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In its first appearance in GTA 1, the bribe assumed the appearance of a spinning gold coin that will eliminate the whole of the player's present wanted level. In GTA 2, it appears as a rotating dollar-shaped pickup, with the same function as the GTA 1 pickup.
 
In its first appearance in GTA 1, the bribe assumed the appearance of a spinning gold coin that will eliminate the whole of the player's present wanted level. In GTA 2, it appears as a rotating dollar-shaped pickup, with the same function as the GTA 1 pickup.
   
In GTA III era games, the bribe appears as a rotating, star-shaped police badge pickup and will reduce the player's wanted level by one star when picked up; once the player obtains the bribe, his/her wanted level will be immediately reduced by one star. However, any higher-level police presence ([[SWAT]] or [[Federal Bureau of Investigation|FBI]] for example) in the area prior to obtaining the bribe will continue to pursue the player (assuming a wanted level is still in place), but more of such vehicles will no longer appear. The one exception is the [[Police Maverick]], which will disengage from pursuit of a player with a 3-star wanted level upon obtaining a police bribe (reducing his/her wanted level to 2 stars). In the GTA III era, some bribe stars are placed in positions that require the player to execute a jump with a vehicle in order to obtain it.
+
In GTA III era games, the bribe appears as a rotating, star-shaped police badge pickup and will reduce the player's wanted level by one star when picked up; once the player obtains the bribe, his/her wanted level will be immediately reduced by one star. However, any higher-level police presence ([[SWAT]] or [[Federal Bureau of Investigation|FBI]] for example) in the area prior to obtaining the bribe will continue to pursue the player (assuming a wanted level is still in place), but more of such vehicles will no longer appear. The one exception is the [[Police Maverick]], which will disengage from pursuit of a player with a 3-star wanted level upon obtaining a police bribe (reducing their wanted level to 2 stars). In the GTA III era, some bribe stars are placed in positions that require the player to execute a jump with a vehicle in order to obtain it.
   
The pickup is absent in both [[Grand Theft Auto IV]] and [[Grand Theft Auto: Chinatown Wars]], as revamped wanted level systems render the bribe redundant.
+
The pickup is absent in both [[Grand Theft Auto IV]] and [[Grand Theft Auto: Chinatown Wars]], as revamped wanted level systems in these games render the bribe redundant.
   
 
{| align="center"
 
{| align="center"
 
|<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="120">
 
|<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" widths="120">
 
bribe_gta1.gif|A police bribe in Grand Theft Auto.
 
bribe_gta1.gif|A police bribe in Grand Theft Auto.
Cop Bribe (GTA2) (pickup).png|A "Cop Bribe" in GTA 2.
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Cop Bribe (GTA2) (pickup).png|A "Cop Bribe" in Grand Theft Auto 2.
Policebribe-GTA3.jpg|A police bribe in GTA III, distinctive by it's green glow.
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Policebribe-GTA3.jpg|A police bribe in Grand Theft Auto III, distinctive by its green glow.
Policebribe-GTAVC.jpg|A police bribe in GTA Vice City.
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Policebribe-GTAVC.jpg|A police bribe in Grand Theft Auto: Vice City.
Policebribe-GTASA.jpg|A police bribe in GTA San Andreas.
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Policebribe-GTASA.jpg|A police bribe in Grand Theft Auto: San Andreas.
Bribe-Advance.jpg|A police bribe in GTA Advance.
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Bribe-Advance.jpg|A police bribe in Grand Theft Auto Advance.
 
</gallery>
 
</gallery>
 
|}
 
|}

Revision as of 00:33, November 18, 2012

A police bribe is a pickup in the Grand Theft Auto series intended to eliminate the player's wanted level.

Description

First introduced in Grand Theft Auto 1, the pickup is intended as an cost-free alternative to respraying the player's vehicle at a spray shop, although its scarcity makes the tactic more difficult unless the player memorizes their locations. Police bribe locations vary widely, with some showing up in obvious locations, while others are well hidden from plain view. Some require performing a jump in an automobile to reach, as they are positioned at a slight altitude, and inaccessible on-foot.

In its first appearance in GTA 1, the bribe assumed the appearance of a spinning gold coin that will eliminate the whole of the player's present wanted level. In GTA 2, it appears as a rotating dollar-shaped pickup, with the same function as the GTA 1 pickup.

In GTA III era games, the bribe appears as a rotating, star-shaped police badge pickup and will reduce the player's wanted level by one star when picked up; once the player obtains the bribe, his/her wanted level will be immediately reduced by one star. However, any higher-level police presence (SWAT or FBI for example) in the area prior to obtaining the bribe will continue to pursue the player (assuming a wanted level is still in place), but more of such vehicles will no longer appear. The one exception is the Police Maverick, which will disengage from pursuit of a player with a 3-star wanted level upon obtaining a police bribe (reducing their wanted level to 2 stars). In the GTA III era, some bribe stars are placed in positions that require the player to execute a jump with a vehicle in order to obtain it.

The pickup is absent in both Grand Theft Auto IV and Grand Theft Auto: Chinatown Wars, as revamped wanted level systems in these games render the bribe redundant.

Locations

GTA III

Portland Island

Staunton Island

Shoreside Vale

GTA Vice City

GTA San Andreas

Los Santos

Red County

Whetstone

San Fierro

Tierra Robada

Bone County

Las Venturas

GTA Liberty City Stories

Portland Island

Staunton Island

Shoreside Vale

GTA Vice City Stories

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