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− | {{ |
+ | {{Infobox mission |
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|name = Misappropriation |
|name = Misappropriation |
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− | |image = Misappropriation-GTASA. |
+ | |image = Misappropriation-GTASA-Mission.png |
+ | |caption = Tenpenny orders CJ to steal a dossier containing evidence on him from the [[Drug Enforcement Administration|DEA]] and [[Federal Bureau of Investigation|FBI]]. |
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− | |size = 300px |
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+ | |game = {{games|SA=y}} |
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− | |caption = Tenpenny, Pulaski, and Carl. |
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− | | |
+ | |type = SA |
+ | |for = {{For|game=SA|crash}} |
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− | |for = [[Community Resources Against Street Hoodlums|C.R.A.S.H.]] |
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− | |location = [[Prickle Pine]], [[Las Venturas]] |
+ | |location = [[Prickle Pine]], [[Las Venturas (3D Universe)|Las Venturas]], [[State of San Andreas (3D Universe)|San Andreas]] |
− | |target = |
+ | |target = Informant Dossier |
+ | |fail = [[Wasted]]<br>[[Busted]]<br>Dossier destroyed or its carrier escapes |
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− | |fail = Player Character Death<br>Destruction of dossier |
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− | |reward = |
+ | |reward = None |
− | |unlocks = [[High Noon]] |
+ | |unlocks = [[High Noon]] |
+ | |unlockedby = [[Intensive Care]] |
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+ | |todo = |
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⚫ | |||
+ | *They have spotted you! The '''<span style="color:#AB3736">target</span>''' will try to escape, don't let him get away. <small>(If the player gets spotted by the guards or by the target)</small> |
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+ | *The '''<span style="color:#AB3736">target</span>''' is escaping in a helicopter. |
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+ | *Follow the target using the remaining '''<span style="color:#484576">helicopter</span>'''. |
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+ | *The '''<span style="color:#AB3736">target</span>''' has abandoned the helicopter. |
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+ | *Congratulations, you have the evidence dossier. |
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+ | }} |
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+ | {{Quote|Now, there's a ruined town out west of here. Aldea Malvada. And there's some piece of shit DEA officer meeting with an FBI agent with a dossier. Now you get the dossier and you make both of them disappear!|[[Frank Tenpenny]]|sound=Misappropriation-GTASA-Quote.ogg}} |
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+ | '''Misappropriation''' is a mission in ''[[Grand Theft Auto: San Andreas]]'' given to [[protagonist]] [[Carl Johnson]] by [[C.R.A.S.H.]] officer [[Frank Tenpenny]] from a [[C.R.A.S.H. House|house]] in [[Prickle Pine]], [[Las Venturas (3D Universe)|Las Venturas]], [[State of San Andreas (3D Universe)|San Andreas]]. |
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+ | ==Description== |
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− | {{Q|How d'you like that, you piece of shit? That give you any idea how edgy I am?|Tenpenny, after punching Carl Johnson in the belly.}} |
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+ | Carl visits C.R.A.S.H. at a house in [[Prickle Pine]], Las Venturas and finds the duo getting a grill ready. Things start out normal, but a paranoid Tenpenny reveals that their careers are in jeopardy and Tenpenny needs Carl to get a dossier containing dirt on the duo and kill the DEA and FBI agents. |
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+ | Carl heads to [[Aldea Malvada]] and intercepts the meeting, killing the enemies and claiming the dossier. If the carrier is not killed immediately, he will enter a helicopter and fly to Las Venturas, with Carl giving chase. The dossier carrier will then get into a [[Buffalo]] and lead Carl to a car park in [[Roca Escalante]] where there are more FBI Agents ready to attack Carl. |
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− | '''Misappropriation''' is a mission given to [[Protagonist|protagonist]] [[Carl Johnson]] by Officer [[Frank Tenpenny]] in [[Grand Theft Auto: San Andreas]] during CJ's stay in [[Las Venturas]]. It can be accessed through their residence in [[Prickle Pine]], [[Las Venturas]] and is unlocked once the mission [[Intensive Care]] is completed, though it doesn't need to be done immediately after that mission. |
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⚫ | |||
− | ==Walkthrough== |
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⚫ | |||
+ | *Kill the target and grab the evidence dossier |
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+ | *The target is dead and has dropped the evidence dossier, grab it before anyone else does |
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− | After the cutscene, take a vehicle of choice to [[Aldea Malvada]] in [[Tierra Robada]]. Options include vehicles with strong off-road capabilities, a motorcycle, or the [[jetpack]]. |
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+ | Like all missions for Tenpenny, there is no reward. Though the mission [[High Noon]] is unlocked if the mission [[Freefall]] is also completed. |
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+ | ==Transcript== |
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− | Once Carl arrives at the ruins, he discovers the place is surrounded by cops, with the target hidden. If Carl is spotted by any of the agents, or any guns are fired (including the sniper rifle and silenced pistol), the target will be alerted and run to a nearby [[Maverick]] helicopter. Carl must then fight his way through the agents, get to a second Maverick parked nearby and give chase. The target travels to Las Venturas, landing on the helipad above the [[Emerald Isle]] parkade. |
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+ | {{/Transcript}} |
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+ | ==Post-Mission Phone Call== |
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− | At that point, the AI-controlled target may do one of a number of things. He may jump off the building, parachuting to the ground. Or he may run down the stairs into the parkade and steal an everything-proof [[Buffalo]] and attempt to escape by road. Carl must kill him and recover the dossier. |
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+ | '''''NOTE:''' This phone call will not happen right after this mission if the player hasn't completed [[Freefall]] yet, but will happen after completing that mission.'' |
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− | Depending on the player's skill and luck, there are several options for completing the mission. For example, a skilled sniper may be able to kill the target before he reaches the helicopter, or even before Carl is spotted at Aldea Malvada. If this happens, Carl must pick up the dossier before one of the agents does, otherwise the agent will take the helicopter and the mission will proceed as before. It is possible for Carl to scale the hillside to the west of where the helicopters are parked while equipped with an SMG or dual machine pistols and make short work of the original target and the agents before any helicopters launch. |
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− | |||
− | Another alternative is available to the player if they have completed the pilot school with all gold medals, as there is no time limit to this mission they can grab the hunter from the airstrip and use the chaingun to annihilate the target and all other FBI agents. If both helicopters are destroyed before the target can get into them, he will be unable to flee and will just attack the player. |
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− | |||
− | At no point must the helicopter the target is piloting be destroyed while it's in the air, otherwise the dossier Tenpenny wants will be lost and the mission will fail. |
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− | |||
− | Warning: at one point in the chase, the target's helicopter will lead Carl's chopper over [[Area 69]]. Doing so will result in a 5-star [[wanted level]] and the base's SAM installations (evidently repaired since the events of [[Black Project]]) will fire upon Carl's helicopter. Even if Carl manages to evade the SAMs, the 5-star rating will remain when he arrives at the Emerald Isle, making the resulting chase through the parkade and into the streets virtually impossible with all the police activity. To avoid this scenario, try to fly north of the Area 69 fence. ''Note:'' as the video walkthroughs below illustrate, the wanted level and SAM attacks do not always happen, but are known to occur on the PS2 version. An alternative is to always keep up with the target helicopter at a good pace. That way, when the target helicopter lands, you can also land at about the same time and kill the target on the helipad before he gets a chance to escape. Note: If you are close enough to the target before he escapes from the helipad, he will pull out a MAC-10 and will fire at you. When killed, he drops an AK-47 and a MAC-10. |
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− | If you follow the agent through Las Venturas he will eventually enter an underground carpark to the north of the city. He will run down to the lowest level, where you will find a whole gang of FBI agents, equipped with AK's. If you can't drive-by the agent wile he is driving you can simply follow him to this point, however you will then have a much larger amount of enemies. |
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− | The mission ends the moment Carl retrieves the dossier, however he will still remain under attack by federal agents if this happens at Aldea Malvada, and any wanted levels attained will remain (unlike most missions that remove the wanted level once completed). |
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− | ==Post mission phone call== |
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'''Frank Tenpenny''': Carl! You got that dossier? |
'''Frank Tenpenny''': Carl! You got that dossier? |
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'''Frank Tenpenny''': We need to meet up someplace quiet and take care of things. There's a ghost town, Las Brujas in the devil's Castle, you know it? |
'''Frank Tenpenny''': We need to meet up someplace quiet and take care of things. There's a ghost town, Las Brujas in the devil's Castle, you know it? |
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− | '''Carl Johnson''': Yeah, |
+ | '''Carl Johnson''': Yeah, I'll find it. |
− | '''Frank Tenpenny''': I know you will |
+ | '''Frank Tenpenny''': I know you will. I'll see you there. Carl. |
+ | |||
⚫ | |||
+ | {{#ev:youtube|nwt5NU28sF8|275px|center}} |
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+ | {{#ev:youtube|2p0a-rCfcNU|275px|center}} |
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+ | {{#ev:youtube|1UEfOD4_-oY|275px|center}} |
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==Gallery== |
==Gallery== |
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+ | <gallery position="center" spacing="small" widths="270px"> |
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− | <gallery> |
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− | + | AldeaMalvada-GTASA-MisappropriationMission-DEA.jpg|The FBI outpost at Aldea Malvada. |
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</gallery> |
</gallery> |
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− | == |
+ | ==Trivia== |
+ | *Despite Tenpenny telling CJ to kill both the agents, the player only has to kill the agent carrying the dossier. |
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− | *The FBI agents carry AK- |
+ | *The FBI agents carry [[AK-47]]s and [[Micro-SMG]]s. This is the only mission in which they use AKs. However, if the player kills the target before he gets into the helicopter, the agents will revert to using Micro-SMGs. |
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+ | *If the player plays the mission on the Android version, the grill can be seen jumping on the right side of the screen. The grill can be hidden on the left side of the CRT (if the player plays the mission on PS2/Xbox). |
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− | *There is a [[Heat-Seeking Rocket Launcher]] with 10 rockets in it somewhere in the ruins after the mission. |
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+ | *It is crucial to pick up the dossier before anyone else, because unlike most other missions, other FBI agents will pick up the dossier and escape with it should the original carrier be killed, but for Carl, once he obtains the dossier, the mission instantly passes no matter what. |
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− | *This mission has one of the most variable spans in the game. if Carl scales the incline to the west of the agent and shoots him and his escorts it can be over in a matter of minutes, while if he mangages to escape and begins a chase in Las Venturas it can take a very long time. |
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+ | *The carrier heli is [[Special Vehicles in GTA San Andreas|all-proof]] and will be locked. It can be obtained by dragging it into the Verdant Meadows hangar using a [[Tow Truck]]. |
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− | *A way to skip all the gunfight with FBI, and fly the helicopter to "[[Area 69|no fly zone]]" area is very simple, just kill the agent who takes the document before he reaches the helicopter, take the document, and leave with the parked helicopter in there. |
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− | *In the parking lot, there are 2 [[Buffalo]]s parked, one is damage, explosion, and fire proof and one is normal, for the normal car, if you shoot the agent that is about to steal the everything-proof Buffalo and you grab the document, the car doors will unlock and free to take, for the everything-proof Buffalo, this will require a [[Tractor]] because the car doors on the everything-proof Buffalo will remain locked, and you must tow it to any safehouse, (Towing it with a [[Tow Truck]] will cause the Buffalo will disappear from the hook) and the everything-proof Buffalo will be saved. |
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− | As usual, Tenpenny's missions have no reward whatsoever. CJ only gets a simple text indicating that he passed the mission. This mission, however, is necessary for 100% completion of the game. |
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− | If Carl completes the mission while still at Aldea Malvada, one of the helicopters will remain at the site, though the federal agents' vehicles will disappear. A [[Sanchez]] will also be found parked among the ruins. |
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− | ==Sequel== |
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− | The sequel to this mission is [[High Noon]], which should be available after completing the mission [[Freefall]] for [[Salvatore Leone]]. |
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− | <center> |
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− | |||
− | |||
− | </center> |
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− | [[File:GTA San Andreas Mission 87 - Misappropriation (HD)|left|554px]] |
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− | <br clear="center"/> |
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+ | ==Navigation== |
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+ | {{Navboxes |
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+ | |title= Navigation |
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+ | |list1= |
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+ | {{GTA|state=collapsed}} |
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+ | {{Gtasa missions|state=collapsed}} |
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+ | }} |
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[[de:Misappropriation]] |
[[de:Misappropriation]] |
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[[es:Misappropriation]] |
[[es:Misappropriation]] |
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[[pl:Defraudacja]] |
[[pl:Defraudacja]] |
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+ | [[ru:Misappropriation]] |
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[[Category:Missions in GTA San Andreas]] |
[[Category:Missions in GTA San Andreas]] |
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− | [[Category:Missions]] |
Latest revision as of 19:37, 24 February 2024
Misappropriation is a mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by C.R.A.S.H. officer Frank Tenpenny from a house in Prickle Pine, Las Venturas, San Andreas.
Description
Carl visits C.R.A.S.H. at a house in Prickle Pine, Las Venturas and finds the duo getting a grill ready. Things start out normal, but a paranoid Tenpenny reveals that their careers are in jeopardy and Tenpenny needs Carl to get a dossier containing dirt on the duo and kill the DEA and FBI agents.
Carl heads to Aldea Malvada and intercepts the meeting, killing the enemies and claiming the dossier. If the carrier is not killed immediately, he will enter a helicopter and fly to Las Venturas, with Carl giving chase. The dossier carrier will then get into a Buffalo and lead Carl to a car park in Roca Escalante where there are more FBI Agents ready to attack Carl.
Mission Objectives
In order to complete the mission the player must:
- Kill the target and grab the evidence dossier
- The target is dead and has dropped the evidence dossier, grab it before anyone else does
Reward
Like all missions for Tenpenny, there is no reward. Though the mission High Noon is unlocked if the mission Freefall is also completed.
Transcript
Transcript | ||||||||||||||||||||||||||||||||||
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Post-Mission Phone Call
NOTE: This phone call will not happen right after this mission if the player hasn't completed Freefall yet, but will happen after completing that mission.
Frank Tenpenny: Carl! You got that dossier?
Carl Johnson: Yeah, I got the files. What you want me to do with 'em?
Frank Tenpenny: We need to meet up someplace quiet and take care of things. There's a ghost town, Las Brujas in the devil's Castle, you know it?
Carl Johnson: Yeah, I'll find it.
Frank Tenpenny: I know you will. I'll see you there. Carl.
Video Walkthroughs
Gallery
Trivia
- Despite Tenpenny telling CJ to kill both the agents, the player only has to kill the agent carrying the dossier.
- The FBI agents carry AK-47s and Micro-SMGs. This is the only mission in which they use AKs. However, if the player kills the target before he gets into the helicopter, the agents will revert to using Micro-SMGs.
- If the player plays the mission on the Android version, the grill can be seen jumping on the right side of the screen. The grill can be hidden on the left side of the CRT (if the player plays the mission on PS2/Xbox).
- It is crucial to pick up the dossier before anyone else, because unlike most other missions, other FBI agents will pick up the dossier and escape with it should the original carrier be killed, but for Carl, once he obtains the dossier, the mission instantly passes no matter what.
- The carrier heli is all-proof and will be locked. It can be obtained by dragging it into the Verdant Meadows hangar using a Tow Truck.