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{{Spoiler}}
 
{{Template:Infobox mission
 
{{Template:Infobox mission
 
|name = The Wrap Up
 
|name = The Wrap Up
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}}
 
}}
   
{{Quote|We did what you said. Right? Got [[FIB|those people]] off your back? Now, you're gonna do like you said and cut me loose. Right?| [[Michael De Santa]].}}
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{{Quote|We did what you said. Right? Got those people off your back? Now, you're gonna do like you said and cut me loose. Right?| [[Michael De Santa]].}}
   
 
{{Quote|Things aren't gonna work out quite that way. There's a bit of a problem...| [[Dave Norton]].}}
 
{{Quote|Things aren't gonna work out quite that way. There's a bit of a problem...| [[Dave Norton]].}}
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==Overview==
 
==Overview==
The mission starts with [[Michael De Santa|Michael]] approaching [[Dave Norton]] at one of the lookout points in [[Kortz Center]]. Michael confirms that the raid at the FIB's headquarters was succesful and insists upon Dave and Haines' promise to let him and his friends go after that final job. Norton begins to explain that there's been a change of plans, but he is promptly interrupted by the arrival of [[Steve Haines]], who proceeds to betray the two by telling [[Andreas Sanchez]] to arrest them. A four-way Mexican standoff is initiated by the men, but they are quickly talked down by Norton. Before they can lower their guns, however, a group of [[IAA]] agents (led by the [[United Liberty Paper Contact|U.L. Paper Contact]]) arrive and attempt to arrest all four of them. They are soon joined by a rival group of corrupt [[FIB]] agents (who were contacted by a treacherous Sanchez) and a platoon of mercenaries from [[Merryweather Security]]. Haines gets shot in the leg (the same leg that he shot to let Michael and Norton escape in Monkey Business) by an FIB agent and then he shoots Sanchez in the head, sparking a massive shootout between all those involved.
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[[Michael De Santa|Michael]] and [[Dave Norton|Norton]] meet at one of the lookout points in the [[Kortz Center]]. Michael confirms that [[The Bureau Raid|the raid]] at [[FIB Headquarters|FIB headquarters]] was successful and insists that Norton honor the promise to let Michael and his friends go. Norton begins to explain that there's been a change of plans, but he is promptly interrupted by the arrival of [[Steve Haines]] and [[Andreas Sanchez]]; Haines orders Sanchez to arrest Michael and Norton so that Haines can cover up the raid on the FIB. A four-way Mexican standoff occurs between the men. Norton attempts to talk them down. However, before they can lower their guns, a group of [[IAA]] agents led by the [[United Liberty Paper Contact|U.L. Paper Contact]] arrives and attempts to arrest all four of them. Almost immediately, a rival group of corrupt [[FIB]] agents, who were contacted by a treacherous Sanchez, appear, followed by a platoon of mercenaries from [[Merryweather Security]] with support from a [[Buzzard Attack Chopper]]. The situation quickly explodes into violence; Haines gets shot in the leg by an FIB agent and in turn shoots Sanchez in the head, leading to an all-out fire fight.
   
  +
Haines quickly escapes. Norton and Michael attempt to help each other but are almost immediately separated. Michael fights his way towards Norton, killing FIB agents, but soon, another Merryweather helicopter, a Buzzard, appears and Michael must retreat to cover.
At this point, the player regains control and the mission starts proper. Haines escapes and Norton gets separated from the player after a helicopter crashes into a walkway and destroys it. The members of the rival agencies will  be shooting at each other and will kill each other gradually, simplifying the task of eliminating them. 
 
   
  +
The player is shifted to Trevor who is hiding in another part of the Center. Trevor kills the pilot of the Buzzard with a [[Sniper rifle|sniper rifle]]. He then makes himself known to Michael. Michael asks if Trevor has come to kill him. Trevor says he's not there to kill Michael at the moment, but he also won't allow the FIB or anyone else to deny Trevor the right to take Michael's life. Trevor returns to the assault, taking out enemies in the Center's courtyard while Norton crosses the area. Once Norton is in cover, the player can choose to continue as Trevor or return to Michael. As Trevor, the player must help Michael get down to the courtyard, clearing out FIB agents and another Merryweather helicopter . As Michael, the player must make their way down to the courtyard, fighting through FIB agents and Merryweather troops in order to reach Dave.
Another Merryweather helicopter will arrive and corner Michael. The game then switches the player over to Trevor, who is on a nearby ledge with a sniper rifle. Trevor must then take out the helicopter pilot to let Michael pass through the walkway. After Trevor makes his presence known to Michael and Dave in a brief cutscene, the player must use Trevor and his sniper rifle to clear out the enemy FIB agents from the courtyard to let Norton get across it.
 
   
  +
Once the player has completed these particular objectives, the player as Michael flees the Center with Norton. Norton tells Michael that he will be in touch, then leaves. Michael must escape on his own, a process which involves either evading or destroying one final Merryweather helicopter. Trevor calls Michael and the two agree to meet behind a pawn shop in [[Morningwood]]. There, the two argue. Trevor states that he no longer trusts Michael, but that he still wants to finish off their last big score, the [[Union Depository]]. The two call [[Lester Crest]], who states he will start organizing the heist. Trevor threatens Michael a final time, then leaves.
Now the player can choose to continue as either Trevor or Michael. If continued as Trevor, the player has to help Michael get down to the courtyard, clearing out FIB agents and another Merryweather helicopter from a distance. If switched over to Michael, the player must make their way down to the courtyard, shooting their way through the FIB agents (Trevor, controlled by the game's AI, will take care of the Merryweather helicopter).
 
 
Once Michael is next to Dave in the courtyard, Merryweather agents will start to arrive and attack all three of them. Using either Trevor or Michael (or alternating between them), the player must take out all the incoming Merryweather agents and another one of their helicopters. Once these agents are taken care of, Trevor will leave and the player must continue the rest of the mission as Michael. The player must make his way to the parking lot with Dave and clear out the Merryweather agents waiting there. Once all the agents are dead, Dave will get into his car and will tell Michael to call him once the heat has died down, before driving away.
 
 
The player must get into one of the cars in the lot and drive away. As the player leaves Kortz Center, a final Merryweather [[Buzzard|helicopter]] will begin attacking Michael. The player can either try to lose the helicopter or get out of the car and take it down. Once the chopper is dealt with, the player will recieve a call from Trevor, saying to meet him in [[Morningwood]]. Once there, a cutscene will play where Michael and Trevor discuss Trevor's return and their planned "last big score" at the [[Union Depository]]. Once the cutscene ends, the mission is over.
 
   
 
==Deaths==
 
==Deaths==
*[[Andreas Sanchez]] - Killed by [[Steve Haines|Steve]] for working with a rival agency and telling them Steve's illegal activities.
+
*[[Andreas Sanchez]] - Killed by Steve Haines.
*[[United Liberty Paper contact]] - Killed by Michael, [[FIB]] agents or [[Merryweather Security|Merryweather]] agents.
+
*[[United Liberty Paper contact]] -  (optional) can be killed by Michael, [[FIB]] agents or [[Merryweather Security|Merryweather]] agents.
*FIB and Merryweather agents - Killed during the shootout.
 
   
 
==Mission objectives==
 
==Mission objectives==
 
*Meet with Dave. - <small>(Michael)</small>
 
*Escape the Kortz Center via the balcony. - <small>(Michael)</small>
  +
*Shoot the pilot - <small>(Trevor)</small>
 
*Get downstairs to the courtyard. - <small>(Michael)</small>
  +
*Defend Dave. - <small>(Michael or Trevor)</small>
 
*Go to the parking lot. - <small>(Michael)</small>
 
*Escape to Morningwood. - <small>(Michael)</small>
 
*Lose the enemy choppper. - <small>(Michael)</small>
 
*Proceed to Morningwood. - <small>(Michael)</small>
   
 
==Gold Medal Objectives==
*Meet with Dave.
 
*Escape the Kortz Center via the balcony.
 
*Shoot the pilot <small>(Trevor)</small>
 
*Get downstairs to the courtyard.
 
*Defend Dave.
 
*Go to the parking lot.
 
*Escape to Morningwood.
 
*Lose the enemy choppper.
 
*Proceed to Morningwood.
 
 
===Gold Medal Objectives===
 
 
*Time - Complete within 07:00
 
*Time - Complete within 07:00
 
*Headshots - Kill 18 enemies with a headshot
 
*Headshots - Kill 18 enemies with a headshot
 
*Buzz Off! - Shoot down the pursuing helicopter
 
*Buzz Off! - Shoot down the pursuing helicopter
  +
  +
==Aftermath==
  +
===[[Los Santos Meteor]] Newspaper===
  +
"''Usually it's kept to the movies, but [[Los Santos (HD Universe)|Los Santos]] erupted in real terror yesterday. Many agents were left dead as the [[IAA]] and the [[FIB]] fought valiantly to defeat an unknown enemy assailant in a bloody battle at the [[Kortz Center]]. Private security contractors from [[Merry Weather]] were also throught to have engaged the enemy as the war on terror hit our streets. Shocked passersby watched agents as they battled bravely to stop the terrorists. Confusion reigned, and at certain moments it seemed as if the agents were fighting each other, but order was soon restored. FIB spokesman Gary Lane told reporters at the scene - "we will not sleep until we have identified the people responsible for this incident. Several agents fell in the line of duty, but luckily no innocent people were effected." Both IAA and FIB officials called for increased funding to fight the war that has now arrived in our city.''"
   
 
==Trivia==
 
==Trivia==
 
*A [[Pegassi]] [[Vacca]] can be found in the parking lot when leaving the Kortz Center after the shootout. 
 
*A [[Pegassi]] [[Vacca]] can be found in the parking lot when leaving the Kortz Center after the shootout. 
  +
*After the last wave of Mercenaries, a [[Merryweather Mesa]] can be used to the getaway. Watch out for the last [[Buzzard]].
*Agent Sanchez's head's busted open after Haines shoots him, exposing his brains. This can be seen in the cutscene and when Michael walks towards his corpse.
 
  +
*If the player can manage to turn over Sanchez's body, there is no bulletwound to the front of his head. This does not match with the massive exit wound he suffers to the back of head when he is killed by Steve Haines.
*It's actually possible for the player to go to the parking lot and escape to [[Morningwood]] as Trevor.
+
*It is possible for the player to go to the parking lot and escape to [[Morningwood]] as Trevor.
  +
*Steve Haines is shot in the exact same leg in which he shot himself as part of [[Monkey Business]]. He implies as he goes down that this leg had yet to entirely heal, but no evidence of this is visible in his gait.
  +
*When Steve kills Sanchez, you can see blood spraying out of his head, and even some of his brain.
  +
*The ''Mexican Stand-Off'' in the first cutscene is very similar to the one in the 1993 film [[wp:True Romance|True Romance]]. Written by [[wp:Quentin Tarantino|Quentin Tarantino]].
  +
*After this mission a news report will report that the FIB and IAA were stopping a terrorist attack and called in [[Merryweather Security|Merryweather]] for assistance. This is obviously a cover up.
  +
*According to some of Michael's quotes, this is his first time visiting the Kortz Center.
  +
*FIB's SWAT team are very similar to the [[NOOSE]], the only difference being "FIB" written instead of "POLICE"
   
 
==Videos==
 
==Videos==

Revision as of 01:02, 21 April 2014

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Spoiler Warning: Plot details, ending details, or both are in the text which follows.
Spoiler Warning: Plot details, ending details, or both are in the text which follows.
Warning
Warning

We did what you said. Right? Got those people off your back? Now, you're gonna do like you said and cut me loose. Right?
Things aren't gonna work out quite that way. There's a bit of a problem...
That's right, Davey boy! You could say that!
Steve Haines, interrupting right before his betrayal.

The Wrap Up is a mission in Grand Theft Auto V, given by FIB agent Dave Norton to protagonist Michael De Santa. Trevor Philips is also playable during the mission.

Overview

Michael and Norton meet at one of the lookout points in the Kortz Center. Michael confirms that the raid at FIB headquarters was successful and insists that Norton honor the promise to let Michael and his friends go. Norton begins to explain that there's been a change of plans, but he is promptly interrupted by the arrival of Steve Haines and Andreas Sanchez; Haines orders Sanchez to arrest Michael and Norton so that Haines can cover up the raid on the FIB. A four-way Mexican standoff occurs between the men. Norton attempts to talk them down. However, before they can lower their guns, a group of IAA agents led by the U.L. Paper Contact arrives and attempts to arrest all four of them. Almost immediately, a rival group of corrupt FIB agents, who were contacted by a treacherous Sanchez, appear, followed by a platoon of mercenaries from Merryweather Security with support from a Buzzard Attack Chopper. The situation quickly explodes into violence; Haines gets shot in the leg by an FIB agent and in turn shoots Sanchez in the head, leading to an all-out fire fight.

Haines quickly escapes. Norton and Michael attempt to help each other but are almost immediately separated. Michael fights his way towards Norton, killing FIB agents, but soon, another Merryweather helicopter, a Buzzard, appears and Michael must retreat to cover.

The player is shifted to Trevor who is hiding in another part of the Center. Trevor kills the pilot of the Buzzard with a sniper rifle. He then makes himself known to Michael. Michael asks if Trevor has come to kill him. Trevor says he's not there to kill Michael at the moment, but he also won't allow the FIB or anyone else to deny Trevor the right to take Michael's life. Trevor returns to the assault, taking out enemies in the Center's courtyard while Norton crosses the area. Once Norton is in cover, the player can choose to continue as Trevor or return to Michael. As Trevor, the player must help Michael get down to the courtyard, clearing out FIB agents and another Merryweather helicopter . As Michael, the player must make their way down to the courtyard, fighting through FIB agents and Merryweather troops in order to reach Dave.

Once the player has completed these particular objectives, the player as Michael flees the Center with Norton. Norton tells Michael that he will be in touch, then leaves. Michael must escape on his own, a process which involves either evading or destroying one final Merryweather helicopter. Trevor calls Michael and the two agree to meet behind a pawn shop in Morningwood. There, the two argue. Trevor states that he no longer trusts Michael, but that he still wants to finish off their last big score, the Union Depository. The two call Lester Crest, who states he will start organizing the heist. Trevor threatens Michael a final time, then leaves.

Deaths

Mission objectives

  • Meet with Dave. - (Michael)
  • Escape the Kortz Center via the balcony. - (Michael)
  • Shoot the pilot - (Trevor)
  • Get downstairs to the courtyard. - (Michael)
  • Defend Dave. - (Michael or Trevor)
  • Go to the parking lot. - (Michael)
  • Escape to Morningwood. - (Michael)
  • Lose the enemy choppper. - (Michael)
  • Proceed to Morningwood. - (Michael)

Gold Medal Objectives

  • Time - Complete within 07:00
  • Headshots - Kill 18 enemies with a headshot
  • Buzz Off! - Shoot down the pursuing helicopter

Aftermath

Los Santos Meteor Newspaper

"Usually it's kept to the movies, but Los Santos erupted in real terror yesterday. Many agents were left dead as the IAA and the FIB fought valiantly to defeat an unknown enemy assailant in a bloody battle at the Kortz Center. Private security contractors from Merry Weather were also throught to have engaged the enemy as the war on terror hit our streets. Shocked passersby watched agents as they battled bravely to stop the terrorists. Confusion reigned, and at certain moments it seemed as if the agents were fighting each other, but order was soon restored. FIB spokesman Gary Lane told reporters at the scene - "we will not sleep until we have identified the people responsible for this incident. Several agents fell in the line of duty, but luckily no innocent people were effected." Both IAA and FIB officials called for increased funding to fight the war that has now arrived in our city."

Trivia

  • Pegassi Vacca can be found in the parking lot when leaving the Kortz Center after the shootout. 
  • After the last wave of Mercenaries, a Merryweather Mesa can be used to the getaway. Watch out for the last Buzzard.
  • If the player can manage to turn over Sanchez's body, there is no bulletwound to the front of his head. This does not match with the massive exit wound he suffers to the back of head when he is killed by Steve Haines.
  • It is possible for the player to go to the parking lot and escape to Morningwood as Trevor.
  • Steve Haines is shot in the exact same leg in which he shot himself as part of Monkey Business. He implies as he goes down that this leg had yet to entirely heal, but no evidence of this is visible in his gait.
  • When Steve kills Sanchez, you can see blood spraying out of his head, and even some of his brain.
  • The Mexican Stand-Off in the first cutscene is very similar to the one in the 1993 film True Romance. Written by Quentin Tarantino.
  • After this mission a news report will report that the FIB and IAA were stopping a terrorist attack and called in Merryweather for assistance. This is obviously a cover up.
  • According to some of Michael's quotes, this is his first time visiting the Kortz Center.
  • FIB's SWAT team are very similar to the NOOSE, the only difference being "FIB" written instead of "POLICE"

Videos