GTA Wiki

Help required: categories

Hi everyone, please help us by filling out this form!


We are determining how players best define and/or differentiate the terms "game modes", "missions" and "activities". This will be used to help us develop a clear and logical category tree to house articles related to this type of content.


Thank you in advance for help!

READ MORE

GTA Wiki
GTA Wiki
19,871
pages
No edit summary
(10 intermediate revisions by 8 users not shown)
Line 1: Line 1:
In The Lost and Damned there are two safehouses that are accessible to you. One is the [[Lost MC Clubhouse]], which is much larger than a regular safehouse and the other is [[Brian Jeremy's Safehouse]], in which you obtain after the mission [[Bad Standing]].
+
In [[The Lost and Damned]], there are two '''safehouses''' that are accessible to the player. One is the [[Lost MC Clubhouse]], which is much larger than a regular safehouse and the other is [[Brian Jeremy's Safehouse]], which you obtain after the mission [[Bad Standing]]. If you don't have enough space to park vehicles, you can still use the parking areas from [[Grand Theft Auto IV]].
   
 
==Description==
 
==Description==
The Lost MC Clubhouse is a large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table, and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]], you are awarded a weapon that is in the television and computer room. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. After the last mission, [[Get Lost]], [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]], and [[Angus Martin]] return to the clubhouse, only to find it trashed by Ray Bonicco's Goons. The four make the decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible. (It can be re-entered through a glitch.)
+
The Lost MC Clubhouse is a large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table, and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]], there will be weapons in the Television and Computer room as a reward. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. After the last mission, [[Get Lost]], [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]], and [[Angus Martin]] return to the clubhouse, only to find it trashed by Ray Boccinno's goons. The four make the decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible. (It can be re-entered through a glitch.)
   
 
[[Brian Jeremy's Safehouse]] is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian.
 
[[Brian Jeremy's Safehouse]] is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian.
Line 32: Line 32:
 
*[[Automatic 9mm]] <small>(complete 20 Gang Wars)</small>
 
*[[Automatic 9mm]] <small>(complete 20 Gang Wars)</small>
 
*[[Carbine Rifle]] <small>(complete 30 Gang Wars)</small>
 
*[[Carbine Rifle]] <small>(complete 30 Gang Wars)</small>
*[[Street Sweeper]] <small>(complete 40 Gang Wars)</small>
+
*[[Assault Shotgun]] <small>(complete 40 Gang Wars)</small>
 
*[[Grenade Launcher]] <small>(complete 50 Gang Wars)</small>
 
*[[Grenade Launcher]] <small>(complete 50 Gang Wars)</small>
   
Line 45: Line 45:
 
* [[Safehouses in The Ballad of Gay Tony]]
 
* [[Safehouses in The Ballad of Gay Tony]]
 
[[Category:Safehouses in The Lost and Damned| ]]
 
[[Category:Safehouses in The Lost and Damned| ]]
  +
[[Category:Safehouses]]

Revision as of 04:08, 22 January 2014

In The Lost and Damned, there are two safehouses that are accessible to the player. One is the Lost MC Clubhouse, which is much larger than a regular safehouse and the other is Brian Jeremy's Safehouse, which you obtain after the mission Bad Standing. If you don't have enough space to park vehicles, you can still use the parking areas from Grand Theft Auto IV.

Description

The Lost MC Clubhouse is a large scale safehouse with Hi-Lo cards, an Arm Wrestling table, a Pool table, and a QUB3D arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of Gang Wars, there will be weapons in the Television and Computer room as a reward. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. After the last mission, Get Lost, Johnny Klebitz, Terry Thorpe, Clay Simons, and Angus Martin return to the clubhouse, only to find it trashed by Ray Boccinno's goons. The four make the decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible. (It can be re-entered through a glitch.)

Brian Jeremy's Safehouse is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian.

Image Name Location Unlocked by
Lostclubhouse-TLAD-exterior Lost MC Clubhouse Acter, Alderney

Completing Clean and Serene. Unavailable after Get Lost.

BrianJeremy'ssafehouse-GTA4-exterior
Brian Jeremy's Safehouse Tudor, Alderney Completing Bad Standing. Taken by Johnny Klebitz after clearing out Brian Jeremy and the other traitorous former members of The Lost Brotherhood.

Spawns

Here follows a list of all the weapon and vehicle spawns inside and around the safehouses. NOTE: After the final mission (Get Lost), the Lost MC Clubhouse is not available anymore, neither are the weapons and vehicles below but they will still spawn in Brian's safehouse.

Weapons

Vehicles

See also