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(Removed clean-up notice that was put because of the game script, because I removed the script a few weeks ago, removing the notice. Added dialogue quote template.)
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{{spoiler}}
 
{{infobox mission
 
{{infobox mission
 
|name = That Special Someone
 
|name = That Special Someone
 
|image = Special.PNG
 
|image = Special.PNG
 
|size = 200px
 
|size = 200px
|caption = [[Niko Bellic|Niko]] and [[Roman Bellic|Roman]] meet [[Darko Brevic|Darko]].
+
|caption = [[Niko Bellic|Niko]] and [[Roman Bellic|Roman]] confront [[Darko Brevic|Darko]].
 
|game = IV
 
|game = IV
|for = [[United Liberty Paper]]
+
|for = [[United Liberty Paper Contact]]
|location = [[Firefly Island]], [[BOABO]] & [[Francis International Airport, Dukes|Francis International Airport]]
+
|location = [[Francis International Airport, Dukes|Francis International Airport]], [[Dukes]]
 
|target = [[Darko Brevic]]
 
|target = [[Darko Brevic]]
 
|reward = ''[[Achievements in GTA IV|"That Special Someone" Achievement]]''
|fail = Player death, player busted, Roman dies
 
  +
|fail = [[Wasted]]<br>[[Busted]]<br>[[Roman]] dies
|reward = An [[Achievements in GTA IV|Xbox 360 achievement or a PS3 trophy]]
 
 
|unlocks = [[One Last Thing]]
 
|unlocks = [[One Last Thing]]
|unlockedby = [[Pest Control]] & [[Liquidize the Assets]]}}
+
|unlockedby = [[Pest Control]]<br>[[Liquidize the Assets]]<br>[[Buoys Ahoy]]<br>[[Paper Trail]]<br>[[Undertaker]]
  +
}}
{{spoiler}}
 
   
{{Dialogue|Darko|I don't know you!|Niko|Yes you do. I'm the one...who survived!|[[Niko Bellic]] confronts [[Darko Brevic]].}}
+
{{Dialogue|Darko|I don't know you!|Niko|Yes you do. I'm the one...who survived!| [[Niko Bellic]] confronts [[Darko Brevic]]}}
   
'''That Special Someone''' a mission in ''[[Grand Theft Auto IV]]'', and the first one in the game's finale. It is given to [[protagonist]] [[Niko Bellic]] by the [[United Liberty Paper]] agnet.
+
'''That Special Someone''' a mission in ''[[Grand Theft Auto IV]]'', and the first one in the game's finale. It is given to [[protagonist]] [[Niko Bellic]] by the [[United Liberty Paper]] [[The Contact|agent]].
   
== Overview ==
+
==Description==
In this mission, [[Niko Bellic]] finally finds [[Darko Brevic]] with some help from [[United Liberty Paper|the U.L. Paper contact]] and [[Jon Gravelli]].
+
In this mission, Niko Bellic finally finds [[Darko Brevic]] with some help from the U.L. Paper contact and [[Jon Gravelli]].
   
Niko and [[Roman Bellic|Roman]] meet [[Darko Brevic|Darko]] in the [[Francis International Airport, Dukes|airport]] runway tied up by [[United Liberty Paper|U.L. Paper]]. U.L. Paper drives off and leaves Niko to kill [[Darko Brevic]] or let him run away. After you make your decision, Niko drives Roman to [[Brucie Kibbutz|Brucie's]] house and calls [[Bernie Crane]] to inform him of the situation.
+
Niko and [[Roman Bellic|Roman]] meet Darko in the [[Francis International Airport, Dukes|airport]] runway tied up by U.L. Paper. U.L. Paper drives off and leaves Niko to kill Darko Brevic or let him run away. After you make your decision, Niko drives Roman to [[Brucie Kibbutz|Brucie's]] house and calls [[Bernie Crane]] to inform him of the situation.
   
 
==Mission objectives==
 
==Mission objectives==
Line 30: Line 31:
 
*Take Roman to Brucie's place
 
*Take Roman to Brucie's place
   
== Walkthrough ==
+
==Walkthrough==
The [[United Liberty Paper|U.L. Paper]] contact gives Niko a call to tell him that Darko Brevic (a military survivor that betrayed Niko many years ago) has been brought to [[Liberty City in GTA IV|Liberty City]].
+
The U.L. Paper contact gives Niko a call to tell him that Darko Brevic (a military survivor that betrayed Niko many years ago) has been brought to [[Liberty City in GTA IV|Liberty City]].
   
 
Niko automatically calls Roman. Roman says that he wants to be with Niko during the best day of his life. Roman is on Firefly Island. Pick up Roman. Head to the rendezvous. Walk into the marker, and U.L. Paper's security then drops off Darko tied up.
 
Niko automatically calls Roman. Roman says that he wants to be with Niko during the best day of his life. Roman is on Firefly Island. Pick up Roman. Head to the rendezvous. Walk into the marker, and U.L. Paper's security then drops off Darko tied up.
   
At this point, the player can [[Wasted|kill]] him, [[Executions|execute]] him, or let him run away. If the player wants to kill him, use any weapon and shoot Brevic. To execute him, take out a pistol and aim it at his head. Then press the fire button to see Niko unload twelve bullets into Darko - one for each of the men he betrayed. Niko however doesn't feel any better after this.
+
At this point, the player can kill him, [[Executions|execute]] him, or let him run away. If the player wants to kill him, use any weapon and shoot Brevic. To execute him, take out a pistol and aim it at his head. Then press the fire button to see Niko unload twelve bullets into Darko - one for each of the men he betrayed. Niko however doesn't feel any better after this.
   
However, Roman recommends Niko to let him run, so to do so, walk away from Darko and he will run away as fast as he can. Niko later believes that this is the best revenge for Darko as he doesn't have a good life anyway.
+
However, Roman recommends they leave and let him suffer, as Darko knows what he did and doesn't seem to enjoy his life. In order to do so, walk away from Darko and he will run away. Niko later tells Roman that he spared Darko after realizing that nothing would change if he had killed him, nor would it have given Niko closure.
   
After Darko has his fate, get into the car you came to the airport with and drive [[Roman Bellic|Roman]] to [[Brucie Kibbutz|Brucie's]] house. On the way, Niko turns off the radio because of the "annoying ads and DJs". If the player spared Brevic, Niko will explain that he feels pretty good about sparing a life, but otherwise, Niko will tell Roman that he feels empty for killing Darko Brevic.
+
After Darko has his fate, get into the car you came to the airport with and drive Roman to Brucie's house. On the way, Niko turns off the radio because of the "annoying ads and DJs". If the player spared Brevic, Niko will explain that he feels pretty good about sparing a life, but otherwise, Niko will tell Roman that he feels empty for killing Darko Brevic.
   
After the mission, [[James Pegorino|Pegorino]] will [[Cell Phone|call]] [[Niko Bellic|Niko]] and tell him that "the shit has gone down" and to meet at the [[Honkers Gentlemen's Club|strip club]] in [[Tudor]], [[Alderney]]. For more information, visit the next mission, [[One Last Thing|One Last Thing...]].
+
After the mission, [[James Pegorino|Pegorino]] will [[Cell Phone|call]] Niko and tell him that "the shit has gone down" and to meet at the [[Honkers Gentlemen's Club|strip club]] in [[Tudor]], [[Alderney]]. For more information, visit the next mission, [[One Last Thing|One Last Thing...]].
   
 
==Video Walkthrough==
==Deaths==
 
  +
{| align="center"
*[[Darko Brevic]] (optional) - Killed by Niko for betraying him and his friends.
 
  +
|[[File:GTA_4_-_Mission_84_-_That_Special_Someone_(1080p)|505px]]
  +
|}
   
== Trivia ==
+
==Trivia==
 
*This is one of the few missions where Niko possibly cries or holds in his tears. This is heard when he finds out that Darko killed his friends for $1,000. While evidently choked up, he replies - ''"You killed my friends for one thousand dollars?!"''
 
*This is one of the few missions where Niko possibly cries or holds in his tears. This is heard when he finds out that Darko killed his friends for $1,000. While evidently choked up, he replies - ''"You killed my friends for one thousand dollars?!"''
  +
*After dealing with Darko, Niko turns off the radio in whatever vehicle the player is driving. This is one of three times in the GTA Universe that a protagonist will change the radio station on their own. In [[Grand Theft Auto V|GTA V]], [[Michael De Santa]] changes the radio in the mission [[Daddy's Little Girl]] , while hanging out with his [[Jimmy De Santa|son]]. [[Trevor Philips]] would also do so by changing it to a different station due to [[Crystal Maze|the anger after what had happened]].
 
*If the player spares Darko, by following Darko as he takes off, he will run along the tarmac into the sea and then back onto the land.
 
*If the player spares Darko, by following Darko as he takes off, he will run along the tarmac into the sea and then back onto the land.
 
*Furthermore, if Darko is spared, and the player tails Darko, even if Darko dies an accidental death (e.g. being ran over by cars in the airport), the game will treat it as if Niko had killed Darko. Also the dialogue between Niko and Roman will change immediately.
 
*Furthermore, if Darko is spared, and the player tails Darko, even if Darko dies an accidental death (e.g. being ran over by cars in the airport), the game will treat it as if Niko had killed Darko. Also the dialogue between Niko and Roman will change immediately.
*If you choose to execute Darko, he says after a few shots: "Thank you".
+
*If you choose to execute Darko, he thanks Niko after he is shot a few times.
*<span style="font-style: normal; background-color: rgb(68, 68, 68); ">If the player hits Darko, Roman will beat him up and even kill him. The game then acts as if Niko killed Darko.</span>
+
*If the player hits Darko, Roman will beat him up and even kill him. The game then acts as if Niko killed Darko.
 
*If you execute Darko with a [[Desert Eagle]], which only holds 9 bullets, Niko will still fire 12 shots without reloading.
 
*If you execute Darko with a [[Desert Eagle]], which only holds 9 bullets, Niko will still fire 12 shots without reloading.
*The call to Florian (Bernie) after the mission can change, naturally, depending on the choice made. Notable, however, is that Niko's words seem to indicate that he is bidding farewell to Florian altogether if the player chooses to kill Darko, in contrast to his plans to "see him soon" if the player walks away.
+
*The call to [[Bernie Crane]] after the mission can change, naturally, depending on the choice made. Notable, however, is that Niko's words seem to indicate that he is bidding farewell to Bernie altogether if the player chooses to kill Darko, in contrast to his plans to "see him soon" if the player walks away.
*This mission's title is a reference to dialogue from the mission "[[Portrait of a Killer]]", during which the U.L. Paper contact asks Niko if he is looking for somebody and Niko sardonically replies "''We're all looking for that special someone''".
+
*This mission's title is a reference to dialogue from the mission "[[Portrait of a Killer]]", during which the U.L. Paper contact asks Niko if he is looking for somebody and Niko sardonically replies, "We're all looking for that special someone."
 
*After you choose Darko's fate and get back in a vehicle Niko will automatically turn off the radio and say he doesn't want to listen to ads and DJ's. Despite this, the radio can be turned on after he does this.
*The normal 4-star [[wanted level]] for trespassing at the airport is disabled during this mission.
 
  +
*After this mission (if "[[Diamonds Are a Girl's Best Friend]]" has also been completed), Niko cannot hang out with any of his friends until the [[A Revenger's Tragedy|final]] [[Out of Commission|mission]] is completed.
*After you choose Darko's fate and get back in a vehicle Niko will automatically turn off the radio and say he doesn't to listen to music and DJ's, however you can switch it back on.
 
  +
*If you kill Roman after the airport cutscene, Niko will call Bernie shortly after (like how he does after the mission), but the call is cancelled without anything being said. 
 
==Video==
 
   
<center><youtube>DnZ1GTfcuP0</youtube></center>
 
 
[[de:That Special Someone]]
 
[[de:That Special Someone]]
 
[[es:That Special Someone]]
 
[[es:That Special Someone]]
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[[tr:That Special Someone]]
 
[[tr:That Special Someone]]
 
[[Category:Missions in GTA IV]]
 
[[Category:Missions in GTA IV]]
  +
[[Category:Choices]]
  +
[[Category:Missions]]

Revision as of 08:20, 26 May 2014

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Spoiler Warning: Plot details, ending details, or both are in the text which follows.
Spoiler Warning: Plot details, ending details, or both are in the text which follows.
Warning
Warning

Darko: "I don't know you!"
Niko: "Yes you do. I'm the one...who survived!"
Niko Bellic confronts Darko Brevic

That Special Someone a mission in Grand Theft Auto IV, and the first one in the game's finale. It is given to protagonist Niko Bellic by the United Liberty Paper agent.

Description

In this mission, Niko Bellic finally finds Darko Brevic with some help from the U.L. Paper contact and Jon Gravelli.

Niko and Roman meet Darko in the airport runway tied up by U.L. Paper. U.L. Paper drives off and leaves Niko to kill Darko Brevic or let him run away. After you make your decision, Niko drives Roman to Brucie's house and calls Bernie Crane to inform him of the situation.

Mission objectives

In order to complete the mission the player must:

  • Pick up Roman
  • Head to the rendezvous
  • Choose to kill Darko or let him live
  • Take Roman to Brucie's place

Walkthrough

The U.L. Paper contact gives Niko a call to tell him that Darko Brevic (a military survivor that betrayed Niko many years ago) has been brought to Liberty City.

Niko automatically calls Roman. Roman says that he wants to be with Niko during the best day of his life. Roman is on Firefly Island. Pick up Roman. Head to the rendezvous. Walk into the marker, and U.L. Paper's security then drops off Darko tied up.

At this point, the player can kill him, execute him, or let him run away. If the player wants to kill him, use any weapon and shoot Brevic. To execute him, take out a pistol and aim it at his head. Then press the fire button to see Niko unload twelve bullets into Darko - one for each of the men he betrayed. Niko however doesn't feel any better after this.

However, Roman recommends they leave and let him suffer, as Darko knows what he did and doesn't seem to enjoy his life. In order to do so, walk away from Darko and he will run away. Niko later tells Roman that he spared Darko after realizing that nothing would change if he had killed him, nor would it have given Niko closure.

After Darko has his fate, get into the car you came to the airport with and drive Roman to Brucie's house. On the way, Niko turns off the radio because of the "annoying ads and DJs". If the player spared Brevic, Niko will explain that he feels pretty good about sparing a life, but otherwise, Niko will tell Roman that he feels empty for killing Darko Brevic.

After the mission, Pegorino will call Niko and tell him that "the shit has gone down" and to meet at the strip club in Tudor, Alderney. For more information, visit the next mission, One Last Thing....

Video Walkthrough

GTA_4_-_Mission_84_-_That_Special_Someone_(1080p)

Trivia

  • This is one of the few missions where Niko possibly cries or holds in his tears. This is heard when he finds out that Darko killed his friends for $1,000. While evidently choked up, he replies - "You killed my friends for one thousand dollars?!"
  • After dealing with Darko, Niko turns off the radio in whatever vehicle the player is driving. This is one of three times in the GTA Universe that a protagonist will change the radio station on their own. In GTA V, Michael De Santa changes the radio in the mission Daddy's Little Girl , while hanging out with his son. Trevor Philips would also do so by changing it to a different station due to the anger after what had happened.
  • If the player spares Darko, by following Darko as he takes off, he will run along the tarmac into the sea and then back onto the land.
  • Furthermore, if Darko is spared, and the player tails Darko, even if Darko dies an accidental death (e.g. being ran over by cars in the airport), the game will treat it as if Niko had killed Darko. Also the dialogue between Niko and Roman will change immediately.
  • If you choose to execute Darko, he thanks Niko after he is shot a few times.
  • If the player hits Darko, Roman will beat him up and even kill him. The game then acts as if Niko killed Darko.
  • If you execute Darko with a Desert Eagle, which only holds 9 bullets, Niko will still fire 12 shots without reloading.
  • The call to Bernie Crane after the mission can change, naturally, depending on the choice made. Notable, however, is that Niko's words seem to indicate that he is bidding farewell to Bernie altogether if the player chooses to kill Darko, in contrast to his plans to "see him soon" if the player walks away.
  • This mission's title is a reference to dialogue from the mission "Portrait of a Killer", during which the U.L. Paper contact asks Niko if he is looking for somebody and Niko sardonically replies, "We're all looking for that special someone."
  • After you choose Darko's fate and get back in a vehicle Niko will automatically turn off the radio and say he doesn't want to listen to ads and DJ's. Despite this, the radio can be turned on after he does this.
  • After this mission (if "Diamonds Are a Girl's Best Friend" has also been completed), Niko cannot hang out with any of his friends until the final mission is completed.
  • If you kill Roman after the airport cutscene, Niko will call Bernie shortly after (like how he does after the mission), but the call is cancelled without anything being said.