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Power-ups in GTA 2

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Power-ups in Grand Theft Auto 2 encompass a variety of pickups that primarily alter the player's behavior, grant them temporary or permanent benefits that can aid the player during missions, dire situations, or simply for fun.

Power-ups can be acquired via two methods, by either finding them in specific locations in the city, or by crushing cars. The former is usually less effective, as all power-ups, with the exception of the armor and health pickups, will not respawn after being acquired.

List of powerups

The number of power-ups in GTA 2 are significantly expanded from GTA 1, increasing from GTA 1's six to fifteen in GTA 2.

Name Pickup icon HUD icon Description
Armor
Armor (GTA2) (pickup)
Armor (GTA2) (HUD icon)
Permanent protection for the player against gunfire, fire, and even explosions. Each armor pickup contains 10 health points, the equivalent of the player's 10-point health. Armor does not protect the player from car explosions if the player is in the car or if the player falls from great heights. 
Double Damage
Double Damage (GTA2) (pickup)
Double Damage (GTA2) (HUD icon)
Temporary perk that doubles the amount of damage that the player's gunfire can inflict; has no effect on Rocket Launchers, Grenades, Molotov Cocktails, or vehicle bombs.
Fast Reload
Fast Reload (GTA2) (pickup)
Fast Reload (GTA2) (HUD icon)
Momentarily increases frequency of firearms discharge.
Invisibility
Invisibility (GTA2) (pickup)
Invisibility (GTA2) (HUD icon)
Temporarily renders the player invisible to hostiles, including the police or gang members.
Invulnerability
Invulnerability* (GTA2) (pickup)
Invulnerability* (GTA2) (HUD icon)
Temporarily renders the player immune to any damage for one minute, except electrical damage from the ElectroGun or ElectroFingers, plunges into water, car explosions if the player is in the car or falls from great heights. The asterisk at the end of the name denotes that the pickup has conditions, such as the aforementioned ineffectiveness from certain forms of damage.
ElectroFingers
ElectroFingers (GTA2) (pickup)
ElectroFingers (GTA2) (HUD icon)
Temporarily grants the player the ability to electrically shock nearby pedestrians while in direct contact. Sustained contact will eventually kill the player's target.
Get Outta Jail Free Card
Get Outta Jail Free Card (GTA2) (pickup)
Get Outta Jail Free Card (GTA2) (HUD icon)
Exempts the player from penalties imposed if the player is arrested, such as a deduction of one score multiplier and the loss of weapons. Only one can be carried at a time.
Health
Health (GTA2) (pickup)
None; indicated by health bar.
Restores the player's health to a full five hearts.
Cop Bribe
Cop Bribe (GTA2) (pickup)
None; indicated by disappearance of wanted level on HUD, if any.
Eliminates the player's wanted level.
Respect!
Respect! (GTA2) (pickup)
None; indicated by respect meter.
Improves the player's standing with all three gangs of each district.
Instant Access
Instant Access (GTA2) (pickup)
None.
Grants the player a group of four bodyguards armed with Pistols or Dual Pistols, who will protect the player from hostiles or law enforcers. Players can only receive a maximum of four bodyguards as additional Instant Access pickups will only restore the bodyguards' health and resurrect those who were killed. This pickup is only available in multiplayer.
Life
Life (GTA2) (pickup)
None; indicated by life counter.
A "1 up". Adds an additional life to the player.
Multiplier
Multiplier (GTA2) (pickup)
None; indicated by multiplier counter.
Adds an additional point multiplier to the player.
Kill Frenzy
Kill Frenzy (GTA2) (pickup)
None.
Triggers a Kill Frenzy rampage minigame.
GTA2 Badge
GTA2 Badge (GTA2) (pickup)
None.
Hidden packages in the form of GTA 2's logo that unlocks bonus levels in GTA 2. There are 50 in total.

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