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[[File:GTA2 Train.jpg|thumb|300px|right|A Train in GTA 2.]]
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{{DISPLAYTITLE: Train}}[[File:GTA2 Train.jpg|thumb|300px|right|A Train in GTA 2.]]
   
 
In [[Grand Theft Auto 1]], [[Grand Theft Auto 2]], [[Grand Theft Auto III]], and [[Grand Theft Auto: Liberty City Stories]], a '''Train''' refers to rail-based transportation that allows the player to travel all over the games' respectable sections of a city.
 
In [[Grand Theft Auto 1]], [[Grand Theft Auto 2]], [[Grand Theft Auto III]], and [[Grand Theft Auto: Liberty City Stories]], a '''Train''' refers to rail-based transportation that allows the player to travel all over the games' respectable sections of a city.
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A minor quirk on Trains in the PC version of GTA 1 is the ability to hijack them. In order to do this, players must first be within a Train's passenger coach. By simultaneously pressing the Ctrl and Enter keys, the player gains control of the locomotive, allowing them to control the train's speed as well as their direction along the tracks (forwards or backwards). However, the player must be wary of another Train along the track, as Trains are very sensitive to crashes; a simple collision can destroy both trains in an explosion, killing the player inside. Likewise, Trains can be damaged if they collide with any vehicle along the line, or sustain damage from gunfire, ultimately leading to them blowing up.
 
A minor quirk on Trains in the PC version of GTA 1 is the ability to hijack them. In order to do this, players must first be within a Train's passenger coach. By simultaneously pressing the Ctrl and Enter keys, the player gains control of the locomotive, allowing them to control the train's speed as well as their direction along the tracks (forwards or backwards). However, the player must be wary of another Train along the track, as Trains are very sensitive to crashes; a simple collision can destroy both trains in an explosion, killing the player inside. Likewise, Trains can be damaged if they collide with any vehicle along the line, or sustain damage from gunfire, ultimately leading to them blowing up.
   
Trains are only available in [[Liberty City in GTA 1|Liberty City]] and [[Vice City in GTA 1|Vice City]], as [[City of San Andreas|San Andreas]] is presumed to originally be intended by developers to feature [[Tram]]s instead; the feature was dropped in the final version of the game. Trains in Liberty City are blue, while trains in Vice City are red.
+
Trains are only available in [[Liberty City in GTA 1|Liberty City]] and [[Vice City in GTA 1|Vice City]], as [[City of San Andreas|San Andreas]] is presumed to originally be intended by developers to feature [[Tram]]s instead; the feature was dropped in the final version of the game. Trains in Liberty City are blue, while trains in Vice City are red. Trains are not included in the Playstation version of the game.
   
 
{| align="center"
 
{| align="center"
|<gallery width="auto" perrow="6" style="font-size:95%; padding:0;">
+
|<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" captionalign="left" widths="180">
 
Train-GTA1-LibertyCity-locomotive.png|Liberty City locomotive.
 
Train-GTA1-LibertyCity-locomotive.png|Liberty City locomotive.
 
Train-GTA1-LibertyCity-coach.png|Liberty City coach.
 
Train-GTA1-LibertyCity-coach.png|Liberty City coach.
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|}
 
|}
   
 
==== Train routes ====
 
  +
{| align="center"
==== Train Routes ====
 
  +
|
 
  +
[[File:Liberity City trains on Grand theft Auto 1|320px]]
<div style="float:left;"><youtube>Dk_RGIn5vGo</youtube></div>
 
  +
[[File:Vice City trains on Grand Theft Auto 1|320px]]
 
  +
|}
<div style="float:right;"><youtube>1xNauR6iCFo</youtube></div>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
   
 
=== GTA 2 ===
 
=== GTA 2 ===
 
 
For GTA 2, Trains are cosmetically redone in the tone of the game's retro-futuristic setting, while retaining much of their core characteristics of its previous renditions in GTA 1; however, players can no longer hijack trains, although they remain equally destructible.
 
For GTA 2, Trains are cosmetically redone in the tone of the game's retro-futuristic setting, while retaining much of their core characteristics of its previous renditions in GTA 1; however, players can no longer hijack trains, although they remain equally destructible.
   
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{| align="center"
 
{| align="center"
|<gallery width="auto" perrow="6" style="font-size:95%; padding:0;">
+
|<gallery width="auto" perrow="3" style="font-size:95%; padding:0;" captionalign="left" widths="180">
Train-GTA2-ingame.jpg|A Train in the [[Industrial District]] pulling all forms of train cars in GTA 2.
 
 
Train-GTA2-locomotive.png|Locomotive.
 
Train-GTA2-locomotive.png|Locomotive.
 
Train-GTA2-coach.png|Coach.
 
Train-GTA2-coach.png|Coach.
 
Train-GTA2-flatbed.png|Flatbed.
 
Train-GTA2-flatbed.png|Flatbed.
 
Train-GTA2-boxcar.png|Boxcar(s).
 
Train-GTA2-boxcar.png|Boxcar(s).
 
Train-GTA2-ingame.jpg|A Train in the [[Industrial District]] pulling all forms of train cars in GTA 2.
 
Boxcar (GTA2) (Larabie).jpg|[[Ray Larabie]]'s early design of the boxcar.
 
Boxcar (GTA2) (Larabie).jpg|[[Ray Larabie]]'s early design of the boxcar.
 
</gallery>
 
</gallery>
  +
|}
  +
  +
==== Train routes ====
  +
{| align="center"
  +
|
  +
[[File:Downtown sector trains on Grand Theft Auto 2 (GTA2)|320px]]
  +
[[File:Residential sector Trains on Grand Theft Auto 2 (GTA2)|320px]]
  +
[[File:Industrial sector trains on Grand Theft Auto 2 (GTA2)|320px]]
 
|}
 
|}
   
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In GTA III and GTA Liberty City Stories, the games' rendition of [[Liberty City in GTA III Era|Liberty City]] features two train lines which rolling stock consists of two-to-three car electric trains that unusually only utilize one track, despite the lines featuring two. The three-car train only appears on the Portland El, but the last car is always off the platform when the train stops, rendering it useless.
 
In GTA III and GTA Liberty City Stories, the games' rendition of [[Liberty City in GTA III Era|Liberty City]] features two train lines which rolling stock consists of two-to-three car electric trains that unusually only utilize one track, despite the lines featuring two. The three-car train only appears on the Portland El, but the last car is always off the platform when the train stops, rendering it useless.
   
The Trains, resembling those of the [[wp:R68 (New York City Subway car)|New York City Subway R68]], are designed as standard subway trains complete with visible driver's cabs (with no driver) and an interior decorated with seating and advertising. Unlike Trains in previous games, the Liberty City Trains are indestructible; neither can the player commandeer the trains, limiting the player to riding them. While the train travels from one station to another, the journey is played out in [[cutscene]] form and views cannot be changed by the player. If a pedestrian walks into the train, they will be killed immediately, even when the train is completely stopped at the station. In [[GTA Liberty City Stories]], any vehicle which comes into contact with the train will explode on impact.
+
The Trains, resembling those of the [[wp:R68 (New York City Subway car)|New York City Subway R68]], are designed as standard subway trains complete with visible driver's cabs (with no driver) and an interior decorated with seating and advertising. Unlike Trains in previous games, the Liberty City Trains are indestructible; neither can the player commandeer the trains, limiting the player to riding them. While the train travels from one station to another, the journey is played out in [[cutscene]] form and views cannot be changed by the player. If a pedestrian walks into the train, they will be killed immediately, even when the train is completely stopped at the station. In [[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]], any vehicle which comes into contact with the train will explode on impact, but a glitch requiring a [[PCJ-600]] can help the [[Toni Cipriani|player]] survive, with full [[health]] and [[Body Armor|body armor]], the bike's delayed and impending explosion which will be activated at random and teleport the player to the nearest train track.
   
 
A 3D model glitch renders the trains on the PC version of GTA III with three bogies (trucks) on each car, the extra item being erroneously placed in the middle of each car.
 
A 3D model glitch renders the trains on the PC version of GTA III with three bogies (trucks) on each car, the extra item being erroneously placed in the middle of each car.
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== Trivia ==
 
== Trivia ==
 
* Only the station portion of the train tracks in GTA 1 and GTA 2 can be ventured by the anyone, but that too can pose a threat to both the player and NPCs. Because the tracks are electrified, anyone who steps on the tracks for too long will be electrocuted for a few seconds, leading to death (though there is a glitch that allows you to run along the tracks without dying). It is thus important for the player to exercise caution when traversing the tracks. This feature is absent in train tracks in GTA III thereafter.
 
* Only the station portion of the train tracks in GTA 1 and GTA 2 can be ventured by the anyone, but that too can pose a threat to both the player and NPCs. Because the tracks are electrified, anyone who steps on the tracks for too long will be electrocuted for a few seconds, leading to death (though there is a glitch that allows you to run along the tracks without dying). It is thus important for the player to exercise caution when traversing the tracks. This feature is absent in train tracks in GTA III thereafter.
  +
* In the PS2 version of Grand Theft Auto III, the train has graffiti and dirt all over it. It also does not have seats on the inside.
   
 
== See also ==
 
== See also ==
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[[Category:Transport]]
 
[[Category:Transport]]
 
[[Category:Rail]]
 
[[Category:Rail]]
[[Category:Trains]]
 

Revision as of 13:42, 7 December 2014

File:GTA2 Train.jpg

A Train in GTA 2.

In Grand Theft Auto 1, Grand Theft Auto 2, Grand Theft Auto III, and Grand Theft Auto: Liberty City Stories, a Train refers to rail-based transportation that allows the player to travel all over the games' respectable sections of a city.

When introduced, their purpose is largely as an alternate means of reaching from one of point of the city to another, avoiding the need to travel by car and navigate along streets and traffic to reach the same location. The convenience of riding a train is offset by their sporadic coverage in the city, which often features only a handful of railway stations along each line.

Description

GTA 1

For GTA 1, Trains are designed as passenger based vehicles that allow players and NPCs to move between various underground and elevated stations scattered all over the city. The trains consist of a single locomotive pulling three passenger cars; players simply enter or exit a passenger coach the same way their do with any road vehicle, but can only do so when the Train has come to a stop at the station. From this point on, players may continuously ride the train until they alight at a station.

A minor quirk on Trains in the PC version of GTA 1 is the ability to hijack them. In order to do this, players must first be within a Train's passenger coach. By simultaneously pressing the Ctrl and Enter keys, the player gains control of the locomotive, allowing them to control the train's speed as well as their direction along the tracks (forwards or backwards). However, the player must be wary of another Train along the track, as Trains are very sensitive to crashes; a simple collision can destroy both trains in an explosion, killing the player inside. Likewise, Trains can be damaged if they collide with any vehicle along the line, or sustain damage from gunfire, ultimately leading to them blowing up.

Trains are only available in Liberty City and Vice City, as San Andreas is presumed to originally be intended by developers to feature Trams instead; the feature was dropped in the final version of the game. Trains in Liberty City are blue, while trains in Vice City are red. Trains are not included in the Playstation version of the game.

Train routes

File:Liberity City trains on Grand theft Auto 1 File:Vice City trains on Grand Theft Auto 1

GTA 2

For GTA 2, Trains are cosmetically redone in the tone of the game's retro-futuristic setting, while retaining much of their core characteristics of its previous renditions in GTA 1; however, players can no longer hijack trains, although they remain equally destructible.

In GTA 2, the variety of train cars were expanded, consisting of up to four different models:

  • The locomotive;
  • The passenger coach;
  • Freight cars; and
  • A flatcar.

In each district of Anywhere City, the Trains that appear in the city's various train lines may come with different combinations of train sets, either serving to carry passengers, or carry passengers and freight, to which point the locomotive will appear with the aforementioned freight cars, flatbed car, or both. The player can only access a Train via any of its passenger coaches, so the freight-based cars are of little use.

Trains in GTA 2 also travel much faster, and adopt at-grade, elevated or underground lines to travel around the city. Their frequency of arrivals at station is also better than in GTA 1.

The presence of Trains was removed from the Playstation port of the game, probably due to hardware limitations.

Train routes

File:Downtown sector trains on Grand Theft Auto 2 (GTA2) File:Residential sector Trains on Grand Theft Auto 2 (GTA2) File:Industrial sector trains on Grand Theft Auto 2 (GTA2)

GTA III and GTA Liberty City Stories

Main article: Subway in GTA III


PortlandEl-GTA3-train

A Portland El Train in GTA III.

In GTA III and GTA Liberty City Stories, the games' rendition of Liberty City features two train lines which rolling stock consists of two-to-three car electric trains that unusually only utilize one track, despite the lines featuring two. The three-car train only appears on the Portland El, but the last car is always off the platform when the train stops, rendering it useless.

The Trains, resembling those of the New York City Subway R68, are designed as standard subway trains complete with visible driver's cabs (with no driver) and an interior decorated with seating and advertising. Unlike Trains in previous games, the Liberty City Trains are indestructible; neither can the player commandeer the trains, limiting the player to riding them. While the train travels from one station to another, the journey is played out in cutscene form and views cannot be changed by the player. If a pedestrian walks into the train, they will be killed immediately, even when the train is completely stopped at the station. In GTA Liberty City Stories, any vehicle which comes into contact with the train will explode on impact, but a glitch requiring a PCJ-600 can help the player survive, with full health and body armor, the bike's delayed and impending explosion which will be activated at random and teleport the player to the nearest train track.

A 3D model glitch renders the trains on the PC version of GTA III with three bogies (trucks) on each car, the extra item being erroneously placed in the middle of each car.

Trivia

  • Only the station portion of the train tracks in GTA 1 and GTA 2 can be ventured by the anyone, but that too can pose a threat to both the player and NPCs. Because the tracks are electrified, anyone who steps on the tracks for too long will be electrocuted for a few seconds, leading to death (though there is a glitch that allows you to run along the tracks without dying). It is thus important for the player to exercise caution when traversing the tracks. This feature is absent in train tracks in GTA III thereafter.
  • In the PS2 version of Grand Theft Auto III, the train has graffiti and dirt all over it. It also does not have seats on the inside.

See also

  • Train, listing other forms of trains in the GTA series.
Navigation
[ ve ]Vehicles
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[ ve ]Vehicles in Grand Theft Auto
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MiscellaneousBoat | Model Car
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Category:Vehicles in GTA 1 | Vehicles in GTA (1997 game) | Vehicles by type | Special Vehicles
[ ve ]Vehicles in Grand Theft Auto 2
Sports and muscle carsAniston BD4 | Benson | Furore GT | Hachura | Jefferson | Michelli Roadster | Rumbler | Stinger | Trance AM | Wellard
Standard carsArachnid | A-Type | Beamer | B-Type | Bug | Eddy | Jagular XK | Maurice | Minx | Morton | Panto | Romero | Schmidt | Shark | Spritzer | Sports Limousine | Stretch Limousine | T-Rex
Trucks and vansBox Truck | G4 Bank Van | Garbage Truck | Hot Dog Van | Ice-Cream Van | Tow Truck | Truck Cab | Truck Cab SX | T.V. Van | U-Jerk Truck | Van
Public serviceBus | Taxi | Taxi Xpress | Train (Locomotive | Coach | Flatcar | Boxcar)
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TrailersContainer | Tanker | Transporter
MiscellaneousDementia Limousine | GT-A1
Category:Vehicles in GTA 2 | Vehicles in GTA 2 | Vehicles by type | Special Vehicles
[ ve ]Vehicles in Grand Theft Auto III
SportsBanshee | Cheetah | Infernus | Stinger (Yakuza)
4WD and utilityBF Injection | Bobcat | Cartel Cruiser | Landstalker | Patriot
CarsEsperanto | Idaho | Kuruma | Manana (Corpse) | Perennial | Sentinel (Mafia) | Stallion (Diablo) | Stretch | Yardie Lobo
VansBlista | Moonbeam | Mr Whoopee | Pony (Panlantic | TOYZ) | Rumpo (Hoods XL) | Securicar
Industrial trucksFlatbed | Linerunner | Mule (Mr Wongs | Triad Fish Van) | Trashmaster | Yankee
Public serviceBus | Cabbie (Borgnine) | Coach | Taxi
Government and emergencyAmbulance | Barracks OL | Enforcer | FBI Car | Fire Truck | Police | Rhino
BoatsGhost | Predator | Reefer | Speeder
MiscellaneousDodo | RC Bandit | Train (Portland El and Liberty City Subway)
UncontrollableDeadDodo | Helicopter | Police Helicopter | Static Helicopters | Static Planes (Airtrain | Learjet)
BetaUnnamed Chevrolet Caprice-based sedan | Buggy | Diablo Infernus | Luton | Panto | School Bus
Category:Vehicles in GTA III | Vehicles by type | Special Vehicles in GTA III | Beta Vehicles
[ ve ]Vehicles in Grand Theft Auto: Liberty City Stories
Sports and muscle carsBanshee | Cheetah | Deimos SP | Hellenbach GT | Infernus | Phobos VT | Stinger | Thunder-Rodd | V8 Ghost
4WD and utilityBobcat | Landstalker | Patriot
CarsBF Injection | Esperanto | Idaho | Kuruma | Manana | Perennial (Hearse) | Sentinel | Stallion | Stretch
VansBlista | Moonbeam | Mr Whoopee | Pony (Ballot Van | Panlantic | Toyz) | Rumpo (Campaign) | Securicar
IndustrialFlatbed | Linerunner | Mule (Mr. Wongs) | Trashmaster | Yankee
Public serviceBus | Cabbie | Coach | Taxi (Bickle'76)
Government and emergencyAmbulance | Barracks OL (Ammo Truck) | Enforcer | FBI Cruiser | Firetruck | Police | Rhino
MotorcyclesAngel | Avenger | Faggio (Pizzaboy) | Freeway | Manchez | Noodleboy | PCJ-600 | Sanchez
WatercraftFerry | Ghost | Predator | Reefer | Speeder
Gang carsCartel Cruiser | Diablo Stallion | Forelli Exsess | Hoods Rumpo XL | Leone Sentinel | Sindacco Argento | Triad Fish Van | Yakuza Stinger | Yardie Lobo
RC VehiclesRC Bandit | RC Goblin | RC Raider
TrainsTrain (Portland El and Liberty City Subway)
AircraftDodo | Hunter* | Maverick* | Police Maverick | Police Maverick (NPC)* | VCN Maverick
UncontrollableStatic Planes (Airtrain | Learjet)
BetaCorpse | Cyclone GT | Impreza WRX | Lancer MF1 | Mafiablood | Skoiloine | Speaker Maverick | Supra | Tommy | Top Fun
† denotes controllable vehicles that cannot be obtained by normal means.
* denotes controllable vehicles that can be obtained by normal means via exploits during missions.

Category:Vehicles in GTA Liberty City Stories | Vehicles in GTA Liberty City Stories | Vehicles by type | Special Vehicles | Beta Vehicles