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Help required: categories

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We are determining how players best define and/or differentiate the terms "game modes", "missions" and "activities". This will be used to help us develop a clear and logical category tree to house articles related to this type of content.


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For more in-depth introduction to mission coding see Mission Scripting (Overview).

To edit the game scripts, you will need one of the coding tools:

Tool Supported Games Notes
Sanny Builder Template:Icon Template:Icon Template:Icon Template:Icon Template:Icon
  • for LCS and VCS only disassembling of the main.scm is supported
gtama Template:Icon Template:Icon Template:Icon
  • For GTA SA only a disassembler was made
  • The project is abandoned
Mission Builder Template:Icon Template:Icon Template:Icon
  • A separate tool was made for each supported game (GTA3 MB, VC MB, SA MB)
  • The project is abandoned
Point Template:Icon
  • The project is abandoned
Scone Template:Icon
  • SCO dis-/assembler

Related Tools

The following tools are related to mission scripting, but cannot be used for direct editing:

Tool Supported Games Notes
.NET Script Hook Template:Icon allows writing external scripts in any .NET language
Alice Template:Icon adds LUA scripting support
C++ Script Hook Template:Icon allows writing external scripts in C++ language
CLEO Template:Icon allows running scripts alongside of the main.scm
OpenIV Template:Icon SCO files viewer
SparkIV Template:Icon SCO files viewer
spookie's SCM Hook Template:Icon
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