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:[[User blog:Ilan xd/(OT) Ilan XD review: Bioshock Infinite|Check out my previous review!]]
 
:[[User blog:Ilan xd/(OT) Ilan XD review: Bioshock Infinite|Check out my previous review!]]
 
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:''Yeah, I know, once again I'm late for the party, but who the fuck cares?''
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:''The big moment has arrived: the official GTA Wikia review for [[Grand Theft Auto V]].''
   
[[File:MGRR-coverart.jpg|center|250px]]
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[[File:CoverArt-GTAV.png|center|border|500px]]
   
The ''Metal Gear'' franchise is well known for its staelthy gameplay, deep characters, complax plot and beautiful visuals. The series' most known protagonist is Solid "Badass Motherfucker" Snake, who made his debut in the 1987 ''Metal Gear'' - the original.
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Lads and gents, after almost five years in development and two years of waiting, a gift falls upon us, one that was given by the same guys behind masterpieces like ''[[Grand Theft Auto III]]'', ''[[Grand Theft Auto IV]]'', ''Red Dead Redemption'' and ''Max Payne 3''. That gift is called ''Grand Theft Auto V'', one of the most anticipated games of the year (if not ''the'' most anticipated game). How good is it, you ask? Very, very good.
   
But who the fuck cares about this franchise's histroy, eh? :P Today I'm talking about ''Metal Gear Rising... Revengeance'' (Christ, that name...), a spin-off made by Platinum Games after being asked so by Kojima - the creator of Metal Gear. When it was first revealed back in 2009-2010 that Kojima is going to make a new Metal Gear without Snake__ everyone said "No Snake???! SNAKE?!".
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You ready guys? Let's start...
   
The game was to feature slow-mo (i.e. Bullet time) swordplay with the ability to mix stealth and fast-paced action, starring a character called Raiden, who served as the main dude in ''Metal Gear Solid 2: Sons of Stupidity'' and a major NPC in ''Metal Gear Solid 4: Guns of Pussies''. Wanna know how good this went? Not very much; Kojima's team didn't know how to mix two different worlds, and so they called up Platinum, who wiped out the stealth in favor of fast-paced, insane action.
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==Story==
  +
This is probably my favorite video game story ever...
   
The result? Pretty much the greatest hack n' slash game of this generation.
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''GTA V'' is the first game in the franchise to include more than one playable character in its story. The game follow the tales of three guys: [[Michael De Santa]], a very successful bank robber in the past, but a poor family man today; [[Franklin Clinton]], a young wanna-be gangster who works as a repo-man; and [[Trevor Philips]], who is best described as a psychotic, fucked-up, insane, drug dealer who was once Michael's partner. And so, due to several fateful events, they start a business partnership of robbing, killing, blowing up, and fucking different things.
   
==Story==
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For people who don't what ''GTA'' is all about, let me explain: ''Grand Theft Auto'', or ''GTA'' if your lazy-ass like me, is a franchise of crime action-adventure games set in open-world cities/states in which the player is a small-time criminal who slowly becomes a powerful driving force in the city's/state's underworld (most of the time; in other times the main lead just wants some moeny).
''Metal Gear Rising: Redumbass'' is set four years after the events of ''MGS4'', circa 2018. Since the events of this game, the world's nation began to use PMCs (private military companies) for many reasons. Those companies have also started to use cyborg tech to make their soldiers stronger.
 
   
You play as Raiden, who's also a cyborg... ninja (just. don't ask...) - Just play ''MGS2'' and 4 if you want to know his history.The premise tells you that Raiden returns to the battlefield in desire of providing money for his family, as well as... "SAVING THE WEAK". I can mock on and on the story for being a big hole in the ass at first sight, but after replaying it several times, checking many aspects of the narrative and going to laugh a few hours at the game's final boss (SPOILER) Uncle Sam, I can safetly say, this is INDEED a ''Metal Gear'' game.
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''GTA V'' is a step forward by including three guys who want to become successful, although out the trio, only Franklin is a wanna-be; due to his miserable family life, Michael simply wants to make enough money so he could die like an old rich fool. Trevor, like Mikey, is a veteran bank robber, and has his own little "business" of drug dealing. The story itself starts with an explosive bank robbery, which I '''won't''' spoil mainly because I find it to be one of the best intros in gaming.
   
I wouldn't spoil the story that much, but it does has several twists that left me with a wide open mouth, most notable the discovery of the main villians AKA Uncle Sam and the Bald Santa of the brains. But overall, in the end the whole plot made sense - they just wanted to use war as business AKA starting a party!!!!!
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While the story often acts as the usual Rockstar crime satire, the more you play it, the darker it becomes; Michael's actions in the past nine years up to the game's actual start (yes, the intro is a prologue *Captain Obvious strikes again*) surfaces after his tense reunion with Trevor, which leads to an ongoing conflict between the two until the game's ending(s). Franklin remains mostly silent during that time. Well, atleast he tries to cool up the tension.
   
Now, there are several reasons I consider Rising's stroy is inferior compare to its older brothers:
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The main twist in the story telling comes in the form of changing between three protagonist; you see, while there are many missions in which the trio works together, each has his own story, missions, friends and enemies: Michael has troubles with his family, Franklin seeks to become ''someone'' in the city and Trevor attempots to expand his business, while also trying to save an old friend from prison, which ends up with a shocking revelation.
*It lacks emotional impact
 
*It feels rushed at the first moment, too long at the second.
 
*Most characters receive short screen-time.
 
   
But don't get me wrong, Rising features a well written story that includes dark themes that really makes it feel like Metal Gear such as: revenge (doesn't really hitting the bull's eye), usage of child soldiers, war as business, effects of high-tech gear on people's life, and effect of murder on the main character.
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I see this section is getting really long, so I'll stop here and simply tell to expect many plot twists, colorful characters and three endings that can blow your mind (I recommand choosing "Deathwish", as it is the most satisfying ending).
   
And I must admit this possibly one of the best stories ever in terms of coolness and badass-ness. Even if this IS the weakest plot in the series, it still have the Metal Gear spirit within it!
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10/10
 
8.5/10
 
   
 
==Graphics==
 
==Graphics==
For years the Metal Gear franchise was known for being a '''visual masterpiece''', being the most detailed and beautiful among its peers. For the first time ever, Metal Gear has lost this title.
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''GTA V'' uses an improved [[RAGE]] engine (an engine Rockstar uses since 2008), which is known for creating very detailed environments. Overall, I don't have a lot to say about the game visually-wise, except that it is beautiful to look at, and the world is simply gorgeous.
   
Yes, Rising is not as good looking as other games in the game, but it's still one of the better looking action games, especially when it comes to the action scenes. Each action scene looked... EPIC. They all were much more detailed than other things in the game, with a clever usage of different angles to make Rising feel like an action film... more than a REAL action film!
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Character models have also been improved since GTA IV and feel more alive than ever, and I was very surpirsed at several of the animations the character do in the game.
   
The same can't be said on the game's environments: most of them look dull, gray - in short - generic. Don't get me wrong, they are not "ugly" in the bad way of the word, but they don't stand out and almost none of them make the "wow" effect.
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:''Not to mentioned this game runs smoothly on a six-year console.''
   
Character models, on the other hand, are very detailed and every movement looks so flexible and realstic (as far as realistic as you can get from a ''Metal Gear'' game).
+
10/10
   
There are still several pop-ups and screen-tearing, though.
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==Sound==
  +
As excepted, ''GTA V'' features both excellent voice acting and a variety of radio stations with different genres for us to enjoy. I don't have some to say about the radio stations, aside that they are really enjoyable, so I'll head up to the voice acting.
   
9/10
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I'm saying it here and now, ''GTA V'' has some of the best voice-actings in the history of video game; each actor voices their character so believable you want to punch the same character if it's too annoying, or jerking off because of how freakin' awesome the character is voiced (Yes, shut up.)
   
==Sound==
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Special mentions come to [[Ned Luke]] and [[Steven Ogg]], who both perfectly capture the looks and personality of their characters to the point you think they are real people (the characters). [[Shawn Fonteno]] also does a good job as Franklin, but he doesn't reach the same level of performance as Ogg or Luke.
Rising has a an excellent score, filled up with rocky and metal pieces that pump you up during fights. The score comes to new heights during boss battles, and each boss fight has its own unique music, which is often a deep message that helps to describe this boss. For example, Monsoon (the boss of the forth mission) has a background music that describes his nihilist view on the world and mnakind.
 
   
Voice acting is also very well done with some notable performances such as Crispin "Motherfucker" Freeman as Sundowner (I mean, the guy's awesome, remember Alucard from ''Hellsing''?), John Kassir as Monsoon and Quinton Flynn finally understood how to make Raiden's voice badass.
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''GTA V'' is also the first game in the series to include original score during certain missions or events. And how is it? It's cool, and catchy, and you'll have almost the whole soundtrack stuck in your brain for hours (or maybe it's just me).
   
 
10/10
 
10/10
Line 49: Line 49:
   
 
==Final Verdict==
 
==Final Verdict==
*+Story with a ''Metal Gear'' feel...
+
*+ Well-written and well executed story
*-...but lacks emotional impact
+
*+ Colorful and funny set of characters
*+Badass and cool Raiden
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*+ Breath-taking world and visuals
*+Awesome boss fights
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*+ Excellent voice acting
*+Best soundtrack ever?
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*+ Great soundtrack
*+/-Voice acting
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*+ Improved gameplay in almost every way
*+Blade mode
+
*+ Missions are funny and vary
*+Challenging and demands skills...
+
*+ Lots to do
*-Camera is worst thing to happen to ''Rising''
+
*+ Simply put it, the best of the generation
*-Several glitches
 
 
 
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*Story: 8.5/10
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*Story: 10
*Graphics: 9/10
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*Graphics: 10
*Sound: 10/10
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*Sound: 10
*Gameplay:
+
*Gameplay: 10
*Lasting Apeal:
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*Lasting apeal: 10
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*Final score: ?/10
 
 
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:''This blog is off-topic (i.e. unrelated to GTA), and was simply made for entertainment. Got that? NOW SHUT UP AND READ!''
 
 
Music is important to every game as it builds the game's atmosphere and, in most of the time, the story itself... or it can be just an excuse to turn off the sound. Anyway, no matter what, every game needs one piece, one tiny instrumental track, that will serve as its ace. And that's being the 'main theme'. A 'main theme' is the leading track in a game (or any other type of media), and more than often, the 'parent' piece for other tracks (not always the case, though).
 
 
In this blog, I come up with 10 main themes that in my eyes, are the best in the gaming industry.
 
 
==Numba 10:==
 
:"Main theme", from ''Call of Duty: Black Ops''
 
 
[[File:Black Ops Soundtrack Main Theme|425px]]
 
{{clr}}
 
I made myself a complete hypocrite, the first theme on this list is a Call of Duty theme. But, regardless of what I think about the CoD series in general, I simply love this theme and its game, ''CoD: Black Ops''; BO was a unique FPS, by being one that focused on story rather than the action. <small>but don't get it wrong, it's still violent as hell.</small>
 
 
Anyway, this theme song is just awesome. It like the game tells you "go and dick around Call of Duty. NOW!". <small>Nah, go play Bioshock.</small>
 
 
==Numba 9:==
 
:Number 9 is: ''The Lost of Us'', from ''The Last of Us'' (duh!)
 
[[File:Gustavo Santaolalla - Main Theme (The Last Of Us Soundtrack)|425px]]
 
{{clr}}
 
 
A rather new addition to the list is the main theme of ''The Lost of Us''. the highly acclaimed PS3 video game that was released a couple of months ago.
 
 
I don't know why, but I like this theme song ever since I got the game. It has this sad and lonely feeling, whispering to the player that this is not a happy game, there gonna be blood, deaths, emotions.
 
 
Still, you can't deny the fact that ''TLOU'' is simply one of the best games ever made.
 
 
==Numnba 8:==
 
:"MORTAL KOMBAT", from, well... "Mortal Kombat
 
 
[[File:Mortal Kombat Theme|425px]]
 
{{clr}}
 
 
Before we had games like "Tekken" and "Dead Or Alive", "Mortal Kombat" and "Street Fighter" ruled the fighting genre. I think it's pretty obvious why the MK theme made it to the list.
 
 
So yeah, just listen to the theme and enjoy.
 
 
==Numba 7:==
 
 
:"5OUL ON D!SPLAY", from Gran Turismo 5.
 
 
[[File:Gran Turismo 5 OST E3 FULL - 5OUL ON D!SPLAY - Daiki Kasho - with lyrics|425px]]
 
{{clr}}
 
 
I think that a lot PS3/GT fans will kill me for putting this so low, but this is '''my''' list and I can do whatever I want. ^^
 
 
Anyway, I don't think many theme songs have actually lyrics - and I don't mean just yelling "Mortal Kombat!" or "AHHHHH". I mean full lyrics, with lines and not just repeating the same word again and again.
 
 
==Numba 6:==
 
 
:"Main theme", from "Skrim".
 
 
[[File:The Elder Scrolls V Skyrim Main Theme - Real Full Version -HQ|425px]]
 
{{clr}}
 
 
I'm not sure why ''that'' is on the list, but, hey! what can I do, it's a stronger base...
 
 
I don't have something smart or special to say on this one. Apart from the fact that it is epic.
 
   
==Numba 5:==
 
:"
 
   
==Numba 4:==
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<p style="text-align: center;">'''''<u>10 out 10</u>'''''</p>
==Numba 3:==
 
==Numba 2:==
 
==Numba 1:==
 

Revision as of 11:48, September 26, 2013

Check out my previous review!

The big moment has arrived: the official GTA Wikia review for Grand Theft Auto V.
CoverArt-GTAV

Lads and gents, after almost five years in development and two years of waiting, a gift falls upon us, one that was given by the same guys behind masterpieces like Grand Theft Auto III, Grand Theft Auto IV, Red Dead Redemption and Max Payne 3. That gift is called Grand Theft Auto V, one of the most anticipated games of the year (if not the most anticipated game). How good is it, you ask? Very, very good.

You ready guys? Let's start...

Story

This is probably my favorite video game story ever...

GTA V is the first game in the franchise to include more than one playable character in its story. The game follow the tales of three guys: Michael De Santa, a very successful bank robber in the past, but a poor family man today; Franklin Clinton, a young wanna-be gangster who works as a repo-man; and Trevor Philips, who is best described as a psychotic, fucked-up, insane, drug dealer who was once Michael's partner. And so, due to several fateful events, they start a business partnership of robbing, killing, blowing up, and fucking different things.

For people who don't what GTA is all about, let me explain: Grand Theft Auto, or GTA if your lazy-ass like me, is a franchise of crime action-adventure games set in open-world cities/states in which the player is a small-time criminal who slowly becomes a powerful driving force in the city's/state's underworld (most of the time; in other times the main lead just wants some moeny).

GTA V is a step forward by including three guys who want to become successful, although out the trio, only Franklin is a wanna-be; due to his miserable family life, Michael simply wants to make enough money so he could die like an old rich fool. Trevor, like Mikey, is a veteran bank robber, and has his own little "business" of drug dealing. The story itself starts with an explosive bank robbery, which I won't spoil mainly because I find it to be one of the best intros in gaming.

While the story often acts as the usual Rockstar crime satire, the more you play it, the darker it becomes; Michael's actions in the past nine years up to the game's actual start (yes, the intro is a prologue *Captain Obvious strikes again*) surfaces after his tense reunion with Trevor, which leads to an ongoing conflict between the two until the game's ending(s). Franklin remains mostly silent during that time. Well, atleast he tries to cool up the tension.

The main twist in the story telling comes in the form of changing between three protagonist; you see, while there are many missions in which the trio works together, each has his own story, missions, friends and enemies: Michael has troubles with his family, Franklin seeks to become someone in the city and Trevor attempots to expand his business, while also trying to save an old friend from prison, which ends up with a shocking revelation.

I see this section is getting really long, so I'll stop here and simply tell to expect many plot twists, colorful characters and three endings that can blow your mind (I recommand choosing "Deathwish", as it is the most satisfying ending).

10/10

Graphics

GTA V uses an improved RAGE engine (an engine Rockstar uses since 2008), which is known for creating very detailed environments. Overall, I don't have a lot to say about the game visually-wise, except that it is beautiful to look at, and the world is simply gorgeous.

Character models have also been improved since GTA IV and feel more alive than ever, and I was very surpirsed at several of the animations the character do in the game.

Not to mentioned this game runs smoothly on a six-year console.

10/10

Sound

As excepted, GTA V features both excellent voice acting and a variety of radio stations with different genres for us to enjoy. I don't have some to say about the radio stations, aside that they are really enjoyable, so I'll head up to the voice acting.

I'm saying it here and now, GTA V has some of the best voice-actings in the history of video game; each actor voices their character so believable you want to punch the same character if it's too annoying, or jerking off because of how freakin' awesome the character is voiced (Yes, shut up.)

Special mentions come to Ned Luke and Steven Ogg, who both perfectly capture the looks and personality of their characters to the point you think they are real people (the characters). Shawn Fonteno also does a good job as Franklin, but he doesn't reach the same level of performance as Ogg or Luke.

GTA V is also the first game in the series to include original score during certain missions or events. And how is it? It's cool, and catchy, and you'll have almost the whole soundtrack stuck in your brain for hours (or maybe it's just me).

10/10

Gameplay

Lasting Appeal

Final Verdict

  • + Well-written and well executed story
  • + Colorful and funny set of characters
  • + Breath-taking world and visuals
  • + Excellent voice acting
  • + Great soundtrack
  • + Improved gameplay in almost every way
  • + Missions are funny and vary
  • + Lots to do
  • + Simply put it, the best of the generation

  • Story: 10
  • Graphics: 10
  • Sound: 10
  • Gameplay: 10
  • Lasting apeal: 10


10 out 10

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