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|damage = Maximum
 
|damage = Maximum
 
|weight = Heavy
 
|weight = Heavy
|ammo = 8 rockets <small>(IV)</small><br>20 rockets <small>(V)</small>
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|ammo = 1 rocket
|sold in = [[Phil's Army Surplus]] <small>(III)</small><br>[[Phil's Place]] <small>(VC)</small><br>[[Ammu-Nation]]<br>Underground arms dealers <small>(IV)</small>
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|sold in = [[Phil's Army Surplus]] <small>(III)</small><br>[[Phil's Place]] <small>(VC)</small><br>[[Ammu-Nation]]<br>[[Underground Gun Shops|Underground arms dealers]] <small>(IV)</small>
|price = $25,000 <small>(III)</small><br> $8,000 <small>(VC)</small><br> $15,000 <small>(rockets $5,000)</small> <small>(IV)</small>|slot = Heavy Weapon|caption = RPG in [[Grand Theft Auto V|GTA V]]}}
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|price = $25,000 <small>(III)</small><br> $8,000 <small>(VC)</small><br> $15,000 <small>(rockets $5,000)</small> <small>(IV)</small><br> $6,500 <small>(V)</small>|slot = Heavy Weapon|caption = Rocket Launcher in [[Grand Theft Auto V|GTA V]]
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|Unlocked After = [[Blitz Play]] <small>(GTA V)</small>}}
   
{{q|Supposedly illegal. Banned for civilian use. Have been appearing on the streets of [[Vice City in GTA III Era|Vice City]] for the past couples of years, Present extreme danger for public order. I thought we sold all of these things to corrupt dictators and people fighting the Russians?|GTA Vice City Website.}}
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{{Quote|Supposedly illegal. Banned for civilian use. Have been appearing on the streets of Vice City for the past couples of years, Present extreme danger for public order. I thought we sold all of these things to corrupt dictators and people fighting the Russians?|GTA Vice City Website.}}
   
The '''Rocket Launcher''' or '''RPG (R'''ocket '''P'''ropelled '''G'''renade) is a [[Weapons|weapon]] that has appeared in every [[Grand Theft Auto|Grand Theft Auto game]] since the first.
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The '''Rocket Launcher''' or '''RPG (R'''ocket '''P'''ropelled '''G'''renade) is a [[Weapons|weapon]] that has appeared in every [[Grand Theft Auto|Grand Theft Auto]] games since the first.
   
 
The Rocket Launcher is an extremely powerful weapon, it can destroy almost anything capable of being damaged. The chief advantage of this weapon is its destructive power and area effect (with its blast being capable of inflicting heavy damage several meters away from the point of impact). Although its rockets self-destruct after traveling a certain distance, its range remains impressive. The weapon's disadvantages are its slow aiming, and its potential to seriously injure or kill the operator if a rocket detonates at close range. Its weight is also an issue — the protagonist will be slowed to a walking pace while the rocket launcher is equipped in all games.
 
The Rocket Launcher is an extremely powerful weapon, it can destroy almost anything capable of being damaged. The chief advantage of this weapon is its destructive power and area effect (with its blast being capable of inflicting heavy damage several meters away from the point of impact). Although its rockets self-destruct after traveling a certain distance, its range remains impressive. The weapon's disadvantages are its slow aiming, and its potential to seriously injure or kill the operator if a rocket detonates at close range. Its weight is also an issue — the protagonist will be slowed to a walking pace while the rocket launcher is equipped in all games.
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==Description==
 
==Description==
 
=== GTA III — GTA Vice City Stories ===
 
=== GTA III — GTA Vice City Stories ===
In GTA III and GTA Vice City Stories, the rocket launcher resembles a US Army [[wp:M72 LAW|M72 LAW]] rocket launcher, with some aesthetic differences (the weapon is held by a handle on the bottom and fired through a scope, unlike the real life M72 LAW).
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While GTA I's rocket launcher has no obvious real life counterpart and GTA II's rocket launcher look very much like a [[wp:World War II|World War II]] [[Germany|German]] [[wp:Panzerschreck|Panzerschreck]], in GTA III and GTA Vice City Stories, the rocket launcher resembles a [[United States|US]] Army [[wp:M72 LAW|M72 LAW]] rocket launcher, with some aesthetic differences (the weapon is held by a handle on the bottom and fired through a scope, unlike the real life M72 LAW).
   
In the rest of the [[3D Universe|3D Era]] (GTA Vice City, GTA San Andreas & GTA Liberty City Stories) the rocket launcher resembles a Russian [[wp:RPG-7|RPG-7]] portable anti-tank rocket launcher. It is a useful weapon for starting gang wars in GTA San Andreas, as its splash damage can be used to kill a group of enemy gangsters in one shot. The rocket launcher is an incredibly powerful weapon and an errant shot at nearby objects could kill you.
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In the rest of the [[3D Universe|3D Era]] (GTA Vice City, GTA San Andreas & GTA Liberty City Stories) the rocket launcher resembles a [[Russia|Russian]] [[wp:RPG-7|RPG-7]] portable anti-tank rocket launcher. It is a useful weapon for starting [[Gang Wars|gang wars]] in GTA San Andreas, as its splash damage can be used to kill a group of enemy gangsters in one shot. The rocket launcher is an incredibly powerful weapon and an errant shot at nearby objects could kill you.
   
 
=== GTA IV — GTA V ===
 
=== GTA IV — GTA V ===
In the [[HD Universe|HD Era]] , the rocket launcher again resembles the Russian RPG-7 portable anti-tank grenade launcher; however, it is not fitted with the PGO-7 optical sight usually seen on the launchers. Its front cross-hair is more like a standard gun sight. Unlike the GTA III Era, the player aims the rocket launcher from the over-the-shoulder perspective, allowing the player to move while aiming. Also, the rocket can be fired while in cover. Because of GTA IV's emphasis on realism, a rocket can be deflected if the tip of the rocket does not hit a solid object. This is the most powerful weapon in the game, able to take on cars, trucks, enemy players, motorcycles, and even the fearsome [[Annihilator]] gunship. Unlike other GTA games, the player does not explicitly need a direct hit on a helicopter to destroy it as the force of a self-detonating rocket can cause a helicopter pilot to crash. In GTA V, it is less accurate, but even more powerful. It's appearance mostly remains the same as the one in GTA IV, but it can be changed at the [[Ammu-Nation]].
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{{Quote|A portable, shoulder-launched, anti-tank weapon that fires explosive warheads. Very effective for taking down vehicles or large groups of assailants.|GTA V, description from [[Ammu-Nation]].}}
   
The Rocket Launcher can be purchased at the back-alley gun shops for $15,000 and each rocket will cost $5,000. The Rocket Launcher cannot be obtained from [[Little Jacob]] in GTA IV. However, the player can obtain a Rocket Launcher from [[Terry Thorpe]] in [[The Lost and Damned]] or from [[Armando Torres]] in [[The Ballad of Gay Tony]] for $10,000 for the launcher and $3,500 for each additional rocket. This weapon is available in multiplayer via helicopters, which instantly give players an RPG and full RPG ammo upon entry. The rocket launcher's carrying capacity of 8 rockets and its price means that the weapon should be used sparingly.
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In the [[HD Universe|HD Era]], the rocket launcher again resembles the Russian RPG-7 portable anti-tank grenade launcher; however, it is not fitted with the PGO-7 optical sight usually seen on the launchers. Its front cross-hair is more like a standard gun sight. Unlike the GTA III Era, the player aims the rocket launcher from the over-the-shoulder perspective, allowing the player to move while aiming. Also, the rocket can be fired while in cover. Because of GTA IV's emphasis on realism, a rocket can be deflected if the tip of the rocket does not hit a solid object. This is the most powerful weapon in the game, able to take on cars, trucks, enemy players, motorcycles, and even the fearsome [[Annihilator]] gunship. Unlike other GTA games, the player does not explicitly need a direct hit on a helicopter to destroy it as the force of a self-detonating rocket can cause a helicopter pilot to crash. In GTA V, it is less accurate, but even more powerful. It's appearance mostly remains the same as the one in GTA IV, with the exception that the rear has an hexagonal shape, The rest, however, can be changed at the [[Ammu-Nation]].
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The Rocket Launcher can be purchased at the back-alley gun shops for [[$]]15,000 and each rocket will cost $5,000. The Rocket Launcher cannot be obtained from [[Little Jacob]] in GTA IV. However, the player can obtain a Rocket Launcher from [[Terry Thorpe]] in [[The Lost and Damned]] or from [[Armando Torres]] in [[The Ballad of Gay Tony]] for $10,000 for the launcher and $3,500 for each additional rocket. This weapon is available in multiplayer via helicopters, which instantly give players an RPG and full RPG ammo upon entry. The rocket launcher's carrying capacity of 8 rockets and its price means that the weapon should be used sparingly.
   
 
==Customizations (GTA V)==
 
==Customizations (GTA V)==
===Attachments===
 
*Grip (more stability, slightly increases accuracy) - $320
 
 
===Capacity===
 
===Capacity===
 
*Rockets (2 rounds) - $100
 
*Rockets (2 rounds) - $100
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|<gallery width="auto" perrow="3" style="font-size:95%; padding:0;">
 
|<gallery width="auto" perrow="3" style="font-size:95%; padding:0;">
 
Image:RocketLauncher_gta2.PNG|[[Claude Speed]] using a Rocket Launcher.
 
Image:RocketLauncher_gta2.PNG|[[Claude Speed]] using a Rocket Launcher.
Image:RocketLauncher-GTA3.jpg|The rocket launcher in GTA III.
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Image:RocketLauncher-GTAIII.png|The Rocket Launcher in [[Grand Theft Auto III]].
 
Image:RocketLauncher-GTAVC.png|The Rocket Launcher in [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: San Andreas]] and [[Grand Theft Auto: Liberty City Stories]].
 
Image:RocketLauncher-GTAVC.png|The Rocket Launcher in [[Grand Theft Auto: Vice City]], [[Grand Theft Auto: San Andreas]] and [[Grand Theft Auto: Liberty City Stories]].
 
Image:Gtavcrocket.jpg|[[Tommy Vercetti]] with a Rocket Launcher.
 
Image:Gtavcrocket.jpg|[[Tommy Vercetti]] with a Rocket Launcher.
Image:RocketLauncher_GTA_A.png|[[Mike]] with a Rocket Launcher.
 
 
Image:CJrocket.PNG|[[Carl Johnson]] with a Rocket Launcher.
 
Image:CJrocket.PNG|[[Carl Johnson]] with a Rocket Launcher.
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Image:RocketLauncher_GTA_A.png|[[Mike]] with a Rocket Launcher.
 
Image:RocketLauncher-GTAVCS.png|The Rocket Launcher in [[Grand Theft Auto: Vice City Stories]].
 
Image:RocketLauncher-GTAVCS.png|The Rocket Launcher in [[Grand Theft Auto: Vice City Stories]].
 
Image:Gtavcsrocket.png|[[Victor Vance]] with a Rocket Launcher.
 
Image:Gtavcsrocket.png|[[Victor Vance]] with a Rocket Launcher.
Image:RocketLauncher-GTA4.png|GTA IV.
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Image:RocketLauncher-GTA4.png|The Rocket Launcher in [[Grand Theft Auto IV]].
 
Image:Grenade Launcher.jpg|[[Niko Bellic]] using the Rocket Launcher.
 
Image:Grenade Launcher.jpg|[[Niko Bellic]] using the Rocket Launcher.
Rocket.PNG|The rocket in GTA IV flying through the air.
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Rocket.PNG|The projectile in GTA IV flying through the air.
RocketLauncher-GTAV.jpg|[[Trevor Philips]] holding an RPG in [[GTA V]].
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RocketLauncher-GTAV-inGame.png|The Rocket Launcher in [[Grand Theft Auto V]].
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RocketLauncher-GTAV.jpg|[[Trevor Philips]] holding a Rocket Launcher.
 
RocketLauncher-GTAV-Franklin.jpg|[[Franklin Clinton]] with a Rocket Launcher.
 
RocketLauncher-GTAV-Franklin.jpg|[[Franklin Clinton]] with a Rocket Launcher.
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RPG Display crop.png|The GTA IV Rocket launcher on wall display at [[Ammu-Nation]] in GTA V.
 
</gallery>
 
</gallery>
 
|}
 
|}
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*[[Rockford]], [[Staunton Island]] - Available to buy from [[Phil Cassidy]]'s Army Surplus after completion of [[Arms Shortage]]. ($25,000)
 
*[[Rockford]], [[Staunton Island]] - Available to buy from [[Phil Cassidy]]'s Army Surplus after completion of [[Arms Shortage]]. ($25,000)
 
*[[Cedar Grove]], [[Shoreside Vale]] - On the west side of the roof of the large pink house at the west end of The Homes (closest to [[Cochrane Dam]]). To get this weapon icon, wedge an [[Ambulance]] under the lowest part of the roof on the east side of the house, climb the Ambulance then to the roof, then go west along the south side of the roof to reach it.
 
*[[Cedar Grove]], [[Shoreside Vale]] - On the west side of the roof of the large pink house at the west end of The Homes (closest to [[Cochrane Dam]]). To get this weapon icon, wedge an [[Ambulance]] under the lowest part of the roof on the east side of the house, climb the Ambulance then to the roof, then go west along the south side of the roof to reach it.
*Spawns at every [[safehouse]] after collecting all 100 [[Hidden Packages|hidden packages]].
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*Spawns at every [[safehouse]] after collecting all 100 [[Hidden Packages in GTA III|hidden packages]].
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**The rocket launcher can be gotten right at the start of the game, before a single mission is completed provided the player does two things. 1. Use the jump the broken [[Callahan Bridge]] by using the two girders trick to get to [[Staunton Island]] and [[Shoreside Vale]] to collect the [[Hidden Packages|hidden packages]] there and 2. For the hidden package hanging on the broken draw bridge linking Staunton and Shoreside, use the dodo and fly up there. The trick is use the [[Dodo|dodo]] and lift off of the side slanted runway at [[Francis International Airport, Shoreside Vale|Francis International]]. Once lifted off, fly south, away from draw bridge rather than make the hard 180 degrees turn. This is because after leaving [[Liberty City (3D Universe)|Liberty City]] for a bit, the game will automatically turn the player around and at the city. This means if the [[Claude|player]] is flying away from it, after a bit, he will be pointed directly at the bridge. This also give the player plenty of distance to adjust the height and aim point. The aim point is the third hole between the bridge support. Try and aim at it so the wing will bounce off of one the support and crash onto the bridge without flying through the bridge. Do not stay too close to the edge as that may cause the plane to skid too far and hit the water below. Once on the bridge it's easy to get at the hidden package.
   
 
===GTA Vice City===
 
===GTA Vice City===
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===GTA San Andreas===
 
===GTA San Andreas===
*[[Downtown Los Santos|Downtown]], [[Los Santos]] - On roof of a building with large radio antenna. You must use a helicopter, a plane or a jetpack to reach it.
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*[[Downtown Los Santos (3D Universe)|Downtown]], [[Los Santos (3D Universe)|Los Santos]] - On roof of a building with large radio antenna. You must use a helicopter, a plane or a [[Jetpack|jetpack]] to reach it.
*[[Downtown San Fierro|Downtown]], [[San Fierro]] - On the helipad of the [[San Fierro Police Headquarters]] (only during [[Toreno's Last Flight]]).
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*[[Downtown San Fierro|Downtown]], [[San Fierro (3D Universe)|San Fierro]] - On the helipad of the [[San Fierro Police Headquarters]] (only during [[Toreno's Last Flight]]).
 
*[[Tierra Robada]] - Inside [[Mike Toreno|Mike Toreno's]] [[Mike Toreno's Ranch|ranch]] upon completion of [[Vertical Bird]].
 
*[[Tierra Robada]] - Inside [[Mike Toreno|Mike Toreno's]] [[Mike Toreno's Ranch|ranch]] upon completion of [[Vertical Bird]].
*[[Las Venturas Airport]], [[Las Venturas]] - Beside some freighters north of the garage for the [[AT-400]].
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*[[Las Venturas Airport]], [[Las Venturas (3D Universe)|Las Venturas]] - Beside some freighters north of the garage for the [[AT-400]].
*[[The Emerald Isle]], Las Venturas - Two are located here, one on the 9th floor of the garage, the other on a corner of the roof.
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*[[The Emerald Isle]], Las Venturas - Two are located here, one on the 8th floor of the garage, the other on a corner of the roof.
 
*By activating the [[Cheats in GTA San Andreas|Tier 1 Thugs tools cheat]] which gives an RPG and any other weapons.
 
*By activating the [[Cheats in GTA San Andreas|Tier 1 Thugs tools cheat]] which gives an RPG and any other weapons.
 
*From pedestrians (only available when [[cheats]] 'everyone is armed' and/or 'riot' are activated).
 
*From pedestrians (only available when [[cheats]] 'everyone is armed' and/or 'riot' are activated).
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===GTA V===
 
===GTA V===
 
*Can be purchased at [[Ammu-nation]] for $6,500.
 
*Can be purchased at [[Ammu-nation]] for $6,500.
*[[NOOSE|National Office Of Security Enforcement]] - On top of the building, next to the helipad, where the [[Buzzard]] helicopter spawns. 
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*[[NOOSE|National Office Of Security Enforcement]] - On top of the building, next to the helipad, where the [[Buzzard Attack Chopper|Buzzard]] helicopter spawns. 
 
*At the top of the western part of [[La Puerta Freeway]] [[Miriam Turner Overpass|Bridge]], next to [[Los Santos International Airport (HD Universe)|Los Santos International Airport]].
 
*At the top of the western part of [[La Puerta Freeway]] [[Miriam Turner Overpass|Bridge]], next to [[Los Santos International Airport (HD Universe)|Los Santos International Airport]].
*[[Chiliad Mountain State Wilderness]] - Inside [[Altruist Cult]] Camp, on the ground in the church porch.
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*[[Chiliad Mountain State Wilderness]] - Inside [[Altruist Camp]], on the ground in the church porch.
*[[Alamo Sea]] - Inside of a sunken [[Cargo Plane]] after the mission [[Minor Turbulence]].
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*[[Alamo Sea]] - Inside of the sunken [[Cargo Plane]] after the mission [[Minor Turbulence]].
   
 
=== GTA Online===
 
=== GTA Online===
*Unlocked at rank 100, then can be purchased for $36.500 at Ammu Nation.
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*Unlocked at [[rank]] 100, then can be purchased for $36,500 at [[Ammu-Nation]].
*Spawns at waves 4, 7 and 10 in survival mode.
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*Spawns at waves 4, 7 and 10 in [[survival]] mode.
   
 
==Trivia==
 
==Trivia==
*The Grand Theft Auto IV era launcher can be found in the Paleto Bay Ammu-nation hung on the wall.
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===General===
*The Rocket Launcher and basic [[Pistol]] are the only GTA weapons to appear in every GTA game.
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* The Rocket Launcher and the basic [[Pistol]] are the only weapons to appear in every ''Grand Theft Auto'' game.
*In Grand Theft Auto III, pedestrians given Rocket Launchers via cheat codes are incapable of utilizing the firing mechanism properly; They always run up to their target before firing the weapon, and they always aim downwards at their own feet. As a result, they will kill themselves along with (presumably) whoever they are targeting.
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* In all games excluding ''Grand Theft Auto Advance'', it is possible for a launcher's rockets to be hit by gunfire, knocking them off-course. This is a noticeable occurrence when fighting [[Military|Army soldiers]], particularly in ''Vice City''.
*In Grand Theft Auto: San Andreas, when fired with the infinite ammo cheat turned on, the Rocket Launcher will fire much quicker than it normally does, with a speed comparable to the [[MP5]]. Same goes with the [[Heat-Seeking Rocket Launcher|Heat Seeking variant]].
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* Contrary to their depiction in the series, modern rocket launchers cannot be used to commit suicide by firing them at the ground. This occurs due to most rockets being outfitted with a timer fuse, a safety measure that renders the main warhead unable to explode until a rocket has been airborne for a certain period of time.
*In [[Grand Theft Auto: Vice City]], when targeted at the sky and fired, the projectile doesn't explode.
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* Rocket launchers such as the RPG (GTA: Vice City onwards) or the LAW (GTA III) can not be fired from anywhere anyplace, especially from confined spaces or have an obstacle near the rear quadrant. This is because these rockets are not "soft launch" capable, meaning they leave a rather large back blast when launching their projectile. If this happens in a confine space or there is an obstacle near the rear, the blast, smoke, and concussion can seriously harm the user when the back blast ricochets off of the obstacle and hit the user . This is why there needs to be at least 200 feet of free space in the rear in order to use these rockets safely.
*In GTA: San Andreas the RPG missile can be shot down by gunfire causing the missile to lose control and randomly fly away. This can also be done in GTA IV.
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*Although being based on an RPG (in some games), it takes well over 100 shots to destroy a [[Rhino]] tank. This is strange as it is based off an Anti-Tank weapon.
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===3D Universe===
*When blind-fired from a standing cover while facing left Niko/Johnny/Luis will release their left hand and then fire the RPG using only their right hand. This should be impossible since the RPG's trigger is pressed using your left hand.
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* In ''Grand Theft Auto III'', [[Pedestrians|pedestrians]] using Rocket Launchers through cheat codes are incapable of operating the weapon properly. As they adopt the behavior of a character with a normal firearm, they will run up to a target and fire at their feet, killing themselves and anybody standing nearby, or greatly injure them.
*In GTA IV multiplayer, when firing the rocket towards the ground, it will go somewhat into the ground for a few milliseconds before exploding. As of on single player the missile would usually slide across the ground when firing towards it at a certain angle.
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* With the use of the "Infinite Ammo" cheat in ''San Andreas'', the RPG gains a greatly increased rate of fire, comparable to a 9mm pistol. The same occurs with the heat-seeking variant.
*In San Andreas, if the player has a Rocket Launcher and enters the wardrobe of any of the safehouses, rockets can be safely fired at point-blank towards the mirror. This does not work on the walls. Apparently, the mirror is semi-solid, letting the projectile go through it and hit something around 50 meters behind it, as seen in the explosion and the flames that appear afterwards. The flames can be seen through the mirror, although the object that was hit cannot be seen. The object is presumably a building/interior in the [[Hidden Interiors Universe]], as the Wardrobe is an interior.
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* In ''Vice City'', continuously firing the RPG with the "Fast Reload" upgrade and swinging the weapon will sometimes cause a rocket to detonate by making contact with the launch tube, injuring the player. A similar quirk is present on the [[Hydra]]'s rocket pods.
*You can use the RPG to rob a store, but better use standard weapons, because the NPC on the store may pull a weapon, and if you fire a rocket, both the player and the NPC will die because there is small space and you might need to leave quickly if you are near-death.
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* The projectiles of the ''Vice City'' launcher do not explode when fired into the sky.
*Unlike every [[GTA]], it's impossible to commit suicide by firing a rocket too close to the ground, unless the rocket ricochets back and hit the user. This is because even old rockets like the RPG and the LAW, have what is known as the timer fuse. This fuse will not engage the primary fuse until a certain amount of time has passed after firing for the specific reason so the rocket will not detonate too early and harm the shooter for any reasons, such as striking the ground or and other obstacles.
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* When fired point-blank at the mirrors in a safehouse wardrobe, the rockets of the ''San Andreas'' model will clip through them and fly for a considerable distance before impacting an invisible object, causing the same fire effect that occurs in normal gameplay. The flames can be seen through the mirror, although the object that was hit cannot be seen. The object is presumably a building/interior in the [[Hidden Interiors Universe]], as the Wardrobe is an interior.
*In [[Grand Theft Auto III|GTA III]], the RPG is the only weapon that cannot be acquired if the player uses the jumping in between the girder and steel beam off the [[Callahan Bridge]] trick to get to Staunton and Shoreside before they are opened normally. This is because one of the hidden package on Staunton is hung up in the air on the draw bridge that connects to Shoreside. Since this bridge is not operational until the mission [[Grand Theft Aero]], there is no way to get to it until Shoreside opens normally.
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* In GTA SA, there is a [[Glitches|glitch]] with the rocket fired by any firing device: when the rocket is hit by a bullet during flight, the rocket will be redirected/reflected in "random" directions with a much higher speed. This is often seen in [[SA-MP|multiplayer]] , when a Hunter fires 2 rockets to players who are firing at the chopper, the rocket could fly off into random directions. With a jetpack and [[Micro SMG|Micro-SMG]], and very decent aiming, you can fend off all incoming missiles in [[Area 69]] by shooting at the rather slow moving missiles.
*However, one is located at the top of a garage in [[Cedar Grove]], using the exploit can be an easy way to obtain it.
 
*It's still possible to get RPG by collecting last hidden package in GTA III. You should get [[Dodo]] from airport and use road as runway for "jump" to the bridge. You don't have to fly it, just drive to bridge, get top speed and take off airplane. Single impulse will be enough to land on draw bridge. Once Dodo is on draw bridge use it as platform to jump to package. It's hard but not so impossible.
 
*There is a huge bug in GTA: VC with the rocket launcher. This bug is much more apparent if the player gains the "fast reload" ability. When ripple firing the rocket with the ability and swings around quickly, there is a off chance the launch tube will hit the rocket, causing it to explode and do major harm to the player. This is also true for the Hunter attack helicopter. Ripple firing its infinite rocket launcher while swinging around too quickly will also sometimes detonate the rocket too early due to the pods impacting on the rocket.
 
*Another bug affecting the rocket launcher in GTA:VC and sometimes GTA III is sometimes the correct collision detection files may not load correctly (most apparent on the PC version), causing the rocket's collision detection to go off-kilter. This is especially true for close in target. Even though the target is around 20 meters away (close but should not harm the player), it may cause the rocket to explode instantly right in the player's face. This happens when police closes in or when police Mavericks are dropping SWAT rappelling off the helicopter (when aiming at the rappelling lines). This bug will only harm the player, but not the target.
 
*In GTA V, [[Lester Crest]] calls his RPG "the noob tube." This is a reference to first person shooters such as Call of Duty and Battlefield where many people hate the grenade launcher weapon attachment calling it "the noob tube" because it is widely considered a misused and "cheap" attachment.
 
==See also==
 
   
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===HD Universe===
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* When blindfiring from a standing position while facing left, the protagonists of the [[Liberty City (HD Universe)|Liberty City]] trilogy will release their left hand and fire the RPG using only their right hand. This would be impossible, as RPGs are designed to be fired with the left hand.
  +
* In ''GTA IV'' [[Multiplayer in GTA IV|multiplayer]], rockets fired at the ground will disappear into the ground for a brief moment before exploding.
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* In ''Grand Theft Auto V'', a GTA IV-model Rocket Launcher is hung on the wall of all Ammu-Nation stores. It is not obtainable.
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* The RPG's price in GTA V is the cheapest it has ever been in the series at only $6,500.
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* In the BradyGames Guide for GTA V, the Rocket Launcher was said to have an optional grip attachment. However, it is not present in the final game.
  +
* In GTA V, during [[The Big Score (GTA V)|The Big Score]] (obvious approach), [[Lester Crest]] called the RPG the "noob tube". This is a reference to the [[wp:Call of Duty|Call of Duty]] series along with Lester's gaming habit.
  +
* The RPG projectile, after it is launched and flying through the air is incorrect. Real RPG rounds sprouts four long metallic tail fin to stabilize the projectile in flight. This is because of its HEAT type warhead. Shape charge warheads effectiveness degrades if the projectile is spin stabilized.
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* In GTA IV, the rockets fired are able to bounce off any inanimate object (buildings, floors, etc.) at a certain angle, but will explode instantly at any angle if contact is made with another entity.
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* In all GTA games that include the RPG-7 model for the rocket launcher do not have molten shrapnel that flies from the detonated warhead, unlike the real RPG-7 warhead in reality.
  +
* Players most be careful when using the RPG in GTA Online mission, Rooftop Rumble, as when fired can rarely hit a invisible boundary near the player, usually resulting in death.
   
*[[Heat-Seeking Rocket Launcher]] - GTA San Andreas variant.
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==See Also==
  +
*[[Heat-Seeking Rocket Launcher]] - another type of rocket launcher in GTA San Andreas.
  +
*[[Firework Launcher]] - a special variant appearing in the [[Independence Day Special]] pack for Grand Theft Auto V.
   
 
==Navigation==
 
==Navigation==
 
{{Navboxes
 
{{Navboxes
 
|title= Navigation
 
|title= Navigation
|list1=|list1=
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|list1=
 
{{weapons|state=collapsed}}
 
{{weapons|state=collapsed}}
 
{{Gta1 weapons}}
 
{{Gta1 weapons}}
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[[de:Raketenwerfer]]
 
[[de:Raketenwerfer]]
 
[[es:Lanzacohetes]]
 
[[es:Lanzacohetes]]
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[[pt:Lança Foguetes]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Weapons in GTA 1]]
 
[[Category:Weapons in GTA 1]]

Latest revision as of 19:21, August 12, 2014

WEAPON
Rocket Launcher (RPG)
RocketLauncher-GTAV-inGame

Rocket Launcher in GTA V

Appearance(s): All games
Weapon type: Heavy Weapon
Damage: Maximum
Weight: Heavy
Ammunition capacity: 1 rocket
Available from: Phil's Army Surplus (III)
Phil's Place (VC)
Ammu-Nation
Underground arms dealers (IV)
Price: $25,000 (III)
$8,000 (VC)
$15,000 (rockets $5,000) (IV)
$6,500 (V)
Unlocked After: Blitz Play (GTA V)
"Supposedly illegal. Banned for civilian use. Have been appearing on the streets of Vice City for the past couples of years, Present extreme danger for public order. I thought we sold all of these things to corrupt dictators and people fighting the Russians?"
―GTA Vice City Website.

The Rocket Launcher or RPG (Rocket Propelled Grenade) is a weapon that has appeared in every Grand Theft Auto games since the first.

The Rocket Launcher is an extremely powerful weapon, it can destroy almost anything capable of being damaged. The chief advantage of this weapon is its destructive power and area effect (with its blast being capable of inflicting heavy damage several meters away from the point of impact). Although its rockets self-destruct after traveling a certain distance, its range remains impressive. The weapon's disadvantages are its slow aiming, and its potential to seriously injure or kill the operator if a rocket detonates at close range. Its weight is also an issue — the protagonist will be slowed to a walking pace while the rocket launcher is equipped in all games.

DescriptionEdit

GTA III — GTA Vice City Stories Edit

While GTA I's rocket launcher has no obvious real life counterpart and GTA II's rocket launcher look very much like a World War II German Panzerschreck, in GTA III and GTA Vice City Stories, the rocket launcher resembles a US Army M72 LAW rocket launcher, with some aesthetic differences (the weapon is held by a handle on the bottom and fired through a scope, unlike the real life M72 LAW).

In the rest of the 3D Era (GTA Vice City, GTA San Andreas & GTA Liberty City Stories) the rocket launcher resembles a Russian RPG-7 portable anti-tank rocket launcher. It is a useful weapon for starting gang wars in GTA San Andreas, as its splash damage can be used to kill a group of enemy gangsters in one shot. The rocket launcher is an incredibly powerful weapon and an errant shot at nearby objects could kill you.

GTA IV — GTA V Edit

"A portable, shoulder-launched, anti-tank weapon that fires explosive warheads. Very effective for taking down vehicles or large groups of assailants."
―GTA V, description from Ammu-Nation.

In the HD Era, the rocket launcher again resembles the Russian RPG-7 portable anti-tank grenade launcher; however, it is not fitted with the PGO-7 optical sight usually seen on the launchers. Its front cross-hair is more like a standard gun sight. Unlike the GTA III Era, the player aims the rocket launcher from the over-the-shoulder perspective, allowing the player to move while aiming. Also, the rocket can be fired while in cover. Because of GTA IV's emphasis on realism, a rocket can be deflected if the tip of the rocket does not hit a solid object. This is the most powerful weapon in the game, able to take on cars, trucks, enemy players, motorcycles, and even the fearsome Annihilator gunship. Unlike other GTA games, the player does not explicitly need a direct hit on a helicopter to destroy it as the force of a self-detonating rocket can cause a helicopter pilot to crash. In GTA V, it is less accurate, but even more powerful. It's appearance mostly remains the same as the one in GTA IV, with the exception that the rear has an hexagonal shape, The rest, however, can be changed at the Ammu-Nation.

The Rocket Launcher can be purchased at the back-alley gun shops for $15,000 and each rocket will cost $5,000. The Rocket Launcher cannot be obtained from Little Jacob in GTA IV. However, the player can obtain a Rocket Launcher from Terry Thorpe in The Lost and Damned or from Armando Torres in The Ballad of Gay Tony for $10,000 for the launcher and $3,500 for each additional rocket. This weapon is available in multiplayer via helicopters, which instantly give players an RPG and full RPG ammo upon entry. The rocket launcher's carrying capacity of 8 rockets and its price means that the weapon should be used sparingly.

Customizations (GTA V)Edit

CapacityEdit

  • Rockets (2 rounds) - $100

ColorsEdit

  • Black (default) - Equipped by default
  • Army Tint (Desert sand) - $100
  • LSPD Tint (Metallic Blue) - $600

GalleryEdit

In-game modelsEdit

HUD iconsEdit

LocationsEdit

GTA IIIEdit

  • Rockford, Staunton Island - Available to buy from Phil Cassidy's Army Surplus after completion of Arms Shortage. ($25,000)
  • Cedar Grove, Shoreside Vale - On the west side of the roof of the large pink house at the west end of The Homes (closest to Cochrane Dam). To get this weapon icon, wedge an Ambulance under the lowest part of the roof on the east side of the house, climb the Ambulance then to the roof, then go west along the south side of the roof to reach it.
  • Spawns at every safehouse after collecting all 100 hidden packages.
    • The rocket launcher can be gotten right at the start of the game, before a single mission is completed provided the player does two things. 1. Use the jump the broken Callahan Bridge by using the two girders trick to get to Staunton Island and Shoreside Vale to collect the hidden packages there and 2. For the hidden package hanging on the broken draw bridge linking Staunton and Shoreside, use the dodo and fly up there. The trick is use the dodo and lift off of the side slanted runway at Francis International. Once lifted off, fly south, away from draw bridge rather than make the hard 180 degrees turn. This is because after leaving Liberty City for a bit, the game will automatically turn the player around and at the city. This means if the player is flying away from it, after a bit, he will be pointed directly at the bridge. This also give the player plenty of distance to adjust the height and aim point. The aim point is the third hole between the bridge support. Try and aim at it so the wing will bounce off of one the support and crash onto the bridge without flying through the bridge. Do not stay too close to the edge as that may cause the plane to skid too far and hit the water below. Once on the bridge it's easy to get at the hidden package.

GTA Vice CityEdit

RocketLauncher-LocationsMap-GTASA

Rocket Launcher's locations map

GTA San AndreasEdit

GTA Liberty City StoriesEdit

GTA Vice City StoriesEdit

GTA IV + Episodes from Liberty CityEdit

  • Northwood, Algonquin - Can be found on a large boulder in the water north of Northwood. This is the easiest RPG pickup in the city.
  • Castle Gardens, Algonquin - Can be found in an alcove on the southeastern partition of the construction site seen in the mission Deconstruction for Beginners. The RPG is inside an alcove facing the water, and can only be reached by boat or with careful use of a helicopter.
  • Alderney City, Alderney - Can be found on the roof of the Kakagawa Building near AutoEroticar. There is no roof access from the street, so a helicopter is needed.
  • Acter Industrial Park, Alderney - On a corner of a platform of the sunken cargo ship situated the the far west of the district.

GTA VEdit

GTA OnlineEdit

  • Unlocked at rank 100, then can be purchased for $36,500 at Ammu-Nation.
  • Spawns at waves 4, 7 and 10 in survival mode.

TriviaEdit

GeneralEdit

  • The Rocket Launcher and the basic Pistol are the only weapons to appear in every Grand Theft Auto game.
  • In all games excluding Grand Theft Auto Advance, it is possible for a launcher's rockets to be hit by gunfire, knocking them off-course. This is a noticeable occurrence when fighting Army soldiers, particularly in Vice City.
  • Contrary to their depiction in the series, modern rocket launchers cannot be used to commit suicide by firing them at the ground. This occurs due to most rockets being outfitted with a timer fuse, a safety measure that renders the main warhead unable to explode until a rocket has been airborne for a certain period of time.
  • Rocket launchers such as the RPG (GTA: Vice City onwards) or the LAW (GTA III) can not be fired from anywhere anyplace, especially from confined spaces or have an obstacle near the rear quadrant. This is because these rockets are not "soft launch" capable, meaning they leave a rather large back blast when launching their projectile. If this happens in a confine space or there is an obstacle near the rear, the blast, smoke, and concussion can seriously harm the user when the back blast ricochets off of the obstacle and hit the user . This is why there needs to be at least 200 feet of free space in the rear in order to use these rockets safely.

3D UniverseEdit

  • In Grand Theft Auto III, pedestrians using Rocket Launchers through cheat codes are incapable of operating the weapon properly. As they adopt the behavior of a character with a normal firearm, they will run up to a target and fire at their feet, killing themselves and anybody standing nearby, or greatly injure them.
  • With the use of the "Infinite Ammo" cheat in San Andreas, the RPG gains a greatly increased rate of fire, comparable to a 9mm pistol. The same occurs with the heat-seeking variant.
  • In Vice City, continuously firing the RPG with the "Fast Reload" upgrade and swinging the weapon will sometimes cause a rocket to detonate by making contact with the launch tube, injuring the player. A similar quirk is present on the Hydra's rocket pods.
  • The projectiles of the Vice City launcher do not explode when fired into the sky.
  • When fired point-blank at the mirrors in a safehouse wardrobe, the rockets of the San Andreas model will clip through them and fly for a considerable distance before impacting an invisible object, causing the same fire effect that occurs in normal gameplay. The flames can be seen through the mirror, although the object that was hit cannot be seen. The object is presumably a building/interior in the Hidden Interiors Universe, as the Wardrobe is an interior.
  • In GTA SA, there is a glitch with the rocket fired by any firing device: when the rocket is hit by a bullet during flight, the rocket will be redirected/reflected in "random" directions with a much higher speed. This is often seen in multiplayer , when a Hunter fires 2 rockets to players who are firing at the chopper, the rocket could fly off into random directions. With a jetpack and Micro-SMG, and very decent aiming, you can fend off all incoming missiles in Area 69 by shooting at the rather slow moving missiles.

HD UniverseEdit

  • When blindfiring from a standing position while facing left, the protagonists of the Liberty City trilogy will release their left hand and fire the RPG using only their right hand. This would be impossible, as RPGs are designed to be fired with the left hand.
  • In GTA IV multiplayer, rockets fired at the ground will disappear into the ground for a brief moment before exploding.
  • In Grand Theft Auto V, a GTA IV-model Rocket Launcher is hung on the wall of all Ammu-Nation stores. It is not obtainable.
  • The RPG's price in GTA V is the cheapest it has ever been in the series at only $6,500.
  • In the BradyGames Guide for GTA V, the Rocket Launcher was said to have an optional grip attachment. However, it is not present in the final game.
  • In GTA V, during The Big Score (obvious approach), Lester Crest called the RPG the "noob tube". This is a reference to the Call of Duty series along with Lester's gaming habit.
  • The RPG projectile, after it is launched and flying through the air is incorrect. Real RPG rounds sprouts four long metallic tail fin to stabilize the projectile in flight. This is because of its HEAT type warhead. Shape charge warheads effectiveness degrades if the projectile is spin stabilized.
  • In GTA IV, the rockets fired are able to bounce off any inanimate object (buildings, floors, etc.) at a certain angle, but will explode instantly at any angle if contact is made with another entity.
  • In all GTA games that include the RPG-7 model for the rocket launcher do not have molten shrapnel that flies from the detonated warhead, unlike the real RPG-7 warhead in reality.
  • Players most be careful when using the RPG in GTA Online mission, Rooftop Rumble, as when fired can rarely hit a invisible boundary near the player, usually resulting in death.

See AlsoEdit

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