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'''RenderWare''' ('''RW''') is computer and video game middleware from [[Criterion Software]].
+
'''RenderWare''' ('''RW''') is computer and video game middleware from Criterion Software.
   
 
==Description==
 
==Description==
RenderWare is a [[3D computer graphics|3D]] [[application programming interface|API]] and graphics rendering [[Game_engine#Middleware|engine]] used in [[computer games]], [[Active Worlds]], and some [[VRML]] browsers. RW is developed by [[Criterion Software]] (which used to be a wholly-owned subsidiary of [[Canon (company)|Canon]] but is now owned by [[Electronic Arts]]).
+
RenderWare is a [[3D]] [[API]] and graphics rendering [[Game engine|engine]] used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software (which used to be a wholly-owned subsidiary of Canon but is now owned by [[Electronic Arts]]).
   
 
Prior to versions 2.x, an external programming or scripting language had to be used to take advantage of RenderWare. RenderWare 2.x, on the other hand, has its own internal scripting language: RWX (RenderWare script).
 
Prior to versions 2.x, an external programming or scripting language had to be used to take advantage of RenderWare. RenderWare 2.x, on the other hand, has its own internal scripting language: RWX (RenderWare script).
Line 10: Line 10:
 
With RenderWare 4.x, Criterion is slated to drop support for RW3.x's formats, thereby making version 4.x incompatible with scripts/files from all previous versions.
 
With RenderWare 4.x, Criterion is slated to drop support for RW3.x's formats, thereby making version 4.x incompatible with scripts/files from all previous versions.
   
RenderWare is available for use in [[Microsoft Windows|Windows]] based [[Personal computer|PC]] applications, and many video game consoles such as [[PlayStation 2]], [[GameCube]], [[Xbox]] and [[PlayStation Portable]].
+
RenderWare is available for use in Windows based [[PC]] applications, and many video game consoles such as [[PlayStation 2]], [[GameCube]], [[Xbox]] and [[PlayStation Portable]].
   
 
==Industry support==
 
==Industry support==
RenderWare is used throughout the [[video game industry]]. Some of the games using RW include:
+
RenderWare is used throughout the video game industry. Some of the games using RW include: [[Grand Theft Auto III]] (PS2+PC); [[Grand Theft Auto: San Andreas]] (PS2+Xbox+PC); [[Grand Theft Auto: Vice City]] (PS2+Xbox+PC); Black (PS2, Xbox); Burnout series; Call of Duty: Finest Hour, Mortal Kombat, Pro Evo Soccer 2; and the Tony Hawk series.
*''[[Battlefield 2: Modern Combat]] 2006 Playstation 2, Xbox, Xbox 360
 
 
*''[[Black (video game)|Black]] 2006 PlayStation 2, Xbox, Electronic Arts Inc.,
 
 
*''[[Bleach: Erabareshi Tamashii]] 2005 PlayStation2, Sony Computer Entertainment
 
 
*''[[Blitz: The League]] 2005 PlayStation 2, Xbox, Midway Games
 
 
*''[[Broken Sword#Broken Sword: The Sleeping Dragon|Broken Sword: The Sleeping Dragon]] 2003 PlayStation 2, Windows, Xbox The Adventure Company, THQ, Inc.
 
 
*''[[Evil Dead: Regeneration]] 2005 Playstation 2, Xbox, Windows Cranky Pants Games, THQ, Inc.
 
 
*''[[Burnout (game)|Burnout 2: Point of Impact]] 2002 GameCube, PlayStation 2, Xbox, Acclaim, Acclaim Entertainment, Inc.
 
 
*''[[Burnout (game)|Burnout 3: Takedown]] 2004 PlayStation 2, Xbox, Electronic Arts Inc.
 
 
*''[[Burnout (game)|Burnout Legends]] 2005 Nintendo DS, PSP, Electronic Arts Inc.,
 
 
*''[[Burnout (game)|Burnout: Revenge]] 2005 PlayStation 2, Xbox, Xbox 360, Electronic Arts Inc.
 
 
*''[[Burnout (game)|Burnout]] 2001 GameCube, PlayStation 2, Xbox, Acclaim Entertainment, Inc.
 
 
*''[[Call of Duty: Finest Hour|Call of Duty: Finest Hour]] 2004 GameCube, PlayStation 2, Xbox, Activision Publishing, Inc.,
 
 
*''[[City Crisis]] 2001 PlayStation 2, Syscom Entertainment Inc., Take-Two Interactive Software, Inc.
 
 
*''[[Cold Winter]] 2005 PlayStation 2, Vivendi Universal Games, Inc.
 
 
*''[[Commandos Strike Force]] 2006 PlayStation 2, Windows, Xbox, Eidos Interactive Ltd.
 
 
*''[[Darkwatch]] 2005 PlayStation 2, Xbox, Capcom Entertainment, Inc.
 
 
*''[[Eve Burst Error]] Plus 2003 PlayStation 2, Game Village
 
 
*''[[Football Generation]] 2003 Windows, 1C Company, FX Interactive, Take 2 Interactive
 
 
*''[[Frank Herbert's Dune]] 2001 PlayStation 2, Windows, Cryo Interactive Entertainment
 
 
*''[[Gauntlet: Seven Sorrows]] 2005 PlayStation 2, Xbox, Midway Home Entertainment Inc.
 
 
*''[[Grand Theft Auto III]] 2001 PlayStation 2, Windows, Rockstar Games, Inc.
 
 
*''[[Grand Theft Auto: San Andreas]] 2004 PlayStation 2, Windows, Xbox, Rockstar Games, Inc.
 
 
*''[[Grand Theft Auto: Vice City]] 2002 PlayStation 2, Windows, Xbox, Rockstar Games, Inc.
 
 
*''[[Headhunter: Redemption]] 2004 PlayStation 2, Xbox, SEGA of America, Inc.
 
 
*''[[Kamen Rider: Seigi no Keifu]] 2005 PlayStation2, Bandai, Cavia
 
 
*''[[kill.switch]] 2003 PlayStation 2, Windows, Xbox, Hip Interactive Corp., Namco Hometek Inc.,
 
 
*''[[Madagascar]] 2005 GameCube, PlayStation 2, Windows, Xbox, Activision Publishing, Inc.
 
 
*''[[Manhunt (video game)|Manhunt]] 2003 Windows, PlayStation2, Xbox, Rockstar North
 
 
*''[[Mortal Kombat|Mortal Kombat: Deadly Alliance]] 2002 Game Boy Advance, GameCube, PlayStation 2, Xbox, Midway
 
 
*''[[Mortal Kombat|Mortal Kombat: Deception]] 2004 GameCube, PlayStation 2, Xbox, Midway Home Entertainment Inc.
 
 
*''[[Nana]] 2005 PlayStation 2, Konami
 
 
*''[[NBA Ballers]] 2004 PlayStation 2, Xbox, Midway, Midway Games
 
 
*''[[NRL Rugby League]] 2003 PlayStation 2, Windows, Xbox, Tru Blu Entertainment Pty Ltd
 
 
*''[[ObsCure]] 2004 PlayStation 2, Windows, Xbox, DreamCatcher Interactive Inc., MC2 France, MC2-Microïds
 
 
*''[[Outlaw Golf 2]] 2004 PlayStation 2, Xbox, Global Star Software Inc.
 
 
*''[[Pro Evolution Soccer]] 2 2002 PlayStation, PlayStation 2, PC, Konami Corporation
 
 
*''[[Sonic Heroes]] 2003 GameCube, PlayStation 2, Windows, Xbox, SEGA Entertainment
 
 
*''[[SpongeBob SquarePants: Battle for Bikini Bottom]] 2003 GameCube, PlayStation 2, Windows, Xbox, THQ, Inc.
 
 
*''[[Tech Deck: Bare Knuckle Grind]] 2005 Xbox, Visionscape Interactive
 
 
*''[[The Incredibles: Rise of the Underminer]] 2005 GameCube, PlayStation 2, Windows, Xbox, THQ, Inc.
 
 
*''[[The Incredibles]] 2004 GameCube, PlayStation 2, Windows, Xbox, D3 Publisher Inc., Noviy Disk, Snowball.ru, THQ, Inc.
 
 
*''[[The Movies]] 2005 Windows, Lionhead Studios
 
 
*''[[The Warriors (video game)|The Warriors]] 2005 PlayStation 2, Xbox, Rockstar Toronto, Rockstar Games
 
 
*''[[Tony Hawk's Pro Skater 3]] 2001 GameCube, PlayStation 2, Windows, Xbox, Neversoft, Activision
 
 
*''[[Tony Hawk's Pro Skater 4]] 2002 GameCube, PlayStation 2, Windows, Xbox, Neversoft, Activision
 
 
*''[[Tony Hawk's Underground 2]] 2004 GameCube, PlayStation 2, Windows, Xbox, Neversoft, Activision
 
 
*''[[Tony Hawk's Underground]] 2003 GameCube, PlayStation 2, Xbox, Neversoft, Activision
 
 
*''[[Total Overdose]] 2005 PlayStation 2, Xbox, Windows, SCi Games Ltd.
 
 
*''[[Wangan Midnight Maximum Tune]] 200X Arcade, Genki, Namco
 
 
*''[[Without Warning (video game)|Without Warning]] 2005 PlayStation 2, Xbox, Capcom Entertainment, Inc.,
 
 
*''[[yourself!Fitness]] 2004 PlayStation 2, Xbox, Windows, responDESIGN
 
 
*''[[NFL Blitz]] 2002, 2003 and Pro. Sony Playstation 2, Nintendo Gamecube, Microsoft X-Box, Midway Games.
 
 
==See also==
 
* [[Gamebryo]], a chief competitor to RenderWare
 
* [[Active Worlds]]
 
   
 
==External links==
 
==External links==
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*[http://tnlc.com/rw/ Active Worlds RenderWare Object Creation]
 
*[http://tnlc.com/rw/ Active Worlds RenderWare Object Creation]
 
[[Category:Game engines]]
 
[[Category:Game engines]]
[[Category:3D Scenegraph APIs]]
 

Revision as of 19:50, 16 February 2007

RenderWare (RW) is computer and video game middleware from Criterion Software.

Description

RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software (which used to be a wholly-owned subsidiary of Canon but is now owned by Electronic Arts).

Prior to versions 2.x, an external programming or scripting language had to be used to take advantage of RenderWare. RenderWare 2.x, on the other hand, has its own internal scripting language: RWX (RenderWare script).

RWX support was dropped from RenderWare 3.x, instead focusing on a binary model file format. RWX scripts are incompatible with RW3.x.

With RenderWare 4.x, Criterion is slated to drop support for RW3.x's formats, thereby making version 4.x incompatible with scripts/files from all previous versions.

RenderWare is available for use in Windows based PC applications, and many video game consoles such as PlayStation 2, GameCube, Xbox and PlayStation Portable.

Industry support

RenderWare is used throughout the video game industry. Some of the games using RW include: Grand Theft Auto III (PS2+PC); Grand Theft Auto: San Andreas (PS2+Xbox+PC); Grand Theft Auto: Vice City (PS2+Xbox+PC); Black (PS2, Xbox); Burnout series; Call of Duty: Finest Hour, Mortal Kombat, Pro Evo Soccer 2; and the Tony Hawk series.

External links