For more in-depth introduction to mission coding see Mission Scripting (Overview).
To edit the game scripts, you will need one of the coding tools:
Tool | Supported Games | Notes |
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Sanny Builder | Template:Icon Template:Icon Template:Icon Template:Icon Template:Icon |
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gtama | Template:Icon Template:Icon Template:Icon |
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Mission Builder | Template:Icon Template:Icon Template:Icon |
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Point | Template:Icon |
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Scone | Template:Icon |
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Related Tools
The following tools are related to mission scripting, but cannot be used for direct editing:
Tool | Supported Games | Notes |
---|---|---|
.NET Script Hook | Template:Icon | allows writing external scripts in any .NET language |
Alice | Template:Icon | adds LUA scripting support |
C++ Script Hook | Template:Icon | allows writing external scripts in C++ language |
CLEO | Template:Icon | allows running scripts alongside of the main.scm |
OpenIV | Template:Icon | SCO files viewer |
SparkIV | Template:Icon | SCO files viewer |
spookie's SCM Hook | Template:Icon |
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