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{{DISPLAYTITLE:Wanted Level in ''Grand Theft Auto IV''}}
 
[[File:Radar-GTA4-wanted.png|thumb|222px|Upon gaining a Wanted Level, a Police Search Radius is centered on the player's position.]]
 
[[File:Radar-GTA4-wanted.png|thumb|222px|Upon gaining a Wanted Level, a Police Search Radius is centered on the player's position.]]
  +
In ''[[Grand Theft Auto IV]]'', the '''Wanted Level''' measures the human and material means that the [[Liberty City Police Department (HD Universe)|Liberty City Police Department]] (LCPD), the [[Alderney State Police]] (ASP) and other law enforcement agencies (i.e. [[National Office of Security Enforcement|N.O.O.S.E.]] or the [[Federal Investigation Bureau|FIB]]) will deploy in order to apprehend the player after he has committed a crime.
   
  +
==Overview==
A '''Wanted Level''' in [[Grand Theft Auto IV]] and its expansions is a measure of how much the player is wanted by the Liberty City Police Department and the [[Liberty City]]'s Law Enforcements (the NOOSE and the FIB) and therefore how much force will be used in the pursuit of the player. As in previous games, the GTA IV's Wanted Level is measured on a six stars scale, ranking Police lethality from the non-lethal one star to the extremely aggressive six stars.
 
  +
As in previous games, if the player commits a crime, a wanted level ranging from one to six stars will arise. The more dangerous the player gets, the more stars he will acquire and the more hostile the police will get towards him. The wanted level is indicated by a six-star gauge on the top-right corner of the screen, white stars indicating that the police see the player, grey stars that they do not, and blinking grey stars that the player is losing the police (i.e. out of the search radius, see below).
   
  +
A wanted level will always be accompanied by a flashing blue and red search radius emanating from the player’s position on the [[Radar]]. Cops are represented by flashing blue and red icons. The player will remain at the centre of the search radius as long as the cops see him. If the cops lose sight of the player, the radius will stop and remain at the last location where the player was last seen. Naturally, if the cops spot the player again, the radius will recenter on the player. If the player leaves the search radius for a sufficient amount of time, typically several seconds, the cops will abandon their search and the wanted level will dissolve.
Relatively minor crimes committed within sight of the Police may attract one star, though certain actions (like firing shots) can get the player a star if a Police Officer is within hearing range but cannot see the player. Committing serious crimes is likely to earn multiple stars outright; for example, killing or wounding a Police Officer with a firearm results in an immediate three-star Wanted Level, rather than a two-star Wanted Level like in previous GTA games.
 
   
  +
In [[Easy Fare]], the game briefly explains how the wanted level functions: ''“The area the cops search in is represented by the flashing zone on the Radar. Cops in this zone are marked by flashing red and blue icons. To lose your wanted level escape the flashing zone and keep a low profile. If you are seen leaving the zone by the cops then they will refocus their search and a new zone will be created. If the wanted stars are grayed out then the Cops have lost sight of you. The cops are less likely to identify you if you swap vehicles or run through alleyways and side streets.”'' It is true that swapping vehicles out of the cops’ sight will result in their delaying to recognise the player, though only for a couple of seconds at best, making it a highly unreliable technique to escape from the cops.
Wanted Level stars are cumulative because repeatedly committing one-star crimes with the sight of the Police may lead to a two-star rating and so on.
 
   
  +
A voice-over of a police dispatcher will be heard upon acquiring a wanted level in a voice that is less muffled and easier to understand than in the [[3D Universe]]. The dispatcher will typically mention the crime committed by the player and the location of the incident as in the following case of reckless driving: ''“Control, I need assistance for a reckless driver on Albany Avenue”.''
Once the player has a Wanted Level, the [[LCPD in GTA IV Era|LCPD]] Officers in the area will chase the player and will attempt to [[Busted|arrest]] him. If caught, the player is transported to the nearest Police Station and released a few hours later, it will cost to the player 10% of his current money and the confiscation of all the [[Weapons in GTA IV |weapons]]. But being killed is much cheaper to let yourself be killed rather than busted when there is no hope of getting out of the situation because it will only cost to the player 10% of his current money.
 
   
  +
The player may not buy any items (weapons, clothes, or food, except from vending machines and street vendors), enter a taxi as a passenger (except for Roman's Car Service), enter bars or clubs, or partake in activities like TV, Darts, Bowling, etc. while wanted by the police.
The Police Officers can arrest the player by holding them at gunpoint, however, if the player is in a vehicle, the Police Officer will open the door and will arrest him; if on foot, the player can resist arrest by running away and/or fighting back, however this immediately escalates a one star wanted level to two stars (three if the player chooses to retaliate with a firearm) and causes the Police Officer to open fire, a risky endeavor at close range. If the player has low health, it is preferable for him/her to be killed rather than being arrested, because when killed, the player keeps his/her weapons.
 
   
  +
==Arrestation==
As the player's Wanted Level increases, the Police spends less energy trying to arrest the player and more trying to kill the player at all costs. As such, it is not likely to get arrested at a Wanted Level of two stars or higher, although the Police will attempt vehicular arrests if the opportunity arises.
 
  +
The police can arrest the player at any wanted level, though it is likeliest with a one-star level for it is the only level that won’t result in the police using their firearms. The player can get arrested while on foot (only with one star) or in a stationary vehicle. In the former case, the player can resist arrest, which will immediately spark a two-star wanted level and cause the police to shoot. If the player gets arrested, he will respawn at the nearest [[Police Stations|police station]], stripped of his [[Weapons in GTA IV|weapons]] and [[Body Armor|body armour]].
   
  +
==Clearing a Wanted Level==
  +
A wanted level can be cleared by:
  +
*Entering a [[Pay 'n' Spray|Pay ‘N’ Spray]]. The player must be out of the police’s sight (i.e. have grey stars) and have a suitable vehicle (emergency vehicles, vehicles too big to fit in the garage, armoured cars, ice cream trucks, and certain airport vehicles are not permitted).
  +
*Using a bed, whether to save the game or not.
  +
*Starting or completing certain missions. Driving a male friend back home after an activity will also clear the wanted level. With a female friend, the player must lose the cops before driving her back home.
 
*Calling [[Kiki Jenkins]] or [[Francis McReary]] (if the option has been unlocked) will clear up to three stars.
  +
*Calling 267-555-0100. This is a [[Cheats|cheat code]] that will block the "[[One Man Army]]" Achievement, though it won’t affect "Trophies" in the PS3 version.
   
  +
Police bribes no longer exist in the HD Universe.
   
 
==Police Behavior ==
==Escaping==
 
 
Police in ''Grand Theft Auto IV'' are well armed, smarter, more determined and more lethal than in previous ''Grand Theft Auto'' games; they can even respond to crimes committed out of their sight, as civilians can call the police on their [[Cell Phone|cell phones to report crimes]]. Police officers can also come to the player's aid, as long as they don't have a wanted level, intervening in fist fights to apprehend violent [[Pedestrians]], and providing suppressive fire against armed threats in shoot-outs.
'''Search Radius'''
 
   
 
The police use their available weapons intelligently—an officer with a [[Pump Action Shotgun]] will move in closer to the player to compensate for the weapon's short range, while one with an [[Carbine Rifle|M4A1]] will stay back to take advantage of distance. During a chase, officers will coordinate themselves and will attempt to box the player in with several cars, drive faster, use the {{WP|PIT maneuver}} and try harder as the player's wanted level increases.
The Police Officers are in constant radio contact with the others, which is reflected in the Search Radius System. When the player attracts a Wanted Level, a Search Radius will appear on the Map in the form of a flashing red and blue circle centered on the player's position when the Police are first alerted to the crime. While within this radius, the player's Wanted Level does not decrease; the goal is to move outside of this circle without the Police making visual contact with the player again — if they do, the circle re-centers itself at the player's current position. The higher the wanted level, the wider the Search Radius will be, thus making escape more and more difficult. If the player escapes the circle and avoids the Police for several seconds, the player's wanted status is entirely removed.
 
   
  +
Police officers can commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police vehicle is unavailable; they may even commandeer the cars parked in front of the player's [[safehouse]]s. Inside safehouses and other buildings with interiors, the police will continue to pursue and wound or even kill the player but cannot arrest them.
'''Pay 'N' Spray'''
 
 
Unlike [[GTA III Era|GTA III Era Games]], the Wanted Levels cannot be lost by picking up Police Bribes, as these no longer exist; sight of the Police, even for vehicle repair; visibility to the Police is indicated by whether the wanted stars on the [[HUD]] are white (visible), gray (out of sight) or flashing gray (out of sight and outside the Search Radius). The Pay 'n' Sprays instantly remove the player's Wanted Level (as long as the Police Officers do not see the player entering them). Their use advances the in-game clock three hours.
 
 
'''Swapping Vehicles'''
 
 
GTA IV gives the player the opportunity to swap vehicles while in the radius. This makes it more difficult for the Police to track the player as the Police Dispatcher relies on the color, make, and model of the vehicle the player was last seen driving. Like the Pay 'n' Spray, swapping a vehicle can only be done if the player is out of the sight of the Police. If possible, the player should obtain a replacement vehicle in a secluded area. At higher wanted levels, swapping vehicles is essential in order to keep the Police confused and to ensure that the player has a fresh getaway vehicle. The player must be careful to not stay in the area too long or to not meet a Police Vehicle, as the Police will eventually recognize the player, causing the Wanted Radius to refocus to the player's current location. Swapping vehicles while out of sight of police is best done through hi-jacking or finding an unlocked parked or abandoned vehicle. Since locked vehicles require the windows to be smashed open the Police get an immediate fix on the player when the smashed window is visible. A perfect condition vehicles can allow the Police to be easily baffled, even when they are standing behind the vehicle.
 
 
'''Abandoning Vehicles'''
 
 
This tactic does not erase the player's wanted level or gray the player's wanted rating stars, though it is a nice way for the player get into alleyways (where Law Enforcement Vehicles have a harder time spotting the player), where the player may sneak past law enforcement vehicles or even steal a new car to further evade the Police.
 
 
'''Safe Houses'''
 
 
Accessing the bed (save game) in a safe house will immediately clear any wanted level, even if the game is not actually saved. Be wary of Police Vehicles replacing your own vehicles in the parking space outside.
 
 
'''Starting/Completing Missions'''
 
 
Starting or completing certain missions clears your wanted level. For example, delivering a (male) friend back home after an activity, or completing a Vigilante Assignment.
 
 
'''Phone Calls'''
 
 
Calling [[Kiki Jenkins]] or [[Francis McReary]] will clear up to three stars in certain circumstances.
 
 
'''Cheats Using The Cell Phone'''
 
 
You may call COP-555-0100 (267-555-0100) using the in-game cell phone to fully remove any Wanted Level attained (note: This prevents the "One Man Army" Achievement from being earned).
 
 
==Police Behavior==
 
 
Police in GTA IV are better-equipped, smarter, more determined and more lethal than in previous GTA games ; they can even respond to crimes committed out of their sight, as civilians can call the Police on their [[Cell Phone|cell phones to report crimes]]. The
 
Police use their available weapons intelligently -- a Police Officer with a [[Pump Action Shotgun]] will move in closer to the player to compensate for the weapon's short range, while one with a [[Carbine Rifle]] will hang back to take advantage of distance. During a chase, Police Officers will coordinate themselves and will attempt to box the player in with several cars, drive faster, use the [http://en.wikipedia.org/wiki/PIT_maneuver PIT Maneuver] and try harder as the player's wanted level increases. Also, the Police can commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a Police Car is unavailable ; they may even commandeer the cars parked in front of the player's [[safehouse]]s. Inside safehouses, the Police will follow the player inside and wound or even kill the player but cannot arrest them.
 
 
Police Radio Messages are an additional audio indicator of a player having one or more stars. These messages reflect the crimes being committed by the player; for example, firing a pistol will lead to mentions of "firearms discharge" over the radio, and hitting an individual with any weapons is described as a "shooting".
 
 
==In-Game Help==
 
When the player attains their first Wanted Level, the game displays information to briefly explain the Wanted Level System.
 
''The area the Police search is shown by the flashing red and blue zone. Cops are shown by the flashing red and blue icons.''
 
<br />
 
To lose your Wanted Level, escape the flashing zone.
 
<br />
 
The Cops are less likely to identify you if you swap vehicles or run through alleyways and side streets.
 
<br />
 
If the wanted stars are grayed out then the Cops have lost sight of you.
 
   
 
==Wanted Levels==
 
==Wanted Levels==
 
===One Star===
 
===One Star===
  +
This is the only level where the police will not use their firearms (except in multiplayer mode, for it lacks a "[[busted]]" animation). Instead they will seek to arrest the player. [[Police Car]]s will chase the player at moderate speed, trying to corral and box in rather than collide with the player's vehicle. The search radius for one star is approximately two city blocks large.
At a one star Wanted Level, any LCPD Officers will give chase and attempt to arrest the player on sight. Police Officers only shoot at one star if they feel threatened (for example, if the player aims a firearm in their direction or drives dangerously close to said Police Officer), and most commonly attempt to arrest the player. [[Police Car]]s follow the player. The Search Radius for one star is approximately two city blocks. The player is unable to buy any items (weapons, clothes, or food, except from vending machines and street vendors), enter a Taxi as a passenger (except for Roman's Car Service), enter bars or clubs, or partake in activities like TV, Darts, Bowling, etc. while wanted by the Police.
 
   
 
One star is attained by:
 
One star is attained by:
 
*Attacking a police officer unarmed or with a melee weapon
 
  +
*Attacking civilians
*Attacking a Police Officer unarmed or with a melee weapon
 
*Attacking and/or killing civilians (explosions may result in higher levels)
+
*Attacking a dead civilian unarmed or with a melee weapon in sight of a police officer
*Damaging or destroying a vehicle (explosions may result in higher levels)
+
*Damaging a vehicle
*Attacking, crashing into, or climbing on top of an occupied Police Vehicle
+
*Attacking, crashing into, or climbing on top of an occupied police vehicle
*Aiming with a weapon or with the fists on a Police Officer
+
*Aiming a firearm at a police officer
  +
*Aiming with a melee weapon or fists on a police officer
*Hitting a Pedestrian or a Police Officer with a vehicle
 
  +
*Shooting (player does not necessarily have to kill anyone. Sometimes the in game dispatch will call this "firearms discharge" or "shots fired"--shooting one near a police officer could result in a two Star Wanted Level)
*Stealing a car, either by breaking into a parked one or stealing one that is occupied
 
  +
*Hitting a pedestrian or a police officer with a vehicle (hitting a police officer will always trigger the star; hitting a civilian requires a bystander to "report" the incident unless in sight of an officer)
*Driving a vehicle with its alarm sounding
 
  +
*Stealing a car
*Driving past a [[Tollbooths|toll booth]] in a civilian vehicle without paying ([[Vehicles in GTA IV|emergency vehicles]] are exempt from the toll)
 
 
*Driving a vehicle with its alarm blaring in sight of a police officer
*Being seen by the police [[Drinking|drunk-driving]]
 
 
*Passing a [[Tollbooths|toll booth]] without paying ([[Vehicles in GTA IV|emergency vehicles]] are exempt)
*Running or bumping into a Police Officer, causing him to fall to the ground
 
  +
*Drunk-driving in sight of a police officer
*Spraying NPCs with a water cannon while driving a Fire Truck
 
 
*Repeatedly bumping into a police officer and/or causing them to fall to the ground
*Stealing money from a cash register in any accessible store
 
 
*Spraying people with a water cannon while driving a fire truck
 
*Stealing money from a cash register
 
*Starting fires or getting caught on fire
 
*Starting fires or getting caught on fire
*Obstructing Justice when a Police Officer is chasing or arresting an NPC
+
*Obstructing justice when a police officer is chasing or arresting an NPC.
  +
*Using the wanted level down cheat after clearing a wanted level already, due to a possible glitch. (267-555-0100)
*Trespassing in certain areas (like the car shop next to the safehouse in Algonquin)
 
 
*Entering a train without enough money to pay the ticket
*You may randomly get a one star wanted level after you use the wanted level down cheat (2675550100)
 
 
*Parking a vehicle in [[AutoEroticar]] or the [[Grotti Showroom]] and getting back in. It is unknown whether this is intended or a glitch.
*Entering a train without any money to pay the travel
 
  +
*Some missions and side missions will warrant an automatic one star Wanted Level as part of normal gameplay
*If you park a car in [[AutoEroticar]] or the [[Grotti Showroom]], and then get back in, the police will pursue you, it is unknown if this is intended or a glitch.
 
   
 
===Two Stars===
 
===Two Stars===
Police Officers now shoot to kill more often. Police Officers in cars now chase the player, rather than simply following behind, and often try to overtake the player or run them off-road. The front passengers of Police Cars will now carry Pump Action ShotGuns.
+
Police officers will henceforth use their firearms. They will be equipped with sawed-off shotguns. During chases, they will try to overtake the player or run them off-road. They will also use their cars to try and box the player in if they crash.
   
Two stars are attained by:
+
Two stars are attained by:
 
*Discharging a firearm or detonating an explosive device in the vicinity of a police officer
 
 
*Repeatedly punching a police officer
:*Discharging a firearm in the direction of a Police Officer, or detonating an explosive device in their vicinity (wounding a Police Officer automatically leads to three stars)
 
  +
*Destroying many vehicles at once
:*Aiming any weapon at a Police Officer
 
 
*Killing many people in a short space of time
:*Repeatedly punching a Police Officer
 
:*Destroying many vehicles at once
+
*Destroying a fuel pump at a gas station
 
*Resisting arrest
:*Killing many people in a short space of time
 
 
*Flying over restricted airspace in a helicopter ([[Francis International Airport (HD Universe)|FIA Runway]], [[Civilization Committee]])
:*Discharging a weapon in front of a Police Officer
 
 
*Stealing certain cars for Brucie's [[Exotic Exports]]
:*Destroying a fuel pump at a Gas Station
 
  +
*Maintaining a one-star wanted level for a certain amount of time
:*Resisting arrest
 
:*Destroying a [[Securicar]] or a [[Police Stockade]] with firearms or explosives
+
*Destroying a Gruppe 6 [[Securicar]]
  +
*Some missions and side missions in ''Grand Theft Auto IV'' will warrant an automatic two star Wanted Level as part of normal gameplay. Examples include [[Easy Fare]] and [[Smackdown (GTA IV)|Smackdown]]
:*Flying over restricted airspace in a helicopter ([[Francis International Airport, Dukes|FIA Runway]], [[Civilization Committee]])
 
  +
*In the mission [[Have a Heart]], if the police notices the corpses in the trunk of the [[Voodoo]] when the trunk is open
:*Stealing certain cars for Brucie's [[Exotic Exports]].
 
   
 
===Three Stars===
 
===Three Stars===
At a three stars Wanted Level, Police Vehicles become more aggressive in their pursuit, attempting to pin the player's vehicle against buildings and run them off the road. [[NOOSE]] now begin to assist the LCPD in setting up roadblocks on main roads and bridges ; they also send [[NOOSE Cruiser]]s and [[NOOSE Patriot]]s in pursuit of the player. The NOOSE Patriots will attempt to ram the player from the front, putting the player and Police Officers inside at risk of [[Involuntary Ejection|a windshield ejection from their vehicle]]. Strong and fast vehicles are recommended. Motorcycles are not suggested due to the aggressive driving of the Police.
+
At a three-star Wanted Level, the player loses the ability to board the [[Subway in GTA IV|subway]]; and Police Vehicles become more aggressive in their pursuit, attempting to pin the player's vehicle against buildings and run them off the road. [[National Office of Security Enforcement|NOOSE]] [[Patriotism and Immigration Authority]] now begin to assist the LCPD by setting up roadblocks on main roads and bridges; also sending [[NOOSE Cruiser]]s and [[NOOSE Patriot]]s to pursue the player. The NOOSE Patriots will attempt to ram the player from the front, putting the player and Police Officers inside at risk of [[Involuntary Ejection|a windshield ejection from their vehicle]]. Strong and fast vehicles are recommended. Motorcycles are not suggested due to the aggressive driving of the Police, whilst helicopters cannot be used to escape due to the police always having sight of the player.
   
A Police Maverick is now called in, it can be heard on the radio as "Dispatch Air Unit from _______.". The Police Maverick will shine a spotlight on the player at night and opening fire if Police Officers on board get a clear shot. The Police Maverick, however, periodically breaks off from pursuit. The Police Maverick retreats if the player goes underground, stays inside a large structure for a long-ish time, or kills both riflemen on board. In The Ballad of Gay Tony, Police Mavericks' riflemen are equipped with [[M249|Advanced Machine Guns]] instead of [[AR-15|Carbine Rifles]]. Police Predators are dispatched if the player is in or near water. Like the Police Maverick, the Police Predator has two riflemen armed with M4 Carbine Rifles on board. The player is now unable to board the [[Subway in GTA IV|subway]].
+
A Police Maverick is now called in, it can be heard on the radio as "Dispatch Air Unit from _______.". The Police Maverick will shine a spotlight on the player at night and open fire if the Police Officers on board get a clear shot. The Police Maverick, however, periodically breaks off from pursuit and retreats if the player goes underground, stays inside a large structure for a long time, or kills both riflemen on board. In ''The Ballad of Gay Tony'', Police Mavericks' riflemen are equipped with [[M249|Advanced Machine Guns]] instead of [[Carbine Rifle]]s. Police Predators are dispatched if the player is in or near water. Like the Police Maverick, the Police Predator has two riflemen armed with M4 Carbine Rifles on board. Evading a three-or-higher star wanted level in a helicopter is impossible as the center of the search radius will stay fixed on the player when flying.
   
Three stars are attained by:
+
Three stars are attained by:
   
:*Killing or wounding a Police Officer with a firearm
+
*Killing or wounding a Police Officer with a firearm
:*Entering the [[Alderney State Correctional Facility]] (only in [[The Lost and Damned|The Lost And Damned]] and in [[The Ballad of Gay Tony|The Ballad Of Gay Tony]])
+
*Entering the [[Alderney State Correctional Facility]] (only in ''[[The Lost and Damned]]'' and in ''[[The Ballad of Gay Tony]]'')
  +
*During the mission "[[Off Route]]" in ''The Lost and Damned''.
:*Continuing to cause collateral damage (killing civilians/destroying vehicles)
 
  +
*During the mission "Corner Kids" and "No. 3" in ''The Ballad of Gay Tony''.
:*Continuing to retaliate against the Police.
 
  +
*Reaching street level in [[Little Italy]] after leaving the subway system during the mission "[[Three Leaf Clover]]" (down from five-stars).
 
*Continuing to cause collateral damage (killing civilians/destroying vehicles)
 
*Continuing to retaliate against the Police.
   
 
===Four Stars===
 
===Four Stars===
At four wanted stars, the [[Federal Bureau of Investigation|FIB]] and the [[NOOSE]] Tactical Response Unit join the fray and the player is confronted by [[Enforcer#GTA_IV|NOOSE Enforcers]] and [[FIB Buffalo]]es in addition to the previously mentioned forces. Tactical Response Unit Officers and FIB Agents come four to a vehicle and are armed with Carbine Rifles, although some of them carry [[SMG]]s and Pump Action ShotGuns, and wear body armors for protection. The LCPD Pilot and the LCPD riflemen in the Police Maverick will leave for giving the place to NOOSE Tactical Response Unit Pilot and NOOSE Tactical Response Unit riflemen. The search area is approximately the size of the [[Bohan]] borough. In The Ballad of Gay Tony, all Law Enforcement Officers start firing upon the player while in pursuit at this level, and NOOSE Tactical Response Unit Officers and FIB Agents use [[Assault SMG]]s and [[Explosive Shotgun|Automatic Shotguns]] as well as the aforementioned weapons against the player.
+
At four stars, the [[Federal Bureau of Investigation|FIB]] and/or the [[National Office of Security Enforcement|NOOSE]] [[Tactical Response Unit]] join the fray and the player is confronted by [[Enforcer#GTA IV|Enforcers]] and/or [[FIB Buffalo|FIB Buffaloes]] in addition to the previously mentioned forces. Tactical Response Unit Officers and FIB Agents come four to a vehicle and are armed with Carbine Rifles, although some of them carry [[SMG]]s and [[Pump Shotgun|Pump Action Shotguns]], and wear [[body armor]] for protection. The LCPD Pilot and the LCPD riflemen in the Police Maverick will leave to allow NOOSE Tactical Response Unit Pilot and NOOSE Tactical Response Unit riflemen (if NOOSE TRU is deployed). The search area is approximately the size of [[Bohan]]. In ''The Ballad of Gay Tony'', all Law Enforcement Officers start firing upon the player while in pursuit at this level, and NOOSE Tactical Response Unit Officers and/or FIB Agents use [[Assault SMG]]s and [[Explosive Shotgun|Automatic Shotguns]] as well as the aforementioned weapons against the player. Meanwhile, civilian traffic through the area is heavily restricted, making finding a means of escape difficult.
   
Four stars are attained by :
+
Four stars are attained by:
*Continuing to retaliate against Law Enforcements
+
*Continuing to retaliate against Law Enforcement
 
*Continuing to cause collateral damage
 
*Continuing to cause collateral damage
*Entering the runway area at [[Francis International Airport, Dukes|Francis International Airport]]
+
*Entering the runway area at [[Francis International Airport (HD Universe)|Francis International Airport]]
 
*Entering the grounds of the [[Civilization Committee]] in [[Algonquin]]
 
*Entering the grounds of the [[Civilization Committee]] in [[Algonquin]]
  +
*During the missions "[[High Dive]]", "[[Caught With Your Pants Down]]" and "[[Not So Fast]]" in ''[[The Ballad of Gay Tony]]''.
 
 
   
 
===Five Stars===
 
===Five Stars===
At five wanted stars, the Police Mavericks will leave and will leave the place to two NOOSE Annihilators. In the main game and The Lost And Damned, all Law Enforcement Officers [[Drive-By|fire upon]] the player while in pursuit (In [[The Ballad of Gay Tony]] they will do this at four stars), making getaways difficult. The NOOSE Tactical Response Unit Officers and the FIB Agents are particularly perilous to engage because their weapons are likely to make short work of the player's getaway vehicle. Due to the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All Law Enforcement Officers employ more advanced driving techniques, such as the PIT Maneuver, as they try to make the player spin out of control and crash. FIB and NOOSE Tactical Response Unit cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers. NOOSE Cruisers and NOOSE Patriots will now disappear and make room for more NOOSE Enforcers, FIB Buffaloes, Police Patrols and Police Cruisers. Also, some Police Officers armed with PSG-1s Sniper Rifles will spawn to the roof of some buildings and will aim at the player.
+
At five wanted stars, the Police Mavericks will leave and be replaced by two [[Annihilator|NOOSE Annihilators]]. In the main game and ''The Lost and Damned'', all Law Enforcement Officers [[Drive-By|fire upon]] the player while in pursuit (In ''The Ballad of Gay Tony'', they will do this at four stars), making getaways difficult. The NOOSE Tactical Response Unit Officers and/or the FIB Agents are particularly perilous to engage because their weapons are likely to make short work of the player's getaway vehicle. Due to the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All Law Enforcement Officers employ more advanced driving techniques, such as the PIT Maneuver, as they try to make the player spin out of control and crash. [[Federal Investigation Bureau|FIB]] and NOOSE Tactical Response Unit cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers. [[NOOSE Cruiser]]s and [[NOOSE Patriot]]s will now disappear and make room for more [[Enforcer]]s, [[FIB Buffalo]]es, [[Police Patrol]]s and [[Police Cruiser]]s. In areas with tall buildings, officers with [[Combat Sniper]] rifles will aim and shoot at the player when in their sights.
   
Five stars are attained by:
+
Five stars are attained by:
   
:*Continuing to retaliate against Law Enforcements
+
*Continuing to retaliate against Law Enforcement
:*Continuing to cause collateral damage
+
*Continuing to cause collateral damage
:*Visiting "[[Littlelacysurprisepageant.com|www.LittleLacySurprisePageant.com]]" on the in-game [[Internet]]
+
*Visiting "[[Littlelacysurprisepageant.com|www.LittleLacySurprisePageant.com]]" on the in-game [[Internet in GTA IV|Internet]] (Four stars if Algonquin hasn't been unlocked yet.)
:*During the mission "[[Three Leaf Clover]]" as a result of the bank's alarm being triggered
+
*During the mission "[[Three Leaf Clover]]" as a result of the bank's alarm being triggered.
  +
*During the mission "[[For the Man Who Has Everything]]" in ''The Ballad of Gay Tony''.
   
 
===Six Stars===
 
===Six Stars===
At six wanted stars, the search area is approximately the size of the Broker-Dukes island in Liberty City. The number of Police Patrols and Police Cruisers reduces so more FIB Buffaloes and NOOSE Enforcers can join the chase/shootout. Surviving and escaping is more difficult, and a very fast and/or durable vehicle is recommended. All Law Enforcement Vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire. Unlike previous GTA games, the National Guard is not deployed. The LCPD Officers armed with PSG-1 Sniper Rifles will continue to spawn. 
+
At a six-star wanted level, the search area is approximately the size of the borough of [[Broker]] and [[Dukes]]. The number of [[Police Patrol]]s and [[Police Cruiser]]s reduces so more [[FIB Buffalo]]es and/or [[Enforcer|NOOSE Enforcers]] can join the chase/shootout. Surviving and escaping is more difficult, and a very fast and/or durable vehicle is recommended. All Law Enforcement Vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire. Unlike previous ''Grand Theft Auto'' games, the [[Military]] is not deployed. The LCPD Officers armed with PSG-1 Sniper Rifles will continue to spawn.
   
  +
These actions will merit six stars:
Six stars are attained by:
 
   
:*Continuing to retaliate against Law Enforcements
+
*Continuing to retaliate against Law Enforcement
:*Continuing to cause collateral damage
+
*Continuing to cause collateral damage
:*Crossing Police Barricades or flying/swimming/walking (via tracks or Pedestrian WalkWays) into areas of [[Liberty City in GTA IV Era|Liberty City]] that the player has not yet unlocked
+
*Crossing Police Barricades or flying/swimming/walking (via tracks or Pedestrian Walkways) into areas of [[Liberty City (HD Universe)|Liberty City]] that the player has not yet unlocked (only in ''GTA IV'', all areas are unlocked in the start of the episodes)
:*Attacking Police Officers guarding the barriers to the locked islands
+
*Attacking Police Officers guarding the barriers to the locked islands
   
 
==Achievements/Trophies==
 
==Achievements/Trophies==
Line 155: Line 129:
   
 
*'''Walk Free''' - Successfully evade a four-star Wanted Level. (50G/Bronze Trophy)
 
*'''Walk Free''' - Successfully evade a four-star Wanted Level. (50G/Bronze Trophy)
*'''One Man Army''' - Survive a six-star Wanted Level for five minutes. (40G/Silver Trophy)
+
*'''One Man Army''' - Survive a six-star Wanted Level for five minutes. (40G/Silver Trophy)
   
==Glitches==
+
==Glitches==
*With a Wanted Level, any nearby helicopter will chase the player, including the [[Helitours Maverick]]s, [[Maverick|other civilian Mavericks]], or even an [[Annihilator]]. Fortunately the civilian Mavericks have no riflemen on-board to fire upon the player, but the pilots will shout the same warnings and threats usually heard from the Police Mavericks.
+
*With a Wanted Level, any nearby helicopter will chase the player, including the [[Helitours Maverick]]s, [[Maverick|other civilian Mavericks]], or even an [[Annihilator]]. Fortunately, the civilian Mavericks have no riflemen on-board to fire upon the player, but the pilots will shout the same warnings and threats usually heard from the [[Police Maverick]]s. This is strange because normally when helicopters fly and the player has a wanted level, they ignore the player.
*If the player buys food or drinks, the police will temporarily cease fire while the player is drinking; they will, however, resume attacking immediately afterwards.
+
*If the player buys food or drinks, the police will temporarily cease fire while the player is consuming their meal; they will, however, resume attacking immediately afterwards.
*If the protagonist is drunk and on foot with a one star Wanted Level, the Police Officers will follow him around, pointing their guns at him until he sobers up.
+
* If the protagonist is drunk and on foot with a one star Wanted Level, the Police Officers will follow him around, pointing their guns at him until he sobers up. However, the player will most likely get two stars if the Police Officers follow the player for too long.
*If a Police Officer commandeers a vehicle in the player's parking space and the player uses the "wanted down" cheat code, stealing the car back from the police officer doesn't earn the player a wanted rating. Likewise, if the police are arresting a person and commandeers one of the player's vehicles, you can take it back as if the police officer had stolen the car.
+
*If a Police Officer commandeers a vehicle in the player's parking space and the player uses the "wanted down" cheat code, stealing the car back from the police officer doesn't earn the player a wanted rating. Likewise, if the police are arresting a person and commandeers one of the player's vehicles, they can take it back as if the police officer had stolen the car.
*If the player spawns an FIB Buffalo via the Cheat Code 227-555-0100, it increases the likelihood of FIB Agents appearing.
+
*If the player spawns an [[FIB Buffalo]] via the [[Cheat Code]] 227-555-0100, it increases the likelihood of FIB Agents appearing.
*If the player shoots down a Police Maverick or an Annihilator and the wanted level is dropped, sometimes the burnt out wreck of helicopter remains with a police officer slumped over the controls inside, and upon ramming the wreck with a vehicle, the player weirdly attains one star, typically normal if a player rams into a police car, though this glitch happens very rarely.
+
*If the player shoots down a [[Police Maverick]] or an [[Annihilator]] and the wanted level is dropped, sometimes the burnt out wreck of helicopter remains with a police officer slumped over the controls inside, and upon ramming the wreck with a vehicle, the player weirdly attains one star, typically normal if a player rams into a police car, though this glitch happens very rarely.
*If a Police Officer arrests a Pedestrian, the police will guide them to the closest Law Enforcement Car. If the player was inside a law enforcement car, the arrested pedestrian and the police officer will enter the car in the back seat. After a few seconds, the player will get a one star wanted level and the pedestrian will jack the player out.
+
*If a Police Officer arrests a Pedestrian, the police will guide them to the closest police vehicle. If the player was inside a police car, the arrested pedestrian and the police officer will enter the car in the back seat. After a few seconds, the player will get a one star wanted level and the pedestrian will jack the player out.
 
*If a police officer steals a [[Taxi]] and the wanted level is dropped, he will "take" the place of the taxi driver, for example, he can drive the player to an area like a normal taxi driver can. However, the police officer will chase the player if he has a one star Wanted level or will try to kill the player if his wanted level is higher.
 
*If a police officer steals a [[Taxi]] and the wanted level is dropped, he will "take" the place of the taxi driver, for example, he can drive the player to an area like a normal taxi driver can. However, the police officer will chase the player if he has a one star Wanted level or will try to kill the player if his wanted level is higher.
*If  the player has a two star wanted level and passes through the toll booths on either the [[East Borough Bridge]] or the [[Dukes Bay Bridge]] (without paying), the wanted level will strangely automatically go down to one star as if no wanted level was obtained before he passed through the toll booth (just as it occurs when the player avoids playing the toll).
+
*If the player has a two star Wanted Level and passes through the toll booths on either the [[East Borough Bridge]] or the [[Dukes Bay Bridge]] (without paying), sometimes their Wanted Level will sometimes go down to one-star, just like when the player drives past a toll booth without paying.
*If the player has not yet unlocked the island of [[Alderney]] (but has unlocked [[Algonquin]]), and travels down an alley way on [[Union Drive West]], between the building with a Sprunk sign on it and [[Ray Boccino]]'s lock up (there's a sign above that says Cogs and Hogs Auto Electric), jumps over the ledge overlooking [[Booth Tunnel]] on to an old railway, and then jumps down onto the roadway of Booth Tunnel (which is supposed to be blocked off), he will not obtain a six star wanted level rating (typically normal if a player attempts to access a locked island). Instead, the barricades that should be blocking Alderney now block the island of Algonquin and the police officers face Booth Tunnel. When the player attempts to return to the island of Algonquin by passing the barricades, he will obtain an automatic six star Wanted Level as if he was attempting to access an island that has not yet been unlocked (although it technically has been unlocked). Effectively, the only way to continue the game is to either pass through the barricades (and get the six star wanted level), reload the save profile, or hail a Taxi in Booth Tunnel an have the driver take you to another location (Note: You will have to skip to your destination as the driver will repeatedly crash into the barricades and the player will not get anywhere).
+
*If the player has not yet unlocked the island of [[Alderney]] (but has unlocked [[Algonquin]]), and travels down an alleyway on [[Union Drive West]], between the building with a [[Sprunk]] sign on it and [[Ray Boccino]]'s lock up (there's a sign above that says Cogs and Hogs Auto Electric), jumps over the ledge overlooking [[Booth Tunnel]] on to an old railway, and then jumps down onto the roadway of [[Booth Tunnel]] (which is supposed to be blocked off), he will not obtain a six star wanted level rating (typically normal if a player attempts to access a locked island). Instead, the barricades that should be blocking [[Alderney]] now block the island of [[Algonquin]] and now the police officers faces the [[Booth Tunnel]]. When the player attempts to return to the island of [[Algonquin]] by passing the barricades, he will obtain an automatic six star Wanted Level as if he was attempting to access an island that has not yet been unlocked. Effectively, the only way to continue the game without getting in trouble is to hail a [[Taxi]] in [[Booth Tunnel]] an have the driver take the player to another location (Note: It is recommended to skip to the destination as the driver will repeatedly crash into the barricades and the player will not get anywhere). Adventurous players and those who like to be troublemakers could simply pass through the barricades and incur the six star Wanted Level.
*If the player throws a passenger out of a Taxi and is in sight of a Police Officer, he will not obtain a Wanted Level rating as he does when he hijacks someone from a regular vehicle in sight of a police officer.
+
*If the player throws a passenger out of a [[Taxi]] and is in sight of a Police Officer, they will not obtain a Wanted Level rating as they do when they hijacks someone from a regular vehicle in sight of a police officer.
*If you have AI helpers armed with firearms following you and you obtain a one-star wanted level, the Police will shoot at you and the A.I even if you are just standing there, after shooting you a couple of times, they will try to arrest you.
+
*If AI helpers armed with firearms are following the player and a one-star wanted level is obtained, the Police will shoot at the player and the AI even if just standing there, after shooting you a couple of times, they will try to make an arrest on the player.
  +
* Sometimes, if the player shoots a firearm near a police officer and gains a two-star Wanted Level, the police dispatch will say "we have a firearm attack on an officer." This is a glitch, however, since this would normally warrant a three-star Wanted Level.
   
==Tips==
+
==Trivia==
  +
*If a Police Officer jacks a civilian car or breaks into one, he will still give orders over a megaphone while pursuing the player as if he were in a regular Police Patrol car.
  +
**When a Police Officer is driving a civilian vehicle, the radar will not display their position. However, if they drive the police cars that is exclusive in multiplayer (spawned via trainer or in Free Mode with "Police" on), they will show.
  +
*If a Police Officer commandeers a [[Mr. Tasty]], they will play the van's jingles as if they were the siren.
  +
*If a Police Officer dies via shooting to death at the same time the police vehicle, he commandeers gets close to the player, the police megaphone will still function.
  +
*If the wanted level is 3 stars or higher, spawning Law Enforcement Vehicles will always have more tire grip than normal, it has the purpose of making the pursuit harder for the player, to compensate the poor driving AI. One can easily notice the high level of grip if he/she manages to steal an [[FIB Buffalo]], lose the cops (Cheat is faster), drive it for a while, and then spawn a normal [[FIB Buffalo]] with the 227-555-0100 cheat.
  +
*It possible to [[Involuntary Ejection|crash the police officer out the car]] by crashing head-on at high speed. There is a better chance of doing this if the player has a large vehicle, such as a truck.
  +
* If an officer was to arrest the player while in two-star wanted level or higher, other officers already in the pursuit (and in a police car) will try to block the player's way.
  +
*The lower wanted level cheat will not work if the player enters an island that has yet to be unlocked in the storyline or trespasses in the tarmac of the [[Francis International Airport (HD Universe)|Francis International Airport]]. It shares this trait with ''[[Grand Theft Auto: Vice City|GTA Vice City]]'' if the player trespasses in the [[Washington Beach Police Station]] (unless if [[Tommy Vercetti]] is wearing the police uniform), ''[[Grand Theft Auto: San Andreas|GTA San Andreas]]'' if the player enters [[San Fierro (3D Universe)|San Fierro]] or [[Las Venturas (3D Universe)|Las Venturas]] if either city has yet to be unlocked (though ''GTA San Andreas'' has a cheat code for not earning wanted levels) and ''[[Grand Theft Auto V|GTA V]]'' if the player trespasses in the [[Humane Labs and Research]], [[Fort Zancudo]] and the [[Los Santos International Airport (HD Universe)|Los Santos International Airport]] ([[Michael De Santa|Michael]] and [[Franklin Clinton|Franklin]] will not earn a wanted level when they buy a hangar in LSIA, but [[Trevor Philips|Trevor]] will always earn a wanted level when he enters the airport since he can't buy a hangar there).
  +
*If the police scanner does not recognize the vehicle's manufacturer and name, only color and type (2-door, van, etc.) is heard instead. An exception is the [[NRG 900]] (Possibly because it is the only sports bike).
  +
*If a police officer is killed by hitting him with a car or bike without being wanted, the player may only gain a single star wanted level.
  +
*When a player has a wanted level and if one looks closely, Niko moves his eyes from left to right and his expression shows, that he is either scared or is looking out for cops.
  +
*Sometimes after evading a wanted level of at least five stars, the [[United Liberty Paper contact|United Liberty Paper Contact]] will call and scold [[Niko Bellic]] (only happens after the mission [[Wrong is Right]]).
   
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[[es:Nivel de búsqueda de Grand Theft Auto IV]]
*At lower Wanted Levels, prioritize escaping from Police Officers armed with Pump Action ShotGuns or prioritize killing Police Officers with Pump Action ShotGuns because they can kill a player with 1-2 shots at close range.
 
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[[pl:Zła sława#Grand Theft Auto IV]]
* At higher levels, the best way to escape is to shoot down the Police Helicopters, and sneak into a Pay 'n' Spray before they respawn. Another good strategy is to enter the subway system with a vehicle (preferrably a motorbike) and follow the underground routes until out of the Search Radius, but the player must be careful not to get lost in the system or getting hit by the oncoming SubWay Trains (this applies only to one or two stars as trains will no longer run if the player obtains a three star Wanted Level onwards. Essentially, the player can roam freely on SubWay railways on higher Wanted Levels without worrying about being hit).
 
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[[ru:Уровень розыска в GTA IV]]
* At low levels, head for docks or the [[Higgins Helitours]]. It is easier to escape via air and sea than land. However, at 3 stars and above, the player is always visible if in a helicopter and [[Police Predator]]s will follow alongside if on the water, making it harder to escape.
 
* [[Stunt Jump|Stunt jumping]] gives the player considerable distance from the Police but may not guarantee total escape, as certain factors, such as Wanted Level Search Radius, environment of the stunt jump, "projectile" motion concept of physics, and the position of other Police Units, come into play.
 
* The player can listen to the Police Radio while being chased ; it will indicate which Police Vehicles the Police are sending after the protagonist. The "dispatched from [location]" gives the general spawning point for Police Vehicles. Some are : "Dispatch X (number of Police Units, usually 2-6) Units from __.", "Dispatch Air Unit from __", "Dispatch NOOSE Team from __." and "Dispatch FIB Team from __.".
 
* Run through alleys and narrow streets when on 1-2 stars wanted level to give the Cops the slip.
 
*Learn the locations of Police Stations and other places Police Officers on foot are often found (there are usually many Police Officers on foot in certain neighborhoods of Algonquin such Star Junction, The Triangle, Suffolk, and City Hall). There are also usually always Police Officers on foot on either side of the endpoints of the bridge (Quartz Street) that runs over Middle Park.
 
*There are several places in the city to avoid when you have a Wanted Level of any number of stars, such as anywhere near the Civilization Committee, The Alderney State Correctional Facility, and The Francis International Airport as these are all environments with high security and there will certainly be Police Officers on foot as well as in Police Patrol Cars.
 
*Usually at a lower Wanted Level, it is recommended to hide in alleyways (if you run into dead end, hide behind an object and after 5-10 seconds, the Police Officer(s) will leave.
 
*At higher Wanted Levels where it is more difficult to escape the Search Radius, a good way of losing your wanted level is to find an entrance into the underground subway tunnels in Algonquin (one can be found near the [[Holland Hospital Center]] in [[North Holland]]). As you keep driving through you will escape the search radius and lose them as the Police cannot reach you underground. This can also be done on foot, but if a Police Officer climbs (and falls) off the ledge near the North Holland Hospital, they can reach you that way ; but it is reccomended you use the latter since it is faster if you use a vehicle
 
*If you are on foot and the cops are searching for you they may say something like "Lets regroup, this isn't working" or "Split up and search the area", this may give you an advantage if they are grouped, because you can kill all of them and it will usually take about 10 seconds for them to dispatch more units, giving you some time to escape
 
 
[[Category:GTA IV]]
 
[[Category:GTA IV]]
[[Category:GTA IV Era]]
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[[Category:The Lost and Damned]]
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[[Category:The Ballad of Gay Tony]]
 
[[Category:Wanted Level]]
 
[[Category:Wanted Level]]
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[[Category:HD Universe]]

Latest revision as of 00:07, 19 April 2024

Radar-GTA4-wanted

Upon gaining a Wanted Level, a Police Search Radius is centered on the player's position.

In Grand Theft Auto IV, the Wanted Level measures the human and material means that the Liberty City Police Department (LCPD), the Alderney State Police (ASP) and other law enforcement agencies (i.e. N.O.O.S.E. or the FIB) will deploy in order to apprehend the player after he has committed a crime.

Overview

As in previous games, if the player commits a crime, a wanted level ranging from one to six stars will arise. The more dangerous the player gets, the more stars he will acquire and the more hostile the police will get towards him. The wanted level is indicated by a six-star gauge on the top-right corner of the screen, white stars indicating that the police see the player, grey stars that they do not, and blinking grey stars that the player is losing the police (i.e. out of the search radius, see below).

A wanted level will always be accompanied by a flashing blue and red search radius emanating from the player’s position on the Radar. Cops are represented by flashing blue and red icons. The player will remain at the centre of the search radius as long as the cops see him. If the cops lose sight of the player, the radius will stop and remain at the last location where the player was last seen. Naturally, if the cops spot the player again, the radius will recenter on the player. If the player leaves the search radius for a sufficient amount of time, typically several seconds, the cops will abandon their search and the wanted level will dissolve.

In Easy Fare, the game briefly explains how the wanted level functions: “The area the cops search in is represented by the flashing zone on the Radar. Cops in this zone are marked by flashing red and blue icons. To lose your wanted level escape the flashing zone and keep a low profile. If you are seen leaving the zone by the cops then they will refocus their search and a new zone will be created. If the wanted stars are grayed out then the Cops have lost sight of you. The cops are less likely to identify you if you swap vehicles or run through alleyways and side streets.” It is true that swapping vehicles out of the cops’ sight will result in their delaying to recognise the player, though only for a couple of seconds at best, making it a highly unreliable technique to escape from the cops.

A voice-over of a police dispatcher will be heard upon acquiring a wanted level in a voice that is less muffled and easier to understand than in the 3D Universe. The dispatcher will typically mention the crime committed by the player and the location of the incident as in the following case of reckless driving: “Control, I need assistance for a reckless driver on Albany Avenue”.

The player may not buy any items (weapons, clothes, or food, except from vending machines and street vendors), enter a taxi as a passenger (except for Roman's Car Service), enter bars or clubs, or partake in activities like TV, Darts, Bowling, etc. while wanted by the police.

Arrestation

The police can arrest the player at any wanted level, though it is likeliest with a one-star level for it is the only level that won’t result in the police using their firearms. The player can get arrested while on foot (only with one star) or in a stationary vehicle. In the former case, the player can resist arrest, which will immediately spark a two-star wanted level and cause the police to shoot. If the player gets arrested, he will respawn at the nearest police station, stripped of his weapons and body armour.

Clearing a Wanted Level

A wanted level can be cleared by:

  • Entering a Pay ‘N’ Spray. The player must be out of the police’s sight (i.e. have grey stars) and have a suitable vehicle (emergency vehicles, vehicles too big to fit in the garage, armoured cars, ice cream trucks, and certain airport vehicles are not permitted).
  • Using a bed, whether to save the game or not.
  • Starting or completing certain missions. Driving a male friend back home after an activity will also clear the wanted level. With a female friend, the player must lose the cops before driving her back home.
  • Calling Kiki Jenkins or Francis McReary (if the option has been unlocked) will clear up to three stars.
  • Calling 267-555-0100. This is a cheat code that will block the "One Man Army" Achievement, though it won’t affect "Trophies" in the PS3 version.

Police bribes no longer exist in the HD Universe.

Police Behavior

Police in Grand Theft Auto IV are well armed, smarter, more determined and more lethal than in previous Grand Theft Auto games; they can even respond to crimes committed out of their sight, as civilians can call the police on their cell phones to report crimes. Police officers can also come to the player's aid, as long as they don't have a wanted level, intervening in fist fights to apprehend violent Pedestrians, and providing suppressive fire against armed threats in shoot-outs.

The police use their available weapons intelligently—an officer with a Pump Action Shotgun will move in closer to the player to compensate for the weapon's short range, while one with an M4A1 will stay back to take advantage of distance. During a chase, officers will coordinate themselves and will attempt to box the player in with several cars, drive faster, use the PIT maneuver and try harder as the player's wanted level increases.

Police officers can commandeer civilian vehicles (parked or occupied) if their vehicles are destroyed, or if a police vehicle is unavailable; they may even commandeer the cars parked in front of the player's safehouses. Inside safehouses and other buildings with interiors, the police will continue to pursue and wound or even kill the player but cannot arrest them.

Wanted Levels

One Star

This is the only level where the police will not use their firearms (except in multiplayer mode, for it lacks a "busted" animation). Instead they will seek to arrest the player. Police Cars will chase the player at moderate speed, trying to corral and box in rather than collide with the player's vehicle. The search radius for one star is approximately two city blocks large.

One star is attained by:

  • Attacking a police officer unarmed or with a melee weapon
  • Attacking civilians
  • Attacking a dead civilian unarmed or with a melee weapon in sight of a police officer
  • Damaging a vehicle
  • Attacking, crashing into, or climbing on top of an occupied police vehicle
  • Aiming a firearm at a police officer
  • Aiming with a melee weapon or fists on a police officer
  • Shooting (player does not necessarily have to kill anyone. Sometimes the in game dispatch will call this "firearms discharge" or "shots fired"--shooting one near a police officer could result in a two Star Wanted Level)
  • Hitting a pedestrian or a police officer with a vehicle (hitting a police officer will always trigger the star; hitting a civilian requires a bystander to "report" the incident unless in sight of an officer)
  • Stealing a car
  • Driving a vehicle with its alarm blaring in sight of a police officer
  • Passing a toll booth without paying (emergency vehicles are exempt)
  • Drunk-driving in sight of a police officer
  • Repeatedly bumping into a police officer and/or causing them to fall to the ground
  • Spraying people with a water cannon while driving a fire truck
  • Stealing money from a cash register
  • Starting fires or getting caught on fire
  • Obstructing justice when a police officer is chasing or arresting an NPC.
  • Using the wanted level down cheat after clearing a wanted level already, due to a possible glitch. (267-555-0100)
  • Entering a train without enough money to pay the ticket
  • Parking a vehicle in AutoEroticar or the Grotti Showroom and getting back in. It is unknown whether this is intended or a glitch.
  • Some missions and side missions will warrant an automatic one star Wanted Level as part of normal gameplay

Two Stars

Police officers will henceforth use their firearms. They will be equipped with sawed-off shotguns. During chases, they will try to overtake the player or run them off-road. They will also use their cars to try and box the player in if they crash.

Two stars are attained by:

  • Discharging a firearm or detonating an explosive device in the vicinity of a police officer
  • Repeatedly punching a police officer
  • Destroying many vehicles at once
  • Killing many people in a short space of time
  • Destroying a fuel pump at a gas station
  • Resisting arrest
  • Flying over restricted airspace in a helicopter (FIA Runway, Civilization Committee)
  • Stealing certain cars for Brucie's Exotic Exports
  • Maintaining a one-star wanted level for a certain amount of time
  • Destroying a Gruppe 6 Securicar
  • Some missions and side missions in Grand Theft Auto IV will warrant an automatic two star Wanted Level as part of normal gameplay. Examples include Easy Fare and Smackdown
  • In the mission Have a Heart, if the police notices the corpses in the trunk of the Voodoo when the trunk is open

Three Stars

At a three-star Wanted Level, the player loses the ability to board the subway; and Police Vehicles become more aggressive in their pursuit, attempting to pin the player's vehicle against buildings and run them off the road. NOOSE Patriotism and Immigration Authority now begin to assist the LCPD by setting up roadblocks on main roads and bridges; also sending NOOSE Cruisers and NOOSE Patriots to pursue the player. The NOOSE Patriots will attempt to ram the player from the front, putting the player and Police Officers inside at risk of a windshield ejection from their vehicle. Strong and fast vehicles are recommended. Motorcycles are not suggested due to the aggressive driving of the Police, whilst helicopters cannot be used to escape due to the police always having sight of the player.

A Police Maverick is now called in, it can be heard on the radio as "Dispatch Air Unit from _______.". The Police Maverick will shine a spotlight on the player at night and open fire if the Police Officers on board get a clear shot. The Police Maverick, however, periodically breaks off from pursuit and retreats if the player goes underground, stays inside a large structure for a long time, or kills both riflemen on board. In The Ballad of Gay Tony, Police Mavericks' riflemen are equipped with Advanced Machine Guns instead of Carbine Rifles. Police Predators are dispatched if the player is in or near water. Like the Police Maverick, the Police Predator has two riflemen armed with M4 Carbine Rifles on board. Evading a three-or-higher star wanted level in a helicopter is impossible as the center of the search radius will stay fixed on the player when flying.

Three stars are attained by:

Four Stars

At four stars, the FIB and/or the NOOSE Tactical Response Unit join the fray and the player is confronted by Enforcers and/or FIB Buffaloes in addition to the previously mentioned forces. Tactical Response Unit Officers and FIB Agents come four to a vehicle and are armed with Carbine Rifles, although some of them carry SMGs and Pump Action Shotguns, and wear body armor for protection. The LCPD Pilot and the LCPD riflemen in the Police Maverick will leave to allow NOOSE Tactical Response Unit Pilot and NOOSE Tactical Response Unit riflemen (if NOOSE TRU is deployed). The search area is approximately the size of Bohan. In The Ballad of Gay Tony, all Law Enforcement Officers start firing upon the player while in pursuit at this level, and NOOSE Tactical Response Unit Officers and/or FIB Agents use Assault SMGs and Automatic Shotguns as well as the aforementioned weapons against the player. Meanwhile, civilian traffic through the area is heavily restricted, making finding a means of escape difficult.

Four stars are attained by:

Five Stars

At five wanted stars, the Police Mavericks will leave and be replaced by two NOOSE Annihilators. In the main game and The Lost and Damned, all Law Enforcement Officers fire upon the player while in pursuit (In The Ballad of Gay Tony, they will do this at four stars), making getaways difficult. The NOOSE Tactical Response Unit Officers and/or the FIB Agents are particularly perilous to engage because their weapons are likely to make short work of the player's getaway vehicle. Due to the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All Law Enforcement Officers employ more advanced driving techniques, such as the PIT Maneuver, as they try to make the player spin out of control and crash. FIB and NOOSE Tactical Response Unit cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers. NOOSE Cruisers and NOOSE Patriots will now disappear and make room for more Enforcers, FIB Buffaloes, Police Patrols and Police Cruisers. In areas with tall buildings, officers with Combat Sniper rifles will aim and shoot at the player when in their sights.

Five stars are attained by:

Six Stars

At a six-star wanted level, the search area is approximately the size of the borough of Broker and Dukes. The number of Police Patrols and Police Cruisers reduces so more FIB Buffaloes and/or NOOSE Enforcers can join the chase/shootout. Surviving and escaping is more difficult, and a very fast and/or durable vehicle is recommended. All Law Enforcement Vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire. Unlike previous Grand Theft Auto games, the Military is not deployed. The LCPD Officers armed with PSG-1 Sniper Rifles will continue to spawn.

These actions will merit six stars:

  • Continuing to retaliate against Law Enforcement
  • Continuing to cause collateral damage
  • Crossing Police Barricades or flying/swimming/walking (via tracks or Pedestrian Walkways) into areas of Liberty City that the player has not yet unlocked (only in GTA IV, all areas are unlocked in the start of the episodes)
  • Attacking Police Officers guarding the barriers to the locked islands

Achievements/Trophies

The player can earn two Achievements/Trophies associated with the Wanted Level, however the use of specific Cheat Codes blocks the rewards. The GTA IV Tips can give help on obtaining these Achievements/Trophies.

  • Walk Free - Successfully evade a four-star Wanted Level. (50G/Bronze Trophy)
  • One Man Army - Survive a six-star Wanted Level for five minutes. (40G/Silver Trophy)

Glitches

  • With a Wanted Level, any nearby helicopter will chase the player, including the Helitours Mavericks, other civilian Mavericks, or even an Annihilator. Fortunately, the civilian Mavericks have no riflemen on-board to fire upon the player, but the pilots will shout the same warnings and threats usually heard from the Police Mavericks. This is strange because normally when helicopters fly and the player has a wanted level, they ignore the player.
  • If the player buys food or drinks, the police will temporarily cease fire while the player is consuming their meal; they will, however, resume attacking immediately afterwards.
  • If the protagonist is drunk and on foot with a one star Wanted Level, the Police Officers will follow him around, pointing their guns at him until he sobers up. However, the player will most likely get two stars if the Police Officers follow the player for too long.
  • If a Police Officer commandeers a vehicle in the player's parking space and the player uses the "wanted down" cheat code, stealing the car back from the police officer doesn't earn the player a wanted rating. Likewise, if the police are arresting a person and commandeers one of the player's vehicles, they can take it back as if the police officer had stolen the car.
  • If the player spawns an FIB Buffalo via the Cheat Code 227-555-0100, it increases the likelihood of FIB Agents appearing.
  • If the player shoots down a Police Maverick or an Annihilator and the wanted level is dropped, sometimes the burnt out wreck of helicopter remains with a police officer slumped over the controls inside, and upon ramming the wreck with a vehicle, the player weirdly attains one star, typically normal if a player rams into a police car, though this glitch happens very rarely.
  • If a Police Officer arrests a Pedestrian, the police will guide them to the closest police vehicle. If the player was inside a police car, the arrested pedestrian and the police officer will enter the car in the back seat. After a few seconds, the player will get a one star wanted level and the pedestrian will jack the player out.
  • If a police officer steals a Taxi and the wanted level is dropped, he will "take" the place of the taxi driver, for example, he can drive the player to an area like a normal taxi driver can. However, the police officer will chase the player if he has a one star Wanted level or will try to kill the player if his wanted level is higher.
  • If the player has a two star Wanted Level and passes through the toll booths on either the East Borough Bridge or the Dukes Bay Bridge (without paying), sometimes their Wanted Level will sometimes go down to one-star, just like when the player drives past a toll booth without paying.
  • If the player has not yet unlocked the island of Alderney (but has unlocked Algonquin), and travels down an alleyway on Union Drive West, between the building with a Sprunk sign on it and Ray Boccino's lock up (there's a sign above that says Cogs and Hogs Auto Electric), jumps over the ledge overlooking Booth Tunnel on to an old railway, and then jumps down onto the roadway of Booth Tunnel (which is supposed to be blocked off), he will not obtain a six star wanted level rating (typically normal if a player attempts to access a locked island). Instead, the barricades that should be blocking Alderney now block the island of Algonquin and now the police officers faces the Booth Tunnel. When the player attempts to return to the island of Algonquin by passing the barricades, he will obtain an automatic six star Wanted Level as if he was attempting to access an island that has not yet been unlocked. Effectively, the only way to continue the game without getting in trouble is to hail a Taxi in Booth Tunnel an have the driver take the player to another location (Note: It is recommended to skip to the destination as the driver will repeatedly crash into the barricades and the player will not get anywhere). Adventurous players and those who like to be troublemakers could simply pass through the barricades and incur the six star Wanted Level.
  • If the player throws a passenger out of a Taxi and is in sight of a Police Officer, they will not obtain a Wanted Level rating as they do when they hijacks someone from a regular vehicle in sight of a police officer.
  • If AI helpers armed with firearms are following the player and a one-star wanted level is obtained, the Police will shoot at the player and the AI even if just standing there, after shooting you a couple of times, they will try to make an arrest on the player.
  • Sometimes, if the player shoots a firearm near a police officer and gains a two-star Wanted Level, the police dispatch will say "we have a firearm attack on an officer." This is a glitch, however, since this would normally warrant a three-star Wanted Level.

Trivia

  • If a Police Officer jacks a civilian car or breaks into one, he will still give orders over a megaphone while pursuing the player as if he were in a regular Police Patrol car.
    • When a Police Officer is driving a civilian vehicle, the radar will not display their position. However, if they drive the police cars that is exclusive in multiplayer (spawned via trainer or in Free Mode with "Police" on), they will show.
  • If a Police Officer commandeers a Mr. Tasty, they will play the van's jingles as if they were the siren.
  • If a Police Officer dies via shooting to death at the same time the police vehicle, he commandeers gets close to the player, the police megaphone will still function.
  • If the wanted level is 3 stars or higher, spawning Law Enforcement Vehicles will always have more tire grip than normal, it has the purpose of making the pursuit harder for the player, to compensate the poor driving AI. One can easily notice the high level of grip if he/she manages to steal an FIB Buffalo, lose the cops (Cheat is faster), drive it for a while, and then spawn a normal FIB Buffalo with the 227-555-0100 cheat.
  • It possible to crash the police officer out the car by crashing head-on at high speed. There is a better chance of doing this if the player has a large vehicle, such as a truck.
  • If an officer was to arrest the player while in two-star wanted level or higher, other officers already in the pursuit (and in a police car) will try to block the player's way.
  • The lower wanted level cheat will not work if the player enters an island that has yet to be unlocked in the storyline or trespasses in the tarmac of the Francis International Airport. It shares this trait with GTA Vice City if the player trespasses in the Washington Beach Police Station (unless if Tommy Vercetti is wearing the police uniform), GTA San Andreas if the player enters San Fierro or Las Venturas if either city has yet to be unlocked (though GTA San Andreas has a cheat code for not earning wanted levels) and GTA V if the player trespasses in the Humane Labs and Research, Fort Zancudo and the Los Santos International Airport (Michael and Franklin will not earn a wanted level when they buy a hangar in LSIA, but Trevor will always earn a wanted level when he enters the airport since he can't buy a hangar there).
  • If the police scanner does not recognize the vehicle's manufacturer and name, only color and type (2-door, van, etc.) is heard instead. An exception is the NRG 900 (Possibly because it is the only sports bike).
  • If a police officer is killed by hitting him with a car or bike without being wanted, the player may only gain a single star wanted level.
  • When a player has a wanted level and if one looks closely, Niko moves his eyes from left to right and his expression shows, that he is either scared or is looking out for cops.
  • Sometimes after evading a wanted level of at least five stars, the United Liberty Paper Contact will call and scold Niko Bellic (only happens after the mission Wrong is Right).