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[[File:Cellphone_Badger.jpg|thumb|Badger phone in GTA IV, without the Badger logo.]]
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[[File:Cellphone Badger1.png|thumb|Badger phone in ''GTA IV'', without the Badger logo.]]
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The '''mobile phone''', also known as the '''cellphone''' and '''cell phone''' ('''smartphone''' in ''[[Grand Theft Auto V]]'' and ''[[Grand Theft Auto Online]]''), is a recurring portable [[communication]] device that has been carried by [[protagonist]]s in various ''[[Grand Theft Auto]]'' games. Prior to ''[[Grand Theft Auto IV]]'', the phone's use was fully scripted and uncontrollable in the case of making calls at will; the functionality of mobile phones is greatly expanded in ''Grand Theft Auto IV'', and then even further in ''Grand Theft Auto V''.
   
  +
==Description==
The '''mobile phone '''also known as '''Cell Phone''' in [[Grand Theft Auto:San Andreas|Grand Theft Auto: San Andreas]], is a portable [[communication]] device that has been carried by the [[protagonist]]s of all the [[Grand Theft Auto]] games since [[Grand Theft Auto: Vice City]], with the exception of [[Grand Theft Auto: Vice City Stories]]. In the [[GTA III Era]], the phone was essentially cosmetic, and could not be used by the player to make calls at will, but its use has been expanded in [[Grand Theft Auto IV]]. It has been confirmed that the mobile phone will make a return in the upcoming video game [[Grand Theft Auto V]], but not without Rockstar Games making changes to it.
 
  +
===[[2D Universe]]===
  +
In ''[[Grand Theft Auto (1997 game)|Grand Theft Auto]]'', mobile phones technically function identically to [[pager]]s, delivering messages (often one-way) to the player at the bottom of the screen, representing verbal communication instead of the pager's text messages. Much like the pager, messages delivered via a mobile phone are displayed in text form beside the graphical representation of the phone.
   
  +
The mobile phone is also present in the ''[[Grand Theft Auto: London]]'' mission packs and functions identically to ''GTA''<nowiki>'</nowiki>s mobile phone, but is refashioned into a {{WP|Walkie-talkie|walkie-talkie}} as modern mobile phones were not available in the 1960s.
==Grand Theft Auto: Vice City==
 
In [[Grand Theft Auto: Vice City]], [[Tommy Vercetti]] retrieves a phone from [[Leo Teal]] during "[[Back Alley Brawl]]", allowing him to receive calls from in-game characters about missions or other topics. The phone's design is based on early commercial mobile phones from the 1980s.
 
   
  +
<gallery position="center">
==Grand Theft Auto: San Andreas==
 
  +
Mobilephone-GTA1.png|The mobile phone in ''GTA''. Spoken text is displayed to the right of its image.
In [[Grand Theft Auto: San Andreas]], [[Carl Johnson]] has a phone which he uses to make and receive calls. Again, these may be about missions, they may relate to the general story, they may be tips from other characters, or they may serve no particular purpose — for example, the prank calls CJ receives from [[Catalina]]. The phone's design is that of an early flip-phone, with a small display for numbers.
 
  +
Mobilephone-GTAL.png|The mobile phone/walkie-talkie in ''GTA London'', which relays message the same way as in ''GTA''.
  +
</gallery>
   
  +
===[[3D Universe]]===
==Grand Theft Auto: Liberty City Stories==
 
  +
''[[Grand Theft Auto: Vice City]]'' marked a return of the mobile phone after being absent in ''[[Grand Theft Auto 2]]'' and ''[[Grand Theft Auto III]]''. The mobile phone's role remains unchanged as it is often used between missions and important events, but primarily complements face-to-face interactions between characters.
In [[Grand Theft Auto: Liberty City Stories]], Toni Cipriani retrieves a phone from a deceased Sindacco member in "[[Snuff]]". This phone is presumably the phone he uses from then on, as Toni originally called using a pay phone in "[[Home Sweet Home]]". The phone's function is similar to those in GTA Vice City and GTA San Andreas.
 
   
  +
Since ''GTA Vice City'', players can choose to answer a ringing mobile phone; failing to answer a call will usually lead to the phone repeatedly ringing between a period of silence until the player answers it, or after the effects of not answering the phone is activated (i.e. a drop in [[Girlfriends in GTA San Andreas|the player's relationship with a girlfriend]]). During a verbal exchange on the phone, the player's mobility is reduced while the player holds the phone, being incapable of jumping, sprinting, or holding and shooting a weapon until the call ends. Since ''GTA San Andreas'', players may also have the option to skip an in-between-mission phonecall.
==Grand Theft Auto IV==
 
The use of the phone is greatly expanded in [[Grand Theft Auto IV]] and its [[GTA IV Episodes|episodes]]. The player can use the phone (given to [[Niko Bellic]] by his cousin [[Roman Bellic|Roman]] during the [[It's Your Call|second mission]]), and a [[Whiz|camera phone]] from [[Playboy X]], during the mission [[Photo Shoot]] to make calls, a new feature to the series
 
   
  +
In ''GTA Vice City'', [[Tommy Vercetti]] retrieves a phone from [[Leo Teal]] during "[[Back Alley Brawl]]", allowing him to receive calls from in-game characters about missions or other topics. The phone's design is based on {{WP|Motorola DynaTAC}}, a hugely successful cellphone during the 1980s.
Niko can now call his [[Friendships in GTA IV|friends]] and [[Girlfriends in GTA IV|girlfriends]] to hang out or go on dates respectively, and can now receive text and picture messages from people. Niko can also use his phone to access [[Cheats in GTA IV|cheats]], go to [[Multiplayer in GTA IV|multiplayer]], and call emergency vehicles (like [[Police Car]]s, [[Ambulance]]s, and [[Fire Truck]]s) for assistance. The second model of phone is equipped with a camera, available for use anytime, and used in certain missions. Use of the phone can also trigger some missions, like the [[The Holland Play]], and pre-emptively calling some characters may trigger story-related dialogue more quickly.
 
   
  +
In ''[[Grand Theft Auto: San Andreas]]'', [[Carl Johnson]] has a phone which he uses to make and receive calls. Again, these may be about missions, relating to the general story, tips from other characters, or may serve no particular purpose — for example, the prank calls CJ receives from [[Catalina]]. The HUD icon exists in game files, but it won’t show in normal gameplay. If the player has not visited a girlfriend for a long time, they can sometimes receive calls from any of the six of the girlfriends telling the player to come and date them. The phone's design is that of an early {{WP|Flip (form)|flip-phone}}, with a small LCD display for numbers. It is based on the {{WP|Motorola MicroTAC}} cellphone of the late [[1980]]s/early [[1990]]s, specifically the Digital Personal Communicator model.
The theme and ringtone of the phone can be changed in the options menu which shows all themes and ringtones currently on the phone and new themes and ringtones can be purchased via a [[Vipluxuryringtones.com|website]] on the in-game [[Internet in GTA IV|internet]] after the second model of the phone is acquired. The two phones used by Niko during the game are [[Badger]] and [[Whiz]] brand phones.
 
   
  +
In ''[[Grand Theft Auto: Liberty City Stories]]'', Toni Cipriani retrieves a phone from a deceased [[Sindacco Crime Family|Sindacco]] member in "[[Snuff]]". This phone is presumably the phone he uses from then on, as Toni originally called using a payphone in "[[Home Sweet Home]]". The phone's function is similar to those in ''GTA Vice City'' and ''GTA San Andreas'', but is depicted as a late-1990s {{WP|Flip (form)|clamshell phone}}. It is based on the {{WP|Motorola StarTAC}} clamshell cellphone.
Also, exclusively in [[The Ballad of Gay Tony]], Luis can replay any of his accomplished [[Missions in The Ballad of Gay Tony|missions]] via his Phone and try to get a better score on them.
 
   
  +
In ''[[Grand Theft Auto: Vice City Stories]]'' the phone was replaced by the pager. Some characters can still be seen using mobile phones in [[Cutscene Weapons|cutscenes]], which assume the same design as in ''GTA Vice City''.
The player can change the text size in the phone with the 'Text Size' in the options menu, however this is only available if the resolution is set to 1080i.
 
   
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<gallery position="center">
  +
Mobilephone-GTAVC.jpg|The mobile phone in ''GTA Vice City''.
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Mobilephone-GTASA.jpg|The mobile phone in ''GTA San Andreas''.
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Jizzy'sMobilePhone-GTASA.png|[[Jizzy B.]]'s phone. It appears to resemble an [http://www.mobilecollectors.net/phone/393/Ericsson-EH72| Ericsson EH72.]
  +
Mobilephone-GTALCS.png|The mobile phone as a pickup in ''GTA Liberty City Stories''.
  +
MobilePhone-GTAVCS.png|[[Victor Vance]]'s phone used as a "[[Cutscene Weapons|cutscene item]]" in [[Brawn of the Dead]] in ''GTA Vice City Stories''.
  +
Cellphone-GTASA-Icon.png|The HUD Icon of cellphone in Grand Theft Auto: San Andreas.
  +
Cellphone-GTALCS-White-icon.png|The HUD Icon of cellphone in ''Grand Theft Auto: Liberty City Stories'' <small>(White Icon)</small>
  +
Cellphone-GTALCS-Gold-Icon.png|The HUD Icon of Cellphone in ''Grand Theft Auto: Liberty City Stories'' <small>(Gold Icon)</small>
  +
MobilePhone-GTAVCS-Icon.png|HUD icon in ''GTA VCS'' <small>(Beta)</small>.
  +
</gallery>
   
  +
===''Grand Theft Auto IV''===
  +
The use of the mobile phone is greatly expanded in ''[[Grand Theft Auto IV]]'', ''[[The Lost and Damned]]'' and ''[[The Ballad of Gay Tony]]'', featuring a multitude of features, including the ability to:
   
  +
*Call various characters, including storyline-relevant contacts, or [[Friendships in GTA IV|friends]] and [[Girlfriends in GTA IV|girlfriends]] for leisure activities; use of the phone can also trigger certain missions, like "[[The Holland Play]]", preemptively calling some characters may trigger story-related dialogue quicker;
===Storyline Contacts===
 
  +
*Receive text and multi-media messages from people;
*Bell (Late Checkout - If the Price is Right/A Dish Served Cold)
 
*Bernie (Weekend at Florian's - GTA IV Ending)
+
*Access [[Cheats in GTA IV|cheats]];
  +
*Access [[Multiplayer in GTA IV|multiplayer]];
*Brucie (Logging On - N/A)
 
  +
*Call emergency services (like [[Police Car|police cars]], [[ambulance]]s, and [[Fire Truck|fire trucks]]) for assistance;
*Derrick (Killed: Three Leaf Clover - Blood Brothers) (Spared: Three Leaf Clover - GTA IV Ending)
 
  +
*Change the phone's ringtone and text size.
*Dimitri (Crime and Punishment - A Revenger's Tragedy/A Dish Served Cold)
 
  +
**The player can change the text size in the phone with the "Text Size" in the options menu; for the console versions of the game, this is only available if the resolution is set to {{WP|1080i}}.
*Dwayne(Killed: Deconstruction for Beginners-The Holland Play)(Spared: Deconstruction for Beginners-N/A)
 
*Elizabeta (Luck of the Irish - Have a Heart)
 
*Francis (Killed: Call and Collect - Blood Brothers) (Spared: Call and Collect - GTA IV Ending)
 
*Faustin (Crime and Punishment - The Master and the Molotov)
 
*Gerry (Three Leaf Clover - Undertaker)
 
*Gravelli (Entourage - That Special Someone)
 
*Kate (Deal: Waste Not Want Knots - N/A) (Revenge: Waste Not Want Knots - Mr and Mrs Bellic)
 
*Little Jacob (Jamaican Heat - N/A)
 
*Mallorie (Escuela of the Streets - GTA IV Ending)
 
*Manny (Escuela of the Streets - Have a Heart)
 
*Michelle (Three's a Crowd - Wrong is Right)
 
*Packie (Have a Heart - N/A)
 
*Pegorino (Deal: Truck Hustle - A Revenger's Tragedy)(Revenge: Truck Hustle - Out of Commission)
 
*Playboy X (Blow Your Cover - The Holland Play)
 
*Ray (Waste Not Want Knots - Pest Control)
 
*Roman (Deal: It's Your Call - Mr and Mrs Bellic) (Revenge: It's Your Call - N/A)
 
*U.L. Paper (Wrong is Right - That Special Someone)
 
*Vlad (Easy Fare - Uncle Vlad)
 
   
  +
In ''GTA IV'', the player starts out with a [[Badger]] phone (given to [[Niko Bellic]] by his cousin [[Roman Bellic|Roman]] during the [[It's Your Call|second mission]]) which features a monochrome display as well as limited functionalities (listed above). During "[[Photo Shoot]]", the player is given an upgraded replacement, a [[Whiz]] wireless phone equipped with:
===TLAD Contacts===
 
*Angus (N/A - N/A)
 
*Ashley (N/A - TLAD Ending)
 
*Billy (N/A - This Shit's Cursed)
 
*Brian (N/A - Bad Standing)
 
*Clay (N/A - N/A)
 
*Elizabeta (Buyer's Market - Shifting Weight)
 
*Jim (N/A - Was It Worth It?)
 
*Malc (Hit the Pipe - N/A)
 
*Terry (N/A - N/A)
 
*Ray (Diamonds in the Rough - Was It Worth It?)
 
*Stubbs (Buyer's Market - N/A)
 
   
  +
*A [[Camera|digital camera]] used in certain missions but otherwise has little practical use other than to see in first person view, as camera shots outside relevant missions are not saved;
===TBoGT Contacts===
 
  +
*Support for advanced polyphonic ringtones and animated phone's wallpapers (known as "themes" in the game).
*Armando (N/A - N/A)
 
*Bulgarin (...Blog This! - Departure Time)
 
*Dessie (? - N/A)
 
*Henrique (N/A - N/A)
 
*Mom (N/A - N/A)
 
*Mori (Practice Swing - TBOGT Ending)
 
*Tony (N/A - TBOGT Ending)
 
*Rocco (Ladies' Night - Party's Over)
 
*Yusuf (Chinese Takeout - N/A)
 
   
  +
Themes and advanced ringtones of the phone can be purchased via a [[Vipluxuryringtones.com|website]] on the in-game [[Internet in GTA IV|internet]]. Access to vipluxuryringtones.com is initially unavailable in ''GTA IV'' until the second model of the phone is acquired.
=== Exclusive features ===
 
In the PS3 version, an additional option is available in the phone. It is a SIXAXIS tutorial that teaches the player on how to use the SIXAXIS controller in the game. In the PC version, the [[Video Editor]] is an option in the phone. In both versions, the game will exit out of gameplay and all unsaved progress will be lost.
 
   
  +
In ''The Lost and Damned'' and ''The Ballad of Gay Tony'', the player's phones are practically identical to Niko's second phone but with cosmetic changes. Johnny and Luis each have a unique theme for their phones; as Johnny's phone assumes a more hardy appearance with a black leather case and has a unique "Lost MC" theme featuring [[The Lost MC|The Lost Motorcycle Club]]'s emblem, while [[Luis Fernando Lopez]]' phone appears to be more luxurious and modernised than Niko and Johnny's phones and is round, similar to Johnny's, has a glowing blue keypad and a unique "Club" theme.
=== Phone exploits in Grand Theft Auto IV===
 
If the player has damaged a vehicle to the point where the engine won't start, the phone can be used to 'jumpstart' it by calling any number or contact — the engine will spontaneously function again, although no damage will be repaired. For convenience's sake, one can cancel the phone call as soon as "Calling..." is seen on the phone's display — the engine comes back to life as soon as the call is initiated.
 
   
  +
Protagonists' phones resemble the following real-life phones:
In the console versions of the game, the phone can also be used as a kind of 'super handbrake', to instantly stop any vehicle, no matter the speed. Initiating the camera while driving will instantly stop the car — the player can leave the phone open to the 'Camera' menu option, and then press X (on PS3) or A (on Xbox 360) when they want to stop. This is presumably a bug, and was fixed in the PC version — activating the phone camera while driving on PC will merely change the game camera to the 'hood cam' perspective, and activate the phone camera as normal. As this exploit requires a camera function, it can only be performed once the player has acquired the second model of phone.
 
  +
*[[Badger cellphone|Niko's]] [[Whiz Cellphone|phone]] sort of resembles a {{WP|Sony Ericsson|Sony Ericsson W302}} without directional buttons.
  +
*[[Johnny Klebitz|Johnny's]] phone is nearly identical to Niko's phone, but given it comes covered in a phonecase, it looks more rounded than Niko Bellic's rectangular phone and the numbers on the keypad are separate buttons, whereas the numbers on Niko's phone use a "key strip" layout, used on phones like the {{WP|Motorola Razr}}.
  +
*[[Badger Touchscreen Phone|Luis' phone]] resembles an {{WP|HTC Desire}} (although the HTC debuted in early [[2010]] and the TBoGT timeline is set in [[2008]]).
   
  +
As an exclusive feature in ''The Ballad of Gay Tony'', the player can replay any accomplished [[Missions in The Ballad of Gay Tony|mission]] via their phone in order to be able to get a better score on them.
==Grand Theft Auto V==
 
In the GTA V ''Game Informer'' cover story, Rockstar Games has said that GTA V will "perserve the mobile phone concept", but Rockstar has made changes to it, such as the player not receiving phone calls from friends all the time (as seen in GTA IV). Rockstar made these changes because of the criticism fans made about there not being enough to do when you're not doing a story mission and since alot of it was hidden on the phone, they've taken that and moved it onto the map. Rockstar also said that even though it may lose some "functionality", it will gain new features as well. Rockstar described it as being a contemporary phone, with Dan Houser saying that the player will use it for things like "accessing the internet", (much like a smartphone).
 
   
  +
<gallery position="center">
Game Informer stated that Michael has a Smartphone and when he takes a picture of a [[Republican Space Rangers|Republican Space Ranger]] he/she reacts to it and poses. Game Informer also stated that you can share every picture you take via Rockstar Social Club.
 
  +
Mobilephone-GTA4.jpg|The mobile phone in ''GTA IV'' renders its screen and keypad into a display on the lower right of the screen; this is replicated on the "actual" phone Niko holds, as seen here.
  +
Badgercellphone-IV.png|Niko Bellic's default phone in ''GTA IV ''.
  +
Whizcellphone-IV.png|Niko Bellic's upgraded phone in ''GTA IV.''
  +
Mobilephone-TLAD.png|Johnny Klebitz' phone in ''The Lost and Damned''.
  +
Mobilephone-TBOGT.png|Luis Fernando Lopez' phone in ''The Ballad of Gay Tony''.
  +
</gallery>
   
  +
====Storyline Contacts====
[http://gta.wikia.com/Pedestrians Pedestrians] will now have to ability to record videos of crimes that the [http://gta.wikia.com/Protagonist protagonist] might commit. They will upload them and it might make it to the news.
 
  +
{| class="wikitable" style="border-style: solid; border-width: 1px; border-spacing: 1; background-color:#222222;"
  +
| Character || Appears from || Disappears at
  +
|-
  +
|[[Alexandra Chilton|Alex]]
  +
|After [[Blow Your Cover]], if Niko successfully dates her
  +
|If Niko dumps her, but she can be re-added if dated again
  +
|-
  +
|[[Phil Bell|Bell]] || [[Late Checkout]] || (Deal:) [[If the Price is Right]]<br />(Revenge:) [[A Dish Served Cold]]
  +
|-
  +
|[[Bernie Crane|Bernie]] || [[Weekend at Florian's]] || [[That Special Someone]]
  +
|-
  +
|[[The Blackmailer|Blackmailer]]
  +
|[[Call and Collect]]
  +
|[[Call and Collect]]
  +
|-
  +
|[[Brucie Kibbutz|Brucie]] || [[Logging On]] || N/A
  +
|-
  +
|[[Carmen]]
  +
|After [[Out of the Closet]], if Niko successfully dates her
  +
|If Niko dumps her, but she can be re-added if dated again
  +
|-
  +
|[[Derrick McReary|Derrick]] || [[Three Leaf Clover]] || (Killed:) [[Blood Brothers]]<br />(Spared:) [[A Revenger's Tragedy]]/[[Out of Commission]]
  +
|-
  +
|[[Dimitri Rascalov|Dimitri]] || [[Crime and Punishment]] || (Deal:) [[A Revenger's Tragedy]]<br />(Revenge:) [[A Dish Served Cold]]
  +
|-
  +
|[[Dwayne Forge|Dwayne]] || [[Deconstruction for Beginners]] || (Killed:) [[The Holland Play]]<br />(Spared:) N/A
  +
|-
  +
|[[Elizabeta Torres|Elizabeta]] || [[Luck of the Irish]] || After [[Have a Heart]]
  +
|-
  +
|[[Faustin]]
  +
|[[Crime and Punishment]]
  +
|After unlocking [[Algonquin]]
  +
|-
  +
|[[The Fixer|Fixer]]
  +
|[[The Fixer's Assassinations|The Assassinations]]
  +
|The last mission of the assassinations
  +
|-
  +
|[[Francis McReary|Francis]] || [[Call and Collect]] || (Killed:) [[Blood Brothers]]<br />(Spared:) [[A Revenger's Tragedy]]/[[Out of Commission]]
  +
|-
  +
|[[Jon Gravelli|Gravelli]]
  +
|[[Payback (GTA IV)|Payback]]
  +
|[[That Special Someone]]
  +
|-
  +
|[[Gerald McReary|Gerry]] || [[Three Leaf Clover]] || [[Undertaker]]
  +
|-
  +
|[[Jeff Harlingford|Jeff]]
  +
|[[Random characters/GTA IV#Jeff|Jeff's first random encounter]]
  +
|[[Random characters/GTA IV#Jeff|Jeff's third random encouter]]
  +
|-
  +
|[[Kate McReary|Kate]] || [[Waste Not Want Knots]] || (Deal:) N/A<br />(Revenge:) [[Mr. & Mrs. Bellic]]
  +
|-
  +
|[[Kiki]]
  +
|After [[Blow Your Cover]], if Niko successfully dates her
  +
|If Niko dumps her, but she can be re-added if dated again
  +
|-
  +
|[[Goldberg, Ligner & Shyster|Lawyers]]
  +
|[[Final Interview]]
  +
|[[Final Interview]]
  +
|-
  +
|[[Little Jacob]] || [[Jamaican Heat]] || N/A
  +
|-
  +
|[[Mallorie Bardas|Mallorie]] || [[Escuela of the Streets]] || [[A Revenger's Tragedy]]/[[Out of Commission]]
  +
|-
  +
|[[Manny Escuela|Manny]]|| [[Escuela of the Streets]] || [[Have a Heart]]
  +
|-
  +
|[[Karen Daniels|Michelle]] || [[Three's a Crowd]] || [[Wrong is Right]]
  +
|-
  +
|[[Gracie Ancelotti|Mob Daughter]]
  +
|[[I'll Take Her]]
  +
|[[I'll Take Her]]
  +
|-
  +
|[[Patrick McReary|Packie]] || [[Have a Heart]] || N/A
  +
|-
  +
|[[Jimmy Pegorino|Pegorino]] || [[Truck Hustle]] || (Deal:) [[A Revenger's Tragedy]]<br />(Revenge:) [[Out of Commission]]
  +
|-
  +
|[[Playboy X]] || [[Blow Your Cover]] || (Killed:) [[The Holland Play]]<br />(Spared:) [[The Holland Play]]
  +
|-
  +
|[[Ray Boccino|Ray]] || [[Waste Not Want Knots]] || [[Pest Control]]
  +
|-
  +
|[[Roman Bellic|Roman]] || [[It's Your Call]] || (Deal:) [[Mr. & Mrs. Bellic]]<br />(Revenge:) N/A
  +
|-
  +
|[[United Liberty Paper contact|U.L. Paper]] || [[Wrong is Right]] || [[That Special Someone]]
  +
|-
  +
|[[Vladimir Glebov|Vlad]] || [[Easy Fare]] || [[Uncle Vlad]]
  +
|-
  +
|[[ZiT|ZiT!]] || [[It's Your Call]] or afterwards, if Niko calls the number || N/A
  +
|}
  +
  +
====''TLaD'' Contacts====
  +
{| class="wikitable" style="border-style: solid; border-width: 1px; border-spacing: 1; background-color:#222222;"
  +
| Character || Appears from || Disappears at
  +
|-
  +
|[[Angus Martin|Angus]] || [[Clean and Serene]] || N/A
  +
|-
  +
|[[Ashley Butler|Ashley]] || [[Clean and Serene]] || N/A
  +
|-
  +
|[[Billy Grey|Billy]] || [[Clean and Serene]] || [[This Shit's Cursed]]
  +
|-
  +
|[[Brian Jeremy|Brian]] || [[Clean and Serene]] || N/A
  +
|-
  +
|[[Clay Simons|Clay]] || [[Clean and Serene]] || N/A
  +
|-
  +
|[[Elizabeta Torres|Elizabeta]] || [[Buyer's Market]] || After [[Shifting Weight]]
  +
|-
  +
|[[Jim Fitzgerald|Jim]] || [[Clean and Serene]] || [[Was It Worth It?]]
  +
|-
  +
|[[Ray Boccino|Ray]] || [[Diamonds in the Rough]] || [[Was It Worth It?]]
  +
|-
  +
|[[Stubbs]] || [[Buyer's Market]] || N/A
  +
|-
  +
|[[Terry]] || [[Clean and Serene]] || N/A
  +
|}
  +
  +
====''TBoGT'' Contacts====
  +
{| class="wikitable" style="border-style: solid; border-width: 1px; border-spacing: 1; background-color:#222222;"
  +
| Character || Appears from || Disappears at
  +
|-
  +
|[[Armando Torres|Armando]] || [[I Luv LC]] || N/A
  +
|-
  +
|[[Ray Bulgarin|Bulgarin]] || [[...Blog This!]] || [[Departure Time]]
  +
|-
  +
|[[Dessie]] || [[Chinese Takeout]] || N/A
  +
|-
  +
|[[Henrique Bardas|Henrique]] || [[I Luv LC]] || N/A
  +
|-
  +
|[[Adriana Yanira Lopez|Mom]] || [[I Luv LC]] || N/A
  +
|-
  +
|[[Mori Kibbutz|Mori]] || [[Practice Swing]] || [[Departure Time]]
  +
|-
  +
|[[Rocco]] || [[Ladies' Night]] || [[Departure Time]]
  +
|-
  +
|[[Tony Prince|Tony]]||[[I Luv LC]] || [[Departure Time]]
  +
|-
  +
|[[Yusuf Amir|Yusuf]] || [[Chinese Takeout]] || [[Departure Time]]
  +
|}
  +
  +
====Exploits====
  +
If the player has damaged a vehicle to the point where the engine won't start, the phone can be used to "jumpstart" it by calling any number or contact — the engine will spontaneously function again, although no damage will be repaired. For convenience's sake, one can cancel the phone call as soon as "Calling..." is seen on the phone's display — the engine comes back to life as soon as the call is initiated.
  +
  +
In the console versions of the game, the phone can also be used as a kind of "super handbrake", to instantly stop any vehicle, no matter the speed. Initiating the camera while driving will instantly stop the car — the player can leave the phone open to the "Camera" menu option, and then press {{key|cross}} (on [[PlayStation 3]]) or {{key|a}} (on [[Xbox 360]]) when they want to stop. This is presumably a bug, and was fixed in the PC version — activating the phone camera while driving on PC will merely change the game camera to the "hood cam" perspective, and activate the phone camera as normal. As this exploit requires a camera function, it can only be performed once the player has acquired the second model of phone.
  +
  +
If the player pulls out the phone while passing through a tollbooth, the toll can be payed without stopping the car completely, as long the player slows down the speed of the vehicle.
  +
  +
====Platform-Exclusive Features====
  +
In the PS3 version, an additional option is available in the phone. It is a {{WP|SIXAXIS}} tutorial that teaches the player on how to use the SIXAXIS controller in the game. Selecting SIXAXIS tutorial (disabled during missions or when having a wanted level) in the PS3 version will place the player at the runway of [[Francis International Airport (HD Universe)|Francis International Airport]].
  +
  +
In the PC version, the [[Video Editor]] is an option in the phone.
  +
  +
In both versions, the game will exit out of gameplay, but unsaved progress won't be lost, and once the player leaves SIXAXIS or the Video Editor, the player will then be teleported to the nearest safehouse.
  +
  +
===''Grand Theft Auto V''===
  +
In the ''GTA V Game Informer'' cover story, [[Rockstar Games]] has said that ''GTA V'' will "preserve the mobile phone concept", but Rockstar has made changes to it, such as the player not receiving phone calls from friends all the time (as seen in ''GTA IV''). Rockstar made these changes because of the criticism fans made about there not being enough to do when you're not doing a story mission and since a lot of it was hidden on the phone, they've taken that and moved it onto the map. Rockstar also said that even though it may lose some "functionality", it will gain new features as well. Rockstar described it as being a contemporary phone, with [[Dan Houser]] saying that the player will use it for things like "accessing the internet", (much like a smartphone). All pictures taken in-game can be shared to the [[Rockstar Games Social Club]] via [[Snapmatic]].
  +
  +
During the main storyline, [[Michael De Santa|Michael]] owns an [[iFruit|iFruit 9iX]] smartphone. However, he can be seen [[2004|9 years earlier]] with [[Celltowa Cellphone|a different mobile phone]], during the mission [[Prologue]]. Even though this is not a touch-screen phone, Michael will operate it as such if the player uses [[First-Person View|first-person perspective]]. On the other hand, [[Trevor Philips|Trevor]] carries a [[Facade]] smartphone, and [[Franklin Clinton|Franklin]] a [[Badger]] smartphone.
  +
  +
Protagonists' phones resemble the following real-life phones:
  +
*Franklin's phone resembles a {{WP|BlackBerry Curve 9380}} and Samsung Galaxy S III.
  +
*Michael's phone clearly resembles an {{WP|iPhone 4}}/{{WP|IPhone 4S|4S}}. In the [[Grand Theft Auto V#Enhanced and PC Versions|enhanced]] version it resembles {{WP|iPhone 5C}}.
  +
*Trevor's phone resembles a {{WP|Windows Phone}}, possibly a {{WP|Nokia Lumia 820}}. In the enhanced version, however, it resembles a {{WP|Sony Xperia E}}.
  +
  +
The protagonists' smartphones reference three of world's most popular smartphone platforms: [[Android OS|Android]] (Franklin's, similar to a BlackBerry Curve 9380 and Samsung Galaxy S III), Windows Phone (Trevor's, possibly similar to Nokia Lumia 820), and [[Apple iOS|iOS]] (Michael's, which obviously resembles the iPhone 4/4S). Their phones are also suited to their real-life counterpart typical users: {{WP|Samsung}} phones are favored by youngsters, while {{WP|iPhone}} is favored by wealthy people and {{WP|Nokia}} has a reputation of surviving harsh conditions much like Trevor's lifestyle, and is known to be one the most durable phones out there (in the enhanced version, Trevor's phone has a crack on the screen, further referencing his reckless and violent way of life). The software of the three platforms, however, is mostly based on iOS, and aside from aesthetics in-game all three phones function in the exact same way.
  +
  +
Unlike in previous games, contacts are not removed from phones - this means that the numbers for deceased characters remain in the player's contact lists long after their deaths.
  +
  +
<gallery position="center">
  +
CelltowaCellphone-GTAV-Home.png|Michael's phone in the [[Prologue]].
  +
Phone-MichaeliFruit-GTAV.gif|Michael's phone throughout the game after the [[Prologue]].
  +
Phone-TrevorFacade-GTAV.gif|Trevor's phone.
  +
Phone-FranklinBittersweet-GTAV.gif|Franklin's phone.
  +
</gallery>
  +
  +
===''GTA Online''===
  +
In ''[[Grand Theft Auto Online|GTA Online]]'', [[GTA Online Protagonist|players]] can use their mobile phones to bank their cash into [[Maze Bank]]'s [[Maze-bank.com|website]]. They can also use the phone to contact several other features present in the multiplayer. Unlike in Story Mode, the Online Protagonist will only pull out his/her mobile phone to use the Snapmatic (cell camera) app, and due to perspective, only other players will see this. The player themself will only see the shadow of their character holding the phone if it's sunny enough, their arm extending to the phone in selfie mode, and putting it away after exiting Snapmatic. This was done so that they can still use weapons in self defence while on the mobile phone.
  +
  +
It is identical as Michael's iFruit phone, only with different apps and the colour of the + button.
  +
  +
In the top left corner, there are 3 bars that represents a cellphone's signal strength.
  +
<gallery position="center">
  +
Phone-PlayeriFruit-GTAO.gif|{{GTAOP}}'s phone.
  +
</gallery>
   
 
==Trivia==
 
==Trivia==
  +
===General===
*In GTA San Andreas, if the player has dual pistols wielded and gets a phone call, CJ will pull out two phones.
 
  +
*In ''GTA IV'', ''GTA V'', and ''GTA Online'', [[NPC]]s can also sometimes call people, when in sight it is possible to hear their phone ringing and them answering it and talking to the caller.
*In GTA IV the second model of the phone can be customized with themes and ringtones from websites. On the streets of the Liberty City random pedestrians will sometimes take out their phones to receive a call. If you look closely at the civilians phone, you will notice that the theme on their phone's screen will be the same as your current phone theme, and if you hit them you can take their phone.
 
*In the GTA IV trilogy there's a built-in ringtone called Pager. That song is a simplified version of the [[GTA I]] theme's background music. It was also the pager's ringtone in [[GTA III]], and was in the [[Vice City]] intro under the retro Rockstar logo.
 
*In [[The Lost and Damned]] and [[The Ballad of Gay Tony]],&nbsp;the protagonists of each ([[Johnny Klebitz]] and [[Luis Fernando Lopez]]) also have phones the player can use in the same way Niko's&nbsp;is used. Each character has a different type of phone than the others, and Johnny and Luis each have a unique&nbsp;theme for their phones. Johnny's phone assumes a more hardy appearance with a black plastic/leather phonecase, and has a unique "Lost MC" theme featuring [[The Lost Brotherhood|The Lost Motorcycle Club]]'s patch. [[Luis Fernando Lopez]]'s phone appears to be more high-end than Niko and Johnny's phones and is round, similar to Johnny's, and has a glowing blue keypad and a unique "Club" theme.
 
   
  +
===''GTA Vice City''===
*Almost each phone resembles a real-life phone:
 
  +
*To make up for the inability to skip phone calls in this game, any NPCs (including cops) attacking Tommy will stop during a call. They will resume the attack once the call ends.
**Tommy's phone resembles a [[wp:Motorola DynaTAC|Motorola DynaTAC]].
 
**CJ's phone sort of resembles a [[wp:Motorola MicroTAC|Motorola MicroTAC]] with a green display (similar to Honolulu Cellular MicroTACs).
 
**Toni's phone resembles a [[wp:Motorola StarTAC|Motorola StarTAC]].
 
**Niko's phone sort of resembles a [[wp:Sony Ericsson|Sony Ericsson W302]] without directional buttons.
 
**Johnny's phone is nearly identical to Niko's phone, but given it comes covered in a phonecase, it looks more rounded than Niko Bellic's rectangular phone and the numbers on the keypad are more separated due to each number being on a separate button, whereas the numbers on Niko's phone use a "key strip" layout used on phones like the Motorola Razor.
 
**Luis' phone resembles a [[wp:HTC Desire|HTC Desire]] (although the HTC debuted in early 2010 and the TBoGT timeline is set in 2008)
 
   
  +
===''GTA San Andreas''===
*In the GTA IV trilogy, whenever a phone is seen on advertisements, it always has a battery life with one segment missing. Yet on the phones you use, it seems to have unlimited battery life.
 
  +
*In older editions of the game, if the player has dual [[pistol]]s wielded and gets a phone call, Carl will pull out two phones.
*In San Andreas, if CJ has his phone out and runs into water being sprayed from a Firetruck, chances are that if he is just finishing a conversation and is about to put his phone away, he instead will keep it in his hand. This is because the water makes CJ fall when instead the animation for putting the phone away is supposed to play, so it is skipped altogether.
 
  +
*If Carl has his phone out and runs into water being sprayed from a [[Firetruck]], chances are that if he is just finishing a conversation and is about to put his phone away, he instead will keep it in his hand. This is because the water makes Carl fall when instead the animation for putting the phone away is supposed to play, so it is skipped altogether.
*When CJ is answering a phone call in front of an oncoming train, CJ will get stuck on the train while he is talking to the phone. Mostly, CJ will remain in the train resulting a glitch, and his health bar will be depleted slowly, causing him to be Wasted.
 
  +
*When Carl is answering a phone call in front of an oncoming [[Train (vehicle)|train]], Carl will get stuck on the train while he is talking to the phone. Mostly, Carl will remain in the train resulting a [[Glitches|glitch]], and his [[Health|health]] bar will be depleted slowly, causing him to be [[wasted]].
*If you switch or fire weapons after a phone call, the phone will not disappear on CJ's hand. Switching to other weapons, or entering a car would then remove this trick.
 
  +
*If the player switches or fires weapons after a phone call, the phone will not disappear on CJ's hand. Switching to other weapons, or entering a car would then remove this trick.
*The phone was meant to appear in [[GTA Vice City Stories|GTA VCS]], but was cut and the [[Pager]] was used instead. The model is still used in some cutscenes.
 
  +
  +
===''GTA IV'' and ''EFLC''===
  +
*The second model of the phone can be customized with themes and ringtones from [[Vipluxuryringtones.com|websites]]. On the streets of the [[Liberty City (HD Universe)|Liberty City]] random [[pedestrians]] will sometimes take out their phones to receive a call. If the player looks closely, pedestrians will have the same theme applied on their phones as the player.
  +
*Dimitri's voicemail remains [[Russia]]n because the subtitles and the words don't match each other but it is translated into English when received.
  +
*If the player calls Mikhail after "[[The Master and the Molotov|The Master and The Molotov]]", his voicemail will change to Ilyena's voice.
  +
*There's a built-in ringtone called "Pager". That song is a simplified version of the ''GTA I'' theme's background music. It was also the pager's ringtone in ''GTA III'', and was in the ''GTA Vice City'' intro under the retro Rockstar Games logo.
  +
*Whenever a phone is seen on advertisements, it always has a battery life with one segment missing (the battery level appears to be at 69%, another reference to the [[69]] sex position). However, character's phones have unlimited battery life.
 
*Niko can still access a phone before Roman gives him his old one. The only options on this phone are Multiplayer and [[Video Editor]] (only on PC).
 
*Niko can still access a phone before Roman gives him his old one. The only options on this phone are Multiplayer and [[Video Editor]] (only on PC).
 
*If something affects Niko's stance while he is speaking with someone on the phone (getting hit by a car, getting shot, etc.), he will put the phone away and instantly hang up, ending the call early.
 
*If something affects Niko's stance while he is speaking with someone on the phone (getting hit by a car, getting shot, etc.), he will put the phone away and instantly hang up, ending the call early.
*When Niko is inside a car and the phone is about to receive a call, you can hear the sounds caused by interference, much like in real life.
+
*If the protagonist receives a phone call whilst in a vehicle, a radio interference noise will be heard, much like in real-life.
  +
*In ''The Lost and Damned'', [[Brian Jeremy]]'s phone number is never removed from Johnny's phone even after Johnny kills him.
*In GTA IV, when driving at high speeds or at any speed, accessing the camera option on your phone will cause the vehicle you're driving to stop immediately. This is good for if you are about to collide your vehicle into something or someone.
 
  +
*While the player can use the Camera feature outside of missions, it cannot be saved in any way.
  +
*If the player uses the keypad to call a cheat number or special number from ''GTA IV'', weird sounds are heard at the end of the call, a man will say to check their website for special information, a foreign man might say "Stop prank calling me!" similar to other phone numbers, and by calling [[Gracie Ancelotti]]'s phone number, it is possible to hear something that sounds like someone hanging up a phone. These are all different than the usual "BUSY" message that comes as soon as you call any number. Some numbers, such as [[Roman's Cab Depot|Roman Bellic's Cab Depot]] and [[Beatrix Fontaine|Beatrix Fontaine's]] number, will automatically go to busy, however. Try the numbers on the [[Phone Numbers]] page under the ''GTA IV'' section or look up a cheat to get one of these responses.
  +
*If the player uses the Camera feature at either of the two strip clubs in ''GTA IV'', the strippers will scream in distress, even if the player is not photographing them. If the player continues using the Camera feature after distressing the strippers, the player will be asked to leave the strip club or, if they refuse to leave, get a [[Wanted Level in GTA IV|wanted level]].
   
  +
===''GTA V'' and ''Online''===
== Gallery ==
 
  +
*One of the ringtone sounds in ''GTA V'' has a beat of Fatamarse's "[[Bump To The Music]]" from ''GTA III''.
  +
*Of the three protagonists, Trevor is the only one who can not change the background wallpaper on his phone, as his Facade has the permanent "brick wall" theme, satirizing the limited customization typical of Windows phones.
  +
*In the original version of ''GTA V'', when the protagonist talks on the phone while driving, he holds the phone to his ear, whereas from the enanched version onwards he holds the phone in his hand near the steering wheel.
  +
*While hiding from the police whilst having a [[Wanted Level in GTA V|wanted level]], if the player brings up their mobile phone, the [[Los Santos Police Department (HD Universe)|police]] might rediscover the player's current location and the map once again flashes red and blue.
  +
*If the player calls one of his contacts while standing in shallow water, the phone may ring indefinitely never being answered nor go to the answering machine. This will last until the player hangs up.
  +
*In ''GTA Online'', dialing 911 will permanently add it as a contact under Emergency Services; the player can summon the police, fire department, or paramedics.
  +
*There is a secret phone in the files. It is referred to as a "police phone", complete with its own player overlay, ect. It was possibly going to replace the iFruit for the ''GTA Online'' protagonist.
  +
*Inside the game files, there is the [[:File:CellphoneIcons-GTAV-PC.png|texture file]] containing the icons of the three mobile phones, and several of them represent features [[Beta Releases in GTA V|cut]] during development.
   
{| align="center"
 
|<gallery width="auto" perrow="4" style="font-size:95%; padding:0;" widths="180">
 
Image:Mobilephone-GTA1.png|The mobile phone in GTA 1. Spoken text is displayed to the right of its image.
 
Image:Mobilephone-GTAVC.jpg|The mobile phone in GTA Vice City.
 
Image:Mobilephone-GTASA.jpg|The mobile phone in GTA San Andreas.
 
Image:Mobilephone-GTALCS.png|The mobile phone as a pickup in GTA Liberty City Stories.
 
Whizcellphone-IV.png|Niko's whiz wireless mobile phone.
 
Mobilephone-TLAD.png|[[Johnny Klebitz]]'s phone in The Lost and Damned.
 
Mobilephone-TBOGT.png|[[Luis Fernando Lopez]]'s phone in The Ballad of Gay Tony.
 
</gallery>
 
|}
 
 
{{PhoneNav}}
 
{{PhoneNav}}
  +
  +
[[de:Mobiltelefon]]
  +
[[es:Teléfono móvil]]
  +
[[hu:Mobiltelefon]]
  +
[[nl:Imported/Telefoon]]
  +
[[pt:Celular]]
  +
[[ru:Мобильный телефон]]
 
[[Category:Miscellaneous]]
 
[[Category:Miscellaneous]]
 
[[Category:Communications]]
 
[[Category:Communications]]
Line 136: Line 309:
 
[[Category:Features in The Lost and Damned]]
 
[[Category:Features in The Lost and Damned]]
 
[[Category:Features in The Ballad of Gay Tony]]
 
[[Category:Features in The Ballad of Gay Tony]]
  +
[[Category:Features in GTA V]]
  +
[[Category:Features in GTA Online]]
  +
[[Category:Mobile Phone| ]]

Latest revision as of 13:40, 2 March 2024

Cellphone Badger1

Badger phone in GTA IV, without the Badger logo.

The mobile phone, also known as the cellphone and cell phone (smartphone in Grand Theft Auto V and Grand Theft Auto Online), is a recurring portable communication device that has been carried by protagonists in various Grand Theft Auto games. Prior to Grand Theft Auto IV, the phone's use was fully scripted and uncontrollable in the case of making calls at will; the functionality of mobile phones is greatly expanded in Grand Theft Auto IV, and then even further in Grand Theft Auto V.

Description

2D Universe

In Grand Theft Auto, mobile phones technically function identically to pagers, delivering messages (often one-way) to the player at the bottom of the screen, representing verbal communication instead of the pager's text messages. Much like the pager, messages delivered via a mobile phone are displayed in text form beside the graphical representation of the phone.

The mobile phone is also present in the Grand Theft Auto: London mission packs and functions identically to GTA's mobile phone, but is refashioned into a walkie-talkie as modern mobile phones were not available in the 1960s.

3D Universe

Grand Theft Auto: Vice City marked a return of the mobile phone after being absent in Grand Theft Auto 2 and Grand Theft Auto III. The mobile phone's role remains unchanged as it is often used between missions and important events, but primarily complements face-to-face interactions between characters.

Since GTA Vice City, players can choose to answer a ringing mobile phone; failing to answer a call will usually lead to the phone repeatedly ringing between a period of silence until the player answers it, or after the effects of not answering the phone is activated (i.e. a drop in the player's relationship with a girlfriend). During a verbal exchange on the phone, the player's mobility is reduced while the player holds the phone, being incapable of jumping, sprinting, or holding and shooting a weapon until the call ends. Since GTA San Andreas, players may also have the option to skip an in-between-mission phonecall.

In GTA Vice City, Tommy Vercetti retrieves a phone from Leo Teal during "Back Alley Brawl", allowing him to receive calls from in-game characters about missions or other topics. The phone's design is based on Motorola DynaTAC, a hugely successful cellphone during the 1980s.

In Grand Theft Auto: San Andreas, Carl Johnson has a phone which he uses to make and receive calls. Again, these may be about missions, relating to the general story, tips from other characters, or may serve no particular purpose — for example, the prank calls CJ receives from Catalina. The HUD icon exists in game files, but it won’t show in normal gameplay. If the player has not visited a girlfriend for a long time, they can sometimes receive calls from any of the six of the girlfriends telling the player to come and date them. The phone's design is that of an early flip-phone, with a small LCD display for numbers. It is based on the Motorola MicroTAC cellphone of the late 1980s/early 1990s, specifically the Digital Personal Communicator model.

In Grand Theft Auto: Liberty City Stories, Toni Cipriani retrieves a phone from a deceased Sindacco member in "Snuff". This phone is presumably the phone he uses from then on, as Toni originally called using a payphone in "Home Sweet Home". The phone's function is similar to those in GTA Vice City and GTA San Andreas, but is depicted as a late-1990s clamshell phone. It is based on the Motorola StarTAC clamshell cellphone.

In Grand Theft Auto: Vice City Stories the phone was replaced by the pager. Some characters can still be seen using mobile phones in cutscenes, which assume the same design as in GTA Vice City.

Grand Theft Auto IV

The use of the mobile phone is greatly expanded in Grand Theft Auto IV, The Lost and Damned and The Ballad of Gay Tony, featuring a multitude of features, including the ability to:

  • Call various characters, including storyline-relevant contacts, or friends and girlfriends for leisure activities; use of the phone can also trigger certain missions, like "The Holland Play", preemptively calling some characters may trigger story-related dialogue quicker;
  • Receive text and multi-media messages from people;
  • Access cheats;
  • Access multiplayer;
  • Call emergency services (like police cars, ambulances, and fire trucks) for assistance;
  • Change the phone's ringtone and text size.
    • The player can change the text size in the phone with the "Text Size" in the options menu; for the console versions of the game, this is only available if the resolution is set to 1080i.

In GTA IV, the player starts out with a Badger phone (given to Niko Bellic by his cousin Roman during the second mission) which features a monochrome display as well as limited functionalities (listed above). During "Photo Shoot", the player is given an upgraded replacement, a Whiz wireless phone equipped with:

  • A digital camera used in certain missions but otherwise has little practical use other than to see in first person view, as camera shots outside relevant missions are not saved;
  • Support for advanced polyphonic ringtones and animated phone's wallpapers (known as "themes" in the game).

Themes and advanced ringtones of the phone can be purchased via a website on the in-game internet. Access to vipluxuryringtones.com is initially unavailable in GTA IV until the second model of the phone is acquired.

In The Lost and Damned and The Ballad of Gay Tony, the player's phones are practically identical to Niko's second phone but with cosmetic changes. Johnny and Luis each have a unique theme for their phones; as Johnny's phone assumes a more hardy appearance with a black leather case and has a unique "Lost MC" theme featuring The Lost Motorcycle Club's emblem, while Luis Fernando Lopez' phone appears to be more luxurious and modernised than Niko and Johnny's phones and is round, similar to Johnny's, has a glowing blue keypad and a unique "Club" theme.

Protagonists' phones resemble the following real-life phones:

  • Niko's phone sort of resembles a Sony Ericsson W302 without directional buttons.
  • Johnny's phone is nearly identical to Niko's phone, but given it comes covered in a phonecase, it looks more rounded than Niko Bellic's rectangular phone and the numbers on the keypad are separate buttons, whereas the numbers on Niko's phone use a "key strip" layout, used on phones like the Motorola Razr.
  • Luis' phone resembles an HTC Desire (although the HTC debuted in early 2010 and the TBoGT timeline is set in 2008).

As an exclusive feature in The Ballad of Gay Tony, the player can replay any accomplished mission via their phone in order to be able to get a better score on them.

Storyline Contacts

Character Appears from Disappears at
Alex After Blow Your Cover, if Niko successfully dates her If Niko dumps her, but she can be re-added if dated again
Bell Late Checkout (Deal:) If the Price is Right
(Revenge:) A Dish Served Cold
Bernie Weekend at Florian's That Special Someone
Blackmailer Call and Collect Call and Collect
Brucie Logging On N/A
Carmen After Out of the Closet, if Niko successfully dates her If Niko dumps her, but she can be re-added if dated again
Derrick Three Leaf Clover (Killed:) Blood Brothers
(Spared:) A Revenger's Tragedy/Out of Commission
Dimitri Crime and Punishment (Deal:) A Revenger's Tragedy
(Revenge:) A Dish Served Cold
Dwayne Deconstruction for Beginners (Killed:) The Holland Play
(Spared:) N/A
Elizabeta Luck of the Irish After Have a Heart
Faustin Crime and Punishment After unlocking Algonquin
Fixer The Assassinations The last mission of the assassinations
Francis Call and Collect (Killed:) Blood Brothers
(Spared:) A Revenger's Tragedy/Out of Commission
Gravelli Payback That Special Someone
Gerry Three Leaf Clover Undertaker
Jeff Jeff's first random encounter Jeff's third random encouter
Kate Waste Not Want Knots (Deal:) N/A
(Revenge:) Mr. & Mrs. Bellic
Kiki After Blow Your Cover, if Niko successfully dates her If Niko dumps her, but she can be re-added if dated again
Lawyers Final Interview Final Interview
Little Jacob Jamaican Heat N/A
Mallorie Escuela of the Streets A Revenger's Tragedy/Out of Commission
Manny Escuela of the Streets Have a Heart
Michelle Three's a Crowd Wrong is Right
Mob Daughter I'll Take Her I'll Take Her
Packie Have a Heart N/A
Pegorino Truck Hustle (Deal:) A Revenger's Tragedy
(Revenge:) Out of Commission
Playboy X Blow Your Cover (Killed:) The Holland Play
(Spared:) The Holland Play
Ray Waste Not Want Knots Pest Control
Roman It's Your Call (Deal:) Mr. & Mrs. Bellic
(Revenge:) N/A
U.L. Paper Wrong is Right That Special Someone
Vlad Easy Fare Uncle Vlad
ZiT! It's Your Call or afterwards, if Niko calls the number N/A

TLaD Contacts

Character Appears from Disappears at
Angus Clean and Serene N/A
Ashley Clean and Serene N/A
Billy Clean and Serene This Shit's Cursed
Brian Clean and Serene N/A
Clay Clean and Serene N/A
Elizabeta Buyer's Market After Shifting Weight
Jim Clean and Serene Was It Worth It?
Ray Diamonds in the Rough Was It Worth It?
Stubbs Buyer's Market N/A
Terry Clean and Serene N/A

TBoGT Contacts

Character Appears from Disappears at
Armando I Luv LC N/A
Bulgarin ...Blog This! Departure Time
Dessie Chinese Takeout N/A
Henrique I Luv LC N/A
Mom I Luv LC N/A
Mori Practice Swing Departure Time
Rocco Ladies' Night Departure Time
Tony I Luv LC Departure Time
Yusuf Chinese Takeout Departure Time

Exploits

If the player has damaged a vehicle to the point where the engine won't start, the phone can be used to "jumpstart" it by calling any number or contact — the engine will spontaneously function again, although no damage will be repaired. For convenience's sake, one can cancel the phone call as soon as "Calling..." is seen on the phone's display — the engine comes back to life as soon as the call is initiated.

In the console versions of the game, the phone can also be used as a kind of "super handbrake", to instantly stop any vehicle, no matter the speed. Initiating the camera while driving will instantly stop the car — the player can leave the phone open to the "Camera" menu option, and then press Cross (on PlayStation 3) or A (on Xbox 360) when they want to stop. This is presumably a bug, and was fixed in the PC version — activating the phone camera while driving on PC will merely change the game camera to the "hood cam" perspective, and activate the phone camera as normal. As this exploit requires a camera function, it can only be performed once the player has acquired the second model of phone.

If the player pulls out the phone while passing through a tollbooth, the toll can be payed without stopping the car completely, as long the player slows down the speed of the vehicle.

Platform-Exclusive Features

In the PS3 version, an additional option is available in the phone. It is a SIXAXIS tutorial that teaches the player on how to use the SIXAXIS controller in the game. Selecting SIXAXIS tutorial (disabled during missions or when having a wanted level) in the PS3 version will place the player at the runway of Francis International Airport.

In the PC version, the Video Editor is an option in the phone.

In both versions, the game will exit out of gameplay, but unsaved progress won't be lost, and once the player leaves SIXAXIS or the Video Editor, the player will then be teleported to the nearest safehouse.

Grand Theft Auto V

In the GTA V Game Informer cover story, Rockstar Games has said that GTA V will "preserve the mobile phone concept", but Rockstar has made changes to it, such as the player not receiving phone calls from friends all the time (as seen in GTA IV). Rockstar made these changes because of the criticism fans made about there not being enough to do when you're not doing a story mission and since a lot of it was hidden on the phone, they've taken that and moved it onto the map. Rockstar also said that even though it may lose some "functionality", it will gain new features as well. Rockstar described it as being a contemporary phone, with Dan Houser saying that the player will use it for things like "accessing the internet", (much like a smartphone). All pictures taken in-game can be shared to the Rockstar Games Social Club via Snapmatic.

During the main storyline, Michael owns an iFruit 9iX smartphone. However, he can be seen 9 years earlier with a different mobile phone, during the mission Prologue. Even though this is not a touch-screen phone, Michael will operate it as such if the player uses first-person perspective. On the other hand, Trevor carries a Facade smartphone, and Franklin a Badger smartphone.

Protagonists' phones resemble the following real-life phones:

The protagonists' smartphones reference three of world's most popular smartphone platforms: Android (Franklin's, similar to a BlackBerry Curve 9380 and Samsung Galaxy S III), Windows Phone (Trevor's, possibly similar to Nokia Lumia 820), and iOS (Michael's, which obviously resembles the iPhone 4/4S). Their phones are also suited to their real-life counterpart typical users: Samsung phones are favored by youngsters, while iPhone is favored by wealthy people and Nokia has a reputation of surviving harsh conditions much like Trevor's lifestyle, and is known to be one the most durable phones out there (in the enhanced version, Trevor's phone has a crack on the screen, further referencing his reckless and violent way of life). The software of the three platforms, however, is mostly based on iOS, and aside from aesthetics in-game all three phones function in the exact same way.

Unlike in previous games, contacts are not removed from phones - this means that the numbers for deceased characters remain in the player's contact lists long after their deaths.

GTA Online

In GTA Online, players can use their mobile phones to bank their cash into Maze Bank's website. They can also use the phone to contact several other features present in the multiplayer. Unlike in Story Mode, the Online Protagonist will only pull out his/her mobile phone to use the Snapmatic (cell camera) app, and due to perspective, only other players will see this. The player themself will only see the shadow of their character holding the phone if it's sunny enough, their arm extending to the phone in selfie mode, and putting it away after exiting Snapmatic. This was done so that they can still use weapons in self defence while on the mobile phone.

It is identical as Michael's iFruit phone, only with different apps and the colour of the + button.

In the top left corner, there are 3 bars that represents a cellphone's signal strength.

Trivia

General

  • In GTA IV, GTA V, and GTA Online, NPCs can also sometimes call people, when in sight it is possible to hear their phone ringing and them answering it and talking to the caller.

GTA Vice City

  • To make up for the inability to skip phone calls in this game, any NPCs (including cops) attacking Tommy will stop during a call. They will resume the attack once the call ends.

GTA San Andreas

  • In older editions of the game, if the player has dual pistols wielded and gets a phone call, Carl will pull out two phones.
  • If Carl has his phone out and runs into water being sprayed from a Firetruck, chances are that if he is just finishing a conversation and is about to put his phone away, he instead will keep it in his hand. This is because the water makes Carl fall when instead the animation for putting the phone away is supposed to play, so it is skipped altogether.
  • When Carl is answering a phone call in front of an oncoming train, Carl will get stuck on the train while he is talking to the phone. Mostly, Carl will remain in the train resulting a glitch, and his health bar will be depleted slowly, causing him to be wasted.
  • If the player switches or fires weapons after a phone call, the phone will not disappear on CJ's hand. Switching to other weapons, or entering a car would then remove this trick.

GTA IV and EFLC

  • The second model of the phone can be customized with themes and ringtones from websites. On the streets of the Liberty City random pedestrians will sometimes take out their phones to receive a call. If the player looks closely, pedestrians will have the same theme applied on their phones as the player.
  • Dimitri's voicemail remains Russian because the subtitles and the words don't match each other but it is translated into English when received.
  • If the player calls Mikhail after "The Master and The Molotov", his voicemail will change to Ilyena's voice.
  • There's a built-in ringtone called "Pager". That song is a simplified version of the GTA I theme's background music. It was also the pager's ringtone in GTA III, and was in the GTA Vice City intro under the retro Rockstar Games logo.
  • Whenever a phone is seen on advertisements, it always has a battery life with one segment missing (the battery level appears to be at 69%, another reference to the 69 sex position). However, character's phones have unlimited battery life.
  • Niko can still access a phone before Roman gives him his old one. The only options on this phone are Multiplayer and Video Editor (only on PC).
  • If something affects Niko's stance while he is speaking with someone on the phone (getting hit by a car, getting shot, etc.), he will put the phone away and instantly hang up, ending the call early.
  • If the protagonist receives a phone call whilst in a vehicle, a radio interference noise will be heard, much like in real-life.
  • In The Lost and Damned, Brian Jeremy's phone number is never removed from Johnny's phone even after Johnny kills him.
  • While the player can use the Camera feature outside of missions, it cannot be saved in any way.
  • If the player uses the keypad to call a cheat number or special number from GTA IV, weird sounds are heard at the end of the call, a man will say to check their website for special information, a foreign man might say "Stop prank calling me!" similar to other phone numbers, and by calling Gracie Ancelotti's phone number, it is possible to hear something that sounds like someone hanging up a phone. These are all different than the usual "BUSY" message that comes as soon as you call any number. Some numbers, such as Roman Bellic's Cab Depot and Beatrix Fontaine's number, will automatically go to busy, however. Try the numbers on the Phone Numbers page under the GTA IV section or look up a cheat to get one of these responses.
  • If the player uses the Camera feature at either of the two strip clubs in GTA IV, the strippers will scream in distress, even if the player is not photographing them. If the player continues using the Camera feature after distressing the strippers, the player will be asked to leave the strip club or, if they refuse to leave, get a wanted level.

GTA V and Online

  • One of the ringtone sounds in GTA V has a beat of Fatamarse's "Bump To The Music" from GTA III.
  • Of the three protagonists, Trevor is the only one who can not change the background wallpaper on his phone, as his Facade has the permanent "brick wall" theme, satirizing the limited customization typical of Windows phones.
  • In the original version of GTA V, when the protagonist talks on the phone while driving, he holds the phone to his ear, whereas from the enanched version onwards he holds the phone in his hand near the steering wheel.
  • While hiding from the police whilst having a wanted level, if the player brings up their mobile phone, the police might rediscover the player's current location and the map once again flashes red and blue.
  • If the player calls one of his contacts while standing in shallow water, the phone may ring indefinitely never being answered nor go to the answering machine. This will last until the player hangs up.
  • In GTA Online, dialing 911 will permanently add it as a contact under Emergency Services; the player can summon the police, fire department, or paramedics.
  • There is a secret phone in the files. It is referred to as a "police phone", complete with its own player overlay, ect. It was possibly going to replace the iFruit for the GTA Online protagonist.
  • Inside the game files, there is the texture file containing the icons of the three mobile phones, and several of them represent features cut during development.

Navigation

[ ve ]Mobile Phones in the HD Universe
Italics denotes phones that are unobtainable by the player.
Badger-logo
Badger CellphoneBadger CrappyBadger Touchscreen Phone
BitterSweet-logo
BitterSweet Email DeviceBitterSweet Smartphone
Facade-Logo
Facade Smartphone
CelltowaLogo-GTAV
Celltowa Cellphone
Fruit Computers logo 2008
iFruit
Panoramic Logo-IV
Tinkle CellphonePano 360
Tinkle-Logo-GTAV
Tinkle Cellphone
Whiz-logo
Whiz CellphoneWhiz High Speed Phone
Lifeinvader-GTAV
Lifeinvader Phone