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[[Image:Ocean View Hotel 2.jpg|thumb|right|250px|The Ocean View hotel safehouse in [[GTA Vice City]]]]
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[[Image:OceanViewHotel-GTAVC-exteriornight.jpg|thumb|right|250px|The Ocean View hotel safehouse in [[Grand Theft Auto: Vice City|GTA Vice City]].]]
'''Safehouses''' are locations in [[GTA]] games where the player can save their game. In GTA games, the user cannot simply go into a menu and save; they must find a save point or safehouse.
 
   
Safehouses are a subset of [[Save Points|save points]], which normally consist of no more than a floating save icon. A safehouse, however, is an actual building housing the save icon that the [[protagonist]] must physically enter. In [[Grand Theft Auto: San Andreas]] and [[GTA IV]] safehouses also offer a [[wardrobe]] in which to change the player's [[clothing]].
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'''Safehouses''' (known as 'Hideouts' in [[Grand Theft Auto III|GTA III]]) are buildings which houses the [[Save points|save point]] that the [[protagonist]] must physically enter in order for the player to save the game. Safehouses are a subset of save points, which normally consist of no more than a floating save icon. Some safehouses offer [[garages]] to store vehicles and a place to change the player's [[clothing]]. In [[Grand Theft Auto: Chinatown Wars]], some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search.
   
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*[[Safehouses in GTA III|Safehouses in Grand Theft Auto III]]
*In [[Grand Theft Auto 2]] they are saving buildings marked ''Jesus Saves''. Saving costs $50,000.
 
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*[[Safehouses in GTA Vice City|Safehouses in Grand Theft Auto: Vice City]]
*In [[Grand Theft Auto III]] they are obtained by completing missions. They are used for saving the game and storing [[vehicles]]. To save, the player must step inside the building, after which the door closes, and save options become available.
 
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*[[Safehouses in Grand Theft Auto: Advance]]
*In [[Grand Theft Auto: Vice City]] safehouses contain a change of clothing and a save icon. Some also contain garages for vehicle storage.
 
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*[[Save Points in GTA San Andreas|Safehouses in Grand Theft Auto: San Andreas]]
*In [[Grand Theft Auto: San Andreas]] all except two must be purchased for [[100% Completion in GTA San Andreas|100% game completion]], for varying costs, ranging from $6,000 to $120,000. The player can enter a safehouse to access a wardrobe and the save point itself. As in GTA Vice City, many safehouses also contain garages for vehicle storage.
 
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*[[Safehouses in GTA Liberty City Stories|Safehouses in Grand Theft Auto: Liberty City Stories]]
*In [[Grand Theft Auto IV]], safehouses are either supplied by [[Playboy X]], bought by [[Ray Boccino]], or owned/bought by [[Niko Bellic|Niko's]] cousin [[Roman Bellic|Roman]]. Safehouses in GTA IV contain a bed, which replaces the save icon from previous games, a wardrobe for changing clothes, and a parking space in front for vehicles.
 
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*[[Safehouses in GTA Vice City Stories|Safehouses in Grand Theft Auto: Vice City Stories]]
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*[[Safehouses in GTA IV|Safehouses in Grand Theft Auto IV]]
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*[[Safehouses in The Lost and Damned]]
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*[[Luis' Apartment|Safehouse in The Ballad of Gay Tony]]
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*[[Safehouses in GTA Chinatown Wars|Safehouses in Grand Theft Auto: Chinatown Wars]]
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*[[Safehouses in GTA V|Safehouses in Grand Theft Auto V]]
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*[[Safehouses in GTA Online]]
   
==See Also==
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==See also==
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*[[Jesus Saves]] in GTA 2.
 
*[[Save Points]]
 
*[[Save Points]]
*[[Save Points in GTA San Andreas]]In San Andreas there are a variety of safe houses to choose from some of them actually look the same on the inside with furnishing the only house that is independent is the Johnson House. -Iamclaude
 
*[[:Category:Safehouses]]
 
   
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==Trivia==
[[Category:Safehouses]]
 
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* Even though they are called safe 'houses' a lot of them have the save points outside, rather than inside.
 
[[Category:Safehouses| ]]

Revision as of 11:51, 10 July 2014

OceanViewHotel-GTAVC-exteriornight

The Ocean View hotel safehouse in GTA Vice City.

Safehouses (known as 'Hideouts' in GTA III) are buildings which houses the save point that the protagonist must physically enter in order for the player to save the game. Safehouses are a subset of save points, which normally consist of no more than a floating save icon. Some safehouses offer garages to store vehicles and a place to change the player's clothing. In Grand Theft Auto: Chinatown Wars, some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search.

See also

Trivia

  • Even though they are called safe 'houses' a lot of them have the save points outside, rather than inside.