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Many [[Missions|missions]] are available simultaneously from multiple characters, so this list does not reflect any required chronological order of completion. New missions open up as the [[GTA Online Protagonist|player]] [[Rank|ranks up]], and an NPC's [[Mobile Phone|text message]] will invite the player to an available mission sometime after they've unlocked it. Completing missions rewards the player with [[Job Points|job points (JP)]], [[Money|money ($)]], and [[Reputation|reputation (RP)]].
 
Many [[Missions|missions]] are available simultaneously from multiple characters, so this list does not reflect any required chronological order of completion. New missions open up as the [[GTA Online Protagonist|player]] [[Rank|ranks up]], and an NPC's [[Mobile Phone|text message]] will invite the player to an available mission sometime after they've unlocked it. Completing missions rewards the player with [[Job Points|job points (JP)]], [[Money|money ($)]], and [[Reputation|reputation (RP)]].
   
Missions can be replayed freely. To replay a specific mission, the player can either wait for its text message, call the NPC who offers the mission and select "''Request Job''", or (as of ''[[Grand Theft Auto V/Title Update Notes#Title Update 1.10|Title Update 1.10]]'') select the mission directly from the [[Pause Menu|pause menu]]. In any case, the player can only personally start missions for which they've reached the appropriate rank. However, the player can be invited to missions that they can't start themselves by higher ranking players who have unlocked those missions. If the player attempts to accept a mission invitation while holding a [[Wanted Level in GTA_V|wanted level]], they will be asked to remove it for a small fee ($200 per wanted star) before being allowed to join.
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Missions can be replayed freely. To replay a specific mission, the player can either wait for its text message, call the NPC who offers the mission and select "''Request Job''", or select the mission directly from the [[Pause Menu|pause menu]]. In any case, the player can only personally start missions for which they've reached the appropriate rank. However, the player can be invited to missions that they can't start themselves by higher ranking players who have unlocked those missions. If the player attempts to accept a mission invitation while holding a [[Wanted Level in GTA_V|wanted level]], they will be asked to remove it for a small fee ($200 per wanted star) before being allowed to join.
   
Mission payouts have several determining factors. The player will receive double the standard amount of money the first time that they complete a mission at the proper [[rank]]. Completion on Normal difficulty earns a 25% RP and cash bonus for all participants. Completion on Hard difficulty earns a 50% RP and cash bonus for all participants. Completion by at least two players in the same [[Crews|crew]] rewards a 20% RP bonus to each of those participating crew mates. Completion by at least two players on each other's friends lists rewards a 10% RP bonus to each of those participating friends. Completion by at least two players in general, or a full lobby, also rewards an RP bonus to all participants. As of ''[[Grand Theft Auto V/Title Update Notes#Title Update 1.07|Title Update 1.07]]'', completion with the mission session's targeting mode set to "''Free Aim''" earns a 25% RP and cash bonus for all participants. As of ''[[Grand Theft Auto V/Title Update Notes#Title Update 1.13|Title Update 1.13]]'', if the player has [[Skills (GTA V)|built up]] their [[Mental State|mental state]] [[Statistics#GTA V/Online Statistics|statistic]], spending time completing missions will help to reduce it.
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Mission payouts have several determining factors. The player will receive double the standard amount of money the first time that they complete a mission at the proper [[rank]]. Completion on Normal difficulty earns a 25% RP and cash bonus for all participants. Completion on Hard difficulty earns a 50% RP and cash bonus for all participants. Completion by at least two players in the same [[Crews|crew]] rewards a 20% RP bonus to each of those participating crew mates. Completion by at least two players on each other's friends lists rewards a 10% RP bonus to each of those participating friends. Completion by at least two players in general, or a full lobby, also rewards an RP bonus to all participants. Completion with the mission session's targeting mode set to "''Free Aim''" earns a 25% RP and cash bonus for all participants. If the player has [[Skills (GTA V)|built up]] their [[Mental State|mental state]] [[Statistics#GTA V/Online Statistics|statistic]], spending time completing missions will help to reduce it.
   
 
==[[Lamar Davis]]==
 
==[[Lamar Davis]]==
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==History==
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*RP and cash bonus for completing a mission with the mission session's targeting mode set to "''Free Aim''" was added in ''[[Grand Theft Auto V/Title Update Notes#Title Update 1.07|Title Update 1.07]].''
  +
*The ability to start a contact mission from the Start menu was added in ''[[Grand Theft Auto V/Title Update Notes#Title Update 1.10|Title Update 1.10]].''
  +
*The ability to reduce the player's mental state by spending time in missions was added in ''[[Grand Theft Auto V/Title Update Notes#Title Update 1.13|Title Update 1.13]].''
 
[[Category:Lists]]
 
[[Category:Lists]]
 
[[Category:Missions]]
 
[[Category:Missions]]

Revision as of 11:12, 19 August 2014

This page lists all of the main missions in Grand Theft Auto Online, referred to in-game as "Contact Missions".

Many missions are available simultaneously from multiple characters, so this list does not reflect any required chronological order of completion. New missions open up as the player ranks up, and an NPC's text message will invite the player to an available mission sometime after they've unlocked it. Completing missions rewards the player with job points (JP), money ($), and reputation (RP).

Missions can be replayed freely. To replay a specific mission, the player can either wait for its text message, call the NPC who offers the mission and select "Request Job", or select the mission directly from the pause menu. In any case, the player can only personally start missions for which they've reached the appropriate rank. However, the player can be invited to missions that they can't start themselves by higher ranking players who have unlocked those missions. If the player attempts to accept a mission invitation while holding a wanted level, they will be asked to remove it for a small fee ($200 per wanted star) before being allowed to join.

Mission payouts have several determining factors. The player will receive double the standard amount of money the first time that they complete a mission at the proper rank. Completion on Normal difficulty earns a 25% RP and cash bonus for all participants. Completion on Hard difficulty earns a 50% RP and cash bonus for all participants. Completion by at least two players in the same crew rewards a 20% RP bonus to each of those participating crew mates. Completion by at least two players on each other's friends lists rewards a 10% RP bonus to each of those participating friends. Completion by at least two players in general, or a full lobby, also rewards an RP bonus to all participants. Completion with the mission session's targeting mode set to "Free Aim" earns a 25% RP and cash bonus for all participants. If the player has built up their mental state statistic, spending time completing missions will help to reduce it.

Lamar Davis

Mission Rank Players RP Reward (Hard) Cash Reward (Hard)
Mall Or Nothing - 1 - 2/8 1300 $2100
Hold Up - 1 - 2 - -
Ballas to the Wall 5 1 - 2 1200 $750
San Andreas Seoul 16 1 - 4 1200 $2250
Ticket to Elysium 18 1 - 4 1810 $2250
Going Down the GOH 20 1 - 2 1340 $3750
Caught Napping 20 1 - 2 1450 $3750
Lost MC RIP 25 1 - 2 1565 $3750
No Smoking 30 1 - 4 1690 $3750

Gerald

Mission Rank Players RP Reward (Hard) Cash Reward (Hard)
Learning The Ropes Alone - 1 1300 $500
Learning The Ropes - 2 - 4 1550 $500
Pier Pressure 6 1 - 4 1000 $1125
Death Metal 6 1 - 4 1320 $1500
Deal Breaker 6 1 - 4 1340 $750
Flood in the LS River 6 1 - 4 1400 $2250
Meth'd Up 7 1 - 4 1100 $3750
No Hay Bronca 8 1 - 4 1320 $3750
Hit 'Em Up 10 1 - 4 2180 $2250
Gassed Up 12 1 - 4 1310 $1500
Violent Duct 15 1 - 4 1180 $2250
Hard Labor 19 1 - 4 2250 $7500
War and Pieces 30 1 - 4 2160 $5250
Chumash and Grab 35 2 - 4 1900 $1500
Dish the Dirt 45 1 - 4 2510 $5250

Simeon Yetarian

Mission Rank Players RP Reward (Hard) Cash Reward (Hard)
Where Credit's Due 5 1 - 2 1050 $750
Rockford Roll 5 1 - 2 1060 $1130
Rich Men in Richman 5 1 - 4 1100 $1500
Chasers 5 1 - 2 1250 $750
It Takes a Thief 5 1 - 4 1520 $1500
Gentry Does It 10 1 - 4 1100 $1500
All in the Game 10 1 - 2 1120 $1500
El Burro Heists 10 1 - 4 1170 $1500
Blow Up 12 1 - 2 1750 $1130
GTA Today 12 2 - 4 1800 $2250
Chasers II 16 1 - 2 1060 $1500
Blow Up II 20 1 - 2 1260 $2250
ATV Steal 25 1 - 4 1140 $1500
Blow Up III 31 1 - 2 1280 $2250

Ron Jakowski

Mission Rank Players RP Reward (Hard) Cash Reward (Hard)
TP Industries 13 1 - -
Romance Isn't Dead 13 1 - 4 1150 $1500
Fueling the Flames 20 1 - 4 1270 $3750
Turbine Carbine 25 1 - 4 1560 $3750
Daemon Run 25 2 - 4 1690 $3750
Base Invaders 27 1 - 4 1460 $18750
Crank Up the Volume 30 1 - 4 1200 $7500
A Boat in the Bay 40 1 - 4 1100 $5250
Landing Gear 55 4 - 6 2800 $17250
Wet Work 55 1 - 4 3650 $10500

Trevor Philips

Mission Rank Players RP Reward (Hard) Cash Reward (Hard)
TP Industries 13 1 - -
Lost My Mind 20 1 - 4 1650 $3750
Crystal Clear Out 28 1 - 4 1820 $7500
Out of Harmony 50 1 - 4 2650 $10500
Satellite Communications 60 1 - 4 4900 $15000
Method in the Madness 65 2 - 4 4670 $17250
Chopper Tail 70 1 - 4 3450 $17250
Diamonds are for Trevor 70 1 - 4 3490 $7500

Lester Crest

Mission Rank Players RP Reward (Hard) Cash Reward (Hard)
Denial of Service 14 1 - 4 1800 $3750
Master Data 16 1 - 4 1800 $3750
Cops Capacity 19 1 - 2 2160 $3750
Crime Scenester 20 1 - 4 1950 $5250
Landing Strip 22 2 - 4 1375 $5250
A Titan of a Job 24 1 - 6 1200 $7500
Last Chopper Outta LS 25 2 1385 $4375
High Priority Case 25 1 - 4 1650 $5250
Quarry Quarry 30 1 - 4 1920 $7500
By Land, Sea and Air 30 2 - 4 1930 $6750
Teaser Trailer 40 1 - 4 2510 $7500
Four Trailers 45 1 - 6 4120 $5250
Bust Out 55 1 - 4 1815 $15000
Sinking Feeling 55 2 - 4 3000 $10500
The Parking Garage 55 2 - 4 3725 $3125
Hack and Dash 60 1 - 4 1520 $12000
On Maneuvers 65 1 - 3 2550 $17250
American Exports 65 1 - 4 3150 $17250
Chemical Extraction 65 1 - 6 3850 $15000
Docks to Stock 70 2 - 4 3300 $18750
Stocks and Scares 70 1 - 4 4050 $18750
Docks to Stock II 75 1 - 4 3080 $15000

Martin Madrazo

Mission Rank Players RP Reward (Hard) Cash Reward (Hard)
On the List 18 1 - 4 2180 $3750
Artificial Scarcity 19 1 - 4 2310 $5250
Handle with Care 20 1 - 4 1950 $5250
Time to Get Away 20 1 - 2 1700 $6750
Pickup Sticks 21 1 - 4 4280 $9000
Out of Court Settlement 22 1 - 2 1160 $6750
Death From Above 23 1 - 4 1500 $3750
Check Out Time 35 1 - 2 1110 $7500
Coveted 36 1 - 4 1750 $18000
Water the Vineyard 40 1 - 2 1370 $3750
Grab Your Ballas 40 1 - 4 2530 $6750
Stick Up the Stickup Crew 40 1 - 4 3750 $9000
The Los Santos Connection 40 1 - 6 3900 $15000
Editor and Thief 45 1 - 2 1130 $6750
Mixed Up With Coke 45 1 - 6 2575 $13500
Dry Docking 45 1 - 4 2750 $12000
Cleaning the Cat House 45 1 - 4 4090 $2250
Extradition 50 1 - 6 2350 $15000
Holed Up - Burton 50 1 - 4 2720 $5250
Show Me the Monet 55 1 - 4 2070 $7500
Judging the Jury 65 1 - 8 3560 $15000
Defender 70 1 - 2 3600 $17250
Rooftop Rumble 75 1 - 4 3500 $18750
Trash Talk 81 1 - 6 3880 $15000

Other Missions

Mission Rank Players RP Reward (Hard) Cash Reward (Hard)
Crystal Clear Out II 16 1 - 4 900 $7500
Factory Closure 18 3 - 4 750 $6250
Dirt Road 19 1 - 2 900 $3000
Truck Together 23 4 - 8 750 $7500
Coasting 25 1 - 4 1075 $10500
Potshot 25 1 - 4 1250 $10500
Close Action 35 4 1625 $11250
Crystal Clear Out III 40 1 - 4 1800 $10500

Cut Missions

Mission Rank Players RP Reward (Hard) Cash Reward (Hard)
Ballas Shipment Grab ? ? ? $0
Blow in the Wind ? ? ? $0
Crewman Show 75 ? ? $0
Docks Shipment Steal ? ? ? $0
Great Ocean Highway Heist ? ? ? $0
High Tide 75 ? 0 $0
Holed Up - Rockford Hills ? ? 2145 $0
Holed Up - Vinewood 65 ? 2525 $0
Lines of Coke ? ? ? $0
Murrieta Heist ? ? ? $0
Quarry Steal ? ? ? $0
Viceroy Kill ? ? 825 $0

History

  • RP and cash bonus for completing a mission with the mission session's targeting mode set to "Free Aim" was added in Title Update 1.07.
  • The ability to start a contact mission from the Start menu was added in Title Update 1.10.
  • The ability to reduce the player's mental state by spending time in missions was added in Title Update 1.13.