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|unlocks = A new [[Zero RC Shop|asset]]
 
|unlocks = A new [[Zero RC Shop|asset]]
 
|unlockedby = [[Supply Lines...]]
 
|unlockedby = [[Supply Lines...]]
  +
|fail = Time runs out}}
āˆ’
}}
 
   
 
{{Q|The hour of judgment is upon me and I must ask myself if I am a sheep or a goat.|Zero becomes nervous and talks about everything.}}
 
{{Q|The hour of judgment is upon me and I must ask myself if I am a sheep or a goat.|Zero becomes nervous and talks about everything.}}
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== Mission ==
 
== Mission ==
   
āˆ’
[[Zero ]]and [[Berkley ]]have planned a showdown, the loser of which must leave San Fierro for good. The battle takes place inside the [[RC Battle Ground]]. To win, Zero must navigate across the arean and safely get his [[RC Bandit]]Ā into Berkley's compound. However, Berkley has an [[RC Goblin ]] dropping debris on the path leading to the compound, blocking Zero's route along the way. The player must use his RC Goblin to remove any obstructions in Zero's way. He must also destroy any tanks that could be potential hazards to the RC Bandit.
+
[[Zero ]]andĀ [[Berkley]]Ā haveĀ planned a showdown, the loser of which must leave San Fierro for good. The battle takes place inside the [[RC Battle Ground]]. To win, Zero must navigate across the arean and safely get his [[RC Bandit]]Ā into Berkley's compound. However, Berkley has an [[RC Goblin ]] dropping debris on the path leading to the compound, blocking Zero's route along the way. The player must use his RC Goblin to remove any obstructions in Zero's way. He must also destroy any tanks that could be potential hazards to the RC Bandit.
  +
 
==Mission objectives==
 
==Mission objectives==
 
In order to complete the mission the player must:
 
In order to complete the mission the player must:
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==Tips==
 
==Tips==
āˆ’
Trick for this mission: Do not remove the first barrel, but instead finish up the Panzer (RC Tigers) up ahead and the barricades ahead, when those arre all done, go back and take the first barrel. So the toy car will roam free!
+
Trick for this mission: Do not remove the first barrel, but instead finish up the Panzer (RC Tigers) up ahead and the barricades ahead, when those are all done, go back and take the first barrel. So the toy car will roam free! This however, only works for the original PS2 version. Later versions time are tighter, so the player may have to free Zero early since it takes quite a few minutes for him to reach Berkley's base.
   
āˆ’
Carl can also work on eliminating Berkley's Goblin first, then the RC Tigers. Taking out the enemy Goblin would prevent Berkley from dropping any more barrels. Once all enemy vehicles are gone, all Carl needs to do is focus on removing any existing barrels and laying down the bridges.
+
Carl can also work on eliminating Berkley's Goblin first, then the RC Tigers. Taking out the enemy Goblin would prevent Berkley from dropping any more barrels. The trick is to use the Goblin to grab a bomb and then wait until Berkeley's own Goblin pass directly beneath it. Wait until Berkeley is coming up a hill to make this easier and also, where the splash damage is greater. This may also take out your own Goblin. But since the Player has three of them to Berkeley's one, it's worth it. Once all enemy vehicles are gone, all Carl needs to do is focus on removing any existing barrels and laying down the bridges and also blowing up the Tigers early as those are the only thing left preventing the RC Bandit from crossing the finish line.
   
 
==Trivia==
 
==Trivia==
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* The mission shares its name with the revolver, "''Remington New Model Army'''''"'''''.''
 
* The mission shares its name with the revolver, "''Remington New Model Army'''''"'''''.''
 
* In some cases, the Berkley's Goblin will get stuck on the wall, which will cause his Goblin to explode.
 
* In some cases, the Berkley's Goblin will get stuck on the wall, which will cause his Goblin to explode.
  +
* In the original PS2 version, during the mission, the player's RC Goblin may accidentally get stuck in the ceiling if he flies it too high. If it gets stuck, it may begin losing health and will eventually explode. This was fixed in the Xbox and PC version.
   
 
==Video Walkthrough==
 
==Video Walkthrough==

Revision as of 01:38, 14 July 2014

ā€œ
The hour of judgment is upon me and I must ask myself if I am a sheep or a goat.
ā€
ā€” Zero becomes nervous and talks about everything.

New Model Army is a mission in Grand Theft Auto: San Andreas given to Carl Johnson by Zero from his shop in Garcia, San Fierro.

Mission

Zero and Berkley have planned a showdown, the loser of which must leave San Fierro for good. The battle takes place inside the RC Battle Ground. To win, Zero must navigate across the arean and safely get his RC Bandit into Berkley's compound. However, Berkley has an RC Goblin dropping debris on the path leading to the compound, blocking Zero's route along the way. The player must use his RC Goblin to remove any obstructions in Zero's way. He must also destroy any tanks that could be potential hazards to the RC Bandit.

Mission objectives

In order to complete the mission the player must:

  • Remove any obstructions so the bandit can reach Berkley's base.
  • Berkley's Goblin will constantly try to block the path of your bandit. Clear it out so the bandit can continue.

Walkthrough

You control an RC Goblin, and you must remove objects to clear Zero's route. You have a total of 08:00 to complete the mission. Zero has 3 Bandits, so if one is destroyed he will spawn in another, but will have to start from the beginning. The Bandit's health level appears on-screen. Begin by removing the first barrel in Zero's way- just drop it in the "river". Zero will drive to a gap in the path and request a bridge. However, if you bridge the gap he will drive directly into the firing range of one of Berkley's 3 RC Tigers. Therefore, a better alternative is to leave Zero's Bandit at the gap while you destroy the 3 tanks- one is directly ahead along the path, the second is near the second gap, and the third is directly outside Berkley's base. If time permits, drop a bomb on Berkley's Goblin to stop the influx of barrels. Then, bridge the gaps and follow alongside the Bandit to get rid of any barrels remaining on the path.

Reward

$7,000, and the Zero RC store becomes a money-earning asset for Carl.

Tips

Trick for this mission: Do not remove the first barrel, but instead finish up the Panzer (RC Tigers) up ahead and the barricades ahead, when those are all done, go back and take the first barrel. So the toy car will roam free! This however, only works for the original PS2 version. Later versions time are tighter, so the player may have to free Zero early since it takes quite a few minutes for him to reach Berkley's base.

Carl can also work on eliminating Berkley's Goblin first, then the RC Tigers. Taking out the enemy Goblin would prevent Berkley from dropping any more barrels. The trick is to use the Goblin to grab a bomb and then wait until Berkeley's own Goblin pass directly beneath it. Wait until Berkeley is coming up a hill to make this easier and also, where the splash damage is greater. This may also take out your own Goblin. But since the Player has three of them to Berkeley's one, it's worth it. Once all enemy vehicles are gone, all Carl needs to do is focus on removing any existing barrels and laying down the bridges and also blowing up the Tigers early as those are the only thing left preventing the RC Bandit from crossing the finish line.

Trivia

  • As with the others in the Zero strand, this mission is optional in relation to the overall storyline, but is mandatory for 100% completion of the game and for those wishing to obtain another asset.
  • Originally, a fourth mission, Tanked Up, was needed to complete the strand, but this mission was cut during development of the game.
  • The mission shares its name with the revolver, "Remington New Model Army".
  • In some cases, the Berkley's Goblin will get stuck on the wall, which will cause his Goblin to explode.
  • In the original PS2 version, during the mission, the player's RC Goblin may accidentally get stuck in the ceiling if he flies it too high. If it gets stuck, it may begin losing health and will eventually explode. This was fixed in the Xbox and PC version.

Video Walkthrough

GTA_San_Andreas_-_Walkthrough_-_Mission_46_-_New_Model_Army_(HD)

GTA San Andreas - Walkthrough - Mission 46 - New Model Army (HD)