Supported games: | GTA SA, GTA IV | ||||||||||||
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Short description: | Creates a pickup | ||||||||||||
IPL Sections:
|
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Game files and formats in Grand Theft Auto | |
---|---|
Important! | See our Policy on modded content. |
File formats | IMG Archive | DFF | TXD | IDE | GXT | Handling.cfg | Carcols Dynamic Object |
Game files | Animviewer.dat/GTAVC | Bink | Default.dat/GTAVC | Chassis Vlo | Fistfite.dat/GTAVC | Flight.dat | Gta vc.dat | Object.dat/GTAVC | OpenGTA2 | Particle.cfg/GTAVC | Particle (SA) | Paths | Ped.dat/GTAVC | Pedgrp.dat/GTAVC | Pedstats.dat/GTAVC | Scenarios.dat | Scripted Path | Surface.dat/GTAVC | Surfaud.dat | TimeCyc Definition | Timecyc.dat/GTAVC | Train.dat/GTAVC | Train.dat/GTAVC | Train.dat/GTAVC | Train2.dat/GTAVC | WAD | WBD-WBN | WPFL | Water.dat | Water.dat/GTAVC | Weapon.dat/GTAVC | Weaponinfo.xml |
File tools | CodeWalker | OpenIV | Spark IV |
PICK is a section in the Item Placement files introduced in Grand Theft Auto: San Andreas. It is used to define item pickups, mainly weapons. It was mainly used to create fire extinguisher pickups at fast food restaurants. It does exist in GTA IV, although it is never used there.
San Andreas[]
Format[]
ID, PosX, PosY, PosZ
Identifier | Description |
---|---|
A number which defines a weapon | |
Floating point values defining where the pickup should be placed in the world. |
Pick Weapon IDs[]
Weapons in San Andreas are defined in the default.ide file. Their statistics are specified in the weapon.dat file. By default these are the weapons available in the game.
ID | Weapon Name | Ammo |
---|---|---|
4 | Brass Knuckles | - |
5 | Nightstick | - |
6 | Knife | - |
7 | *Nothing* | - |
8 | *Nothing* | - |
9 | Golf Club | - |
10 | Bat | - |
11 | Shovel | - |
12 | Pool Cue | - |
13 | Katana | - |
14 | Chainsaw | - |
15 | Molotov | 8 |
16 | Grenades | 8 |
17 | Satchels | 5 |
18 | 9mm Pistol | 30 |
19 | Silenced 9mm | 10 |
20 | Desert Eagle | 10 |
21 | Shotgun | 15 |
22 | SPAS Shotgun | 10 |
23 | Tec 9 | 60 |
24 | Micro SMG | 60 |
25 | MP5 | 60 |
26 | AK47 | 80 |
27 | M4 | 80 |
28 | Country Rifle | 20 |
29 | Sniper Rifle | 10 |
30 | *Nothing* | - |
31 | Flamethrower | 100 |
32 | Minigun | 500 |
33 | Large Purple Dildo | - |
34 | Small White Dildo | - |
35 | Large White Vibrator | - |
36 | Small Black Vibrator | - |
37 | Flowers | - |
38 | Cane | - |
39 | Ringbox | - |
40 | Necklace Box | - |
41 | Cellphone | - |
42 | *Nothing* | - |
43 | Teargas | 8 |
44 | Minigun (Duplicate) | 500 |
45 | SPAS Shotgun (Duplicate) | 10 |
46 | Rocket Launcher | 4 |
47 | Heat Seeking Rocket Launcher | 3 |
48 | Detonator | - |
49 | Spray can | 500 |
50 | Fire Extinguisher | 500 |
51 | Camera | 36 |
52 | Nightvision Goggles | - |
53 | Infrared Goggles | - |
54 | Jetpack | - |
55 | Parachute | - |
Tools[]
- - by User:Xmen
See also[]
- Item Definition file
- WEAP (IDE Section)
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Modding in Grand Theft Auto | |
---|---|
Important! | See our Policy on modded content. |
Official modifications | FiveM |
Unofficial modifications | GTA Garage Mod Manager | Hot Coffee | Multi Theft Auto | San Andreas Multiplayer | Vice City Multiplayer |
File tools | CodeWalker (CodeX) | OpenIV | Spark IV |
[]
Game files and formats in Grand Theft Auto | |
---|---|
Important! | See our Policy on modded content. |
File formats | IMG Archive | DFF | TXD | IDE | GXT | Handling.cfg | Carcols Dynamic Object |
Game files | Animviewer.dat/GTAVC | Bink | Default.dat/GTAVC | Chassis Vlo | Fistfite.dat/GTAVC | Flight.dat | Gta vc.dat | Object.dat/GTAVC | OpenGTA2 | Particle.cfg/GTAVC | Particle (SA) | Paths | Ped.dat/GTAVC | Pedgrp.dat/GTAVC | Pedstats.dat/GTAVC | Scenarios.dat | Scripted Path | Surface.dat/GTAVC | Surfaud.dat | TimeCyc Definition | Timecyc.dat/GTAVC | Train.dat/GTAVC | Train.dat/GTAVC | Train.dat/GTAVC | Train2.dat/GTAVC | WAD | WBD-WBN | WPFL | Water.dat | Water.dat/GTAVC | Weapon.dat/GTAVC | Weaponinfo.xml |
File tools | CodeWalker | OpenIV | Spark IV |