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[[Video:GTA 2 - Wasted!|thumb|264px|right|A example of "wasted" shown in grand theft auto 2]]
 
[[Video:GTA 2 - Wasted!|thumb|264px|right|A example of "wasted" shown in grand theft auto 2]]
*player's health is depleted, they are [[Wasted]], which results in mission failure [if the player is doing a mission at time of death], and the player being sent to hospital to be revived. Health can be regained by eating food, saving, or picking up a health "power-up" or first-aid kit. Entering an [[Ambulance]] will also restore a small amount of health.
+
*Health - When the player's health is depleted, they are [[Wasted]], which results in mission failure [if the player is doing a mission at time of death], and the player being sent to hospital to be revived. Health can be regained by eating food, saving, or picking up a health "power-up" or first-aid kit. Entering an [[Ambulance]] will also restore a small amount of health.
   
 
*'''[[Body Armor|Armor]]''' - Armor counts as an extra "layer" of health; it can be acquired via an Armor [[Pickups|pickup]], purchased at an [[Ammu-Nation]] store, or, in some games, acquired by entering the Police [[Enforcer]]. The exact abilities of Armor vary from game to game -- generally, Armor will absorb all gunfire and explosive damage until it is entirely depleted; damage from falls and vehicle impacts may deplete Armor, or may leave Armor intact and deplete Health. In Vice City, shotgun attacks can reduce health as well as depleting armor.
 
*'''[[Body Armor|Armor]]''' - Armor counts as an extra "layer" of health; it can be acquired via an Armor [[Pickups|pickup]], purchased at an [[Ammu-Nation]] store, or, in some games, acquired by entering the Police [[Enforcer]]. The exact abilities of Armor vary from game to game -- generally, Armor will absorb all gunfire and explosive damage until it is entirely depleted; damage from falls and vehicle impacts may deplete Armor, or may leave Armor intact and deplete Health. In Vice City, shotgun attacks can reduce health as well as depleting armor.
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===Fat===
 
===Fat===
This statistic measures [[Carl Johnson|Carl Johnson's]] body fat. Fat is increased by eating [[:Category:Food|food]]. Fat is decreased by exercising, either at a [[gym]] or in the world at large. Being overweight naturally changes CJ's appearance, and eventually lessens most physical capabilities (including health) and possibly lead to random heart attacks (that can kill CJ), but CJ is required to have at least a small amount of fat - without it, exercising will reduce CJ's health instead of his fat.
+
This statistic measures [[Carl Johnson|Carl Johnson's]] body fat. Fat is increased by eating [[:Category:Food|food]]. Fat is decreased by exercising, either at a [[gym]] or in the world at large. Being overweight will naturally change CJ's appearance, and eventually lessens most physical capabilities (including health, jumping,etc.) and possibly lead to random heart attacks (that can kill CJ), but CJ is required to have at least a small amount of fat - without it, exercising will reduce CJ's health instead of his fat.
   
 
:Food is available at [[Well Stacked Pizza Co.]], [[Cluckin' Bell]], and [[Burger Shot]], and their meals will add either 0, 1, 2, or 3% to CJ's Fat level. Eating 12 meals at these restaurants will make CJ puke.
 
:Food is available at [[Well Stacked Pizza Co.]], [[Cluckin' Bell]], and [[Burger Shot]], and their meals will add either 0, 1, 2, or 3% to CJ's Fat level. Eating 12 meals at these restaurants will make CJ puke.
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===Respect===
 
===Respect===
Respect indicates CJ's level of influence in the [[Grove Street Families]]. The more Respect CJ has, the more gang members he can have in his gang. Many [[missions]] increase Respect when completed, as do successful [[Gang Warfare in GTA San Andreas|gang wars]]. Respect is lost by not wearing [[Clothing in GTA San Andreas|gang colors]] in gang territory. CJ will also lose respect if he kills members of his gang, or loses territory to other gangs.
+
Respect indicates CJ's level of influence in the [[Grove Street Families]]. The more Respect CJ has, the more gang members he can have in his gang starting with 1 and gaining a maximum of 7. Many [[missions]] increase Respect when completed, as do successful [[Gang Warfare in GTA San Andreas|gang wars]]. Respect is lost by not wearing [[Clothing in GTA San Andreas|gang colors]] in gang territory. CJ will also lose respect if he kills members of his gang, or loses territory to other gangs.
   
 
===Sex Appeal===
 
===Sex Appeal===
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===Lung Capacity===
 
===Lung Capacity===
Oxygen represents how long CJ can hold his breath underwater. An oxygen meter is displayed whenever CJ [[Swimming|dives]] underwater. Lung capacity is increased by swimming underwater for extended periods, and by collecting Oysters. If the player stays underwater long enough for the oxygen meter to deplete, CJ will start rapidly losing health until he either drowns or comes up for air. After coming up for air CJ will not regain lost health if this happens, only oxygen.
+
The Lung Capacity statistic represents how long CJ can hold his breath when diving underwater. An oxygen meter is displayed whenever CJ [[Swimming|dives]] underwater. Lung capacity is increased by swimming underwater for extended periods, and by collecting Oysters. If the player stays underwater long enough for the oxygen meter to deplete, CJ will start rapidly losing health until he either drowns or comes up for air. After coming up for air CJ will not regain lost health if this happens, only oxygen.
   
 
==Trivia==
 
==Trivia==
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*Getting overweight can not just affect CJ's appearance, but can also affect his health, running speed, and sex appeal. CJ's phrases will also change as he hits people or picks up money such as 'I'm just a fat bitch, huh?' or 'Lunch money!'
 
*Getting overweight can not just affect CJ's appearance, but can also affect his health, running speed, and sex appeal. CJ's phrases will also change as he hits people or picks up money such as 'I'm just a fat bitch, huh?' or 'Lunch money!'
 
*Losing or gaining muscle or weight can effect what girlfriends think of you. So if CJ gains some weight when he goes to see a girlfriend a cutscene may start depicting Cj's girlfriend making a joke or remark about Cj's weight or muscle, however some girlfriends may like Cj to be a little fat.
 
*Losing or gaining muscle or weight can effect what girlfriends think of you. So if CJ gains some weight when he goes to see a girlfriend a cutscene may start depicting Cj's girlfriend making a joke or remark about Cj's weight or muscle, however some girlfriends may like Cj to be a little fat.
{{Stub}}
 
 
[[Category:GTA San Andreas]]
 
[[Category:GTA San Andreas]]

Revision as of 21:01, 22 March 2011

This article needs information about statistics in other GTA games (e.g. GTA 2 or GTA IV).
Alternatively, a set of similar articles for other GTA games can be created.
{{{2}}}


Statistics are used in GTA III Era games to indicate progression in certain areas, or to enumerate certain activities -- for example, a "Longest wheelie" statistic will measure how long a player has sustained a wheelie on a motorcycle; "Packages collected" counts how many Hidden Packages a player has acquired; "Hospital visits" counts how many times a player has been Wasted on their current playthrough, etc.

Many of these statistics are also present in older GTA games, but they are not detailed here.

HUD Stats

Rather than recording progress or activities, these statistics are displayed onscreen during gameplay in the Heads Up Display (HUD), to give the player a greater awareness of the protagonist's condition and situation.

thumb|264px|right|A example of "wasted" shown in grand theft auto 2

  • Health - When the player's health is depleted, they are Wasted, which results in mission failure [if the player is doing a mission at time of death], and the player being sent to hospital to be revived. Health can be regained by eating food, saving, or picking up a health "power-up" or first-aid kit. Entering an Ambulance will also restore a small amount of health.
  • Armor - Armor counts as an extra "layer" of health; it can be acquired via an Armor pickup, purchased at an Ammu-Nation store, or, in some games, acquired by entering the Police Enforcer. The exact abilities of Armor vary from game to game -- generally, Armor will absorb all gunfire and explosive damage until it is entirely depleted; damage from falls and vehicle impacts may deplete Armor, or may leave Armor intact and deplete Health. In Vice City, shotgun attacks can reduce health as well as depleting armor.
  • Wanted Level - The Wanted Level indicates the level of police interest in the player. If the player commits serious crimes (and the police are aware of them), it will indicate the extent of the crimes, and how much force Police will employ in capturing (or killing) the player. If the police catch the player, he or she will be Busted.


GTA SA Statistics

GTA San Andreas has a number of additional statistics, viewable either by holding the 'status' button or key, or via the Main Menu. These reflect CJ's physique, physical abilities and expertise; unlike in other GTA games, these change according to the player's actions.

Fat

This statistic measures Carl Johnson's body fat. Fat is increased by eating food. Fat is decreased by exercising, either at a gym or in the world at large. Being overweight will naturally change CJ's appearance, and eventually lessens most physical capabilities (including health, jumping,etc.) and possibly lead to random heart attacks (that can kill CJ), but CJ is required to have at least a small amount of fat - without it, exercising will reduce CJ's health instead of his fat.

Food is available at Well Stacked Pizza Co., Cluckin' Bell, and Burger Shot, and their meals will add either 0, 1, 2, or 3% to CJ's Fat level. Eating 12 meals at these restaurants will make CJ puke.
For every 150 seconds of running, or every 100 seconds of biking or swimming, CJ will shed 1.5% fat. At a gym, this is much faster - on the treadmill or stationary bike, CJ will shed 2.5% fat every 14 seconds. When lifting weights, CJ will shed 2.5% fat for each repetition. Also, if the player waits 48 ingame hours without eating, CJ will shed fat at a rate of 2.5% per in-game hour. If the player has no more fat to shed, the hunger will start hampering muscle instead.

Muscle

This indicates CJ's muscular development. Muscle influences the Respect and Sex Appeal stats. Muscle is increased by working out at a gym, or otherwise exercising (running, riding bikes, swimming). A 100% muscle statistic is detrimental to Sex appeal and will prevent CJ from initiating contact with some girlfriends

Using the treadmill or stationary bike at a gym for 14 seconds will gain 1% muscle. Lifting weights will gain 1% muscle for each repetition. 150 seconds of running in-game, or 100 seconds of swimming or biking, will cause CJ to gain 1% muscle.

Respect

Respect indicates CJ's level of influence in the Grove Street Families. The more Respect CJ has, the more gang members he can have in his gang starting with 1 and gaining a maximum of 7. Many missions increase Respect when completed, as do successful gang wars. Respect is lost by not wearing gang colors in gang territory. CJ will also lose respect if he kills members of his gang, or loses territory to other gangs.

Sex Appeal

This statistic indicates how girls will react to CJ. It is influenced by CJ's Vehicle, Hairstyle, Clothing, Fat, and Muscle. Collecting all 50 Oysters can prevent some of the pitfalls of low Sex Appeal (girlfriends being dissatisfied with CJ's appearance, or potential girlfriends not wanting to talk to CJ)

Stamina

The Stamina statistic indicates endurance with regards to running, swimming, and cycling. Low stamina means CJ will grow fatigued easily and stop sprinting after short distances. Stamina has to be built up over the course of the entire game by exercising. In GTA: Vice City Stories, a stamina bar also exists whenever the player is in the water. If it runs out, the player will drown.

For every 150 seconds of swimming, or every 300 seconds for running or biking, CJ will gain 5% Stamina. At the Gyms, the treadmill and stationary bike will grant CJ 4% Stamina for every 14 seconds.

Lung Capacity

The Lung Capacity statistic represents how long CJ can hold his breath when diving underwater. An oxygen meter is displayed whenever CJ dives underwater. Lung capacity is increased by swimming underwater for extended periods, and by collecting Oysters. If the player stays underwater long enough for the oxygen meter to deplete, CJ will start rapidly losing health until he either drowns or comes up for air. After coming up for air CJ will not regain lost health if this happens, only oxygen.

Trivia

  • There is a cheat for infinite/maximum lung capacity, sex appeal, muscle, and fat. There is also a cheat for zero muscle and fat.
  • Getting overweight can not just affect CJ's appearance, but can also affect his health, running speed, and sex appeal. CJ's phrases will also change as he hits people or picks up money such as 'I'm just a fat bitch, huh?' or 'Lunch money!'
  • Losing or gaining muscle or weight can effect what girlfriends think of you. So if CJ gains some weight when he goes to see a girlfriend a cutscene may start depicting Cj's girlfriend making a joke or remark about Cj's weight or muscle, however some girlfriends may like Cj to be a little fat.