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A particle is an animation of moving textures to simulate fuzzy effects. The particle system in Grand Theft Auto: San Andreas is slightly different from Grand Theft Auto III and Grand Theft Auto: Vice City. Almost all particle effects are stored in the effects.fxp file in the models folder.

Mission Script[]

You can use the following opcodes to do stuff to your particles.
064B - Creates a particle at a location
064C - Makes the particle visible
064E - Stops the particle
064F - Releases the particle from memory
0650 - Deletes the particle with fade
0669 - Attaches a particle to an actor
066A - Attaches a particle with rotation to an actor
066B - Attaches a particle to a vehicle
066C - Attaches a particle with rotation to a vehicle
066D - Attaches a particle to an object
066E - Attaches a particle with rotation to an object
0883 - Attaches a particle to an actor
0976 - Deletes a particle instantly

[ ve ]Grand Theft Auto: San Andreas
LocationsState of San Andreas (Los Santos | San Fierro | Las Venturas | Red County | Flint County | Whetstone | Tierra Robada | Bone County)
CharactersCarl "CJ" Johnson | Sean "Sweet" Johnson | Kendl Johnson | Melvin "Big Smoke" Harris | Lance "Ryder" Wilson | Cesar Vialpando | Frank Tenpenny | Wu Zi Mu | Mike Toreno | Ken Rosenberg
ContentMissions | Vehicles | Weapons | Assets | Characters | Clothing | Tattoo Parlors | Radio Stations | Gang Warfare
Information100% Completion | Achievements/Trophies | Weapon Stats | Player's Stats | Cheats | Trailers | Artworks
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The full text of the GNU FDL v1.2 is here. Click the "History" button to see the full list of authors. See GTA Wiki:Copyright for more detail on our copyright policy.

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[ ve ]Game files and formats in Grand Theft Auto
Important!See our Policy on modded content.
File formatsIMG Archive | DFF | TXD | IDE | GXT | Handling.cfg | Carcols Dynamic Object
Game filesAnimviewer.dat/GTAVC | Bink | Default.dat/GTAVC | Chassis Vlo | Fistfite.dat/GTAVC | Flight.dat | Gta vc.dat | Object.dat/GTAVC | OpenGTA2 | Particle.cfg/GTAVC | Particle (SA) | Paths | Ped.dat/GTAVC | Pedgrp.dat/GTAVC | Pedstats.dat/GTAVC | Scenarios.dat | Scripted Path | Surface.dat/GTAVC | Surfaud.dat | TimeCyc Definition | Timecyc.dat/GTAVC | Train.dat/GTAVC | Train.dat/GTAVC | Train.dat/GTAVC | Train2.dat/GTAVC | WAD | WBD-WBN | WPFL | Water.dat | Water.dat/GTAVC | Weapon.dat/GTAVC | Weaponinfo.xml
File toolsCodeWalker | OpenIV | Spark IV
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