No edit summary |
(please dont make links to pages that don't exist) Tag: Visual edit |
||
(13 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
+ | : |
||
− | :''For pickup trucks, see [[:Category:Pickup Trucks|Pickup Trucks]].'' |
||
− | {{Cleanup}} |
||
[[Image:Hiddenpackage-GTAVC.jpg|thumb|250px|right|A [[Hidden Packages|Hidden Package]] in [[Grand Theft Auto: Vice City|GTA Vice City]]]] |
[[Image:Hiddenpackage-GTAVC.jpg|thumb|250px|right|A [[Hidden Packages|Hidden Package]] in [[Grand Theft Auto: Vice City|GTA Vice City]]]] |
||
+ | '''Pickups''' are objects which are collected by walking into them. |
||
⚫ | |||
⚫ | Pickups in GTA games range from [[Hidden Packages]] to [[Police Bribes]] to [[Health]] to [[Body Armor|Armor]] or [[Weapons|weapons]]. In most games, they are depicted floating in midair. In [[Grand Theft Auto IV]] and [[Grand Theft Auto V]], however, they are located on the ground, glowing bright red for better visibility. |
||
⚫ | |||
+ | === Power-Ups === |
||
⚫ | |||
⚫ | |||
+ | === Behavior === |
||
⚫ | When an armed person is killed by the player, he leaves behind the weapon as pickup for the player, which, excluding GTA IV, floats in mid-air. Money can be collected from NPC killed by the player. The pickup can come in the symbol of "$", or stacked-up notes. Money taken from normal NPC is usually not a lot, but collecting from a planned killing in certain missions may leave a huge sum of money, which, in GTA: Chinatown Wars comes in the form of a blue "$" symbol. Killing of people who recently visited an ATM in GTA IV can leave a huge sum of money in one area. |
||
⚫ | |||
⚫ | When an armed person is killed by the player, he leaves behind the weapon as pickup for the player, which, excluding GTA IV and GTA V, floats in mid-air. Money can be collected from NPC killed by the player. The pickup can come in the symbol of "$", or stacked-up notes. Money taken from normal NPC is usually not a lot, but collecting from a planned killing in certain missions may leave a huge sum of money, which, in GTA: Chinatown Wars comes in the form of a blue "$" symbol. Killing of people who recently visited an ATM in GTA IV can leave a huge sum of money in one area. |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | === Collectibles === |
||
− | In certain missions of a game, the mission may require you to pickup a certain item which has its own pickup symbol not found in normal circumstances. Such include wallets or documents, depending on the mission |
||
⚫ | |||
− | == |
+ | === In Missions === |
+ | In certain missions of a game, the mission may require you to pickup a certain item which has its own pickup symbol not found in normal circumstances. Such include wallets or documents, depending on the mission.[[Category:Pickups| ]][[Category:Pickups in GTA 1]][[Category:Pickups in GTA 2]][[Category:Pickups in GTA III]][[Category:Pickups in GTA IV]][[Category:Pickups in Grand Theft Auto V]][[Category:Pickups in GTA: Chinatown Wars]][[Category:Pickups in GTA: Advance]][[Category:Pickups in GTA: San Andreas]][[Category:Pickups in GTA: Liberty City Stories]][[Category:Pickups in GTA: Vice City Stories]][[Category:Pickups in GTA: Vice City]] |
||
− | *Heads-Up Display |
||
− | *Wasted |
||
− | *Busted |
||
− | [[Category:Pickups| ]] |
Revision as of 16:17, 18 January 2015
Pickups are objects which are collected by walking into them.
Pickups in GTA games range from Hidden Packages to Police Bribes to Health to Armor or weapons. In most games, they are depicted floating in midair. In Grand Theft Auto IV and Grand Theft Auto V, however, they are located on the ground, glowing bright red for better visibility.
Power-Ups
A Power-Up refers to a pickup that provides a temporary extra ability or effect to the player. An example of this is the Adrenaline pickups in Grand Theft Auto III and Grand Theft Auto: Vice City.
Behavior
Pickups disappear once the player has collected it by walking into it, unless the player fails to collect the item. The one exception to this is the dollar-sign pickup allowing the player to collect money earned on Assets.
When an armed person is killed by the player, he leaves behind the weapon as pickup for the player, which, excluding GTA IV and GTA V, floats in mid-air. Money can be collected from NPC killed by the player. The pickup can come in the symbol of "$", or stacked-up notes. Money taken from normal NPC is usually not a lot, but collecting from a planned killing in certain missions may leave a huge sum of money, which, in GTA: Chinatown Wars comes in the form of a blue "$" symbol. Killing of people who recently visited an ATM in GTA IV can leave a huge sum of money in one area.
Health, armor and police bribes (GTA III era) are scattered throughout the cities in the form of a green cross or red cross, blue or golden armor symbol or a star respectively. They usually respawn at the same location after being collected.
Collectibles
Certain collectibles in GTA come in the forms of pickups too, from the hidden packages to Horseshoes, Oysters and clothes.
In Missions
In certain missions of a game, the mission may require you to pickup a certain item which has its own pickup symbol not found in normal circumstances. Such include wallets or documents, depending on the mission.