mounted version on the Annihilator and Buzzard attack helicopters. It was meant to appear in the game, but was cut during development.

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Wikipedia has an article on: Minigun

Description

3D Universe

The Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas renditions are based on a man portable version of the M134 Minigun, while the Grand Theft Auto: Liberty City Stories version is based on the M197 tri-barreled Gatling. It has an incredible rate of fire and can annihilate most vehicles in almost less than a second around a certain radius. In Vice City, the minigun was perfect for mowing down targets level with the player, however, it could not be aimed manually. Instead, it shoots upwards automatically to E.G. helicopters, similar to the Rhino. In GTA San Andreas, thanks to the new aiming system, the minigun could be pointed in any direction, making shooting higher targets much easier, but also dangerous if the helicopter would crash into the ground and explode dangerously close to the player. It is almost 100% accurate as there is no recoil, but it can't lock on to a target which isn't much of a problem due to the very high power of each individual round and the amount of ammo it carries. Once equipped with a minigun, it's possible to complete some mission objectives that usually require other weaponry, such as the gun emplacement in Up, Up and Away!. In San Andreas, the gun can only be found at spawn points (or provided during missions) and cannot be purchased at Ammu-Nation. In San Andreas, a mounted Minigun is used in several missions with unlimited ammunition. These missions include Air Raid, The Da Nang Thang, and Up, Up and Away!.

In Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories, the player can both lock onto a target and shoot manually with the minigun.

Grand Theft Auto Advance and Grand Theft Auto: Chinatown Wars also features the minigun as an available weapon. In GTA Chinatown Wars, it is the most expensive weapon in the game, costing $10,000 from Ammu-Nation.

GTA IV

For Grand Theft Auto IV, the minigun was planned to be the second heavy weapon, the first one being the rocket launcher, but it was dropped in the end, due to unknown reasons (probably for realism). By using the remaining data in-game, it appears to carry 750 rounds and to be able to kill any person (armored or not) with one shot, making it the most powerful weapon in the game. However, the minigun is mounted on Annihilator and Buzzard helicopters. Both fire normal 7.62×51 millimeter cartridges, but the Annihilator fires 800 rounds per minute, which is unrealistically slow, by about 3,000 rounds per minute. This is probably to prevent helicopter pilots from being able to literally shred players and vehicles. The Annihilator rendition of GTA : EFLC has an increased top speed and features miniguns with highly explosive cartridges that tear pedestrians, cars, motorcycles, and even other helicopters and boats apart. On the Buzzard, which only appears on The Ballad of Gay Tony, there are 2 miniguns mounted, which do not overheat or need to reload and fire about 4-6,000 rounds per minute.

GTA V

The minigun returns in Grand Theft Auto V. The minigun is coloured grey and appears to be of a smaller model compared to previous games. Unlike in the previous games, the minigun does not reload, but instead the belt size depends on the "maximum ammunition" of the weapon, which can be increased to up to 9,999 rounds when the shooting skill of the playable character is at its maximum. Furthermore, its rate of fire is increased to 3,000 rounds per minute (twice as the one in the GTA III era games). 

The minigun's performance appears to have been slightly decreased. It is still deadly against persons (being able to kill a non-armored person within a single shot and armored persons within two shots), but the minigun is not as powerful against vehicles as it was in the 3D Universe ; instead of immediately destroying vehicles in a few shots, about a hundred shots will set a vehicle on fire, and will eventually blow it up if you keep shooting the car. The Minigun is deadly against helicopters, and can be used to either disable them or blow up the tail rotor. 

The Buzzard returns in GTA V with usable miniguns.

GTA Online

The minigun is also available in GTA Online. It is unlocked at level 120, and is the last weapon unlocked by the player.

It also spawns during survivals at waves 7+ and are common among enemies at this point. Taking a spawned minigun at wave 7 grants 15,000 bullets (30,000 if the minigun is already unlocked), this amount of ammo being instantly lowered.

Lacking automatic aiming and cover, the minigun is not suited for fighting enemies on foot, but has great results against helicopters, planes, motor vehicles and multiple enemies.

The Buzzard and the Annihilator have usable miniguns. The Heists Update also features the Valkyrie and the Savage with miniguns, the latter firing explosive rounds.

GTA V Overview

Template:Weapon stats

Customizations (GTA V)

Capacity

  • Rounds (100 rounds) - $50 (GTA V)/150 rounds - $100(GTA Online)

Colors

  • Black (default) - Equipped by default
  • Army Tint (Desert sand) - $100
  • LSPD Tint (Metallic Blue) - $600
  • Pink Tint - $7,500
  • Gold Tint - $10,000
  • Platinum Tint - $12,500

Used by

Gallery

In-Game Model

HUD Icons

Locations

GTA Vice City

Minigun-LocationsMap-GTASA

Minigun's locations map

GTA San Andreas

  • Kincaid Bridge, San Fierro - On top of the southern arch of the bridge. It's not accessible until the desert and Las Venturas are unlocked, because a ghost wall is blocking the player to get the weapon. To reach the top of the arch, the player will need a jetpack, parachute or helicopter, or can also drive a Brown Streak below the arch and use the train as a platform.
  • Roca Escalante, Las Venturas - On the bottom-most level of an underground parking lot, in front of an elevator. Caution must be exercised when approaching the parkade as the previously empty structure will usually suddenly spawn a large number of vehicles when entered.
  • Rockshore East, Las Venturas - On top of some scaffolding in the building site, requires climbing and jumping skills or jetpack.
  • Area 69, Bone County - Inside the base in a control room, in the second room after entering the underground. The room is accessible during the mission "Black Project", though it is possible to enter outside the mission using glitches (doing so will give the player a 5 star wanted level).
  • Tierra Robada, Las Venturas - Inside Mike Toreno's ranch after completing Vertical Bird.
  • In addition, Carl uses mounted miniguns in the missions Air Raid, Da Nang Thang, and Up, Up and Away!, though only briefly in Da Nang Thang. If Carl is equipped with his own minigun he can use it in lieu of the mounted one in Up, Up and Away!

Note: the minigun uses the same weapon slot as the rocket launchers and flamethrower, and will therefore be replaced should any of those other weapons be equipped, such as during a mission.

GTA Liberty City Stories

GTA Vice City Stories

  • Vice Point - Can be bought from the Ammu-Nation shop after completing the storyline mission, Farewell to Arms for $15,000 but the price decreases to $11,500 if the player completes Phil's Shooting Range challenge.

GTA Chinatown Wars

  • Available in Ammu-Nation after the mission Wi-Find is completed and the Fully-Crocked Upgrade is purchase.

GTA V

  • Can be purchased at Ammu-Nation, for $15000 after the mission The Paleto Score.
  • Spawn in a room on the top floor of the Fort Zancudo control tower. If picked up, another should spawn after 30 seconds. Sometimes, there will be a soldier sat on a chair in the room, that will engage the player upon entering. Obtaining the Minigun is extremely risky due to large presence of soldiers and Rhino tanks, unless Invincibility cheat is in use.
  • Trevor will automatically be given one for the mission The Paleto Score, and it will remain in his inventory afterwards.

GTA Online

  • Can be purchased at Ammu-Nation after reaching level 120.
  • Commonly found during Crate Drops.
  • Commonly found during survivals at waves 7+. If one is picked up by the player, it will remain in his inventory even when joining a free roam session right after finishing the survival, but will disappear if the player joins a new session or starts any activity.

Trivia

  • In the files of GTA Vice City and GTA San Andreas, there is a minigun named "minigun2". This is the part of the minigun that is spinning when being fired.
  • In GTA San Andreas, there is a glitch in Up, Up and Away! that allows CJ to obtain a Minigun with unlimited ammo. If CJ is dating Katie Zhan, start the mission, mount the Minigun then get killed. He will respawn at the nearest hospital with a normal Minigun with unlimited ammo. Redoing the mission and mounting the Minigun again will cause it to disappear. so players must avoid doing so.
    • The reason is when mounting the Minigun, it becomes CJ's weapon, thus when he is wasted and respawned at the hospital, he gets to keep the Minigun with its unlimited ammo. For this to happen, CJ must be dating Katie Zhan before starting the mission.
  • There is a glitch in GTA San Andreas (confirmed on PS2) that can be caused by killing a motorbike rider with the minigun and then quickly pressing Triangle. It makes the Minigun usable on bikes for drive-by shooting, although this is only possible with the drive by cheat, letting you shoot in all directions while driving, like in the HD Universe. This also works with several other guns, but not all of them. Those several guns can also all be used in cars, as well as bikes, unlike the minigun.
  • As mentioned above, the glitch also makes your companion (Grove Street Gang Member or random ped, using cheats) stretch thier arm out and grab the left handlebar, if the player is using a motorbike. This is most common on the PCJ-600 and other bikes.
  • The minigun is the most powerful non-explosive weapon in Grand Theft Auto series, blowing up cars within just a few seconds.

References

Navigation

Navigation
[ ve ]Weapons
ListsAll Weapons | Category | Beta Weapons | Cutscene Weapons
TypesMelee weapons | Handguns | Machine pistols | Submachine guns | Shotguns | Assault rifles | Sniper rifles | Throwables | Vehicle Mounted Weapons
Weapons inGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
CategoriesGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
Related topicsPickups | Ammu-Nation | Phil's Army Surplus | Phil's Place | Phil Cassidy's Fully Cocked Gun Shop | Stonewall J's | Weapon Vehicles | Shooting Ranges | Drive-By Shooting | Cover System
[ ve ]Weapons in Grand Theft Auto: Vice City
UnarmedFist | Brass Knuckles
MeleeScrewdriver | Hammer | Knife | Meat Cleaver | Golf Club | Nightstick | Baseball Bat | Machete | Katana | Chainsaw
ThrownTear Gas (PS2 only) | Molotov | Grenade | Detonator Grenade
HandgunColt 45/Pistol | Colt Python/.357
ShotgunShotgun/Chrome Shotgun | Stubby Shotgun | Spaz 12 Shotgun/S.P.A.S. 12
SMGTec-9 | Ingram Mac 10/Mac | Uzi 9mm/Uz-I | MP5/MP
AssaultRuger/Kruger | M4
HeavyM60 | Flame Thrower | Rocket Launcher | Minigun
SniperSniper Rifle | PSG1/.308 Sniper
SpecialCamera | Detonator | Car Bomb
BetaAK-47 | Desert Eagle | Grenade Launcher | Land Mine | MP5K | Nailgun | Silver Colt 1911 | Steyr Aug | Taser
[ ve ]Weapons in Grand Theft Auto: San Andreas
UnarmedFist | Brass Knuckles
MeleeBaseball Bat | Chainsaw | Golf Club | Katana | Knife | Nightstick | Pool Cue | Shovel
HandgunDesert Eagle | Pistol/9mm | Silenced Pistol/9mm
ShotgunCombat Shotgun | Shotgun | Sawn-Off Shotgun
SMGMicro SMG | SMG | Tec9
AssaultAK-47 | M4
SniperRifle/Country Rifle | Sniper Rifle
HeavyFlamethrower | Rocket Launcher | Heat-Seeking Rocket Launcher | Minigun
ThrownGrenade | Molotov | Satchel Charges/Remote Explosives | Tear Gas
Consumable ItemsFire Extinguisher | Spray Can | Camera
GiftsCane | Dildo | Flowers | Vibrator
SpecialCar Bomb | Detonator | Night Vision | Parachute | Thermal Vision
OtherCrates | Surface-to-Air Missile | Flares | Vibrator 1 | Dildo 2
BetaGlock | Python | Mac-10 | MP5K | PSG1 | M60 | Nail Bat | Meat Cleaver | Machete | Screwdriver | Sledgehammer | Hammer | Skateboard | Stubby Shotgun | Land Mine
[ ve ]Weapons in Grand Theft Auto: Liberty City Stories
UnarmedFist | Brass Knuckles
MeleeBaseball Bat | Nightstick | Machete | Meat Cleaver | Chisel | Knife | Hockey Stick | Fire Axe | Katana | Chainsaw
ThrownMolotov | Grenade | Remote Grenade
HandgunPistol | .357
ShotgunShotgun | Stubby Shotgun | SPAS 12
SMGTec-9 | Mac-10 | Micro SMG | SMG
AssaultAK | M4
HeavyM60 | Flame-Thrower | Rocket Launcher | Minigun
SniperSniper Rifle | Laser Sighted Sniper Rifle
SpecialCamera | Car Bomb | Detonator
UnusedTear Gas | Silver Colt 1911
[ ve ]Weapons in Grand Theft Auto: Vice City Stories
UnarmedFist | Brass Knuckles
MeleeNightstick | Baseball Bat | Butterfly Knife | Knife | Fire Axe | Golf Club | Machete | Katana | Chainsaw | Gaff Hook
ThrownMolotov | Grenade | Remote Grenade
HandgunPistol | Equalizer
ShotgunShotgun | Stubby Shotgun | Spaz 12
SMGScorpion | Silenced MG | Micro SMG | SMG
AssaultAK | Assault Rifle
HeavyFlame-Thrower | Rocket Launcher | Minigun | M249
SniperSniper | Laser Sniper
SpecialCamera | Car Bomb | Binoculars | Detonator
UnusedTear Gas | Land Mine
[ ve ]Weapons in Grand Theft Auto Advance
MeleeBaseball Bat | Fist | Katana
GunsAssault Rifle | Pistol | Shotgun | Uzi
HeavyFlamethrower | Minigun | Rocket Launcher
ExplosivesCar Bomb | Grenades | Molotov
SpecialDetonator
Deleted weaponsOil Slick
[ ve ]Weapons in Grand Theft Auto: Chinatown Wars
FistFist
MeleeNight Stick | Chainsaw | Baseball Bat | Teaser | Sword
HandgunPistol | Twin Pistols | Revolver
ShotgunShotgun | Stubby Shotgun | Double Barreled Shotgun
Submachine GunMicro SMG | SMG
Assault RifleAssault Rifle | Carbine Rifle
HeavyFlamethrower | Minigun | RPG
ThrownFlashbang | Molotov Cocktail | Grenade | Proximity Mine
SpecialCrates | Car Bomb | Detonator | Fire Extinguisher | Sniper Rifle
[ ve ]Weapons in Grand Theft Auto V
MeleeAntique Cavalry Dagger | Baseball Bat | Bottle | Crowbar | Fist | Golf Club | Hammer | Hatchet | Knife | Knuckle Dusters | Machete | Nightstick
HandgunsAP Pistol | Combat Pistol | Heavy Pistol | Marksman Pistol | Pistol | Pistol .50 | SNS Pistol | Stun Gun | Vintage Pistol
ShotgunsAssault Shotgun | Bullpup Shotgun | Heavy Shotgun | Musket | Pump Shotgun | Sawed-Off Shotgun
Machine GunsAssault SMG | Combat MG | Combat PDW | Gusenberg Sweeper | Machine Pistol | MG | Micro SMG | SMG
AssaultAdvanced Rifle | Assault Rifle | Bullpup Rifle | Carbine Rifle | Special Carbine
Sniper RiflesHeavy Sniper | Marksman Rifle | Sniper Rifle
HeavyFirework Launcher | Grenade Launcher | Homing Launcher | Minigun | Railgun | RPG
ThrownBall | Grenade | Jerry Can | Molotov | Proximity Mines | Sticky Bomb | Tear Gas (BZ Gas)
SpecialCamera | Digiscanner | Parachute | Remote Sniper
.
Beta/UnknownAssault MG | Assault Sniper | Fire Axe | Fire Extinguisher | Heavy Rifle | Laser | Laser Sight | Lasso | Lighter | Loudhailer | Programmable AR | Rubber Gun | Shovel | Tear Gas Launcher
ManufacturersCoil | Hawk & Little | Shrewsbury | Vom Feuer
Related PagesWeapon Wheel | Attachments | Ammu-Nation
DLC Content Weapons
Added as part of the following GTA Online content updates:
Lowriders | Ill-Gotten Gains Part 2 | Ill-Gotten Gains Part 1 | Festive Surprise | The Last Team Standing Update | The Independence Day Special | The "I'm Not a Hipster" Update | The High Life Update | The Business Update | The Valentine's Day Massacre Special | Beach Bum Update
Other Weapons
Enhanced Version | Special/Collector's Edition and Pre-Order Bonus | Rockstar Games Social Club