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'''Wasted''' is when a player is heavily injured and collapsed in a [[Grand Theft Auto|Grand Theft Auto game]] by losing all their [[health]]. In [[Grand Theft Auto IV]] and its [[Episodes from Liberty City|episodes]], the terms Wasted and [[Busted]] are not used, but the same effects take place for each.
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'''Wasted''' is the term used for when a player "dies" or is seriously injured and collapses in a ''[[Grand Theft Auto]]'' game by losing all of their [[health]]. In ''[[Grand Theft Auto IV]]'' and its [[Grand Theft Auto: Episodes from Liberty City|episodes]], the term "Wasted" is not used, but the same effect takes place.
  +
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==Causes==
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There are many ways a protagonist can be wasted. The most common examples include being shot at until the protagonist's health is depleted, being injured in explosions, or drowning. Since ''[[Grand Theft Auto: San Andreas]]'', the player will die if they fall from a great height. In ''[[Grand Theft Auto V]]'', stalking another protagonist or attacking them may anger them and they will retaliate by punching (Franklin or Michael) or headbutting (Trevor) the player in the temple, instantly wasting them.
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  +
'''Selected examples'''
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*Getting beaten up.
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*[[Swimming|Diving]] for too long (''GTA San Andreas'' and ''GTA V'').
 
*Standing in water that is too deep (''[[Grand Theft Auto (1997 game)|GTA]]'', ''[[Grand Theft Auto 2|GTA 2]]'', ''[[Grand Theft Auto III|GTA III]]'', ''[[Grand Theft Auto: Vice City|GTA Vice City]]'', ''[[Grand Theft Auto Advance|GTA Advance]]'', and ''[[Grand Theft Auto: Liberty City Stories|GTA Liberty City Stories]]'').
  +
*Being in water for too long (''[[Grand Theft Auto: Vice City Stories|GTA Vice City Stories]]'').
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*Sitting in a vehicle which is underwater for too long (''GTA San Andreas'', GTA Advance, ''GTA IV'', ''[[Grand Theft Auto: Chinatown Wars|GTA Chinatown Wars]]'', and ''GTA V'').
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*Explosions from [[Grenades]], [[RPG]]s, [[Satchel Charges]], and vehicles.
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*Being inside a vehicle when it explodes.
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*Standing on the railway tracks for too long (''GTA'' and ''GTA 2'').
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*Getting run over (cars, bikes, trains, etc.).
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*Starving to death (''GTA San Andreas'').
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*Being exposed to fire for too long (running through flames or getting hit by a [[Molotov Cocktails|Molotov Cocktail]]).
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*Getting hit by the blades of a helicopter or plane (''GTA Vice City'', ''GTA San Andreas'', ''GTA IV'', and ''GTA V'').
  +
*Entering the car crusher (''GTA III'' and ''GTA Liberty City Stories'').
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*Getting attacked by an animal (''GTA V'').
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*A player committing suicide (either by ingesting a lethal pill or self-inflicted gunshot), which results in a "You took the easy way out." message ''(GTA Online)''.
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==Unique Wasted Screens==
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===Knocked Out===
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'''Knocked Out''' is a unique Wasted screen exclusive to ''[[Grand Theft Auto Online]]'' in the [[Sumo (Adversary Mode)|Sumo]] [[Adversary Mode]], and the [[Most Wanted]] VIP challenge, part of [[Organizations]]. Once the player is knocked off the area (Sumo), or is killed by the police (Most Wanted), they will die with a "Knocked Out" text instead of "Wasted".''<nowiki/>''
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===Obliterated===
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'''Obliterated''' is another unique Wasted screen, similar to the Knocked Out screen. The Obliterated screen only appears in ''GTA Online'' and occurs whenever the player is killed by another player using the [[Orbital Cannon]].
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  +
===Liquid Assets Variants===
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Multiple unique Wasted variants appear in the [[Liquid Assets]] [[Fooligan Jobs|Fooligan Job]] from the [[GTA Online: Los Santos Drug Wars|Los Santos Drug Wars]] update. During this mission, the player experiences an acid trip that includes an army of killer clowns. If these clown successfully defeat the player, one of 7{{fact|may not be the whole list}} unique Wasted screens may show:
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* '''Gone'''
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* '''Blasted'''
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* '''Ripped'''
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* '''Fried'''
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* '''Tripped Out'''
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* '''melted'''
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* '''Smacked'''
   
Many things can contribute to this:
 
* Drowning (in [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Grand Theft Auto: Vice City Stories|GTA VCS]] and [[GTA V]] the player has a breath meter which has to run out for the player to be wasted except in [[GTA IV]] where the player will drown from swimming too long).
 
* Damage from explosions.
 
* Damage from being shot.
 
* Trapped in an exploding vehicle.
 
* Catching [[fire]].
 
* Standing for too long on an electrified railroad, resulting in the player being shocked. ([[Grand Theft Auto 1|GTA 1]] & [[Grand Theft Auto 2|GTA 2]]).
 
* Repetitive damage from fists or melee weapons.
 
* Damage from falling off a high point into the ground or water ([[Grand Theft Auto V|GTA V]] only), or failing to open parachute ([[Grand Theft Auto: San Andreas|GTA San Andreas]] & [[The Ballad of Gay Tony]]).
 
**''If the player has completed the [[Paramedic]] side mission in [[Grand Theft Auto: San Andreas|GTA San Andreas]], [[Carl Johnson|CJ]] will gain 50% more health, resulting in that he will not be wasted if falling, even from the highest points or planes. It is possible to exploit this glitch without the Paramedics side mission; if the player has their maximum health fully maxed out, they will survive with a miniscule amount of health.''
 
* Running too fast on stairs, and therefore falling off, though this deals very little damage. ([[3D Universe]])
 
* Being run over by a passing vehicle.
 
* Being trapped underneath a vehicle.
 
* Stumble down the steps while drunk ([[Grand Theft Auto IV|GTA IV]]).
 
* [[Involuntary Ejection|Thrown through the windshield]] at mid-to-high speeds ([[Grand Theft Auto IV|GTA IV]]).
 
* Damage from [[Bail Out|bailing]] or falling off a bike ([[Grand Theft Auto IV|GTA IV]], [[Grand Theft Auto: Liberty City Stories|GTA LCS]], [[Grand Theft Auto: Vice City Stories|GTA VCS]], and [[Grand Theft Auto: Vice City|GTA Vice City]] ).
 
* Damage from [[Bail Out|bailing]] out of a moving vehicle ([[Grand Theft Auto IV|GTA IV]]).[[File:Fall.jpg|thumb|Carl Johnson "CJ" getting wasted from jumping off a high building]]
 
* Misusing the [[Rocket Launcher]] or other weapons with wide damage radius (shooting too close to the cars or on the wall).
 
* Crashing at high speeds ([[Grand Theft Auto IV|GTA IV]]).
 
* Getting hungry at least 48 hours that the player was not eating anymore ([[Grand Theft Auto: San Andreas|GTA San Andreas]]).
 
* Failing to throw a [[Grenade]] in time ([[Grand Theft Auto IV|GTA IV]]).
 
* Letting go of the ladder while sliding down, thus hitting the ground hard ([[Grand Theft Auto IV|GTA IV]]).
 
* Trip and then fall to the ground when going on top of a moving vehicle ([[Grand Theft Auto IV|GTA IV]]).
 
* Falling into the gap between two train cars (or fall off the sides) in the subway ([[Grand Theft Auto IV|GTA IV]]).
 
* Induce vomiting after eating 11 meals in a small amount of time (although the meals themselves max your health out, so the damage from vomiting can't be lethal – [[Grand Theft Auto: San Andreas|GTA San Andreas]]).
 
* Crashing the plane torwards objects, thus exploding with the player inside ([[Grand Theft Auto San Andreas|GTA San Andreas]]).
 
** In GTA San Andreas random plane crashes occasionally occur in the vicinity of Carl as he drives or walks around the state. A direct hit can cause major damage to Carl and/or make the vehicle he's driving in catch fire and explode.
 
* Sliced then thrown in the air by helicopter blades ([[Grand Theft Auto IV|GTA IV]]).
 
* Shot down, while in a plane or helicopter (e.g. in [[Grand Theft Auto: San Andreas|GTA San Andreas]], if the player flies over the [[Area 69|No-Fly Zone]], SAM-rockets will be fired at the plane/helicopter).
 
* Crashing a helicopter at high speeds ([[Grand Theft Auto IV|GTA IV]]).
 
* Smashing into a propane tank ([[Grand Theft Auto IV|GTA IV]]).
 
* Smashing into a gas station stand.
 
* Repeatedly crashing the car at high speed while driving it ([[GTA V]]).
 
* If you follow another protagonist in free roam, he will start to tell you to stop doing it, eventually leading to punching and instantly wasting you ([[Grand Theft Auto V|GTA V]]).       
 
* [[Shark (animal)|Sharks]] attack [[Michael De Santa|Michael]], [[Franklin Clinton|Franklin]], or [[Trevor Philips|Trevor]] in the ocean if they swim too close to them ([[Grand Theft Auto V|GTA V]]).
 
* [[Cougars]] attack [[Michael De Santa|Michael]], [[Franklin Clinton|Franklin]], or [[Trevor Philips|Trevor]] ([[Grand Theft Auto V|GTA V]]).
 
[[File:GTA-V-Michael-Kills-Franklin.jpg|thumb|Michael knocks out Franklin]]
 
 
==Effects==
 
==Effects==
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Being wasted in the [[3D Universe]] while in a mission will result in immediate mission failure, and the player will respawn at the nearest hospital. They will be stripped of their [[weapons]] and be charged $100 ($1,000 in ''[[Grand Theft Auto III]]''). There are some exceptions however:
As a result of being Wasted in the [[3D Universe]] (except for [[Grand Theft Auto: Vice City Stories|GTA VCS]] where you can bribe the hospital staff to keep the [[weapons]] you'd normally lose) the player will lose all of their weapons and $100 ($1,000 in [[Grand Theft Auto III|GTA III]]), the same as being [[Busted]]. In [[Grand Theft Auto IV|GTA IV]] however, the player is fined 10% of their money ($10,000 max) and gets to keep their weapons, and in [[Grand Theft Auto: San Andreas|GTA San Andreas]], if you date [[Katie Zhan]] (a nurse) you are able to keep your weapons upon death. In all games, any mission the player was on will be failed.
 
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*In ''[[Grand Theft Auto: San Andreas]]'', if [[Carl Johnson|Carl]] is dating nurse [[Katie Zhan]], he will be able to keep his weapons upon death. However, this is different in the sixth and seventh-generation console versions, along with the mobile release, as Carl can keep his weapons upon getting wasted even if he does not date Katie Zhan.
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*In ''[[Grand Theft Auto: Vice City Stories]]'', the player can keep their weapons by paying a bribe of $2,000 to the hospital staff.
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*In the mobile versions of ''[[Grand Theft Auto III]]'', ''[[Grand Theft Auto: Vice City]]'' and ''[[Grand Theft Auto: Liberty City Stories]],'' the player's weapons won't be removed from the player's inventory.
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In ''[[Grand Theft Auto IV]]'', the player is deducted 10% of their money (up to a maximum of $10,000), but gets to keep their weapons. In ''[[Grand Theft Auto V]]'', the player is deducted 5% of their money (up to a maximum of $5,000), but keeps their weapons too.
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In ''Grand Theft Auto V'', getting wasted on a mission gives the player the option to retry from a certain checkpoint, though some Gold medal objectives (such as time or accuracy) will be disabled, preventing 100% completion. If the player declines the option to retry, they will respawn outside the nearest hospital and lose up to $5,000.
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In ''[[Grand Theft Auto Online]]'', if a player is killed by another player and they are carrying at least $5,000, some of that money will be dropped and can be stolen by other players since the killed player did not yet deposit their money to their [[Maze-bank.com|Maze Bank]] account. Furthermore, if the player is killed by cops and their [[Personal Vehicles|Personal Vehicle]] is parked nearby, it will be impounded at the [[LSPD Auto Impound]]. In whatever manner the player dies, revival costs $500 each time, paid out from their bank account as a 'healthcare and bail' expense.
   
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==Gallery==
In [[GTA V]], getting Wasted during a mission will not transport you to a hospital. Instead, you will simply retry from a checkpoint, with no other penalty. However if you cancel the mission after you are killed or died outside mission, you will lose $5000.
 
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====''Grand Theft Auto''====
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<gallery position="center" widths="270px" spacing="small">
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Wasted-GTA1pc.png|Wasted in ''[[Grand Theft Auto (1997 game)|Grand Theft Auto]]'' (PC version).
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Wasted-GTA1-GBC.png|Wasted in ''[[Grand Theft Auto (1997 game)|Grand Theft Auto]]'' (GameBoy Color version).
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</gallery>
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====''Grand Theft Auto: London''====
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<gallery position="center" widths="270px" spacing="small">
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You'reBrownBread-GTAL69pc.png|"You're Brown Bread" in ''[[Grand Theft Auto: London]]'' (PC version).
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</gallery>
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====''Grand Theft Auto 2''====
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<gallery position="center" widths="270px" spacing="small">
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Grand-theft-auto-22.jpg|Wasted in ''[[Grand Theft Auto 2]]'' (PC and console versions).
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Wasted-GTA2-Shocking.png|''Shocking'' variant of Wasted in ''[[Grand Theft Auto 2]]''.
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Killed-GTA2-GBC.png|Killed in ''[[Grand Theft Auto 2]]'' (GameBoy Color version).
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</gallery>
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====''Grand Theft Auto III''====
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<gallery position="center" spacing="small">
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Wasted-GTA3.jpg|Wasted in ''[[Grand Theft Auto III]]''.
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Wasted-GTA3Mission.jpg|Wasted in ''GTA III'' (during a regular mission).
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Wasted-GTA3VigilanteMission.jpg|Wasted in ''GTA III'' (during a [[Vigilante]] mission).
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Wasted-GTA3 Firetruck.jpg|Wasted in ''GTA III'' (during a [[Firefighter]] mission).
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Wasted-GTA3ParamedicMission.jpg|Wasted in ''GTA III'' (during a [[Paramedic]] mission).
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Wasted-GTA3Taxi.jpg|Wasted in ''GTA III'' (during a [[Taxi Driver]] mission).
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Wasted-GTA3Rampage.png|Wasted in ''GTA III'' ([[Xbox]] version, during a [[Rampages in GTA III|Rampage]] mission).
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Wasted GTA III.jpg|Wasted in ''GTA III'' (mobile version).
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Wasted-GTA3MobileMission.jpg|Wasted in ''GTA III'' (mobile version, during a regular mission).
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Wasted-GTAIIIde.png|Wasted in ''Grand Theft Auto III - The Definitive Edition''.
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Wasted-GTAIIIde-MissionFailed.png|Wasted in ''GTA III'' (''Definitive Edition'', during a regular mission).
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</gallery>
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====''Grand Theft Auto: Vice City''====
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<gallery position="center" spacing="small">
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Wasted-GTAVC.jpg|Wasted in ''[[Grand Theft Auto: Vice City]]''.
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GTA VC Mission Failed Wasted.png|Wasted in ''GTA: Vice City'' ([[PlayStation 2]] version, during a regular mission).
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Wasted GTA VC.jpg|Wasted in ''GTA: Vice City'' (mobile version).
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Wasted-GTAVC-Mission.PNG|Wasted in ''GTA: Vice City'' (mobile version, during a regular mission).
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Wasted-GTAVCde.png|Wasted in ''Grand Theft Auto: Vice City - The Definitive Edition''.
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Wasted-GTAVCde-MissionFailed.jpg|Wasted in ''GTA Vice City'' (''Definitive Edition'', during a regular mission).
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</gallery>
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====''Grand Theft Auto: San Andreas''====
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<gallery position="center" spacing="small">
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Wasted-GTASA.jpg|Wasted in ''[[Grand Theft Auto: San Andreas]]''.
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GTA SA Wasted Mission Failed.png|Wasted in ''GTA: San Andreas'' (during a regular mission). This can also happen on some side missions, such as [[Vigilante]].
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Wasted-GTASA-CourierMission.png|Wasted in ''GTA: San Andreas'' (during [[Loco Syndicate Drug Courier|Yay Courier]] missions).
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Screenshotter--Easiestwaytoget6starsonGTASanAndreas-3’57”.png|Wasted in ''GTA: San Andreas'' (mobile version).
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Wasted-GTASA-Mobile.png|Wasted in ''GTA: San Andreas'' (mobile version, during a regular mission).
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Wasted-GTASAde.png|Wasted in ''Grand Theft Auto: San Andreas - The Definitive Edition''.
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Wasted-GTASAde-MissionFailed.jpg|Wasted in ''GTA San Andreas'' (''Definitive Edition'', during a regular mission).
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</gallery>
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====''Grand Theft Auto Advance''====
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<gallery position="center" widths="270px" spacing="small">
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VisualBoyAdvance-1.8.0-511 2017-08-27 15-21-35-105.jpg|Wasted in ''[[Grand Theft Auto Advance]]''.
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</gallery>
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====''Grand Theft Auto: Liberty City Stories''====
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<gallery position="center" widths="270px" spacing="small">
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Wasted-GTALCS.png|Wasted in ''[[Grand Theft Auto: Liberty City Stories]]'' ([[PlayStation Portable]] version).
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Wasted-GTALCS-MissionFailed.png|Wasted in ''Grand Theft Auto: Liberty City Stories'' ([[PlayStation 2]] version, during a regular mission).
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Wasted-GTALCS-Mobile.png|Wasted in ''Grand Theft Auto: Liberty City Stories'' (mobile version).
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</gallery>
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====''Grand Theft Auto: Vice City Stories''====
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<gallery position="center" widths="270px" spacing="small">
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Wasted-GTAVCS.png|Wasted in ''[[Grand Theft Auto: Vice City Stories]]'' ([[PlayStation Portable]] version).
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GTA VCS Wasted Mission Failed.png|Wasted in ''Grand Theft Auto: Vice City Stories'' ([[PlayStation 2]] version, during a regular mission).
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</gallery>
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====''Grand Theft Auto IV and Episodes from Liberty City''====
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<gallery position="center" widths="270px" spacing="small">
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Wasted-GTAIV.png|Wasted in ''[[Grand Theft Auto IV]]'' (same with [[Grand Theft Auto: Episodes from Liberty City|episodes]]).
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</gallery>
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====''Grand Theft Auto: Chinatown Wars''====
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<gallery position="center" widths="270px" spacing="small">
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Wasted-GTACW-PSP.gif|Wasted in ''[[Grand Theft Auto: Chinatown Wars]]'' ([[PlayStation Portable|PSP]] version).
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Wasted-GTACW-NDS.png|Wasted in ''Grand Theft Auto: Chinatown Wars'' ([[Nintendo DS]] version).
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Wasted-GTACW-Android.png|Wasted in ''Grand Theft Auto: Chinatown Wars'' ([[Android OS]] version).
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</gallery>
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====''Grand Theft Auto V and Grand Theft Auto Online''====
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<gallery position="center" spacing="small">
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Wasted-GTAV-OldGen.jpg|Wasted in ''[[Grand Theft Auto V]]'' ([[Franklin Clinton|Franklin]]) ([[PlayStation 3]]/[[Xbox 360]] version)
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Wasted-GTAV-EnhancedVersion.png|Wasted in ''GTA V'' ([[Grand Theft Auto V/Editions#Enhanced Edition|Enhanced Edition]]).
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Wasted-GTAV-MissionFailed.png|Wasted in ''GTA V'' ([[PlayStation 3]]/[[Xbox 360]] version) (during a regular mission).
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Wasted-GTAVe-MissionFailed.png|Wasted in ''GTA V'' (Enhanced version) (during a regular mission) (Mission Failed text variant).
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WastedGTAVFailedTextVariant.png|Wasted in ''GTA V'' (Enhanced version) (during some missions such as [[Rampages in GTA V|Rampage]], [[Towing Missions]], and [[Triathlon]]) (Failed text variant).
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Wasted-GTAO.png|Wasted in ''[[Grand Theft Auto Online]]'' ([[PlayStation 3]]/[[Xbox 360]] version).
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Wasted-GTAO-KilledByPlayer.png|Wasted in ''GTA Online'' ([[PlayStation 3]]/[[Xbox 360]] version) (Getting killed by another player).
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Wasted-GTAOe.png|Wasted in ''GTA Online'' (Enhanced version).
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Wasted-GTAOe-KilledByPlayer.png|Wasted in ''GTA Online'' (Enhanced version) (Getting killed by another player).
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Wasted-GTAOe-Suicide.png|Wasted in ''GTA Online'' (Enhanced version) (By killing yourself eg: failing, explosions etc:).
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Wasted-GTAOe-EasyWayOut.png|Wasted in ''GTA Online'' (Enhanced version) (By killing yourself choosing "Kill Yourself").
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Wasted-GTAO-KnockedOut.png|''Knocked Out'' variant of Wasted in ''GTA Online'' used in [[Sumo (Adversary Mode)|Sumo]] [[Adversary Modes|Adversary Mode]] and Most Wanted VIP.
  +
Wasted-GTAO-Obliterated.png|''Obliterated'' variant of Wasted in ''GTA Online'' by getting killed by another player with a [[Orbital Cannon]].
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Wasted-GTAO-StreetCrimesGangWars.png|"Wasted!" in ''[[Street Crimes: Gang Wars Edition]]'' arcade in ''GTA Online''.
  +
Wasted-GTAOe-Gone.png|''Gone'' variant from the acid trip segment of the [[Liquid Assets]] [[Fooligan Jobs|Fooligan Job]].
  +
Wasted-GTAOe-Blasted.png|''Blasted'' variant from the acid trip segment of the [[Liquid Assets]] [[Fooligan Jobs|Fooligan Job]].
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Wasted-GTAOe-Ripped.png|''Ripped'' variant from the acid trip segment of the [[Liquid Assets]] [[Fooligan Jobs|Fooligan Job]].
  +
Wasted-GTAOe-Fried.png|''Fried'' variant from the acid trip segment of the [[Liquid Assets]] [[Fooligan Jobs|Fooligan Job]].
  +
Wasted-GTAOe-TrippedOut.png|''Tripped Out'' variant from the acid trip segment of the [[Liquid Assets]] [[Fooligan Jobs|Fooligan Job]].
  +
Wasted-GTAOe-Melted.png|''Melted'' variant from the acid trip segment of the [[Liquid Assets]] [[Fooligan Jobs|Fooligan Job]].
  +
</gallery>
   
 
==Trivia==
 
==Trivia==
  +
*"Wasted" is a term most often used for being highly intoxicated from the use of alcohol or drugs. It is also a slang word for "murdered", which is the reason why this message appears if a player dies on any ''[[Grand Theft Auto]]'' game (except ''[[Grand Theft Auto IV|GTA IV]]'' and its episodes).
*The term is known as "You're Brown Bread" in [[GTA London 1969]] and [[GTA London 1961|1961]], which is Cockney rhyming slang.
+
*The term is known as "You're brown bread" in ''[[Grand Theft Auto: London 1969|GTA London 1969]]'' and ''[[Grand Theft Auto: London 1961|1961]]'', which is Cockney rhyming slang for "you're dead".
*In the German version it says "Außer Gefecht" which is translated to "knocked out" or "out of action".
 
*In the Brazilian Portuguese version for GTA V, it says "Se Fodeu", which is grossly translated to "You Got Fucked Up".
+
*In the Game Boy Color version of ''GTA 2'', the term "Killed" is used rather than "Wasted."
 
*In ''[[Grand Theft Auto 2|GTA 2]]'', the special term "toasted" is used to indicate that the player has died due to catching on fire (particularly by the effects of [[Flamethrower]]), or "shocking" to indicate that the player has died by electricity – by walking too long on electrified rails, or by being hit by [[ElectroGun]] or [[ElectroFingers]], though no NPC will ever use those weapons against the player. The results are, however, the same as if they were wasted in any other way.
*There is a glitch in Grand Theft Auto: San Andreas that if you get wasted in an area that isn't unlocked to the player (i.e. Bone County before [[Yay Ka-Boom-Boom]]), the player can keep their weapons even if CJ isn't dating Katie Zhan. This doesn't always happen though.
 
  +
*In all ''[[Grand Theft Auto|GTA]]'' games, a pool of [[blood]] will most likely appear under the player (with a few exceptions, like the flames in ''[[Grand Theft Auto IV|GTA IV]]''; this sometimes does not happen in ''GTA SA'').
*In [[GTA2]] a special term "toasted" is used to indicate, that the player has died due to catching on fire (particularly by the effects of [[Flamethrower]]), or "shocking" to indicate, that the player has died by electricity – by walking too long on electrified rails. Maybe even by being hit by [[ElectroGun]] or [[ElectroFingers]], but no NPC will ever use it against you. The results are, however, perfectly the same as if you were wasted in any other way.
 
*In all [[Grand Theft Auto|GTA]] games, a pool of blood will most likely appear under the player (With a few exceptions like the flames in [[Grand Theft Auto|GTA IV]])
+
*In ''[[Grand Theft Auto III]]'', there were originally going to have a lot of alternate death obituaries instead of the usual "Wasted!" text. These leftovers remain in the game's text files in ''[[Grand Theft Auto: Liberty City Stories]]''.<ref>american.gxt > [KABOOM] KABOOOM!
  +
<br>american.gxt > [SPLAT] SPLAT!<br>american.gxt > [PANCAK] PANCAKED!<br>american.gxt > [SOAKED] SOAKED!</ref>
*In [[Grand Theft Auto IV|GTA IV]], the term "Wasted" doesn't appear in the screen. Instead, the screen turns grey, everything moves in slow motion, and the player is transported to the nearest hospital.However,if you die in a certain way, (the player's body is still falling, etc.) the game  will continue showing the slow-mo scene until you press the left mouse-button, which skips the scene. Skipping with the mouse also works when you simply don't want to watch the whole "blackout".
 
  +
*In ''Grand Theft Auto III'' and ''[[Grand Theft Auto: Vice City]]'', when the player is wasted during a mission, the word "Wasted!" will still appear on the bottom right, while also displaying Mission Failed! in the middle.
*The words "Wasted" and "Busted" have returned in [[Grand Theft Auto V]], albeit more darker in tone.
 
  +
*In ''[[Grand Theft Auto: San Andreas]]'', when Carl fails some missions by dying, the "Mission Failed" sign will appear first and then the word "Wasted" shows up, which is somewhat strange. This also happens in the same way as [[Busted]].
  +
*In ''[[Grand Theft Auto: San Andreas]]'', sometimes if Carl dies on the streets, random pedestrians will rush over and look at Carl's body, similar to how they would react after the player murders a random pedestrian.
 
*In ''[[Grand Theft Auto IV|GTA IV]]'' and its [[Grand Theft Auto: Episodes from Liberty City|episodes]], the term "Wasted" never appears in the screen. Instead, the screen turns grey, everything moves in slow motion, and the player is transported to the nearest hospital. However, if they die in a certain way, (the player's body is still falling, etc.) the game will continue showing the slow-mo scene until they press the continue button, which skips the scene. Skipping with the button also works when the player simply doesn't want to watch the whole "blackout". This is the only game not to have the words "Busted" and "Wasted".
  +
**Once killed, the camera will usually lock on to the killer and the player can zoom in to get a closer look of that person.
  +
*In ''[[Grand Theft Auto: Chinatown Wars]]'', the words "Wasted" and "Busted" have returned for the first time. An ambulance siren will be heard lighting up if Huang is "wasted".
  +
*The words "Wasted" and "Busted" have returned in ''[[Grand Theft Auto V]]'' (for the second time), albeit darker in tone. The screen flashes and a sound effect reminiscent of a steel rod being struck right as the words appear (albeit with minor visual differences and missing steel rod sound in the enhanced version).
  +
*In ''GTA V'', when the player dies during a mission, the term Wasted isn't used, but instead it'll show "Trevor died" ("T died" in the [[Prologue]]), "Michael died" ("M died" in the [[Prologue]]), or "Franklin died" as a failure reason (along with the "Mission Failed" message, as if it was the normal mission failure or simply as "Failed" on some missions such as [[Towing Missions]], [[Triathlon]], and [[Rampage (GTA V Missions)|Rampage]]).
  +
*[[Trevor Philips]]' [[Special Ability]] will avoid most of the damage, including some lethal forms, like being shot by the Rhino and other explosions.
  +
*In ''GTA Online'', there are different reasons appear under the "WASTED" sign, including the player committed suicide, got run over by another player's car, shot from another player's sniper rifle, caught in a man-made explosion, hit by the blade of another player's controlling helicopter, and so on.
  +
**If the player dies in a certain way (e.g. killed by any member of law enforcement or NPCs), there will be only a "WASTED" sign shown up, with the left-bottom of the screen says the player died.
  +
*When the player gets a cutscene that the plane is destroyed during the mission [[Stowaway]] in ''[[Grand Theft Auto: San Andreas|GTA San Andreas]]'', the same case as ''[[Grand Theft Auto IV|GTA IV]]'' will happen but without the slow motion during the wasted scene.
  +
[[File:Wasters-GTAO-Artwork.png|thumb|150px|'''''Wasters''''', a painting by Midgely.]]
  +
[[File:Wasted-GTAO-Artwork.png|thumb|150px|'''''Wasted!''''', a painting by Kircher.]]
  +
*The camera is the same as being [[busted]] when a [[Tommy Vercetti|player]] is killed by any member of law enforcement in ''[[Grand Theft Auto: Vice City|GTA Vice City]]''.
  +
**Additionally, they will still point their weapons at the player even though he/she is dead. This is also the same fashion as ''[[Grand Theft Auto III|GTA III]]'' when the above situation happens.
  +
**In ''[[Grand Theft Auto: San Andreas|GTA San Andreas]]'', they will stop attacking [[Carl Johnson|Carl]] once he is dead, regardless of whether a member of law enforcement killed him or not.
  +
***Some member of law enforcement may point their weapons at CJ even if he is dead like in ''[[Grand Theft Auto III|GTA III]]'' and ''[[Grand Theft Auto: Vice City|GTA Vice City]]'' although the camera angle is now different, where the screen pans upwards from the player when they are dead.
  +
*On certain missions and side missions, getting killed will not display the "Mission Failed!" text which is odd. This can also happen if the player is [[Busted|arrested]] during a certain mission.
  +
*In ''[[Grand Theft Auto Online]]'', as part of the [[GTA Online: The Diamond Casino & Resort|The Diamond Casino & Resort]] update, the player can buy two [[Master Penthouse/Decorations|paintings]] for the [[Master Penthouse]] that reference the "Wasted" screen.
  +
  +
==References==
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{{Reflist}}
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Latest revision as of 12:12, 19 March 2024

Wasted is the term used for when a player "dies" or is seriously injured and collapses in a Grand Theft Auto game by losing all of their health. In Grand Theft Auto IV and its episodes, the term "Wasted" is not used, but the same effect takes place.

Causes

There are many ways a protagonist can be wasted. The most common examples include being shot at until the protagonist's health is depleted, being injured in explosions, or drowning. Since Grand Theft Auto: San Andreas, the player will die if they fall from a great height. In Grand Theft Auto V, stalking another protagonist or attacking them may anger them and they will retaliate by punching (Franklin or Michael) or headbutting (Trevor) the player in the temple, instantly wasting them.

Selected examples

  • Getting beaten up.
  • Diving for too long (GTA San Andreas and GTA V).
  • Standing in water that is too deep (GTA, GTA 2, GTA III, GTA Vice City, GTA Advance, and GTA Liberty City Stories).
  • Being in water for too long (GTA Vice City Stories).
  • Sitting in a vehicle which is underwater for too long (GTA San Andreas, GTA Advance, GTA IV, GTA Chinatown Wars, and GTA V).
  • Explosions from Grenades, RPGs, Satchel Charges, and vehicles.
  • Being inside a vehicle when it explodes.
  • Standing on the railway tracks for too long (GTA and GTA 2).
  • Getting run over (cars, bikes, trains, etc.).
  • Starving to death (GTA San Andreas).
  • Being exposed to fire for too long (running through flames or getting hit by a Molotov Cocktail).
  • Getting hit by the blades of a helicopter or plane (GTA Vice City, GTA San Andreas, GTA IV, and GTA V).
  • Entering the car crusher (GTA III and GTA Liberty City Stories).
  • Getting attacked by an animal (GTA V).
  • A player committing suicide (either by ingesting a lethal pill or self-inflicted gunshot), which results in a "You took the easy way out." message (GTA Online).

Unique Wasted Screens

Knocked Out

Knocked Out is a unique Wasted screen exclusive to Grand Theft Auto Online in the Sumo Adversary Mode, and the Most Wanted VIP challenge, part of Organizations. Once the player is knocked off the area (Sumo), or is killed by the police (Most Wanted), they will die with a "Knocked Out" text instead of "Wasted".

Obliterated

Obliterated is another unique Wasted screen, similar to the Knocked Out screen. The Obliterated screen only appears in GTA Online and occurs whenever the player is killed by another player using the Orbital Cannon.

Liquid Assets Variants

Multiple unique Wasted variants appear in the Liquid Assets Fooligan Job from the Los Santos Drug Wars update. During this mission, the player experiences an acid trip that includes an army of killer clowns. If these clown successfully defeat the player, one of 7[citation/verification needed] unique Wasted screens may show:

  • Gone
  • Blasted
  • Ripped
  • Fried
  • Tripped Out
  • melted
  • Smacked

Effects

Being wasted in the 3D Universe while in a mission will result in immediate mission failure, and the player will respawn at the nearest hospital. They will be stripped of their weapons and be charged $100 ($1,000 in Grand Theft Auto III). There are some exceptions however:

In Grand Theft Auto IV, the player is deducted 10% of their money (up to a maximum of $10,000), but gets to keep their weapons. In Grand Theft Auto V, the player is deducted 5% of their money (up to a maximum of $5,000), but keeps their weapons too. In Grand Theft Auto V, getting wasted on a mission gives the player the option to retry from a certain checkpoint, though some Gold medal objectives (such as time or accuracy) will be disabled, preventing 100% completion. If the player declines the option to retry, they will respawn outside the nearest hospital and lose up to $5,000. In Grand Theft Auto Online, if a player is killed by another player and they are carrying at least $5,000, some of that money will be dropped and can be stolen by other players since the killed player did not yet deposit their money to their Maze Bank account. Furthermore, if the player is killed by cops and their Personal Vehicle is parked nearby, it will be impounded at the LSPD Auto Impound. In whatever manner the player dies, revival costs $500 each time, paid out from their bank account as a 'healthcare and bail' expense.

Gallery

Grand Theft Auto

Grand Theft Auto: London

Grand Theft Auto 2

Grand Theft Auto III

Grand Theft Auto: Vice City

Grand Theft Auto: San Andreas

Grand Theft Auto Advance

Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City Stories

Grand Theft Auto IV and Episodes from Liberty City

Grand Theft Auto: Chinatown Wars

Grand Theft Auto V and Grand Theft Auto Online

Trivia

  • "Wasted" is a term most often used for being highly intoxicated from the use of alcohol or drugs. It is also a slang word for "murdered", which is the reason why this message appears if a player dies on any Grand Theft Auto game (except GTA IV and its episodes).
  • The term is known as "You're brown bread" in GTA London 1969 and 1961, which is Cockney rhyming slang for "you're dead".
  • In the Game Boy Color version of GTA 2, the term "Killed" is used rather than "Wasted."
  • In GTA 2, the special term "toasted" is used to indicate that the player has died due to catching on fire (particularly by the effects of Flamethrower), or "shocking" to indicate that the player has died by electricity – by walking too long on electrified rails, or by being hit by ElectroGun or ElectroFingers, though no NPC will ever use those weapons against the player. The results are, however, the same as if they were wasted in any other way.
  • In all GTA games, a pool of blood will most likely appear under the player (with a few exceptions, like the flames in GTA IV; this sometimes does not happen in GTA SA).
  • In Grand Theft Auto III, there were originally going to have a lot of alternate death obituaries instead of the usual "Wasted!" text. These leftovers remain in the game's text files in Grand Theft Auto: Liberty City Stories.[1]
  • In Grand Theft Auto III and Grand Theft Auto: Vice City, when the player is wasted during a mission, the word "Wasted!" will still appear on the bottom right, while also displaying Mission Failed! in the middle.
  • In Grand Theft Auto: San Andreas, when Carl fails some missions by dying, the "Mission Failed" sign will appear first and then the word "Wasted" shows up, which is somewhat strange. This also happens in the same way as Busted.
  • In Grand Theft Auto: San Andreas, sometimes if Carl dies on the streets, random pedestrians will rush over and look at Carl's body, similar to how they would react after the player murders a random pedestrian.
  • In GTA IV and its episodes, the term "Wasted" never appears in the screen. Instead, the screen turns grey, everything moves in slow motion, and the player is transported to the nearest hospital. However, if they die in a certain way, (the player's body is still falling, etc.) the game will continue showing the slow-mo scene until they press the continue button, which skips the scene. Skipping with the button also works when the player simply doesn't want to watch the whole "blackout". This is the only game not to have the words "Busted" and "Wasted".
    • Once killed, the camera will usually lock on to the killer and the player can zoom in to get a closer look of that person.
  • In Grand Theft Auto: Chinatown Wars, the words "Wasted" and "Busted" have returned for the first time. An ambulance siren will be heard lighting up if Huang is "wasted".
  • The words "Wasted" and "Busted" have returned in Grand Theft Auto V (for the second time), albeit darker in tone. The screen flashes and a sound effect reminiscent of a steel rod being struck right as the words appear (albeit with minor visual differences and missing steel rod sound in the enhanced version).
  • In GTA V, when the player dies during a mission, the term Wasted isn't used, but instead it'll show "Trevor died" ("T died" in the Prologue), "Michael died" ("M died" in the Prologue), or "Franklin died" as a failure reason (along with the "Mission Failed" message, as if it was the normal mission failure or simply as "Failed" on some missions such as Towing Missions, Triathlon, and Rampage).
  • Trevor Philips' Special Ability will avoid most of the damage, including some lethal forms, like being shot by the Rhino and other explosions.
  • In GTA Online, there are different reasons appear under the "WASTED" sign, including the player committed suicide, got run over by another player's car, shot from another player's sniper rifle, caught in a man-made explosion, hit by the blade of another player's controlling helicopter, and so on.
    • If the player dies in a certain way (e.g. killed by any member of law enforcement or NPCs), there will be only a "WASTED" sign shown up, with the left-bottom of the screen says the player died.
  • When the player gets a cutscene that the plane is destroyed during the mission Stowaway in GTA San Andreas, the same case as GTA IV will happen but without the slow motion during the wasted scene.
Wasters-GTAO-Artwork

Wasters, a painting by Midgely.

Wasted-GTAO-Artwork

Wasted!, a painting by Kircher.

  • The camera is the same as being busted when a player is killed by any member of law enforcement in GTA Vice City.
    • Additionally, they will still point their weapons at the player even though he/she is dead. This is also the same fashion as GTA III when the above situation happens.
    • In GTA San Andreas, they will stop attacking Carl once he is dead, regardless of whether a member of law enforcement killed him or not.
      • Some member of law enforcement may point their weapons at CJ even if he is dead like in GTA III and GTA Vice City although the camera angle is now different, where the screen pans upwards from the player when they are dead.
  • On certain missions and side missions, getting killed will not display the "Mission Failed!" text which is odd. This can also happen if the player is arrested during a certain mission.
  • In Grand Theft Auto Online, as part of the The Diamond Casino & Resort update, the player can buy two paintings for the Master Penthouse that reference the "Wasted" screen.

References

  1. american.gxt > [KABOOM] KABOOOM!
    american.gxt > [SPLAT] SPLAT!
    american.gxt > [PANCAK] PANCAKED!
    american.gxt > [SOAKED] SOAKED!