GTA Wiki
Register
GTA Wiki
19,744
pages
No edit summary
mNo edit summary
Tag: rte-wysiwyg
(28 intermediate revisions by 20 users not shown)
Line 1: Line 1:
In The Lost and Damned their are two safehouses that you are accessible to you. One is [[The Lost MC Clubhouse]] which is much larger than a regular safehouse and the other is [[Brian Jeremy]]'s safehouse which you obtain after the mission [[Bad Standing]].
+
In [[The Lost and Damned]], there are two '''safehouses''' that are accessible to the player. One is the [[Lost MC Clubhouse]], which is much larger than a regular safehouse and the other is [[Brian Jeremy's Safehouse]], which you obtain after the mission [[Bad Standing]].
   
 
==Description==
 
==Description==
 
The Lost MC Clubhouse is large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]] you are awarded a weapon that is in the television and computer room. The parking area in the front of the clubhouse is unique because it is much larger than a regular parking space which can hold a couple more than two bikes, but if wait a while it will only have two vehicles. Unfortunately the clubhouse is burned down by the remainging four Lost members who are [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]] and [[Angus Martin]] in the last mission [[Get Lost]].
 
 
[[Brian Jeremy's Safehouse]] is awarded to Johnny after Bad Standing when Johnny has to kill Brian.
 
 
If you exterminate the [[Seagulls|50 Seagulls]], Win the [[Races in The Lost and Damned | 12 Bike Races]] or complete [[Angus' Bike Thefts]] you will be awarded an [[Innovation]], a [[Hakuchou]] or a [[Bati 800]] at both of your safehouses.
 
 
Note: These bikes will only spawn if you complete these tasks before the clubhouse is burned down, otherwise it will just spawn at your second safehouse.
 
 
 
{|class="wikitable"
 
{|class="wikitable"
!Image
+
!Image
!Name
+
!Name
!Location
+
!Location
 
!Unlocked by
 
!Unlocked by
 
|-
 
|-
|[[Image:Lost MC Clubhouse (GTA4 TLAD) (final base).jpg|200px]]
+
|[[Image:Lostclubhouse-TLAD-exterior.jpg|205px]]
 
|'''[[Lost MC Clubhouse]]'''
 
|'''[[Lost MC Clubhouse]]'''
 
|[[Acter]], [[Alderney]]
 
|[[Acter]], [[Alderney]]
 
|
 
|
 
Completing [[Clean and Serene]].
 
Completing [[Clean and Serene]].
 
Unavailable after [[Get Lost]].<br />
 
 
The Lost MC Clubhouse is a large scale safehouse with [[Hi-Lo]] cards, an [[Arm Wrestling]] table, a [[Pool]] table, and a [[QUB3D]] arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of [[Gang Warfare in The Lost and Damned|Gang Wars]], there will be weapons in the Television and Computer room as a reward. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. After the last mission, [[Get Lost]], [[Johnny Klebitz]], [[Terry Thorpe]], [[Clay Simons]], and [[Angus Martin]] return to the clubhouse, only to find it trashed by Ray Boccinno's goons. The four make the decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible. (It can be re-entered through a glitch.)
Note: Removed after [[Get Lost]].
 
 
|-
 
|-
|[[Image:Brian Jeremy's Safehouse (GTA4) (exterior).jpg|center|150px]]
+
|[[Image:BrianJeremy'ssafehouse-GTA4-exterior.jpg|center|155px]]
 
|'''[[Brian Jeremy's Safehouse]]'''
 
|'''[[Brian Jeremy's Safehouse]]'''
 
|[[Tudor]], [[Alderney]]
 
|[[Tudor]], [[Alderney]]
  +
|Completing [[Bad Standing]]. Taken by [[Johnny Klebitz]] after clearing out [[Brian Jeremy]] and the other traitorous former members of [[The Lost Brotherhood]].<br />
|Completing [[Bad Standing]].
 
 
[[Brian Jeremy's Safehouse]] is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian.
 
|}
 
|}
  +
  +
==Parking==
  +
You can park up to two vehicles outside each safehouse. It is possible to use the parking of Brian Jeremy's Safehouse before Johnny owns it. If you don't have enough space to park vehicles, you can still use the parking areas from [[Grand Theft Auto IV]]. This means you can store up to fourteen vehicles in TLAD. Watch out for the [[Alderney City Safehouse]], as is stated to be "glitched".
  +
  +
==Spawns==
  +
Here follows a list of all the weapon and vehicle spawns inside and around the safehouses. NOTE: After the final mission ([[Get Lost]]), the Lost MC Clubhouse is not available anymore, neither are the weapons and vehicles below but they will still spawn in Brian's safehouse.
  +
  +
===Weapons===
  +
*[[Sawn-off Shotgun]] <small>(complete 10 [[Gang Warfare in The Lost and Damned|Gang Wars]])</small>
  +
*[[Automatic 9mm]] <small>(complete 20 Gang Wars)</small>
  +
*[[Carbine Rifle]] <small>(complete 30 Gang Wars)</small>
  +
*[[Assault Shotgun]] <small>(complete 40 Gang Wars)</small>
  +
*[[Grenade Launcher]] <small>(complete 50 Gang Wars)</small>
  +
  +
===Vehicles===
  +
*[[Hexer]] <small>(given after loading your game)</small>
  +
*[[Bati 800]] <small>(complete all 10 of [[Angus' Bike Thefts]])</small>
  +
*[[Hakuchou]] <small>(complete all 12 [[Races in The Lost and Damned|Bike Races]])</small>
  +
*[[Innovation]] <small>(shoot all 50 [[Seagulls]])</small>
   
 
== See also ==
 
== See also ==
 
* [[Safehouses in GTA IV]]
 
* [[Safehouses in GTA IV]]
  +
* [[Safehouses in The Ballad of Gay Tony]]
 
 
[[Category:Safehouses in The Lost and Damned| ]]
 
[[Category:Safehouses in The Lost and Damned| ]]
  +
[[Category:Safehouses]]

Revision as of 03:48, 6 June 2015

In The Lost and Damned, there are two safehouses that are accessible to the player. One is the Lost MC Clubhouse, which is much larger than a regular safehouse and the other is Brian Jeremy's Safehouse, which you obtain after the mission Bad Standing.

Description

Image Name Location Unlocked by
Lostclubhouse-TLAD-exterior Lost MC Clubhouse Acter, Alderney

Completing Clean and Serene. Unavailable after Get Lost.
The Lost MC Clubhouse is a large scale safehouse with Hi-Lo cards, an Arm Wrestling table, a Pool table, and a QUB3D arcade machine. Your sleeping quarters are in a storage room straight forward when you enter the front entrance. When you finish a certain amount of Gang Wars, there will be weapons in the Television and Computer room as a reward. Despite the fact that there is a very large parking space in front of the clubhouse, it actually can only save two vehicles. After the last mission, Get Lost, Johnny Klebitz, Terry Thorpe, Clay Simons, and Angus Martin return to the clubhouse, only to find it trashed by Ray Boccinno's goons. The four make the decision to burn down the clubhouse, because of all the bad things that it stands for (namely, all the deceased brothers and in-fighting in The Lost). After this mission, the safehouse is inaccessible. (It can be re-entered through a glitch.)

BrianJeremy'ssafehouse-GTA4-exterior
Brian Jeremy's Safehouse Tudor, Alderney Completing Bad Standing. Taken by Johnny Klebitz after clearing out Brian Jeremy and the other traitorous former members of The Lost Brotherhood.

Brian Jeremy's Safehouse is awarded to Johnny after "Bad Standing" when Johnny seizes control of the building from Brian.

Parking

You can park up to two vehicles outside each safehouse. It is possible to use the parking of Brian Jeremy's Safehouse before Johnny owns it. If you don't have enough space to park vehicles, you can still use the parking areas from Grand Theft Auto IV. This means you can store up to fourteen vehicles in TLAD. Watch out for the Alderney City Safehouse, as is stated to be "glitched".

Spawns

Here follows a list of all the weapon and vehicle spawns inside and around the safehouses. NOTE: After the final mission (Get Lost), the Lost MC Clubhouse is not available anymore, neither are the weapons and vehicles below but they will still spawn in Brian's safehouse.

Weapons

Vehicles

See also