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{{infobox mission |
{{infobox mission |
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|name = The Getaway |
|name = The Getaway |
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− | |image = TheGetaway- |
+ | |image = TheGetaway-GTAIII3.jpg |
|size = 300px |
|size = 300px |
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⚫ | |||
⚫ | |||
|game = III |
|game = III |
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|for = [[Joey Leone]] |
|for = [[Joey Leone]] |
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− | |location = [[ |
+ | |location = [[Joey's Garage]], [[Trenton]] |
+ | |fail = [[Wasted]]<br>[[Busted]]<br>[[Leone Family|Robbers]] die<br>Time runs out |
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− | |target = Driving Joey's friends to the bank and then to safety |
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⚫ | |||
− | |fail = Wash up the [[Leone Family]] members |
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+ | |unlocks = [[Salvatore's Called A Meeting]] |
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⚫ | |||
− | |unlockedby = [[Dead Skunk in the Trunk]] |
+ | |unlockedby = [[Dead Skunk in the Trunk]] |
+ | }} |
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+ | |||
+ | {{Quote|Get some wheels to the safehouse in Saint Mark's and pick up a few friends of mine. They're hitting a bank and they need a good driver. I gave my word that you were the man, so don't screw this up.| [[Joey Leone]]}} |
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'''The Getaway''' is the last mission in [[Grand Theft Auto III]] given to [[protagonist]] [[Claude]] by [[Joey Leone]] from his [[Joey's Garage|garage]] in [[Trenton]], [[Portland Island]], [[Liberty City in GTA III Era|Liberty City]]. |
'''The Getaway''' is the last mission in [[Grand Theft Auto III]] given to [[protagonist]] [[Claude]] by [[Joey Leone]] from his [[Joey's Garage|garage]] in [[Trenton]], [[Portland Island]], [[Liberty City in GTA III Era|Liberty City]]. |
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== Mission == |
== Mission == |
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− | Joey offers Claude one last job - to assist a few friends of his in a bank robbery, with Claude acting as a getaway driver. The player must find a four door vehicle and pick up Joey's friends in [[Saint |
+ | Joey offers Claude one last job - to assist a few friends of his in a bank robbery, with Claude acting as a getaway driver. The player must find a four door vehicle and pick up Joey's friends at the [[Panettiere]] business in [[Saint Mark's]], before driving to the [[Bank of Liberty]] branch in [[Chinatown, Portland Island|Chinatown]]. The three bank robbers attempt rob the bank, returning after gunshots, screaming and a ringing bank alarm are heard. Using either the [[Pay 'n' Spray]] in the [[Red Light District]] or police bribes, the player must lose the [[LCPD in GTA III Era|police]] and drive the robbers back to their hideout. |
+ | |||
==Mission objectives== |
==Mission objectives== |
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In order to complete the mission the player must: |
In order to complete the mission the player must: |
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*Drive the robbers back to the hideout |
*Drive the robbers back to the hideout |
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− | == |
+ | == Trivia == |
− | * Joey |
+ | * Joey says that Claude must pick up the robbery team by "five o'clock", but the time they decide they can no longer wait for the player depends on when the player starts the mission. |
− | * On occasions, three robbers storm into the bank, but only |
+ | * On occasions, three robbers storm into the bank, but only one or two leave, implying the robbery had not gone smoothly, as they may have been killed or were abandoned. In some rarer instances, all three can perish, which will result in instant mission failure after the robbery is over, though the player will not receive a wanted level. Technically, this variance depends on the manner in which they respawn from within the bank, and differs between each replay. |
+ | * Using a [[Coach]] to pick up the robbers will not work. |
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+ | * If Claude picks up the robbers with a two-door car, they will refuse to come out. |
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==Reward== |
==Reward== |
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The reward for completing the mission is [[Money|$]]10,000 per surviving burglar, up to $30,000 if all three were safely delivered to their hideout. |
The reward for completing the mission is [[Money|$]]10,000 per surviving burglar, up to $30,000 if all three were safely delivered to their hideout. |
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+ | |||
+ | The player's reward differs as occassionally a few of the robbers die, meaning that the player has no control over how much they get as a reward. |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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⚫ | |||
TheGetaway-GTAIII2.jpg|[[Claude]] picking up the bank robbers from a building in [[Saint Mark's]]. |
TheGetaway-GTAIII2.jpg|[[Claude]] picking up the bank robbers from a building in [[Saint Mark's]]. |
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⚫ | |||
TheGetaway-GTAIII4.jpg|[[Claude]] and the bank robbers attempting to lose the [[LCPD in GTA III Era|police]] whilst a [[Police Car|car]] gives chase. |
TheGetaway-GTAIII4.jpg|[[Claude]] and the bank robbers attempting to lose the [[LCPD in GTA III Era|police]] whilst a [[Police Car|car]] gives chase. |
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TheGetaway-GTAIII5.jpg|Mission passed. |
TheGetaway-GTAIII5.jpg|Mission passed. |
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==Video walkthroughs== |
==Video walkthroughs== |
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+ | <center> |
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− | <center>{| class="wikitable"!PS2 Version!PC Version|-!<youtube>P_IohEqB2uY</youtube>|<youtube>1RD0a1P_Khc</youtube> |
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+ | {| class="wikitable" |
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+ | !iPad Version |
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+ | |- |
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+ | ![[File:GTA 3 - iPad Walkthrough - Mission 12 - The Getaway|425px]] |
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+ | |- |
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+ | !PC Version |
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+ | |- |
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+ | |[[File:GTA 3 - Walkthrough - Mission 12 - The Getaway (HD)|425px]] |
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|} |
|} |
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</center> |
</center> |
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+ | |||
+ | ==Navigation== |
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+ | {{Navboxes |
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+ | |title= Navigation |
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+ | |list1= |
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+ | {{GTA|state=collapsed}} |
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+ | {{Gtaiii missions|state=collapsed}} |
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+ | }} |
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+ | [[de:Die Flucht]] |
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+ | [[Category:Missions]] |
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[[Category:Missions in GTA III]] |
[[Category:Missions in GTA III]] |
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+ | [[Category:Heists]] |
Revision as of 12:26, 23 January 2015
The Getaway is the last mission in Grand Theft Auto III given to protagonist Claude by Joey Leone from his garage in Trenton, Portland Island, Liberty City.
Mission
Joey offers Claude one last job - to assist a few friends of his in a bank robbery, with Claude acting as a getaway driver. The player must find a four door vehicle and pick up Joey's friends at the Panettiere business in Saint Mark's, before driving to the Bank of Liberty branch in Chinatown. The three bank robbers attempt rob the bank, returning after gunshots, screaming and a ringing bank alarm are heard. Using either the Pay 'n' Spray in the Red Light District or police bribes, the player must lose the police and drive the robbers back to their hideout.
Mission objectives
In order to complete the mission the player must:
- Get a vehicle
- Go to the hideout
- Sound the horn
- Get to the bank
- Drive the robbers back to the hideout
Trivia
- Joey says that Claude must pick up the robbery team by "five o'clock", but the time they decide they can no longer wait for the player depends on when the player starts the mission.
- On occasions, three robbers storm into the bank, but only one or two leave, implying the robbery had not gone smoothly, as they may have been killed or were abandoned. In some rarer instances, all three can perish, which will result in instant mission failure after the robbery is over, though the player will not receive a wanted level. Technically, this variance depends on the manner in which they respawn from within the bank, and differs between each replay.
- Using a Coach to pick up the robbers will not work.
- If Claude picks up the robbers with a two-door car, they will refuse to come out.
Reward
The reward for completing the mission is $10,000 per surviving burglar, up to $30,000 if all three were safely delivered to their hideout.
The player's reward differs as occassionally a few of the robbers die, meaning that the player has no control over how much they get as a reward.
Gallery
Video walkthroughs
iPad Version |
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PC Version |